Add BufWidth and BufHeight
Fixes issue with the usage of a slightly incorrect buffer height value (v.Height should be v.Height-1 if statusline is displayed). Also, to avoid too many duplications, the code reorganized a little: buffer display params (width, height, gutter offset and others) are calculated in a single place.
This commit is contained in:
parent
f1aaa30743
commit
c960c93a83
5 changed files with 104 additions and 109 deletions
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@ -36,8 +36,8 @@ func (h *BufPane) ScrollDown(n int) {
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func (h *BufPane) ScrollAdjust() {
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v := h.GetView()
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end := h.SLocFromLoc(h.Buf.End())
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if h.Diff(v.StartLine, end) < v.Height-1 {
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v.StartLine = h.Scroll(end, -v.Height+1)
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if h.Diff(v.StartLine, end) < h.BufHeight()-1 {
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v.StartLine = h.Scroll(end, -h.BufHeight()+1)
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}
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h.SetView(v)
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}
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@ -117,7 +117,7 @@ func (h *BufPane) ScrollDownAction() bool {
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// Center centers the view on the cursor
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func (h *BufPane) Center() bool {
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v := h.GetView()
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v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -v.Height/2)
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v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufHeight()/2)
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h.SetView(v)
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h.ScrollAdjust()
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return true
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@ -1251,22 +1251,20 @@ func (h *BufPane) Start() bool {
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// End moves the viewport to the end of the buffer
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func (h *BufPane) End() bool {
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v := h.GetView()
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v.StartLine = h.Scroll(h.SLocFromLoc(h.Buf.End()), -v.Height+1)
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v.StartLine = h.Scroll(h.SLocFromLoc(h.Buf.End()), -h.BufHeight()+1)
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h.SetView(v)
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return true
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}
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// PageUp scrolls the view up a page
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func (h *BufPane) PageUp() bool {
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v := h.GetView()
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h.ScrollUp(v.Height)
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h.ScrollUp(h.BufHeight())
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return true
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}
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// PageDown scrolls the view down a page
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func (h *BufPane) PageDown() bool {
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v := h.GetView()
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h.ScrollDown(v.Height)
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h.ScrollDown(h.BufHeight())
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h.ScrollAdjust()
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return true
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}
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@ -1276,7 +1274,7 @@ func (h *BufPane) SelectPageUp() bool {
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if !h.Cursor.HasSelection() {
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h.Cursor.OrigSelection[0] = h.Cursor.Loc
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}
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h.Cursor.UpN(h.GetView().Height)
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h.Cursor.UpN(h.BufHeight())
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h.Cursor.SelectTo(h.Cursor.Loc)
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h.Relocate()
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return true
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@ -1287,7 +1285,7 @@ func (h *BufPane) SelectPageDown() bool {
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if !h.Cursor.HasSelection() {
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h.Cursor.OrigSelection[0] = h.Cursor.Loc
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}
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h.Cursor.DownN(h.GetView().Height)
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h.Cursor.DownN(h.BufHeight())
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h.Cursor.SelectTo(h.Cursor.Loc)
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h.Relocate()
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return true
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@ -1302,7 +1300,7 @@ func (h *BufPane) CursorPageUp() bool {
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h.Cursor.ResetSelection()
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h.Cursor.StoreVisualX()
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}
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h.Cursor.UpN(h.GetView().Height)
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h.Cursor.UpN(h.BufHeight())
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h.Relocate()
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return true
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}
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@ -1316,22 +1314,20 @@ func (h *BufPane) CursorPageDown() bool {
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h.Cursor.ResetSelection()
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h.Cursor.StoreVisualX()
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}
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h.Cursor.DownN(h.GetView().Height)
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h.Cursor.DownN(h.BufHeight())
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h.Relocate()
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return true
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}
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// HalfPageUp scrolls the view up half a page
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func (h *BufPane) HalfPageUp() bool {
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v := h.GetView()
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h.ScrollUp(v.Height / 2)
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h.ScrollUp(h.BufHeight() / 2)
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return true
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}
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// HalfPageDown scrolls the view down half a page
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func (h *BufPane) HalfPageDown() bool {
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v := h.GetView()
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h.ScrollDown(v.Height / 2)
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h.ScrollDown(h.BufHeight() / 2)
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h.ScrollAdjust()
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return true
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}
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@ -23,8 +23,12 @@ type BufWindow struct {
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sline *StatusLine
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bufWidth int
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bufHeight int
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gutterOffset int
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drawStatus bool
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hasMessage bool
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maxLineNumLength int
