mirror of
				https://github.com/yggdrasil-network/yggdrasil-go.git
				synced 2025-11-04 03:05:07 +03:00 
			
		
		
		
	Merge pull request #528 from yggdrasil-network/documentation
Documentation updates
This commit is contained in:
		
						commit
						d27891aaf6
					
				
					 10 changed files with 472 additions and 115 deletions
				
			
		| 
						 | 
				
			
			@ -1,22 +1,24 @@
 | 
			
		|||
// Package address contains the types used by yggdrasil to represent IPv6 addresses or prefixes, as well as functions for working with these types.
 | 
			
		||||
// Of particular importance are the functions used to derive addresses or subnets from a NodeID, or to get the NodeID and bitmask of the bits visible from an address, which is needed for DHT searches.
 | 
			
		||||
package address
 | 
			
		||||
 | 
			
		||||
import "github.com/yggdrasil-network/yggdrasil-go/src/crypto"
 | 
			
		||||
 | 
			
		||||
// address represents an IPv6 address in the yggdrasil address range.
 | 
			
		||||
// Address represents an IPv6 address in the yggdrasil address range.
 | 
			
		||||
type Address [16]byte
 | 
			
		||||
 | 
			
		||||
// subnet represents an IPv6 /64 subnet in the yggdrasil subnet range.
 | 
			
		||||
// Subnet represents an IPv6 /64 subnet in the yggdrasil subnet range.
 | 
			
		||||
type Subnet [8]byte
 | 
			
		||||
 | 
			
		||||
// address_prefix is the prefix used for all addresses and subnets in the network.
 | 
			
		||||
// GetPrefix returns the address prefix used by yggdrasil.
 | 
			
		||||
// The current implementation requires this to be a muliple of 8 bits + 7 bits.
 | 
			
		||||
// The 8th bit of the last byte is used to signal nodes (0) or /64 prefixes (1).
 | 
			
		||||
// Nodes that configure this differently will be unable to communicate with eachother, though routing and the DHT machinery *should* still work.
 | 
			
		||||
// Nodes that configure this differently will be unable to communicate with eachother using IP packets, though routing and the DHT machinery *should* still work.
 | 
			
		||||
func GetPrefix() [1]byte {
 | 
			
		||||
	return [...]byte{0x02}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// isValid returns true if an address falls within the range used by nodes in the network.
 | 
			
		||||
// IsValid returns true if an address falls within the range used by nodes in the network.
 | 
			
		||||
func (a *Address) IsValid() bool {
 | 
			
		||||
	prefix := GetPrefix()
 | 
			
		||||
	for idx := range prefix {
 | 
			
		||||
| 
						 | 
				
			
			@ -27,7 +29,7 @@ func (a *Address) IsValid() bool {
 | 
			
		|||
	return true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// isValid returns true if a prefix falls within the range usable by the network.
 | 
			
		||||
// IsValid returns true if a prefix falls within the range usable by the network.
 | 
			
		||||
func (s *Subnet) IsValid() bool {
 | 
			
		||||
	prefix := GetPrefix()
 | 
			
		||||
	l := len(prefix)
 | 
			
		||||
| 
						 | 
				
			
			@ -39,8 +41,8 @@ func (s *Subnet) IsValid() bool {
 | 
			
		|||
	return (*s)[l-1] == prefix[l-1]|0x01
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// address_addrForNodeID takes a *NodeID as an argument and returns an *address.
 | 
			
		||||
// This subnet begins with the address prefix, with the last bit set to 0 to indicate an address.
 | 
			
		||||
// AddrForNodeID takes a *NodeID as an argument and returns an *Address.
 | 
			
		||||
// This address begins with the contents of GetPrefix(), with the last bit set to 0 to indicate an address.
 | 
			
		||||
// The following 8 bits are set to the number of leading 1 bits in the NodeID.
 | 
			
		||||
// The NodeID, excluding the leading 1 bits and the first leading 0 bit, is truncated to the appropriate length and makes up the remainder of the address.
 | 
			
		||||
func AddrForNodeID(nid *crypto.NodeID) *Address {
 | 
			
		||||
| 
						 | 
				
			
			@ -80,7 +82,7 @@ func AddrForNodeID(nid *crypto.NodeID) *Address {
 | 
			
		|||
	return &addr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// address_subnetForNodeID takes a *NodeID as an argument and returns a *subnet.
 | 
			
		||||
// SubnetForNodeID takes a *NodeID as an argument and returns an *Address.
 | 
			
		||||
// This subnet begins with the address prefix, with the last bit set to 1 to indicate a prefix.
 | 
			
		||||
// The following 8 bits are set to the number of leading 1 bits in the NodeID.
 | 
			
		||||
// The NodeID, excluding the leading 1 bits and the first leading 0 bit, is truncated to the appropriate length and makes up the remainder of the subnet.
 | 
			
		||||
| 
						 | 
				
			
			@ -96,10 +98,10 @@ func SubnetForNodeID(nid *crypto.NodeID) *Subnet {
 | 
			
		|||
	return &snet
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// getNodeIDandMask returns two *NodeID.
 | 
			
		||||
// The first is a NodeID with all the bits known from the address set to their correct values.
 | 
			
		||||
// The second is a bitmask with 1 bit set for each bit that was known from the address.
 | 
			
		||||
// This is used to look up NodeIDs in the DHT and tell if they match an address.
 | 
			
		||||
// GetNodeIDandMask returns two *NodeID.
 | 
			
		||||
// The first is a NodeID with all the bits known from the Address set to their correct values.
 | 
			
		||||
// The second is a bitmask with 1 bit set for each bit that was known from the Address.
 | 
			
		||||
// This is used to look up NodeIDs in the DHT and tell if they match an Address.
 | 
			
		||||
func (a *Address) GetNodeIDandMask() (*crypto.NodeID, *crypto.NodeID) {
 | 
			
		||||
	// Mask is a bitmask to mark the bits visible from the address
 | 
			
		||||
	// This means truncated leading 1s, first leading 0, and visible part of addr
 | 
			
		||||
| 
						 | 
				
			
			@ -126,10 +128,10 @@ func (a *Address) GetNodeIDandMask() (*crypto.NodeID, *crypto.NodeID) {
 | 
			
		|||
	return &nid, &mask
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// getNodeIDandMask returns two *NodeID.
 | 
			
		||||
// The first is a NodeID with all the bits known from the address set to their correct values.
 | 
			
		||||
// The second is a bitmask with 1 bit set for each bit that was known from the subnet.
 | 
			
		||||
// This is used to look up NodeIDs in the DHT and tell if they match a subnet.
 | 
			
		||||
// GetNodeIDandMask returns two *NodeID.
 | 
			
		||||
// The first is a NodeID with all the bits known from the Subnet set to their correct values.
 | 
			
		||||
// The second is a bitmask with 1 bit set for each bit that was known from the Subnet.
 | 
			
		||||
// This is used to look up NodeIDs in the DHT and tell if they match a Subnet.
 | 
			
		||||
func (s *Subnet) GetNodeIDandMask() (*crypto.NodeID, *crypto.NodeID) {
 | 
			
		||||
	// As with the address version, but visible parts of the subnet prefix instead
 | 
			
		||||
	var nid crypto.NodeID
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,3 +1,19 @@
 | 
			
		|||
/*
 | 
			
		||||
The config package contains structures related to the configuration of an
 | 
			
		||||
Yggdrasil node.
 | 
			
		||||
 | 
			
		||||
The configuration contains, amongst other things, encryption keys which are used
 | 
			
		||||
to derive a node's identity, information about peerings and node information
 | 
			
		||||
that is shared with the network. There are also some module-specific options
 | 
			
		||||
related to TUN/TAP, multicast and the admin socket.
 | 
			
		||||
 | 
			
		||||
In order for a node to maintain the same identity across restarts, you should
 | 
			
		||||
persist the configuration onto the filesystem or into some configuration storage
 | 
			
		||||
so that the encryption keys (and therefore the node ID) do not change.
 | 
			
		||||
 | 
			
		||||
Note that Yggdrasil will automatically populate sane defaults for any
 | 
			
		||||
configuration option that is not provided.
 | 
			
		||||
*/
 | 
			
		||||
package config
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
| 
						 | 
				
