disable idle nodes in the switch instead of killing the connection entirely. this implementation is ugly, but i think it maybe works

This commit is contained in:
Arceliar 2019-01-30 20:58:23 -06:00
parent 2466c54a71
commit 05962b2cbd
3 changed files with 62 additions and 8 deletions

4
go.sum
View file

@ -1,5 +1,7 @@
github.com/docker/libcontainer v2.2.1+incompatible h1:++SbbkCw+X8vAd4j2gOCzZ2Nn7s2xFALTf7LZKmM1/0=
github.com/docker/libcontainer v2.2.1+incompatible/go.mod h1:osvj61pYsqhNCMLGX31xr7klUBhHb/ZBuXS0o1Fvwbw=
github.com/gologme/log v0.0.0-20181207131047-4e5d8ccb38e8 h1:WD8iJ37bRNwvETMfVTusVSAi0WdXTpfNVGY2aHycNKY=
github.com/gologme/log v0.0.0-20181207131047-4e5d8ccb38e8/go.mod h1:gq31gQ8wEHkR+WekdWsqDuf8pXTUZA9BnnzTuPz1Y9U=
github.com/hjson/hjson-go v0.0.0-20181010104306-a25ecf6bd222 h1:xmvkbxXDeN1ffWq8kvrhyqVYAO2aXuRBsbpxVTR+JyU=
github.com/hjson/hjson-go v0.0.0-20181010104306-a25ecf6bd222/go.mod h1:qsetwF8NlsTsOTwZTApNlTCerV+b2GjYRRcIk4JMFio=
github.com/kardianos/minwinsvc v0.0.0-20151122163309-cad6b2b879b0 h1:YnZmFjg0Nvk8851WTVWlqMC1ecJH07Ctz+Ezxx4u54g=
@ -18,5 +20,3 @@ golang.org/x/sys v0.0.0-20181206074257-70b957f3b65e h1:njOxP/wVblhCLIUhjHXf6X+dz
golang.org/x/sys v0.0.0-20181206074257-70b957f3b65e/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/text v0.3.0 h1:g61tztE5qeGQ89tm6NTjjM9VPIm088od1l6aSorWRWg=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
github.com/gologme/log v0.0.0-20181207131047-4e5d8ccb38e8 h1:WD8iJ37bRNwvETMfVTusVSAi0WdXTpfNVGY2aHycNKY=
github.com/gologme/log v0.0.0-20181207131047-4e5d8ccb38e8/go.mod h1:gq31gQ8wEHkR+WekdWsqDuf8pXTUZA9BnnzTuPz1Y9U=