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drawDivider bool
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}
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// NewBufWindow creates a new window at a location in the screen with a width and height
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@ -64,6 +68,61 @@ func (w *BufWindow) IsActive() bool {
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return w.active
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}
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// BufWidth returns the width of the actual buffer displayed in the window,
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// which is usually less than the window width due to the gutter, ruler or scrollbar
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func (w *BufWindow) BufWidth() int {
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return w.bufWidth
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}
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// BufHeight returns the height of the actual buffer displayed in the window,
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// which is usually less than the window height due to the statusline
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func (w *BufWindow) BufHeight() int {
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return w.bufHeight
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}
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func (w *BufWindow) updateDisplayInfo() {
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b := w.Buf
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w.drawDivider = false
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if !b.Settings["statusline"].(bool) {
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_, h := screen.Screen.Size()
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infoY := h
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if config.GetGlobalOption("infobar").(bool) {
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infoY--
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}
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if w.Y+w.Height != infoY {
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w.drawDivider = true
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}
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}
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w.bufHeight = w.Height
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if b.Settings["statusline"].(bool) || w.drawDivider {
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w.bufHeight--
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}
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w.hasMessage = len(b.Messages) > 0
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// We need to know the string length of the largest line number
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// so we can pad appropriately when displaying line numbers
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w.maxLineNumLength = len(strconv.Itoa(b.LinesNum()))
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w.gutterOffset = 0
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if w.hasMessage {
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w.gutterOffset += 2
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}
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if b.Settings["diffgutter"].(bool) {
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w.gutterOffset++
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}
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if b.Settings["ruler"].(bool) {
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w.gutterOffset += w.maxLineNumLength + 1
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}
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w.bufWidth = w.Width - w.gutterOffset
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if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
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w.bufWidth--
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}
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}
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func (w *BufWindow) getStartInfo(n, lineN int) ([]byte, int, int, *tcell.Style) {
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tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
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width := 0
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@ -111,10 +170,7 @@ func (w *BufWindow) Clear() {
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// Returns true if the window location is moved
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func (w *BufWindow) Relocate() bool {
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b := w.Buf
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height := w.Height
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if w.drawStatus {
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height--
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}
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height := w.bufHeight
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ret := false
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activeC := w.Buf.GetActiveCursor()
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scrollmargin := int(b.Settings["scrollmargin"].(float64))
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@ -162,20 +218,7 @@ func (w *BufWindow) Relocate() bool {
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func (w *BufWindow) LocFromVisual(svloc buffer.Loc) buffer.Loc {
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b := w.Buf
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hasMessage := len(b.Messages) > 0
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bufHeight := w.Height
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if w.drawStatus {
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bufHeight--
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}
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bufWidth := w.Width
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if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
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bufWidth--
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}
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// We need to know the string length of the largest line number
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// so we can pad appropriately when displaying line numbers
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maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
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maxWidth := w.gutterOffset + w.bufWidth
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tabsize := int(b.Settings["tabsize"].(float64))
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softwrap := b.Settings["softwrap"].(bool)
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@ -191,17 +234,8 @@ func (w *BufWindow) LocFromVisual(svloc buffer.Loc) buffer.Loc {
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// this represents the current draw position in the buffer (char positions)
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bloc := buffer.Loc{X: -1, Y: w.StartLine.Line}
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for ; vloc.Y < bufHeight; vloc.Y++ {
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vloc.X = 0
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if hasMessage {
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vloc.X += 2
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}
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if b.Settings["diffgutter"].(bool) {
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vloc.X++
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}
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if b.Settings["ruler"].(bool) {
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vloc.X += maxLineNumLength + 1
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}
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for ; vloc.Y < w.bufHeight; vloc.Y++ {
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vloc.X = w.gutterOffset
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line := b.LineBytes(bloc.Y)
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line, nColsBeforeStart, bslice := util.SliceVisualEnd(line, w.StartCol, tabsize)