			
			@ -8,30 +24,30 @@ import (
 | 
			
		|||
	"github.com/yggdrasil-network/yggdrasil-go/src/defaults"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// NodeState represents the active and previous configuration of the node and
 | 
			
		||||
// protects it with a mutex
 | 
			
		||||
// NodeState represents the active and previous configuration of an Yggdrasil
 | 
			
		||||
// node. A NodeState object is returned when starting an Yggdrasil node. Note
 | 
			
		||||
// that this structure and related functions are likely to disappear soon.
 | 
			
		||||
type NodeState struct {
 | 
			
		||||
	Current  NodeConfig
 | 
			
		||||
	Previous NodeConfig
 | 
			
		||||
	Mutex    sync.RWMutex
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Current returns the current node config
 | 
			
		||||
// Current returns the active node configuration.
 | 
			
		||||
func (s *NodeState) GetCurrent() NodeConfig {
 | 
			
		||||
	s.Mutex.RLock()
 | 
			
		||||
	defer s.Mutex.RUnlock()
 | 
			
		||||
	return s.Current
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Previous returns the previous node config
 | 
			
		||||
// Previous returns the previous node configuration.
 | 
			
		||||
func (s *NodeState) GetPrevious() NodeConfig {
 | 
			
		||||
	s.Mutex.RLock()
 | 
			
		||||
	defer s.Mutex.RUnlock()
 | 
			
		||||
	return s.Previous
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Replace the node configuration with new configuration. This method returns
 | 
			
		||||
// both the new and the previous node configs
 | 
			
		||||
// Replace the node configuration with new configuration.
 | 
			
		||||
func (s *NodeState) Replace(n NodeConfig) {
 | 
			
		||||
	s.Mutex.Lock()
 | 
			
		||||
	defer s.Mutex.Unlock()
 | 
			
		||||
| 
						 | 
				
			
			@ -39,7 +55,9 @@ func (s *NodeState) Replace(n NodeConfig) {
 | 
			
		|||
	s.Current = n
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NodeConfig defines all configuration values needed to run a signle yggdrasil node
 | 
			
		||||
// NodeConfig is the main configuration structure, containing configuration
 | 
			
		||||
// options that are necessary for an Yggdrasil node to run. You will need to
 | 
			
		||||
// supply one of these structs to the Yggdrasil core when starting a node.
 | 
			
		||||
type NodeConfig struct {
 | 
			
		||||
	Peers                       []string               `comment:"List of connection strings for outbound peer connections in URI format,\ne.g. tcp://a.b.c.d:e or socks://a.b.c.d:e/f.g.h.i:j. These connections\nwill obey the operating system routing table, therefore you should\nuse this section when you may connect via different interfaces."`
 | 
			
		||||
	InterfacePeers              map[string][]string    `comment:"List of connection strings for outbound peer connections in URI format,\narranged by source interface, e.g. { \"eth0\": [ tcp://a.b.c.d:e ] }.\nNote that SOCKS peerings will NOT be affected by this option and should\ngo in the \"Peers\" section instead."`
 | 
			
		||||
| 
						 | 
				
			
			@ -62,7 +80,7 @@ type NodeConfig struct {
 | 
			
		|||
	NodeInfo                    map[string]interface{} `comment:"Optional node info. This must be a { \"key\": \"value\", ... } map\nor set as null. This is entirely optional but, if set, is visible\nto the whole network on request."`
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SessionFirewall controls the session firewall configuration
 | 
			
		||||
// SessionFirewall controls the session firewall configuration.
 | 
			
		||||
type SessionFirewall struct {
 | 
			
		||||
	Enable                        bool     `comment:"Enable or disable the session firewall. If disabled, network traffic\nfrom any node will be allowed. If enabled, the below rules apply."`
 | 
			
		||||
	AllowFromDirect               bool     `comment:"Allow network traffic from directly connected peers."`
 | 
			
		||||
| 
						 | 
				
			
			@ -72,7 +90,8 @@ type SessionFirewall struct {
 | 
			
		|||
	BlacklistEncryptionPublicKeys []string `comment:"List of public keys from which network traffic is always rejected,\nregardless of the whitelist, AllowFromDirect or AllowFromRemote."`
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// TunnelRouting contains the crypto-key routing tables for tunneling
 | 
			
		||||
// TunnelRouting contains the crypto-key routing tables for tunneling regular
 | 
			
		||||
// IPv4 or IPv6 subnets across the Yggdrasil network.
 | 
			
		||||
type TunnelRouting struct {
 | 
			
		||||
	Enable            bool              `comment:"Enable or disable tunnel routing."`
 | 
			
		||||
	IPv6RemoteSubnets map[string]string `comment:"IPv6 subnets belonging to remote nodes, mapped to the node's public\nkey, e.g. { \"aaaa:bbbb:cccc::/e\": \"boxpubkey\", ... }"`
 | 
			
		||||
| 
						 | 
				
			
			@ -81,18 +100,15 @@ type TunnelRouting struct {
 | 
			
		|||
	IPv4LocalSubnets  []string          `comment:"IPv4 subnets belonging to this node's end of the tunnels. Only traffic\nfrom these ranges will be tunnelled."`
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SwitchOptions contains tuning options for the switch
 | 
			
		||||
// SwitchOptions contains tuning options for the switch. These are advanced
 | 
			
		||||
// options and shouldn't be changed unless necessary.
 | 
			
		||||
type SwitchOptions struct {
 | 
			
		||||
	MaxTotalQueueSize uint64 `comment:"Maximum size of all switch queues combined (in bytes)."`
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Generates default configuration. This is used when outputting the -genconf
 | 
			
		||||
// parameter and also when using -autoconf. The isAutoconf flag is used to
 | 
			
		||||
// determine whether the operating system should select a free port by itself
 | 
			
		||||
// (which guarantees that there will not be a conflict with any other services)
 | 
			
		||||
// or whether to generate a random port number. The only side effect of setting
 | 
			
		||||
// isAutoconf is that the TCP and UDP ports will likely end up with different
 | 
			
		||||
// port numbers.
 | 
			
		||||
// Generates default configuration and returns a pointer to the resulting
 | 
			
		||||
// NodeConfig. This is used when outputting the -genconf parameter and also when
 | 
			
		||||
// using -autoconf.
 | 
			
		||||
func GenerateConfig() *NodeConfig {
 | 
			
		||||
	// Generate encryption keys.
 | 
			
		||||
	bpub, bpriv := crypto.NewBoxKeys()
 | 
			
		||||
| 
						 | 
				
			
			@ -122,16 +138,19 @@ func GenerateConfig() *NodeConfig {
 | 
			
		|||
	return &cfg
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewEncryptionKeys generates a new encryption keypair. The encryption keys are
 | 
			
		||||
// used to encrypt traffic and to derive the IPv6 address/subnet of the node.
 | 
			
		||||
// NewEncryptionKeys replaces the encryption keypair in the NodeConfig with a
 | 
			
		||||
// new encryption keypair. The encryption keys are used by the router to encrypt
 | 
			
		||||
// traffic and to derive the node ID and IPv6 address/subnet of the node, so
 | 
			
		||||
// this is equivalent to discarding the node's identity on the network.
 | 
			
		||||
func (cfg *NodeConfig) NewEncryptionKeys() {
 | 
			
		||||
	bpub, bpriv := crypto.NewBoxKeys()
 | 
			
		||||
	cfg.EncryptionPublicKey = hex.EncodeToString(bpub[:])
 | 
			
		||||
	cfg.EncryptionPrivateKey = hex.EncodeToString(bpriv[:])
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewSigningKeys generates a new signing keypair. The signing keys are used to
 | 
			
		||||
// derive the structure of the spanning tree.
 | 
			
		||||
// NewSigningKeys replaces the signing keypair in the NodeConfig with a new
 | 
			
		||||
// signing keypair. The signing keys are used by the switch to derive the
 | 
			
		||||
// structure of the spanning tree.
 | 
			
		||||
func (cfg *NodeConfig) NewSigningKeys() {
 | 
			
		||||
	spub, spriv := crypto.NewSigKeys()
 | 
			
		||||
	cfg.SigningPublicKey = hex.EncodeToString(spub[:])
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,3 +1,6 @@
 | 
			
		|||
// Package crypto is a wrapper around packages under golang.org/x/crypto/, particulaly curve25519, ed25519, and nacl/box.
 | 
			
		||||
// This is used to avoid explicitly importing and using these packages throughout yggdrasil.
 | 
			
		||||
// It also includes the all-important NodeID and TreeID types, which are used to identify nodes in the DHT and in the spanning tree's root selection algorithm, respectively.
 | 
			
		||||
package crypto
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
| 
						 | 
				
