127 lines
3 KiB
Go
127 lines
3 KiB
Go
package controller
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import (
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"net/http"
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"time"
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"github.com/google/uuid"
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"github.com/labstack/echo/v4"
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"gitrepo.ru/neonxp/nquest/api"
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"gitrepo.ru/neonxp/nquest/pkg/contextlib"
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"gitrepo.ru/neonxp/nquest/pkg/models"
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"gitrepo.ru/neonxp/nquest/pkg/service"
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)
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type Admin struct {
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GameService *service.Game
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}
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// (POST /admin/games)
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func (a *Admin) CreateGame(ctx echo.Context) error {
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user := contextlib.GetUser(ctx)
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req := &api.GameEditRequest{}
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if err := ctx.Bind(req); err != nil {
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return err
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}
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game := a.mapCreateGameRequest(req, user)
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var err error
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game, err = a.GameService.CreateGame(ctx.Request().Context(), game)
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if err != nil {
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return err
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}
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return ctx.JSON(http.StatusCreated, api.GameResponse{
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Authors: make([]api.UserView, 0, len(game.Authors)),
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CreatedAt: game.CreatedAt.Format(time.RFC3339),
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Description: game.Description,
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Icon: game.IconID,
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Id: game.ID,
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Points: game.Points,
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TaskCount: len(game.Tasks),
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Title: game.Title,
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Type: api.MapGameTypeReverse(game.Type),
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})
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}
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// (POST /games/{uid})
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func (a *Admin) EditGame(ctx echo.Context, uid uuid.UUID) error {
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user := contextlib.GetUser(ctx)
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req := &api.GameEditRequest{}
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if err := ctx.Bind(req); err != nil {
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return err
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}
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game := a.mapCreateGameRequest(req, user)
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var err error
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game, err = a.GameService.UpdateGame(ctx.Request().Context(), uid, game)
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if err != nil {
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return err
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}
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return ctx.JSON(http.StatusCreated, api.GameResponse{
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Authors: make([]api.UserView, 0, len(game.Authors)),
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CreatedAt: game.CreatedAt.Format(time.RFC3339),
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Description: game.Description,
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Icon: game.IconID,
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Id: game.ID,
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Points: game.Points,
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TaskCount: len(game.Tasks),
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Title: game.Title,
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Type: api.MapGameTypeReverse(game.Type),
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})
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}
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func (*Admin) mapCreateGameRequest(req *api.GameEditRequest, user *models.User) *models.Game {
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game := &models.Game{
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Model: models.Model{
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ID: uuid.New(),
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},
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Visible: false,
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Title: req.Title,
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Description: req.Description,
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Authors: []*models.User{
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user,
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},
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Type: api.MapGameType(req.Type),
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Tasks: make([]*models.Task, 0, len(req.Tasks)),
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Points: req.Points,
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IconID: req.Icon,
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}
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for order, te := range req.Tasks {
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task := &models.Task{
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Model: models.Model{
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ID: uuid.New(),
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},
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Title: te.Title,
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Text: te.Text,
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MaxTime: 0,
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// Solutions: make([]*models.Solution, 0, len(te.Solutions)),
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Codes: make([]*models.Code, 0, len(te.Codes)),
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TaskOrder: uint(order),
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}
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// for _, s := range te.Solutions {
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// task.Solutions = append(task.Solutions, &models.Solution{
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// Model: models.Model{
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// ID: uuid.New(),
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// },
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// After: s.After,
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// Text: s.Text,
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// })
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// }
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for _, ce := range te.Codes {
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task.Codes = append(task.Codes, &models.Code{
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Model: models.Model{
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ID: uuid.New(),
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},
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Code: ce.Code,
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Description: ce.Description,
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})
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}
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game.Tasks = append(game.Tasks, task)
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}
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return game
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}
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