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	Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into buffers
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						commit
						16309d2862
					
				
					 8 changed files with 126 additions and 58 deletions
				
			
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			@ -260,9 +260,7 @@ func (t *dht) handleRes(res *dhtRes) {
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		key:    res.Key,
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		coords: res.Coords,
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	}
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	if t.isImportant(&rinfo) {
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		t.insert(&rinfo)
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	}
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	t.insert(&rinfo)
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	for _, info := range res.Infos {
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		if *info.getNodeID() == t.nodeID {
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			continue
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			@ -4,15 +4,13 @@ package yggdrasil
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// The basic idea is as follows:
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//  We may know a NodeID (with a mask) and want to connect
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//  We begin a search by initializing a list of all nodes in our DHT, sorted by closest to the destination
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//  We then iteratively ping nodes from the search, marking each pinged node as visited
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//  We add any unvisited nodes from ping responses to the search, truncating to some maximum search size
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//  This stops when we either run out of nodes to ping (we hit a dead end where we can't make progress without going back), or we reach the destination
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//  A new search packet is sent immediately after receiving a response
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//  A new search packet is sent periodically, once per second, in case a packet was dropped (this slowly causes the search to become parallel if the search doesn't timeout but also doesn't finish within 1 second for whatever reason)
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// TODO?
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//  Some kind of max search steps, in case the node is offline, so we don't crawl through too much of the network looking for a destination that isn't there?
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//  We begin a search by sending a dht lookup to ourself
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//  Each time a node responds, we sort the results and filter to only include useful nodes
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//  We then periodically send a packet to the first node from the list (after re-filtering)
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//  This happens in parallel for each node that replies
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//  Meanwhile, we keep a list of the (up to) 16 closest nodes to the destination that we've visited
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//  We only consider an unvisited node useful if either the list isn't full or the unvisited node is closer to the destination than the furthest node on the list
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//  That gives the search some chance to recover if it hits a dead end where a node doesn't know everyone it should
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import (
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	"errors"
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			@ -24,7 +22,8 @@ import (
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// This defines the time after which we time out a search (so it can restart).
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const search_RETRY_TIME = 3 * time.Second
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const search_STEP_TIME = 100 * time.Millisecond
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const search_STEP_TIME = time.Second
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const search_MAX_RESULTS = dht_lookup_size
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// Information about an ongoing search.
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// Includes the target NodeID, the bitmask to match it to an IP, and the list of nodes to visit / already visited.
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			@ -33,7 +32,7 @@ type searchInfo struct {
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	dest     crypto.NodeID
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	mask     crypto.NodeID
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	time     time.Time
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	visited  crypto.NodeID // Closest address visited so far
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	visited  []*crypto.NodeID // Closest addresses visited so far
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	callback func(*sessionInfo, error)
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	// TODO context.Context for timeout and cancellation
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	send uint64 // log number of requests sent
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			@ -75,6 +74,9 @@ func (s *searches) createSearch(dest *crypto.NodeID, mask *crypto.NodeID, callba
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// If there is, it adds the response info to the search and triggers a new search step.
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// If there's no ongoing search, or we if the dhtRes finished the search (it was from the target node), then don't do anything more.