			
			@ -26,12 +29,21 @@ import (
 | 
			
		|||
 | 
			
		||||
// NodeID and TreeID
 | 
			
		||||
 | 
			
		||||
// NodeIDLen is the length (in bytes) of a NodeID.
 | 
			
		||||
const NodeIDLen = sha512.Size
 | 
			
		||||
 | 
			
		||||
// TreeIDLen is the length (in bytes) of a TreeID.
 | 
			
		||||
const TreeIDLen = sha512.Size
 | 
			
		||||
 | 
			
		||||
// handleLen is the length (in bytes) of a Handle.
 | 
			
		||||
const handleLen = 8
 | 
			
		||||
 | 
			
		||||
// NodeID is how a yggdrasil node is identified in the DHT, and is used to derive IPv6 addresses and subnets in the main executable. It is a sha512sum hash of the node's BoxPubKey
 | 
			
		||||
type NodeID [NodeIDLen]byte
 | 
			
		||||
 | 
			
		||||
// TreeID is how a yggdrasil node is identified in the root selection algorithm used to construct the spanning tree.
 | 
			
		||||
type TreeID [TreeIDLen]byte
 | 
			
		||||
 | 
			
		||||
type Handle [handleLen]byte
 | 
			
		||||
 | 
			
		||||
func (n *NodeID) String() string {
 | 
			
		||||
| 
						 | 
				
			
			@ -69,16 +81,19 @@ func (n *NodeID) PrefixLength() int {
 | 
			
		|||
	return len
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// GetNodeID returns the NodeID associated with a BoxPubKey.
 | 
			
		||||
func GetNodeID(pub *BoxPubKey) *NodeID {
 | 
			
		||||
	h := sha512.Sum512(pub[:])
 | 
			
		||||
	return (*NodeID)(&h)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// GetTreeID returns the TreeID associated with a BoxPubKey
 | 
			
		||||
func GetTreeID(pub *SigPubKey) *TreeID {
 | 
			
		||||
	h := sha512.Sum512(pub[:])
 | 
			
		||||
	return (*TreeID)(&h)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewHandle returns a new (cryptographically random) Handle, used by the session code to identify which session an incoming packet is associated with.
 | 
			
		||||
func NewHandle() *Handle {
 | 
			
		||||
	var h Handle
 | 
			
		||||
	_, err := rand.Read(h[:])
 | 
			
		||||
| 
						 | 
				
			
			@ -92,14 +107,25 @@ func NewHandle() *Handle {
 | 
			
		|||
 | 
			
		||||
// Signatures
 | 
			
		||||
 | 
			
		||||
// SigPubKeyLen is the length of a SigPubKey in bytes.
 | 
			
		||||
const SigPubKeyLen = ed25519.PublicKeySize
 | 
			
		||||
 | 
			
		||||
// SigPrivKeyLen is the length of a SigPrivKey in bytes.
 | 
			
		||||
const SigPrivKeyLen = ed25519.PrivateKeySize
 | 
			
		||||
 | 
			
		||||
// SigLen is the length of SigBytes.
 | 
			
		||||
const SigLen = ed25519.SignatureSize
 | 
			
		||||
 | 
			
		||||
// SigPubKey is a public ed25519 signing key.
 | 
			
		||||
type SigPubKey [SigPubKeyLen]byte
 | 
			
		||||
 | 
			
		||||
// SigPrivKey is a private ed25519 signing key.
 | 
			
		||||
type SigPrivKey [SigPrivKeyLen]byte
 | 
			
		||||
 | 
			
		||||
// SigBytes is an ed25519 signature.
 | 
			
		||||
type SigBytes [SigLen]byte
 | 
			
		||||
 | 
			
		||||
// NewSigKeys generates a public/private ed25519 key pair.
 | 
			
		||||
func NewSigKeys() (*SigPubKey, *SigPrivKey) {
 | 
			
		||||
	var pub SigPubKey
 | 
			
		||||
	var priv SigPrivKey
 | 
			
		||||
| 
						 | 
				
			
			@ -112,6 +138,7 @@ func NewSigKeys() (*SigPubKey, *SigPrivKey) {
 | 
			
		|||
	return &pub, &priv
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Sign returns the SigBytes signing a message.
 | 
			
		||||
func Sign(priv *SigPrivKey, msg []byte) *SigBytes {
 | 
			
		||||
	var sig SigBytes
 | 
			
		||||
	sigSlice := ed25519.Sign(priv[:], msg)
 | 
			
		||||
| 
						 | 
				
			
			@ -119,12 +146,14 @@ func Sign(priv *SigPrivKey, msg []byte) *SigBytes {
 | 
			
		|||
	return &sig
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Verify returns true if the provided signature matches the key and message.
 | 
			
		||||
func Verify(pub *SigPubKey, msg []byte, sig *SigBytes) bool {
 | 
			
		||||
	// Should sig be an array instead of a slice?...
 | 
			
		||||
	// It's fixed size, but
 | 
			
		||||
	return ed25519.Verify(pub[:], msg, sig[:])
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Public returns the SigPubKey associated with this SigPrivKey.
 | 
			
		||||
func (p SigPrivKey) Public() SigPubKey {
 | 
			
		||||
	priv := make(ed25519.PrivateKey, ed25519.PrivateKeySize)
 | 
			
		||||
	copy(priv[:], p[:])
 | 
			
		||||
| 
						 | 
				
			
			@ -138,17 +167,34 @@ func (p SigPrivKey) Public() SigPubKey {
 | 
			
		|||
 | 
			
		||||
// NaCl-like crypto "box" (curve25519+xsalsa20+poly1305)
 | 
			
		||||
 | 
			
		||||
// BoxPubKeyLen is the length of a BoxPubKey in bytes.
 | 
			
		||||
const BoxPubKeyLen = 32
 | 
			
		||||
 | 
			
		||||
// BoxPrivKeyLen is the length of a BoxPrivKey in bytes.
 | 
			
		||||
const BoxPrivKeyLen = 32
 | 
			
		||||
 | 
			
		||||
// BoxSharedKeyLen is the length of a BoxSharedKey in bytes.
 | 
			
		||||
const BoxSharedKeyLen = 32
 | 
			
		||||
 | 
			
		||||
// BoxNonceLen is the length of a BoxNonce in bytes.
 | 
			
		||||
const BoxNonceLen = 24
 | 
			
		||||
 | 
			
		||||
// BoxOverhead is the length of the overhead from boxing something.
 | 
			
		||||
const BoxOverhead = box.Overhead
 | 
			
		||||
 | 
			
		||||
// BoxPubKey is a NaCl-like "box" public key (curve25519+xsalsa20+poly1305).
 | 
			
		||||
type BoxPubKey [BoxPubKeyLen]byte
 | 
			
		||||
 | 
			
		||||
// BoxPrivKey is a NaCl-like "box" private key (curve25519+xsalsa20+poly1305).
 | 
			
		||||
type BoxPrivKey [BoxPrivKeyLen]byte
 | 
			
		||||
 | 
			
		||||
// BoxSharedKey is a NaCl-like "box" shared key (curve25519+xsalsa20+poly1305).
 | 
			
		||||
type BoxSharedKey [BoxSharedKeyLen]byte
 | 
			
		||||
 | 
			
		||||
// BoxNonce is the nonce used in NaCl-like crypto "box" operations (curve25519+xsalsa20+poly1305), and must not be reused for different messages encrypted using the same BoxSharedKey.
 | 
			
		||||
type BoxNonce [BoxNonceLen]byte
 | 
			
		||||
 | 
			
		||||
// NewBoxKeys generates a new pair of public/private crypto box keys.
 | 
			
		||||
func NewBoxKeys() (*BoxPubKey, *BoxPrivKey) {
 | 
			
		||||
	pubBytes, privBytes, err := box.GenerateKey(rand.Reader)
 | 
			
		||||
	if err != nil {
 | 
			
		||||
| 
						 | 
				
			
			@ -159,6 +205,7 @@ func NewBoxKeys() (*BoxPubKey, *BoxPrivKey) {
 | 
			
		|||
	return pub, priv
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// GetSharedKey returns the shared key derived from your private key and the destination's public key.
 | 
			
		||||
func GetSharedKey(myPrivKey *BoxPrivKey,
 | 
			
		||||
	othersPubKey *BoxPubKey) *BoxSharedKey {
 | 
			
		||||
	var shared [BoxSharedKeyLen]byte
 | 
			
		||||
| 
						 | 
				
			
			@ -168,6 +215,7 @@ func GetSharedKey(myPrivKey *BoxPrivKey,
 | 
			
		|||
	return (*BoxSharedKey)(&shared)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// BoxOpen returns a message and true if it successfull opens a crypto box using the provided shared key and nonce.
 | 
			
		||||
func BoxOpen(shared *BoxSharedKey,
 | 
			
		||||
	boxed []byte,
 | 
			
		||||
	nonce *BoxNonce) ([]byte, bool) {
 | 
			
		||||
| 
						 | 
				
			
			@ -178,6 +226,9 @@ func BoxOpen(shared *BoxSharedKey,
 | 
			
		|||
	return unboxed, success
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// BoxSeal seals a crypto box using the provided shared key, returning the box and the nonce needed to decrypt it.
 | 
			
		||||
// If nonce is nil, a random BoxNonce will be used and returned.
 | 
			
		||||
// If nonce is non-nil, then nonce.Increment() will be called before using it, and the incremented BoxNonce is what is returned.
 | 
			
		||||
func BoxSeal(shared *BoxSharedKey, unboxed []byte, nonce *BoxNonce) ([]byte, *BoxNonce) {
 | 
			
		||||
	if nonce == nil {
 | 
			
		||||
		nonce = NewBoxNonce()
 | 
			
		||||
| 
						 | 
				
			
			@ -190,6 +241,7 @@ func BoxSeal(shared *BoxSharedKey, unboxed []byte, nonce *BoxNonce) ([]byte, *Bo
 | 
			
