Added mest-ui start options and ability to enable debug console

This commit is contained in:
Mihail Slobodyanuk 2022-12-10 11:10:59 +02:00
parent 7d7db57319
commit 70d32441c0
6 changed files with 45 additions and 4 deletions

View file

@ -18,9 +18,32 @@ import (
"github.com/webview/webview"
"github.com/RiV-chain/RiV-mesh/src/admin"
"github.com/docopt/docopt-go"
)
var confui struct {
Console bool `docopt:"-c,--console"`
}
func main() {
usage := `Graphical interface for RiV mesh.
Usage:
mesh-ui
mesh-ui -c | --console
mesh-ui -h | --help
mesh-ui -v | --version
Options:
-c --console Show debug console window.
-h --help Show this screen.
-v --version Show version.`
opts, _ := docopt.ParseArgs(usage, os.Args[1:], "0.0.1")
opts.Bind(&confui)
if !confui.Console {
Console(false)
}
debug := true
w := webview.New(debug)
defer w.Destroy()

View file

@ -30,3 +30,6 @@ func run_command_with_arg(command string, arg string) []byte {
}
return out
}
func Console(show bool) {
}

View file

@ -33,3 +33,19 @@ func run_command_with_arg(command string, arg string) []byte {
}
return out
}
func Console(show bool) {
var getWin = syscall.NewLazyDLL("kernel32.dll").NewProc("GetConsoleWindow")
var showWin = syscall.NewLazyDLL("user32.dll").NewProc("ShowWindow")
hwnd, _, _ := getWin.Call()
if hwnd == 0 {
return
}
if show {
var SW_RESTORE uintptr = 9
showWin.Call(hwnd, SW_RESTORE)
} else {
var SW_HIDE uintptr = 0
showWin.Call(hwnd, SW_HIDE)
}
}