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https://github.com/yggdrasil-network/yggdrasil-go.git
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minor documentation updates, code comments, and a couple of bugfixes that I noticed when going through the code to comment it
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15 changed files with 436 additions and 85 deletions
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@ -6,14 +6,17 @@ import "runtime"
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//import "sync"
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// A wrapper around runtime.Gosched() so it doesn't need to be imported elsewhere.
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func util_yield() {
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runtime.Gosched()
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}
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// A wrapper around runtime.LockOSThread() so it doesn't need to be imported elsewhere.
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func util_lockthread() {
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runtime.LockOSThread()
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}
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// A wrapper around runtime.UnlockOSThread() so it doesn't need to be imported elsewhere.
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func util_unlockthread() {
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runtime.UnlockOSThread()
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}
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@ -32,14 +35,18 @@ func util_putBytes(bs []byte) {
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}
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*/
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// This is used to buffer recently used slices of bytes, to prevent allocations in the hot loops.
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// It's used like a sync.Pool, but with a fixed size and typechecked without type casts to/from interface{} (which were making the profiles look ugly).
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var byteStore chan []byte
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// Initializes the byteStore
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func util_initByteStore() {
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if byteStore == nil {
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byteStore = make(chan []byte, 32)
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}
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}
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// Gets an empty slice from the byte store, if one is available, or else returns a new nil slice.
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func util_getBytes() []byte {
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select {
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case bs := <-byteStore:
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@ -49,6 +56,7 @@ func util_getBytes() []byte {
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}
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}
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// Puts a slice in the store, if there's room, or else returns and lets the slice get collected.
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func util_putBytes(bs []byte) {
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select {
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case byteStore <- bs:
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