		|||
	return boxed, nonce
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewBoxNonce generates a (cryptographically) random BoxNonce.
 | 
			
		||||
func NewBoxNonce() *BoxNonce {
 | 
			
		||||
	var nonce BoxNonce
 | 
			
		||||
	_, err := rand.Read(nonce[:])
 | 
			
		||||
| 
						 | 
				
			
			@ -204,6 +256,7 @@ func NewBoxNonce() *BoxNonce {
 | 
			
		|||
	return &nonce
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Increment adds 2 to a BoxNonce, which is useful if one node intends to send only with odd BoxNonce values, and the other only with even BoxNonce values.
 | 
			
		||||
func (n *BoxNonce) Increment() {
 | 
			
		||||
	oldNonce := *n
 | 
			
		||||
	n[len(n)-1] += 2
 | 
			
		||||
| 
						 | 
				
			
			@ -214,6 +267,7 @@ func (n *BoxNonce) Increment() {
 | 
			
		|||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Public returns the BoxPubKey associated with this BoxPrivKey.
 | 
			
		||||
func (p BoxPrivKey) Public() BoxPubKey {
 | 
			
		||||
	var boxPub [BoxPubKeyLen]byte
 | 
			
		||||
	var boxPriv [BoxPrivKeyLen]byte
 | 
			
		||||
| 
						 | 
				
			
			@ -222,9 +276,9 @@ func (p BoxPrivKey) Public() BoxPubKey {
 | 
			
		|||
	return boxPub
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Used to subtract one nonce from another, staying in the range +- 64.
 | 
			
		||||
// This is used by the nonce progression machinery to advance the bitmask of recently received packets (indexed by nonce), or to check the appropriate bit of the bitmask.
 | 
			
		||||
// It's basically part of the machinery that prevents replays and duplicate packets.
 | 
			
		||||
// Minus is the result of subtracting the provided BoNonce from this BoxNonce, bounded at +- 64.
 | 
			
		||||
// It's primarily used to determine if a new BoxNonce is higher than the last known BoxNonce from a crypto session, and by how much.
 | 
			
		||||
// This is used in the machinery that makes sure replayed packets can't keep a session open indefinitely or stuck using old/bad information about a node.
 | 
			
		||||
func (n *BoxNonce) Minus(m *BoxNonce) int64 {
 | 
			
		||||
	diff := int64(0)
 | 
			
		||||
	for idx := range n {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -8,12 +8,14 @@ func init() {
 | 
			
		|||
	debug.SetGCPercent(25)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// On mobile, just return a nil slice.
 | 
			
		||||
// GetBytes always returns a nil slice on mobile platforms.
 | 
			
		||||
func GetBytes() []byte {
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// On mobile, don't do anything.
 | 
			
		||||
// PutBytes does literally nothing on mobile platforms.
 | 
			
		||||
// This is done rather than keeping a free list of bytes on platforms with memory constraints.
 | 
			
		||||
// It's needed to help keep memory usage low enough to fall under the limits set for e.g. iOS NEPacketTunnelProvider apps.
 | 
			
		||||
func PutBytes(bs []byte) {
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -7,12 +7,12 @@ import "sync"
 | 
			
		|||
// This is used to buffer recently used slices of bytes, to prevent allocations in the hot loops.
 | 
			
		||||
var byteStore = sync.Pool{New: func() interface{} { return []byte(nil) }}
 | 
			
		||||
 | 
			
		||||
// Gets an empty slice from the byte store.
 | 
			
		||||
// GetBytes returns a 0-length (possibly nil) slice of bytes from a free list, so it may have a larger capacity.
 | 
			
		||||
func GetBytes() []byte {
 | 
			
		||||
	return byteStore.Get().([]byte)[:0]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Puts a slice in the store.
 | 
			
		||||
// PutBytes stores a slice in a free list, where it can potentially be reused to prevent future allocations.
 | 
			
		||||
func PutBytes(bs []byte) {
 | 
			
		||||
	byteStore.Put(bs)
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -7,15 +7,22 @@ import (
 | 
			
		|||
	"time"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Cancellation is used to signal when things should shut down, such as signaling anything associated with a Conn to exit.
 | 
			
		||||
// This is and is similar to a context, but with an error to specify the reason for the cancellation.
 | 
			
		||||
type Cancellation interface {
 | 
			
		||||
	Finished() <-chan struct{}
 | 
			
		||||
	Cancel(error) error
 | 
			
		||||
	Error() error
 | 
			
		||||
	Finished() <-chan struct{} // Finished returns a channel which will be closed when Cancellation.Cancel is first called.
 | 
			
		||||
	Cancel(error) error // Cancel closes the channel returned by Finished and sets the error returned by error, or else returns the existing error if the Cancellation has already run.
 | 
			
		||||
	Error() error // Error returns the error provided to Cancel, or nil if no error has been provided.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// CancellationFinalized is an error returned if a cancellation object was garbage collected and the finalizer was run.
 | 
			
		||||
// If you ever see this, then you're probably doing something wrong with your code.
 | 
			
		||||
var CancellationFinalized = errors.New("finalizer called")
 | 
			
		||||
 | 
			
		||||
// CancellationTimeoutError is used when a CancellationWithTimeout or CancellationWithDeadline is cancelled due to said timeout.
 | 
			
		||||
var CancellationTimeoutError = errors.New("timeout")
 | 
			
		||||
 | 
			
		||||
// CancellationFinalizer is set as a finalizer when creating a new cancellation with NewCancellation(), and generally shouldn't be needed by the user, but is included in case other implementations of the same interface want to make use of it.
 | 
			
		||||
func CancellationFinalizer(c Cancellation) {
 | 
			
		||||
	c.Cancel(CancellationFinalized)
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -27,6 +34,7 @@ type cancellation struct {
 | 
			
		|||
	done   bool
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewCancellation returns a pointer to a struct satisfying the Cancellation interface.
 | 
			
		||||
func NewCancellation() Cancellation {
 | 
			
		||||
	c := cancellation{
 | 
			
		||||
		cancel: make(chan struct{}),
 | 
			
		||||
| 
						 | 
				
			
			@ -35,10 +43,12 @@ func NewCancellation() Cancellation {
 | 
			
		|||
	return &c
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Finished returns a channel which will be closed when Cancellation.Cancel is first called.
 | 
			
		||||
func (c *cancellation) Finished() <-chan struct{} {
 | 
			
		||||
	return c.cancel
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Cancel closes the channel returned by Finished and sets the error returned by error, or else returns the existing error if the Cancellation has already run.
 | 
			
		||||
func (c *cancellation) Cancel(err error) error {
 | 
			
		||||
	c.mutex.Lock()
 | 
			
		||||
	defer c.mutex.Unlock()
 | 
			
		||||
| 
						 | 
				
			
			@ -52,6 +62,7 @@ func (c *cancellation) Cancel(err error) error {
 | 
			
		|||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Error returns the error provided to Cancel, or nil if no error has been provided.
 | 
			
		||||
func (c *cancellation) Error() error {
 | 
			
		||||
	c.mutex.RLock()
 | 
			
		||||
	err := c.err
 | 
			
		||||
| 
						 | 
				
			
			@ -59,6 +70,7 @@ func (c *cancellation) Error() error {
 | 
			
		|||
	return err
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// CancellationChild returns a new Cancellation which can be Cancelled independently of the parent, but which will also be Cancelled if the parent is Cancelled first.
 | 
			
		||||
func CancellationChild(parent Cancellation) Cancellation {
 | 
			
		||||
	child := NewCancellation()
 | 
			
		||||
	go func() {
 | 
			
		||||
| 
						 | 
				
			
			@ -71,6 +83,7 @@ func CancellationChild(parent Cancellation) Cancellation {
 | 
			
		|||
	return child
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// CancellationWithTimeout returns a ChildCancellation that will automatically be Cancelled with a CancellationTimeoutError after the timeout.
 | 
			
		||||
func CancellationWithTimeout(parent Cancellation, timeout time.Duration) Cancellation {
 | 
			
		||||
	child := CancellationChild(parent)
 | 
			
		||||
	go func() {
 | 
			
		||||
| 
						 | 
				
			
			@ -85,6 +98,7 @@ func CancellationWithTimeout(parent Cancellation, timeout time.Duration) Cancell
 | 
			
		|||
	return child
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// CancellationWithTimeout returns a ChildCancellation that will automatically be Cancelled with a CancellationTimeoutError after the specified deadline.
 | 
			
		||||
func CancellationWithDeadline(parent Cancellation, deadline time.Time) Cancellation {
 | 
			
		||||
	return CancellationWithTimeout(parent, deadline.Sub(time.Now()))
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,3 +1,5 @@
 | 
			
		|||
// Package util contains miscellaneous utilities used by yggdrasil.
 | 
			
		||||
// In particular, this includes a crypto worker pool, Cancellation machinery, and a sync.Pool used to reuse []byte.
 | 
			
