98 lines
2.2 KiB
Go
98 lines
2.2 KiB
Go
package controller
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import (
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"errors"
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"net/http"
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"github.com/google/uuid"
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"github.com/labstack/echo/v4"
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"gitrepo.ru/neonxp/nquest/api"
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"gitrepo.ru/neonxp/nquest/pkg/contextlib"
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"gitrepo.ru/neonxp/nquest/pkg/models"
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"gitrepo.ru/neonxp/nquest/pkg/service"
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)
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type Engine struct {
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GameService *service.Game
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EngineService *service.Engine
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}
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// (GET /engine/{uid})
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func (ec *Engine) GameEngine(c echo.Context, uid uuid.UUID) error {
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user := contextlib.GetUser(c)
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game, err := ec.GameService.GetByID(c.Request().Context(), uid)
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if err != nil {
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return err
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}
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cursor, err := ec.EngineService.GetState(c.Request().Context(), game, user)
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if err != nil {
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return err
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}
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return c.JSON(http.StatusOK, mapCursorToTask(cursor, nil))
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}
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// (POST /engine/{uid}/code)
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func (ec *Engine) EnterCode(c echo.Context, uid uuid.UUID) error {
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user := contextlib.GetUser(c)
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ctx := c.Request().Context()
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game, err := ec.GameService.GetByID(ctx, uid)
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if err != nil {
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return err
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}
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req := &api.EnterCodeJSONRequestBody{}
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if err := c.Bind(req); err != nil {
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return err
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}
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cursor, err := ec.EngineService.EnterCode(ctx, game, user, req.Code)
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message := api.OkCode
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if err != nil {
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switch {
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case errors.Is(err, service.ErrGameFinished):
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message = api.GameComplete
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case errors.Is(err, service.ErrInvalidCode):
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message = api.InvalidCode
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case errors.Is(err, service.ErrOldCode):
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message = api.OldCode
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case errors.Is(err, service.ErrNextLevel):
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message = api.NextLevel
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default:
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return c.JSON(http.StatusBadRequest, &api.ErrorResponse{
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Code: http.StatusBadRequest,
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Message: err.Error(),
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})
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}
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}
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return c.JSON(http.StatusOK, mapCursorToTask(cursor, &message))
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}
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func mapCursorToTask(cursor *models.GameCursor, message *api.TaskViewMessage) *api.TaskView {
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resp := &api.TaskResponse{
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Message: message,
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Codes: make([]api.CodeView, 0, len(cursor.Task.Codes)),
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// Solutions: []api.SolutionView{},
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Text: cursor.Task.Text,
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Title: cursor.Task.Title,
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}
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for _, code := range cursor.Task.Codes {
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c := api.CodeView{
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Description: &code.Description,
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}
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for _, cd := range cursor.Codes {
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if cd.ID == code.ID {
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c.Code = &cd.Code
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break
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}
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}
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resp.Codes = append(resp.Codes, c)
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}
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return resp
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}
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