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@ -251,12 +285,12 @@ func (w *BufWindow) LocFromVisual(svloc buffer.Loc) buffer.Loc {
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totalwidth += width
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// If we reach the end of the window then we either stop or we wrap for softwrap
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if vloc.X >= bufWidth {
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if vloc.X >= maxWidth {
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if !softwrap {
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break
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} else {
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vloc.Y++
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if vloc.Y >= bufHeight {
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if vloc.Y >= w.bufHeight {
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break
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}
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vloc.X = w.gutterOffset
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@ -267,7 +301,7 @@ func (w *BufWindow) LocFromVisual(svloc buffer.Loc) buffer.Loc {
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return bloc
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}
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if bloc.Y+1 >= b.LinesNum() || vloc.Y+1 >= bufHeight {
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if bloc.Y+1 >= b.LinesNum() || vloc.Y+1 >= w.bufHeight {
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return bloc
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}
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@ -322,7 +356,7 @@ func (w *BufWindow) drawDiffGutter(backgroundStyle tcell.Style, softwrapped bool
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vloc.X++
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}
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func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxLineNumLength int, vloc *buffer.Loc, bloc *buffer.Loc) {
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func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, vloc *buffer.Loc, bloc *buffer.Loc) {
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cursorLine := w.Buf.GetActiveCursor().Loc.Y
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var lineInt int
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if w.Buf.Settings["relativeruler"] == false || cursorLine == bloc.Y {
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@ -333,7 +367,7 @@ func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxL
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lineNum := strconv.Itoa(util.Abs(lineInt))
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// Write the spaces before the line number if necessary
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for i := 0; i < maxLineNumLength-len(lineNum); i++ {
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for i := 0; i < w.maxLineNumLength-len(lineNum); i++ {
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screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
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vloc.X++
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}
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@ -380,16 +414,7 @@ func (w *BufWindow) displayBuffer() {
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return
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}
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hasMessage := len(b.Messages) > 0
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bufHeight := w.Height
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if w.drawStatus {
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bufHeight--
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}
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bufWidth := w.Width
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if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
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bufWidth--
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}
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maxWidth := w.gutterOffset + w.bufWidth
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if b.ModifiedThisFrame {
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if b.Settings["diffgutter"].(bool) {
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@ -450,10 +475,6 @@ func (w *BufWindow) displayBuffer() {
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}
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}
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// We need to know the string length of the largest line number
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// so we can pad appropriately when displaying line numbers
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maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
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softwrap := b.Settings["softwrap"].(bool)
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tabsize := util.IntOpt(b.Settings["tabsize"])
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colorcolumn := util.IntOpt(b.Settings["colorcolumn"])
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@ -472,7 +493,7 @@ func (w *BufWindow) displayBuffer() {
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cursors := b.GetCursors()
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curStyle := config.DefStyle
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for ; vloc.Y < bufHeight; vloc.Y++ {
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for ; vloc.Y < w.bufHeight; vloc.Y++ {
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vloc.X = 0
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currentLine := false
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@ -489,7 +510,7 @@ func (w *BufWindow) displayBuffer() {
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}
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if vloc.Y >= 0 {
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if hasMessage {
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if w.hasMessage {
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w.drawGutter(&vloc, &bloc)
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}
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@ -498,21 +519,11 @@ func (w *BufWindow) displayBuffer() {
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}
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if b.Settings["ruler"].(bool) {
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w.drawLineNum(s, false, maxLineNumLength, &vloc, &bloc)
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w.drawLineNum(s, false, &vloc, &bloc)
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}
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} else {
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if hasMessage {
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vloc.X += 2
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vloc.X = w.gutterOffset
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}
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if b.Settings["diffgutter"].(bool) {
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vloc.X++
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}
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if b.Settings["ruler"].(bool) {
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vloc.X += maxLineNumLength + 1
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}
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}
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w.gutterOffset = vloc.X
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line, nColsBeforeStart, bslice, startStyle := w.getStartInfo(w.StartCol, bloc.Y)
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if startStyle != nil {
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@ -633,16 +644,16 @@ func (w *BufWindow) displayBuffer() {
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totalwidth += width
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// If we reach the end of the window then we either stop or we wrap for softwrap
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if vloc.X >= bufWidth {
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if vloc.X >= maxWidth {
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if !softwrap {
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break