		||||
package util
 | 
			
		||||
 | 
			
		||||
// These are misc. utility functions that didn't really fit anywhere else
 | 
			
		||||
| 
						 | 
				
			
			@ -9,22 +11,22 @@ import (
 | 
			
		|||
	"time"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// A wrapper around runtime.Gosched() so it doesn't need to be imported elsewhere.
 | 
			
		||||
// Yield just executes runtime.Gosched(), and is included so we don't need to explicitly import runtime elsewhere.
 | 
			
		||||
func Yield() {
 | 
			
		||||
	runtime.Gosched()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// A wrapper around runtime.LockOSThread() so it doesn't need to be imported elsewhere.
 | 
			
		||||
// LockThread executes runtime.LockOSThread(), and is included so we don't need to explicitly import runtime elsewhere.
 | 
			
		||||
func LockThread() {
 | 
			
		||||
	runtime.LockOSThread()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// A wrapper around runtime.UnlockOSThread() so it doesn't need to be imported elsewhere.
 | 
			
		||||
// UnlockThread executes runtime.UnlockOSThread(), and is included so we don't need to explicitly import runtime elsewhere.
 | 
			
		||||
func UnlockThread() {
 | 
			
		||||
	runtime.UnlockOSThread()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Gets a slice of the appropriate length, reusing existing slice capacity when possible
 | 
			
		||||
// ResizeBytes returns a slice of the specified length. If the provided slice has sufficient capacity, it will be resized and returned rather than allocating a new slice.
 | 
			
		||||
func ResizeBytes(bs []byte, length int) []byte {
 | 
			
		||||
	if cap(bs) >= length {
 | 
			
		||||
		return bs[:length]
 | 
			
		||||
| 
						 | 
				
			
			@ -33,7 +35,7 @@ func ResizeBytes(bs []byte, length int) []byte {
 | 
			
		|||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// This is a workaround to go's broken timer implementation
 | 
			
		||||
// TimerStop stops a timer and makes sure the channel is drained, returns true if the timer was stopped before firing.
 | 
			
		||||
func TimerStop(t *time.Timer) bool {
 | 
			
		||||
	stopped := t.Stop()
 | 
			
		||||
	select {
 | 
			
		||||
| 
						 | 
				
			
			@ -43,10 +45,8 @@ func TimerStop(t *time.Timer) bool {
 | 
			
		|||
	return stopped
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Run a blocking function with a timeout.
 | 
			
		||||
// Returns true if the function returns.
 | 
			
		||||
// Returns false if the timer fires.
 | 
			
		||||
// The blocked function remains blocked--the caller is responsible for somehow killing it.
 | 
			
		||||
// FuncTimeout runs the provided function in a separate goroutine, and returns true if the function finishes executing before the timeout passes, or false if the timeout passes.
 | 
			
		||||
// It includes no mechanism to stop the function if the timeout fires, so the user is expected to do so on their own (such as with a Cancellation or a context).
 | 
			
		||||
func FuncTimeout(f func(), timeout time.Duration) bool {
 | 
			
		||||
	success := make(chan struct{})
 | 
			
		||||
	go func() {
 | 
			
		||||
| 
						 | 
				
			
			@ -63,9 +63,8 @@ func FuncTimeout(f func(), timeout time.Duration) bool {
 | 
			
		|||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// This calculates the difference between two arrays and returns items
 | 
			
		||||
// that appear in A but not in B - useful somewhat when reconfiguring
 | 
			
		||||
// and working out what configuration items changed
 | 
			
		||||
// Difference loops over two strings and returns the elements of A which do not appear in B.
 | 
			
		||||
// This is somewhat useful when needing to determine which elements of a configuration file have changed.
 | 
			
		||||
func Difference(a, b []string) []string {
 | 
			
		||||
	ab := []string{}
 | 
			
		||||
	mb := map[string]bool{}
 | 
			
		||||
| 
						 | 
				
			
			@ -93,7 +92,7 @@ func DecodeCoordString(in string) (out []uint64) {
 | 
			
		|||
	return out
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// GetFlowLabel takes an IP packet as an argument and returns some information about the traffic flow.
 | 
			
		||||
// GetFlowKey takes an IP packet as an argument and returns some information about the traffic flow.
 | 
			
		||||
// For IPv4 packets, this is derived from the source and destination protocol and port numbers.
 | 
			
		||||
// For IPv6 packets, this is derived from the FlowLabel field of the packet if this was set, otherwise it's handled like IPv4.
 | 
			
		||||
// The FlowKey is then used internally by Yggdrasil for congestion control.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -16,29 +16,37 @@ import (
 | 
			
		|||
)
 | 
			
		||||
 | 
			
		||||
// Peer represents a single peer object. This contains information from the
 | 
			
		||||
// preferred switch port for this peer, although there may be more than one in
 | 
			
		||||
// reality.
 | 
			
		||||
// preferred switch port for this peer, although there may be more than one
 | 
			
		||||
// active switch port connection to the peer in reality.
 | 
			
		||||
//
 | 
			
		||||
// This struct is informational only - you cannot manipulate peer connections
 | 
			
		||||
// using instances of this struct. You should use the AddPeer or RemovePeer
 | 
			
		||||
// functions instead.
 | 
			
		||||
type Peer struct {
 | 
			
		||||
	PublicKey  crypto.BoxPubKey
 | 
			
		||||
	Endpoint   string
 | 
			
		||||
	BytesSent  uint64
 | 
			
		||||
	BytesRecvd uint64
 | 
			
		||||
	Protocol   string
 | 
			
		||||
	Port       uint64
 | 
			
		||||
	Uptime     time.Duration
 | 
			
		||||
	PublicKey  crypto.BoxPubKey // The public key of the remote node
 | 
			
		||||
	Endpoint   string           // The connection string used to connect to the peer
 | 
			
		||||
	BytesSent  uint64           // Number of bytes sent to this peer
 | 
			
		||||
	BytesRecvd uint64           // Number of bytes received from this peer
 | 
			
		||||
	Protocol   string           // The transport protocol that this peer is connected with, typically "tcp"
 | 
			
		||||
	Port       uint64           // Switch port number for this peer connection
 | 
			
		||||
	Uptime     time.Duration    // How long this peering has been active for
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SwitchPeer represents a switch connection to a peer. Note that there may be
 | 
			
		||||
// multiple switch peers per actual peer, e.g. if there are multiple connections
 | 
			
		||||
// to a given node.
 | 
			
		||||
//
 | 
			
		||||
// This struct is informational only - you cannot manipulate switch peer
 | 
			
		||||
// connections using instances of this struct. You should use the AddPeer or
 | 
			
		||||
// RemovePeer functions instead.
 | 
			
		||||
type SwitchPeer struct {
 | 
			
		||||
	PublicKey  crypto.BoxPubKey
 | 
			
		||||
	Coords     []uint64
 | 
			
		||||
	BytesSent  uint64
 | 
			
		||||
	BytesRecvd uint64
 | 
			
		||||
	Port       uint64
 | 
			
		||||
	Protocol   string
 | 
			
		||||
	Endpoint   string
 | 
			
		||||
	PublicKey  crypto.BoxPubKey // The public key of the remote node
 | 
			
		||||
	Coords     []uint64         // The coordinates of the remote node
 | 
			
		||||
	BytesSent  uint64           // Number of bytes sent via this switch port
 | 
			
		||||
	BytesRecvd uint64           // Number of bytes received via this switch port
 | 
			
		||||
	Port       uint64           // Switch port number for this switch peer
 | 
			
		||||
	Protocol   string           // The transport protocol that this switch port is connected with, typically "tcp"
 | 
			
		||||
	Endpoint   string           // The connection string used to connect to the switch peer
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// DHTEntry represents a single DHT entry that has been learned or cached from
 | 
			
		||||
| 
						 | 
				
			
			@ -64,32 +72,36 @@ type NodeInfoPayload []byte
 | 
			
		|||
// congestion and a list of switch queues created in response to congestion on a
 | 
			
		||||
// given link.
 | 
			
		||||
type SwitchQueues struct {
 | 
			
		||||
	Queues       []SwitchQueue
 | 
			
		||||
	Count        uint64
 | 
			
		||||
	Size         uint64
 | 
			
		||||
	HighestCount uint64
 | 
			
		||||
	HighestSize  uint64
 | 
			
		||||
	MaximumSize  uint64
 | 
			
		||||
	Queues       []SwitchQueue // An array of SwitchQueue objects containing information about individual queues
 | 
			
		||||
	Count        uint64        // The current number of active switch queues
 | 
			
		||||
	Size         uint64        // The current total size of active switch queues
 | 
			
		||||
	HighestCount uint64        // The highest recorded number of switch queues so far
 | 
			
		||||
	HighestSize  uint64        // The highest recorded total size of switch queues so far
 | 
			
		||||
	MaximumSize  uint64        // The maximum allowed total size of switch queues, as specified by config
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SwitchQueue represents a single switch queue, which is created in response
 | 
			