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func (sinfo *searchInfo) handleDHTRes(res *dhtRes) {
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	if nfo := sinfo.searches.searches[sinfo.dest]; nfo != sinfo {
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		return // already done
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	}
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	if res != nil {
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		sinfo.recv++
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		if sinfo.checkDHTRes(res) {
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			@ -105,16 +107,32 @@ func (sinfo *searchInfo) doSearchStep(infos []*dhtInfo) {
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// Get a list of search targets that are close enough to the destination to try
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// Requires an initial list as input
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func (sinfo *searchInfo) getAllowedInfos(infos []*dhtInfo) []*dhtInfo {
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	var temp []*dhtInfo
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	for _, info := range infos {
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		if false && len(sinfo.visited) < search_MAX_RESULTS {
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			// We're not full on results yet, so don't block anything yet
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		} else if !dht_ordered(&sinfo.dest, info.getNodeID(), sinfo.visited[len(sinfo.visited)-1]) {
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			// Too far away
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			continue
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		}
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		var known bool
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		for _, nfo := range sinfo.visited {
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			if *nfo == *info.getNodeID() {
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				known = true
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				break
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			}
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		}
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		if !known {
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			temp = append(temp, info)
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		}
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	}
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	infos = append(infos[:0], temp...) // restrict to only the allowed infos
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	sort.SliceStable(infos, func(i, j int) bool {
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		// Should return true if i is closer to the destination than j
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		return dht_ordered(&sinfo.dest, infos[i].getNodeID(), infos[j].getNodeID())
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	})
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	// Remove anything too far away to be useful
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	for idx, info := range infos {
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		if !dht_ordered(&sinfo.dest, info.getNodeID(), &sinfo.visited) {
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			infos = infos[:idx]
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			break
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		}
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	}) // Sort infos to start with the closest
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	if len(infos) > search_MAX_RESULTS {
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		infos = infos[:search_MAX_RESULTS] // Limit max number of infos
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	}
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	return infos
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}
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			@ -164,6 +182,7 @@ func (sinfo *searchInfo) startSearch() {
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			if elapsed > search_RETRY_TIME {
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				// cleanup
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				delete(sinfo.searches.searches, sinfo.dest)
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				sinfo.searches.router.core.log.Debugln("search timeout:", &sinfo.dest, sinfo.send, sinfo.recv)
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				sinfo.callback(nil, errors.New("search reached dead end"))
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				return
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			}
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			@ -176,7 +195,7 @@ func (sinfo *searchInfo) startSearch() {
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// Calls create search, and initializes the iterative search parts of the struct before returning it.
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func (s *searches) newIterSearch(dest *crypto.NodeID, mask *crypto.NodeID, callback func(*sessionInfo, error)) *searchInfo {
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	sinfo := s.createSearch(dest, mask, callback)
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	sinfo.visited = s.router.dht.nodeID
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	sinfo.visited = append(sinfo.visited, &s.router.dht.nodeID)
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	return sinfo
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}
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			@ -185,13 +204,29 @@ func (s *searches) newIterSearch(dest *crypto.NodeID, mask *crypto.NodeID, callb
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// Otherwise return false.
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func (sinfo *searchInfo) checkDHTRes(res *dhtRes) bool {
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	from := dhtInfo{key: res.Key, coords: res.Coords}
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	if *from.getNodeID() != sinfo.visited && dht_ordered(&sinfo.dest, from.getNodeID(), &sinfo.visited) {
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		// Closer to the destination, so update visited
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		sinfo.searches.router.core.log.Debugln("Updating search:", &sinfo.dest, from.getNodeID(), sinfo.send, sinfo.recv)
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		sinfo.visited = *from.getNodeID()
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		sinfo.time = time.Now()
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	}
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	them := from.getNodeID()
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	var known bool
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	for _, v := range sinfo.visited {
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		if *v == *them {
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			known = true
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			break
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		}
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	}
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	if !known {
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		if len(sinfo.visited) < search_MAX_RESULTS || dht_ordered(&sinfo.dest, them, sinfo.visited[len(sinfo.visited)-1]) {
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			// Closer to the destination than the threshold, so update visited
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			sinfo.searches.router.core.log.Debugln("Updating search:", &sinfo.dest, them, sinfo.send, sinfo.recv)
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			sinfo.visited = append(sinfo.visited, them)
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			sort.SliceStable(sinfo.visited, func(i, j int) bool {
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				// Should return true if i is closer to the destination than j
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				return dht_ordered(&sinfo.dest, sinfo.visited[i], sinfo.visited[j])
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			}) // Sort infos to start with the closest
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			if len(sinfo.visited) > search_MAX_RESULTS {
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				sinfo.visited = sinfo.visited[:search_MAX_RESULTS]
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			}
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			sinfo.time = time.Now()
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		}
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	}
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	var destMasked crypto.NodeID
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	var themMasked crypto.NodeID
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	for idx := 0; idx < crypto.NodeIDLen; idx++ {
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