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	reverse dht ownership order from predecessor to successor, this plays nicer with the default 0 bits in unknown node IDs
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					 2 changed files with 11 additions and 35 deletions
				
			
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			@ -11,7 +11,7 @@ import (
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	"time"
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)
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const dht_lookup_size = 4
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const dht_lookup_size = 16
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// dhtInfo represents everything we know about a node in the DHT.
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// This includes its key, a cache of it's NodeID, coords, and timing/ping related info for deciding who/when to ping nodes for maintenance.
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			@ -75,43 +75,16 @@ func (t *dht) reset() {
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}
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// Does a DHT lookup and returns up to dht_lookup_size results
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// If allowWorse = true, begins with best know predecessor for ID and works backwards, even if these nodes are worse predecessors than we are, to be used when intializing searches
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// If allowWorse = false, begins with the best known successor for ID and works backwards (next is predecessor, etc, inclusive of the ID if it's a known node)
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func (t *dht) lookup(nodeID *NodeID, everything bool) []*dhtInfo {
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	results := make([]*dhtInfo, 0, len(t.table))
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	for _, info := range t.table {
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		results = append(results, info)
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	}
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	sort.SliceStable(results, func(i, j int) bool {
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		return dht_ordered(results[j].getNodeID(), results[i].getNodeID(), nodeID)
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		return dht_ordered(nodeID, results[i].getNodeID(), results[j].getNodeID())
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	})
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	if len(results) > dht_lookup_size {
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		//results = results[:dht_lookup_size] //FIXME debug
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	}
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	return results
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}
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func (t *dht) old_lookup(nodeID *NodeID, allowWorse bool) []*dhtInfo {
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	var results []*dhtInfo
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	var successor *dhtInfo
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	sTarget := t.nodeID.next()
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	for infoID, info := range t.table {
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		if true || allowWorse || dht_ordered(&t.nodeID, &infoID, nodeID) {
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			results = append(results, info)
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		} else {
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			if successor == nil || dht_ordered(&sTarget, &infoID, successor.getNodeID()) {
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				successor = info
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			}
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		}
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	}
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	sort.SliceStable(results, func(i, j int) bool {
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		return dht_ordered(results[j].getNodeID(), results[i].getNodeID(), nodeID)
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	})
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	if successor != nil {
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		results = append([]*dhtInfo{successor}, results...)
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	}
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	if len(results) > dht_lookup_size {
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		//results = results[:dht_lookup_size] //FIXME debug
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		results = results[:dht_lookup_size]
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	}
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	return results
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}
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			@ -350,8 +323,9 @@ func (t *dht) getImportant() []*dhtInfo {
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	}
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	// Sort them by increasing order in distance along the ring
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	sort.SliceStable(infos, func(i, j int) bool {
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		// Sort in order of successors
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		return dht_ordered(&t.nodeID, infos[i].getNodeID(), infos[j].getNodeID())
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		// Sort in order of predecessors (!), reverse from chord normal, becuase it plays nicer with zero bits for unknown parts of target addresses
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		return dht_ordered(infos[j].getNodeID(), infos[i].getNodeID(), &t.nodeID)
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		//return dht_ordered(&t.nodeID, infos[i].getNodeID(), infos[j].getNodeID())
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	})
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	// Keep the ones that are no further than the closest seen so far
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	minDist := ^uint64(0)
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			@ -377,7 +351,8 @@ func (t *dht) isImportant(ninfo *dhtInfo, important []*dhtInfo) bool {
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		if dist < minDist {
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			minDist = dist
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		}
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		if dht_ordered(&t.nodeID, ninfo.getNodeID(), info.getNodeID()) && ndist <= minDist {
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		//if dht_ordered(&t.nodeID, ninfo.getNodeID(), info.getNodeID()) && ndist <= minDist {
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		if dht_ordered(info.getNodeID(), ninfo.getNodeID(), &t.nodeID) && ndist <= minDist {
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			// This node is at least as close in both key space and tree space
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			return true
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		}
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			@ -113,11 +113,12 @@ func (s *searches) addToSearch(sinfo *searchInfo, res *dhtRes) {
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	sort.SliceStable(sinfo.toVisit, func(i, j int) bool {
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		// Should return true if i is closer to the destination than j
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		// FIXME for some reason it works better backwards, why?!
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		return dht_ordered(sinfo.toVisit[j].getNodeID(), sinfo.toVisit[i].getNodeID(), &res.Dest)
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		//return dht_ordered(sinfo.toVisit[j].getNodeID(), sinfo.toVisit[i].getNodeID(), &res.Dest)
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		return dht_ordered(&res.Dest, sinfo.toVisit[i].getNodeID(), sinfo.toVisit[j].getNodeID())
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	})
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	// Truncate to some maximum size
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	if len(sinfo.toVisit) > search_MAX_SEARCH_SIZE {
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		//sinfo.toVisit = sinfo.toVisit[:search_MAX_SEARCH_SIZE]
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		sinfo.toVisit = sinfo.toVisit[:search_MAX_SEARCH_SIZE]
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	}
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}
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