		||||
// to congestion on a given link.
 | 
			
		||||
// SwitchQueue represents a single switch queue. Switch queues are only created
 | 
			
		||||
// in response to congestion on a given link and represent how much data has
 | 
			
		||||
// been temporarily cached for sending once the congestion has cleared.
 | 
			
		||||
type SwitchQueue struct {
 | 
			
		||||
	ID      string
 | 
			
		||||
	Size    uint64
 | 
			
		||||
	Packets uint64
 | 
			
		||||
	Port    uint64
 | 
			
		||||
	ID      string // The ID of the switch queue
 | 
			
		||||
	Size    uint64 // The total size, in bytes, of the queue
 | 
			
		||||
	Packets uint64 // The number of packets in the queue
 | 
			
		||||
	Port    uint64 // The switch port to which the queue applies
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Session represents an open session with another node.
 | 
			
		||||
// Session represents an open session with another node. Sessions are opened in
 | 
			
		||||
// response to traffic being exchanged between two nodes using Conn objects.
 | 
			
		||||
// Note that sessions will automatically be closed by Yggdrasil if no traffic is
 | 
			
		||||
// exchanged for around two minutes.
 | 
			
		||||
type Session struct {
 | 
			
		||||
	PublicKey   crypto.BoxPubKey
 | 
			
		||||
	Coords      []uint64
 | 
			
		||||
	BytesSent   uint64
 | 
			
		||||
	BytesRecvd  uint64
 | 
			
		||||
	MTU         uint16
 | 
			
		||||
	Uptime      time.Duration
 | 
			
		||||
	WasMTUFixed bool
 | 
			
		||||
	PublicKey   crypto.BoxPubKey // The public key of the remote node
 | 
			
		||||
	Coords      []uint64         // The coordinates of the remote node
 | 
			
		||||
	BytesSent   uint64           // Bytes sent to the session
 | 
			
		||||
	BytesRecvd  uint64           // Bytes received from the session
 | 
			
		||||
	MTU         uint16           // The maximum supported message size of the session
 | 
			
		||||
	Uptime      time.Duration    // How long this session has been active for
 | 
			
		||||
	WasMTUFixed bool             // This field is no longer used
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// GetPeers returns one or more Peer objects containing information about active
 | 
			
		||||
| 
						 | 
				
			
			@ -236,7 +248,10 @@ func (c *Core) GetSessions() []Session {
 | 
			
		|||
	return sessions
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ConnListen returns a listener for Yggdrasil session connections.
 | 
			
		||||
// ConnListen returns a listener for Yggdrasil session connections. You can only
 | 
			
		||||
// call this function once as each Yggdrasil node can only have a single
 | 
			
		||||
// ConnListener. Make sure to keep the reference to this for as long as it is
 | 
			
		||||
// needed.
 | 
			
		||||
func (c *Core) ConnListen() (*Listener, error) {
 | 
			
		||||
	c.router.sessions.listenerMutex.Lock()
 | 
			
		||||
	defer c.router.sessions.listenerMutex.Unlock()
 | 
			
		||||
| 
						 | 
				
			
			@ -251,7 +266,10 @@ func (c *Core) ConnListen() (*Listener, error) {
 | 
			
		|||
	return c.router.sessions.listener, nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ConnDialer returns a dialer for Yggdrasil session connections.
 | 
			
		||||
// ConnDialer returns a dialer for Yggdrasil session connections. Since
 | 
			
		||||
// ConnDialers are stateless, you can request as many dialers as you like,
 | 
			
		||||
// although ideally you should request only one and keep the reference to it for
 | 
			
		||||
// as long as it is needed.
 | 
			
		||||
func (c *Core) ConnDialer() (*Dialer, error) {
 | 
			
		||||
	return &Dialer{
 | 
			
		||||
		core: c,
 | 
			
		||||
| 
						 | 
				
			
			@ -265,48 +283,69 @@ func (c *Core) ListenTCP(uri string) (*TcpListener, error) {
 | 
			
		|||
	return c.link.tcp.listen(uri)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NodeID gets the node ID.
 | 
			
		||||
// NodeID gets the node ID. This is derived from your router encryption keys.
 | 
			
		||||
// Remote nodes wanting to open connections to your node will need to know your
 | 
			
		||||
// node ID.
 | 
			
		||||
func (c *Core) NodeID() *crypto.NodeID {
 | 
			
		||||
	return crypto.GetNodeID(&c.boxPub)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// TreeID gets the tree ID.
 | 
			
		||||
// TreeID gets the tree ID. This is derived from your switch signing keys. There
 | 
			
		||||
// is typically no need to share this key.
 | 
			
		||||
func (c *Core) TreeID() *crypto.TreeID {
 | 
			
		||||
	return crypto.GetTreeID(&c.sigPub)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SigningPublicKey gets the node's signing public key.
 | 
			
		||||
// SigningPublicKey gets the node's signing public key, as used by the switch.
 | 
			
		||||
func (c *Core) SigningPublicKey() string {
 | 
			
		||||
	return hex.EncodeToString(c.sigPub[:])
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// EncryptionPublicKey gets the node's encryption public key.
 | 
			
		||||
// EncryptionPublicKey gets the node's encryption public key, as used by the
 | 
			
		||||
// router.
 | 
			
		||||
func (c *Core) EncryptionPublicKey() string {
 | 
			
		||||
	return hex.EncodeToString(c.boxPub[:])
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Coords returns the current coordinates of the node.
 | 
			
		||||
// Coords returns the current coordinates of the node. Note that these can
 | 
			
		||||
// change at any time for a number of reasons, not limited to but including
 | 
			
		||||
// changes to peerings (either yours or a parent nodes) or changes to the network
 | 
			
		||||
// root.
 | 
			
		||||
//
 | 
			
		||||
// This function may return an empty array - this is normal behaviour if either
 | 
			
		||||
// you are the root of the network that you are connected to, or you are not
 | 
			
		||||
// connected to any other nodes (effectively making you the root of a
 | 
			
		||||
// single-node network).
 | 
			
		||||
func (c *Core) Coords() []uint64 {
 | 
			
		||||
	table := c.switchTable.table.Load().(lookupTable)
 | 
			
		||||
	return wire_coordsBytestoUint64s(table.self.getCoords())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Address gets the IPv6 address of the Yggdrasil node. This is always a /128
 | 
			
		||||
// address.
 | 
			
		||||
// address. The IPv6 address is only relevant when the node is operating as an
 | 
			
		||||
// IP router and often is meaningless when embedded into an application, unless
 | 
			
		||||
// that application also implements either VPN functionality or deals with IP
 | 
			
		||||
// packets specifically.
 | 
			
		||||
func (c *Core) Address() net.IP {
 | 
			
		||||
	address := net.IP(address.AddrForNodeID(c.NodeID())[:])
 | 
			
		||||
	return address
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Subnet gets the routed IPv6 subnet of the Yggdrasil node. This is always a
 | 
			
		||||
// /64 subnet.
 | 
			
		||||
// /64 subnet. The IPv6 subnet is only relevant when the node is operating as an
 | 
			
		||||
// IP router and often is meaningless when embedded into an application, unless
 | 
			
		||||
// that application also implements either VPN functionality or deals with IP
 | 
			
		||||
// packets specifically.
 | 
			
		||||
func (c *Core) Subnet() net.IPNet {
 | 
			
		||||
	subnet := address.SubnetForNodeID(c.NodeID())[:]
 | 
			
		||||
	subnet = append(subnet, 0, 0, 0, 0, 0, 0, 0, 0)
 | 
			
		||||
	return net.IPNet{IP: subnet, Mask: net.CIDRMask(64, 128)}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MyNodeInfo gets the currently configured nodeinfo.
 | 
			
		||||
// MyNodeInfo gets the currently configured nodeinfo. NodeInfo is typically
 | 
			
		||||
// specified through the "NodeInfo" option in the node configuration or using
 | 
			
		||||
// the SetNodeInfo function, although it may also contain other built-in values
 | 
			
		||||
// such as "buildname", "buildversion" etc.
 | 
			
		||||
func (c *Core) MyNodeInfo() NodeInfoPayload {
 | 
			
		||||
	return c.router.nodeinfo.getNodeInfo()
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -356,7 +395,9 @@ func (c *Core) SetSessionGatekeeper(f func(pubkey *crypto.BoxPubKey, initiator b
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
// SetLogger sets the output logger of the Yggdrasil node after startup. This
 | 
			
		||||
// may be useful if you want to redirect the output later.
 | 
			
		||||
// may be useful if you want to redirect the output later. Note that this
 | 
			
		||||
// expects a Logger from the github.com/gologme/log package and not from Go's
 | 
			
		||||
// built-in log package.
 | 
			
		||||
func (c *Core) SetLogger(log *log.Logger) {
 | 
			
		||||
	c.log = log
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -427,12 +468,17 @@ func (c *Core) DisconnectPeer(port uint64) error {
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
// GetAllowedEncryptionPublicKeys returns the public keys permitted for incoming
 | 
			