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} else {
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vloc.Y++
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if vloc.Y >= bufHeight {
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if vloc.Y >= w.bufHeight {
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break
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}
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vloc.X = 0
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if hasMessage {
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if w.hasMessage {
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w.drawGutter(&vloc, &bloc)
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}
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if b.Settings["diffgutter"].(bool) {
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@ -651,7 +662,7 @@ func (w *BufWindow) displayBuffer() {
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// This will draw an empty line number because the current line is wrapped
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if b.Settings["ruler"].(bool) {
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w.drawLineNum(lineNumStyle, true, maxLineNumLength, &vloc, &bloc)
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w.drawLineNum(lineNumStyle, true, &vloc, &bloc)
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}
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}
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}
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@ -667,7 +678,7 @@ func (w *BufWindow) displayBuffer() {
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}
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}
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}
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for i := vloc.X; i < bufWidth; i++ {
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for i := vloc.X; i < maxWidth; i++ {
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curStyle := style
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if s, ok := config.Colorscheme["color-column"]; ok {
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if colorcolumn != 0 && i-w.gutterOffset+w.StartCol == colorcolumn {
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@ -678,7 +689,7 @@ func (w *BufWindow) displayBuffer() {
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screen.SetContent(i+w.X, vloc.Y+w.Y, ' ', nil, curStyle)
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}
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if vloc.X != bufWidth {
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if vloc.X != maxWidth {
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// Display newline within a selection
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draw(' ', nil, config.DefStyle, true)
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}
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@ -692,18 +703,9 @@ func (w *BufWindow) displayBuffer() {
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}
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func (w *BufWindow) displayStatusLine() {
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_, h := screen.Screen.Size()
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infoY := h
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if config.GetGlobalOption("infobar").(bool) {
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infoY--
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}
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if w.Buf.Settings["statusline"].(bool) {
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w.drawStatus = true
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w.sline.Display()
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} else if w.Y+w.Height != infoY {
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w.drawStatus = true
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} else if w.drawDivider {
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divchars := config.GetGlobalOption("divchars").(string)
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if util.CharacterCountInString(divchars) != 2 {
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divchars = "|-"
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@ -725,18 +727,12 @@ func (w *BufWindow) displayStatusLine() {
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for x := w.X; x < w.X+w.Width; x++ {
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screen.SetContent(x, w.Y+w.Height-1, divchar, combc, dividerStyle)
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}
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} else {
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w.drawStatus = false
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}
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}
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func (w *BufWindow) displayScrollBar() {
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if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
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scrollX := w.X + w.Width - 1
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bufHeight := w.Height
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if w.drawStatus {
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bufHeight--
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}
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barsize := int(float64(w.Height) / float64(w.Buf.LinesNum()) * float64(w.Height))
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if barsize < 1 {
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barsize = 1
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@ -748,7 +744,7 @@ func (w *BufWindow) displayScrollBar() {
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scrollBarStyle = style
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}
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for y := barstart; y < util.Min(barstart+barsize, w.Y+bufHeight); y++ {
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for y := barstart; y < util.Min(barstart+barsize, w.Y+w.bufHeight); y++ {
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screen.SetContent(scrollX, y, '|', nil, scrollBarStyle)
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}
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}
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@ -756,6 +752,8 @@ func (w *BufWindow) displayScrollBar() {
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// Display displays the buffer and the statusline
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func (w *BufWindow) Display() {
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w.updateDisplayInfo()
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w.displayStatusLine()
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w.displayScrollBar()
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w.displayBuffer()
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@ -72,6 +72,9 @@ func (i *InfoWindow) LocFromVisual(vloc buffer.Loc) buffer.Loc {
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return buffer.Loc{c.GetCharPosInLine(l, vloc.X-n), 0}
|
||||
}
|
||||
|
||||
func (i *InfoWindow) BufWidth() int { return i.Width }
|
||||
func (i *InfoWindow) BufHeight() int { return 1 }
|
||||
|
||||
func (i *InfoWindow) Scroll(s SLoc, n int) SLoc { return s }
|
||||
func (i *InfoWindow) Diff(s1, s2 SLoc) int { return 0 }
|
||||
func (i *InfoWindow) SLocFromLoc(loc buffer.Loc) SLoc { return SLoc{0, 0} }
|
||||
|
|
|
@ -36,17 +36,13 @@ type SoftWrap interface {
|
|||
}
|
||||
|
||||
func (w *BufWindow) getRow(loc buffer.Loc) int {
|
||||
width := w.Width - w.gutterOffset
|
||||
if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
|
||||
width--
|
||||
}
|
||||
if width <= 0 {
|
||||
if w.bufWidth <= 0 {
|
||||
return 0
|
||||
}
|
||||
// TODO: this doesn't work quite correctly if there is an incomplete tab
|
||||
// or wide character at the end of a row. See also issue #1979
|
||||
x := util.StringWidth(w.Buf.LineBytes(loc.Y), loc.X, util.IntOpt(w.Buf.Settings["tabsize"]))
|
||||
return x / width
|
||||
return x / w.bufWidth
|
||||
}
|
||||
|
||||
func (w *BufWindow) getRowCount(line int) int {
|
||||
|
|
|
@ -33,4 +33,6 @@ type BWindow interface {
|
|||
Window
|
||||
SoftWrap
|
||||
SetBuffer(b *buffer.Buffer)
|
||||
BufWidth() int
|
||||
BufHeight() int
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue