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	don't use TTL
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					 3 changed files with 10 additions and 11 deletions
				
			
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			@ -204,15 +204,14 @@ func (p *peer) handleTraffic(packet []byte, pTypeLen int) {
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		// Drop traffic until the peer manages to send us at least one good switchMsg
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		return
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	}
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	ttl, ttlLen := wire_decode_uint64(packet[pTypeLen:])
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	ttlBegin := pTypeLen
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	_, ttlLen := wire_decode_uint64(packet[pTypeLen:])
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	ttlEnd := pTypeLen + ttlLen
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	coords, coordLen := wire_decode_coords(packet[ttlEnd:])
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	coordEnd := ttlEnd + coordLen
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	if coordEnd == len(packet) {
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		return
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	} // No payload
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	toPort, newTTL := p.core.switchTable.lookup(coords, ttl)
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	toPort, _ := p.core.switchTable.lookup(coords, 0)
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	if toPort == p.port {
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		return
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	}
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			@ -220,13 +219,6 @@ func (p *peer) handleTraffic(packet []byte, pTypeLen int) {
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	if to == nil {
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		return
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	}
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	// This mutates the packet in-place if the length of the TTL changes!
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	ttlSlice := wire_encode_uint64(newTTL)
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	newTTLLen := len(ttlSlice)
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	shift := ttlLen - newTTLLen
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	copy(packet[shift:], packet[:pTypeLen])
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	copy(packet[ttlBegin+shift:], ttlSlice)
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	packet = packet[shift:]
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	to.sendPacket(packet)
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}
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			@ -418,6 +418,9 @@ func (t *switchTable) lookup(dest []byte, ttl uint64) (switchPort, uint64) {
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	table := t.table.Load().(lookupTable)
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	myDist := table.self.dist(dest) //getDist(table.self.coords)
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	if !(uint64(myDist) < ttl) {
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		//return 0, 0
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	}
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	if myDist == 0 {
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		return 0, 0
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	}
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	// cost is in units of (expected distance) + (expected queue size), where expected distance is used as an approximation of the minimum backpressure gradient needed for packets to flow
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			@ -441,7 +444,7 @@ func (t *switchTable) lookup(dest []byte, ttl uint64) (switchPort, uint64) {
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	}
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	//t.core.log.Println("DEBUG: sending to", best, "bandwidth", getBandwidth(best))
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	//t.core.log.Println("DEBUG: sending to", best, "cost", bestCost)
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	return best, uint64(myDist)
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	return best, ttl //uint64(myDist)
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}
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////////////////////////////////////////////////////////////////////////////////
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