		||||
// peer connections.
 | 
			
		||||
// peer connections. If this list is empty then all incoming peer connections
 | 
			
		||||
// are accepted by default.
 | 
			
		||||
func (c *Core) GetAllowedEncryptionPublicKeys() []string {
 | 
			
		||||
	return c.peers.getAllowedEncryptionPublicKeys()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// AddAllowedEncryptionPublicKey whitelists a key for incoming peer connections.
 | 
			
		||||
// By default all incoming peer connections are accepted, but adding public keys
 | 
			
		||||
// to the whitelist using this function enables strict checking from that point
 | 
			
		||||
// forward. Once the whitelist is enabled, only peer connections from
 | 
			
		||||
// whitelisted public keys will be accepted.
 | 
			
		||||
func (c *Core) AddAllowedEncryptionPublicKey(bstr string) (err error) {
 | 
			
		||||
	c.peers.addAllowedEncryptionPublicKey(bstr)
 | 
			
		||||
	return nil
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -53,6 +53,9 @@ func (e *ConnError) Closed() bool {
 | 
			
		|||
	return e.closed
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// The Conn struct is a reference to an active connection session between the
 | 
			
		||||
// local node and a remote node. Conn implements the io.ReadWriteCloser
 | 
			
		||||
// interface and is used to send and receive traffic with a remote node.
 | 
			
		||||
type Conn struct {
 | 
			
		||||
	phony.Inbox
 | 
			
		||||
	core          *Core
 | 
			
		||||
| 
						 | 
				
			
			@ -78,6 +81,11 @@ func newConn(core *Core, nodeID *crypto.NodeID, nodeMask *crypto.NodeID, session
 | 
			
		|||
	return &conn
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// String returns a string that uniquely identifies a connection. Currently this
 | 
			
		||||
// takes a form similar to "conn=0x0000000", which contains a memory reference
 | 
			
		||||
// to the Conn object. While this value should always be unique for each Conn
 | 
			
		||||
// object, the format of this is not strictly defined and may change in the
 | 
			
		||||
// future.
 | 
			
		||||
func (c *Conn) String() string {
 | 
			
		||||
	var s string
 | 
			
		||||
	phony.Block(c, func() { s = fmt.Sprintf("conn=%p", c) })
 | 
			
		||||
| 
						 | 
				
			
			@ -162,7 +170,12 @@ func (c *Conn) _getDeadlineCancellation(t *time.Time) (util.Cancellation, bool)
 | 
			
		|||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetReadCallback sets a callback which will be called whenever a packet is received.
 | 
			
		||||
// SetReadCallback allows you to specify a function that will be called whenever
 | 
			
		||||
// a packet is received. This should be used if you wish to implement
 | 
			
		||||
// asynchronous patterns for receiving data from the remote node.
 | 
			
		||||
//
 | 
			
		||||
// Note that if a read callback has been supplied, you should no longer attempt
 | 
			
		||||
// to use the synchronous Read function.
 | 
			
		||||
func (c *Conn) SetReadCallback(callback func([]byte)) {
 | 
			
		||||
	c.Act(nil, func() {
 | 
			
		||||
		c.readCallback = callback
 | 
			
		||||
| 
						 | 
				
			
			@ -217,7 +230,14 @@ func (c *Conn) readNoCopy() ([]byte, error) {
 | 
			
		|||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Implements net.Conn.Read
 | 
			
		||||
// Read allows you to read from the connection in a synchronous fashion. The
 | 
			
		||||
// function will block up until the point that either new data is available, the
 | 
			
		||||
// connection has been closed or the read deadline has been reached. If the
 | 
			
		||||
// function succeeds, the number of bytes read from the connection will be
 | 
			
		||||
// returned. Otherwise, an error condition will be returned.
 | 
			
		||||
//
 | 
			
		||||
// Note that you can also implement asynchronous reads by using SetReadCallback.
 | 
			
		||||
// If you do that, you should no longer attempt to use the Read function.
 | 
			
		||||
func (c *Conn) Read(b []byte) (int, error) {
 | 
			
		||||
	bs, err := c.readNoCopy()
 | 
			
		||||
	if err != nil {
 | 
			
		||||
| 
						 | 
				
			
			@ -259,9 +279,9 @@ func (c *Conn) _write(msg FlowKeyMessage) error {
 | 
			
		|||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WriteFrom should be called by a phony.Actor, and tells the Conn to send a message.
 | 
			
		||||
// This is used internaly by Write.
 | 
			
		||||
// If the callback is called with a non-nil value, then it is safe to reuse the argument FlowKeyMessage.
 | 
			
		||||
// WriteFrom should be called by a phony.Actor, and tells the Conn to send a
 | 
			
		||||
// message. This is used internaly by Write. If the callback is called with a
 | 
			
		||||
// non-nil value, then it is safe to reuse the argument FlowKeyMessage.
 | 
			
		||||
func (c *Conn) WriteFrom(from phony.Actor, msg FlowKeyMessage, callback func(error)) {
 | 
			
		||||
	c.Act(from, func() {
 | 
			
		||||
		callback(c._write(msg))
 | 
			
		||||
| 
						 | 
				
			
			@ -291,7 +311,11 @@ func (c *Conn) writeNoCopy(msg FlowKeyMessage) error {
 | 
			
		|||
	return err
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Write implement the Write function of a net.Conn, and makes use of WriteNoCopy under the hood.
 | 
			
		||||
// Write allows you to write to the connection in a synchronous fashion. This
 | 
			
		||||
// function may block until either the write has completed, the connection has
 | 
			
		||||
// been closed or the write deadline has been reached. If the function succeeds,
 | 
			
		||||
// the number of written bytes is returned. Otherwise, an error condition is
 | 
			
		||||
// returned.
 | 
			
		||||
func (c *Conn) Write(b []byte) (int, error) {
 | 
			
		||||
	written := len(b)
 | 
			
		||||
	msg := FlowKeyMessage{Message: append(util.GetBytes(), b...)}
 | 
			
		||||
| 
						 | 
				
			
			@ -303,6 +327,10 @@ func (c *Conn) Write(b []byte) (int, error) {
 | 
			
		|||
	return written, err
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Close will close an open connection and any blocking operations on the
 | 
			
		||||
// connection will unblock and return. From this point forward, the connection
 | 
			
		||||
// can no longer be used and you should no longer attempt to Read or Write to
 | 
			
		||||
// the connection.
 | 
			
		||||
func (c *Conn) Close() (err error) {
 | 
			
		||||
	phony.Block(c, func() {
 | 
			
		||||
		if c.session != nil {
 | 
			
		||||
| 
						 | 
				
			
			@ -317,10 +345,13 @@ func (c *Conn) Close() (err error) {
 | 
			
		|||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// LocalAddr returns the complete node ID of the local side of the connection.
 | 
			
		||||
// This is always going to return your own node's node ID.
 | 
			
		||||
func (c *Conn) LocalAddr() crypto.NodeID {
 | 
			
		||||
	return *crypto.GetNodeID(&c.core.boxPub)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// RemoteAddr returns the complete node ID of the remote side of the connection.
 | 
			
		||||
func (c *Conn) RemoteAddr() crypto.NodeID {
 | 
			
		||||
	// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
 | 
			
		||||
	var n crypto.NodeID
 | 
			
		||||
| 
						 | 
				
			
			@ -328,18 +359,32 @@ func (c *Conn) RemoteAddr() crypto.NodeID {
 | 
			
		|||
	return n
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetDeadline is equivalent to calling both SetReadDeadline and
 | 
			
		||||
// SetWriteDeadline with the same value, configuring the maximum amount of time
 | 
			
		||||
// that synchronous Read and Write operations can block for. If no deadline is
 | 
			
		||||
// configured, Read and Write operations can potentially block indefinitely.
 | 
			
		||||
func (c *Conn) SetDeadline(t time.Time) error {
 | 
			
		||||
	c.SetReadDeadline(t)
 | 
			
		||||
	c.SetWriteDeadline(t)
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetReadDeadline configures the maximum amount of time that a synchronous Read
 | 
			
		||||
// operation can block for. A Read operation will unblock at the point that the
 | 
			
		||||
// read deadline is reached if no other condition (such as data arrival or
 | 
			
		||||
// connection closure) happens first. If no deadline is configured, Read
 | 
			
		||||
// operations can potentially block indefinitely.
 | 
			
		||||
func (c *Conn) SetReadDeadline(t time.Time) error {
 | 
			
		||||
	// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
 | 
			
		||||
	phony.Block(c, func() { c.readDeadline = &t })
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetWriteDeadline configures the maximum amount of time that a synchronous
 | 
			
		||||
// Write operation can block for. A Write operation will unblock at the point
 | 
			
		||||
// that the read deadline is reached if no other condition (such as data sending
 | 
			
		||||
// or connection closure) happens first. If no deadline is configured, Write
 | 
			
