disable idle nodes in the switch instead of killing the connection entirely. this implementation is ugly, but i think it maybe works

This commit is contained in:
Arceliar 2019-01-30 20:58:23 -06:00
parent 2466c54a71
commit 05962b2cbd
3 changed files with 62 additions and 8 deletions

2
go.mod
View file

@ -2,10 +2,10 @@ module github.com/yggdrasil-network/yggdrasil-go
require (
github.com/docker/libcontainer v2.2.1+incompatible
github.com/gologme/log v0.0.0-20181207131047-4e5d8ccb38e8
github.com/hjson/hjson-go v0.0.0-20181010104306-a25ecf6bd222
github.com/kardianos/minwinsvc v0.0.0-20151122163309-cad6b2b879b0
github.com/mitchellh/mapstructure v1.1.2
github.com/gologme/log v0.0.0-20181207131047-4e5d8ccb38e8
github.com/songgao/packets v0.0.0-20160404182456-549a10cd4091
github.com/yggdrasil-network/water v0.0.0-20180615095340-f732c88f34ae
golang.org/x/crypto v0.0.0-20181203042331-505ab145d0a9