This commit is contained in:
Arceliar 2018-06-23 23:55:27 -05:00
parent 0ad801bcfe
commit 189628b381
2 changed files with 37 additions and 53 deletions

View file

@ -141,7 +141,42 @@ func (l *switchLocator) DEBUG_getCoords() []byte {
}
func (c *Core) DEBUG_switchLookup(dest []byte) switchPort {
return c.switchTable.lookup(dest)
return c.switchTable.DEBUG_lookup(dest)
}
// This does the switch layer lookups that decide how to route traffic.
// Traffic uses greedy routing in a metric space, where the metric distance between nodes is equal to the distance between them on the tree.
// Traffic must be routed to a node that is closer to the destination via the metric space distance.
// In the event that two nodes are equally close, it gets routed to the one with the longest uptime (due to the order that things are iterated over).
// The size of the outgoing packet queue is added to a node's tree distance when the cost of forwarding to a node, subject to the constraint that the real tree distance puts them closer to the destination than ourself.
// Doing so adds a limited form of backpressure routing, based on local information, which allows us to forward traffic around *local* bottlenecks, provided that another greedy path exists.
func (t *switchTable) DEBUG_lookup(dest []byte) switchPort {
table := t.getTable()
myDist := table.self.dist(dest)
if myDist == 0 {
return 0
}
// cost is in units of (expected distance) + (expected queue size), where expected distance is used as an approximation of the minimum backpressure gradient needed for packets to flow
ports := t.core.peers.getPorts()
var best switchPort
bestCost := int64(^uint64(0) >> 1)
for _, info := range table.elems {
dist := info.locator.dist(dest)
if !(dist < myDist) {
continue
}
//p, isIn := ports[info.port]
_, isIn := ports[info.port]
if !isIn {
continue
}
cost := int64(dist) // + p.getQueueSize()
if cost < bestCost {
best = info.port
bestCost = cost
}
}
return best
}
/*