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https://github.com/yggdrasil-network/yggdrasil-go.git
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work-in-progress on buffering overhaul
This commit is contained in:
parent
dc128121e5
commit
052de98f12
5 changed files with 202 additions and 111 deletions
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@ -47,7 +47,7 @@ type linkInterfaceMsgIO interface {
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}
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type linkInterface struct {
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name string
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lname string
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link *link
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peer *peer
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msgIO linkInterfaceMsgIO
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@ -125,7 +125,7 @@ func (l *link) listen(uri string) error {
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func (l *link) create(msgIO linkInterfaceMsgIO, name, linkType, local, remote string, incoming, force bool) (*linkInterface, error) {
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// Technically anything unique would work for names, but let's pick something human readable, just for debugging
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intf := linkInterface{
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name: name,
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lname: name,
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link: l,
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msgIO: msgIO,
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info: linkInfo{
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@ -178,7 +178,7 @@ func (intf *linkInterface) handler() error {
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}
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base := version_getBaseMetadata()
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if meta.ver > base.ver || meta.ver == base.ver && meta.minorVer > base.minorVer {
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intf.link.core.log.Errorln("Failed to connect to node: " + intf.name + " version: " + fmt.Sprintf("%d.%d", meta.ver, meta.minorVer))
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intf.link.core.log.Errorln("Failed to connect to node: " + intf.lname + " version: " + fmt.Sprintf("%d.%d", meta.ver, meta.minorVer))
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return errors.New("failed to connect: wrong version")
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}
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// Check if we're authorized to connect to this key / IP
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@ -217,23 +217,9 @@ func (intf *linkInterface) handler() error {
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intf.link.mutex.Unlock()
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// Create peer
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shared := crypto.GetSharedKey(myLinkPriv, &meta.link)
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out := func(msgs [][]byte) {
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// nil to prevent it from blocking if the link is somehow frozen
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// this is safe because another packet won't be sent until the link notifies
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// the peer that it's ready for one
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intf.writer.sendFrom(nil, msgs, false)
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}
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linkOut := func(bs []byte) {
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// nil to prevent it from blocking if the link is somehow frozen
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// FIXME this is hypothetically not safe, the peer shouldn't be sending
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// additional packets until this one finishes, otherwise this could leak
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// memory if writing happens slower than link packets are generated...
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// that seems unlikely, so it's a lesser evil than deadlocking for now
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intf.writer.sendFrom(nil, [][]byte{bs}, true)
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}
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phony.Block(&intf.link.core.peers, func() {
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// FIXME don't use phony.Block, it's bad practice, even if it's safe here
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intf.peer = intf.link.core.peers._newPeer(&meta.box, &meta.sig, shared, intf, func() { intf.msgIO.close() }, out, linkOut)
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intf.peer = intf.link.core.peers._newPeer(&meta.box, &meta.sig, shared, intf)
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})
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if intf.peer == nil {
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return errors.New("failed to create peer")
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@ -275,6 +261,58 @@ func (intf *linkInterface) handler() error {
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////////////////////////////////////////////////////////////////////////////////
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// linkInterface needs to match the peerInterface type needed by the peers
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func (intf *linkInterface) out(bss [][]byte) {
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intf.Act(nil, func() {
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// nil to prevent it from blocking if the link is somehow frozen
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// this is safe because another packet won't be sent until the link notifies
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// the peer that it's ready for one
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intf.writer.sendFrom(nil, bss, false)
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})
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}
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func (intf *linkInterface) linkOut(bs []byte) {
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intf.Act(nil, func() {
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// nil to prevent it from blocking if the link is somehow frozen
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// FIXME this is hypothetically not safe, the peer shouldn't be sending
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// additional packets until this one finishes, otherwise this could leak
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// memory if writing happens slower than link packets are generated...
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// that seems unlikely, so it's a lesser evil than deadlocking for now
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intf.writer.sendFrom(nil, [][]byte{bs}, true)
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})
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}
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func (intf *linkInterface) notifyQueued(seq uint64) {
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// This is the part where we want non-nil 'from' fields
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intf.Act(intf.peer, func() {
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if !intf.isIdle {
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intf.peer.dropFromQueue(intf, seq)
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}
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})
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}
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func (intf *linkInterface) close() {
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intf.Act(nil, func() { intf.msgIO.close() })
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}
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func (intf *linkInterface) name() string {
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return intf.lname
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}
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func (intf *linkInterface) local() string {
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return intf.info.local
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}
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func (intf *linkInterface) remote() string {
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return intf.info.remote
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}
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func (intf *linkInterface) interfaceType() string {
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return intf.info.linkType
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}
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////////////////////////////////////////////////////////////////////////////////
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const (
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sendTime = 1 * time.Second // How long to wait before deciding a send is blocked
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keepAliveTime = 2 * time.Second // How long to wait before sending a keep-alive response if we have no real traffic to send
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