mirror of
https://github.com/bluszcz/cutego.git
synced 2024-09-28 21:25:16 +03:00
51 lines
1.2 KiB
Go
Executable file
51 lines
1.2 KiB
Go
Executable file
package gui
|
|
|
|
//#include "gui.h"
|
|
import "C"
|
|
import (
|
|
"github.com/therecipe/qt"
|
|
"github.com/therecipe/qt/core"
|
|
"unsafe"
|
|
)
|
|
|
|
type QOpenGLShader struct {
|
|
core.QObject
|
|
}
|
|
|
|
type QOpenGLShader_ITF interface {
|
|
core.QObject_ITF
|
|
QOpenGLShader_PTR() *QOpenGLShader
|
|
}
|
|
|
|
func PointerFromQOpenGLShader(ptr QOpenGLShader_ITF) unsafe.Pointer {
|
|
if ptr != nil {
|
|
return ptr.QOpenGLShader_PTR().Pointer()
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func NewQOpenGLShaderFromPointer(ptr unsafe.Pointer) *QOpenGLShader {
|
|
var n = new(QOpenGLShader)
|
|
n.SetPointer(ptr)
|
|
for len(n.ObjectName()) < len("QOpenGLShader_") {
|
|
n.SetObjectName("QOpenGLShader_" + qt.Identifier())
|
|
}
|
|
return n
|
|
}
|
|
|
|
func (ptr *QOpenGLShader) QOpenGLShader_PTR() *QOpenGLShader {
|
|
return ptr
|
|
}
|
|
|
|
//QOpenGLShader::ShaderTypeBit
|
|
type QOpenGLShader__ShaderTypeBit int64
|
|
|
|
const (
|
|
QOpenGLShader__Vertex = QOpenGLShader__ShaderTypeBit(0x0001)
|
|
QOpenGLShader__Fragment = QOpenGLShader__ShaderTypeBit(0x0002)
|
|
QOpenGLShader__Geometry = QOpenGLShader__ShaderTypeBit(0x0004)
|
|
QOpenGLShader__TessellationControl = QOpenGLShader__ShaderTypeBit(0x0008)
|
|
QOpenGLShader__TessellationEvaluation = QOpenGLShader__ShaderTypeBit(0x0010)
|
|
QOpenGLShader__Compute = QOpenGLShader__ShaderTypeBit(0x0020)
|
|
)
|