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	Add type core.AddHandlerFunc
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					 2 changed files with 6 additions and 4 deletions
				
			
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			@ -38,8 +38,8 @@ type AdminSocketResponse struct {
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}
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type handler struct {
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	args    []string                                   // List of human-readable argument names
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	handler func(json.RawMessage) (interface{}, error) // First is input map, second is output
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	args    []string            // List of human-readable argument names
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	handler core.AddHandlerFunc // First is input map, second is output
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}
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type ListResponse struct {
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			@ -51,7 +51,7 @@ type ListEntry struct {
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}
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// AddHandler is called for each admin function to add the handler and help documentation to the API.
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func (a *AdminSocket) AddHandler(name string, args []string, handlerfunc func(json.RawMessage) (interface{}, error)) error {
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func (a *AdminSocket) AddHandler(name string, args []string, handlerfunc core.AddHandlerFunc) error {
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	if _, ok := a.handlers[strings.ToLower(name)]; ok {
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		return errors.New("handler already exists")
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	}
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			@ -242,9 +242,11 @@ func (c *Core) PublicKey() ed25519.PublicKey {
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// Hack to get the admin stuff working, TODO something cleaner
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type AddHandler interface {
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	AddHandler(name string, args []string, handlerfunc func(json.RawMessage) (interface{}, error)) error
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	AddHandler(name string, args []string, handlerfunc AddHandlerFunc) error
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}
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type AddHandlerFunc func(json.RawMessage) (interface{}, error)
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// SetAdmin must be called after Init and before Start.
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// It sets the admin handler for NodeInfo and the Debug admin functions.
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func (c *Core) SetAdmin(a AddHandler) error {
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