		||||
// operations can potentially block indefinitely.
 | 
			
		||||
func (c *Conn) SetWriteDeadline(t time.Time) error {
 | 
			
		||||
	// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
 | 
			
		||||
	phony.Block(c, func() { c.writeDeadline = &t })
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										176
									
								
								src/yggdrasil/doc.go
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										176
									
								
								src/yggdrasil/doc.go
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,176 @@
 | 
			
		|||
/*
 | 
			
		||||
Package yggdrasil implements the core functionality of the Yggdrasil Network.
 | 
			
		||||
 | 
			
		||||
Introduction
 | 
			
		||||
 | 
			
		||||
Yggdrasil is a proof-of-concept mesh network which provides end-to-end encrypted
 | 
			
		||||
communication between nodes in a decentralised fashion. The network is arranged
 | 
			
		||||
using a globally-agreed spanning tree which provides each node with a locator
 | 
			
		||||
(coordinates relative to the root) and a distributed hash table (DHT) mechanism
 | 
			
		||||
for finding other nodes.
 | 
			
		||||
 | 
			
		||||
Each node also implements a router, which is responsible for encryption of
 | 
			
		||||
traffic, searches and connections, and a switch, which is responsible ultimately
 | 
			
		||||
for forwarding traffic across the network.
 | 
			
		||||
 | 
			
		||||
While many Yggdrasil nodes in existence today are IP nodes - that is, they are
 | 
			
		||||
transporting IPv6 packets, like a kind of mesh VPN - it is also possible to
 | 
			
		||||
integrate Yggdrasil into your own applications and use it as a generic data
 | 
			
		||||
transport, similar to UDP.
 | 
			
		||||
 | 
			
		||||
This library is what you need to integrate and use Yggdrasil in your own
 | 
			
		||||
application.
 | 
			
		||||
 | 
			
		||||
Basics
 | 
			
		||||
 | 
			
		||||
In order to start an Yggdrasil node, you should start by generating node
 | 
			
		||||
configuration, which amongst other things, includes encryption keypairs which
 | 
			
		||||
are used to generate the node's identity, and supply a logger which Yggdrasil's
 | 
			
		||||
output will be written to.
 | 
			
		||||
 | 
			
		||||
This may look something like this:
 | 
			
		||||
 | 
			
		||||
  import (
 | 
			
		||||
    "os"
 | 
			
		||||
    "github.com/gologme/log"
 | 
			
		||||
    "github.com/yggdrasil-network/yggdrasil-go/src/config"
 | 
			
		||||
    "github.com/yggdrasil-network/yggdrasil-go/src/yggdrasil"
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
  type node struct {
 | 
			
		||||
    core   yggdrasil.Core
 | 
			
		||||
    config *config.NodeConfig
 | 
			
		||||
    log    *log.Logger
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
You then can supply node configuration and a logger:
 | 
			
		||||
 | 
			
		||||
  n := node{}
 | 
			
		||||
  n.log = log.New(os.Stdout, "", log.Flags())
 | 
			
		||||
  n.config = config.GenerateConfig()
 | 
			
		||||
 | 
			
		||||
In the above example, we ask the config package to supply new configuration each
 | 
			
		||||
time, which results in fresh encryption keys and therefore a new identity. It is
 | 
			
		||||
normally preferable in most cases to persist node configuration onto the
 | 
			
		||||
filesystem or into some configuration store so that the node's identity does not
 | 
			
		||||
change each time that the program starts. Note that Yggdrasil will automatically
 | 
			
		||||
fill in any missing configuration items with sane defaults.
 | 
			
		||||
 | 
			
		||||
Once you have supplied a logger and some node configuration, you can then start
 | 
			
		||||
the node:
 | 
			
		||||
 | 
			
		||||
  n.core.Start(n.config, n.log)
 | 
			
		||||
 | 
			
		||||
Add some peers to connect to the network:
 | 
			
		||||
 | 
			
		||||
  n.core.AddPeer("tcp://some-host.net:54321", "")
 | 
			
		||||
  n.core.AddPeer("tcp://[2001::1:2:3]:54321", "")
 | 
			
		||||
  n.core.AddPeer("tcp://1.2.3.4:54321", "")
 | 
			
		||||
 | 
			
		||||
You can also ask the API for information about our node:
 | 
			
		||||
 | 
			
		||||
  n.log.Println("My node ID is", n.core.NodeID())
 | 
			
		||||
  n.log.Println("My public key is", n.core.EncryptionPublicKey())
 | 
			
		||||
  n.log.Println("My coords are", n.core.Coords())
 | 
			
		||||
 | 
			
		||||
Incoming Connections
 | 
			
		||||
 | 
			
		||||
Once your node is started, you can then listen for connections from other nodes
 | 
			
		||||
by asking the API for a Listener:
 | 
			
		||||
 | 
			
		||||
  listener, err := n.core.ConnListen()
 | 
			
		||||
  if err != nil {
 | 
			
		||||
    // ...
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
The Listener has a blocking Accept function which will wait for incoming
 | 
			
		||||
connections from remote nodes. It will return a Conn when a connection is
 | 
			
		||||
received. If the node never receives any incoming connections then this function
 | 
			
		||||
can block forever, so be prepared for that, perhaps by listening in a separate
 | 
			
		||||
goroutine.
 | 
			
		||||
 | 
			
		||||
Assuming that you have defined a myConnectionHandler function to deal with
 | 
			
		||||
incoming connections:
 | 
			
		||||
 | 
			
		||||
  for {
 | 
			
		||||
    conn, err := listener.Accept()
 | 
			
		||||
    if err != nil {
 | 
			
		||||
      // ...
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // We've got a new connection
 | 
			
		||||
    go myConnectionHandler(conn)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
Outgoing Connections
 | 
			
		||||
 | 
			
		||||
If you know the node ID of the remote node that you want to talk to, you can
 | 
			
		||||
dial an outbound connection to it. To do this, you should first ask the API for
 | 
			
		||||
a Dialer:
 | 
			
		||||
 | 
			
		||||
  dialer, err := n.core.ConnDialer()
 | 
			
		||||
  if err != nil {
 | 
			
		||||
    // ...
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
You can then dial using the 16-byte node ID in hexadecimal format, for example:
 | 
			
		||||
 | 
			
		||||
  conn, err := dialer.Dial("nodeid", "24a58cfce691ec016b0f698f7be1bee983cea263781017e99ad3ef62b4ef710a45d6c1a072c5ce46131bd574b78818c9957042cafeeed13966f349e94eb771bf")
 | 
			
		||||
  if err != nil {
 | 
			
		||||
    // ...
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
Using Connections
 | 
			
		||||
 | 
			
		||||
Conn objects are implementations of io.ReadWriteCloser, and as such, you can
 | 
			
		||||
Read, Write and Close them as necessary.
 | 
			
		||||
 | 
			
		||||
Each Read or Write operation can deal with a buffer with a maximum size of 65535
 | 
			
		||||
bytes - any bigger than this and the operation will return an error.
 | 
			
		||||
 | 
			
		||||
For example, to write to the Conn from the supplied buffer:
 | 
			
		||||
 | 
			
		||||
  buf := []byte{1, 2, 3, 4, 5}
 | 
			
		||||
  w, err := conn.Write(buf)
 | 
			
		||||
  if err != nil {
 | 
			
		||||
    // ...
 | 
			
		||||
  } else {
 | 
			
		||||
    // written w bytes
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
Reading from the Conn into the supplied buffer:
 | 
			
		||||
 | 
			
		||||
  buf := make([]byte, 65535)
 | 
			
		||||
  r, err := conn.Read(buf)
 | 
			
		||||
  if err != nil {
 | 
			
		||||
    // ...
 | 
			
		||||
  } else {
 | 
			
		||||
    // read r bytes
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
When you are happy that a connection is no longer required, you can discard it:
 | 
			
		||||
 | 
			
		||||
  err := conn.Close()
 | 
			
		||||
  if err != nil {
 | 
			
		||||
    // ...
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
Limitations
 | 
			
		||||
 | 
			
		||||
You should be aware of the following limitations when working with the Yggdrasil
 | 
			
		||||
library:
 | 
			
		||||
 | 
			
		||||
Individual messages written through Yggdrasil connections can not exceed 65535
 | 
			
		||||
bytes in size. Yggdrasil has no concept of fragmentation, so if you try to send
 | 
			
		||||
a message that exceeds 65535 bytes in size, it will be dropped altogether and
 | 
			
		||||
an error will be returned.
 | 
			
		||||
 | 
			
		||||
Yggdrasil connections are unreliable by nature. Messages are delivered on a
 | 
			
		||||
best-effort basis, and employs congestion control where appropriate to ensure
 | 
			
		||||
that congestion does not affect message transport, but Yggdrasil will not
 | 
			
		||||
retransmit any messages that have been lost. If reliable delivery is important
 | 
			
		||||
then you should manually implement acknowledgement and retransmission of
 | 
			
		||||
messages.
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
package yggdrasil
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue