cutego/gui/gui.go

150617 lines
5.2 MiB

// +build !minimal
package gui
//#include <stdint.h>
//#include <stdlib.h>
//#include <string.h>
//#include "gui.h"
import "C"
import (
"github.com/therecipe/qt"
"github.com/therecipe/qt/core"
"runtime"
"strings"
"unsafe"
)
func cGoUnpackString(s C.struct_QtGui_PackedString) string {
if int(s.len) == -1 {
return C.GoString(s.data)
}
return C.GoStringN(s.data, C.int(s.len))
}
type QAbstractTextDocumentLayout_PaintContext struct {
ptr unsafe.Pointer
}
type QAbstractTextDocumentLayout_PaintContext_ITF interface {
QAbstractTextDocumentLayout_PaintContext_PTR() *QAbstractTextDocumentLayout_PaintContext
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) QAbstractTextDocumentLayout_PaintContext_PTR() *QAbstractTextDocumentLayout_PaintContext {
return ptr
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAbstractTextDocumentLayout_PaintContext(ptr QAbstractTextDocumentLayout_PaintContext_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractTextDocumentLayout_PaintContext_PTR().Pointer()
}
return nil
}
func NewQAbstractTextDocumentLayout_PaintContextFromPointer(ptr unsafe.Pointer) (n *QAbstractTextDocumentLayout_PaintContext) {
n = new(QAbstractTextDocumentLayout_PaintContext)
n.SetPointer(ptr)
return
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) DestroyQAbstractTextDocumentLayout_PaintContext() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAbstractTextDocumentLayout_PaintContext() *QAbstractTextDocumentLayout_PaintContext {
tmpValue := NewQAbstractTextDocumentLayout_PaintContextFromPointer(C.PaintContext_NewPaintContext())
runtime.SetFinalizer(tmpValue, (*QAbstractTextDocumentLayout_PaintContext).DestroyQAbstractTextDocumentLayout_PaintContext)
return tmpValue
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) Clip() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.PaintContext_Clip(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) SetClip(vqr core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.PaintContext_SetClip(ptr.Pointer(), core.PointerFromQRectF(vqr))
}
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) CursorPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.PaintContext_CursorPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) SetCursorPosition(vin int) {
if ptr.Pointer() != nil {
C.PaintContext_SetCursorPosition(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) Palette() *QPalette {
if ptr.Pointer() != nil {
tmpValue := NewQPaletteFromPointer(C.PaintContext_Palette(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout_PaintContext) SetPalette(vqp QPalette_ITF) {
if ptr.Pointer() != nil {
C.PaintContext_SetPalette(ptr.Pointer(), PointerFromQPalette(vqp))
}
}
type QAbstractOpenGLFunctions struct {
ptr unsafe.Pointer
}
type QAbstractOpenGLFunctions_ITF interface {
QAbstractOpenGLFunctions_PTR() *QAbstractOpenGLFunctions
}
func (ptr *QAbstractOpenGLFunctions) QAbstractOpenGLFunctions_PTR() *QAbstractOpenGLFunctions {
return ptr
}
func (ptr *QAbstractOpenGLFunctions) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAbstractOpenGLFunctions) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAbstractOpenGLFunctions(ptr QAbstractOpenGLFunctions_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func NewQAbstractOpenGLFunctionsFromPointer(ptr unsafe.Pointer) (n *QAbstractOpenGLFunctions) {
n = new(QAbstractOpenGLFunctions)
n.SetPointer(ptr)
return
}
type QAbstractTextDocumentLayout struct {
core.QObject
}
type QAbstractTextDocumentLayout_ITF interface {
core.QObject_ITF
QAbstractTextDocumentLayout_PTR() *QAbstractTextDocumentLayout
}
func (ptr *QAbstractTextDocumentLayout) QAbstractTextDocumentLayout_PTR() *QAbstractTextDocumentLayout {
return ptr
}
func (ptr *QAbstractTextDocumentLayout) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQAbstractTextDocumentLayout(ptr QAbstractTextDocumentLayout_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractTextDocumentLayout_PTR().Pointer()
}
return nil
}
func NewQAbstractTextDocumentLayoutFromPointer(ptr unsafe.Pointer) (n *QAbstractTextDocumentLayout) {
n = new(QAbstractTextDocumentLayout)
n.SetPointer(ptr)
return
}
func QAbstractTextDocumentLayout_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAbstractTextDocumentLayout_QAbstractTextDocumentLayout_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QAbstractTextDocumentLayout) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAbstractTextDocumentLayout_QAbstractTextDocumentLayout_Tr(sC, cC, C.int(int32(n))))
}
func QAbstractTextDocumentLayout_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAbstractTextDocumentLayout_QAbstractTextDocumentLayout_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QAbstractTextDocumentLayout) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAbstractTextDocumentLayout_QAbstractTextDocumentLayout_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QAbstractTextDocumentLayout) Format(position int) *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QAbstractTextDocumentLayout_Format(ptr.Pointer(), C.int(int32(position))))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
//export callbackQAbstractTextDocumentLayout_DocumentChanged
func callbackQAbstractTextDocumentLayout_DocumentChanged(ptr unsafe.Pointer, position C.int, charsRemoved C.int, charsAdded C.int) {
if signal := qt.GetSignal(ptr, "documentChanged"); signal != nil {
signal.(func(int, int, int))(int(int32(position)), int(int32(charsRemoved)), int(int32(charsAdded)))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectDocumentChanged(f func(position int, charsRemoved int, charsAdded int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "documentChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "documentChanged", func(position int, charsRemoved int, charsAdded int) {
signal.(func(int, int, int))(position, charsRemoved, charsAdded)
f(position, charsRemoved, charsAdded)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "documentChanged", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectDocumentChanged() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "documentChanged")
}
}
func (ptr *QAbstractTextDocumentLayout) DocumentChanged(position int, charsRemoved int, charsAdded int) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DocumentChanged(ptr.Pointer(), C.int(int32(position)), C.int(int32(charsRemoved)), C.int(int32(charsAdded)))
}
}
//export callbackQAbstractTextDocumentLayout_DocumentSizeChanged
func callbackQAbstractTextDocumentLayout_DocumentSizeChanged(ptr unsafe.Pointer, newSize unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "documentSizeChanged"); signal != nil {
signal.(func(*core.QSizeF))(core.NewQSizeFFromPointer(newSize))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectDocumentSizeChanged(f func(newSize *core.QSizeF)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "documentSizeChanged") {
C.QAbstractTextDocumentLayout_ConnectDocumentSizeChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "documentSizeChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "documentSizeChanged", func(newSize *core.QSizeF) {
signal.(func(*core.QSizeF))(newSize)
f(newSize)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "documentSizeChanged", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectDocumentSizeChanged() {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DisconnectDocumentSizeChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "documentSizeChanged")
}
}
func (ptr *QAbstractTextDocumentLayout) DocumentSizeChanged(newSize core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DocumentSizeChanged(ptr.Pointer(), core.PointerFromQSizeF(newSize))
}
}
//export callbackQAbstractTextDocumentLayout_DrawInlineObject
func callbackQAbstractTextDocumentLayout_DrawInlineObject(ptr unsafe.Pointer, painter unsafe.Pointer, rect unsafe.Pointer, object unsafe.Pointer, posInDocument C.int, format unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawInlineObject"); signal != nil {
signal.(func(*QPainter, *core.QRectF, *QTextInlineObject, int, *QTextFormat))(NewQPainterFromPointer(painter), core.NewQRectFFromPointer(rect), NewQTextInlineObjectFromPointer(object), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).DrawInlineObjectDefault(NewQPainterFromPointer(painter), core.NewQRectFFromPointer(rect), NewQTextInlineObjectFromPointer(object), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectDrawInlineObject(f func(painter *QPainter, rect *core.QRectF, object *QTextInlineObject, posInDocument int, format *QTextFormat)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawInlineObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawInlineObject", func(painter *QPainter, rect *core.QRectF, object *QTextInlineObject, posInDocument int, format *QTextFormat) {
signal.(func(*QPainter, *core.QRectF, *QTextInlineObject, int, *QTextFormat))(painter, rect, object, posInDocument, format)
f(painter, rect, object, posInDocument, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawInlineObject", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectDrawInlineObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawInlineObject")
}
}
func (ptr *QAbstractTextDocumentLayout) DrawInlineObject(painter QPainter_ITF, rect core.QRectF_ITF, object QTextInlineObject_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DrawInlineObject(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQRectF(rect), PointerFromQTextInlineObject(object), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
func (ptr *QAbstractTextDocumentLayout) DrawInlineObjectDefault(painter QPainter_ITF, rect core.QRectF_ITF, object QTextInlineObject_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DrawInlineObjectDefault(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQRectF(rect), PointerFromQTextInlineObject(object), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
//export callbackQAbstractTextDocumentLayout_PageCountChanged
func callbackQAbstractTextDocumentLayout_PageCountChanged(ptr unsafe.Pointer, newPages C.int) {
if signal := qt.GetSignal(ptr, "pageCountChanged"); signal != nil {
signal.(func(int))(int(int32(newPages)))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectPageCountChanged(f func(newPages int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "pageCountChanged") {
C.QAbstractTextDocumentLayout_ConnectPageCountChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "pageCountChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "pageCountChanged", func(newPages int) {
signal.(func(int))(newPages)
f(newPages)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "pageCountChanged", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectPageCountChanged() {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DisconnectPageCountChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "pageCountChanged")
}
}
func (ptr *QAbstractTextDocumentLayout) PageCountChanged(newPages int) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_PageCountChanged(ptr.Pointer(), C.int(int32(newPages)))
}
}
//export callbackQAbstractTextDocumentLayout_PositionInlineObject
func callbackQAbstractTextDocumentLayout_PositionInlineObject(ptr unsafe.Pointer, item unsafe.Pointer, posInDocument C.int, format unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "positionInlineObject"); signal != nil {
signal.(func(*QTextInlineObject, int, *QTextFormat))(NewQTextInlineObjectFromPointer(item), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).PositionInlineObjectDefault(NewQTextInlineObjectFromPointer(item), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectPositionInlineObject(f func(item *QTextInlineObject, posInDocument int, format *QTextFormat)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "positionInlineObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "positionInlineObject", func(item *QTextInlineObject, posInDocument int, format *QTextFormat) {
signal.(func(*QTextInlineObject, int, *QTextFormat))(item, posInDocument, format)
f(item, posInDocument, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "positionInlineObject", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectPositionInlineObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "positionInlineObject")
}
}
func (ptr *QAbstractTextDocumentLayout) PositionInlineObject(item QTextInlineObject_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_PositionInlineObject(ptr.Pointer(), PointerFromQTextInlineObject(item), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
func (ptr *QAbstractTextDocumentLayout) PositionInlineObjectDefault(item QTextInlineObject_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_PositionInlineObjectDefault(ptr.Pointer(), PointerFromQTextInlineObject(item), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
func (ptr *QAbstractTextDocumentLayout) RegisterHandler(objectType int, component core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_RegisterHandler(ptr.Pointer(), C.int(int32(objectType)), core.PointerFromQObject(component))
}
}
//export callbackQAbstractTextDocumentLayout_ResizeInlineObject
func callbackQAbstractTextDocumentLayout_ResizeInlineObject(ptr unsafe.Pointer, item unsafe.Pointer, posInDocument C.int, format unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "resizeInlineObject"); signal != nil {
signal.(func(*QTextInlineObject, int, *QTextFormat))(NewQTextInlineObjectFromPointer(item), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).ResizeInlineObjectDefault(NewQTextInlineObjectFromPointer(item), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectResizeInlineObject(f func(item *QTextInlineObject, posInDocument int, format *QTextFormat)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "resizeInlineObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "resizeInlineObject", func(item *QTextInlineObject, posInDocument int, format *QTextFormat) {
signal.(func(*QTextInlineObject, int, *QTextFormat))(item, posInDocument, format)
f(item, posInDocument, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "resizeInlineObject", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectResizeInlineObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "resizeInlineObject")
}
}
func (ptr *QAbstractTextDocumentLayout) ResizeInlineObject(item QTextInlineObject_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_ResizeInlineObject(ptr.Pointer(), PointerFromQTextInlineObject(item), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
func (ptr *QAbstractTextDocumentLayout) ResizeInlineObjectDefault(item QTextInlineObject_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_ResizeInlineObjectDefault(ptr.Pointer(), PointerFromQTextInlineObject(item), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
func (ptr *QAbstractTextDocumentLayout) SetPaintDevice(device QPaintDevice_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_SetPaintDevice(ptr.Pointer(), PointerFromQPaintDevice(device))
}
}
func (ptr *QAbstractTextDocumentLayout) UnregisterHandler(objectType int, component core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_UnregisterHandler(ptr.Pointer(), C.int(int32(objectType)), core.PointerFromQObject(component))
}
}
//export callbackQAbstractTextDocumentLayout_Update
func callbackQAbstractTextDocumentLayout_Update(ptr unsafe.Pointer, rect unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "update"); signal != nil {
signal.(func(*core.QRectF))(core.NewQRectFFromPointer(rect))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectUpdate(f func(rect *core.QRectF)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "update") {
C.QAbstractTextDocumentLayout_ConnectUpdate(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "update"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "update", func(rect *core.QRectF) {
signal.(func(*core.QRectF))(rect)
f(rect)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "update", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectUpdate() {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DisconnectUpdate(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "update")
}
}
func (ptr *QAbstractTextDocumentLayout) Update(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_Update(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
//export callbackQAbstractTextDocumentLayout_UpdateBlock
func callbackQAbstractTextDocumentLayout_UpdateBlock(ptr unsafe.Pointer, block unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "updateBlock"); signal != nil {
signal.(func(*QTextBlock))(NewQTextBlockFromPointer(block))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectUpdateBlock(f func(block *QTextBlock)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "updateBlock") {
C.QAbstractTextDocumentLayout_ConnectUpdateBlock(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "updateBlock"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "updateBlock", func(block *QTextBlock) {
signal.(func(*QTextBlock))(block)
f(block)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "updateBlock", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectUpdateBlock() {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DisconnectUpdateBlock(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "updateBlock")
}
}
func (ptr *QAbstractTextDocumentLayout) UpdateBlock(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_UpdateBlock(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QAbstractTextDocumentLayout) PaintDevice() *QPaintDevice {
if ptr.Pointer() != nil {
return NewQPaintDeviceFromPointer(C.QAbstractTextDocumentLayout_PaintDevice(ptr.Pointer()))
}
return nil
}
//export callbackQAbstractTextDocumentLayout_BlockBoundingRect
func callbackQAbstractTextDocumentLayout_BlockBoundingRect(ptr unsafe.Pointer, block unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "blockBoundingRect"); signal != nil {
return core.PointerFromQRectF(signal.(func(*QTextBlock) *core.QRectF)(NewQTextBlockFromPointer(block)))
}
return core.PointerFromQRectF(core.NewQRectF())
}
func (ptr *QAbstractTextDocumentLayout) ConnectBlockBoundingRect(f func(block *QTextBlock) *core.QRectF) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "blockBoundingRect"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "blockBoundingRect", func(block *QTextBlock) *core.QRectF {
signal.(func(*QTextBlock) *core.QRectF)(block)
return f(block)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "blockBoundingRect", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectBlockBoundingRect() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "blockBoundingRect")
}
}
func (ptr *QAbstractTextDocumentLayout) BlockBoundingRect(block QTextBlock_ITF) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QAbstractTextDocumentLayout_BlockBoundingRect(ptr.Pointer(), PointerFromQTextBlock(block)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
//export callbackQAbstractTextDocumentLayout_FrameBoundingRect
func callbackQAbstractTextDocumentLayout_FrameBoundingRect(ptr unsafe.Pointer, frame unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "frameBoundingRect"); signal != nil {
return core.PointerFromQRectF(signal.(func(*QTextFrame) *core.QRectF)(NewQTextFrameFromPointer(frame)))
}
return core.PointerFromQRectF(core.NewQRectF())
}
func (ptr *QAbstractTextDocumentLayout) ConnectFrameBoundingRect(f func(frame *QTextFrame) *core.QRectF) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "frameBoundingRect"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "frameBoundingRect", func(frame *QTextFrame) *core.QRectF {
signal.(func(*QTextFrame) *core.QRectF)(frame)
return f(frame)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "frameBoundingRect", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectFrameBoundingRect() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "frameBoundingRect")
}
}
func (ptr *QAbstractTextDocumentLayout) FrameBoundingRect(frame QTextFrame_ITF) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QAbstractTextDocumentLayout_FrameBoundingRect(ptr.Pointer(), PointerFromQTextFrame(frame)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
//export callbackQAbstractTextDocumentLayout_DocumentSize
func callbackQAbstractTextDocumentLayout_DocumentSize(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "documentSize"); signal != nil {
return core.PointerFromQSizeF(signal.(func() *core.QSizeF)())
}
return core.PointerFromQSizeF(core.NewQSizeF())
}
func (ptr *QAbstractTextDocumentLayout) ConnectDocumentSize(f func() *core.QSizeF) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "documentSize"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "documentSize", func() *core.QSizeF {
signal.(func() *core.QSizeF)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "documentSize", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectDocumentSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "documentSize")
}
}
func (ptr *QAbstractTextDocumentLayout) DocumentSize() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QAbstractTextDocumentLayout_DocumentSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) AnchorAt(position core.QPointF_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAbstractTextDocumentLayout_AnchorAt(ptr.Pointer(), core.PointerFromQPointF(position)))
}
return ""
}
func (ptr *QAbstractTextDocumentLayout) ImageAt(pos core.QPointF_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAbstractTextDocumentLayout_ImageAt(ptr.Pointer(), core.PointerFromQPointF(pos)))
}
return ""
}
func (ptr *QAbstractTextDocumentLayout) Document() *QTextDocument {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFromPointer(C.QAbstractTextDocumentLayout_Document(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) FormatAt(pos core.QPointF_ITF) *QTextFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextFormatFromPointer(C.QAbstractTextDocumentLayout_FormatAt(ptr.Pointer(), core.PointerFromQPointF(pos)))
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) HandlerForObject(objectType int) *QTextObjectInterface {
if ptr.Pointer() != nil {
return NewQTextObjectInterfaceFromPointer(C.QAbstractTextDocumentLayout_HandlerForObject(ptr.Pointer(), C.int(int32(objectType))))
}
return nil
}
//export callbackQAbstractTextDocumentLayout_MetaObject
func callbackQAbstractTextDocumentLayout_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQAbstractTextDocumentLayoutFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QAbstractTextDocumentLayout) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QAbstractTextDocumentLayout_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
//export callbackQAbstractTextDocumentLayout_HitTest
func callbackQAbstractTextDocumentLayout_HitTest(ptr unsafe.Pointer, point unsafe.Pointer, accuracy C.longlong) C.int {
if signal := qt.GetSignal(ptr, "hitTest"); signal != nil {
return C.int(int32(signal.(func(*core.QPointF, core.Qt__HitTestAccuracy) int)(core.NewQPointFFromPointer(point), core.Qt__HitTestAccuracy(accuracy))))
}
return C.int(int32(0))
}
func (ptr *QAbstractTextDocumentLayout) ConnectHitTest(f func(point *core.QPointF, accuracy core.Qt__HitTestAccuracy) int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "hitTest"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "hitTest", func(point *core.QPointF, accuracy core.Qt__HitTestAccuracy) int {
signal.(func(*core.QPointF, core.Qt__HitTestAccuracy) int)(point, accuracy)
return f(point, accuracy)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "hitTest", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectHitTest() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "hitTest")
}
}
func (ptr *QAbstractTextDocumentLayout) HitTest(point core.QPointF_ITF, accuracy core.Qt__HitTestAccuracy) int {
if ptr.Pointer() != nil {
return int(int32(C.QAbstractTextDocumentLayout_HitTest(ptr.Pointer(), core.PointerFromQPointF(point), C.longlong(accuracy))))
}
return 0
}
//export callbackQAbstractTextDocumentLayout_PageCount
func callbackQAbstractTextDocumentLayout_PageCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "pageCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAbstractTextDocumentLayout) ConnectPageCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "pageCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "pageCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "pageCount", f)
}
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectPageCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "pageCount")
}
}
func (ptr *QAbstractTextDocumentLayout) PageCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAbstractTextDocumentLayout_PageCount(ptr.Pointer())))
}
return 0
}
func (ptr *QAbstractTextDocumentLayout) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QAbstractTextDocumentLayout___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QAbstractTextDocumentLayout) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QAbstractTextDocumentLayout___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAbstractTextDocumentLayout___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_newList2() unsafe.Pointer {
return C.QAbstractTextDocumentLayout___findChildren_newList2(ptr.Pointer())
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAbstractTextDocumentLayout___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_newList3() unsafe.Pointer {
return C.QAbstractTextDocumentLayout___findChildren_newList3(ptr.Pointer())
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAbstractTextDocumentLayout___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAbstractTextDocumentLayout) __findChildren_newList() unsafe.Pointer {
return C.QAbstractTextDocumentLayout___findChildren_newList(ptr.Pointer())
}
func (ptr *QAbstractTextDocumentLayout) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAbstractTextDocumentLayout___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAbstractTextDocumentLayout) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAbstractTextDocumentLayout) __children_newList() unsafe.Pointer {
return C.QAbstractTextDocumentLayout___children_newList(ptr.Pointer())
}
//export callbackQAbstractTextDocumentLayout_Event
func callbackQAbstractTextDocumentLayout_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQAbstractTextDocumentLayoutFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QAbstractTextDocumentLayout) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QAbstractTextDocumentLayout_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQAbstractTextDocumentLayout_EventFilter
func callbackQAbstractTextDocumentLayout_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQAbstractTextDocumentLayoutFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QAbstractTextDocumentLayout) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QAbstractTextDocumentLayout_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQAbstractTextDocumentLayout_ChildEvent
func callbackQAbstractTextDocumentLayout_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QAbstractTextDocumentLayout) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQAbstractTextDocumentLayout_ConnectNotify
func callbackQAbstractTextDocumentLayout_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QAbstractTextDocumentLayout) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQAbstractTextDocumentLayout_CustomEvent
func callbackQAbstractTextDocumentLayout_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QAbstractTextDocumentLayout) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQAbstractTextDocumentLayout_DeleteLater
func callbackQAbstractTextDocumentLayout_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QAbstractTextDocumentLayout) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAbstractTextDocumentLayout_Destroyed
func callbackQAbstractTextDocumentLayout_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQAbstractTextDocumentLayout_DisconnectNotify
func callbackQAbstractTextDocumentLayout_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QAbstractTextDocumentLayout) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQAbstractTextDocumentLayout_ObjectNameChanged
func callbackQAbstractTextDocumentLayout_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQAbstractTextDocumentLayout_TimerEvent
func callbackQAbstractTextDocumentLayout_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQAbstractTextDocumentLayoutFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QAbstractTextDocumentLayout) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QAbstractTextDocumentLayout_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QAccessible struct {
ptr unsafe.Pointer
}
type QAccessible_ITF interface {
QAccessible_PTR() *QAccessible
}
func (ptr *QAccessible) QAccessible_PTR() *QAccessible {
return ptr
}
func (ptr *QAccessible) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessible) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessible(ptr QAccessible_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessible_PTR().Pointer()
}
return nil
}
func NewQAccessibleFromPointer(ptr unsafe.Pointer) (n *QAccessible) {
n = new(QAccessible)
n.SetPointer(ptr)
return
}
func (ptr *QAccessible) DestroyQAccessible() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QAccessible__Event
//QAccessible::Event
type QAccessible__Event int64
const (
QAccessible__SoundPlayed QAccessible__Event = QAccessible__Event(0x0001)
QAccessible__Alert QAccessible__Event = QAccessible__Event(0x0002)
QAccessible__ForegroundChanged QAccessible__Event = QAccessible__Event(0x0003)
QAccessible__MenuStart QAccessible__Event = QAccessible__Event(0x0004)
QAccessible__MenuEnd QAccessible__Event = QAccessible__Event(0x0005)
QAccessible__PopupMenuStart QAccessible__Event = QAccessible__Event(0x0006)
QAccessible__PopupMenuEnd QAccessible__Event = QAccessible__Event(0x0007)
QAccessible__ContextHelpStart QAccessible__Event = QAccessible__Event(0x000C)
QAccessible__ContextHelpEnd QAccessible__Event = QAccessible__Event(0x000D)
QAccessible__DragDropStart QAccessible__Event = QAccessible__Event(0x000E)
QAccessible__DragDropEnd QAccessible__Event = QAccessible__Event(0x000F)
QAccessible__DialogStart QAccessible__Event = QAccessible__Event(0x0010)
QAccessible__DialogEnd QAccessible__Event = QAccessible__Event(0x0011)
QAccessible__ScrollingStart QAccessible__Event = QAccessible__Event(0x0012)
QAccessible__ScrollingEnd QAccessible__Event = QAccessible__Event(0x0013)
QAccessible__MenuCommand QAccessible__Event = QAccessible__Event(0x0018)
QAccessible__ActionChanged QAccessible__Event = QAccessible__Event(0x0101)
QAccessible__ActiveDescendantChanged QAccessible__Event = QAccessible__Event(0x0102)
QAccessible__AttributeChanged QAccessible__Event = QAccessible__Event(0x0103)
QAccessible__DocumentContentChanged QAccessible__Event = QAccessible__Event(0x0104)
QAccessible__DocumentLoadComplete QAccessible__Event = QAccessible__Event(0x0105)
QAccessible__DocumentLoadStopped QAccessible__Event = QAccessible__Event(0x0106)
QAccessible__DocumentReload QAccessible__Event = QAccessible__Event(0x0107)
QAccessible__HyperlinkEndIndexChanged QAccessible__Event = QAccessible__Event(0x0108)
QAccessible__HyperlinkNumberOfAnchorsChanged QAccessible__Event = QAccessible__Event(0x0109)
QAccessible__HyperlinkSelectedLinkChanged QAccessible__Event = QAccessible__Event(0x010A)
QAccessible__HypertextLinkActivated QAccessible__Event = QAccessible__Event(0x010B)
QAccessible__HypertextLinkSelected QAccessible__Event = QAccessible__Event(0x010C)
QAccessible__HyperlinkStartIndexChanged QAccessible__Event = QAccessible__Event(0x010D)
QAccessible__HypertextChanged QAccessible__Event = QAccessible__Event(0x010E)
QAccessible__HypertextNLinksChanged QAccessible__Event = QAccessible__Event(0x010F)
QAccessible__ObjectAttributeChanged QAccessible__Event = QAccessible__Event(0x0110)
QAccessible__PageChanged QAccessible__Event = QAccessible__Event(0x0111)
QAccessible__SectionChanged QAccessible__Event = QAccessible__Event(0x0112)
QAccessible__TableCaptionChanged QAccessible__Event = QAccessible__Event(0x0113)
QAccessible__TableColumnDescriptionChanged QAccessible__Event = QAccessible__Event(0x0114)
QAccessible__TableColumnHeaderChanged QAccessible__Event = QAccessible__Event(0x0115)
QAccessible__TableModelChanged QAccessible__Event = QAccessible__Event(0x0116)
QAccessible__TableRowDescriptionChanged QAccessible__Event = QAccessible__Event(0x0117)
QAccessible__TableRowHeaderChanged QAccessible__Event = QAccessible__Event(0x0118)
QAccessible__TableSummaryChanged QAccessible__Event = QAccessible__Event(0x0119)
QAccessible__TextAttributeChanged QAccessible__Event = QAccessible__Event(0x011A)
QAccessible__TextCaretMoved QAccessible__Event = QAccessible__Event(0x011B)
QAccessible__TextColumnChanged QAccessible__Event = QAccessible__Event(0x011D)
QAccessible__TextInserted QAccessible__Event = QAccessible__Event(0x011E)
QAccessible__TextRemoved QAccessible__Event = QAccessible__Event(0x011F)
QAccessible__TextUpdated QAccessible__Event = QAccessible__Event(0x0120)
QAccessible__TextSelectionChanged QAccessible__Event = QAccessible__Event(0x0121)
QAccessible__VisibleDataChanged QAccessible__Event = QAccessible__Event(0x0122)
QAccessible__ObjectCreated QAccessible__Event = QAccessible__Event(0x8000)
QAccessible__ObjectDestroyed QAccessible__Event = QAccessible__Event(0x8001)
QAccessible__ObjectShow QAccessible__Event = QAccessible__Event(0x8002)
QAccessible__ObjectHide QAccessible__Event = QAccessible__Event(0x8003)
QAccessible__ObjectReorder QAccessible__Event = QAccessible__Event(0x8004)
QAccessible__Focus QAccessible__Event = QAccessible__Event(0x8005)
QAccessible__Selection QAccessible__Event = QAccessible__Event(0x8006)
QAccessible__SelectionAdd QAccessible__Event = QAccessible__Event(0x8007)
QAccessible__SelectionRemove QAccessible__Event = QAccessible__Event(0x8008)
QAccessible__SelectionWithin QAccessible__Event = QAccessible__Event(0x8009)
QAccessible__StateChanged QAccessible__Event = QAccessible__Event(0x800A)
QAccessible__LocationChanged QAccessible__Event = QAccessible__Event(0x800B)
QAccessible__NameChanged QAccessible__Event = QAccessible__Event(0x800C)
QAccessible__DescriptionChanged QAccessible__Event = QAccessible__Event(0x800D)
QAccessible__ValueChanged QAccessible__Event = QAccessible__Event(0x800E)
QAccessible__ParentChanged QAccessible__Event = QAccessible__Event(0x800F)
QAccessible__HelpChanged QAccessible__Event = QAccessible__Event(0x80A0)
QAccessible__DefaultActionChanged QAccessible__Event = QAccessible__Event(0x80B0)
QAccessible__AcceleratorChanged QAccessible__Event = QAccessible__Event(0x80C0)
QAccessible__InvalidEvent QAccessible__Event = QAccessible__Event(0x80c1)
)
//go:generate stringer -type=QAccessible__InterfaceType
//QAccessible::InterfaceType
type QAccessible__InterfaceType int64
const (
QAccessible__TextInterface QAccessible__InterfaceType = QAccessible__InterfaceType(0)
QAccessible__EditableTextInterface QAccessible__InterfaceType = QAccessible__InterfaceType(1)
QAccessible__ValueInterface QAccessible__InterfaceType = QAccessible__InterfaceType(2)
QAccessible__ActionInterface QAccessible__InterfaceType = QAccessible__InterfaceType(3)
QAccessible__ImageInterface QAccessible__InterfaceType = QAccessible__InterfaceType(4)
QAccessible__TableInterface QAccessible__InterfaceType = QAccessible__InterfaceType(5)
QAccessible__TableCellInterface QAccessible__InterfaceType = QAccessible__InterfaceType(6)
)
//go:generate stringer -type=QAccessible__RelationFlag
//QAccessible::RelationFlag
type QAccessible__RelationFlag int64
const (
QAccessible__Label QAccessible__RelationFlag = QAccessible__RelationFlag(0x00000001)
QAccessible__Labelled QAccessible__RelationFlag = QAccessible__RelationFlag(0x00000002)
QAccessible__Controller QAccessible__RelationFlag = QAccessible__RelationFlag(0x00000004)
QAccessible__Controlled QAccessible__RelationFlag = QAccessible__RelationFlag(0x00000008)
QAccessible__AllRelations QAccessible__RelationFlag = QAccessible__RelationFlag(0xffffffff)
)
//go:generate stringer -type=QAccessible__Role
//QAccessible::Role
type QAccessible__Role int64
const (
QAccessible__NoRole QAccessible__Role = QAccessible__Role(0x00000000)
QAccessible__TitleBar QAccessible__Role = QAccessible__Role(0x00000001)
QAccessible__MenuBar QAccessible__Role = QAccessible__Role(0x00000002)
QAccessible__ScrollBar QAccessible__Role = QAccessible__Role(0x00000003)
QAccessible__Grip QAccessible__Role = QAccessible__Role(0x00000004)
QAccessible__Sound QAccessible__Role = QAccessible__Role(0x00000005)
QAccessible__Cursor QAccessible__Role = QAccessible__Role(0x00000006)
QAccessible__Caret QAccessible__Role = QAccessible__Role(0x00000007)
QAccessible__AlertMessage QAccessible__Role = QAccessible__Role(0x00000008)
QAccessible__Window QAccessible__Role = QAccessible__Role(0x00000009)
QAccessible__Client QAccessible__Role = QAccessible__Role(0x0000000A)
QAccessible__PopupMenu QAccessible__Role = QAccessible__Role(0x0000000B)
QAccessible__MenuItem QAccessible__Role = QAccessible__Role(0x0000000C)
QAccessible__ToolTip QAccessible__Role = QAccessible__Role(0x0000000D)
QAccessible__Application QAccessible__Role = QAccessible__Role(0x0000000E)
QAccessible__Document QAccessible__Role = QAccessible__Role(0x0000000F)
QAccessible__Pane QAccessible__Role = QAccessible__Role(0x00000010)
QAccessible__Chart QAccessible__Role = QAccessible__Role(0x00000011)
QAccessible__Dialog QAccessible__Role = QAccessible__Role(0x00000012)
QAccessible__Border QAccessible__Role = QAccessible__Role(0x00000013)
QAccessible__Grouping QAccessible__Role = QAccessible__Role(0x00000014)
QAccessible__Separator QAccessible__Role = QAccessible__Role(0x00000015)
QAccessible__ToolBar QAccessible__Role = QAccessible__Role(0x00000016)
QAccessible__StatusBar QAccessible__Role = QAccessible__Role(0x00000017)
QAccessible__Table QAccessible__Role = QAccessible__Role(0x00000018)
QAccessible__ColumnHeader QAccessible__Role = QAccessible__Role(0x00000019)
QAccessible__RowHeader QAccessible__Role = QAccessible__Role(0x0000001A)
QAccessible__Column QAccessible__Role = QAccessible__Role(0x0000001B)
QAccessible__Row QAccessible__Role = QAccessible__Role(0x0000001C)
QAccessible__Cell QAccessible__Role = QAccessible__Role(0x0000001D)
QAccessible__Link QAccessible__Role = QAccessible__Role(0x0000001E)
QAccessible__HelpBalloon QAccessible__Role = QAccessible__Role(0x0000001F)
QAccessible__Assistant QAccessible__Role = QAccessible__Role(0x00000020)
QAccessible__List QAccessible__Role = QAccessible__Role(0x00000021)
QAccessible__ListItem QAccessible__Role = QAccessible__Role(0x00000022)
QAccessible__Tree QAccessible__Role = QAccessible__Role(0x00000023)
QAccessible__TreeItem QAccessible__Role = QAccessible__Role(0x00000024)
QAccessible__PageTab QAccessible__Role = QAccessible__Role(0x00000025)
QAccessible__PropertyPage QAccessible__Role = QAccessible__Role(0x00000026)
QAccessible__Indicator QAccessible__Role = QAccessible__Role(0x00000027)
QAccessible__Graphic QAccessible__Role = QAccessible__Role(0x00000028)
QAccessible__StaticText QAccessible__Role = QAccessible__Role(0x00000029)
QAccessible__EditableText QAccessible__Role = QAccessible__Role(0x0000002A)
QAccessible__Button QAccessible__Role = QAccessible__Role(0x0000002B)
QAccessible__CheckBox QAccessible__Role = QAccessible__Role(0x0000002C)
QAccessible__RadioButton QAccessible__Role = QAccessible__Role(0x0000002D)
QAccessible__ComboBox QAccessible__Role = QAccessible__Role(0x0000002E)
QAccessible__ProgressBar QAccessible__Role = QAccessible__Role(0x00000030)
QAccessible__Dial QAccessible__Role = QAccessible__Role(0x00000031)
QAccessible__HotkeyField QAccessible__Role = QAccessible__Role(0x00000032)
QAccessible__Slider QAccessible__Role = QAccessible__Role(0x00000033)
QAccessible__SpinBox QAccessible__Role = QAccessible__Role(0x00000034)
QAccessible__Canvas QAccessible__Role = QAccessible__Role(0x00000035)
QAccessible__Animation QAccessible__Role = QAccessible__Role(0x00000036)
QAccessible__Equation QAccessible__Role = QAccessible__Role(0x00000037)
QAccessible__ButtonDropDown QAccessible__Role = QAccessible__Role(0x00000038)
QAccessible__ButtonMenu QAccessible__Role = QAccessible__Role(0x00000039)
QAccessible__ButtonDropGrid QAccessible__Role = QAccessible__Role(0x0000003A)
QAccessible__Whitespace QAccessible__Role = QAccessible__Role(0x0000003B)
QAccessible__PageTabList QAccessible__Role = QAccessible__Role(0x0000003C)
QAccessible__Clock QAccessible__Role = QAccessible__Role(0x0000003D)
QAccessible__Splitter QAccessible__Role = QAccessible__Role(0x0000003E)
QAccessible__LayeredPane QAccessible__Role = QAccessible__Role(0x00000080)
QAccessible__Terminal QAccessible__Role = QAccessible__Role(0x00000081)
QAccessible__Desktop QAccessible__Role = QAccessible__Role(0x00000082)
QAccessible__Paragraph QAccessible__Role = QAccessible__Role(0x00000083)
QAccessible__WebDocument QAccessible__Role = QAccessible__Role(0x00000084)
QAccessible__Section QAccessible__Role = QAccessible__Role(0x00000085)
QAccessible__ColorChooser QAccessible__Role = QAccessible__Role(0x404)
QAccessible__Footer QAccessible__Role = QAccessible__Role(0x40E)
QAccessible__Form QAccessible__Role = QAccessible__Role(0x410)
QAccessible__Heading QAccessible__Role = QAccessible__Role(0x414)
QAccessible__Note QAccessible__Role = QAccessible__Role(0x41B)
QAccessible__ComplementaryContent QAccessible__Role = QAccessible__Role(0x42C)
QAccessible__UserRole QAccessible__Role = QAccessible__Role(0x0000ffff)
)
//go:generate stringer -type=QAccessible__Text
//QAccessible::Text
type QAccessible__Text int64
const (
QAccessible__Name QAccessible__Text = QAccessible__Text(0)
QAccessible__Description QAccessible__Text = QAccessible__Text(1)
QAccessible__Value QAccessible__Text = QAccessible__Text(2)
QAccessible__Help QAccessible__Text = QAccessible__Text(3)
QAccessible__Accelerator QAccessible__Text = QAccessible__Text(4)
QAccessible__DebugDescription QAccessible__Text = QAccessible__Text(5)
QAccessible__UserText QAccessible__Text = QAccessible__Text(0x0000ffff)
)
//go:generate stringer -type=QAccessible__TextBoundaryType
//QAccessible::TextBoundaryType
type QAccessible__TextBoundaryType int64
const (
QAccessible__CharBoundary QAccessible__TextBoundaryType = QAccessible__TextBoundaryType(0)
QAccessible__WordBoundary QAccessible__TextBoundaryType = QAccessible__TextBoundaryType(1)
QAccessible__SentenceBoundary QAccessible__TextBoundaryType = QAccessible__TextBoundaryType(2)
QAccessible__ParagraphBoundary QAccessible__TextBoundaryType = QAccessible__TextBoundaryType(3)
QAccessible__LineBoundary QAccessible__TextBoundaryType = QAccessible__TextBoundaryType(4)
QAccessible__NoBoundary QAccessible__TextBoundaryType = QAccessible__TextBoundaryType(5)
)
func QAccessible_QueryAccessibleInterface(object core.QObject_ITF) *QAccessibleInterface {
return NewQAccessibleInterfaceFromPointer(C.QAccessible_QAccessible_QueryAccessibleInterface(core.PointerFromQObject(object)))
}
func (ptr *QAccessible) QueryAccessibleInterface(object core.QObject_ITF) *QAccessibleInterface {
return NewQAccessibleInterfaceFromPointer(C.QAccessible_QAccessible_QueryAccessibleInterface(core.PointerFromQObject(object)))
}
func QAccessible_IsActive() bool {
return C.QAccessible_QAccessible_IsActive() != 0
}
func (ptr *QAccessible) IsActive() bool {
return C.QAccessible_QAccessible_IsActive() != 0
}
func QAccessible_SetRootObject(object core.QObject_ITF) {
C.QAccessible_QAccessible_SetRootObject(core.PointerFromQObject(object))
}
func (ptr *QAccessible) SetRootObject(object core.QObject_ITF) {
C.QAccessible_QAccessible_SetRootObject(core.PointerFromQObject(object))
}
func QAccessible_UpdateAccessibility(event QAccessibleEvent_ITF) {
C.QAccessible_QAccessible_UpdateAccessibility(PointerFromQAccessibleEvent(event))
}
func (ptr *QAccessible) UpdateAccessibility(event QAccessibleEvent_ITF) {
C.QAccessible_QAccessible_UpdateAccessibility(PointerFromQAccessibleEvent(event))
}
type QAccessibleActionInterface struct {
ptr unsafe.Pointer
}
type QAccessibleActionInterface_ITF interface {
QAccessibleActionInterface_PTR() *QAccessibleActionInterface
}
func (ptr *QAccessibleActionInterface) QAccessibleActionInterface_PTR() *QAccessibleActionInterface {
return ptr
}
func (ptr *QAccessibleActionInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleActionInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleActionInterface(ptr QAccessibleActionInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleActionInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleActionInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleActionInterface) {
n = new(QAccessibleActionInterface)
n.SetPointer(ptr)
return
}
func QAccessibleActionInterface_NextPageAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_NextPageAction())
}
func (ptr *QAccessibleActionInterface) NextPageAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_NextPageAction())
}
func QAccessibleActionInterface_PreviousPageAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_PreviousPageAction())
}
func (ptr *QAccessibleActionInterface) PreviousPageAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_PreviousPageAction())
}
func QAccessibleActionInterface_ScrollDownAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollDownAction())
}
func (ptr *QAccessibleActionInterface) ScrollDownAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollDownAction())
}
func QAccessibleActionInterface_ScrollLeftAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollLeftAction())
}
func (ptr *QAccessibleActionInterface) ScrollLeftAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollLeftAction())
}
func QAccessibleActionInterface_ScrollRightAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollRightAction())
}
func (ptr *QAccessibleActionInterface) ScrollRightAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollRightAction())
}
func QAccessibleActionInterface_ScrollUpAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollUpAction())
}
func (ptr *QAccessibleActionInterface) ScrollUpAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ScrollUpAction())
}
func QAccessibleActionInterface_Tr(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_Tr(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QAccessibleActionInterface) Tr(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_Tr(sourceTextC, disambiguationC, C.int(int32(n))))
}
func QAccessibleActionInterface_TrUtf8(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_TrUtf8(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QAccessibleActionInterface) TrUtf8(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_TrUtf8(sourceTextC, disambiguationC, C.int(int32(n))))
}
func QAccessibleActionInterface_DecreaseAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_DecreaseAction())
}
func (ptr *QAccessibleActionInterface) DecreaseAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_DecreaseAction())
}
func QAccessibleActionInterface_IncreaseAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_IncreaseAction())
}
func (ptr *QAccessibleActionInterface) IncreaseAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_IncreaseAction())
}
func QAccessibleActionInterface_PressAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_PressAction())
}
func (ptr *QAccessibleActionInterface) PressAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_PressAction())
}
func QAccessibleActionInterface_SetFocusAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_SetFocusAction())
}
func (ptr *QAccessibleActionInterface) SetFocusAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_SetFocusAction())
}
func QAccessibleActionInterface_ShowMenuAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ShowMenuAction())
}
func (ptr *QAccessibleActionInterface) ShowMenuAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ShowMenuAction())
}
func QAccessibleActionInterface_ToggleAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ToggleAction())
}
func (ptr *QAccessibleActionInterface) ToggleAction() string {
return cGoUnpackString(C.QAccessibleActionInterface_QAccessibleActionInterface_ToggleAction())
}
//export callbackQAccessibleActionInterface_DoAction
func callbackQAccessibleActionInterface_DoAction(ptr unsafe.Pointer, actionName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "doAction"); signal != nil {
signal.(func(string))(cGoUnpackString(actionName))
}
}
func (ptr *QAccessibleActionInterface) ConnectDoAction(f func(actionName string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "doAction"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "doAction", func(actionName string) {
signal.(func(string))(actionName)
f(actionName)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "doAction", f)
}
}
}
func (ptr *QAccessibleActionInterface) DisconnectDoAction() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "doAction")
}
}
func (ptr *QAccessibleActionInterface) DoAction(actionName string) {
if ptr.Pointer() != nil {
var actionNameC *C.char
if actionName != "" {
actionNameC = C.CString(actionName)
defer C.free(unsafe.Pointer(actionNameC))
}
C.QAccessibleActionInterface_DoAction(ptr.Pointer(), C.struct_QtGui_PackedString{data: actionNameC, len: C.longlong(len(actionName))})
}
}
//export callbackQAccessibleActionInterface_DestroyQAccessibleActionInterface
func callbackQAccessibleActionInterface_DestroyQAccessibleActionInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleActionInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleActionInterfaceFromPointer(ptr).DestroyQAccessibleActionInterfaceDefault()
}
}
func (ptr *QAccessibleActionInterface) ConnectDestroyQAccessibleActionInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleActionInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleActionInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleActionInterface", f)
}
}
}
func (ptr *QAccessibleActionInterface) DisconnectDestroyQAccessibleActionInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleActionInterface")
}
}
func (ptr *QAccessibleActionInterface) DestroyQAccessibleActionInterface() {
if ptr.Pointer() != nil {
C.QAccessibleActionInterface_DestroyQAccessibleActionInterface(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QAccessibleActionInterface) DestroyQAccessibleActionInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleActionInterface_DestroyQAccessibleActionInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
//export callbackQAccessibleActionInterface_LocalizedActionDescription
func callbackQAccessibleActionInterface_LocalizedActionDescription(ptr unsafe.Pointer, actionName C.struct_QtGui_PackedString) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "localizedActionDescription"); signal != nil {
tempVal := signal.(func(string) string)(cGoUnpackString(actionName))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQAccessibleActionInterfaceFromPointer(ptr).LocalizedActionDescriptionDefault(cGoUnpackString(actionName))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleActionInterface) ConnectLocalizedActionDescription(f func(actionName string) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "localizedActionDescription"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "localizedActionDescription", func(actionName string) string {
signal.(func(string) string)(actionName)
return f(actionName)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "localizedActionDescription", f)
}
}
}
func (ptr *QAccessibleActionInterface) DisconnectLocalizedActionDescription() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "localizedActionDescription")
}
}
func (ptr *QAccessibleActionInterface) LocalizedActionDescription(actionName string) string {
if ptr.Pointer() != nil {
var actionNameC *C.char
if actionName != "" {
actionNameC = C.CString(actionName)
defer C.free(unsafe.Pointer(actionNameC))
}
return cGoUnpackString(C.QAccessibleActionInterface_LocalizedActionDescription(ptr.Pointer(), C.struct_QtGui_PackedString{data: actionNameC, len: C.longlong(len(actionName))}))
}
return ""
}
func (ptr *QAccessibleActionInterface) LocalizedActionDescriptionDefault(actionName string) string {
if ptr.Pointer() != nil {
var actionNameC *C.char
if actionName != "" {
actionNameC = C.CString(actionName)
defer C.free(unsafe.Pointer(actionNameC))
}
return cGoUnpackString(C.QAccessibleActionInterface_LocalizedActionDescriptionDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: actionNameC, len: C.longlong(len(actionName))}))
}
return ""
}
//export callbackQAccessibleActionInterface_LocalizedActionName
func callbackQAccessibleActionInterface_LocalizedActionName(ptr unsafe.Pointer, actionName C.struct_QtGui_PackedString) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "localizedActionName"); signal != nil {
tempVal := signal.(func(string) string)(cGoUnpackString(actionName))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQAccessibleActionInterfaceFromPointer(ptr).LocalizedActionNameDefault(cGoUnpackString(actionName))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleActionInterface) ConnectLocalizedActionName(f func(actionName string) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "localizedActionName"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "localizedActionName", func(actionName string) string {
signal.(func(string) string)(actionName)
return f(actionName)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "localizedActionName", f)
}
}
}
func (ptr *QAccessibleActionInterface) DisconnectLocalizedActionName() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "localizedActionName")
}
}
func (ptr *QAccessibleActionInterface) LocalizedActionName(actionName string) string {
if ptr.Pointer() != nil {
var actionNameC *C.char
if actionName != "" {
actionNameC = C.CString(actionName)
defer C.free(unsafe.Pointer(actionNameC))
}
return cGoUnpackString(C.QAccessibleActionInterface_LocalizedActionName(ptr.Pointer(), C.struct_QtGui_PackedString{data: actionNameC, len: C.longlong(len(actionName))}))
}
return ""
}
func (ptr *QAccessibleActionInterface) LocalizedActionNameDefault(actionName string) string {
if ptr.Pointer() != nil {
var actionNameC *C.char
if actionName != "" {
actionNameC = C.CString(actionName)
defer C.free(unsafe.Pointer(actionNameC))
}
return cGoUnpackString(C.QAccessibleActionInterface_LocalizedActionNameDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: actionNameC, len: C.longlong(len(actionName))}))
}
return ""
}
//export callbackQAccessibleActionInterface_ActionNames
func callbackQAccessibleActionInterface_ActionNames(ptr unsafe.Pointer) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "actionNames"); signal != nil {
tempVal := signal.(func() []string)()
return C.struct_QtGui_PackedString{data: C.CString(strings.Join(tempVal, "|")), len: C.longlong(len(strings.Join(tempVal, "|")))}
}
tempVal := make([]string, 0)
return C.struct_QtGui_PackedString{data: C.CString(strings.Join(tempVal, "|")), len: C.longlong(len(strings.Join(tempVal, "|")))}
}
func (ptr *QAccessibleActionInterface) ConnectActionNames(f func() []string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "actionNames"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "actionNames", func() []string {
signal.(func() []string)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "actionNames", f)
}
}
}
func (ptr *QAccessibleActionInterface) DisconnectActionNames() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "actionNames")
}
}
func (ptr *QAccessibleActionInterface) ActionNames() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QAccessibleActionInterface_ActionNames(ptr.Pointer())), "|")
}
return make([]string, 0)
}
//export callbackQAccessibleActionInterface_KeyBindingsForAction
func callbackQAccessibleActionInterface_KeyBindingsForAction(ptr unsafe.Pointer, actionName C.struct_QtGui_PackedString) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "keyBindingsForAction"); signal != nil {
tempVal := signal.(func(string) []string)(cGoUnpackString(actionName))
return C.struct_QtGui_PackedString{data: C.CString(strings.Join(tempVal, "|")), len: C.longlong(len(strings.Join(tempVal, "|")))}
}
tempVal := make([]string, 0)
return C.struct_QtGui_PackedString{data: C.CString(strings.Join(tempVal, "|")), len: C.longlong(len(strings.Join(tempVal, "|")))}
}
func (ptr *QAccessibleActionInterface) ConnectKeyBindingsForAction(f func(actionName string) []string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "keyBindingsForAction"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "keyBindingsForAction", func(actionName string) []string {
signal.(func(string) []string)(actionName)
return f(actionName)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "keyBindingsForAction", f)
}
}
}
func (ptr *QAccessibleActionInterface) DisconnectKeyBindingsForAction() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "keyBindingsForAction")
}
}
func (ptr *QAccessibleActionInterface) KeyBindingsForAction(actionName string) []string {
if ptr.Pointer() != nil {
var actionNameC *C.char
if actionName != "" {
actionNameC = C.CString(actionName)
defer C.free(unsafe.Pointer(actionNameC))
}
return strings.Split(cGoUnpackString(C.QAccessibleActionInterface_KeyBindingsForAction(ptr.Pointer(), C.struct_QtGui_PackedString{data: actionNameC, len: C.longlong(len(actionName))})), "|")
}
return make([]string, 0)
}
type QAccessibleEditableTextInterface struct {
ptr unsafe.Pointer
}
type QAccessibleEditableTextInterface_ITF interface {
QAccessibleEditableTextInterface_PTR() *QAccessibleEditableTextInterface
}
func (ptr *QAccessibleEditableTextInterface) QAccessibleEditableTextInterface_PTR() *QAccessibleEditableTextInterface {
return ptr
}
func (ptr *QAccessibleEditableTextInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleEditableTextInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleEditableTextInterface(ptr QAccessibleEditableTextInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleEditableTextInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleEditableTextInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleEditableTextInterface) {
n = new(QAccessibleEditableTextInterface)
n.SetPointer(ptr)
return
}
//export callbackQAccessibleEditableTextInterface_DeleteText
func callbackQAccessibleEditableTextInterface_DeleteText(ptr unsafe.Pointer, startOffset C.int, endOffset C.int) {
if signal := qt.GetSignal(ptr, "deleteText"); signal != nil {
signal.(func(int, int))(int(int32(startOffset)), int(int32(endOffset)))
}
}
func (ptr *QAccessibleEditableTextInterface) ConnectDeleteText(f func(startOffset int, endOffset int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "deleteText"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "deleteText", func(startOffset int, endOffset int) {
signal.(func(int, int))(startOffset, endOffset)
f(startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "deleteText", f)
}
}
}
func (ptr *QAccessibleEditableTextInterface) DisconnectDeleteText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "deleteText")
}
}
func (ptr *QAccessibleEditableTextInterface) DeleteText(startOffset int, endOffset int) {
if ptr.Pointer() != nil {
C.QAccessibleEditableTextInterface_DeleteText(ptr.Pointer(), C.int(int32(startOffset)), C.int(int32(endOffset)))
}
}
//export callbackQAccessibleEditableTextInterface_InsertText
func callbackQAccessibleEditableTextInterface_InsertText(ptr unsafe.Pointer, offset C.int, text C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "insertText"); signal != nil {
signal.(func(int, string))(int(int32(offset)), cGoUnpackString(text))
}
}
func (ptr *QAccessibleEditableTextInterface) ConnectInsertText(f func(offset int, text string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "insertText"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "insertText", func(offset int, text string) {
signal.(func(int, string))(offset, text)
f(offset, text)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "insertText", f)
}
}
}
func (ptr *QAccessibleEditableTextInterface) DisconnectInsertText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "insertText")
}
}
func (ptr *QAccessibleEditableTextInterface) InsertText(offset int, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QAccessibleEditableTextInterface_InsertText(ptr.Pointer(), C.int(int32(offset)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
//export callbackQAccessibleEditableTextInterface_ReplaceText
func callbackQAccessibleEditableTextInterface_ReplaceText(ptr unsafe.Pointer, startOffset C.int, endOffset C.int, text C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "replaceText"); signal != nil {
signal.(func(int, int, string))(int(int32(startOffset)), int(int32(endOffset)), cGoUnpackString(text))
}
}
func (ptr *QAccessibleEditableTextInterface) ConnectReplaceText(f func(startOffset int, endOffset int, text string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "replaceText"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "replaceText", func(startOffset int, endOffset int, text string) {
signal.(func(int, int, string))(startOffset, endOffset, text)
f(startOffset, endOffset, text)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "replaceText", f)
}
}
}
func (ptr *QAccessibleEditableTextInterface) DisconnectReplaceText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "replaceText")
}
}
func (ptr *QAccessibleEditableTextInterface) ReplaceText(startOffset int, endOffset int, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QAccessibleEditableTextInterface_ReplaceText(ptr.Pointer(), C.int(int32(startOffset)), C.int(int32(endOffset)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
//export callbackQAccessibleEditableTextInterface_DestroyQAccessibleEditableTextInterface
func callbackQAccessibleEditableTextInterface_DestroyQAccessibleEditableTextInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleEditableTextInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleEditableTextInterfaceFromPointer(ptr).DestroyQAccessibleEditableTextInterfaceDefault()
}
}
func (ptr *QAccessibleEditableTextInterface) ConnectDestroyQAccessibleEditableTextInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleEditableTextInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleEditableTextInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleEditableTextInterface", f)
}
}
}
func (ptr *QAccessibleEditableTextInterface) DisconnectDestroyQAccessibleEditableTextInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleEditableTextInterface")
}
}
func (ptr *QAccessibleEditableTextInterface) DestroyQAccessibleEditableTextInterface() {
if ptr.Pointer() != nil {
C.QAccessibleEditableTextInterface_DestroyQAccessibleEditableTextInterface(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QAccessibleEditableTextInterface) DestroyQAccessibleEditableTextInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleEditableTextInterface_DestroyQAccessibleEditableTextInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QAccessibleEvent struct {
ptr unsafe.Pointer
}
type QAccessibleEvent_ITF interface {
QAccessibleEvent_PTR() *QAccessibleEvent
}
func (ptr *QAccessibleEvent) QAccessibleEvent_PTR() *QAccessibleEvent {
return ptr
}
func (ptr *QAccessibleEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleEvent(ptr QAccessibleEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleEvent) {
n = new(QAccessibleEvent)
n.SetPointer(ptr)
return
}
func NewQAccessibleEvent3(interfa QAccessibleInterface_ITF, ty QAccessible__Event) *QAccessibleEvent {
return NewQAccessibleEventFromPointer(C.QAccessibleEvent_NewQAccessibleEvent3(PointerFromQAccessibleInterface(interfa), C.longlong(ty)))
}
func NewQAccessibleEvent(object core.QObject_ITF, ty QAccessible__Event) *QAccessibleEvent {
return NewQAccessibleEventFromPointer(C.QAccessibleEvent_NewQAccessibleEvent(core.PointerFromQObject(object), C.longlong(ty)))
}
func (ptr *QAccessibleEvent) SetChild(child int) {
if ptr.Pointer() != nil {
C.QAccessibleEvent_SetChild(ptr.Pointer(), C.int(int32(child)))
}
}
//export callbackQAccessibleEvent_DestroyQAccessibleEvent
func callbackQAccessibleEvent_DestroyQAccessibleEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleEvent"); signal != nil {
signal.(func())()
} else {
NewQAccessibleEventFromPointer(ptr).DestroyQAccessibleEventDefault()
}
}
func (ptr *QAccessibleEvent) ConnectDestroyQAccessibleEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleEvent", f)
}
}
}
func (ptr *QAccessibleEvent) DisconnectDestroyQAccessibleEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleEvent")
}
}
func (ptr *QAccessibleEvent) DestroyQAccessibleEvent() {
if ptr.Pointer() != nil {
C.QAccessibleEvent_DestroyQAccessibleEvent(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QAccessibleEvent) DestroyQAccessibleEventDefault() {
if ptr.Pointer() != nil {
C.QAccessibleEvent_DestroyQAccessibleEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QAccessibleEvent) Type() QAccessible__Event {
if ptr.Pointer() != nil {
return QAccessible__Event(C.QAccessibleEvent_Type(ptr.Pointer()))
}
return 0
}
//export callbackQAccessibleEvent_AccessibleInterface
func callbackQAccessibleEvent_AccessibleInterface(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "accessibleInterface"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(NewQAccessibleEventFromPointer(ptr).AccessibleInterfaceDefault())
}
func (ptr *QAccessibleEvent) ConnectAccessibleInterface(f func() *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "accessibleInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "accessibleInterface", func() *QAccessibleInterface {
signal.(func() *QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "accessibleInterface", f)
}
}
}
func (ptr *QAccessibleEvent) DisconnectAccessibleInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "accessibleInterface")
}
}
func (ptr *QAccessibleEvent) AccessibleInterface() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleEvent_AccessibleInterface(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleEvent) AccessibleInterfaceDefault() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleEvent_AccessibleInterfaceDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleEvent) Object() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessibleEvent_Object(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessibleEvent) Child() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleEvent_Child(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleEvent) M_object() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessibleEvent_M_object(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessibleEvent) SetM_object(vqo core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleEvent_SetM_object(ptr.Pointer(), core.PointerFromQObject(vqo))
}
}
func (ptr *QAccessibleEvent) M_type() QAccessible__Event {
if ptr.Pointer() != nil {
return QAccessible__Event(C.QAccessibleEvent_M_type(ptr.Pointer()))
}
return 0
}
func (ptr *QAccessibleEvent) SetM_type(vqa QAccessible__Event) {
if ptr.Pointer() != nil {
C.QAccessibleEvent_SetM_type(ptr.Pointer(), C.longlong(vqa))
}
}
type QAccessibleInterface struct {
ptr unsafe.Pointer
}
type QAccessibleInterface_ITF interface {
QAccessibleInterface_PTR() *QAccessibleInterface
}
func (ptr *QAccessibleInterface) QAccessibleInterface_PTR() *QAccessibleInterface {
return ptr
}
func (ptr *QAccessibleInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleInterface(ptr QAccessibleInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleInterface) {
n = new(QAccessibleInterface)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleInterface) ActionInterface() *QAccessibleActionInterface {
if ptr.Pointer() != nil {
return NewQAccessibleActionInterfaceFromPointer(C.QAccessibleInterface_ActionInterface(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleInterface) TableCellInterface() *QAccessibleTableCellInterface {
if ptr.Pointer() != nil {
return NewQAccessibleTableCellInterfaceFromPointer(C.QAccessibleInterface_TableCellInterface(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleInterface) TableInterface() *QAccessibleTableInterface {
if ptr.Pointer() != nil {
return NewQAccessibleTableInterfaceFromPointer(C.QAccessibleInterface_TableInterface(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleInterface) TextInterface() *QAccessibleTextInterface {
if ptr.Pointer() != nil {
return NewQAccessibleTextInterfaceFromPointer(C.QAccessibleInterface_TextInterface(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleInterface) ValueInterface() *QAccessibleValueInterface {
if ptr.Pointer() != nil {
return NewQAccessibleValueInterfaceFromPointer(C.QAccessibleInterface_ValueInterface(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleInterface_Interface_cast
func callbackQAccessibleInterface_Interface_cast(ptr unsafe.Pointer, ty C.longlong) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "interface_cast"); signal != nil {
return signal.(func(QAccessible__InterfaceType) unsafe.Pointer)(QAccessible__InterfaceType(ty))
}
return NewQAccessibleInterfaceFromPointer(ptr).Interface_castDefault(QAccessible__InterfaceType(ty))
}
func (ptr *QAccessibleInterface) ConnectInterface_cast(f func(ty QAccessible__InterfaceType) unsafe.Pointer) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "interface_cast"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "interface_cast", func(ty QAccessible__InterfaceType) unsafe.Pointer {
signal.(func(QAccessible__InterfaceType) unsafe.Pointer)(ty)
return f(ty)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "interface_cast", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectInterface_cast() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "interface_cast")
}
}
func (ptr *QAccessibleInterface) Interface_cast(ty QAccessible__InterfaceType) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QAccessibleInterface_Interface_cast(ptr.Pointer(), C.longlong(ty))
}
return nil
}
func (ptr *QAccessibleInterface) Interface_castDefault(ty QAccessible__InterfaceType) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QAccessibleInterface_Interface_castDefault(ptr.Pointer(), C.longlong(ty))
}
return nil
}
//export callbackQAccessibleInterface_SetText
func callbackQAccessibleInterface_SetText(ptr unsafe.Pointer, t C.longlong, text C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "setText"); signal != nil {
signal.(func(QAccessible__Text, string))(QAccessible__Text(t), cGoUnpackString(text))
}
}
func (ptr *QAccessibleInterface) ConnectSetText(f func(t QAccessible__Text, text string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setText"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setText", func(t QAccessible__Text, text string) {
signal.(func(QAccessible__Text, string))(t, text)
f(t, text)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setText", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectSetText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setText")
}
}
func (ptr *QAccessibleInterface) SetText(t QAccessible__Text, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QAccessibleInterface_SetText(ptr.Pointer(), C.longlong(t), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
//export callbackQAccessibleInterface_DestroyQAccessibleInterface
func callbackQAccessibleInterface_DestroyQAccessibleInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleInterfaceFromPointer(ptr).DestroyQAccessibleInterfaceDefault()
}
}
func (ptr *QAccessibleInterface) ConnectDestroyQAccessibleInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleInterface", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectDestroyQAccessibleInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleInterface")
}
}
func (ptr *QAccessibleInterface) DestroyQAccessibleInterface() {
if ptr.Pointer() != nil {
C.QAccessibleInterface_DestroyQAccessibleInterface(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QAccessibleInterface) DestroyQAccessibleInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleInterface_DestroyQAccessibleInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAccessibleInterface_Role
func callbackQAccessibleInterface_Role(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "role"); signal != nil {
return C.longlong(signal.(func() QAccessible__Role)())
}
return C.longlong(0)
}
func (ptr *QAccessibleInterface) ConnectRole(f func() QAccessible__Role) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "role"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "role", func() QAccessible__Role {
signal.(func() QAccessible__Role)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "role", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectRole() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "role")
}
}
func (ptr *QAccessibleInterface) Role() QAccessible__Role {
if ptr.Pointer() != nil {
return QAccessible__Role(C.QAccessibleInterface_Role(ptr.Pointer()))
}
return 0
}
//export callbackQAccessibleInterface_Child
func callbackQAccessibleInterface_Child(ptr unsafe.Pointer, index C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "child"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func(int) *QAccessibleInterface)(int(int32(index))))
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleInterface) ConnectChild(f func(index int) *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "child"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "child", func(index int) *QAccessibleInterface {
signal.(func(int) *QAccessibleInterface)(index)
return f(index)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "child", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectChild() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "child")
}
}
func (ptr *QAccessibleInterface) Child(index int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleInterface_Child(ptr.Pointer(), C.int(int32(index))))
}
return nil
}
//export callbackQAccessibleInterface_ChildAt
func callbackQAccessibleInterface_ChildAt(ptr unsafe.Pointer, x C.int, y C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "childAt"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func(int, int) *QAccessibleInterface)(int(int32(x)), int(int32(y))))
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleInterface) ConnectChildAt(f func(x int, y int) *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "childAt"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "childAt", func(x int, y int) *QAccessibleInterface {
signal.(func(int, int) *QAccessibleInterface)(x, y)
return f(x, y)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "childAt", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectChildAt() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "childAt")
}
}
func (ptr *QAccessibleInterface) ChildAt(x int, y int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleInterface_ChildAt(ptr.Pointer(), C.int(int32(x)), C.int(int32(y))))
}
return nil
}
//export callbackQAccessibleInterface_FocusChild
func callbackQAccessibleInterface_FocusChild(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "focusChild"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(NewQAccessibleInterfaceFromPointer(ptr).FocusChildDefault())
}
func (ptr *QAccessibleInterface) ConnectFocusChild(f func() *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "focusChild"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusChild", func() *QAccessibleInterface {
signal.(func() *QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusChild", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectFocusChild() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "focusChild")
}
}
func (ptr *QAccessibleInterface) FocusChild() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleInterface_FocusChild(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleInterface) FocusChildDefault() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleInterface_FocusChildDefault(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleInterface_Parent
func callbackQAccessibleInterface_Parent(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "parent"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleInterface) ConnectParent(f func() *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "parent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "parent", func() *QAccessibleInterface {
signal.(func() *QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "parent", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectParent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "parent")
}
}
func (ptr *QAccessibleInterface) Parent() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleInterface_Parent(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleInterface_BackgroundColor
func callbackQAccessibleInterface_BackgroundColor(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "backgroundColor"); signal != nil {
return PointerFromQColor(signal.(func() *QColor)())
}
return PointerFromQColor(NewQAccessibleInterfaceFromPointer(ptr).BackgroundColorDefault())
}
func (ptr *QAccessibleInterface) ConnectBackgroundColor(f func() *QColor) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "backgroundColor"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "backgroundColor", func() *QColor {
signal.(func() *QColor)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "backgroundColor", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectBackgroundColor() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "backgroundColor")
}
}
func (ptr *QAccessibleInterface) BackgroundColor() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QAccessibleInterface_BackgroundColor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QAccessibleInterface) BackgroundColorDefault() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QAccessibleInterface_BackgroundColorDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
//export callbackQAccessibleInterface_ForegroundColor
func callbackQAccessibleInterface_ForegroundColor(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "foregroundColor"); signal != nil {
return PointerFromQColor(signal.(func() *QColor)())
}
return PointerFromQColor(NewQAccessibleInterfaceFromPointer(ptr).ForegroundColorDefault())
}
func (ptr *QAccessibleInterface) ConnectForegroundColor(f func() *QColor) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "foregroundColor"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "foregroundColor", func() *QColor {
signal.(func() *QColor)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "foregroundColor", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectForegroundColor() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "foregroundColor")
}
}
func (ptr *QAccessibleInterface) ForegroundColor() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QAccessibleInterface_ForegroundColor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QAccessibleInterface) ForegroundColorDefault() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QAccessibleInterface_ForegroundColorDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
//export callbackQAccessibleInterface_Object
func callbackQAccessibleInterface_Object(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "object"); signal != nil {
return core.PointerFromQObject(signal.(func() *core.QObject)())
}
return core.PointerFromQObject(core.NewQObject(nil))
}
func (ptr *QAccessibleInterface) ConnectObject(f func() *core.QObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "object"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "object", func() *core.QObject {
signal.(func() *core.QObject)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "object", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "object")
}
}
func (ptr *QAccessibleInterface) Object() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessibleInterface_Object(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQAccessibleInterface_Rect
func callbackQAccessibleInterface_Rect(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "rect"); signal != nil {
return core.PointerFromQRect(signal.(func() *core.QRect)())
}
return core.PointerFromQRect(core.NewQRect())
}
func (ptr *QAccessibleInterface) ConnectRect(f func() *core.QRect) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rect"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rect", func() *core.QRect {
signal.(func() *core.QRect)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rect", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectRect() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rect")
}
}
func (ptr *QAccessibleInterface) Rect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QAccessibleInterface_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
//export callbackQAccessibleInterface_Text
func callbackQAccessibleInterface_Text(ptr unsafe.Pointer, t C.longlong) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "text"); signal != nil {
tempVal := signal.(func(QAccessible__Text) string)(QAccessible__Text(t))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := ""
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleInterface) ConnectText(f func(t QAccessible__Text) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "text"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "text", func(t QAccessible__Text) string {
signal.(func(QAccessible__Text) string)(t)
return f(t)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "text", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "text")
}
}
func (ptr *QAccessibleInterface) Text(t QAccessible__Text) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleInterface_Text(ptr.Pointer(), C.longlong(t)))
}
return ""
}
//export callbackQAccessibleInterface_Window
func callbackQAccessibleInterface_Window(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "window"); signal != nil {
return PointerFromQWindow(signal.(func() *QWindow)())
}
return PointerFromQWindow(NewQAccessibleInterfaceFromPointer(ptr).WindowDefault())
}
func (ptr *QAccessibleInterface) ConnectWindow(f func() *QWindow) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "window"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "window", func() *QWindow {
signal.(func() *QWindow)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "window", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectWindow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "window")
}
}
func (ptr *QAccessibleInterface) Window() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QAccessibleInterface_Window(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessibleInterface) WindowDefault() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QAccessibleInterface_WindowDefault(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQAccessibleInterface_IsValid
func callbackQAccessibleInterface_IsValid(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "isValid"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleInterface) ConnectIsValid(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "isValid"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "isValid", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "isValid", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectIsValid() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "isValid")
}
}
func (ptr *QAccessibleInterface) IsValid() bool {
if ptr.Pointer() != nil {
return C.QAccessibleInterface_IsValid(ptr.Pointer()) != 0
}
return false
}
//export callbackQAccessibleInterface_ChildCount
func callbackQAccessibleInterface_ChildCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "childCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleInterface) ConnectChildCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "childCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "childCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "childCount", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectChildCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "childCount")
}
}
func (ptr *QAccessibleInterface) ChildCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleInterface_ChildCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleInterface_IndexOfChild
func callbackQAccessibleInterface_IndexOfChild(ptr unsafe.Pointer, child unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "indexOfChild"); signal != nil {
return C.int(int32(signal.(func(*QAccessibleInterface) int)(NewQAccessibleInterfaceFromPointer(child))))
}
return C.int(int32(0))
}
func (ptr *QAccessibleInterface) ConnectIndexOfChild(f func(child *QAccessibleInterface) int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "indexOfChild"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "indexOfChild", func(child *QAccessibleInterface) int {
signal.(func(*QAccessibleInterface) int)(child)
return f(child)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "indexOfChild", f)
}
}
}
func (ptr *QAccessibleInterface) DisconnectIndexOfChild() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "indexOfChild")
}
}
func (ptr *QAccessibleInterface) IndexOfChild(child QAccessibleInterface_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleInterface_IndexOfChild(ptr.Pointer(), PointerFromQAccessibleInterface(child))))
}
return 0
}
type QAccessibleObject struct {
QAccessibleInterface
}
type QAccessibleObject_ITF interface {
QAccessibleInterface_ITF
QAccessibleObject_PTR() *QAccessibleObject
}
func (ptr *QAccessibleObject) QAccessibleObject_PTR() *QAccessibleObject {
return ptr
}
func (ptr *QAccessibleObject) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleInterface_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleObject) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleInterface_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleObject(ptr QAccessibleObject_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleObject_PTR().Pointer()
}
return nil
}
func NewQAccessibleObjectFromPointer(ptr unsafe.Pointer) (n *QAccessibleObject) {
n = new(QAccessibleObject)
n.SetPointer(ptr)
return
}
//export callbackQAccessibleObject_SetText
func callbackQAccessibleObject_SetText(ptr unsafe.Pointer, t C.longlong, text C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "setText"); signal != nil {
signal.(func(QAccessible__Text, string))(QAccessible__Text(t), cGoUnpackString(text))
} else {
NewQAccessibleObjectFromPointer(ptr).SetTextDefault(QAccessible__Text(t), cGoUnpackString(text))
}
}
func (ptr *QAccessibleObject) ConnectSetText(f func(t QAccessible__Text, text string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setText"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setText", func(t QAccessible__Text, text string) {
signal.(func(QAccessible__Text, string))(t, text)
f(t, text)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setText", f)
}
}
}
func (ptr *QAccessibleObject) DisconnectSetText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setText")
}
}
func (ptr *QAccessibleObject) SetText(t QAccessible__Text, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QAccessibleObject_SetText(ptr.Pointer(), C.longlong(t), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QAccessibleObject) SetTextDefault(t QAccessible__Text, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QAccessibleObject_SetTextDefault(ptr.Pointer(), C.longlong(t), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
//export callbackQAccessibleObject_DestroyQAccessibleObject
func callbackQAccessibleObject_DestroyQAccessibleObject(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleObject"); signal != nil {
signal.(func())()
} else {
NewQAccessibleObjectFromPointer(ptr).DestroyQAccessibleObjectDefault()
}
}
func (ptr *QAccessibleObject) ConnectDestroyQAccessibleObject(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleObject", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleObject", f)
}
}
}
func (ptr *QAccessibleObject) DisconnectDestroyQAccessibleObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleObject")
}
}
func (ptr *QAccessibleObject) DestroyQAccessibleObject() {
if ptr.Pointer() != nil {
C.QAccessibleObject_DestroyQAccessibleObject(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QAccessibleObject) DestroyQAccessibleObjectDefault() {
if ptr.Pointer() != nil {
C.QAccessibleObject_DestroyQAccessibleObjectDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAccessibleObject_ChildAt
func callbackQAccessibleObject_ChildAt(ptr unsafe.Pointer, x C.int, y C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "childAt"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func(int, int) *QAccessibleInterface)(int(int32(x)), int(int32(y))))
}
return PointerFromQAccessibleInterface(NewQAccessibleObjectFromPointer(ptr).ChildAtDefault(int(int32(x)), int(int32(y))))
}
func (ptr *QAccessibleObject) ConnectChildAt(f func(x int, y int) *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "childAt"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "childAt", func(x int, y int) *QAccessibleInterface {
signal.(func(int, int) *QAccessibleInterface)(x, y)
return f(x, y)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "childAt", f)
}
}
}
func (ptr *QAccessibleObject) DisconnectChildAt() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "childAt")
}
}
func (ptr *QAccessibleObject) ChildAt(x int, y int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleObject_ChildAt(ptr.Pointer(), C.int(int32(x)), C.int(int32(y))))
}
return nil
}
func (ptr *QAccessibleObject) ChildAtDefault(x int, y int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleObject_ChildAtDefault(ptr.Pointer(), C.int(int32(x)), C.int(int32(y))))
}
return nil
}
//export callbackQAccessibleObject_Object
func callbackQAccessibleObject_Object(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "object"); signal != nil {
return core.PointerFromQObject(signal.(func() *core.QObject)())
}
return core.PointerFromQObject(NewQAccessibleObjectFromPointer(ptr).ObjectDefault())
}
func (ptr *QAccessibleObject) ConnectObject(f func() *core.QObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "object"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "object", func() *core.QObject {
signal.(func() *core.QObject)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "object", f)
}
}
}
func (ptr *QAccessibleObject) DisconnectObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "object")
}
}
func (ptr *QAccessibleObject) Object() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessibleObject_Object(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessibleObject) ObjectDefault() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessibleObject_ObjectDefault(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQAccessibleObject_Rect
func callbackQAccessibleObject_Rect(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "rect"); signal != nil {
return core.PointerFromQRect(signal.(func() *core.QRect)())
}
return core.PointerFromQRect(NewQAccessibleObjectFromPointer(ptr).RectDefault())
}
func (ptr *QAccessibleObject) ConnectRect(f func() *core.QRect) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rect"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rect", func() *core.QRect {
signal.(func() *core.QRect)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rect", f)
}
}
}
func (ptr *QAccessibleObject) DisconnectRect() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rect")
}
}
func (ptr *QAccessibleObject) Rect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QAccessibleObject_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QAccessibleObject) RectDefault() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QAccessibleObject_RectDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
//export callbackQAccessibleObject_IsValid
func callbackQAccessibleObject_IsValid(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "isValid"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQAccessibleObjectFromPointer(ptr).IsValidDefault())))
}
func (ptr *QAccessibleObject) ConnectIsValid(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "isValid"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "isValid", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "isValid", f)
}
}
}
func (ptr *QAccessibleObject) DisconnectIsValid() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "isValid")
}
}
func (ptr *QAccessibleObject) IsValid() bool {
if ptr.Pointer() != nil {
return C.QAccessibleObject_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QAccessibleObject) IsValidDefault() bool {
if ptr.Pointer() != nil {
return C.QAccessibleObject_IsValidDefault(ptr.Pointer()) != 0
}
return false
}
//export callbackQAccessibleObject_Role
func callbackQAccessibleObject_Role(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "role"); signal != nil {
return C.longlong(signal.(func() QAccessible__Role)())
}
return C.longlong(NewQAccessibleObjectFromPointer(ptr).RoleDefault())
}
func (ptr *QAccessibleObject) Role() QAccessible__Role {
if ptr.Pointer() != nil {
return QAccessible__Role(C.QAccessibleObject_Role(ptr.Pointer()))
}
return 0
}
func (ptr *QAccessibleObject) RoleDefault() QAccessible__Role {
if ptr.Pointer() != nil {
return QAccessible__Role(C.QAccessibleObject_RoleDefault(ptr.Pointer()))
}
return 0
}
//export callbackQAccessibleObject_Child
func callbackQAccessibleObject_Child(ptr unsafe.Pointer, index C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "child"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func(int) *QAccessibleInterface)(int(int32(index))))
}
return PointerFromQAccessibleInterface(NewQAccessibleObjectFromPointer(ptr).ChildDefault(int(int32(index))))
}
func (ptr *QAccessibleObject) Child(index int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleObject_Child(ptr.Pointer(), C.int(int32(index))))
}
return nil
}
func (ptr *QAccessibleObject) ChildDefault(index int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleObject_ChildDefault(ptr.Pointer(), C.int(int32(index))))
}
return nil
}
//export callbackQAccessibleObject_Parent
func callbackQAccessibleObject_Parent(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "parent"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(NewQAccessibleObjectFromPointer(ptr).ParentDefault())
}
func (ptr *QAccessibleObject) Parent() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleObject_Parent(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessibleObject) ParentDefault() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleObject_ParentDefault(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleObject_Text
func callbackQAccessibleObject_Text(ptr unsafe.Pointer, t C.longlong) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "text"); signal != nil {
tempVal := signal.(func(QAccessible__Text) string)(QAccessible__Text(t))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQAccessibleObjectFromPointer(ptr).TextDefault(QAccessible__Text(t))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleObject) Text(t QAccessible__Text) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleObject_Text(ptr.Pointer(), C.longlong(t)))
}
return ""
}
func (ptr *QAccessibleObject) TextDefault(t QAccessible__Text) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleObject_TextDefault(ptr.Pointer(), C.longlong(t)))
}
return ""
}
//export callbackQAccessibleObject_ChildCount
func callbackQAccessibleObject_ChildCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "childCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(NewQAccessibleObjectFromPointer(ptr).ChildCountDefault()))
}
func (ptr *QAccessibleObject) ChildCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleObject_ChildCount(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleObject) ChildCountDefault() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleObject_ChildCountDefault(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleObject_IndexOfChild
func callbackQAccessibleObject_IndexOfChild(ptr unsafe.Pointer, child unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "indexOfChild"); signal != nil {
return C.int(int32(signal.(func(*QAccessibleInterface) int)(NewQAccessibleInterfaceFromPointer(child))))
}
return C.int(int32(NewQAccessibleObjectFromPointer(ptr).IndexOfChildDefault(NewQAccessibleInterfaceFromPointer(child))))
}
func (ptr *QAccessibleObject) IndexOfChild(child QAccessibleInterface_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleObject_IndexOfChild(ptr.Pointer(), PointerFromQAccessibleInterface(child))))
}
return 0
}
func (ptr *QAccessibleObject) IndexOfChildDefault(child QAccessibleInterface_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleObject_IndexOfChildDefault(ptr.Pointer(), PointerFromQAccessibleInterface(child))))
}
return 0
}
type QAccessiblePlugin struct {
core.QObject
}
type QAccessiblePlugin_ITF interface {
core.QObject_ITF
QAccessiblePlugin_PTR() *QAccessiblePlugin
}
func (ptr *QAccessiblePlugin) QAccessiblePlugin_PTR() *QAccessiblePlugin {
return ptr
}
func (ptr *QAccessiblePlugin) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QAccessiblePlugin) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQAccessiblePlugin(ptr QAccessiblePlugin_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessiblePlugin_PTR().Pointer()
}
return nil
}
func NewQAccessiblePluginFromPointer(ptr unsafe.Pointer) (n *QAccessiblePlugin) {
n = new(QAccessiblePlugin)
n.SetPointer(ptr)
return
}
//export callbackQAccessiblePlugin_Create
func callbackQAccessiblePlugin_Create(ptr unsafe.Pointer, key C.struct_QtGui_PackedString, object unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "create"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func(string, *core.QObject) *QAccessibleInterface)(cGoUnpackString(key), core.NewQObjectFromPointer(object)))
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessiblePlugin) ConnectCreate(f func(key string, object *core.QObject) *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "create"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "create", func(key string, object *core.QObject) *QAccessibleInterface {
signal.(func(string, *core.QObject) *QAccessibleInterface)(key, object)
return f(key, object)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "create", f)
}
}
}
func (ptr *QAccessiblePlugin) DisconnectCreate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "create")
}
}
func (ptr *QAccessiblePlugin) Create(key string, object core.QObject_ITF) *QAccessibleInterface {
if ptr.Pointer() != nil {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return NewQAccessibleInterfaceFromPointer(C.QAccessiblePlugin_Create(ptr.Pointer(), C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, core.PointerFromQObject(object)))
}
return nil
}
func NewQAccessiblePlugin(parent core.QObject_ITF) *QAccessiblePlugin {
tmpValue := NewQAccessiblePluginFromPointer(C.QAccessiblePlugin_NewQAccessiblePlugin(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QAccessiblePlugin_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAccessiblePlugin_QAccessiblePlugin_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QAccessiblePlugin) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAccessiblePlugin_QAccessiblePlugin_Tr(sC, cC, C.int(int32(n))))
}
func QAccessiblePlugin_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAccessiblePlugin_QAccessiblePlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QAccessiblePlugin) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QAccessiblePlugin_QAccessiblePlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQAccessiblePlugin_DestroyQAccessiblePlugin
func callbackQAccessiblePlugin_DestroyQAccessiblePlugin(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessiblePlugin"); signal != nil {
signal.(func())()
} else {
NewQAccessiblePluginFromPointer(ptr).DestroyQAccessiblePluginDefault()
}
}
func (ptr *QAccessiblePlugin) ConnectDestroyQAccessiblePlugin(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessiblePlugin"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessiblePlugin", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessiblePlugin", f)
}
}
}
func (ptr *QAccessiblePlugin) DisconnectDestroyQAccessiblePlugin() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessiblePlugin")
}
}
func (ptr *QAccessiblePlugin) DestroyQAccessiblePlugin() {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_DestroyQAccessiblePlugin(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QAccessiblePlugin) DestroyQAccessiblePluginDefault() {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_DestroyQAccessiblePluginDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAccessiblePlugin_MetaObject
func callbackQAccessiblePlugin_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQAccessiblePluginFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QAccessiblePlugin) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QAccessiblePlugin_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QAccessiblePlugin) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QAccessiblePlugin___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QAccessiblePlugin) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QAccessiblePlugin) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QAccessiblePlugin___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QAccessiblePlugin) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessiblePlugin___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessiblePlugin) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAccessiblePlugin) __findChildren_newList2() unsafe.Pointer {
return C.QAccessiblePlugin___findChildren_newList2(ptr.Pointer())
}
func (ptr *QAccessiblePlugin) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessiblePlugin___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessiblePlugin) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAccessiblePlugin) __findChildren_newList3() unsafe.Pointer {
return C.QAccessiblePlugin___findChildren_newList3(ptr.Pointer())
}
func (ptr *QAccessiblePlugin) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessiblePlugin___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessiblePlugin) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAccessiblePlugin) __findChildren_newList() unsafe.Pointer {
return C.QAccessiblePlugin___findChildren_newList(ptr.Pointer())
}
func (ptr *QAccessiblePlugin) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QAccessiblePlugin___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QAccessiblePlugin) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QAccessiblePlugin) __children_newList() unsafe.Pointer {
return C.QAccessiblePlugin___children_newList(ptr.Pointer())
}
//export callbackQAccessiblePlugin_Event
func callbackQAccessiblePlugin_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQAccessiblePluginFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QAccessiblePlugin) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QAccessiblePlugin_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQAccessiblePlugin_EventFilter
func callbackQAccessiblePlugin_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQAccessiblePluginFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QAccessiblePlugin) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QAccessiblePlugin_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQAccessiblePlugin_ChildEvent
func callbackQAccessiblePlugin_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQAccessiblePluginFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QAccessiblePlugin) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQAccessiblePlugin_ConnectNotify
func callbackQAccessiblePlugin_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQAccessiblePluginFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QAccessiblePlugin) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQAccessiblePlugin_CustomEvent
func callbackQAccessiblePlugin_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQAccessiblePluginFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QAccessiblePlugin) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQAccessiblePlugin_DeleteLater
func callbackQAccessiblePlugin_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQAccessiblePluginFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QAccessiblePlugin) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAccessiblePlugin_Destroyed
func callbackQAccessiblePlugin_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQAccessiblePlugin_DisconnectNotify
func callbackQAccessiblePlugin_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQAccessiblePluginFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QAccessiblePlugin) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQAccessiblePlugin_ObjectNameChanged
func callbackQAccessiblePlugin_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQAccessiblePlugin_TimerEvent
func callbackQAccessiblePlugin_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQAccessiblePluginFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QAccessiblePlugin) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QAccessiblePlugin_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QAccessibleStateChangeEvent struct {
QAccessibleEvent
}
type QAccessibleStateChangeEvent_ITF interface {
QAccessibleEvent_ITF
QAccessibleStateChangeEvent_PTR() *QAccessibleStateChangeEvent
}
func (ptr *QAccessibleStateChangeEvent) QAccessibleStateChangeEvent_PTR() *QAccessibleStateChangeEvent {
return ptr
}
func (ptr *QAccessibleStateChangeEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleStateChangeEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleStateChangeEvent(ptr QAccessibleStateChangeEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleStateChangeEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleStateChangeEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleStateChangeEvent) {
n = new(QAccessibleStateChangeEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleStateChangeEvent) DestroyQAccessibleStateChangeEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QAccessibleTableCellInterface struct {
ptr unsafe.Pointer
}
type QAccessibleTableCellInterface_ITF interface {
QAccessibleTableCellInterface_PTR() *QAccessibleTableCellInterface
}
func (ptr *QAccessibleTableCellInterface) QAccessibleTableCellInterface_PTR() *QAccessibleTableCellInterface {
return ptr
}
func (ptr *QAccessibleTableCellInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleTableCellInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleTableCellInterface(ptr QAccessibleTableCellInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTableCellInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleTableCellInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleTableCellInterface) {
n = new(QAccessibleTableCellInterface)
n.SetPointer(ptr)
return
}
//export callbackQAccessibleTableCellInterface_DestroyQAccessibleTableCellInterface
func callbackQAccessibleTableCellInterface_DestroyQAccessibleTableCellInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleTableCellInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleTableCellInterfaceFromPointer(ptr).DestroyQAccessibleTableCellInterfaceDefault()
}
}
func (ptr *QAccessibleTableCellInterface) ConnectDestroyQAccessibleTableCellInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleTableCellInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleTableCellInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleTableCellInterface", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectDestroyQAccessibleTableCellInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleTableCellInterface")
}
}
func (ptr *QAccessibleTableCellInterface) DestroyQAccessibleTableCellInterface() {
if ptr.Pointer() != nil {
C.QAccessibleTableCellInterface_DestroyQAccessibleTableCellInterface(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QAccessibleTableCellInterface) DestroyQAccessibleTableCellInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleTableCellInterface_DestroyQAccessibleTableCellInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
//export callbackQAccessibleTableCellInterface_Table
func callbackQAccessibleTableCellInterface_Table(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "table"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleTableCellInterface) ConnectTable(f func() *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "table"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "table", func() *QAccessibleInterface {
signal.(func() *QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "table", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectTable() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "table")
}
}
func (ptr *QAccessibleTableCellInterface) Table() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableCellInterface_Table(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleTableCellInterface_ColumnHeaderCells
func callbackQAccessibleTableCellInterface_ColumnHeaderCells(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "columnHeaderCells"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableCellInterfaceFromPointer(NewQAccessibleTableCellInterfaceFromPointer(nil).__columnHeaderCells_newList())
for _, v := range signal.(func() []*QAccessibleInterface)() {
tmpList.__columnHeaderCells_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableCellInterfaceFromPointer(NewQAccessibleTableCellInterfaceFromPointer(nil).__columnHeaderCells_newList())
for _, v := range make([]*QAccessibleInterface, 0) {
tmpList.__columnHeaderCells_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QAccessibleTableCellInterface) ConnectColumnHeaderCells(f func() []*QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "columnHeaderCells"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "columnHeaderCells", func() []*QAccessibleInterface {
signal.(func() []*QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "columnHeaderCells", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectColumnHeaderCells() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "columnHeaderCells")
}
}
func (ptr *QAccessibleTableCellInterface) ColumnHeaderCells() []*QAccessibleInterface {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QAccessibleInterface {
out := make([]*QAccessibleInterface, int(l.len))
tmpList := NewQAccessibleTableCellInterfaceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__columnHeaderCells_atList(i)
}
return out
}(C.QAccessibleTableCellInterface_ColumnHeaderCells(ptr.Pointer()))
}
return make([]*QAccessibleInterface, 0)
}
//export callbackQAccessibleTableCellInterface_RowHeaderCells
func callbackQAccessibleTableCellInterface_RowHeaderCells(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "rowHeaderCells"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableCellInterfaceFromPointer(NewQAccessibleTableCellInterfaceFromPointer(nil).__rowHeaderCells_newList())
for _, v := range signal.(func() []*QAccessibleInterface)() {
tmpList.__rowHeaderCells_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableCellInterfaceFromPointer(NewQAccessibleTableCellInterfaceFromPointer(nil).__rowHeaderCells_newList())
for _, v := range make([]*QAccessibleInterface, 0) {
tmpList.__rowHeaderCells_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QAccessibleTableCellInterface) ConnectRowHeaderCells(f func() []*QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rowHeaderCells"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rowHeaderCells", func() []*QAccessibleInterface {
signal.(func() []*QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rowHeaderCells", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectRowHeaderCells() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rowHeaderCells")
}
}
func (ptr *QAccessibleTableCellInterface) RowHeaderCells() []*QAccessibleInterface {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QAccessibleInterface {
out := make([]*QAccessibleInterface, int(l.len))
tmpList := NewQAccessibleTableCellInterfaceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__rowHeaderCells_atList(i)
}
return out
}(C.QAccessibleTableCellInterface_RowHeaderCells(ptr.Pointer()))
}
return make([]*QAccessibleInterface, 0)
}
//export callbackQAccessibleTableCellInterface_IsSelected
func callbackQAccessibleTableCellInterface_IsSelected(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "isSelected"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableCellInterface) ConnectIsSelected(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "isSelected"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "isSelected", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "isSelected", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectIsSelected() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "isSelected")
}
}
func (ptr *QAccessibleTableCellInterface) IsSelected() bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableCellInterface_IsSelected(ptr.Pointer()) != 0
}
return false
}
//export callbackQAccessibleTableCellInterface_ColumnExtent
func callbackQAccessibleTableCellInterface_ColumnExtent(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "columnExtent"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableCellInterface) ConnectColumnExtent(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "columnExtent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "columnExtent", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "columnExtent", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectColumnExtent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "columnExtent")
}
}
func (ptr *QAccessibleTableCellInterface) ColumnExtent() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableCellInterface_ColumnExtent(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableCellInterface_ColumnIndex
func callbackQAccessibleTableCellInterface_ColumnIndex(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "columnIndex"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableCellInterface) ConnectColumnIndex(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "columnIndex"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "columnIndex", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "columnIndex", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectColumnIndex() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "columnIndex")
}
}
func (ptr *QAccessibleTableCellInterface) ColumnIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableCellInterface_ColumnIndex(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableCellInterface_RowExtent
func callbackQAccessibleTableCellInterface_RowExtent(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "rowExtent"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableCellInterface) ConnectRowExtent(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rowExtent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rowExtent", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rowExtent", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectRowExtent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rowExtent")
}
}
func (ptr *QAccessibleTableCellInterface) RowExtent() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableCellInterface_RowExtent(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableCellInterface_RowIndex
func callbackQAccessibleTableCellInterface_RowIndex(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "rowIndex"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableCellInterface) ConnectRowIndex(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rowIndex"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rowIndex", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rowIndex", f)
}
}
}
func (ptr *QAccessibleTableCellInterface) DisconnectRowIndex() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rowIndex")
}
}
func (ptr *QAccessibleTableCellInterface) RowIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableCellInterface_RowIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableCellInterface) __columnHeaderCells_atList(i int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableCellInterface___columnHeaderCells_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QAccessibleTableCellInterface) __columnHeaderCells_setList(i QAccessibleInterface_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleTableCellInterface___columnHeaderCells_setList(ptr.Pointer(), PointerFromQAccessibleInterface(i))
}
}
func (ptr *QAccessibleTableCellInterface) __columnHeaderCells_newList() unsafe.Pointer {
return C.QAccessibleTableCellInterface___columnHeaderCells_newList(ptr.Pointer())
}
func (ptr *QAccessibleTableCellInterface) __rowHeaderCells_atList(i int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableCellInterface___rowHeaderCells_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QAccessibleTableCellInterface) __rowHeaderCells_setList(i QAccessibleInterface_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleTableCellInterface___rowHeaderCells_setList(ptr.Pointer(), PointerFromQAccessibleInterface(i))
}
}
func (ptr *QAccessibleTableCellInterface) __rowHeaderCells_newList() unsafe.Pointer {
return C.QAccessibleTableCellInterface___rowHeaderCells_newList(ptr.Pointer())
}
type QAccessibleTableInterface struct {
ptr unsafe.Pointer
}
type QAccessibleTableInterface_ITF interface {
QAccessibleTableInterface_PTR() *QAccessibleTableInterface
}
func (ptr *QAccessibleTableInterface) QAccessibleTableInterface_PTR() *QAccessibleTableInterface {
return ptr
}
func (ptr *QAccessibleTableInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleTableInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleTableInterface(ptr QAccessibleTableInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTableInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleTableInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleTableInterface) {
n = new(QAccessibleTableInterface)
n.SetPointer(ptr)
return
}
//export callbackQAccessibleTableInterface_SelectColumn
func callbackQAccessibleTableInterface_SelectColumn(ptr unsafe.Pointer, column C.int) C.char {
if signal := qt.GetSignal(ptr, "selectColumn"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(column))))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableInterface) ConnectSelectColumn(f func(column int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectColumn"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectColumn", func(column int) bool {
signal.(func(int) bool)(column)
return f(column)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectColumn", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectColumn() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectColumn")
}
}
func (ptr *QAccessibleTableInterface) SelectColumn(column int) bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableInterface_SelectColumn(ptr.Pointer(), C.int(int32(column))) != 0
}
return false
}
//export callbackQAccessibleTableInterface_SelectRow
func callbackQAccessibleTableInterface_SelectRow(ptr unsafe.Pointer, row C.int) C.char {
if signal := qt.GetSignal(ptr, "selectRow"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(row))))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableInterface) ConnectSelectRow(f func(row int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectRow"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectRow", func(row int) bool {
signal.(func(int) bool)(row)
return f(row)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectRow", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectRow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectRow")
}
}
func (ptr *QAccessibleTableInterface) SelectRow(row int) bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableInterface_SelectRow(ptr.Pointer(), C.int(int32(row))) != 0
}
return false
}
//export callbackQAccessibleTableInterface_UnselectColumn
func callbackQAccessibleTableInterface_UnselectColumn(ptr unsafe.Pointer, column C.int) C.char {
if signal := qt.GetSignal(ptr, "unselectColumn"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(column))))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableInterface) ConnectUnselectColumn(f func(column int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "unselectColumn"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "unselectColumn", func(column int) bool {
signal.(func(int) bool)(column)
return f(column)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "unselectColumn", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectUnselectColumn() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "unselectColumn")
}
}
func (ptr *QAccessibleTableInterface) UnselectColumn(column int) bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableInterface_UnselectColumn(ptr.Pointer(), C.int(int32(column))) != 0
}
return false
}
//export callbackQAccessibleTableInterface_UnselectRow
func callbackQAccessibleTableInterface_UnselectRow(ptr unsafe.Pointer, row C.int) C.char {
if signal := qt.GetSignal(ptr, "unselectRow"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(row))))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableInterface) ConnectUnselectRow(f func(row int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "unselectRow"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "unselectRow", func(row int) bool {
signal.(func(int) bool)(row)
return f(row)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "unselectRow", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectUnselectRow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "unselectRow")
}
}
func (ptr *QAccessibleTableInterface) UnselectRow(row int) bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableInterface_UnselectRow(ptr.Pointer(), C.int(int32(row))) != 0
}
return false
}
//export callbackQAccessibleTableInterface_ModelChange
func callbackQAccessibleTableInterface_ModelChange(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "modelChange"); signal != nil {
signal.(func(*QAccessibleTableModelChangeEvent))(NewQAccessibleTableModelChangeEventFromPointer(event))
}
}
func (ptr *QAccessibleTableInterface) ConnectModelChange(f func(event *QAccessibleTableModelChangeEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "modelChange"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "modelChange", func(event *QAccessibleTableModelChangeEvent) {
signal.(func(*QAccessibleTableModelChangeEvent))(event)
f(event)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "modelChange", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectModelChange() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "modelChange")
}
}
func (ptr *QAccessibleTableInterface) ModelChange(event QAccessibleTableModelChangeEvent_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleTableInterface_ModelChange(ptr.Pointer(), PointerFromQAccessibleTableModelChangeEvent(event))
}
}
//export callbackQAccessibleTableInterface_DestroyQAccessibleTableInterface
func callbackQAccessibleTableInterface_DestroyQAccessibleTableInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleTableInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleTableInterfaceFromPointer(ptr).DestroyQAccessibleTableInterfaceDefault()
}
}
func (ptr *QAccessibleTableInterface) ConnectDestroyQAccessibleTableInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleTableInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleTableInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleTableInterface", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectDestroyQAccessibleTableInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleTableInterface")
}
}
func (ptr *QAccessibleTableInterface) DestroyQAccessibleTableInterface() {
if ptr.Pointer() != nil {
C.QAccessibleTableInterface_DestroyQAccessibleTableInterface(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QAccessibleTableInterface) DestroyQAccessibleTableInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleTableInterface_DestroyQAccessibleTableInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
//export callbackQAccessibleTableInterface_Caption
func callbackQAccessibleTableInterface_Caption(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "caption"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleTableInterface) ConnectCaption(f func() *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "caption"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "caption", func() *QAccessibleInterface {
signal.(func() *QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "caption", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectCaption() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "caption")
}
}
func (ptr *QAccessibleTableInterface) Caption() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableInterface_Caption(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleTableInterface_CellAt
func callbackQAccessibleTableInterface_CellAt(ptr unsafe.Pointer, row C.int, column C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "cellAt"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func(int, int) *QAccessibleInterface)(int(int32(row)), int(int32(column))))
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleTableInterface) ConnectCellAt(f func(row int, column int) *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "cellAt"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "cellAt", func(row int, column int) *QAccessibleInterface {
signal.(func(int, int) *QAccessibleInterface)(row, column)
return f(row, column)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "cellAt", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectCellAt() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "cellAt")
}
}
func (ptr *QAccessibleTableInterface) CellAt(row int, column int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableInterface_CellAt(ptr.Pointer(), C.int(int32(row)), C.int(int32(column))))
}
return nil
}
//export callbackQAccessibleTableInterface_Summary
func callbackQAccessibleTableInterface_Summary(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "summary"); signal != nil {
return PointerFromQAccessibleInterface(signal.(func() *QAccessibleInterface)())
}
return PointerFromQAccessibleInterface(nil)
}
func (ptr *QAccessibleTableInterface) ConnectSummary(f func() *QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "summary"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "summary", func() *QAccessibleInterface {
signal.(func() *QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "summary", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSummary() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "summary")
}
}
func (ptr *QAccessibleTableInterface) Summary() *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableInterface_Summary(ptr.Pointer()))
}
return nil
}
//export callbackQAccessibleTableInterface_SelectedCells
func callbackQAccessibleTableInterface_SelectedCells(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "selectedCells"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableInterfaceFromPointer(NewQAccessibleTableInterfaceFromPointer(nil).__selectedCells_newList())
for _, v := range signal.(func() []*QAccessibleInterface)() {
tmpList.__selectedCells_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableInterfaceFromPointer(NewQAccessibleTableInterfaceFromPointer(nil).__selectedCells_newList())
for _, v := range make([]*QAccessibleInterface, 0) {
tmpList.__selectedCells_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QAccessibleTableInterface) ConnectSelectedCells(f func() []*QAccessibleInterface) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectedCells"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectedCells", func() []*QAccessibleInterface {
signal.(func() []*QAccessibleInterface)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectedCells", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectedCells() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectedCells")
}
}
func (ptr *QAccessibleTableInterface) SelectedCells() []*QAccessibleInterface {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QAccessibleInterface {
out := make([]*QAccessibleInterface, int(l.len))
tmpList := NewQAccessibleTableInterfaceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__selectedCells_atList(i)
}
return out
}(C.QAccessibleTableInterface_SelectedCells(ptr.Pointer()))
}
return make([]*QAccessibleInterface, 0)
}
//export callbackQAccessibleTableInterface_SelectedColumns
func callbackQAccessibleTableInterface_SelectedColumns(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "selectedColumns"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableInterfaceFromPointer(NewQAccessibleTableInterfaceFromPointer(nil).__selectedColumns_newList())
for _, v := range signal.(func() []int)() {
tmpList.__selectedColumns_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableInterfaceFromPointer(NewQAccessibleTableInterfaceFromPointer(nil).__selectedColumns_newList())
for _, v := range make([]int, 0) {
tmpList.__selectedColumns_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QAccessibleTableInterface) ConnectSelectedColumns(f func() []int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectedColumns"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectedColumns", func() []int {
signal.(func() []int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectedColumns", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectedColumns() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectedColumns")
}
}
func (ptr *QAccessibleTableInterface) SelectedColumns() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQAccessibleTableInterfaceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__selectedColumns_atList(i)
}
return out
}(C.QAccessibleTableInterface_SelectedColumns(ptr.Pointer()))
}
return make([]int, 0)
}
//export callbackQAccessibleTableInterface_SelectedRows
func callbackQAccessibleTableInterface_SelectedRows(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "selectedRows"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableInterfaceFromPointer(NewQAccessibleTableInterfaceFromPointer(nil).__selectedRows_newList())
for _, v := range signal.(func() []int)() {
tmpList.__selectedRows_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQAccessibleTableInterfaceFromPointer(NewQAccessibleTableInterfaceFromPointer(nil).__selectedRows_newList())
for _, v := range make([]int, 0) {
tmpList.__selectedRows_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QAccessibleTableInterface) ConnectSelectedRows(f func() []int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectedRows"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectedRows", func() []int {
signal.(func() []int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectedRows", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectedRows() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectedRows")
}
}
func (ptr *QAccessibleTableInterface) SelectedRows() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQAccessibleTableInterfaceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__selectedRows_atList(i)
}
return out
}(C.QAccessibleTableInterface_SelectedRows(ptr.Pointer()))
}
return make([]int, 0)
}
//export callbackQAccessibleTableInterface_ColumnDescription
func callbackQAccessibleTableInterface_ColumnDescription(ptr unsafe.Pointer, column C.int) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "columnDescription"); signal != nil {
tempVal := signal.(func(int) string)(int(int32(column)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := ""
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleTableInterface) ConnectColumnDescription(f func(column int) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "columnDescription"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "columnDescription", func(column int) string {
signal.(func(int) string)(column)
return f(column)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "columnDescription", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectColumnDescription() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "columnDescription")
}
}
func (ptr *QAccessibleTableInterface) ColumnDescription(column int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTableInterface_ColumnDescription(ptr.Pointer(), C.int(int32(column))))
}
return ""
}
//export callbackQAccessibleTableInterface_RowDescription
func callbackQAccessibleTableInterface_RowDescription(ptr unsafe.Pointer, row C.int) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "rowDescription"); signal != nil {
tempVal := signal.(func(int) string)(int(int32(row)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := ""
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleTableInterface) ConnectRowDescription(f func(row int) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rowDescription"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rowDescription", func(row int) string {
signal.(func(int) string)(row)
return f(row)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rowDescription", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectRowDescription() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rowDescription")
}
}
func (ptr *QAccessibleTableInterface) RowDescription(row int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTableInterface_RowDescription(ptr.Pointer(), C.int(int32(row))))
}
return ""
}
//export callbackQAccessibleTableInterface_IsColumnSelected
func callbackQAccessibleTableInterface_IsColumnSelected(ptr unsafe.Pointer, column C.int) C.char {
if signal := qt.GetSignal(ptr, "isColumnSelected"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(column))))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableInterface) ConnectIsColumnSelected(f func(column int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "isColumnSelected"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "isColumnSelected", func(column int) bool {
signal.(func(int) bool)(column)
return f(column)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "isColumnSelected", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectIsColumnSelected() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "isColumnSelected")
}
}
func (ptr *QAccessibleTableInterface) IsColumnSelected(column int) bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableInterface_IsColumnSelected(ptr.Pointer(), C.int(int32(column))) != 0
}
return false
}
//export callbackQAccessibleTableInterface_IsRowSelected
func callbackQAccessibleTableInterface_IsRowSelected(ptr unsafe.Pointer, row C.int) C.char {
if signal := qt.GetSignal(ptr, "isRowSelected"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(row))))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QAccessibleTableInterface) ConnectIsRowSelected(f func(row int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "isRowSelected"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "isRowSelected", func(row int) bool {
signal.(func(int) bool)(row)
return f(row)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "isRowSelected", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectIsRowSelected() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "isRowSelected")
}
}
func (ptr *QAccessibleTableInterface) IsRowSelected(row int) bool {
if ptr.Pointer() != nil {
return C.QAccessibleTableInterface_IsRowSelected(ptr.Pointer(), C.int(int32(row))) != 0
}
return false
}
//export callbackQAccessibleTableInterface_ColumnCount
func callbackQAccessibleTableInterface_ColumnCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "columnCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableInterface) ConnectColumnCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "columnCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "columnCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "columnCount", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectColumnCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "columnCount")
}
}
func (ptr *QAccessibleTableInterface) ColumnCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface_ColumnCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableInterface_RowCount
func callbackQAccessibleTableInterface_RowCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "rowCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableInterface) ConnectRowCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rowCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rowCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rowCount", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectRowCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rowCount")
}
}
func (ptr *QAccessibleTableInterface) RowCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface_RowCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableInterface_SelectedCellCount
func callbackQAccessibleTableInterface_SelectedCellCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "selectedCellCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableInterface) ConnectSelectedCellCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectedCellCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectedCellCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectedCellCount", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectedCellCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectedCellCount")
}
}
func (ptr *QAccessibleTableInterface) SelectedCellCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface_SelectedCellCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableInterface_SelectedColumnCount
func callbackQAccessibleTableInterface_SelectedColumnCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "selectedColumnCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableInterface) ConnectSelectedColumnCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectedColumnCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectedColumnCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectedColumnCount", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectedColumnCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectedColumnCount")
}
}
func (ptr *QAccessibleTableInterface) SelectedColumnCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface_SelectedColumnCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTableInterface_SelectedRowCount
func callbackQAccessibleTableInterface_SelectedRowCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "selectedRowCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTableInterface) ConnectSelectedRowCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectedRowCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectedRowCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectedRowCount", f)
}
}
}
func (ptr *QAccessibleTableInterface) DisconnectSelectedRowCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectedRowCount")
}
}
func (ptr *QAccessibleTableInterface) SelectedRowCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface_SelectedRowCount(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableInterface) __selectedCells_atList(i int) *QAccessibleInterface {
if ptr.Pointer() != nil {
return NewQAccessibleInterfaceFromPointer(C.QAccessibleTableInterface___selectedCells_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QAccessibleTableInterface) __selectedCells_setList(i QAccessibleInterface_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleTableInterface___selectedCells_setList(ptr.Pointer(), PointerFromQAccessibleInterface(i))
}
}
func (ptr *QAccessibleTableInterface) __selectedCells_newList() unsafe.Pointer {
return C.QAccessibleTableInterface___selectedCells_newList(ptr.Pointer())
}
func (ptr *QAccessibleTableInterface) __selectedColumns_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface___selectedColumns_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QAccessibleTableInterface) __selectedColumns_setList(i int) {
if ptr.Pointer() != nil {
C.QAccessibleTableInterface___selectedColumns_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QAccessibleTableInterface) __selectedColumns_newList() unsafe.Pointer {
return C.QAccessibleTableInterface___selectedColumns_newList(ptr.Pointer())
}
func (ptr *QAccessibleTableInterface) __selectedRows_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableInterface___selectedRows_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QAccessibleTableInterface) __selectedRows_setList(i int) {
if ptr.Pointer() != nil {
C.QAccessibleTableInterface___selectedRows_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QAccessibleTableInterface) __selectedRows_newList() unsafe.Pointer {
return C.QAccessibleTableInterface___selectedRows_newList(ptr.Pointer())
}
type QAccessibleTableModelChangeEvent struct {
QAccessibleEvent
}
type QAccessibleTableModelChangeEvent_ITF interface {
QAccessibleEvent_ITF
QAccessibleTableModelChangeEvent_PTR() *QAccessibleTableModelChangeEvent
}
func (ptr *QAccessibleTableModelChangeEvent) QAccessibleTableModelChangeEvent_PTR() *QAccessibleTableModelChangeEvent {
return ptr
}
func (ptr *QAccessibleTableModelChangeEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleTableModelChangeEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleTableModelChangeEvent(ptr QAccessibleTableModelChangeEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTableModelChangeEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleTableModelChangeEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleTableModelChangeEvent) {
n = new(QAccessibleTableModelChangeEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleTableModelChangeEvent) DestroyQAccessibleTableModelChangeEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QAccessibleTableModelChangeEvent__ModelChangeType
//QAccessibleTableModelChangeEvent::ModelChangeType
type QAccessibleTableModelChangeEvent__ModelChangeType int64
const (
QAccessibleTableModelChangeEvent__ModelReset QAccessibleTableModelChangeEvent__ModelChangeType = QAccessibleTableModelChangeEvent__ModelChangeType(0)
QAccessibleTableModelChangeEvent__DataChanged QAccessibleTableModelChangeEvent__ModelChangeType = QAccessibleTableModelChangeEvent__ModelChangeType(1)
QAccessibleTableModelChangeEvent__RowsInserted QAccessibleTableModelChangeEvent__ModelChangeType = QAccessibleTableModelChangeEvent__ModelChangeType(2)
QAccessibleTableModelChangeEvent__ColumnsInserted QAccessibleTableModelChangeEvent__ModelChangeType = QAccessibleTableModelChangeEvent__ModelChangeType(3)
QAccessibleTableModelChangeEvent__RowsRemoved QAccessibleTableModelChangeEvent__ModelChangeType = QAccessibleTableModelChangeEvent__ModelChangeType(4)
QAccessibleTableModelChangeEvent__ColumnsRemoved QAccessibleTableModelChangeEvent__ModelChangeType = QAccessibleTableModelChangeEvent__ModelChangeType(5)
)
func NewQAccessibleTableModelChangeEvent2(iface QAccessibleInterface_ITF, changeType QAccessibleTableModelChangeEvent__ModelChangeType) *QAccessibleTableModelChangeEvent {
return NewQAccessibleTableModelChangeEventFromPointer(C.QAccessibleTableModelChangeEvent_NewQAccessibleTableModelChangeEvent2(PointerFromQAccessibleInterface(iface), C.longlong(changeType)))
}
func NewQAccessibleTableModelChangeEvent(object core.QObject_ITF, changeType QAccessibleTableModelChangeEvent__ModelChangeType) *QAccessibleTableModelChangeEvent {
return NewQAccessibleTableModelChangeEventFromPointer(C.QAccessibleTableModelChangeEvent_NewQAccessibleTableModelChangeEvent(core.PointerFromQObject(object), C.longlong(changeType)))
}
func (ptr *QAccessibleTableModelChangeEvent) SetFirstColumn(column int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetFirstColumn(ptr.Pointer(), C.int(int32(column)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) SetFirstRow(row int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetFirstRow(ptr.Pointer(), C.int(int32(row)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) SetLastColumn(column int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetLastColumn(ptr.Pointer(), C.int(int32(column)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) SetLastRow(row int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetLastRow(ptr.Pointer(), C.int(int32(row)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) SetModelChangeType(changeType QAccessibleTableModelChangeEvent__ModelChangeType) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetModelChangeType(ptr.Pointer(), C.longlong(changeType))
}
}
func (ptr *QAccessibleTableModelChangeEvent) ModelChangeType() QAccessibleTableModelChangeEvent__ModelChangeType {
if ptr.Pointer() != nil {
return QAccessibleTableModelChangeEvent__ModelChangeType(C.QAccessibleTableModelChangeEvent_ModelChangeType(ptr.Pointer()))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) FirstColumn() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_FirstColumn(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) FirstRow() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_FirstRow(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) LastColumn() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_LastColumn(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) LastRow() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_LastRow(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) M_firstColumn() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_M_firstColumn(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) SetM_firstColumn(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetM_firstColumn(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) M_firstRow() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_M_firstRow(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) SetM_firstRow(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetM_firstRow(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) M_lastColumn() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_M_lastColumn(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) SetM_lastColumn(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetM_lastColumn(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) M_lastRow() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTableModelChangeEvent_M_lastRow(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) SetM_lastRow(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetM_lastRow(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTableModelChangeEvent) M_modelChangeType() QAccessibleTableModelChangeEvent__ModelChangeType {
if ptr.Pointer() != nil {
return QAccessibleTableModelChangeEvent__ModelChangeType(C.QAccessibleTableModelChangeEvent_M_modelChangeType(ptr.Pointer()))
}
return 0
}
func (ptr *QAccessibleTableModelChangeEvent) SetM_modelChangeType(vqa QAccessibleTableModelChangeEvent__ModelChangeType) {
if ptr.Pointer() != nil {
C.QAccessibleTableModelChangeEvent_SetM_modelChangeType(ptr.Pointer(), C.longlong(vqa))
}
}
type QAccessibleTextCursorEvent struct {
QAccessibleEvent
}
type QAccessibleTextCursorEvent_ITF interface {
QAccessibleEvent_ITF
QAccessibleTextCursorEvent_PTR() *QAccessibleTextCursorEvent
}
func (ptr *QAccessibleTextCursorEvent) QAccessibleTextCursorEvent_PTR() *QAccessibleTextCursorEvent {
return ptr
}
func (ptr *QAccessibleTextCursorEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleTextCursorEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleTextCursorEvent(ptr QAccessibleTextCursorEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextCursorEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleTextCursorEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleTextCursorEvent) {
n = new(QAccessibleTextCursorEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleTextCursorEvent) DestroyQAccessibleTextCursorEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAccessibleTextCursorEvent2(iface QAccessibleInterface_ITF, cursorPos int) *QAccessibleTextCursorEvent {
return NewQAccessibleTextCursorEventFromPointer(C.QAccessibleTextCursorEvent_NewQAccessibleTextCursorEvent2(PointerFromQAccessibleInterface(iface), C.int(int32(cursorPos))))
}
func NewQAccessibleTextCursorEvent(object core.QObject_ITF, cursorPos int) *QAccessibleTextCursorEvent {
return NewQAccessibleTextCursorEventFromPointer(C.QAccessibleTextCursorEvent_NewQAccessibleTextCursorEvent(core.PointerFromQObject(object), C.int(int32(cursorPos))))
}
func (ptr *QAccessibleTextCursorEvent) SetCursorPosition(position int) {
if ptr.Pointer() != nil {
C.QAccessibleTextCursorEvent_SetCursorPosition(ptr.Pointer(), C.int(int32(position)))
}
}
func (ptr *QAccessibleTextCursorEvent) CursorPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextCursorEvent_CursorPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextCursorEvent) M_cursorPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextCursorEvent_M_cursorPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextCursorEvent) SetM_cursorPosition(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTextCursorEvent_SetM_cursorPosition(ptr.Pointer(), C.int(int32(vin)))
}
}
type QAccessibleTextInsertEvent struct {
QAccessibleTextCursorEvent
}
type QAccessibleTextInsertEvent_ITF interface {
QAccessibleTextCursorEvent_ITF
QAccessibleTextInsertEvent_PTR() *QAccessibleTextInsertEvent
}
func (ptr *QAccessibleTextInsertEvent) QAccessibleTextInsertEvent_PTR() *QAccessibleTextInsertEvent {
return ptr
}
func (ptr *QAccessibleTextInsertEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextCursorEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleTextInsertEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleTextCursorEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleTextInsertEvent(ptr QAccessibleTextInsertEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextInsertEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleTextInsertEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleTextInsertEvent) {
n = new(QAccessibleTextInsertEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleTextInsertEvent) DestroyQAccessibleTextInsertEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAccessibleTextInsertEvent2(iface QAccessibleInterface_ITF, position int, text string) *QAccessibleTextInsertEvent {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQAccessibleTextInsertEventFromPointer(C.QAccessibleTextInsertEvent_NewQAccessibleTextInsertEvent2(PointerFromQAccessibleInterface(iface), C.int(int32(position)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func NewQAccessibleTextInsertEvent(object core.QObject_ITF, position int, text string) *QAccessibleTextInsertEvent {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQAccessibleTextInsertEventFromPointer(C.QAccessibleTextInsertEvent_NewQAccessibleTextInsertEvent(core.PointerFromQObject(object), C.int(int32(position)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func (ptr *QAccessibleTextInsertEvent) TextInserted() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInsertEvent_TextInserted(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextInsertEvent) ChangePosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextInsertEvent_ChangePosition(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextInsertEvent) M_position() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextInsertEvent_M_position(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextInsertEvent) SetM_position(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInsertEvent_SetM_position(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTextInsertEvent) M_text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInsertEvent_M_text(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextInsertEvent) SetM_text(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QAccessibleTextInsertEvent_SetM_text(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
type QAccessibleTextInterface struct {
ptr unsafe.Pointer
}
type QAccessibleTextInterface_ITF interface {
QAccessibleTextInterface_PTR() *QAccessibleTextInterface
}
func (ptr *QAccessibleTextInterface) QAccessibleTextInterface_PTR() *QAccessibleTextInterface {
return ptr
}
func (ptr *QAccessibleTextInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleTextInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleTextInterface(ptr QAccessibleTextInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleTextInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleTextInterface) {
n = new(QAccessibleTextInterface)
n.SetPointer(ptr)
return
}
//export callbackQAccessibleTextInterface_AddSelection
func callbackQAccessibleTextInterface_AddSelection(ptr unsafe.Pointer, startOffset C.int, endOffset C.int) {
if signal := qt.GetSignal(ptr, "addSelection"); signal != nil {
signal.(func(int, int))(int(int32(startOffset)), int(int32(endOffset)))
}
}
func (ptr *QAccessibleTextInterface) ConnectAddSelection(f func(startOffset int, endOffset int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "addSelection"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "addSelection", func(startOffset int, endOffset int) {
signal.(func(int, int))(startOffset, endOffset)
f(startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "addSelection", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectAddSelection() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "addSelection")
}
}
func (ptr *QAccessibleTextInterface) AddSelection(startOffset int, endOffset int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_AddSelection(ptr.Pointer(), C.int(int32(startOffset)), C.int(int32(endOffset)))
}
}
//export callbackQAccessibleTextInterface_RemoveSelection
func callbackQAccessibleTextInterface_RemoveSelection(ptr unsafe.Pointer, selectionIndex C.int) {
if signal := qt.GetSignal(ptr, "removeSelection"); signal != nil {
signal.(func(int))(int(int32(selectionIndex)))
}
}
func (ptr *QAccessibleTextInterface) ConnectRemoveSelection(f func(selectionIndex int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "removeSelection"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "removeSelection", func(selectionIndex int) {
signal.(func(int))(selectionIndex)
f(selectionIndex)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "removeSelection", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectRemoveSelection() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "removeSelection")
}
}
func (ptr *QAccessibleTextInterface) RemoveSelection(selectionIndex int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_RemoveSelection(ptr.Pointer(), C.int(int32(selectionIndex)))
}
}
//export callbackQAccessibleTextInterface_ScrollToSubstring
func callbackQAccessibleTextInterface_ScrollToSubstring(ptr unsafe.Pointer, startIndex C.int, endIndex C.int) {
if signal := qt.GetSignal(ptr, "scrollToSubstring"); signal != nil {
signal.(func(int, int))(int(int32(startIndex)), int(int32(endIndex)))
}
}
func (ptr *QAccessibleTextInterface) ConnectScrollToSubstring(f func(startIndex int, endIndex int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "scrollToSubstring"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "scrollToSubstring", func(startIndex int, endIndex int) {
signal.(func(int, int))(startIndex, endIndex)
f(startIndex, endIndex)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "scrollToSubstring", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectScrollToSubstring() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "scrollToSubstring")
}
}
func (ptr *QAccessibleTextInterface) ScrollToSubstring(startIndex int, endIndex int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_ScrollToSubstring(ptr.Pointer(), C.int(int32(startIndex)), C.int(int32(endIndex)))
}
}
//export callbackQAccessibleTextInterface_SetCursorPosition
func callbackQAccessibleTextInterface_SetCursorPosition(ptr unsafe.Pointer, position C.int) {
if signal := qt.GetSignal(ptr, "setCursorPosition"); signal != nil {
signal.(func(int))(int(int32(position)))
}
}
func (ptr *QAccessibleTextInterface) ConnectSetCursorPosition(f func(position int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setCursorPosition"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setCursorPosition", func(position int) {
signal.(func(int))(position)
f(position)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setCursorPosition", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectSetCursorPosition() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setCursorPosition")
}
}
func (ptr *QAccessibleTextInterface) SetCursorPosition(position int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_SetCursorPosition(ptr.Pointer(), C.int(int32(position)))
}
}
//export callbackQAccessibleTextInterface_SetSelection
func callbackQAccessibleTextInterface_SetSelection(ptr unsafe.Pointer, selectionIndex C.int, startOffset C.int, endOffset C.int) {
if signal := qt.GetSignal(ptr, "setSelection"); signal != nil {
signal.(func(int, int, int))(int(int32(selectionIndex)), int(int32(startOffset)), int(int32(endOffset)))
}
}
func (ptr *QAccessibleTextInterface) ConnectSetSelection(f func(selectionIndex int, startOffset int, endOffset int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setSelection"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setSelection", func(selectionIndex int, startOffset int, endOffset int) {
signal.(func(int, int, int))(selectionIndex, startOffset, endOffset)
f(selectionIndex, startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setSelection", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectSetSelection() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setSelection")
}
}
func (ptr *QAccessibleTextInterface) SetSelection(selectionIndex int, startOffset int, endOffset int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_SetSelection(ptr.Pointer(), C.int(int32(selectionIndex)), C.int(int32(startOffset)), C.int(int32(endOffset)))
}
}
//export callbackQAccessibleTextInterface_DestroyQAccessibleTextInterface
func callbackQAccessibleTextInterface_DestroyQAccessibleTextInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleTextInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleTextInterfaceFromPointer(ptr).DestroyQAccessibleTextInterfaceDefault()
}
}
func (ptr *QAccessibleTextInterface) ConnectDestroyQAccessibleTextInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleTextInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleTextInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleTextInterface", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectDestroyQAccessibleTextInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleTextInterface")
}
}
func (ptr *QAccessibleTextInterface) DestroyQAccessibleTextInterface() {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_DestroyQAccessibleTextInterface(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QAccessibleTextInterface) DestroyQAccessibleTextInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_DestroyQAccessibleTextInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAccessibleTextInterface_CharacterRect
func callbackQAccessibleTextInterface_CharacterRect(ptr unsafe.Pointer, offset C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "characterRect"); signal != nil {
return core.PointerFromQRect(signal.(func(int) *core.QRect)(int(int32(offset))))
}
return core.PointerFromQRect(core.NewQRect())
}
func (ptr *QAccessibleTextInterface) ConnectCharacterRect(f func(offset int) *core.QRect) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "characterRect"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "characterRect", func(offset int) *core.QRect {
signal.(func(int) *core.QRect)(offset)
return f(offset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "characterRect", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectCharacterRect() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "characterRect")
}
}
func (ptr *QAccessibleTextInterface) CharacterRect(offset int) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QAccessibleTextInterface_CharacterRect(ptr.Pointer(), C.int(int32(offset))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
//export callbackQAccessibleTextInterface_Text
func callbackQAccessibleTextInterface_Text(ptr unsafe.Pointer, startOffset C.int, endOffset C.int) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "text"); signal != nil {
tempVal := signal.(func(int, int) string)(int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := ""
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleTextInterface) ConnectText(f func(startOffset int, endOffset int) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "text"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "text", func(startOffset int, endOffset int) string {
signal.(func(int, int) string)(startOffset, endOffset)
return f(startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "text", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectText() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "text")
}
}
func (ptr *QAccessibleTextInterface) Text(startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_Text(ptr.Pointer(), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
//export callbackQAccessibleTextInterface_TextAfterOffset
func callbackQAccessibleTextInterface_TextAfterOffset(ptr unsafe.Pointer, offset C.int, boundaryType C.longlong, startOffset C.int, endOffset C.int) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "textAfterOffset"); signal != nil {
tempVal := signal.(func(int, QAccessible__TextBoundaryType, int, int) string)(int(int32(offset)), QAccessible__TextBoundaryType(boundaryType), int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQAccessibleTextInterfaceFromPointer(ptr).TextAfterOffsetDefault(int(int32(offset)), QAccessible__TextBoundaryType(boundaryType), int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleTextInterface) ConnectTextAfterOffset(f func(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "textAfterOffset"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "textAfterOffset", func(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
signal.(func(int, QAccessible__TextBoundaryType, int, int) string)(offset, boundaryType, startOffset, endOffset)
return f(offset, boundaryType, startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "textAfterOffset", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectTextAfterOffset() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "textAfterOffset")
}
}
func (ptr *QAccessibleTextInterface) TextAfterOffset(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_TextAfterOffset(ptr.Pointer(), C.int(int32(offset)), C.longlong(boundaryType), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
func (ptr *QAccessibleTextInterface) TextAfterOffsetDefault(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_TextAfterOffsetDefault(ptr.Pointer(), C.int(int32(offset)), C.longlong(boundaryType), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
//export callbackQAccessibleTextInterface_TextAtOffset
func callbackQAccessibleTextInterface_TextAtOffset(ptr unsafe.Pointer, offset C.int, boundaryType C.longlong, startOffset C.int, endOffset C.int) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "textAtOffset"); signal != nil {
tempVal := signal.(func(int, QAccessible__TextBoundaryType, int, int) string)(int(int32(offset)), QAccessible__TextBoundaryType(boundaryType), int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQAccessibleTextInterfaceFromPointer(ptr).TextAtOffsetDefault(int(int32(offset)), QAccessible__TextBoundaryType(boundaryType), int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleTextInterface) ConnectTextAtOffset(f func(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "textAtOffset"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "textAtOffset", func(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
signal.(func(int, QAccessible__TextBoundaryType, int, int) string)(offset, boundaryType, startOffset, endOffset)
return f(offset, boundaryType, startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "textAtOffset", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectTextAtOffset() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "textAtOffset")
}
}
func (ptr *QAccessibleTextInterface) TextAtOffset(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_TextAtOffset(ptr.Pointer(), C.int(int32(offset)), C.longlong(boundaryType), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
func (ptr *QAccessibleTextInterface) TextAtOffsetDefault(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_TextAtOffsetDefault(ptr.Pointer(), C.int(int32(offset)), C.longlong(boundaryType), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
//export callbackQAccessibleTextInterface_TextBeforeOffset
func callbackQAccessibleTextInterface_TextBeforeOffset(ptr unsafe.Pointer, offset C.int, boundaryType C.longlong, startOffset C.int, endOffset C.int) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "textBeforeOffset"); signal != nil {
tempVal := signal.(func(int, QAccessible__TextBoundaryType, int, int) string)(int(int32(offset)), QAccessible__TextBoundaryType(boundaryType), int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQAccessibleTextInterfaceFromPointer(ptr).TextBeforeOffsetDefault(int(int32(offset)), QAccessible__TextBoundaryType(boundaryType), int(int32(startOffset)), int(int32(endOffset)))
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QAccessibleTextInterface) ConnectTextBeforeOffset(f func(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "textBeforeOffset"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "textBeforeOffset", func(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
signal.(func(int, QAccessible__TextBoundaryType, int, int) string)(offset, boundaryType, startOffset, endOffset)
return f(offset, boundaryType, startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "textBeforeOffset", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectTextBeforeOffset() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "textBeforeOffset")
}
}
func (ptr *QAccessibleTextInterface) TextBeforeOffset(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_TextBeforeOffset(ptr.Pointer(), C.int(int32(offset)), C.longlong(boundaryType), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
func (ptr *QAccessibleTextInterface) TextBeforeOffsetDefault(offset int, boundaryType QAccessible__TextBoundaryType, startOffset int, endOffset int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextInterface_TextBeforeOffsetDefault(ptr.Pointer(), C.int(int32(offset)), C.longlong(boundaryType), C.int(int32(startOffset)), C.int(int32(endOffset))))
}
return ""
}
//export callbackQAccessibleTextInterface_CharacterCount
func callbackQAccessibleTextInterface_CharacterCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "characterCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTextInterface) ConnectCharacterCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "characterCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "characterCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "characterCount", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectCharacterCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "characterCount")
}
}
func (ptr *QAccessibleTextInterface) CharacterCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextInterface_CharacterCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTextInterface_CursorPosition
func callbackQAccessibleTextInterface_CursorPosition(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "cursorPosition"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTextInterface) ConnectCursorPosition(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "cursorPosition"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "cursorPosition", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "cursorPosition", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectCursorPosition() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "cursorPosition")
}
}
func (ptr *QAccessibleTextInterface) CursorPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextInterface_CursorPosition(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTextInterface_OffsetAtPoint
func callbackQAccessibleTextInterface_OffsetAtPoint(ptr unsafe.Pointer, point unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "offsetAtPoint"); signal != nil {
return C.int(int32(signal.(func(*core.QPoint) int)(core.NewQPointFromPointer(point))))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTextInterface) ConnectOffsetAtPoint(f func(point *core.QPoint) int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "offsetAtPoint"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "offsetAtPoint", func(point *core.QPoint) int {
signal.(func(*core.QPoint) int)(point)
return f(point)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "offsetAtPoint", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectOffsetAtPoint() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "offsetAtPoint")
}
}
func (ptr *QAccessibleTextInterface) OffsetAtPoint(point core.QPoint_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextInterface_OffsetAtPoint(ptr.Pointer(), core.PointerFromQPoint(point))))
}
return 0
}
//export callbackQAccessibleTextInterface_SelectionCount
func callbackQAccessibleTextInterface_SelectionCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "selectionCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(0))
}
func (ptr *QAccessibleTextInterface) ConnectSelectionCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selectionCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectionCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectionCount", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectSelectionCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selectionCount")
}
}
func (ptr *QAccessibleTextInterface) SelectionCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextInterface_SelectionCount(ptr.Pointer())))
}
return 0
}
//export callbackQAccessibleTextInterface_Selection
func callbackQAccessibleTextInterface_Selection(ptr unsafe.Pointer, selectionIndex C.int, startOffset C.int, endOffset C.int) {
if signal := qt.GetSignal(ptr, "selection"); signal != nil {
signal.(func(int, int, int))(int(int32(selectionIndex)), int(int32(startOffset)), int(int32(endOffset)))
}
}
func (ptr *QAccessibleTextInterface) ConnectSelection(f func(selectionIndex int, startOffset int, endOffset int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "selection"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selection", func(selectionIndex int, startOffset int, endOffset int) {
signal.(func(int, int, int))(selectionIndex, startOffset, endOffset)
f(selectionIndex, startOffset, endOffset)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selection", f)
}
}
}
func (ptr *QAccessibleTextInterface) DisconnectSelection() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "selection")
}
}
func (ptr *QAccessibleTextInterface) Selection(selectionIndex int, startOffset int, endOffset int) {
if ptr.Pointer() != nil {
C.QAccessibleTextInterface_Selection(ptr.Pointer(), C.int(int32(selectionIndex)), C.int(int32(startOffset)), C.int(int32(endOffset)))
}
}
type QAccessibleTextRemoveEvent struct {
QAccessibleTextCursorEvent
}
type QAccessibleTextRemoveEvent_ITF interface {
QAccessibleTextCursorEvent_ITF
QAccessibleTextRemoveEvent_PTR() *QAccessibleTextRemoveEvent
}
func (ptr *QAccessibleTextRemoveEvent) QAccessibleTextRemoveEvent_PTR() *QAccessibleTextRemoveEvent {
return ptr
}
func (ptr *QAccessibleTextRemoveEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextCursorEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleTextRemoveEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleTextCursorEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleTextRemoveEvent(ptr QAccessibleTextRemoveEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextRemoveEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleTextRemoveEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleTextRemoveEvent) {
n = new(QAccessibleTextRemoveEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleTextRemoveEvent) DestroyQAccessibleTextRemoveEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAccessibleTextRemoveEvent2(iface QAccessibleInterface_ITF, position int, text string) *QAccessibleTextRemoveEvent {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQAccessibleTextRemoveEventFromPointer(C.QAccessibleTextRemoveEvent_NewQAccessibleTextRemoveEvent2(PointerFromQAccessibleInterface(iface), C.int(int32(position)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func NewQAccessibleTextRemoveEvent(object core.QObject_ITF, position int, text string) *QAccessibleTextRemoveEvent {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQAccessibleTextRemoveEventFromPointer(C.QAccessibleTextRemoveEvent_NewQAccessibleTextRemoveEvent(core.PointerFromQObject(object), C.int(int32(position)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func (ptr *QAccessibleTextRemoveEvent) TextRemoved() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextRemoveEvent_TextRemoved(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextRemoveEvent) ChangePosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextRemoveEvent_ChangePosition(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextRemoveEvent) M_position() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextRemoveEvent_M_position(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextRemoveEvent) SetM_position(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTextRemoveEvent_SetM_position(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTextRemoveEvent) M_text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextRemoveEvent_M_text(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextRemoveEvent) SetM_text(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QAccessibleTextRemoveEvent_SetM_text(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
type QAccessibleTextSelectionEvent struct {
QAccessibleTextCursorEvent
}
type QAccessibleTextSelectionEvent_ITF interface {
QAccessibleTextCursorEvent_ITF
QAccessibleTextSelectionEvent_PTR() *QAccessibleTextSelectionEvent
}
func (ptr *QAccessibleTextSelectionEvent) QAccessibleTextSelectionEvent_PTR() *QAccessibleTextSelectionEvent {
return ptr
}
func (ptr *QAccessibleTextSelectionEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextCursorEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleTextSelectionEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleTextCursorEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleTextSelectionEvent(ptr QAccessibleTextSelectionEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextSelectionEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleTextSelectionEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleTextSelectionEvent) {
n = new(QAccessibleTextSelectionEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleTextSelectionEvent) DestroyQAccessibleTextSelectionEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAccessibleTextSelectionEvent2(iface QAccessibleInterface_ITF, start int, end int) *QAccessibleTextSelectionEvent {
return NewQAccessibleTextSelectionEventFromPointer(C.QAccessibleTextSelectionEvent_NewQAccessibleTextSelectionEvent2(PointerFromQAccessibleInterface(iface), C.int(int32(start)), C.int(int32(end))))
}
func NewQAccessibleTextSelectionEvent(object core.QObject_ITF, start int, end int) *QAccessibleTextSelectionEvent {
return NewQAccessibleTextSelectionEventFromPointer(C.QAccessibleTextSelectionEvent_NewQAccessibleTextSelectionEvent(core.PointerFromQObject(object), C.int(int32(start)), C.int(int32(end))))
}
func (ptr *QAccessibleTextSelectionEvent) SetSelection(start int, end int) {
if ptr.Pointer() != nil {
C.QAccessibleTextSelectionEvent_SetSelection(ptr.Pointer(), C.int(int32(start)), C.int(int32(end)))
}
}
func (ptr *QAccessibleTextSelectionEvent) SelectionEnd() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextSelectionEvent_SelectionEnd(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextSelectionEvent) SelectionStart() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextSelectionEvent_SelectionStart(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextSelectionEvent) M_selectionEnd() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextSelectionEvent_M_selectionEnd(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextSelectionEvent) SetM_selectionEnd(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTextSelectionEvent_SetM_selectionEnd(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTextSelectionEvent) M_selectionStart() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextSelectionEvent_M_selectionStart(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextSelectionEvent) SetM_selectionStart(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTextSelectionEvent_SetM_selectionStart(ptr.Pointer(), C.int(int32(vin)))
}
}
type QAccessibleTextUpdateEvent struct {
QAccessibleTextCursorEvent
}
type QAccessibleTextUpdateEvent_ITF interface {
QAccessibleTextCursorEvent_ITF
QAccessibleTextUpdateEvent_PTR() *QAccessibleTextUpdateEvent
}
func (ptr *QAccessibleTextUpdateEvent) QAccessibleTextUpdateEvent_PTR() *QAccessibleTextUpdateEvent {
return ptr
}
func (ptr *QAccessibleTextUpdateEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextCursorEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleTextUpdateEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleTextCursorEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleTextUpdateEvent(ptr QAccessibleTextUpdateEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleTextUpdateEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleTextUpdateEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleTextUpdateEvent) {
n = new(QAccessibleTextUpdateEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleTextUpdateEvent) DestroyQAccessibleTextUpdateEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAccessibleTextUpdateEvent2(iface QAccessibleInterface_ITF, position int, oldText string, text string) *QAccessibleTextUpdateEvent {
var oldTextC *C.char
if oldText != "" {
oldTextC = C.CString(oldText)
defer C.free(unsafe.Pointer(oldTextC))
}
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQAccessibleTextUpdateEventFromPointer(C.QAccessibleTextUpdateEvent_NewQAccessibleTextUpdateEvent2(PointerFromQAccessibleInterface(iface), C.int(int32(position)), C.struct_QtGui_PackedString{data: oldTextC, len: C.longlong(len(oldText))}, C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func NewQAccessibleTextUpdateEvent(object core.QObject_ITF, position int, oldText string, text string) *QAccessibleTextUpdateEvent {
var oldTextC *C.char
if oldText != "" {
oldTextC = C.CString(oldText)
defer C.free(unsafe.Pointer(oldTextC))
}
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQAccessibleTextUpdateEventFromPointer(C.QAccessibleTextUpdateEvent_NewQAccessibleTextUpdateEvent(core.PointerFromQObject(object), C.int(int32(position)), C.struct_QtGui_PackedString{data: oldTextC, len: C.longlong(len(oldText))}, C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func (ptr *QAccessibleTextUpdateEvent) TextInserted() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextUpdateEvent_TextInserted(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextUpdateEvent) TextRemoved() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextUpdateEvent_TextRemoved(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextUpdateEvent) ChangePosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextUpdateEvent_ChangePosition(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextUpdateEvent) M_oldText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextUpdateEvent_M_oldText(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextUpdateEvent) SetM_oldText(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QAccessibleTextUpdateEvent_SetM_oldText(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
func (ptr *QAccessibleTextUpdateEvent) M_position() int {
if ptr.Pointer() != nil {
return int(int32(C.QAccessibleTextUpdateEvent_M_position(ptr.Pointer())))
}
return 0
}
func (ptr *QAccessibleTextUpdateEvent) SetM_position(vin int) {
if ptr.Pointer() != nil {
C.QAccessibleTextUpdateEvent_SetM_position(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QAccessibleTextUpdateEvent) M_text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QAccessibleTextUpdateEvent_M_text(ptr.Pointer()))
}
return ""
}
func (ptr *QAccessibleTextUpdateEvent) SetM_text(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QAccessibleTextUpdateEvent_SetM_text(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
type QAccessibleValueChangeEvent struct {
QAccessibleEvent
}
type QAccessibleValueChangeEvent_ITF interface {
QAccessibleEvent_ITF
QAccessibleValueChangeEvent_PTR() *QAccessibleValueChangeEvent
}
func (ptr *QAccessibleValueChangeEvent) QAccessibleValueChangeEvent_PTR() *QAccessibleValueChangeEvent {
return ptr
}
func (ptr *QAccessibleValueChangeEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleEvent_PTR().Pointer()
}
return nil
}
func (ptr *QAccessibleValueChangeEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAccessibleEvent_PTR().SetPointer(p)
}
}
func PointerFromQAccessibleValueChangeEvent(ptr QAccessibleValueChangeEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleValueChangeEvent_PTR().Pointer()
}
return nil
}
func NewQAccessibleValueChangeEventFromPointer(ptr unsafe.Pointer) (n *QAccessibleValueChangeEvent) {
n = new(QAccessibleValueChangeEvent)
n.SetPointer(ptr)
return
}
func (ptr *QAccessibleValueChangeEvent) DestroyQAccessibleValueChangeEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQAccessibleValueChangeEvent2(iface QAccessibleInterface_ITF, val core.QVariant_ITF) *QAccessibleValueChangeEvent {
return NewQAccessibleValueChangeEventFromPointer(C.QAccessibleValueChangeEvent_NewQAccessibleValueChangeEvent2(PointerFromQAccessibleInterface(iface), core.PointerFromQVariant(val)))
}
func NewQAccessibleValueChangeEvent(object core.QObject_ITF, value core.QVariant_ITF) *QAccessibleValueChangeEvent {
return NewQAccessibleValueChangeEventFromPointer(C.QAccessibleValueChangeEvent_NewQAccessibleValueChangeEvent(core.PointerFromQObject(object), core.PointerFromQVariant(value)))
}
func (ptr *QAccessibleValueChangeEvent) SetValue(value core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleValueChangeEvent_SetValue(ptr.Pointer(), core.PointerFromQVariant(value))
}
}
func (ptr *QAccessibleValueChangeEvent) Value() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QAccessibleValueChangeEvent_Value(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QAccessibleValueChangeEvent) M_value() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QAccessibleValueChangeEvent_M_value(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QAccessibleValueChangeEvent) SetM_value(vqv core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleValueChangeEvent_SetM_value(ptr.Pointer(), core.PointerFromQVariant(vqv))
}
}
type QAccessibleValueInterface struct {
ptr unsafe.Pointer
}
type QAccessibleValueInterface_ITF interface {
QAccessibleValueInterface_PTR() *QAccessibleValueInterface
}
func (ptr *QAccessibleValueInterface) QAccessibleValueInterface_PTR() *QAccessibleValueInterface {
return ptr
}
func (ptr *QAccessibleValueInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QAccessibleValueInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQAccessibleValueInterface(ptr QAccessibleValueInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QAccessibleValueInterface_PTR().Pointer()
}
return nil
}
func NewQAccessibleValueInterfaceFromPointer(ptr unsafe.Pointer) (n *QAccessibleValueInterface) {
n = new(QAccessibleValueInterface)
n.SetPointer(ptr)
return
}
//export callbackQAccessibleValueInterface_SetCurrentValue
func callbackQAccessibleValueInterface_SetCurrentValue(ptr unsafe.Pointer, value unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "setCurrentValue"); signal != nil {
signal.(func(*core.QVariant))(core.NewQVariantFromPointer(value))
}
}
func (ptr *QAccessibleValueInterface) ConnectSetCurrentValue(f func(value *core.QVariant)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setCurrentValue"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setCurrentValue", func(value *core.QVariant) {
signal.(func(*core.QVariant))(value)
f(value)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setCurrentValue", f)
}
}
}
func (ptr *QAccessibleValueInterface) DisconnectSetCurrentValue() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setCurrentValue")
}
}
func (ptr *QAccessibleValueInterface) SetCurrentValue(value core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QAccessibleValueInterface_SetCurrentValue(ptr.Pointer(), core.PointerFromQVariant(value))
}
}
//export callbackQAccessibleValueInterface_DestroyQAccessibleValueInterface
func callbackQAccessibleValueInterface_DestroyQAccessibleValueInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QAccessibleValueInterface"); signal != nil {
signal.(func())()
} else {
NewQAccessibleValueInterfaceFromPointer(ptr).DestroyQAccessibleValueInterfaceDefault()
}
}
func (ptr *QAccessibleValueInterface) ConnectDestroyQAccessibleValueInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QAccessibleValueInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleValueInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QAccessibleValueInterface", f)
}
}
}
func (ptr *QAccessibleValueInterface) DisconnectDestroyQAccessibleValueInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QAccessibleValueInterface")
}
}
func (ptr *QAccessibleValueInterface) DestroyQAccessibleValueInterface() {
if ptr.Pointer() != nil {
C.QAccessibleValueInterface_DestroyQAccessibleValueInterface(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QAccessibleValueInterface) DestroyQAccessibleValueInterfaceDefault() {
if ptr.Pointer() != nil {
C.QAccessibleValueInterface_DestroyQAccessibleValueInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQAccessibleValueInterface_CurrentValue
func callbackQAccessibleValueInterface_CurrentValue(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "currentValue"); signal != nil {
return core.PointerFromQVariant(signal.(func() *core.QVariant)())
}
return core.PointerFromQVariant(core.NewQVariant())
}
func (ptr *QAccessibleValueInterface) ConnectCurrentValue(f func() *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "currentValue"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "currentValue", func() *core.QVariant {
signal.(func() *core.QVariant)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "currentValue", f)
}
}
}
func (ptr *QAccessibleValueInterface) DisconnectCurrentValue() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "currentValue")
}
}
func (ptr *QAccessibleValueInterface) CurrentValue() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QAccessibleValueInterface_CurrentValue(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
//export callbackQAccessibleValueInterface_MaximumValue
func callbackQAccessibleValueInterface_MaximumValue(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "maximumValue"); signal != nil {
return core.PointerFromQVariant(signal.(func() *core.QVariant)())
}
return core.PointerFromQVariant(core.NewQVariant())
}
func (ptr *QAccessibleValueInterface) ConnectMaximumValue(f func() *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "maximumValue"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "maximumValue", func() *core.QVariant {
signal.(func() *core.QVariant)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "maximumValue", f)
}
}
}
func (ptr *QAccessibleValueInterface) DisconnectMaximumValue() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "maximumValue")
}
}
func (ptr *QAccessibleValueInterface) MaximumValue() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QAccessibleValueInterface_MaximumValue(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
//export callbackQAccessibleValueInterface_MinimumStepSize
func callbackQAccessibleValueInterface_MinimumStepSize(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "minimumStepSize"); signal != nil {
return core.PointerFromQVariant(signal.(func() *core.QVariant)())
}
return core.PointerFromQVariant(core.NewQVariant())
}
func (ptr *QAccessibleValueInterface) ConnectMinimumStepSize(f func() *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "minimumStepSize"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "minimumStepSize", func() *core.QVariant {
signal.(func() *core.QVariant)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "minimumStepSize", f)
}
}
}
func (ptr *QAccessibleValueInterface) DisconnectMinimumStepSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "minimumStepSize")
}
}
func (ptr *QAccessibleValueInterface) MinimumStepSize() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QAccessibleValueInterface_MinimumStepSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
//export callbackQAccessibleValueInterface_MinimumValue
func callbackQAccessibleValueInterface_MinimumValue(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "minimumValue"); signal != nil {
return core.PointerFromQVariant(signal.(func() *core.QVariant)())
}
return core.PointerFromQVariant(core.NewQVariant())
}
func (ptr *QAccessibleValueInterface) ConnectMinimumValue(f func() *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "minimumValue"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "minimumValue", func() *core.QVariant {
signal.(func() *core.QVariant)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "minimumValue", f)
}
}
}
func (ptr *QAccessibleValueInterface) DisconnectMinimumValue() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "minimumValue")
}
}
func (ptr *QAccessibleValueInterface) MinimumValue() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QAccessibleValueInterface_MinimumValue(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
type QActionEvent struct {
core.QEvent
}
type QActionEvent_ITF interface {
core.QEvent_ITF
QActionEvent_PTR() *QActionEvent
}
func (ptr *QActionEvent) QActionEvent_PTR() *QActionEvent {
return ptr
}
func (ptr *QActionEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QActionEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQActionEvent(ptr QActionEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QActionEvent_PTR().Pointer()
}
return nil
}
func NewQActionEventFromPointer(ptr unsafe.Pointer) (n *QActionEvent) {
n = new(QActionEvent)
n.SetPointer(ptr)
return
}
func (ptr *QActionEvent) DestroyQActionEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQActionEvent(ty int, action unsafe.Pointer, before unsafe.Pointer) *QActionEvent {
return NewQActionEventFromPointer(C.QActionEvent_NewQActionEvent(C.int(int32(ty)), action, before))
}
func (ptr *QActionEvent) Action() unsafe.Pointer {
if ptr.Pointer() != nil {
return unsafe.Pointer(C.QActionEvent_Action(ptr.Pointer()))
}
return nil
}
func (ptr *QActionEvent) Before() unsafe.Pointer {
if ptr.Pointer() != nil {
return unsafe.Pointer(C.QActionEvent_Before(ptr.Pointer()))
}
return nil
}
type QBackingStore struct {
ptr unsafe.Pointer
}
type QBackingStore_ITF interface {
QBackingStore_PTR() *QBackingStore
}
func (ptr *QBackingStore) QBackingStore_PTR() *QBackingStore {
return ptr
}
func (ptr *QBackingStore) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QBackingStore) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQBackingStore(ptr QBackingStore_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QBackingStore_PTR().Pointer()
}
return nil
}
func NewQBackingStoreFromPointer(ptr unsafe.Pointer) (n *QBackingStore) {
n = new(QBackingStore)
n.SetPointer(ptr)
return
}
func NewQBackingStore(window QWindow_ITF) *QBackingStore {
tmpValue := NewQBackingStoreFromPointer(C.QBackingStore_NewQBackingStore(PointerFromQWindow(window)))
runtime.SetFinalizer(tmpValue, (*QBackingStore).DestroyQBackingStore)
return tmpValue
}
func (ptr *QBackingStore) PaintDevice() *QPaintDevice {
if ptr.Pointer() != nil {
return NewQPaintDeviceFromPointer(C.QBackingStore_PaintDevice(ptr.Pointer()))
}
return nil
}
func (ptr *QBackingStore) Scroll(area QRegion_ITF, dx int, dy int) bool {
if ptr.Pointer() != nil {
return C.QBackingStore_Scroll(ptr.Pointer(), PointerFromQRegion(area), C.int(int32(dx)), C.int(int32(dy))) != 0
}
return false
}
func (ptr *QBackingStore) BeginPaint(region QRegion_ITF) {
if ptr.Pointer() != nil {
C.QBackingStore_BeginPaint(ptr.Pointer(), PointerFromQRegion(region))
}
}
func (ptr *QBackingStore) EndPaint() {
if ptr.Pointer() != nil {
C.QBackingStore_EndPaint(ptr.Pointer())
}
}
func (ptr *QBackingStore) Flush(region QRegion_ITF, window QWindow_ITF, offset core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QBackingStore_Flush(ptr.Pointer(), PointerFromQRegion(region), PointerFromQWindow(window), core.PointerFromQPoint(offset))
}
}
func (ptr *QBackingStore) Resize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QBackingStore_Resize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
func (ptr *QBackingStore) SetStaticContents(region QRegion_ITF) {
if ptr.Pointer() != nil {
C.QBackingStore_SetStaticContents(ptr.Pointer(), PointerFromQRegion(region))
}
}
func (ptr *QBackingStore) DestroyQBackingStore() {
if ptr.Pointer() != nil {
C.QBackingStore_DestroyQBackingStore(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QBackingStore) StaticContents() *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QBackingStore_StaticContents(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QBackingStore) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QBackingStore_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QBackingStore) Window() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QBackingStore_Window(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QBackingStore) HasStaticContents() bool {
if ptr.Pointer() != nil {
return C.QBackingStore_HasStaticContents(ptr.Pointer()) != 0
}
return false
}
type QBitmap struct {
QPixmap
}
type QBitmap_ITF interface {
QPixmap_ITF
QBitmap_PTR() *QBitmap
}
func (ptr *QBitmap) QBitmap_PTR() *QBitmap {
return ptr
}
func (ptr *QBitmap) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPixmap_PTR().Pointer()
}
return nil
}
func (ptr *QBitmap) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPixmap_PTR().SetPointer(p)
}
}
func PointerFromQBitmap(ptr QBitmap_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QBitmap_PTR().Pointer()
}
return nil
}
func NewQBitmapFromPointer(ptr unsafe.Pointer) (n *QBitmap) {
n = new(QBitmap)
n.SetPointer(ptr)
return
}
func QBitmap_FromData(size core.QSize_ITF, bits string, monoFormat QImage__Format) *QBitmap {
var bitsC *C.char
if bits != "" {
bitsC = C.CString(bits)
defer C.free(unsafe.Pointer(bitsC))
}
tmpValue := NewQBitmapFromPointer(C.QBitmap_QBitmap_FromData(core.PointerFromQSize(size), bitsC, C.longlong(monoFormat)))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
func (ptr *QBitmap) FromData(size core.QSize_ITF, bits string, monoFormat QImage__Format) *QBitmap {
var bitsC *C.char
if bits != "" {
bitsC = C.CString(bits)
defer C.free(unsafe.Pointer(bitsC))
}
tmpValue := NewQBitmapFromPointer(C.QBitmap_QBitmap_FromData(core.PointerFromQSize(size), bitsC, C.longlong(monoFormat)))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
func QBitmap_FromImage(image QImage_ITF, flags core.Qt__ImageConversionFlag) *QBitmap {
tmpValue := NewQBitmapFromPointer(C.QBitmap_QBitmap_FromImage(PointerFromQImage(image), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
func (ptr *QBitmap) FromImage(image QImage_ITF, flags core.Qt__ImageConversionFlag) *QBitmap {
tmpValue := NewQBitmapFromPointer(C.QBitmap_QBitmap_FromImage(PointerFromQImage(image), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
func NewQBitmap() *QBitmap {
return NewQBitmapFromPointer(C.QBitmap_NewQBitmap())
}
func NewQBitmap6(other QBitmap_ITF) *QBitmap {
return NewQBitmapFromPointer(C.QBitmap_NewQBitmap6(PointerFromQBitmap(other)))
}
func NewQBitmap2(pixmap QPixmap_ITF) *QBitmap {
return NewQBitmapFromPointer(C.QBitmap_NewQBitmap2(PointerFromQPixmap(pixmap)))
}
func NewQBitmap4(size core.QSize_ITF) *QBitmap {
return NewQBitmapFromPointer(C.QBitmap_NewQBitmap4(core.PointerFromQSize(size)))
}
func NewQBitmap5(fileName string, format string) *QBitmap {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return NewQBitmapFromPointer(C.QBitmap_NewQBitmap5(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC))
}
func NewQBitmap3(width int, height int) *QBitmap {
return NewQBitmapFromPointer(C.QBitmap_NewQBitmap3(C.int(int32(width)), C.int(int32(height))))
}
func (ptr *QBitmap) Clear() {
if ptr.Pointer() != nil {
C.QBitmap_Clear(ptr.Pointer())
}
}
func (ptr *QBitmap) Swap(other QBitmap_ITF) {
if ptr.Pointer() != nil {
C.QBitmap_Swap(ptr.Pointer(), PointerFromQBitmap(other))
}
}
//export callbackQBitmap_DestroyQBitmap
func callbackQBitmap_DestroyQBitmap(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QBitmap"); signal != nil {
signal.(func())()
} else {
NewQBitmapFromPointer(ptr).DestroyQBitmapDefault()
}
}
func (ptr *QBitmap) ConnectDestroyQBitmap(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QBitmap"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QBitmap", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QBitmap", f)
}
}
}
func (ptr *QBitmap) DisconnectDestroyQBitmap() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QBitmap")
}
}
func (ptr *QBitmap) DestroyQBitmap() {
if ptr.Pointer() != nil {
C.QBitmap_DestroyQBitmap(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QBitmap) DestroyQBitmapDefault() {
if ptr.Pointer() != nil {
C.QBitmap_DestroyQBitmapDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QBitmap) Transformed(matrix QTransform_ITF) *QBitmap {
if ptr.Pointer() != nil {
tmpValue := NewQBitmapFromPointer(C.QBitmap_Transformed(ptr.Pointer(), PointerFromQTransform(matrix)))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
return nil
}
type QBrush struct {
ptr unsafe.Pointer
}
type QBrush_ITF interface {
QBrush_PTR() *QBrush
}
func (ptr *QBrush) QBrush_PTR() *QBrush {
return ptr
}
func (ptr *QBrush) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QBrush) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQBrush(ptr QBrush_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QBrush_PTR().Pointer()
}
return nil
}
func NewQBrushFromPointer(ptr unsafe.Pointer) (n *QBrush) {
n = new(QBrush)
n.SetPointer(ptr)
return
}
func NewQBrush() *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush())
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush2(style core.Qt__BrushStyle) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush2(C.longlong(style)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush4(color core.Qt__GlobalColor, style core.Qt__BrushStyle) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush4(C.longlong(color), C.longlong(style)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush6(color core.Qt__GlobalColor, pixmap QPixmap_ITF) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush6(C.longlong(color), PointerFromQPixmap(pixmap)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush9(other QBrush_ITF) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush9(PointerFromQBrush(other)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush3(color QColor_ITF, style core.Qt__BrushStyle) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush3(PointerFromQColor(color), C.longlong(style)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush5(color QColor_ITF, pixmap QPixmap_ITF) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush5(PointerFromQColor(color), PointerFromQPixmap(pixmap)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush10(gradient QGradient_ITF) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush10(PointerFromQGradient(gradient)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush8(image QImage_ITF) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush8(PointerFromQImage(image)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func NewQBrush7(pixmap QPixmap_ITF) *QBrush {
tmpValue := NewQBrushFromPointer(C.QBrush_NewQBrush7(PointerFromQPixmap(pixmap)))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
func (ptr *QBrush) SetColor2(color core.Qt__GlobalColor) {
if ptr.Pointer() != nil {
C.QBrush_SetColor2(ptr.Pointer(), C.longlong(color))
}
}
func (ptr *QBrush) SetColor(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QBrush_SetColor(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QBrush) SetMatrix(matrix QMatrix_ITF) {
if ptr.Pointer() != nil {
C.QBrush_SetMatrix(ptr.Pointer(), PointerFromQMatrix(matrix))
}
}
func (ptr *QBrush) SetStyle(style core.Qt__BrushStyle) {
if ptr.Pointer() != nil {
C.QBrush_SetStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QBrush) SetTexture(pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QBrush_SetTexture(ptr.Pointer(), PointerFromQPixmap(pixmap))
}
}
func (ptr *QBrush) SetTextureImage(image QImage_ITF) {
if ptr.Pointer() != nil {
C.QBrush_SetTextureImage(ptr.Pointer(), PointerFromQImage(image))
}
}
func (ptr *QBrush) SetTransform(matrix QTransform_ITF) {
if ptr.Pointer() != nil {
C.QBrush_SetTransform(ptr.Pointer(), PointerFromQTransform(matrix))
}
}
func (ptr *QBrush) Swap(other QBrush_ITF) {
if ptr.Pointer() != nil {
C.QBrush_Swap(ptr.Pointer(), PointerFromQBrush(other))
}
}
func (ptr *QBrush) DestroyQBrush() {
if ptr.Pointer() != nil {
C.QBrush_DestroyQBrush(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QBrush) TextureImage() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QBrush_TextureImage(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QBrush) Texture() *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QBrush_Texture(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QBrush) Transform() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QBrush_Transform(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QBrush) Style() core.Qt__BrushStyle {
if ptr.Pointer() != nil {
return core.Qt__BrushStyle(C.QBrush_Style(ptr.Pointer()))
}
return 0
}
func (ptr *QBrush) IsOpaque() bool {
if ptr.Pointer() != nil {
return C.QBrush_IsOpaque(ptr.Pointer()) != 0
}
return false
}
func (ptr *QBrush) Color() *QColor {
if ptr.Pointer() != nil {
return NewQColorFromPointer(C.QBrush_Color(ptr.Pointer()))
}
return nil
}
func (ptr *QBrush) Gradient() *QGradient {
if ptr.Pointer() != nil {
return NewQGradientFromPointer(C.QBrush_Gradient(ptr.Pointer()))
}
return nil
}
func (ptr *QBrush) Matrix() *QMatrix {
if ptr.Pointer() != nil {
return NewQMatrixFromPointer(C.QBrush_Matrix(ptr.Pointer()))
}
return nil
}
func (ptr *QBrush) ToVariant() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QBrush_ToVariant(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
type QClipboard struct {
core.QObject
}
type QClipboard_ITF interface {
core.QObject_ITF
QClipboard_PTR() *QClipboard
}
func (ptr *QClipboard) QClipboard_PTR() *QClipboard {
return ptr
}
func (ptr *QClipboard) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QClipboard) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQClipboard(ptr QClipboard_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QClipboard_PTR().Pointer()
}
return nil
}
func NewQClipboardFromPointer(ptr unsafe.Pointer) (n *QClipboard) {
n = new(QClipboard)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QClipboard__Mode
//QClipboard::Mode
type QClipboard__Mode int64
const (
QClipboard__Clipboard QClipboard__Mode = QClipboard__Mode(0)
QClipboard__Selection QClipboard__Mode = QClipboard__Mode(1)
QClipboard__FindBuffer QClipboard__Mode = QClipboard__Mode(2)
QClipboard__LastMode QClipboard__Mode = QClipboard__Mode(QClipboard__FindBuffer)
)
func QClipboard_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QClipboard_QClipboard_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QClipboard) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QClipboard_QClipboard_Tr(sC, cC, C.int(int32(n))))
}
func QClipboard_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QClipboard_QClipboard_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QClipboard) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QClipboard_QClipboard_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQClipboard_Changed
func callbackQClipboard_Changed(ptr unsafe.Pointer, mode C.longlong) {
if signal := qt.GetSignal(ptr, "changed"); signal != nil {
signal.(func(QClipboard__Mode))(QClipboard__Mode(mode))
}
}
func (ptr *QClipboard) ConnectChanged(f func(mode QClipboard__Mode)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "changed") {
C.QClipboard_ConnectChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "changed"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "changed", func(mode QClipboard__Mode) {
signal.(func(QClipboard__Mode))(mode)
f(mode)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "changed", f)
}
}
}
func (ptr *QClipboard) DisconnectChanged() {
if ptr.Pointer() != nil {
C.QClipboard_DisconnectChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "changed")
}
}
func (ptr *QClipboard) Changed(mode QClipboard__Mode) {
if ptr.Pointer() != nil {
C.QClipboard_Changed(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QClipboard) Clear(mode QClipboard__Mode) {
if ptr.Pointer() != nil {
C.QClipboard_Clear(ptr.Pointer(), C.longlong(mode))
}
}
//export callbackQClipboard_DataChanged
func callbackQClipboard_DataChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "dataChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QClipboard) ConnectDataChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "dataChanged") {
C.QClipboard_ConnectDataChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "dataChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "dataChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "dataChanged", f)
}
}
}
func (ptr *QClipboard) DisconnectDataChanged() {
if ptr.Pointer() != nil {
C.QClipboard_DisconnectDataChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "dataChanged")
}
}
func (ptr *QClipboard) DataChanged() {
if ptr.Pointer() != nil {
C.QClipboard_DataChanged(ptr.Pointer())
}
}
//export callbackQClipboard_FindBufferChanged
func callbackQClipboard_FindBufferChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "findBufferChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QClipboard) ConnectFindBufferChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "findBufferChanged") {
C.QClipboard_ConnectFindBufferChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "findBufferChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "findBufferChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "findBufferChanged", f)
}
}
}
func (ptr *QClipboard) DisconnectFindBufferChanged() {
if ptr.Pointer() != nil {
C.QClipboard_DisconnectFindBufferChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "findBufferChanged")
}
}
func (ptr *QClipboard) FindBufferChanged() {
if ptr.Pointer() != nil {
C.QClipboard_FindBufferChanged(ptr.Pointer())
}
}
//export callbackQClipboard_SelectionChanged
func callbackQClipboard_SelectionChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "selectionChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QClipboard) ConnectSelectionChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "selectionChanged") {
C.QClipboard_ConnectSelectionChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "selectionChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "selectionChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "selectionChanged", f)
}
}
}
func (ptr *QClipboard) DisconnectSelectionChanged() {
if ptr.Pointer() != nil {
C.QClipboard_DisconnectSelectionChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "selectionChanged")
}
}
func (ptr *QClipboard) SelectionChanged() {
if ptr.Pointer() != nil {
C.QClipboard_SelectionChanged(ptr.Pointer())
}
}
func (ptr *QClipboard) SetImage(image QImage_ITF, mode QClipboard__Mode) {
if ptr.Pointer() != nil {
C.QClipboard_SetImage(ptr.Pointer(), PointerFromQImage(image), C.longlong(mode))
}
}
func (ptr *QClipboard) SetMimeData(src core.QMimeData_ITF, mode QClipboard__Mode) {
if ptr.Pointer() != nil {
C.QClipboard_SetMimeData(ptr.Pointer(), core.PointerFromQMimeData(src), C.longlong(mode))
}
}
func (ptr *QClipboard) SetPixmap(pixmap QPixmap_ITF, mode QClipboard__Mode) {
if ptr.Pointer() != nil {
C.QClipboard_SetPixmap(ptr.Pointer(), PointerFromQPixmap(pixmap), C.longlong(mode))
}
}
func (ptr *QClipboard) SetText(text string, mode QClipboard__Mode) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QClipboard_SetText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.longlong(mode))
}
}
func (ptr *QClipboard) Image(mode QClipboard__Mode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QClipboard_Image(ptr.Pointer(), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QClipboard) Pixmap(mode QClipboard__Mode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QClipboard_Pixmap(ptr.Pointer(), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QClipboard) Text(mode QClipboard__Mode) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QClipboard_Text(ptr.Pointer(), C.longlong(mode)))
}
return ""
}
func (ptr *QClipboard) Text2(subtype string, mode QClipboard__Mode) string {
if ptr.Pointer() != nil {
var subtypeC *C.char
if subtype != "" {
subtypeC = C.CString(subtype)
defer C.free(unsafe.Pointer(subtypeC))
}
return cGoUnpackString(C.QClipboard_Text2(ptr.Pointer(), C.struct_QtGui_PackedString{data: subtypeC, len: C.longlong(len(subtype))}, C.longlong(mode)))
}
return ""
}
func (ptr *QClipboard) OwnsClipboard() bool {
if ptr.Pointer() != nil {
return C.QClipboard_OwnsClipboard(ptr.Pointer()) != 0
}
return false
}
func (ptr *QClipboard) OwnsFindBuffer() bool {
if ptr.Pointer() != nil {
return C.QClipboard_OwnsFindBuffer(ptr.Pointer()) != 0
}
return false
}
func (ptr *QClipboard) OwnsSelection() bool {
if ptr.Pointer() != nil {
return C.QClipboard_OwnsSelection(ptr.Pointer()) != 0
}
return false
}
func (ptr *QClipboard) SupportsFindBuffer() bool {
if ptr.Pointer() != nil {
return C.QClipboard_SupportsFindBuffer(ptr.Pointer()) != 0
}
return false
}
func (ptr *QClipboard) SupportsSelection() bool {
if ptr.Pointer() != nil {
return C.QClipboard_SupportsSelection(ptr.Pointer()) != 0
}
return false
}
//export callbackQClipboard_MetaObject
func callbackQClipboard_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQClipboardFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QClipboard) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QClipboard_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QClipboard) MimeData(mode QClipboard__Mode) *core.QMimeData {
if ptr.Pointer() != nil {
tmpValue := core.NewQMimeDataFromPointer(C.QClipboard_MimeData(ptr.Pointer(), C.longlong(mode)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QClipboard) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QClipboard___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QClipboard) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QClipboard___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QClipboard) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QClipboard___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QClipboard) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QClipboard___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QClipboard) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QClipboard___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QClipboard) __findChildren_newList2() unsafe.Pointer {
return C.QClipboard___findChildren_newList2(ptr.Pointer())
}
func (ptr *QClipboard) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QClipboard___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QClipboard) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QClipboard___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QClipboard) __findChildren_newList3() unsafe.Pointer {
return C.QClipboard___findChildren_newList3(ptr.Pointer())
}
func (ptr *QClipboard) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QClipboard___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QClipboard) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QClipboard___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QClipboard) __findChildren_newList() unsafe.Pointer {
return C.QClipboard___findChildren_newList(ptr.Pointer())
}
func (ptr *QClipboard) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QClipboard___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QClipboard) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QClipboard___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QClipboard) __children_newList() unsafe.Pointer {
return C.QClipboard___children_newList(ptr.Pointer())
}
//export callbackQClipboard_Event
func callbackQClipboard_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQClipboardFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QClipboard) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QClipboard_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQClipboard_EventFilter
func callbackQClipboard_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQClipboardFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QClipboard) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QClipboard_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQClipboard_ChildEvent
func callbackQClipboard_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQClipboardFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QClipboard) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QClipboard_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQClipboard_ConnectNotify
func callbackQClipboard_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQClipboardFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QClipboard) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QClipboard_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQClipboard_CustomEvent
func callbackQClipboard_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQClipboardFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QClipboard) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QClipboard_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQClipboard_DeleteLater
func callbackQClipboard_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQClipboardFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QClipboard) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QClipboard_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQClipboard_Destroyed
func callbackQClipboard_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQClipboard_DisconnectNotify
func callbackQClipboard_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQClipboardFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QClipboard) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QClipboard_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQClipboard_ObjectNameChanged
func callbackQClipboard_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQClipboard_TimerEvent
func callbackQClipboard_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQClipboardFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QClipboard) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QClipboard_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QCloseEvent struct {
core.QEvent
}
type QCloseEvent_ITF interface {
core.QEvent_ITF
QCloseEvent_PTR() *QCloseEvent
}
func (ptr *QCloseEvent) QCloseEvent_PTR() *QCloseEvent {
return ptr
}
func (ptr *QCloseEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QCloseEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQCloseEvent(ptr QCloseEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QCloseEvent_PTR().Pointer()
}
return nil
}
func NewQCloseEventFromPointer(ptr unsafe.Pointer) (n *QCloseEvent) {
n = new(QCloseEvent)
n.SetPointer(ptr)
return
}
func (ptr *QCloseEvent) DestroyQCloseEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQCloseEvent() *QCloseEvent {
return NewQCloseEventFromPointer(C.QCloseEvent_NewQCloseEvent())
}
type QColor struct {
ptr unsafe.Pointer
}
type QColor_ITF interface {
QColor_PTR() *QColor
}
func (ptr *QColor) QColor_PTR() *QColor {
return ptr
}
func (ptr *QColor) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QColor) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQColor(ptr QColor_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QColor_PTR().Pointer()
}
return nil
}
func NewQColorFromPointer(ptr unsafe.Pointer) (n *QColor) {
n = new(QColor)
n.SetPointer(ptr)
return
}
func (ptr *QColor) DestroyQColor() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QColor__NameFormat
//QColor::NameFormat
type QColor__NameFormat int64
const (
QColor__HexRgb QColor__NameFormat = QColor__NameFormat(0)
QColor__HexArgb QColor__NameFormat = QColor__NameFormat(1)
)
//go:generate stringer -type=QColor__Spec
//QColor::Spec
type QColor__Spec int64
const (
QColor__Invalid QColor__Spec = QColor__Spec(0)
QColor__Rgb QColor__Spec = QColor__Spec(1)
QColor__Hsv QColor__Spec = QColor__Spec(2)
QColor__Cmyk QColor__Spec = QColor__Spec(3)
QColor__Hsl QColor__Spec = QColor__Spec(4)
)
func QColor_FromCmyk(c int, m int, y int, k int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromCmyk(C.int(int32(c)), C.int(int32(m)), C.int(int32(y)), C.int(int32(k)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromCmyk(c int, m int, y int, k int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromCmyk(C.int(int32(c)), C.int(int32(m)), C.int(int32(y)), C.int(int32(k)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromCmykF(c float64, m float64, y float64, k float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromCmykF(C.double(c), C.double(m), C.double(y), C.double(k), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromCmykF(c float64, m float64, y float64, k float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromCmykF(C.double(c), C.double(m), C.double(y), C.double(k), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromHsl(h int, s int, l int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHsl(C.int(int32(h)), C.int(int32(s)), C.int(int32(l)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromHsl(h int, s int, l int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHsl(C.int(int32(h)), C.int(int32(s)), C.int(int32(l)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromHslF(h float64, s float64, l float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHslF(C.double(h), C.double(s), C.double(l), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromHslF(h float64, s float64, l float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHslF(C.double(h), C.double(s), C.double(l), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromHsv(h int, s int, v int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHsv(C.int(int32(h)), C.int(int32(s)), C.int(int32(v)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromHsv(h int, s int, v int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHsv(C.int(int32(h)), C.int(int32(s)), C.int(int32(v)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromHsvF(h float64, s float64, v float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHsvF(C.double(h), C.double(s), C.double(v), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromHsvF(h float64, s float64, v float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromHsvF(C.double(h), C.double(s), C.double(v), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromRgb2(r int, g int, b int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgb2(C.int(int32(r)), C.int(int32(g)), C.int(int32(b)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromRgb2(r int, g int, b int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgb2(C.int(int32(r)), C.int(int32(g)), C.int(int32(b)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromRgbF(r float64, g float64, b float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgbF(C.double(r), C.double(g), C.double(b), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromRgbF(r float64, g float64, b float64, a float64) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgbF(C.double(r), C.double(g), C.double(b), C.double(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromRgba642(rgba64 QRgba64_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgba642(PointerFromQRgba64(rgba64)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromRgba642(rgba64 QRgba64_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgba642(PointerFromQRgba64(rgba64)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_FromRgba64(r uint16, g uint16, b uint16, a uint16) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgba64(C.ushort(r), C.ushort(g), C.ushort(b), C.ushort(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func (ptr *QColor) FromRgba64(r uint16, g uint16, b uint16, a uint16) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_QColor_FromRgba64(C.ushort(r), C.ushort(g), C.ushort(b), C.ushort(a)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor() *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor())
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor12(other QColor_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor12(PointerFromQColor(other)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor9(name core.QLatin1String_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor9(core.PointerFromQLatin1String(name)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor5(rgba64 QRgba64_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor5(PointerFromQRgba64(rgba64)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor7(name core.QStringView_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor7(core.PointerFromQStringView(name)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor2(color core.Qt__GlobalColor) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor2(C.longlong(color)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor11(color QColor_ITF) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor11(PointerFromQColor(color)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor6(name string) *QColor {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQColorFromPointer(C.QColor_NewQColor6(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor8(name string) *QColor {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQColorFromPointer(C.QColor_NewQColor8(nameC))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func NewQColor3(r int, g int, b int, a int) *QColor {
tmpValue := NewQColorFromPointer(C.QColor_NewQColor3(C.int(int32(r)), C.int(int32(g)), C.int(int32(b)), C.int(int32(a))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
func QColor_ColorNames() []string {
return strings.Split(cGoUnpackString(C.QColor_QColor_ColorNames()), "|")
}
func (ptr *QColor) ColorNames() []string {
return strings.Split(cGoUnpackString(C.QColor_QColor_ColorNames()), "|")
}
func QColor_IsValidColor3(name core.QLatin1String_ITF) bool {
return C.QColor_QColor_IsValidColor3(core.PointerFromQLatin1String(name)) != 0
}
func (ptr *QColor) IsValidColor3(name core.QLatin1String_ITF) bool {
return C.QColor_QColor_IsValidColor3(core.PointerFromQLatin1String(name)) != 0
}
func QColor_IsValidColor2(name core.QStringView_ITF) bool {
return C.QColor_QColor_IsValidColor2(core.PointerFromQStringView(name)) != 0
}
func (ptr *QColor) IsValidColor2(name core.QStringView_ITF) bool {
return C.QColor_QColor_IsValidColor2(core.PointerFromQStringView(name)) != 0
}
func QColor_IsValidColor(name string) bool {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return C.QColor_QColor_IsValidColor(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}) != 0
}
func (ptr *QColor) IsValidColor(name string) bool {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return C.QColor_QColor_IsValidColor(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}) != 0
}
func (ptr *QColor) GetCmyk(c int, m int, y int, k int, a int) {
if ptr.Pointer() != nil {
C.QColor_GetCmyk(ptr.Pointer(), C.int(int32(c)), C.int(int32(m)), C.int(int32(y)), C.int(int32(k)), C.int(int32(a)))
}
}
func (ptr *QColor) GetCmykF(c float64, m float64, y float64, k float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_GetCmykF(ptr.Pointer(), C.double(c), C.double(m), C.double(y), C.double(k), C.double(a))
}
}
func (ptr *QColor) SetAlpha(alpha int) {
if ptr.Pointer() != nil {
C.QColor_SetAlpha(ptr.Pointer(), C.int(int32(alpha)))
}
}
func (ptr *QColor) SetAlphaF(alpha float64) {
if ptr.Pointer() != nil {
C.QColor_SetAlphaF(ptr.Pointer(), C.double(alpha))
}
}
func (ptr *QColor) SetBlue(blue int) {
if ptr.Pointer() != nil {
C.QColor_SetBlue(ptr.Pointer(), C.int(int32(blue)))
}
}
func (ptr *QColor) SetBlueF(blue float64) {
if ptr.Pointer() != nil {
C.QColor_SetBlueF(ptr.Pointer(), C.double(blue))
}
}
func (ptr *QColor) SetCmyk(c int, m int, y int, k int, a int) {
if ptr.Pointer() != nil {
C.QColor_SetCmyk(ptr.Pointer(), C.int(int32(c)), C.int(int32(m)), C.int(int32(y)), C.int(int32(k)), C.int(int32(a)))
}
}
func (ptr *QColor) SetCmykF(c float64, m float64, y float64, k float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_SetCmykF(ptr.Pointer(), C.double(c), C.double(m), C.double(y), C.double(k), C.double(a))
}
}
func (ptr *QColor) SetGreen(green int) {
if ptr.Pointer() != nil {
C.QColor_SetGreen(ptr.Pointer(), C.int(int32(green)))
}
}
func (ptr *QColor) SetGreenF(green float64) {
if ptr.Pointer() != nil {
C.QColor_SetGreenF(ptr.Pointer(), C.double(green))
}
}
func (ptr *QColor) SetHsl(h int, s int, l int, a int) {
if ptr.Pointer() != nil {
C.QColor_SetHsl(ptr.Pointer(), C.int(int32(h)), C.int(int32(s)), C.int(int32(l)), C.int(int32(a)))
}
}
func (ptr *QColor) SetHslF(h float64, s float64, l float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_SetHslF(ptr.Pointer(), C.double(h), C.double(s), C.double(l), C.double(a))
}
}
func (ptr *QColor) SetHsv(h int, s int, v int, a int) {
if ptr.Pointer() != nil {
C.QColor_SetHsv(ptr.Pointer(), C.int(int32(h)), C.int(int32(s)), C.int(int32(v)), C.int(int32(a)))
}
}
func (ptr *QColor) SetHsvF(h float64, s float64, v float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_SetHsvF(ptr.Pointer(), C.double(h), C.double(s), C.double(v), C.double(a))
}
}
func (ptr *QColor) SetNamedColor3(name core.QLatin1String_ITF) {
if ptr.Pointer() != nil {
C.QColor_SetNamedColor3(ptr.Pointer(), core.PointerFromQLatin1String(name))
}
}
func (ptr *QColor) SetNamedColor2(name core.QStringView_ITF) {
if ptr.Pointer() != nil {
C.QColor_SetNamedColor2(ptr.Pointer(), core.PointerFromQStringView(name))
}
}
func (ptr *QColor) SetNamedColor(name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QColor_SetNamedColor(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
}
func (ptr *QColor) SetRed(red int) {
if ptr.Pointer() != nil {
C.QColor_SetRed(ptr.Pointer(), C.int(int32(red)))
}
}
func (ptr *QColor) SetRedF(red float64) {
if ptr.Pointer() != nil {
C.QColor_SetRedF(ptr.Pointer(), C.double(red))
}
}
func (ptr *QColor) SetRgb(r int, g int, b int, a int) {
if ptr.Pointer() != nil {
C.QColor_SetRgb(ptr.Pointer(), C.int(int32(r)), C.int(int32(g)), C.int(int32(b)), C.int(int32(a)))
}
}
func (ptr *QColor) SetRgbF(r float64, g float64, b float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_SetRgbF(ptr.Pointer(), C.double(r), C.double(g), C.double(b), C.double(a))
}
}
func (ptr *QColor) SetRgba64(rgba QRgba64_ITF) {
if ptr.Pointer() != nil {
C.QColor_SetRgba64(ptr.Pointer(), PointerFromQRgba64(rgba))
}
}
func (ptr *QColor) ConvertTo(colorSpec QColor__Spec) *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_ConvertTo(ptr.Pointer(), C.longlong(colorSpec)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) Darker(factor int) *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_Darker(ptr.Pointer(), C.int(int32(factor))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) Lighter(factor int) *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_Lighter(ptr.Pointer(), C.int(int32(factor))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) ToCmyk() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_ToCmyk(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) ToHsl() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_ToHsl(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) ToHsv() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_ToHsv(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) ToRgb() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QColor_ToRgb(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QColor) Spec() QColor__Spec {
if ptr.Pointer() != nil {
return QColor__Spec(C.QColor_Spec(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) Rgba64() *QRgba64 {
if ptr.Pointer() != nil {
tmpValue := NewQRgba64FromPointer(C.QColor_Rgba64(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
return nil
}
func (ptr *QColor) Name() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QColor_Name(ptr.Pointer()))
}
return ""
}
func (ptr *QColor) Name2(format QColor__NameFormat) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QColor_Name2(ptr.Pointer(), C.longlong(format)))
}
return ""
}
func (ptr *QColor) IsValid() bool {
if ptr.Pointer() != nil {
return C.QColor_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QColor) Alpha() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Alpha(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Black() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Black(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Blue() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Blue(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Cyan() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Cyan(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Green() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Green(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) HslHue() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_HslHue(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) HslSaturation() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_HslSaturation(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) HsvHue() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_HsvHue(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) HsvSaturation() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_HsvSaturation(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Hue() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Hue(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Lightness() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Lightness(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Magenta() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Magenta(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Red() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Red(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Saturation() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Saturation(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Value() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Value(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) Yellow() int {
if ptr.Pointer() != nil {
return int(int32(C.QColor_Yellow(ptr.Pointer())))
}
return 0
}
func (ptr *QColor) AlphaF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_AlphaF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) BlackF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_BlackF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) BlueF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_BlueF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) CyanF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_CyanF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) GreenF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_GreenF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) HslHueF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_HslHueF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) HslSaturationF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_HslSaturationF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) HsvHueF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_HsvHueF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) HsvSaturationF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_HsvSaturationF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) HueF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_HueF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) LightnessF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_LightnessF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) MagentaF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_MagentaF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) RedF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_RedF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) SaturationF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_SaturationF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) ValueF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_ValueF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) YellowF() float64 {
if ptr.Pointer() != nil {
return float64(C.QColor_YellowF(ptr.Pointer()))
}
return 0
}
func (ptr *QColor) GetHsl(h int, s int, l int, a int) {
if ptr.Pointer() != nil {
C.QColor_GetHsl(ptr.Pointer(), C.int(int32(h)), C.int(int32(s)), C.int(int32(l)), C.int(int32(a)))
}
}
func (ptr *QColor) GetHslF(h float64, s float64, l float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_GetHslF(ptr.Pointer(), C.double(h), C.double(s), C.double(l), C.double(a))
}
}
func (ptr *QColor) GetHsv(h int, s int, v int, a int) {
if ptr.Pointer() != nil {
C.QColor_GetHsv(ptr.Pointer(), C.int(int32(h)), C.int(int32(s)), C.int(int32(v)), C.int(int32(a)))
}
}
func (ptr *QColor) GetHsvF(h float64, s float64, v float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_GetHsvF(ptr.Pointer(), C.double(h), C.double(s), C.double(v), C.double(a))
}
}
func (ptr *QColor) GetRgb(r int, g int, b int, a int) {
if ptr.Pointer() != nil {
C.QColor_GetRgb(ptr.Pointer(), C.int(int32(r)), C.int(int32(g)), C.int(int32(b)), C.int(int32(a)))
}
}
func (ptr *QColor) GetRgbF(r float64, g float64, b float64, a float64) {
if ptr.Pointer() != nil {
C.QColor_GetRgbF(ptr.Pointer(), C.double(r), C.double(g), C.double(b), C.double(a))
}
}
func (ptr *QColor) ToVariant() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QColor_ToVariant(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
type QConicalGradient struct {
QGradient
}
type QConicalGradient_ITF interface {
QGradient_ITF
QConicalGradient_PTR() *QConicalGradient
}
func (ptr *QConicalGradient) QConicalGradient_PTR() *QConicalGradient {
return ptr
}
func (ptr *QConicalGradient) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QGradient_PTR().Pointer()
}
return nil
}
func (ptr *QConicalGradient) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QGradient_PTR().SetPointer(p)
}
}
func PointerFromQConicalGradient(ptr QConicalGradient_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QConicalGradient_PTR().Pointer()
}
return nil
}
func NewQConicalGradientFromPointer(ptr unsafe.Pointer) (n *QConicalGradient) {
n = new(QConicalGradient)
n.SetPointer(ptr)
return
}
func (ptr *QConicalGradient) DestroyQConicalGradient() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQConicalGradient() *QConicalGradient {
tmpValue := NewQConicalGradientFromPointer(C.QConicalGradient_NewQConicalGradient())
runtime.SetFinalizer(tmpValue, (*QConicalGradient).DestroyQConicalGradient)
return tmpValue
}
func NewQConicalGradient2(center core.QPointF_ITF, angle float64) *QConicalGradient {
tmpValue := NewQConicalGradientFromPointer(C.QConicalGradient_NewQConicalGradient2(core.PointerFromQPointF(center), C.double(angle)))
runtime.SetFinalizer(tmpValue, (*QConicalGradient).DestroyQConicalGradient)
return tmpValue
}
func NewQConicalGradient3(cx float64, cy float64, angle float64) *QConicalGradient {
tmpValue := NewQConicalGradientFromPointer(C.QConicalGradient_NewQConicalGradient3(C.double(cx), C.double(cy), C.double(angle)))
runtime.SetFinalizer(tmpValue, (*QConicalGradient).DestroyQConicalGradient)
return tmpValue
}
func (ptr *QConicalGradient) SetAngle(angle float64) {
if ptr.Pointer() != nil {
C.QConicalGradient_SetAngle(ptr.Pointer(), C.double(angle))
}
}
func (ptr *QConicalGradient) SetCenter(center core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QConicalGradient_SetCenter(ptr.Pointer(), core.PointerFromQPointF(center))
}
}
func (ptr *QConicalGradient) SetCenter2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QConicalGradient_SetCenter2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QConicalGradient) Center() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QConicalGradient_Center(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QConicalGradient) Angle() float64 {
if ptr.Pointer() != nil {
return float64(C.QConicalGradient_Angle(ptr.Pointer()))
}
return 0
}
type QContextMenuEvent struct {
QInputEvent
}
type QContextMenuEvent_ITF interface {
QInputEvent_ITF
QContextMenuEvent_PTR() *QContextMenuEvent
}
func (ptr *QContextMenuEvent) QContextMenuEvent_PTR() *QContextMenuEvent {
return ptr
}
func (ptr *QContextMenuEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QContextMenuEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQContextMenuEvent(ptr QContextMenuEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QContextMenuEvent_PTR().Pointer()
}
return nil
}
func NewQContextMenuEventFromPointer(ptr unsafe.Pointer) (n *QContextMenuEvent) {
n = new(QContextMenuEvent)
n.SetPointer(ptr)
return
}
func (ptr *QContextMenuEvent) DestroyQContextMenuEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QContextMenuEvent__Reason
//QContextMenuEvent::Reason
type QContextMenuEvent__Reason int64
const (
QContextMenuEvent__Mouse QContextMenuEvent__Reason = QContextMenuEvent__Reason(0)
QContextMenuEvent__Keyboard QContextMenuEvent__Reason = QContextMenuEvent__Reason(1)
QContextMenuEvent__Other QContextMenuEvent__Reason = QContextMenuEvent__Reason(2)
)
func NewQContextMenuEvent3(reason QContextMenuEvent__Reason, pos core.QPoint_ITF) *QContextMenuEvent {
return NewQContextMenuEventFromPointer(C.QContextMenuEvent_NewQContextMenuEvent3(C.longlong(reason), core.PointerFromQPoint(pos)))
}
func NewQContextMenuEvent2(reason QContextMenuEvent__Reason, pos core.QPoint_ITF, globalPos core.QPoint_ITF) *QContextMenuEvent {
return NewQContextMenuEventFromPointer(C.QContextMenuEvent_NewQContextMenuEvent2(C.longlong(reason), core.PointerFromQPoint(pos), core.PointerFromQPoint(globalPos)))
}
func NewQContextMenuEvent(reason QContextMenuEvent__Reason, pos core.QPoint_ITF, globalPos core.QPoint_ITF, modifiers core.Qt__KeyboardModifier) *QContextMenuEvent {
return NewQContextMenuEventFromPointer(C.QContextMenuEvent_NewQContextMenuEvent(C.longlong(reason), core.PointerFromQPoint(pos), core.PointerFromQPoint(globalPos), C.longlong(modifiers)))
}
func (ptr *QContextMenuEvent) Reason() QContextMenuEvent__Reason {
if ptr.Pointer() != nil {
return QContextMenuEvent__Reason(C.QContextMenuEvent_Reason(ptr.Pointer()))
}
return 0
}
func (ptr *QContextMenuEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
return core.NewQPointFromPointer(C.QContextMenuEvent_GlobalPos(ptr.Pointer()))
}
return nil
}
func (ptr *QContextMenuEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
return core.NewQPointFromPointer(C.QContextMenuEvent_Pos(ptr.Pointer()))
}
return nil
}
func (ptr *QContextMenuEvent) GlobalX() int {
if ptr.Pointer() != nil {
return int(int32(C.QContextMenuEvent_GlobalX(ptr.Pointer())))
}
return 0
}
func (ptr *QContextMenuEvent) GlobalY() int {
if ptr.Pointer() != nil {
return int(int32(C.QContextMenuEvent_GlobalY(ptr.Pointer())))
}
return 0
}
func (ptr *QContextMenuEvent) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QContextMenuEvent_X(ptr.Pointer())))
}
return 0
}
func (ptr *QContextMenuEvent) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QContextMenuEvent_Y(ptr.Pointer())))
}
return 0
}
func (ptr *QContextMenuEvent) Gp() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QContextMenuEvent_Gp(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QContextMenuEvent) SetGp(vqp core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QContextMenuEvent_SetGp(ptr.Pointer(), core.PointerFromQPoint(vqp))
}
}
func (ptr *QContextMenuEvent) P() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QContextMenuEvent_P(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QContextMenuEvent) SetP(vqp core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QContextMenuEvent_SetP(ptr.Pointer(), core.PointerFromQPoint(vqp))
}
}
func (ptr *QContextMenuEvent) Reas() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QContextMenuEvent_Reas(ptr.Pointer())))
}
return 0
}
func (ptr *QContextMenuEvent) SetReas(vui uint) {
if ptr.Pointer() != nil {
C.QContextMenuEvent_SetReas(ptr.Pointer(), C.uint(uint32(vui)))
}
}
type QCss struct {
ptr unsafe.Pointer
}
type QCss_ITF interface {
QCss_PTR() *QCss
}
func (ptr *QCss) QCss_PTR() *QCss {
return ptr
}
func (ptr *QCss) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QCss) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQCss(ptr QCss_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QCss_PTR().Pointer()
}
return nil
}
func NewQCssFromPointer(ptr unsafe.Pointer) (n *QCss) {
n = new(QCss)
n.SetPointer(ptr)
return
}
func (ptr *QCss) DestroyQCss() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QCursor struct {
ptr unsafe.Pointer
}
type QCursor_ITF interface {
QCursor_PTR() *QCursor
}
func (ptr *QCursor) QCursor_PTR() *QCursor {
return ptr
}
func (ptr *QCursor) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QCursor) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQCursor(ptr QCursor_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QCursor_PTR().Pointer()
}
return nil
}
func NewQCursorFromPointer(ptr unsafe.Pointer) (n *QCursor) {
n = new(QCursor)
n.SetPointer(ptr)
return
}
func NewQCursor() *QCursor {
tmpValue := NewQCursorFromPointer(C.QCursor_NewQCursor())
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
func NewQCursor6(other QCursor_ITF) *QCursor {
tmpValue := NewQCursorFromPointer(C.QCursor_NewQCursor6(PointerFromQCursor(other)))
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
func NewQCursor2(shape core.Qt__CursorShape) *QCursor {
tmpValue := NewQCursorFromPointer(C.QCursor_NewQCursor2(C.longlong(shape)))
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
func NewQCursor3(bitmap QBitmap_ITF, mask QBitmap_ITF, hotX int, hotY int) *QCursor {
tmpValue := NewQCursorFromPointer(C.QCursor_NewQCursor3(PointerFromQBitmap(bitmap), PointerFromQBitmap(mask), C.int(int32(hotX)), C.int(int32(hotY))))
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
func NewQCursor5(c QCursor_ITF) *QCursor {
tmpValue := NewQCursorFromPointer(C.QCursor_NewQCursor5(PointerFromQCursor(c)))
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
func NewQCursor4(pixmap QPixmap_ITF, hotX int, hotY int) *QCursor {
tmpValue := NewQCursorFromPointer(C.QCursor_NewQCursor4(PointerFromQPixmap(pixmap), C.int(int32(hotX)), C.int(int32(hotY))))
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
func QCursor_Pos() *core.QPoint {
tmpValue := core.NewQPointFromPointer(C.QCursor_QCursor_Pos())
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
func (ptr *QCursor) Pos() *core.QPoint {
tmpValue := core.NewQPointFromPointer(C.QCursor_QCursor_Pos())
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
func QCursor_Pos2(screen QScreen_ITF) *core.QPoint {
tmpValue := core.NewQPointFromPointer(C.QCursor_QCursor_Pos2(PointerFromQScreen(screen)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
func (ptr *QCursor) Pos2(screen QScreen_ITF) *core.QPoint {
tmpValue := core.NewQPointFromPointer(C.QCursor_QCursor_Pos2(PointerFromQScreen(screen)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
func QCursor_SetPos4(screen QScreen_ITF, p core.QPoint_ITF) {
C.QCursor_QCursor_SetPos4(PointerFromQScreen(screen), core.PointerFromQPoint(p))
}
func (ptr *QCursor) SetPos4(screen QScreen_ITF, p core.QPoint_ITF) {
C.QCursor_QCursor_SetPos4(PointerFromQScreen(screen), core.PointerFromQPoint(p))
}
func QCursor_SetPos2(screen QScreen_ITF, x int, y int) {
C.QCursor_QCursor_SetPos2(PointerFromQScreen(screen), C.int(int32(x)), C.int(int32(y)))
}
func (ptr *QCursor) SetPos2(screen QScreen_ITF, x int, y int) {
C.QCursor_QCursor_SetPos2(PointerFromQScreen(screen), C.int(int32(x)), C.int(int32(y)))
}
func QCursor_SetPos3(p core.QPoint_ITF) {
C.QCursor_QCursor_SetPos3(core.PointerFromQPoint(p))
}
func (ptr *QCursor) SetPos3(p core.QPoint_ITF) {
C.QCursor_QCursor_SetPos3(core.PointerFromQPoint(p))
}
func QCursor_SetPos(x int, y int) {
C.QCursor_QCursor_SetPos(C.int(int32(x)), C.int(int32(y)))
}
func (ptr *QCursor) SetPos(x int, y int) {
C.QCursor_QCursor_SetPos(C.int(int32(x)), C.int(int32(y)))
}
func (ptr *QCursor) SetShape(shape core.Qt__CursorShape) {
if ptr.Pointer() != nil {
C.QCursor_SetShape(ptr.Pointer(), C.longlong(shape))
}
}
func (ptr *QCursor) Swap(other QCursor_ITF) {
if ptr.Pointer() != nil {
C.QCursor_Swap(ptr.Pointer(), PointerFromQCursor(other))
}
}
func (ptr *QCursor) DestroyQCursor() {
if ptr.Pointer() != nil {
C.QCursor_DestroyQCursor(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QCursor) Pixmap() *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QCursor_Pixmap(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QCursor) HotSpot() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QCursor_HotSpot(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QCursor) Shape() core.Qt__CursorShape {
if ptr.Pointer() != nil {
return core.Qt__CursorShape(C.QCursor_Shape(ptr.Pointer()))
}
return 0
}
func (ptr *QCursor) Bitmap() *QBitmap {
if ptr.Pointer() != nil {
return NewQBitmapFromPointer(C.QCursor_Bitmap(ptr.Pointer()))
}
return nil
}
func (ptr *QCursor) Mask() *QBitmap {
if ptr.Pointer() != nil {
return NewQBitmapFromPointer(C.QCursor_Mask(ptr.Pointer()))
}
return nil
}
type QDesktopServices struct {
ptr unsafe.Pointer
}
type QDesktopServices_ITF interface {
QDesktopServices_PTR() *QDesktopServices
}
func (ptr *QDesktopServices) QDesktopServices_PTR() *QDesktopServices {
return ptr
}
func (ptr *QDesktopServices) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QDesktopServices) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQDesktopServices(ptr QDesktopServices_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDesktopServices_PTR().Pointer()
}
return nil
}
func NewQDesktopServicesFromPointer(ptr unsafe.Pointer) (n *QDesktopServices) {
n = new(QDesktopServices)
n.SetPointer(ptr)
return
}
func (ptr *QDesktopServices) DestroyQDesktopServices() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QDesktopServices_OpenUrl(url core.QUrl_ITF) bool {
return C.QDesktopServices_QDesktopServices_OpenUrl(core.PointerFromQUrl(url)) != 0
}
func (ptr *QDesktopServices) OpenUrl(url core.QUrl_ITF) bool {
return C.QDesktopServices_QDesktopServices_OpenUrl(core.PointerFromQUrl(url)) != 0
}
func QDesktopServices_SetUrlHandler(scheme string, receiver core.QObject_ITF, method string) {
var schemeC *C.char
if scheme != "" {
schemeC = C.CString(scheme)
defer C.free(unsafe.Pointer(schemeC))
}
var methodC *C.char
if method != "" {
methodC = C.CString(method)
defer C.free(unsafe.Pointer(methodC))
}
C.QDesktopServices_QDesktopServices_SetUrlHandler(C.struct_QtGui_PackedString{data: schemeC, len: C.longlong(len(scheme))}, core.PointerFromQObject(receiver), methodC)
}
func (ptr *QDesktopServices) SetUrlHandler(scheme string, receiver core.QObject_ITF, method string) {
var schemeC *C.char
if scheme != "" {
schemeC = C.CString(scheme)
defer C.free(unsafe.Pointer(schemeC))
}
var methodC *C.char
if method != "" {
methodC = C.CString(method)
defer C.free(unsafe.Pointer(methodC))
}
C.QDesktopServices_QDesktopServices_SetUrlHandler(C.struct_QtGui_PackedString{data: schemeC, len: C.longlong(len(scheme))}, core.PointerFromQObject(receiver), methodC)
}
func QDesktopServices_UnsetUrlHandler(scheme string) {
var schemeC *C.char
if scheme != "" {
schemeC = C.CString(scheme)
defer C.free(unsafe.Pointer(schemeC))
}
C.QDesktopServices_QDesktopServices_UnsetUrlHandler(C.struct_QtGui_PackedString{data: schemeC, len: C.longlong(len(scheme))})
}
func (ptr *QDesktopServices) UnsetUrlHandler(scheme string) {
var schemeC *C.char
if scheme != "" {
schemeC = C.CString(scheme)
defer C.free(unsafe.Pointer(schemeC))
}
C.QDesktopServices_QDesktopServices_UnsetUrlHandler(C.struct_QtGui_PackedString{data: schemeC, len: C.longlong(len(scheme))})
}
type QDoubleValidator struct {
QValidator
}
type QDoubleValidator_ITF interface {
QValidator_ITF
QDoubleValidator_PTR() *QDoubleValidator
}
func (ptr *QDoubleValidator) QDoubleValidator_PTR() *QDoubleValidator {
return ptr
}
func (ptr *QDoubleValidator) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QValidator_PTR().Pointer()
}
return nil
}
func (ptr *QDoubleValidator) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QValidator_PTR().SetPointer(p)
}
}
func PointerFromQDoubleValidator(ptr QDoubleValidator_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDoubleValidator_PTR().Pointer()
}
return nil
}
func NewQDoubleValidatorFromPointer(ptr unsafe.Pointer) (n *QDoubleValidator) {
n = new(QDoubleValidator)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QDoubleValidator__Notation
//QDoubleValidator::Notation
type QDoubleValidator__Notation int64
const (
QDoubleValidator__StandardNotation QDoubleValidator__Notation = QDoubleValidator__Notation(0)
QDoubleValidator__ScientificNotation QDoubleValidator__Notation = QDoubleValidator__Notation(1)
)
func NewQDoubleValidator(parent core.QObject_ITF) *QDoubleValidator {
tmpValue := NewQDoubleValidatorFromPointer(C.QDoubleValidator_NewQDoubleValidator(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQDoubleValidator2(bottom float64, top float64, decimals int, parent core.QObject_ITF) *QDoubleValidator {
tmpValue := NewQDoubleValidatorFromPointer(C.QDoubleValidator_NewQDoubleValidator2(C.double(bottom), C.double(top), C.int(int32(decimals)), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QDoubleValidator) SetBottom(vdo float64) {
if ptr.Pointer() != nil {
C.QDoubleValidator_SetBottom(ptr.Pointer(), C.double(vdo))
}
}
func (ptr *QDoubleValidator) SetDecimals(vin int) {
if ptr.Pointer() != nil {
C.QDoubleValidator_SetDecimals(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QDoubleValidator) SetNotation(vqd QDoubleValidator__Notation) {
if ptr.Pointer() != nil {
C.QDoubleValidator_SetNotation(ptr.Pointer(), C.longlong(vqd))
}
}
//export callbackQDoubleValidator_SetRange
func callbackQDoubleValidator_SetRange(ptr unsafe.Pointer, minimum C.double, maximum C.double, decimals C.int) {
if signal := qt.GetSignal(ptr, "setRange"); signal != nil {
signal.(func(float64, float64, int))(float64(minimum), float64(maximum), int(int32(decimals)))
} else {
NewQDoubleValidatorFromPointer(ptr).SetRangeDefault(float64(minimum), float64(maximum), int(int32(decimals)))
}
}
func (ptr *QDoubleValidator) ConnectSetRange(f func(minimum float64, maximum float64, decimals int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setRange"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setRange", func(minimum float64, maximum float64, decimals int) {
signal.(func(float64, float64, int))(minimum, maximum, decimals)
f(minimum, maximum, decimals)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setRange", f)
}
}
}
func (ptr *QDoubleValidator) DisconnectSetRange() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setRange")
}
}
func (ptr *QDoubleValidator) SetRange(minimum float64, maximum float64, decimals int) {
if ptr.Pointer() != nil {
C.QDoubleValidator_SetRange(ptr.Pointer(), C.double(minimum), C.double(maximum), C.int(int32(decimals)))
}
}
func (ptr *QDoubleValidator) SetRangeDefault(minimum float64, maximum float64, decimals int) {
if ptr.Pointer() != nil {
C.QDoubleValidator_SetRangeDefault(ptr.Pointer(), C.double(minimum), C.double(maximum), C.int(int32(decimals)))
}
}
func (ptr *QDoubleValidator) SetTop(vdo float64) {
if ptr.Pointer() != nil {
C.QDoubleValidator_SetTop(ptr.Pointer(), C.double(vdo))
}
}
//export callbackQDoubleValidator_DestroyQDoubleValidator
func callbackQDoubleValidator_DestroyQDoubleValidator(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QDoubleValidator"); signal != nil {
signal.(func())()
} else {
NewQDoubleValidatorFromPointer(ptr).DestroyQDoubleValidatorDefault()
}
}
func (ptr *QDoubleValidator) ConnectDestroyQDoubleValidator(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QDoubleValidator"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QDoubleValidator", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QDoubleValidator", f)
}
}
}
func (ptr *QDoubleValidator) DisconnectDestroyQDoubleValidator() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QDoubleValidator")
}
}
func (ptr *QDoubleValidator) DestroyQDoubleValidator() {
if ptr.Pointer() != nil {
C.QDoubleValidator_DestroyQDoubleValidator(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QDoubleValidator) DestroyQDoubleValidatorDefault() {
if ptr.Pointer() != nil {
C.QDoubleValidator_DestroyQDoubleValidatorDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QDoubleValidator) Notation() QDoubleValidator__Notation {
if ptr.Pointer() != nil {
return QDoubleValidator__Notation(C.QDoubleValidator_Notation(ptr.Pointer()))
}
return 0
}
//export callbackQDoubleValidator_Validate
func callbackQDoubleValidator_Validate(ptr unsafe.Pointer, input C.struct_QtGui_PackedString, pos C.int) C.longlong {
if signal := qt.GetSignal(ptr, "validate"); signal != nil {
return C.longlong(signal.(func(string, int) QValidator__State)(cGoUnpackString(input), int(int32(pos))))
}
return C.longlong(NewQDoubleValidatorFromPointer(ptr).ValidateDefault(cGoUnpackString(input), int(int32(pos))))
}
func (ptr *QDoubleValidator) ConnectValidate(f func(input string, pos int) QValidator__State) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "validate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "validate", func(input string, pos int) QValidator__State {
signal.(func(string, int) QValidator__State)(input, pos)
return f(input, pos)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "validate", f)
}
}
}
func (ptr *QDoubleValidator) DisconnectValidate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "validate")
}
}
func (ptr *QDoubleValidator) Validate(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QDoubleValidator_Validate(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QDoubleValidator) ValidateDefault(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QDoubleValidator_ValidateDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QDoubleValidator) Bottom() float64 {
if ptr.Pointer() != nil {
return float64(C.QDoubleValidator_Bottom(ptr.Pointer()))
}
return 0
}
func (ptr *QDoubleValidator) Top() float64 {
if ptr.Pointer() != nil {
return float64(C.QDoubleValidator_Top(ptr.Pointer()))
}
return 0
}
func (ptr *QDoubleValidator) Decimals() int {
if ptr.Pointer() != nil {
return int(int32(C.QDoubleValidator_Decimals(ptr.Pointer())))
}
return 0
}
type QDrag struct {
core.QObject
}
type QDrag_ITF interface {
core.QObject_ITF
QDrag_PTR() *QDrag
}
func (ptr *QDrag) QDrag_PTR() *QDrag {
return ptr
}
func (ptr *QDrag) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QDrag) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQDrag(ptr QDrag_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDrag_PTR().Pointer()
}
return nil
}
func NewQDragFromPointer(ptr unsafe.Pointer) (n *QDrag) {
n = new(QDrag)
n.SetPointer(ptr)
return
}
func NewQDrag(dragSource core.QObject_ITF) *QDrag {
tmpValue := NewQDragFromPointer(C.QDrag_NewQDrag(core.PointerFromQObject(dragSource)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QDrag_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QDrag_QDrag_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QDrag) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QDrag_QDrag_Tr(sC, cC, C.int(int32(n))))
}
func QDrag_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QDrag_QDrag_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QDrag) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QDrag_QDrag_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QDrag) Exec(supportedActions core.Qt__DropAction) core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDrag_Exec(ptr.Pointer(), C.longlong(supportedActions)))
}
return 0
}
func (ptr *QDrag) Exec2(supportedActions core.Qt__DropAction, defaultDropAction core.Qt__DropAction) core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDrag_Exec2(ptr.Pointer(), C.longlong(supportedActions), C.longlong(defaultDropAction)))
}
return 0
}
//export callbackQDrag_ActionChanged
func callbackQDrag_ActionChanged(ptr unsafe.Pointer, action C.longlong) {
if signal := qt.GetSignal(ptr, "actionChanged"); signal != nil {
signal.(func(core.Qt__DropAction))(core.Qt__DropAction(action))
}
}
func (ptr *QDrag) ConnectActionChanged(f func(action core.Qt__DropAction)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "actionChanged") {
C.QDrag_ConnectActionChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "actionChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "actionChanged", func(action core.Qt__DropAction) {
signal.(func(core.Qt__DropAction))(action)
f(action)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "actionChanged", f)
}
}
}
func (ptr *QDrag) DisconnectActionChanged() {
if ptr.Pointer() != nil {
C.QDrag_DisconnectActionChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "actionChanged")
}
}
func (ptr *QDrag) ActionChanged(action core.Qt__DropAction) {
if ptr.Pointer() != nil {
C.QDrag_ActionChanged(ptr.Pointer(), C.longlong(action))
}
}
func QDrag_Cancel() {
C.QDrag_QDrag_Cancel()
}
func (ptr *QDrag) Cancel() {
C.QDrag_QDrag_Cancel()
}
func (ptr *QDrag) SetDragCursor(cursor QPixmap_ITF, action core.Qt__DropAction) {
if ptr.Pointer() != nil {
C.QDrag_SetDragCursor(ptr.Pointer(), PointerFromQPixmap(cursor), C.longlong(action))
}
}
func (ptr *QDrag) SetHotSpot(hotspot core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QDrag_SetHotSpot(ptr.Pointer(), core.PointerFromQPoint(hotspot))
}
}
func (ptr *QDrag) SetMimeData(data core.QMimeData_ITF) {
if ptr.Pointer() != nil {
C.QDrag_SetMimeData(ptr.Pointer(), core.PointerFromQMimeData(data))
}
}
func (ptr *QDrag) SetPixmap(pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QDrag_SetPixmap(ptr.Pointer(), PointerFromQPixmap(pixmap))
}
}
//export callbackQDrag_TargetChanged
func callbackQDrag_TargetChanged(ptr unsafe.Pointer, newTarget unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "targetChanged"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(newTarget))
}
}
func (ptr *QDrag) ConnectTargetChanged(f func(newTarget *core.QObject)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "targetChanged") {
C.QDrag_ConnectTargetChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "targetChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "targetChanged", func(newTarget *core.QObject) {
signal.(func(*core.QObject))(newTarget)
f(newTarget)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "targetChanged", f)
}
}
}
func (ptr *QDrag) DisconnectTargetChanged() {
if ptr.Pointer() != nil {
C.QDrag_DisconnectTargetChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "targetChanged")
}
}
func (ptr *QDrag) TargetChanged(newTarget core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QDrag_TargetChanged(ptr.Pointer(), core.PointerFromQObject(newTarget))
}
}
//export callbackQDrag_DestroyQDrag
func callbackQDrag_DestroyQDrag(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QDrag"); signal != nil {
signal.(func())()
} else {
NewQDragFromPointer(ptr).DestroyQDragDefault()
}
}
func (ptr *QDrag) ConnectDestroyQDrag(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QDrag"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QDrag", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QDrag", f)
}
}
}
func (ptr *QDrag) DisconnectDestroyQDrag() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QDrag")
}
}
func (ptr *QDrag) DestroyQDrag() {
if ptr.Pointer() != nil {
C.QDrag_DestroyQDrag(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QDrag) DestroyQDragDefault() {
if ptr.Pointer() != nil {
C.QDrag_DestroyQDragDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QDrag) MimeData() *core.QMimeData {
if ptr.Pointer() != nil {
tmpValue := core.NewQMimeDataFromPointer(C.QDrag_MimeData(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) Source() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDrag_Source(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) Target() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDrag_Target(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) DragCursor(action core.Qt__DropAction) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QDrag_DragCursor(ptr.Pointer(), C.longlong(action)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QDrag) Pixmap() *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QDrag_Pixmap(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QDrag) HotSpot() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QDrag_HotSpot(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QDrag) DefaultAction() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDrag_DefaultAction(ptr.Pointer()))
}
return 0
}
func (ptr *QDrag) SupportedActions() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDrag_SupportedActions(ptr.Pointer()))
}
return 0
}
//export callbackQDrag_MetaObject
func callbackQDrag_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQDragFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QDrag) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QDrag_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QDrag) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QDrag___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QDrag) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QDrag___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QDrag) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QDrag___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QDrag) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDrag___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QDrag___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QDrag) __findChildren_newList2() unsafe.Pointer {
return C.QDrag___findChildren_newList2(ptr.Pointer())
}
func (ptr *QDrag) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDrag___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QDrag___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QDrag) __findChildren_newList3() unsafe.Pointer {
return C.QDrag___findChildren_newList3(ptr.Pointer())
}
func (ptr *QDrag) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDrag___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QDrag___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QDrag) __findChildren_newList() unsafe.Pointer {
return C.QDrag___findChildren_newList(ptr.Pointer())
}
func (ptr *QDrag) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDrag___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDrag) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QDrag___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QDrag) __children_newList() unsafe.Pointer {
return C.QDrag___children_newList(ptr.Pointer())
}
//export callbackQDrag_Event
func callbackQDrag_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQDragFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QDrag) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QDrag_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQDrag_EventFilter
func callbackQDrag_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQDragFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QDrag) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QDrag_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQDrag_ChildEvent
func callbackQDrag_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQDragFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QDrag) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QDrag_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQDrag_ConnectNotify
func callbackQDrag_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQDragFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QDrag) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QDrag_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQDrag_CustomEvent
func callbackQDrag_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQDragFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QDrag) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QDrag_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQDrag_DeleteLater
func callbackQDrag_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQDragFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QDrag) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QDrag_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQDrag_Destroyed
func callbackQDrag_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQDrag_DisconnectNotify
func callbackQDrag_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQDragFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QDrag) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QDrag_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQDrag_ObjectNameChanged
func callbackQDrag_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQDrag_TimerEvent
func callbackQDrag_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQDragFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QDrag) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QDrag_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QDragEnterEvent struct {
QDragMoveEvent
}
type QDragEnterEvent_ITF interface {
QDragMoveEvent_ITF
QDragEnterEvent_PTR() *QDragEnterEvent
}
func (ptr *QDragEnterEvent) QDragEnterEvent_PTR() *QDragEnterEvent {
return ptr
}
func (ptr *QDragEnterEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QDragMoveEvent_PTR().Pointer()
}
return nil
}
func (ptr *QDragEnterEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QDragMoveEvent_PTR().SetPointer(p)
}
}
func PointerFromQDragEnterEvent(ptr QDragEnterEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDragEnterEvent_PTR().Pointer()
}
return nil
}
func NewQDragEnterEventFromPointer(ptr unsafe.Pointer) (n *QDragEnterEvent) {
n = new(QDragEnterEvent)
n.SetPointer(ptr)
return
}
func (ptr *QDragEnterEvent) DestroyQDragEnterEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQDragEnterEvent(point core.QPoint_ITF, actions core.Qt__DropAction, data core.QMimeData_ITF, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier) *QDragEnterEvent {
return NewQDragEnterEventFromPointer(C.QDragEnterEvent_NewQDragEnterEvent(core.PointerFromQPoint(point), C.longlong(actions), core.PointerFromQMimeData(data), C.longlong(buttons), C.longlong(modifiers)))
}
type QDragLeaveEvent struct {
core.QEvent
}
type QDragLeaveEvent_ITF interface {
core.QEvent_ITF
QDragLeaveEvent_PTR() *QDragLeaveEvent
}
func (ptr *QDragLeaveEvent) QDragLeaveEvent_PTR() *QDragLeaveEvent {
return ptr
}
func (ptr *QDragLeaveEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QDragLeaveEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQDragLeaveEvent(ptr QDragLeaveEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDragLeaveEvent_PTR().Pointer()
}
return nil
}
func NewQDragLeaveEventFromPointer(ptr unsafe.Pointer) (n *QDragLeaveEvent) {
n = new(QDragLeaveEvent)
n.SetPointer(ptr)
return
}
func (ptr *QDragLeaveEvent) DestroyQDragLeaveEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQDragLeaveEvent() *QDragLeaveEvent {
return NewQDragLeaveEventFromPointer(C.QDragLeaveEvent_NewQDragLeaveEvent())
}
type QDragMoveEvent struct {
QDropEvent
}
type QDragMoveEvent_ITF interface {
QDropEvent_ITF
QDragMoveEvent_PTR() *QDragMoveEvent
}
func (ptr *QDragMoveEvent) QDragMoveEvent_PTR() *QDragMoveEvent {
return ptr
}
func (ptr *QDragMoveEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QDropEvent_PTR().Pointer()
}
return nil
}
func (ptr *QDragMoveEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QDropEvent_PTR().SetPointer(p)
}
}
func PointerFromQDragMoveEvent(ptr QDragMoveEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDragMoveEvent_PTR().Pointer()
}
return nil
}
func NewQDragMoveEventFromPointer(ptr unsafe.Pointer) (n *QDragMoveEvent) {
n = new(QDragMoveEvent)
n.SetPointer(ptr)
return
}
func NewQDragMoveEvent(pos core.QPoint_ITF, actions core.Qt__DropAction, data core.QMimeData_ITF, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier, ty core.QEvent__Type) *QDragMoveEvent {
return NewQDragMoveEventFromPointer(C.QDragMoveEvent_NewQDragMoveEvent(core.PointerFromQPoint(pos), C.longlong(actions), core.PointerFromQMimeData(data), C.longlong(buttons), C.longlong(modifiers), C.longlong(ty)))
}
func (ptr *QDragMoveEvent) Accept(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QDragMoveEvent_Accept(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
func (ptr *QDragMoveEvent) Ignore(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QDragMoveEvent_Ignore(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
//export callbackQDragMoveEvent_DestroyQDragMoveEvent
func callbackQDragMoveEvent_DestroyQDragMoveEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QDragMoveEvent"); signal != nil {
signal.(func())()
} else {
NewQDragMoveEventFromPointer(ptr).DestroyQDragMoveEventDefault()
}
}
func (ptr *QDragMoveEvent) ConnectDestroyQDragMoveEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QDragMoveEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QDragMoveEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QDragMoveEvent", f)
}
}
}
func (ptr *QDragMoveEvent) DisconnectDestroyQDragMoveEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QDragMoveEvent")
}
}
func (ptr *QDragMoveEvent) DestroyQDragMoveEvent() {
if ptr.Pointer() != nil {
C.QDragMoveEvent_DestroyQDragMoveEvent(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QDragMoveEvent) DestroyQDragMoveEventDefault() {
if ptr.Pointer() != nil {
C.QDragMoveEvent_DestroyQDragMoveEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QDragMoveEvent) AnswerRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QDragMoveEvent_AnswerRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QDragMoveEvent) Rect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QDragMoveEvent_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QDragMoveEvent) SetRect(vqr core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QDragMoveEvent_SetRect(ptr.Pointer(), core.PointerFromQRect(vqr))
}
}
type QDropEvent struct {
core.QEvent
}
type QDropEvent_ITF interface {
core.QEvent_ITF
QDropEvent_PTR() *QDropEvent
}
func (ptr *QDropEvent) QDropEvent_PTR() *QDropEvent {
return ptr
}
func (ptr *QDropEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QDropEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQDropEvent(ptr QDropEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QDropEvent_PTR().Pointer()
}
return nil
}
func NewQDropEventFromPointer(ptr unsafe.Pointer) (n *QDropEvent) {
n = new(QDropEvent)
n.SetPointer(ptr)
return
}
func (ptr *QDropEvent) DestroyQDropEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQDropEvent(pos core.QPointF_ITF, actions core.Qt__DropAction, data core.QMimeData_ITF, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier, ty core.QEvent__Type) *QDropEvent {
return NewQDropEventFromPointer(C.QDropEvent_NewQDropEvent(core.PointerFromQPointF(pos), C.longlong(actions), core.PointerFromQMimeData(data), C.longlong(buttons), C.longlong(modifiers), C.longlong(ty)))
}
func (ptr *QDropEvent) AcceptProposedAction() {
if ptr.Pointer() != nil {
C.QDropEvent_AcceptProposedAction(ptr.Pointer())
}
}
func (ptr *QDropEvent) SetDropAction(action core.Qt__DropAction) {
if ptr.Pointer() != nil {
C.QDropEvent_SetDropAction(ptr.Pointer(), C.longlong(action))
}
}
func (ptr *QDropEvent) Source() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QDropEvent_Source(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDropEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QDropEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QDropEvent) DropAction() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDropEvent_DropAction(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) ProposedAction() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDropEvent_ProposedAction(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) PossibleActions() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDropEvent_PossibleActions(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) KeyboardModifiers() core.Qt__KeyboardModifier {
if ptr.Pointer() != nil {
return core.Qt__KeyboardModifier(C.QDropEvent_KeyboardModifiers(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) MouseButtons() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QDropEvent_MouseButtons(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) MimeData() *core.QMimeData {
if ptr.Pointer() != nil {
tmpValue := core.NewQMimeDataFromPointer(C.QDropEvent_MimeData(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDropEvent) PosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QDropEvent_PosF(ptr.Pointer()))
}
return nil
}
func (ptr *QDropEvent) Act() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDropEvent_Act(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) SetAct(vqt core.Qt__DropAction) {
if ptr.Pointer() != nil {
C.QDropEvent_SetAct(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QDropEvent) Default_action() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDropEvent_Default_action(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) SetDefault_action(vqt core.Qt__DropAction) {
if ptr.Pointer() != nil {
C.QDropEvent_SetDefault_action(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QDropEvent) Drop_action() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QDropEvent_Drop_action(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) SetDrop_action(vqt core.Qt__DropAction) {
if ptr.Pointer() != nil {
C.QDropEvent_SetDrop_action(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QDropEvent) Mdata() *core.QMimeData {
if ptr.Pointer() != nil {
tmpValue := core.NewQMimeDataFromPointer(C.QDropEvent_Mdata(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QDropEvent) ModState() core.Qt__KeyboardModifier {
if ptr.Pointer() != nil {
return core.Qt__KeyboardModifier(C.QDropEvent_ModState(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) SetModState(vqt core.Qt__KeyboardModifier) {
if ptr.Pointer() != nil {
C.QDropEvent_SetModState(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QDropEvent) MouseState() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QDropEvent_MouseState(ptr.Pointer()))
}
return 0
}
func (ptr *QDropEvent) SetMouseState(vqt core.Qt__MouseButton) {
if ptr.Pointer() != nil {
C.QDropEvent_SetMouseState(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QDropEvent) P() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QDropEvent_P(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QDropEvent) SetP(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QDropEvent_SetP(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
type QEnterEvent struct {
core.QEvent
}
type QEnterEvent_ITF interface {
core.QEvent_ITF
QEnterEvent_PTR() *QEnterEvent
}
func (ptr *QEnterEvent) QEnterEvent_PTR() *QEnterEvent {
return ptr
}
func (ptr *QEnterEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QEnterEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQEnterEvent(ptr QEnterEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QEnterEvent_PTR().Pointer()
}
return nil
}
func NewQEnterEventFromPointer(ptr unsafe.Pointer) (n *QEnterEvent) {
n = new(QEnterEvent)
n.SetPointer(ptr)
return
}
func (ptr *QEnterEvent) DestroyQEnterEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQEnterEvent(localPos core.QPointF_ITF, windowPos core.QPointF_ITF, screenPos core.QPointF_ITF) *QEnterEvent {
return NewQEnterEventFromPointer(C.QEnterEvent_NewQEnterEvent(core.PointerFromQPointF(localPos), core.PointerFromQPointF(windowPos), core.PointerFromQPointF(screenPos)))
}
func (ptr *QEnterEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QEnterEvent_GlobalPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QEnterEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QEnterEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QEnterEvent) LocalPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QEnterEvent_LocalPos(ptr.Pointer()))
}
return nil
}
func (ptr *QEnterEvent) ScreenPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QEnterEvent_ScreenPos(ptr.Pointer()))
}
return nil
}
func (ptr *QEnterEvent) WindowPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QEnterEvent_WindowPos(ptr.Pointer()))
}
return nil
}
func (ptr *QEnterEvent) GlobalX() int {
if ptr.Pointer() != nil {
return int(int32(C.QEnterEvent_GlobalX(ptr.Pointer())))
}
return 0
}
func (ptr *QEnterEvent) GlobalY() int {
if ptr.Pointer() != nil {
return int(int32(C.QEnterEvent_GlobalY(ptr.Pointer())))
}
return 0
}
func (ptr *QEnterEvent) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QEnterEvent_X(ptr.Pointer())))
}
return 0
}
func (ptr *QEnterEvent) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QEnterEvent_Y(ptr.Pointer())))
}
return 0
}
func (ptr *QEnterEvent) L() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QEnterEvent_L(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QEnterEvent) SetL(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QEnterEvent_SetL(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QEnterEvent) S() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QEnterEvent_S(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QEnterEvent) SetS(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QEnterEvent_SetS(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QEnterEvent) W() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QEnterEvent_W(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QEnterEvent) SetW(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QEnterEvent_SetW(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
type QExposeEvent struct {
core.QEvent
}
type QExposeEvent_ITF interface {
core.QEvent_ITF
QExposeEvent_PTR() *QExposeEvent
}
func (ptr *QExposeEvent) QExposeEvent_PTR() *QExposeEvent {
return ptr
}
func (ptr *QExposeEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QExposeEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQExposeEvent(ptr QExposeEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QExposeEvent_PTR().Pointer()
}
return nil
}
func NewQExposeEventFromPointer(ptr unsafe.Pointer) (n *QExposeEvent) {
n = new(QExposeEvent)
n.SetPointer(ptr)
return
}
func (ptr *QExposeEvent) DestroyQExposeEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQExposeEvent(exposeRegion QRegion_ITF) *QExposeEvent {
return NewQExposeEventFromPointer(C.QExposeEvent_NewQExposeEvent(PointerFromQRegion(exposeRegion)))
}
func (ptr *QExposeEvent) Region() *QRegion {
if ptr.Pointer() != nil {
return NewQRegionFromPointer(C.QExposeEvent_Region(ptr.Pointer()))
}
return nil
}
func (ptr *QExposeEvent) Rgn() *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QExposeEvent_Rgn(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QExposeEvent) SetRgn(vqr QRegion_ITF) {
if ptr.Pointer() != nil {
C.QExposeEvent_SetRgn(ptr.Pointer(), PointerFromQRegion(vqr))
}
}
type QFileOpenEvent struct {
core.QEvent
}
type QFileOpenEvent_ITF interface {
core.QEvent_ITF
QFileOpenEvent_PTR() *QFileOpenEvent
}
func (ptr *QFileOpenEvent) QFileOpenEvent_PTR() *QFileOpenEvent {
return ptr
}
func (ptr *QFileOpenEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QFileOpenEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQFileOpenEvent(ptr QFileOpenEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFileOpenEvent_PTR().Pointer()
}
return nil
}
func NewQFileOpenEventFromPointer(ptr unsafe.Pointer) (n *QFileOpenEvent) {
n = new(QFileOpenEvent)
n.SetPointer(ptr)
return
}
func (ptr *QFileOpenEvent) DestroyQFileOpenEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QFileOpenEvent) File() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFileOpenEvent_File(ptr.Pointer()))
}
return ""
}
func (ptr *QFileOpenEvent) Url() *core.QUrl {
if ptr.Pointer() != nil {
tmpValue := core.NewQUrlFromPointer(C.QFileOpenEvent_Url(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QUrl).DestroyQUrl)
return tmpValue
}
return nil
}
func (ptr *QFileOpenEvent) OpenFile(file core.QFile_ITF, flags core.QIODevice__OpenModeFlag) bool {
if ptr.Pointer() != nil {
return C.QFileOpenEvent_OpenFile(ptr.Pointer(), core.PointerFromQFile(file), C.longlong(flags)) != 0
}
return false
}
type QFocusEvent struct {
core.QEvent
}
type QFocusEvent_ITF interface {
core.QEvent_ITF
QFocusEvent_PTR() *QFocusEvent
}
func (ptr *QFocusEvent) QFocusEvent_PTR() *QFocusEvent {
return ptr
}
func (ptr *QFocusEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QFocusEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQFocusEvent(ptr QFocusEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFocusEvent_PTR().Pointer()
}
return nil
}
func NewQFocusEventFromPointer(ptr unsafe.Pointer) (n *QFocusEvent) {
n = new(QFocusEvent)
n.SetPointer(ptr)
return
}
func (ptr *QFocusEvent) DestroyQFocusEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQFocusEvent(ty core.QEvent__Type, reason core.Qt__FocusReason) *QFocusEvent {
return NewQFocusEventFromPointer(C.QFocusEvent_NewQFocusEvent(C.longlong(ty), C.longlong(reason)))
}
func (ptr *QFocusEvent) Reason() core.Qt__FocusReason {
if ptr.Pointer() != nil {
return core.Qt__FocusReason(C.QFocusEvent_Reason(ptr.Pointer()))
}
return 0
}
func (ptr *QFocusEvent) GotFocus() bool {
if ptr.Pointer() != nil {
return C.QFocusEvent_GotFocus(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFocusEvent) LostFocus() bool {
if ptr.Pointer() != nil {
return C.QFocusEvent_LostFocus(ptr.Pointer()) != 0
}
return false
}
type QFont struct {
ptr unsafe.Pointer
}
type QFont_ITF interface {
QFont_PTR() *QFont
}
func (ptr *QFont) QFont_PTR() *QFont {
return ptr
}
func (ptr *QFont) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QFont) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQFont(ptr QFont_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFont_PTR().Pointer()
}
return nil
}
func NewQFontFromPointer(ptr unsafe.Pointer) (n *QFont) {
n = new(QFont)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QFont__Capitalization
//QFont::Capitalization
type QFont__Capitalization int64
const (
QFont__MixedCase QFont__Capitalization = QFont__Capitalization(0)
QFont__AllUppercase QFont__Capitalization = QFont__Capitalization(1)
QFont__AllLowercase QFont__Capitalization = QFont__Capitalization(2)
QFont__SmallCaps QFont__Capitalization = QFont__Capitalization(3)
QFont__Capitalize QFont__Capitalization = QFont__Capitalization(4)
)
//go:generate stringer -type=QFont__HintingPreference
//QFont::HintingPreference
type QFont__HintingPreference int64
const (
QFont__PreferDefaultHinting QFont__HintingPreference = QFont__HintingPreference(0)
QFont__PreferNoHinting QFont__HintingPreference = QFont__HintingPreference(1)
QFont__PreferVerticalHinting QFont__HintingPreference = QFont__HintingPreference(2)
QFont__PreferFullHinting QFont__HintingPreference = QFont__HintingPreference(3)
)
//go:generate stringer -type=QFont__SpacingType
//QFont::SpacingType
type QFont__SpacingType int64
const (
QFont__PercentageSpacing QFont__SpacingType = QFont__SpacingType(0)
QFont__AbsoluteSpacing QFont__SpacingType = QFont__SpacingType(1)
)
//go:generate stringer -type=QFont__Stretch
//QFont::Stretch
type QFont__Stretch int64
const (
QFont__AnyStretch QFont__Stretch = QFont__Stretch(0)
QFont__UltraCondensed QFont__Stretch = QFont__Stretch(50)
QFont__ExtraCondensed QFont__Stretch = QFont__Stretch(62)
QFont__Condensed QFont__Stretch = QFont__Stretch(75)
QFont__SemiCondensed QFont__Stretch = QFont__Stretch(87)
QFont__Unstretched QFont__Stretch = QFont__Stretch(100)
QFont__SemiExpanded QFont__Stretch = QFont__Stretch(112)
QFont__Expanded QFont__Stretch = QFont__Stretch(125)
QFont__ExtraExpanded QFont__Stretch = QFont__Stretch(150)
QFont__UltraExpanded QFont__Stretch = QFont__Stretch(200)
)
//go:generate stringer -type=QFont__Style
//QFont::Style
type QFont__Style int64
var (
QFont__StyleNormal QFont__Style = QFont__Style(0)
QFont__StyleItalic QFont__Style = QFont__Style(1)
QFont__StyleOblique QFont__Style = QFont__Style(2)
)
//go:generate stringer -type=QFont__StyleHint
//QFont::StyleHint
type QFont__StyleHint int64
var (
QFont__Helvetica QFont__StyleHint = QFont__StyleHint(0)
QFont__SansSerif QFont__StyleHint = QFont__StyleHint(QFont__Helvetica)
QFont__Times QFont__StyleHint = QFont__StyleHint(1)
QFont__Serif QFont__StyleHint = QFont__StyleHint(QFont__Times)
QFont__Courier QFont__StyleHint = QFont__StyleHint(2)
QFont__TypeWriter QFont__StyleHint = QFont__StyleHint(QFont__Courier)
QFont__OldEnglish QFont__StyleHint = QFont__StyleHint(3)
QFont__Decorative QFont__StyleHint = QFont__StyleHint(QFont__OldEnglish)
QFont__System QFont__StyleHint = QFont__StyleHint(4)
QFont__AnyStyle QFont__StyleHint = QFont__StyleHint(5)
QFont__Cursive QFont__StyleHint = QFont__StyleHint(6)
QFont__Monospace QFont__StyleHint = QFont__StyleHint(7)
QFont__Fantasy QFont__StyleHint = QFont__StyleHint(8)
)
//go:generate stringer -type=QFont__StyleStrategy
//QFont::StyleStrategy
type QFont__StyleStrategy int64
var (
QFont__PreferDefault QFont__StyleStrategy = QFont__StyleStrategy(0x0001)
QFont__PreferBitmap QFont__StyleStrategy = QFont__StyleStrategy(0x0002)
QFont__PreferDevice QFont__StyleStrategy = QFont__StyleStrategy(0x0004)
QFont__PreferOutline QFont__StyleStrategy = QFont__StyleStrategy(0x0008)
QFont__ForceOutline QFont__StyleStrategy = QFont__StyleStrategy(0x0010)
QFont__PreferMatch QFont__StyleStrategy = QFont__StyleStrategy(0x0020)
QFont__PreferQuality QFont__StyleStrategy = QFont__StyleStrategy(0x0040)
QFont__PreferAntialias QFont__StyleStrategy = QFont__StyleStrategy(0x0080)
QFont__NoAntialias QFont__StyleStrategy = QFont__StyleStrategy(0x0100)
QFont__OpenGLCompatible QFont__StyleStrategy = QFont__StyleStrategy(0x0200)
QFont__ForceIntegerMetrics QFont__StyleStrategy = QFont__StyleStrategy(0x0400)
QFont__NoSubpixelAntialias QFont__StyleStrategy = QFont__StyleStrategy(0x0800)
QFont__PreferNoShaping QFont__StyleStrategy = QFont__StyleStrategy(0x1000)
QFont__NoFontMerging QFont__StyleStrategy = QFont__StyleStrategy(0x8000)
)
//go:generate stringer -type=QFont__Weight
//QFont::Weight
type QFont__Weight int64
const (
QFont__Thin QFont__Weight = QFont__Weight(0)
QFont__ExtraLight QFont__Weight = QFont__Weight(12)
QFont__Light QFont__Weight = QFont__Weight(25)
QFont__Normal QFont__Weight = QFont__Weight(50)
QFont__Medium QFont__Weight = QFont__Weight(57)
QFont__DemiBold QFont__Weight = QFont__Weight(63)
QFont__Bold QFont__Weight = QFont__Weight(75)
QFont__ExtraBold QFont__Weight = QFont__Weight(81)
QFont__Black QFont__Weight = QFont__Weight(87)
)
func NewQFont() *QFont {
tmpValue := NewQFontFromPointer(C.QFont_NewQFont())
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func NewQFont4(font QFont_ITF) *QFont {
tmpValue := NewQFontFromPointer(C.QFont_NewQFont4(PointerFromQFont(font)))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func NewQFont3(font QFont_ITF, pd QPaintDevice_ITF) *QFont {
tmpValue := NewQFontFromPointer(C.QFont_NewQFont3(PointerFromQFont(font), PointerFromQPaintDevice(pd)))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func NewQFont2(family string, pointSize int, weight int, italic bool) *QFont {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
tmpValue := NewQFontFromPointer(C.QFont_NewQFont2(C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.int(int32(pointSize)), C.int(int32(weight)), C.char(int8(qt.GoBoolToInt(italic)))))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func QFont_Substitute(familyName string) string {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
return cGoUnpackString(C.QFont_QFont_Substitute(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))}))
}
func (ptr *QFont) Substitute(familyName string) string {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
return cGoUnpackString(C.QFont_QFont_Substitute(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))}))
}
func QFont_Substitutes(familyName string) []string {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
return strings.Split(cGoUnpackString(C.QFont_QFont_Substitutes(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))})), "|")
}
func (ptr *QFont) Substitutes(familyName string) []string {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
return strings.Split(cGoUnpackString(C.QFont_QFont_Substitutes(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))})), "|")
}
func QFont_Substitutions() []string {
return strings.Split(cGoUnpackString(C.QFont_QFont_Substitutions()), "|")
}
func (ptr *QFont) Substitutions() []string {
return strings.Split(cGoUnpackString(C.QFont_QFont_Substitutions()), "|")
}
func (ptr *QFont) FromString(descrip string) bool {
if ptr.Pointer() != nil {
var descripC *C.char
if descrip != "" {
descripC = C.CString(descrip)
defer C.free(unsafe.Pointer(descripC))
}
return C.QFont_FromString(ptr.Pointer(), C.struct_QtGui_PackedString{data: descripC, len: C.longlong(len(descrip))}) != 0
}
return false
}
func QFont_InsertSubstitution(familyName string, substituteName string) {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
var substituteNameC *C.char
if substituteName != "" {
substituteNameC = C.CString(substituteName)
defer C.free(unsafe.Pointer(substituteNameC))
}
C.QFont_QFont_InsertSubstitution(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))}, C.struct_QtGui_PackedString{data: substituteNameC, len: C.longlong(len(substituteName))})
}
func (ptr *QFont) InsertSubstitution(familyName string, substituteName string) {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
var substituteNameC *C.char
if substituteName != "" {
substituteNameC = C.CString(substituteName)
defer C.free(unsafe.Pointer(substituteNameC))
}
C.QFont_QFont_InsertSubstitution(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))}, C.struct_QtGui_PackedString{data: substituteNameC, len: C.longlong(len(substituteName))})
}
func QFont_InsertSubstitutions(familyName string, substituteNames []string) {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
substituteNamesC := C.CString(strings.Join(substituteNames, "|"))
defer C.free(unsafe.Pointer(substituteNamesC))
C.QFont_QFont_InsertSubstitutions(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))}, C.struct_QtGui_PackedString{data: substituteNamesC, len: C.longlong(len(strings.Join(substituteNames, "|")))})
}
func (ptr *QFont) InsertSubstitutions(familyName string, substituteNames []string) {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
substituteNamesC := C.CString(strings.Join(substituteNames, "|"))
defer C.free(unsafe.Pointer(substituteNamesC))
C.QFont_QFont_InsertSubstitutions(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))}, C.struct_QtGui_PackedString{data: substituteNamesC, len: C.longlong(len(strings.Join(substituteNames, "|")))})
}
func QFont_RemoveSubstitutions(familyName string) {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
C.QFont_QFont_RemoveSubstitutions(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))})
}
func (ptr *QFont) RemoveSubstitutions(familyName string) {
var familyNameC *C.char
if familyName != "" {
familyNameC = C.CString(familyName)
defer C.free(unsafe.Pointer(familyNameC))
}
C.QFont_QFont_RemoveSubstitutions(C.struct_QtGui_PackedString{data: familyNameC, len: C.longlong(len(familyName))})
}
func (ptr *QFont) SetBold(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetBold(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetCapitalization(caps QFont__Capitalization) {
if ptr.Pointer() != nil {
C.QFont_SetCapitalization(ptr.Pointer(), C.longlong(caps))
}
}
func (ptr *QFont) SetFamily(family string) {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
C.QFont_SetFamily(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))})
}
}
func (ptr *QFont) SetFixedPitch(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetFixedPitch(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetHintingPreference(hintingPreference QFont__HintingPreference) {
if ptr.Pointer() != nil {
C.QFont_SetHintingPreference(ptr.Pointer(), C.longlong(hintingPreference))
}
}
func (ptr *QFont) SetItalic(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetItalic(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetKerning(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetKerning(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetLetterSpacing(ty QFont__SpacingType, spacing float64) {
if ptr.Pointer() != nil {
C.QFont_SetLetterSpacing(ptr.Pointer(), C.longlong(ty), C.double(spacing))
}
}
func (ptr *QFont) SetOverline(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetOverline(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetPixelSize(pixelSize int) {
if ptr.Pointer() != nil {
C.QFont_SetPixelSize(ptr.Pointer(), C.int(int32(pixelSize)))
}
}
func (ptr *QFont) SetPointSize(pointSize int) {
if ptr.Pointer() != nil {
C.QFont_SetPointSize(ptr.Pointer(), C.int(int32(pointSize)))
}
}
func (ptr *QFont) SetPointSizeF(pointSize float64) {
if ptr.Pointer() != nil {
C.QFont_SetPointSizeF(ptr.Pointer(), C.double(pointSize))
}
}
func (ptr *QFont) SetStretch(factor int) {
if ptr.Pointer() != nil {
C.QFont_SetStretch(ptr.Pointer(), C.int(int32(factor)))
}
}
func (ptr *QFont) SetStrikeOut(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetStrikeOut(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetStyle(style QFont__Style) {
if ptr.Pointer() != nil {
C.QFont_SetStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QFont) SetStyleHint(hint QFont__StyleHint, strategy QFont__StyleStrategy) {
if ptr.Pointer() != nil {
C.QFont_SetStyleHint(ptr.Pointer(), C.longlong(hint), C.longlong(strategy))
}
}
func (ptr *QFont) SetStyleName(styleName string) {
if ptr.Pointer() != nil {
var styleNameC *C.char
if styleName != "" {
styleNameC = C.CString(styleName)
defer C.free(unsafe.Pointer(styleNameC))
}
C.QFont_SetStyleName(ptr.Pointer(), C.struct_QtGui_PackedString{data: styleNameC, len: C.longlong(len(styleName))})
}
}
func (ptr *QFont) SetStyleStrategy(s QFont__StyleStrategy) {
if ptr.Pointer() != nil {
C.QFont_SetStyleStrategy(ptr.Pointer(), C.longlong(s))
}
}
func (ptr *QFont) SetUnderline(enable bool) {
if ptr.Pointer() != nil {
C.QFont_SetUnderline(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QFont) SetWeight(weight int) {
if ptr.Pointer() != nil {
C.QFont_SetWeight(ptr.Pointer(), C.int(int32(weight)))
}
}
func (ptr *QFont) SetWordSpacing(spacing float64) {
if ptr.Pointer() != nil {
C.QFont_SetWordSpacing(ptr.Pointer(), C.double(spacing))
}
}
func (ptr *QFont) Swap(other QFont_ITF) {
if ptr.Pointer() != nil {
C.QFont_Swap(ptr.Pointer(), PointerFromQFont(other))
}
}
func (ptr *QFont) DestroyQFont() {
if ptr.Pointer() != nil {
C.QFont_DestroyQFont(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QFont) Resolve(other QFont_ITF) *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QFont_Resolve(ptr.Pointer(), PointerFromQFont(other)))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QFont) Capitalization() QFont__Capitalization {
if ptr.Pointer() != nil {
return QFont__Capitalization(C.QFont_Capitalization(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) HintingPreference() QFont__HintingPreference {
if ptr.Pointer() != nil {
return QFont__HintingPreference(C.QFont_HintingPreference(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) LetterSpacingType() QFont__SpacingType {
if ptr.Pointer() != nil {
return QFont__SpacingType(C.QFont_LetterSpacingType(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) Style() QFont__Style {
if ptr.Pointer() != nil {
return QFont__Style(C.QFont_Style(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) StyleHint() QFont__StyleHint {
if ptr.Pointer() != nil {
return QFont__StyleHint(C.QFont_StyleHint(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) StyleStrategy() QFont__StyleStrategy {
if ptr.Pointer() != nil {
return QFont__StyleStrategy(C.QFont_StyleStrategy(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) DefaultFamily() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_DefaultFamily(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) Family() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_Family(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) Key() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_Key(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) LastResortFamily() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_LastResortFamily(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) LastResortFont() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_LastResortFont(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) StyleName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_StyleName(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) ToString() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFont_ToString(ptr.Pointer()))
}
return ""
}
func (ptr *QFont) Bold() bool {
if ptr.Pointer() != nil {
return C.QFont_Bold(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) ExactMatch() bool {
if ptr.Pointer() != nil {
return C.QFont_ExactMatch(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) FixedPitch() bool {
if ptr.Pointer() != nil {
return C.QFont_FixedPitch(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) IsCopyOf(fo QFont_ITF) bool {
if ptr.Pointer() != nil {
return C.QFont_IsCopyOf(ptr.Pointer(), PointerFromQFont(fo)) != 0
}
return false
}
func (ptr *QFont) Italic() bool {
if ptr.Pointer() != nil {
return C.QFont_Italic(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) Kerning() bool {
if ptr.Pointer() != nil {
return C.QFont_Kerning(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) Overline() bool {
if ptr.Pointer() != nil {
return C.QFont_Overline(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) StrikeOut() bool {
if ptr.Pointer() != nil {
return C.QFont_StrikeOut(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) Underline() bool {
if ptr.Pointer() != nil {
return C.QFont_Underline(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFont) PixelSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QFont_PixelSize(ptr.Pointer())))
}
return 0
}
func (ptr *QFont) PointSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QFont_PointSize(ptr.Pointer())))
}
return 0
}
func (ptr *QFont) Stretch() int {
if ptr.Pointer() != nil {
return int(int32(C.QFont_Stretch(ptr.Pointer())))
}
return 0
}
func (ptr *QFont) Weight() int {
if ptr.Pointer() != nil {
return int(int32(C.QFont_Weight(ptr.Pointer())))
}
return 0
}
func (ptr *QFont) LetterSpacing() float64 {
if ptr.Pointer() != nil {
return float64(C.QFont_LetterSpacing(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) PointSizeF() float64 {
if ptr.Pointer() != nil {
return float64(C.QFont_PointSizeF(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) WordSpacing() float64 {
if ptr.Pointer() != nil {
return float64(C.QFont_WordSpacing(ptr.Pointer()))
}
return 0
}
func (ptr *QFont) ToVariant() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QFont_ToVariant(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
type QFontDatabase struct {
ptr unsafe.Pointer
}
type QFontDatabase_ITF interface {
QFontDatabase_PTR() *QFontDatabase
}
func (ptr *QFontDatabase) QFontDatabase_PTR() *QFontDatabase {
return ptr
}
func (ptr *QFontDatabase) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QFontDatabase) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQFontDatabase(ptr QFontDatabase_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFontDatabase_PTR().Pointer()
}
return nil
}
func NewQFontDatabaseFromPointer(ptr unsafe.Pointer) (n *QFontDatabase) {
n = new(QFontDatabase)
n.SetPointer(ptr)
return
}
func (ptr *QFontDatabase) DestroyQFontDatabase() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QFontDatabase__SystemFont
//QFontDatabase::SystemFont
type QFontDatabase__SystemFont int64
const (
QFontDatabase__GeneralFont QFontDatabase__SystemFont = QFontDatabase__SystemFont(0)
QFontDatabase__FixedFont QFontDatabase__SystemFont = QFontDatabase__SystemFont(1)
QFontDatabase__TitleFont QFontDatabase__SystemFont = QFontDatabase__SystemFont(2)
QFontDatabase__SmallestReadableFont QFontDatabase__SystemFont = QFontDatabase__SystemFont(3)
)
//go:generate stringer -type=QFontDatabase__WritingSystem
//QFontDatabase::WritingSystem
type QFontDatabase__WritingSystem int64
const (
QFontDatabase__Any QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(0)
QFontDatabase__Latin QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(1)
QFontDatabase__Greek QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(2)
QFontDatabase__Cyrillic QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(3)
QFontDatabase__Armenian QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(4)
QFontDatabase__Hebrew QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(5)
QFontDatabase__Arabic QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(6)
QFontDatabase__Syriac QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(7)
QFontDatabase__Thaana QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(8)
QFontDatabase__Devanagari QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(9)
QFontDatabase__Bengali QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(10)
QFontDatabase__Gurmukhi QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(11)
QFontDatabase__Gujarati QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(12)
QFontDatabase__Oriya QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(13)
QFontDatabase__Tamil QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(14)
QFontDatabase__Telugu QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(15)
QFontDatabase__Kannada QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(16)
QFontDatabase__Malayalam QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(17)
QFontDatabase__Sinhala QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(18)
QFontDatabase__Thai QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(19)
QFontDatabase__Lao QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(20)
QFontDatabase__Tibetan QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(21)
QFontDatabase__Myanmar QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(22)
QFontDatabase__Georgian QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(23)
QFontDatabase__Khmer QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(24)
QFontDatabase__SimplifiedChinese QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(25)
QFontDatabase__TraditionalChinese QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(26)
QFontDatabase__Japanese QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(27)
QFontDatabase__Korean QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(28)
QFontDatabase__Vietnamese QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(29)
QFontDatabase__Symbol QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(30)
QFontDatabase__Other QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(QFontDatabase__Symbol)
QFontDatabase__Ogham QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(31)
QFontDatabase__Runic QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(32)
QFontDatabase__Nko QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(33)
QFontDatabase__WritingSystemsCount QFontDatabase__WritingSystem = QFontDatabase__WritingSystem(34)
)
func QFontDatabase_SystemFont(ty QFontDatabase__SystemFont) *QFont {
tmpValue := NewQFontFromPointer(C.QFontDatabase_QFontDatabase_SystemFont(C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func (ptr *QFontDatabase) SystemFont(ty QFontDatabase__SystemFont) *QFont {
tmpValue := NewQFontFromPointer(C.QFontDatabase_QFontDatabase_SystemFont(C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func NewQFontDatabase() *QFontDatabase {
tmpValue := NewQFontDatabaseFromPointer(C.QFontDatabase_NewQFontDatabase())
runtime.SetFinalizer(tmpValue, (*QFontDatabase).DestroyQFontDatabase)
return tmpValue
}
func (ptr *QFontDatabase) PointSizes(family string, styleName string) []int {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleNameC *C.char
if styleName != "" {
styleNameC = C.CString(styleName)
defer C.free(unsafe.Pointer(styleNameC))
}
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQFontDatabaseFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__pointSizes_atList(i)
}
return out
}(C.QFontDatabase_PointSizes(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleNameC, len: C.longlong(len(styleName))}))
}
return make([]int, 0)
}
func (ptr *QFontDatabase) SmoothSizes(family string, styleName string) []int {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleNameC *C.char
if styleName != "" {
styleNameC = C.CString(styleName)
defer C.free(unsafe.Pointer(styleNameC))
}
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQFontDatabaseFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__smoothSizes_atList(i)
}
return out
}(C.QFontDatabase_SmoothSizes(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleNameC, len: C.longlong(len(styleName))}))
}
return make([]int, 0)
}
func QFontDatabase_StandardSizes() []int {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQFontDatabaseFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__standardSizes_atList(i)
}
return out
}(C.QFontDatabase_QFontDatabase_StandardSizes())
}
func (ptr *QFontDatabase) StandardSizes() []int {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQFontDatabaseFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__standardSizes_atList(i)
}
return out
}(C.QFontDatabase_QFontDatabase_StandardSizes())
}
func (ptr *QFontDatabase) StyleString(font QFont_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFontDatabase_StyleString(ptr.Pointer(), PointerFromQFont(font)))
}
return ""
}
func (ptr *QFontDatabase) StyleString2(fontInfo QFontInfo_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFontDatabase_StyleString2(ptr.Pointer(), PointerFromQFontInfo(fontInfo)))
}
return ""
}
func QFontDatabase_ApplicationFontFamilies(id int) []string {
return strings.Split(cGoUnpackString(C.QFontDatabase_QFontDatabase_ApplicationFontFamilies(C.int(int32(id)))), "|")
}
func (ptr *QFontDatabase) ApplicationFontFamilies(id int) []string {
return strings.Split(cGoUnpackString(C.QFontDatabase_QFontDatabase_ApplicationFontFamilies(C.int(int32(id)))), "|")
}
func QFontDatabase_RemoveAllApplicationFonts() bool {
return C.QFontDatabase_QFontDatabase_RemoveAllApplicationFonts() != 0
}
func (ptr *QFontDatabase) RemoveAllApplicationFonts() bool {
return C.QFontDatabase_QFontDatabase_RemoveAllApplicationFonts() != 0
}
func QFontDatabase_RemoveApplicationFont(id int) bool {
return C.QFontDatabase_QFontDatabase_RemoveApplicationFont(C.int(int32(id))) != 0
}
func (ptr *QFontDatabase) RemoveApplicationFont(id int) bool {
return C.QFontDatabase_QFontDatabase_RemoveApplicationFont(C.int(int32(id))) != 0
}
func QFontDatabase_AddApplicationFont(fileName string) int {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return int(int32(C.QFontDatabase_QFontDatabase_AddApplicationFont(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})))
}
func (ptr *QFontDatabase) AddApplicationFont(fileName string) int {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return int(int32(C.QFontDatabase_QFontDatabase_AddApplicationFont(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})))
}
func QFontDatabase_AddApplicationFontFromData(fontData core.QByteArray_ITF) int {
return int(int32(C.QFontDatabase_QFontDatabase_AddApplicationFontFromData(core.PointerFromQByteArray(fontData))))
}
func (ptr *QFontDatabase) AddApplicationFontFromData(fontData core.QByteArray_ITF) int {
return int(int32(C.QFontDatabase_QFontDatabase_AddApplicationFontFromData(core.PointerFromQByteArray(fontData))))
}
func (ptr *QFontDatabase) Font(family string, style string, pointSize int) *QFont {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
tmpValue := NewQFontFromPointer(C.QFontDatabase_Font(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}, C.int(int32(pointSize))))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QFontDatabase) Families(writingSystem QFontDatabase__WritingSystem) []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QFontDatabase_Families(ptr.Pointer(), C.longlong(writingSystem))), "|")
}
return make([]string, 0)
}
func (ptr *QFontDatabase) Styles(family string) []string {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
return strings.Split(cGoUnpackString(C.QFontDatabase_Styles(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))})), "|")
}
return make([]string, 0)
}
func (ptr *QFontDatabase) Bold(family string, style string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return C.QFontDatabase_Bold(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}) != 0
}
return false
}
func (ptr *QFontDatabase) IsBitmapScalable(family string, style string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return C.QFontDatabase_IsBitmapScalable(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}) != 0
}
return false
}
func (ptr *QFontDatabase) IsFixedPitch(family string, style string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return C.QFontDatabase_IsFixedPitch(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}) != 0
}
return false
}
func (ptr *QFontDatabase) IsPrivateFamily(family string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
return C.QFontDatabase_IsPrivateFamily(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}) != 0
}
return false
}
func (ptr *QFontDatabase) IsScalable(family string, style string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return C.QFontDatabase_IsScalable(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}) != 0
}
return false
}
func (ptr *QFontDatabase) IsSmoothlyScalable(family string, style string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return C.QFontDatabase_IsSmoothlyScalable(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}) != 0
}
return false
}
func (ptr *QFontDatabase) Italic(family string, style string) bool {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return C.QFontDatabase_Italic(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))}) != 0
}
return false
}
func (ptr *QFontDatabase) Weight(family string, style string) int {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
var styleC *C.char
if style != "" {
styleC = C.CString(style)
defer C.free(unsafe.Pointer(styleC))
}
return int(int32(C.QFontDatabase_Weight(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))}, C.struct_QtGui_PackedString{data: styleC, len: C.longlong(len(style))})))
}
return 0
}
func (ptr *QFontDatabase) __pointSizes_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QFontDatabase___pointSizes_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QFontDatabase) __pointSizes_setList(i int) {
if ptr.Pointer() != nil {
C.QFontDatabase___pointSizes_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QFontDatabase) __pointSizes_newList() unsafe.Pointer {
return C.QFontDatabase___pointSizes_newList(ptr.Pointer())
}
func (ptr *QFontDatabase) __smoothSizes_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QFontDatabase___smoothSizes_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QFontDatabase) __smoothSizes_setList(i int) {
if ptr.Pointer() != nil {
C.QFontDatabase___smoothSizes_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QFontDatabase) __smoothSizes_newList() unsafe.Pointer {
return C.QFontDatabase___smoothSizes_newList(ptr.Pointer())
}
func (ptr *QFontDatabase) __standardSizes_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QFontDatabase___standardSizes_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QFontDatabase) __standardSizes_setList(i int) {
if ptr.Pointer() != nil {
C.QFontDatabase___standardSizes_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QFontDatabase) __standardSizes_newList() unsafe.Pointer {
return C.QFontDatabase___standardSizes_newList(ptr.Pointer())
}
type QFontInfo struct {
ptr unsafe.Pointer
}
type QFontInfo_ITF interface {
QFontInfo_PTR() *QFontInfo
}
func (ptr *QFontInfo) QFontInfo_PTR() *QFontInfo {
return ptr
}
func (ptr *QFontInfo) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QFontInfo) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQFontInfo(ptr QFontInfo_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFontInfo_PTR().Pointer()
}
return nil
}
func NewQFontInfoFromPointer(ptr unsafe.Pointer) (n *QFontInfo) {
n = new(QFontInfo)
n.SetPointer(ptr)
return
}
func NewQFontInfo(font QFont_ITF) *QFontInfo {
tmpValue := NewQFontInfoFromPointer(C.QFontInfo_NewQFontInfo(PointerFromQFont(font)))
runtime.SetFinalizer(tmpValue, (*QFontInfo).DestroyQFontInfo)
return tmpValue
}
func NewQFontInfo2(fi QFontInfo_ITF) *QFontInfo {
tmpValue := NewQFontInfoFromPointer(C.QFontInfo_NewQFontInfo2(PointerFromQFontInfo(fi)))
runtime.SetFinalizer(tmpValue, (*QFontInfo).DestroyQFontInfo)
return tmpValue
}
func (ptr *QFontInfo) Swap(other QFontInfo_ITF) {
if ptr.Pointer() != nil {
C.QFontInfo_Swap(ptr.Pointer(), PointerFromQFontInfo(other))
}
}
func (ptr *QFontInfo) DestroyQFontInfo() {
if ptr.Pointer() != nil {
C.QFontInfo_DestroyQFontInfo(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QFontInfo) Style() QFont__Style {
if ptr.Pointer() != nil {
return QFont__Style(C.QFontInfo_Style(ptr.Pointer()))
}
return 0
}
func (ptr *QFontInfo) StyleHint() QFont__StyleHint {
if ptr.Pointer() != nil {
return QFont__StyleHint(C.QFontInfo_StyleHint(ptr.Pointer()))
}
return 0
}
func (ptr *QFontInfo) Family() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFontInfo_Family(ptr.Pointer()))
}
return ""
}
func (ptr *QFontInfo) StyleName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QFontInfo_StyleName(ptr.Pointer()))
}
return ""
}
func (ptr *QFontInfo) Bold() bool {
if ptr.Pointer() != nil {
return C.QFontInfo_Bold(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFontInfo) ExactMatch() bool {
if ptr.Pointer() != nil {
return C.QFontInfo_ExactMatch(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFontInfo) FixedPitch() bool {
if ptr.Pointer() != nil {
return C.QFontInfo_FixedPitch(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFontInfo) Italic() bool {
if ptr.Pointer() != nil {
return C.QFontInfo_Italic(ptr.Pointer()) != 0
}
return false
}
func (ptr *QFontInfo) PixelSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontInfo_PixelSize(ptr.Pointer())))
}
return 0
}
func (ptr *QFontInfo) PointSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontInfo_PointSize(ptr.Pointer())))
}
return 0
}
func (ptr *QFontInfo) Weight() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontInfo_Weight(ptr.Pointer())))
}
return 0
}
func (ptr *QFontInfo) PointSizeF() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontInfo_PointSizeF(ptr.Pointer()))
}
return 0
}
type QFontMetrics struct {
ptr unsafe.Pointer
}
type QFontMetrics_ITF interface {
QFontMetrics_PTR() *QFontMetrics
}
func (ptr *QFontMetrics) QFontMetrics_PTR() *QFontMetrics {
return ptr
}
func (ptr *QFontMetrics) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QFontMetrics) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQFontMetrics(ptr QFontMetrics_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFontMetrics_PTR().Pointer()
}
return nil
}
func NewQFontMetricsFromPointer(ptr unsafe.Pointer) (n *QFontMetrics) {
n = new(QFontMetrics)
n.SetPointer(ptr)
return
}
func NewQFontMetrics(font QFont_ITF) *QFontMetrics {
tmpValue := NewQFontMetricsFromPointer(C.QFontMetrics_NewQFontMetrics(PointerFromQFont(font)))
runtime.SetFinalizer(tmpValue, (*QFontMetrics).DestroyQFontMetrics)
return tmpValue
}
func NewQFontMetrics2(font QFont_ITF, paintdevice QPaintDevice_ITF) *QFontMetrics {
tmpValue := NewQFontMetricsFromPointer(C.QFontMetrics_NewQFontMetrics2(PointerFromQFont(font), PointerFromQPaintDevice(paintdevice)))
runtime.SetFinalizer(tmpValue, (*QFontMetrics).DestroyQFontMetrics)
return tmpValue
}
func NewQFontMetrics3(fm QFontMetrics_ITF) *QFontMetrics {
tmpValue := NewQFontMetricsFromPointer(C.QFontMetrics_NewQFontMetrics3(PointerFromQFontMetrics(fm)))
runtime.SetFinalizer(tmpValue, (*QFontMetrics).DestroyQFontMetrics)
return tmpValue
}
func (ptr *QFontMetrics) Swap(other QFontMetrics_ITF) {
if ptr.Pointer() != nil {
C.QFontMetrics_Swap(ptr.Pointer(), PointerFromQFontMetrics(other))
}
}
func (ptr *QFontMetrics) DestroyQFontMetrics() {
if ptr.Pointer() != nil {
C.QFontMetrics_DestroyQFontMetrics(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QFontMetrics) BoundingRect(ch core.QChar_ITF) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QFontMetrics_BoundingRect(ptr.Pointer(), core.PointerFromQChar(ch)))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QFontMetrics) BoundingRect3(rect core.QRect_ITF, flags int, text string, tabStops int, tabArray int) *core.QRect {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFromPointer(C.QFontMetrics_BoundingRect3(ptr.Pointer(), core.PointerFromQRect(rect), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(tabStops)), C.int(int32(tabArray))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QFontMetrics) BoundingRect2(text string) *core.QRect {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFromPointer(C.QFontMetrics_BoundingRect2(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QFontMetrics) BoundingRect4(x int, y int, width int, height int, flags int, text string, tabStops int, tabArray int) *core.QRect {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFromPointer(C.QFontMetrics_BoundingRect4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(tabStops)), C.int(int32(tabArray))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QFontMetrics) TightBoundingRect(text string) *core.QRect {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFromPointer(C.QFontMetrics_TightBoundingRect(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QFontMetrics) Size(flags int, text string, tabStops int, tabArray int) *core.QSize {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQSizeFromPointer(C.QFontMetrics_Size(ptr.Pointer(), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(tabStops)), C.int(int32(tabArray))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QFontMetrics) ElidedText(text string, mode core.Qt__TextElideMode, width int, flags int) string {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return cGoUnpackString(C.QFontMetrics_ElidedText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.longlong(mode), C.int(int32(width)), C.int(int32(flags))))
}
return ""
}
func (ptr *QFontMetrics) InFont(ch core.QChar_ITF) bool {
if ptr.Pointer() != nil {
return C.QFontMetrics_InFont(ptr.Pointer(), core.PointerFromQChar(ch)) != 0
}
return false
}
func (ptr *QFontMetrics) InFontUcs4(ucs4 uint) bool {
if ptr.Pointer() != nil {
return C.QFontMetrics_InFontUcs4(ptr.Pointer(), C.uint(uint32(ucs4))) != 0
}
return false
}
func (ptr *QFontMetrics) Ascent() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_Ascent(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) AverageCharWidth() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_AverageCharWidth(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) CapHeight() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_CapHeight(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) Descent() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_Descent(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) Height() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_Height(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) HorizontalAdvance2(ch core.QChar_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_HorizontalAdvance2(ptr.Pointer(), core.PointerFromQChar(ch))))
}
return 0
}
func (ptr *QFontMetrics) HorizontalAdvance(text string, l int) int {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return int(int32(C.QFontMetrics_HorizontalAdvance(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(l)))))
}
return 0
}
func (ptr *QFontMetrics) Leading() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_Leading(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) LeftBearing(ch core.QChar_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_LeftBearing(ptr.Pointer(), core.PointerFromQChar(ch))))
}
return 0
}
func (ptr *QFontMetrics) LineSpacing() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_LineSpacing(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) LineWidth() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_LineWidth(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) MaxWidth() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_MaxWidth(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) MinLeftBearing() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_MinLeftBearing(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) MinRightBearing() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_MinRightBearing(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) OverlinePos() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_OverlinePos(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) RightBearing(ch core.QChar_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_RightBearing(ptr.Pointer(), core.PointerFromQChar(ch))))
}
return 0
}
func (ptr *QFontMetrics) StrikeOutPos() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_StrikeOutPos(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) UnderlinePos() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_UnderlinePos(ptr.Pointer())))
}
return 0
}
func (ptr *QFontMetrics) XHeight() int {
if ptr.Pointer() != nil {
return int(int32(C.QFontMetrics_XHeight(ptr.Pointer())))
}
return 0
}
type QFontMetricsF struct {
ptr unsafe.Pointer
}
type QFontMetricsF_ITF interface {
QFontMetricsF_PTR() *QFontMetricsF
}
func (ptr *QFontMetricsF) QFontMetricsF_PTR() *QFontMetricsF {
return ptr
}
func (ptr *QFontMetricsF) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QFontMetricsF) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQFontMetricsF(ptr QFontMetricsF_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QFontMetricsF_PTR().Pointer()
}
return nil
}
func NewQFontMetricsFFromPointer(ptr unsafe.Pointer) (n *QFontMetricsF) {
n = new(QFontMetricsF)
n.SetPointer(ptr)
return
}
func NewQFontMetricsF(font QFont_ITF) *QFontMetricsF {
tmpValue := NewQFontMetricsFFromPointer(C.QFontMetricsF_NewQFontMetricsF(PointerFromQFont(font)))
runtime.SetFinalizer(tmpValue, (*QFontMetricsF).DestroyQFontMetricsF)
return tmpValue
}
func NewQFontMetricsF2(font QFont_ITF, paintdevice QPaintDevice_ITF) *QFontMetricsF {
tmpValue := NewQFontMetricsFFromPointer(C.QFontMetricsF_NewQFontMetricsF2(PointerFromQFont(font), PointerFromQPaintDevice(paintdevice)))
runtime.SetFinalizer(tmpValue, (*QFontMetricsF).DestroyQFontMetricsF)
return tmpValue
}
func NewQFontMetricsF3(fontMetrics QFontMetrics_ITF) *QFontMetricsF {
tmpValue := NewQFontMetricsFFromPointer(C.QFontMetricsF_NewQFontMetricsF3(PointerFromQFontMetrics(fontMetrics)))
runtime.SetFinalizer(tmpValue, (*QFontMetricsF).DestroyQFontMetricsF)
return tmpValue
}
func NewQFontMetricsF4(fm QFontMetricsF_ITF) *QFontMetricsF {
tmpValue := NewQFontMetricsFFromPointer(C.QFontMetricsF_NewQFontMetricsF4(PointerFromQFontMetricsF(fm)))
runtime.SetFinalizer(tmpValue, (*QFontMetricsF).DestroyQFontMetricsF)
return tmpValue
}
func (ptr *QFontMetricsF) Swap(other QFontMetricsF_ITF) {
if ptr.Pointer() != nil {
C.QFontMetricsF_Swap(ptr.Pointer(), PointerFromQFontMetricsF(other))
}
}
func (ptr *QFontMetricsF) DestroyQFontMetricsF() {
if ptr.Pointer() != nil {
C.QFontMetricsF_DestroyQFontMetricsF(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QFontMetricsF) BoundingRect2(ch core.QChar_ITF) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QFontMetricsF_BoundingRect2(ptr.Pointer(), core.PointerFromQChar(ch)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QFontMetricsF) BoundingRect3(rect core.QRectF_ITF, flags int, text string, tabStops int, tabArray int) *core.QRectF {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFFromPointer(C.QFontMetricsF_BoundingRect3(ptr.Pointer(), core.PointerFromQRectF(rect), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(tabStops)), C.int(int32(tabArray))))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QFontMetricsF) BoundingRect(text string) *core.QRectF {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFFromPointer(C.QFontMetricsF_BoundingRect(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QFontMetricsF) TightBoundingRect(text string) *core.QRectF {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFFromPointer(C.QFontMetricsF_TightBoundingRect(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QFontMetricsF) Size(flags int, text string, tabStops int, tabArray int) *core.QSizeF {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQSizeFFromPointer(C.QFontMetricsF_Size(ptr.Pointer(), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(tabStops)), C.int(int32(tabArray))))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QFontMetricsF) ElidedText(text string, mode core.Qt__TextElideMode, width float64, flags int) string {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return cGoUnpackString(C.QFontMetricsF_ElidedText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.longlong(mode), C.double(width), C.int(int32(flags))))
}
return ""
}
func (ptr *QFontMetricsF) InFont(ch core.QChar_ITF) bool {
if ptr.Pointer() != nil {
return C.QFontMetricsF_InFont(ptr.Pointer(), core.PointerFromQChar(ch)) != 0
}
return false
}
func (ptr *QFontMetricsF) InFontUcs4(ch uint) bool {
if ptr.Pointer() != nil {
return C.QFontMetricsF_InFontUcs4(ptr.Pointer(), C.uint(uint32(ch))) != 0
}
return false
}
func (ptr *QFontMetricsF) Ascent() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_Ascent(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) AverageCharWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_AverageCharWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) CapHeight() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_CapHeight(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) Descent() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_Descent(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) Height() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_Height(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) HorizontalAdvance2(ch core.QChar_ITF) float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_HorizontalAdvance2(ptr.Pointer(), core.PointerFromQChar(ch)))
}
return 0
}
func (ptr *QFontMetricsF) HorizontalAdvance(text string, length int) float64 {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return float64(C.QFontMetricsF_HorizontalAdvance(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.int(int32(length))))
}
return 0
}
func (ptr *QFontMetricsF) Leading() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_Leading(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) LeftBearing(ch core.QChar_ITF) float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_LeftBearing(ptr.Pointer(), core.PointerFromQChar(ch)))
}
return 0
}
func (ptr *QFontMetricsF) LineSpacing() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_LineSpacing(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) LineWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_LineWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) MaxWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_MaxWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) MinLeftBearing() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_MinLeftBearing(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) MinRightBearing() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_MinRightBearing(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) OverlinePos() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_OverlinePos(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) RightBearing(ch core.QChar_ITF) float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_RightBearing(ptr.Pointer(), core.PointerFromQChar(ch)))
}
return 0
}
func (ptr *QFontMetricsF) StrikeOutPos() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_StrikeOutPos(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) UnderlinePos() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_UnderlinePos(ptr.Pointer()))
}
return 0
}
func (ptr *QFontMetricsF) XHeight() float64 {
if ptr.Pointer() != nil {
return float64(C.QFontMetricsF_XHeight(ptr.Pointer()))
}
return 0
}
type QGenericMatrix struct {
ptr unsafe.Pointer
}
type QGenericMatrix_ITF interface {
QGenericMatrix_PTR() *QGenericMatrix
}
func (ptr *QGenericMatrix) QGenericMatrix_PTR() *QGenericMatrix {
return ptr
}
func (ptr *QGenericMatrix) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QGenericMatrix) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQGenericMatrix(ptr QGenericMatrix_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QGenericMatrix_PTR().Pointer()
}
return nil
}
func NewQGenericMatrixFromPointer(ptr unsafe.Pointer) (n *QGenericMatrix) {
n = new(QGenericMatrix)
n.SetPointer(ptr)
return
}
func (ptr *QGenericMatrix) DestroyQGenericMatrix() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QGenericPlugin struct {
core.QObject
}
type QGenericPlugin_ITF interface {
core.QObject_ITF
QGenericPlugin_PTR() *QGenericPlugin
}
func (ptr *QGenericPlugin) QGenericPlugin_PTR() *QGenericPlugin {
return ptr
}
func (ptr *QGenericPlugin) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QGenericPlugin) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQGenericPlugin(ptr QGenericPlugin_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QGenericPlugin_PTR().Pointer()
}
return nil
}
func NewQGenericPluginFromPointer(ptr unsafe.Pointer) (n *QGenericPlugin) {
n = new(QGenericPlugin)
n.SetPointer(ptr)
return
}
func NewQGenericPlugin(parent core.QObject_ITF) *QGenericPlugin {
tmpValue := NewQGenericPluginFromPointer(C.QGenericPlugin_NewQGenericPlugin(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQGenericPlugin_Create
func callbackQGenericPlugin_Create(ptr unsafe.Pointer, key C.struct_QtGui_PackedString, specification C.struct_QtGui_PackedString) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "create"); signal != nil {
return core.PointerFromQObject(signal.(func(string, string) *core.QObject)(cGoUnpackString(key), cGoUnpackString(specification)))
}
return core.PointerFromQObject(core.NewQObject(nil))
}
func (ptr *QGenericPlugin) ConnectCreate(f func(key string, specification string) *core.QObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "create"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "create", func(key string, specification string) *core.QObject {
signal.(func(string, string) *core.QObject)(key, specification)
return f(key, specification)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "create", f)
}
}
}
func (ptr *QGenericPlugin) DisconnectCreate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "create")
}
}
func (ptr *QGenericPlugin) Create(key string, specification string) *core.QObject {
if ptr.Pointer() != nil {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
var specificationC *C.char
if specification != "" {
specificationC = C.CString(specification)
defer C.free(unsafe.Pointer(specificationC))
}
tmpValue := core.NewQObjectFromPointer(C.QGenericPlugin_Create(ptr.Pointer(), C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, C.struct_QtGui_PackedString{data: specificationC, len: C.longlong(len(specification))}))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func QGenericPlugin_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGenericPlugin_QGenericPlugin_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QGenericPlugin) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGenericPlugin_QGenericPlugin_Tr(sC, cC, C.int(int32(n))))
}
func QGenericPlugin_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGenericPlugin_QGenericPlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QGenericPlugin) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGenericPlugin_QGenericPlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQGenericPlugin_DestroyQGenericPlugin
func callbackQGenericPlugin_DestroyQGenericPlugin(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QGenericPlugin"); signal != nil {
signal.(func())()
} else {
NewQGenericPluginFromPointer(ptr).DestroyQGenericPluginDefault()
}
}
func (ptr *QGenericPlugin) ConnectDestroyQGenericPlugin(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QGenericPlugin"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QGenericPlugin", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QGenericPlugin", f)
}
}
}
func (ptr *QGenericPlugin) DisconnectDestroyQGenericPlugin() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QGenericPlugin")
}
}
func (ptr *QGenericPlugin) DestroyQGenericPlugin() {
if ptr.Pointer() != nil {
C.QGenericPlugin_DestroyQGenericPlugin(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QGenericPlugin) DestroyQGenericPluginDefault() {
if ptr.Pointer() != nil {
C.QGenericPlugin_DestroyQGenericPluginDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQGenericPlugin_MetaObject
func callbackQGenericPlugin_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQGenericPluginFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QGenericPlugin) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QGenericPlugin_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QGenericPlugin) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QGenericPlugin___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QGenericPlugin) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QGenericPlugin) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QGenericPlugin___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QGenericPlugin) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGenericPlugin___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGenericPlugin) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGenericPlugin) __findChildren_newList2() unsafe.Pointer {
return C.QGenericPlugin___findChildren_newList2(ptr.Pointer())
}
func (ptr *QGenericPlugin) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGenericPlugin___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGenericPlugin) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGenericPlugin) __findChildren_newList3() unsafe.Pointer {
return C.QGenericPlugin___findChildren_newList3(ptr.Pointer())
}
func (ptr *QGenericPlugin) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGenericPlugin___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGenericPlugin) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGenericPlugin) __findChildren_newList() unsafe.Pointer {
return C.QGenericPlugin___findChildren_newList(ptr.Pointer())
}
func (ptr *QGenericPlugin) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGenericPlugin___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGenericPlugin) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGenericPlugin) __children_newList() unsafe.Pointer {
return C.QGenericPlugin___children_newList(ptr.Pointer())
}
//export callbackQGenericPlugin_Event
func callbackQGenericPlugin_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQGenericPluginFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QGenericPlugin) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QGenericPlugin_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQGenericPlugin_EventFilter
func callbackQGenericPlugin_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQGenericPluginFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QGenericPlugin) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QGenericPlugin_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQGenericPlugin_ChildEvent
func callbackQGenericPlugin_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQGenericPluginFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QGenericPlugin) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQGenericPlugin_ConnectNotify
func callbackQGenericPlugin_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQGenericPluginFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QGenericPlugin) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQGenericPlugin_CustomEvent
func callbackQGenericPlugin_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQGenericPluginFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QGenericPlugin) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQGenericPlugin_DeleteLater
func callbackQGenericPlugin_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQGenericPluginFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QGenericPlugin) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QGenericPlugin_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQGenericPlugin_Destroyed
func callbackQGenericPlugin_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQGenericPlugin_DisconnectNotify
func callbackQGenericPlugin_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQGenericPluginFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QGenericPlugin) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQGenericPlugin_ObjectNameChanged
func callbackQGenericPlugin_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQGenericPlugin_TimerEvent
func callbackQGenericPlugin_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQGenericPluginFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QGenericPlugin) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QGenericPlugin_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QGenericPluginFactory struct {
ptr unsafe.Pointer
}
type QGenericPluginFactory_ITF interface {
QGenericPluginFactory_PTR() *QGenericPluginFactory
}
func (ptr *QGenericPluginFactory) QGenericPluginFactory_PTR() *QGenericPluginFactory {
return ptr
}
func (ptr *QGenericPluginFactory) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QGenericPluginFactory) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQGenericPluginFactory(ptr QGenericPluginFactory_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QGenericPluginFactory_PTR().Pointer()
}
return nil
}
func NewQGenericPluginFactoryFromPointer(ptr unsafe.Pointer) (n *QGenericPluginFactory) {
n = new(QGenericPluginFactory)
n.SetPointer(ptr)
return
}
func (ptr *QGenericPluginFactory) DestroyQGenericPluginFactory() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QGenericPluginFactory_Create(key string, specification string) *core.QObject {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
var specificationC *C.char
if specification != "" {
specificationC = C.CString(specification)
defer C.free(unsafe.Pointer(specificationC))
}
tmpValue := core.NewQObjectFromPointer(C.QGenericPluginFactory_QGenericPluginFactory_Create(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, C.struct_QtGui_PackedString{data: specificationC, len: C.longlong(len(specification))}))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGenericPluginFactory) Create(key string, specification string) *core.QObject {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
var specificationC *C.char
if specification != "" {
specificationC = C.CString(specification)
defer C.free(unsafe.Pointer(specificationC))
}
tmpValue := core.NewQObjectFromPointer(C.QGenericPluginFactory_QGenericPluginFactory_Create(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, C.struct_QtGui_PackedString{data: specificationC, len: C.longlong(len(specification))}))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGenericPluginFactory_Keys() []string {
return strings.Split(cGoUnpackString(C.QGenericPluginFactory_QGenericPluginFactory_Keys()), "|")
}
func (ptr *QGenericPluginFactory) Keys() []string {
return strings.Split(cGoUnpackString(C.QGenericPluginFactory_QGenericPluginFactory_Keys()), "|")
}
type QGlyphRun struct {
ptr unsafe.Pointer
}
type QGlyphRun_ITF interface {
QGlyphRun_PTR() *QGlyphRun
}
func (ptr *QGlyphRun) QGlyphRun_PTR() *QGlyphRun {
return ptr
}
func (ptr *QGlyphRun) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QGlyphRun) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQGlyphRun(ptr QGlyphRun_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QGlyphRun_PTR().Pointer()
}
return nil
}
func NewQGlyphRunFromPointer(ptr unsafe.Pointer) (n *QGlyphRun) {
n = new(QGlyphRun)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QGlyphRun__GlyphRunFlag
//QGlyphRun::GlyphRunFlag
type QGlyphRun__GlyphRunFlag int64
const (
QGlyphRun__Overline QGlyphRun__GlyphRunFlag = QGlyphRun__GlyphRunFlag(0x01)
QGlyphRun__Underline QGlyphRun__GlyphRunFlag = QGlyphRun__GlyphRunFlag(0x02)
QGlyphRun__StrikeOut QGlyphRun__GlyphRunFlag = QGlyphRun__GlyphRunFlag(0x04)
QGlyphRun__RightToLeft QGlyphRun__GlyphRunFlag = QGlyphRun__GlyphRunFlag(0x08)
QGlyphRun__SplitLigature QGlyphRun__GlyphRunFlag = QGlyphRun__GlyphRunFlag(0x10)
)
func NewQGlyphRun() *QGlyphRun {
tmpValue := NewQGlyphRunFromPointer(C.QGlyphRun_NewQGlyphRun())
runtime.SetFinalizer(tmpValue, (*QGlyphRun).DestroyQGlyphRun)
return tmpValue
}
func NewQGlyphRun2(other QGlyphRun_ITF) *QGlyphRun {
tmpValue := NewQGlyphRunFromPointer(C.QGlyphRun_NewQGlyphRun2(PointerFromQGlyphRun(other)))
runtime.SetFinalizer(tmpValue, (*QGlyphRun).DestroyQGlyphRun)
return tmpValue
}
func (ptr *QGlyphRun) Clear() {
if ptr.Pointer() != nil {
C.QGlyphRun_Clear(ptr.Pointer())
}
}
func (ptr *QGlyphRun) SetBoundingRect(boundingRect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetBoundingRect(ptr.Pointer(), core.PointerFromQRectF(boundingRect))
}
}
func (ptr *QGlyphRun) SetFlag(flag QGlyphRun__GlyphRunFlag, enabled bool) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetFlag(ptr.Pointer(), C.longlong(flag), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QGlyphRun) SetFlags(flags QGlyphRun__GlyphRunFlag) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetFlags(ptr.Pointer(), C.longlong(flags))
}
}
func (ptr *QGlyphRun) SetGlyphIndexes(glyphIndexes []uint) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetGlyphIndexes(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQGlyphRunFromPointer(NewQGlyphRunFromPointer(nil).__setGlyphIndexes_glyphIndexes_newList())
for _, v := range glyphIndexes {
tmpList.__setGlyphIndexes_glyphIndexes_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QGlyphRun) SetOverline(overline bool) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetOverline(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(overline))))
}
}
func (ptr *QGlyphRun) SetPositions(positions []*core.QPointF) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetPositions(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQGlyphRunFromPointer(NewQGlyphRunFromPointer(nil).__setPositions_positions_newList())
for _, v := range positions {
tmpList.__setPositions_positions_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QGlyphRun) SetRawData(glyphIndexArray uint, glyphPositionArray core.QPointF_ITF, size int) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetRawData(ptr.Pointer(), C.uint(uint32(glyphIndexArray)), core.PointerFromQPointF(glyphPositionArray), C.int(int32(size)))
}
}
func (ptr *QGlyphRun) SetRawFont(rawFont QRawFont_ITF) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetRawFont(ptr.Pointer(), PointerFromQRawFont(rawFont))
}
}
func (ptr *QGlyphRun) SetRightToLeft(rightToLeft bool) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetRightToLeft(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(rightToLeft))))
}
}
func (ptr *QGlyphRun) SetStrikeOut(strikeOut bool) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetStrikeOut(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(strikeOut))))
}
}
func (ptr *QGlyphRun) SetUnderline(underline bool) {
if ptr.Pointer() != nil {
C.QGlyphRun_SetUnderline(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(underline))))
}
}
func (ptr *QGlyphRun) Swap(other QGlyphRun_ITF) {
if ptr.Pointer() != nil {
C.QGlyphRun_Swap(ptr.Pointer(), PointerFromQGlyphRun(other))
}
}
func (ptr *QGlyphRun) DestroyQGlyphRun() {
if ptr.Pointer() != nil {
C.QGlyphRun_DestroyQGlyphRun(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QGlyphRun) Flags() QGlyphRun__GlyphRunFlag {
if ptr.Pointer() != nil {
return QGlyphRun__GlyphRunFlag(C.QGlyphRun_Flags(ptr.Pointer()))
}
return 0
}
func (ptr *QGlyphRun) RawFont() *QRawFont {
if ptr.Pointer() != nil {
tmpValue := NewQRawFontFromPointer(C.QGlyphRun_RawFont(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
return nil
}
func (ptr *QGlyphRun) BoundingRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QGlyphRun_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QGlyphRun) Positions() []*core.QPointF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QPointF {
out := make([]*core.QPointF, int(l.len))
tmpList := NewQGlyphRunFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__positions_atList(i)
}
return out
}(C.QGlyphRun_Positions(ptr.Pointer()))
}
return make([]*core.QPointF, 0)
}
func (ptr *QGlyphRun) GlyphIndexes() []uint {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []uint {
out := make([]uint, int(l.len))
tmpList := NewQGlyphRunFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__glyphIndexes_atList(i)
}
return out
}(C.QGlyphRun_GlyphIndexes(ptr.Pointer()))
}
return make([]uint, 0)
}
func (ptr *QGlyphRun) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QGlyphRun_IsEmpty(ptr.Pointer()) != 0
}
return false
}
func (ptr *QGlyphRun) IsRightToLeft() bool {
if ptr.Pointer() != nil {
return C.QGlyphRun_IsRightToLeft(ptr.Pointer()) != 0
}
return false
}
func (ptr *QGlyphRun) Overline() bool {
if ptr.Pointer() != nil {
return C.QGlyphRun_Overline(ptr.Pointer()) != 0
}
return false
}
func (ptr *QGlyphRun) StrikeOut() bool {
if ptr.Pointer() != nil {
return C.QGlyphRun_StrikeOut(ptr.Pointer()) != 0
}
return false
}
func (ptr *QGlyphRun) Underline() bool {
if ptr.Pointer() != nil {
return C.QGlyphRun_Underline(ptr.Pointer()) != 0
}
return false
}
func (ptr *QGlyphRun) __setGlyphIndexes_glyphIndexes_atList(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QGlyphRun___setGlyphIndexes_glyphIndexes_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QGlyphRun) __setGlyphIndexes_glyphIndexes_setList(i uint) {
if ptr.Pointer() != nil {
C.QGlyphRun___setGlyphIndexes_glyphIndexes_setList(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QGlyphRun) __setGlyphIndexes_glyphIndexes_newList() unsafe.Pointer {
return C.QGlyphRun___setGlyphIndexes_glyphIndexes_newList(ptr.Pointer())
}
func (ptr *QGlyphRun) __setPositions_positions_atList(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QGlyphRun___setPositions_positions_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QGlyphRun) __setPositions_positions_setList(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QGlyphRun___setPositions_positions_setList(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QGlyphRun) __setPositions_positions_newList() unsafe.Pointer {
return C.QGlyphRun___setPositions_positions_newList(ptr.Pointer())
}
func (ptr *QGlyphRun) __positions_atList(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QGlyphRun___positions_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QGlyphRun) __positions_setList(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QGlyphRun___positions_setList(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QGlyphRun) __positions_newList() unsafe.Pointer {
return C.QGlyphRun___positions_newList(ptr.Pointer())
}
func (ptr *QGlyphRun) __glyphIndexes_atList(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QGlyphRun___glyphIndexes_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QGlyphRun) __glyphIndexes_setList(i uint) {
if ptr.Pointer() != nil {
C.QGlyphRun___glyphIndexes_setList(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QGlyphRun) __glyphIndexes_newList() unsafe.Pointer {
return C.QGlyphRun___glyphIndexes_newList(ptr.Pointer())
}
type QGradient struct {
ptr unsafe.Pointer
}
type QGradient_ITF interface {
QGradient_PTR() *QGradient
}
func (ptr *QGradient) QGradient_PTR() *QGradient {
return ptr
}
func (ptr *QGradient) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QGradient) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQGradient(ptr QGradient_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QGradient_PTR().Pointer()
}
return nil
}
func NewQGradientFromPointer(ptr unsafe.Pointer) (n *QGradient) {
n = new(QGradient)
n.SetPointer(ptr)
return
}
func (ptr *QGradient) DestroyQGradient() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QGradient__CoordinateMode
//QGradient::CoordinateMode
type QGradient__CoordinateMode int64
const (
QGradient__LogicalMode QGradient__CoordinateMode = QGradient__CoordinateMode(0)
QGradient__StretchToDeviceMode QGradient__CoordinateMode = QGradient__CoordinateMode(1)
QGradient__ObjectBoundingMode QGradient__CoordinateMode = QGradient__CoordinateMode(2)
)
//go:generate stringer -type=QGradient__Spread
//QGradient::Spread
type QGradient__Spread int64
const (
QGradient__PadSpread QGradient__Spread = QGradient__Spread(0)
QGradient__ReflectSpread QGradient__Spread = QGradient__Spread(1)
QGradient__RepeatSpread QGradient__Spread = QGradient__Spread(2)
)
//go:generate stringer -type=QGradient__Type
//QGradient::Type
type QGradient__Type int64
const (
QGradient__LinearGradient QGradient__Type = QGradient__Type(0)
QGradient__RadialGradient QGradient__Type = QGradient__Type(1)
QGradient__ConicalGradient QGradient__Type = QGradient__Type(2)
QGradient__NoGradient QGradient__Type = QGradient__Type(3)
)
func (ptr *QGradient) SetColorAt(position float64, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QGradient_SetColorAt(ptr.Pointer(), C.double(position), PointerFromQColor(color))
}
}
func (ptr *QGradient) SetCoordinateMode(mode QGradient__CoordinateMode) {
if ptr.Pointer() != nil {
C.QGradient_SetCoordinateMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QGradient) SetSpread(method QGradient__Spread) {
if ptr.Pointer() != nil {
C.QGradient_SetSpread(ptr.Pointer(), C.longlong(method))
}
}
func (ptr *QGradient) CoordinateMode() QGradient__CoordinateMode {
if ptr.Pointer() != nil {
return QGradient__CoordinateMode(C.QGradient_CoordinateMode(ptr.Pointer()))
}
return 0
}
func (ptr *QGradient) Spread() QGradient__Spread {
if ptr.Pointer() != nil {
return QGradient__Spread(C.QGradient_Spread(ptr.Pointer()))
}
return 0
}
func (ptr *QGradient) Type() QGradient__Type {
if ptr.Pointer() != nil {
return QGradient__Type(C.QGradient_Type(ptr.Pointer()))
}
return 0
}
type QGuiApplication struct {
core.QCoreApplication
}
type QGuiApplication_ITF interface {
core.QCoreApplication_ITF
QGuiApplication_PTR() *QGuiApplication
}
func (ptr *QGuiApplication) QGuiApplication_PTR() *QGuiApplication {
return ptr
}
func (ptr *QGuiApplication) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QCoreApplication_PTR().Pointer()
}
return nil
}
func (ptr *QGuiApplication) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QCoreApplication_PTR().SetPointer(p)
}
}
func PointerFromQGuiApplication(ptr QGuiApplication_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QGuiApplication_PTR().Pointer()
}
return nil
}
func NewQGuiApplicationFromPointer(ptr unsafe.Pointer) (n *QGuiApplication) {
n = new(QGuiApplication)
n.SetPointer(ptr)
return
}
func QGuiApplication_Clipboard() *QClipboard {
tmpValue := NewQClipboardFromPointer(C.QGuiApplication_QGuiApplication_Clipboard())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) Clipboard() *QClipboard {
tmpValue := NewQClipboardFromPointer(C.QGuiApplication_QGuiApplication_Clipboard())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_OverrideCursor() *QCursor {
return NewQCursorFromPointer(C.QGuiApplication_QGuiApplication_OverrideCursor())
}
func (ptr *QGuiApplication) OverrideCursor() *QCursor {
return NewQCursorFromPointer(C.QGuiApplication_QGuiApplication_OverrideCursor())
}
func QGuiApplication_Font() *QFont {
tmpValue := NewQFontFromPointer(C.QGuiApplication_QGuiApplication_Font())
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func (ptr *QGuiApplication) Font() *QFont {
tmpValue := NewQFontFromPointer(C.QGuiApplication_QGuiApplication_Font())
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
func NewQGuiApplication(argc int, argv []string) *QGuiApplication {
argvC := C.CString(strings.Join(argv, "|"))
defer C.free(unsafe.Pointer(argvC))
tmpValue := NewQGuiApplicationFromPointer(C.QGuiApplication_NewQGuiApplication(C.int(int32(argc)), argvC))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_WindowIcon() *QIcon {
tmpValue := NewQIconFromPointer(C.QGuiApplication_QGuiApplication_WindowIcon())
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func (ptr *QGuiApplication) WindowIcon() *QIcon {
tmpValue := NewQIconFromPointer(C.QGuiApplication_QGuiApplication_WindowIcon())
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func QGuiApplication_InputMethod() *QInputMethod {
tmpValue := NewQInputMethodFromPointer(C.QGuiApplication_QGuiApplication_InputMethod())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) InputMethod() *QInputMethod {
tmpValue := NewQInputMethodFromPointer(C.QGuiApplication_QGuiApplication_InputMethod())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_Screens() []*QScreen {
return func(l C.struct_QtGui_PackedList) []*QScreen {
out := make([]*QScreen, int(l.len))
tmpList := NewQGuiApplicationFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__screens_atList(i)
}
return out
}(C.QGuiApplication_QGuiApplication_Screens())
}
func (ptr *QGuiApplication) Screens() []*QScreen {
return func(l C.struct_QtGui_PackedList) []*QScreen {
out := make([]*QScreen, int(l.len))
tmpList := NewQGuiApplicationFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__screens_atList(i)
}
return out
}(C.QGuiApplication_QGuiApplication_Screens())
}
func QGuiApplication_FocusObject() *core.QObject {
tmpValue := core.NewQObjectFromPointer(C.QGuiApplication_QGuiApplication_FocusObject())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) FocusObject() *core.QObject {
tmpValue := core.NewQObjectFromPointer(C.QGuiApplication_QGuiApplication_FocusObject())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_Palette() *QPalette {
tmpValue := NewQPaletteFromPointer(C.QGuiApplication_QGuiApplication_Palette())
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func (ptr *QGuiApplication) Palette() *QPalette {
tmpValue := NewQPaletteFromPointer(C.QGuiApplication_QGuiApplication_Palette())
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func QGuiApplication_PrimaryScreen() *QScreen {
tmpValue := NewQScreenFromPointer(C.QGuiApplication_QGuiApplication_PrimaryScreen())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) PrimaryScreen() *QScreen {
tmpValue := NewQScreenFromPointer(C.QGuiApplication_QGuiApplication_PrimaryScreen())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_ScreenAt(point core.QPoint_ITF) *QScreen {
tmpValue := NewQScreenFromPointer(C.QGuiApplication_QGuiApplication_ScreenAt(core.PointerFromQPoint(point)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) ScreenAt(point core.QPoint_ITF) *QScreen {
tmpValue := NewQScreenFromPointer(C.QGuiApplication_QGuiApplication_ScreenAt(core.PointerFromQPoint(point)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_ApplicationDisplayName() string {
return cGoUnpackString(C.QGuiApplication_QGuiApplication_ApplicationDisplayName())
}
func (ptr *QGuiApplication) ApplicationDisplayName() string {
return cGoUnpackString(C.QGuiApplication_QGuiApplication_ApplicationDisplayName())
}
func QGuiApplication_DesktopFileName() string {
return cGoUnpackString(C.QGuiApplication_QGuiApplication_DesktopFileName())
}
func (ptr *QGuiApplication) DesktopFileName() string {
return cGoUnpackString(C.QGuiApplication_QGuiApplication_DesktopFileName())
}
func QGuiApplication_PlatformName() string {
return cGoUnpackString(C.QGuiApplication_QGuiApplication_PlatformName())
}
func (ptr *QGuiApplication) PlatformName() string {
return cGoUnpackString(C.QGuiApplication_QGuiApplication_PlatformName())
}
func QGuiApplication_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGuiApplication_QGuiApplication_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QGuiApplication) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGuiApplication_QGuiApplication_Tr(sC, cC, C.int(int32(n))))
}
func QGuiApplication_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGuiApplication_QGuiApplication_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QGuiApplication) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QGuiApplication_QGuiApplication_TrUtf8(sC, cC, C.int(int32(n))))
}
func QGuiApplication_StyleHints() *QStyleHints {
tmpValue := NewQStyleHintsFromPointer(C.QGuiApplication_QGuiApplication_StyleHints())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) StyleHints() *QStyleHints {
tmpValue := NewQStyleHintsFromPointer(C.QGuiApplication_QGuiApplication_StyleHints())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_FocusWindow() *QWindow {
tmpValue := NewQWindowFromPointer(C.QGuiApplication_QGuiApplication_FocusWindow())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) FocusWindow() *QWindow {
tmpValue := NewQWindowFromPointer(C.QGuiApplication_QGuiApplication_FocusWindow())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_ModalWindow() *QWindow {
tmpValue := NewQWindowFromPointer(C.QGuiApplication_QGuiApplication_ModalWindow())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) ModalWindow() *QWindow {
tmpValue := NewQWindowFromPointer(C.QGuiApplication_QGuiApplication_ModalWindow())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_TopLevelAt(pos core.QPoint_ITF) *QWindow {
tmpValue := NewQWindowFromPointer(C.QGuiApplication_QGuiApplication_TopLevelAt(core.PointerFromQPoint(pos)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QGuiApplication) TopLevelAt(pos core.QPoint_ITF) *QWindow {
tmpValue := NewQWindowFromPointer(C.QGuiApplication_QGuiApplication_TopLevelAt(core.PointerFromQPoint(pos)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QGuiApplication_ApplicationState() core.Qt__ApplicationState {
return core.Qt__ApplicationState(C.QGuiApplication_QGuiApplication_ApplicationState())
}
func (ptr *QGuiApplication) ApplicationState() core.Qt__ApplicationState {
return core.Qt__ApplicationState(C.QGuiApplication_QGuiApplication_ApplicationState())
}
func QGuiApplication_KeyboardModifiers() core.Qt__KeyboardModifier {
return core.Qt__KeyboardModifier(C.QGuiApplication_QGuiApplication_KeyboardModifiers())
}
func (ptr *QGuiApplication) KeyboardModifiers() core.Qt__KeyboardModifier {
return core.Qt__KeyboardModifier(C.QGuiApplication_QGuiApplication_KeyboardModifiers())
}
func QGuiApplication_QueryKeyboardModifiers() core.Qt__KeyboardModifier {
return core.Qt__KeyboardModifier(C.QGuiApplication_QGuiApplication_QueryKeyboardModifiers())
}
func (ptr *QGuiApplication) QueryKeyboardModifiers() core.Qt__KeyboardModifier {
return core.Qt__KeyboardModifier(C.QGuiApplication_QGuiApplication_QueryKeyboardModifiers())
}
func QGuiApplication_LayoutDirection() core.Qt__LayoutDirection {
return core.Qt__LayoutDirection(C.QGuiApplication_QGuiApplication_LayoutDirection())
}
func (ptr *QGuiApplication) LayoutDirection() core.Qt__LayoutDirection {
return core.Qt__LayoutDirection(C.QGuiApplication_QGuiApplication_LayoutDirection())
}
func QGuiApplication_MouseButtons() core.Qt__MouseButton {
return core.Qt__MouseButton(C.QGuiApplication_QGuiApplication_MouseButtons())
}
func (ptr *QGuiApplication) MouseButtons() core.Qt__MouseButton {
return core.Qt__MouseButton(C.QGuiApplication_QGuiApplication_MouseButtons())
}
func QGuiApplication_DesktopSettingsAware() bool {
return C.QGuiApplication_QGuiApplication_DesktopSettingsAware() != 0
}
func (ptr *QGuiApplication) DesktopSettingsAware() bool {
return C.QGuiApplication_QGuiApplication_DesktopSettingsAware() != 0
}
//export callbackQGuiApplication_Event
func callbackQGuiApplication_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQGuiApplicationFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QGuiApplication) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QGuiApplication_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
func QGuiApplication_IsFallbackSessionManagementEnabled() bool {
return C.QGuiApplication_QGuiApplication_IsFallbackSessionManagementEnabled() != 0
}
func (ptr *QGuiApplication) IsFallbackSessionManagementEnabled() bool {
return C.QGuiApplication_QGuiApplication_IsFallbackSessionManagementEnabled() != 0
}
func QGuiApplication_IsLeftToRight() bool {
return C.QGuiApplication_QGuiApplication_IsLeftToRight() != 0
}
func (ptr *QGuiApplication) IsLeftToRight() bool {
return C.QGuiApplication_QGuiApplication_IsLeftToRight() != 0
}
func QGuiApplication_IsRightToLeft() bool {
return C.QGuiApplication_QGuiApplication_IsRightToLeft() != 0
}
func (ptr *QGuiApplication) IsRightToLeft() bool {
return C.QGuiApplication_QGuiApplication_IsRightToLeft() != 0
}
func QGuiApplication_QuitOnLastWindowClosed() bool {
return C.QGuiApplication_QGuiApplication_QuitOnLastWindowClosed() != 0
}
func (ptr *QGuiApplication) QuitOnLastWindowClosed() bool {
return C.QGuiApplication_QGuiApplication_QuitOnLastWindowClosed() != 0
}
func QGuiApplication_Exec() int {
return int(int32(C.QGuiApplication_QGuiApplication_Exec()))
}
func (ptr *QGuiApplication) Exec() int {
return int(int32(C.QGuiApplication_QGuiApplication_Exec()))
}
//export callbackQGuiApplication_ApplicationDisplayNameChanged
func callbackQGuiApplication_ApplicationDisplayNameChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "applicationDisplayNameChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QGuiApplication) ConnectApplicationDisplayNameChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "applicationDisplayNameChanged") {
C.QGuiApplication_ConnectApplicationDisplayNameChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "applicationDisplayNameChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "applicationDisplayNameChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "applicationDisplayNameChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectApplicationDisplayNameChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectApplicationDisplayNameChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "applicationDisplayNameChanged")
}
}
func (ptr *QGuiApplication) ApplicationDisplayNameChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_ApplicationDisplayNameChanged(ptr.Pointer())
}
}
//export callbackQGuiApplication_ApplicationStateChanged
func callbackQGuiApplication_ApplicationStateChanged(ptr unsafe.Pointer, state C.longlong) {
if signal := qt.GetSignal(ptr, "applicationStateChanged"); signal != nil {
signal.(func(core.Qt__ApplicationState))(core.Qt__ApplicationState(state))
}
}
func (ptr *QGuiApplication) ConnectApplicationStateChanged(f func(state core.Qt__ApplicationState)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "applicationStateChanged") {
C.QGuiApplication_ConnectApplicationStateChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "applicationStateChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "applicationStateChanged", func(state core.Qt__ApplicationState) {
signal.(func(core.Qt__ApplicationState))(state)
f(state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "applicationStateChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectApplicationStateChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectApplicationStateChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "applicationStateChanged")
}
}
func (ptr *QGuiApplication) ApplicationStateChanged(state core.Qt__ApplicationState) {
if ptr.Pointer() != nil {
C.QGuiApplication_ApplicationStateChanged(ptr.Pointer(), C.longlong(state))
}
}
func QGuiApplication_ChangeOverrideCursor(cursor QCursor_ITF) {
C.QGuiApplication_QGuiApplication_ChangeOverrideCursor(PointerFromQCursor(cursor))
}
func (ptr *QGuiApplication) ChangeOverrideCursor(cursor QCursor_ITF) {
C.QGuiApplication_QGuiApplication_ChangeOverrideCursor(PointerFromQCursor(cursor))
}
//export callbackQGuiApplication_CommitDataRequest
func callbackQGuiApplication_CommitDataRequest(ptr unsafe.Pointer, manager unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "commitDataRequest"); signal != nil {
signal.(func(*QSessionManager))(NewQSessionManagerFromPointer(manager))
}
}
func (ptr *QGuiApplication) ConnectCommitDataRequest(f func(manager *QSessionManager)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "commitDataRequest") {
C.QGuiApplication_ConnectCommitDataRequest(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "commitDataRequest"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "commitDataRequest", func(manager *QSessionManager) {
signal.(func(*QSessionManager))(manager)
f(manager)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "commitDataRequest", f)
}
}
}
func (ptr *QGuiApplication) DisconnectCommitDataRequest() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectCommitDataRequest(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "commitDataRequest")
}
}
func (ptr *QGuiApplication) CommitDataRequest(manager QSessionManager_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_CommitDataRequest(ptr.Pointer(), PointerFromQSessionManager(manager))
}
}
//export callbackQGuiApplication_FocusObjectChanged
func callbackQGuiApplication_FocusObjectChanged(ptr unsafe.Pointer, focusObject unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "focusObjectChanged"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(focusObject))
}
}
func (ptr *QGuiApplication) ConnectFocusObjectChanged(f func(focusObject *core.QObject)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "focusObjectChanged") {
C.QGuiApplication_ConnectFocusObjectChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "focusObjectChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusObjectChanged", func(focusObject *core.QObject) {
signal.(func(*core.QObject))(focusObject)
f(focusObject)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusObjectChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectFocusObjectChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectFocusObjectChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "focusObjectChanged")
}
}
func (ptr *QGuiApplication) FocusObjectChanged(focusObject core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_FocusObjectChanged(ptr.Pointer(), core.PointerFromQObject(focusObject))
}
}
//export callbackQGuiApplication_FocusWindowChanged
func callbackQGuiApplication_FocusWindowChanged(ptr unsafe.Pointer, focusWindow unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "focusWindowChanged"); signal != nil {
signal.(func(*QWindow))(NewQWindowFromPointer(focusWindow))
}
}
func (ptr *QGuiApplication) ConnectFocusWindowChanged(f func(focusWindow *QWindow)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "focusWindowChanged") {
C.QGuiApplication_ConnectFocusWindowChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "focusWindowChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusWindowChanged", func(focusWindow *QWindow) {
signal.(func(*QWindow))(focusWindow)
f(focusWindow)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusWindowChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectFocusWindowChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectFocusWindowChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "focusWindowChanged")
}
}
func (ptr *QGuiApplication) FocusWindowChanged(focusWindow QWindow_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_FocusWindowChanged(ptr.Pointer(), PointerFromQWindow(focusWindow))
}
}
//export callbackQGuiApplication_FontChanged
func callbackQGuiApplication_FontChanged(ptr unsafe.Pointer, font unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "fontChanged"); signal != nil {
signal.(func(*QFont))(NewQFontFromPointer(font))
}
}
func (ptr *QGuiApplication) ConnectFontChanged(f func(font *QFont)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "fontChanged") {
C.QGuiApplication_ConnectFontChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "fontChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "fontChanged", func(font *QFont) {
signal.(func(*QFont))(font)
f(font)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "fontChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectFontChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectFontChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "fontChanged")
}
}
func (ptr *QGuiApplication) FontChanged(font QFont_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_FontChanged(ptr.Pointer(), PointerFromQFont(font))
}
}
//export callbackQGuiApplication_FontDatabaseChanged
func callbackQGuiApplication_FontDatabaseChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "fontDatabaseChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QGuiApplication) ConnectFontDatabaseChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "fontDatabaseChanged") {
C.QGuiApplication_ConnectFontDatabaseChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "fontDatabaseChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "fontDatabaseChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "fontDatabaseChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectFontDatabaseChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectFontDatabaseChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "fontDatabaseChanged")
}
}
func (ptr *QGuiApplication) FontDatabaseChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_FontDatabaseChanged(ptr.Pointer())
}
}
//export callbackQGuiApplication_LastWindowClosed
func callbackQGuiApplication_LastWindowClosed(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "lastWindowClosed"); signal != nil {
signal.(func())()
}
}
func (ptr *QGuiApplication) ConnectLastWindowClosed(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "lastWindowClosed") {
C.QGuiApplication_ConnectLastWindowClosed(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "lastWindowClosed"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "lastWindowClosed", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "lastWindowClosed", f)
}
}
}
func (ptr *QGuiApplication) DisconnectLastWindowClosed() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectLastWindowClosed(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "lastWindowClosed")
}
}
func (ptr *QGuiApplication) LastWindowClosed() {
if ptr.Pointer() != nil {
C.QGuiApplication_LastWindowClosed(ptr.Pointer())
}
}
//export callbackQGuiApplication_LayoutDirectionChanged
func callbackQGuiApplication_LayoutDirectionChanged(ptr unsafe.Pointer, direction C.longlong) {
if signal := qt.GetSignal(ptr, "layoutDirectionChanged"); signal != nil {
signal.(func(core.Qt__LayoutDirection))(core.Qt__LayoutDirection(direction))
}
}
func (ptr *QGuiApplication) ConnectLayoutDirectionChanged(f func(direction core.Qt__LayoutDirection)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "layoutDirectionChanged") {
C.QGuiApplication_ConnectLayoutDirectionChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "layoutDirectionChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "layoutDirectionChanged", func(direction core.Qt__LayoutDirection) {
signal.(func(core.Qt__LayoutDirection))(direction)
f(direction)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "layoutDirectionChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectLayoutDirectionChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectLayoutDirectionChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "layoutDirectionChanged")
}
}
func (ptr *QGuiApplication) LayoutDirectionChanged(direction core.Qt__LayoutDirection) {
if ptr.Pointer() != nil {
C.QGuiApplication_LayoutDirectionChanged(ptr.Pointer(), C.longlong(direction))
}
}
//export callbackQGuiApplication_PaletteChanged
func callbackQGuiApplication_PaletteChanged(ptr unsafe.Pointer, palette unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "paletteChanged"); signal != nil {
signal.(func(*QPalette))(NewQPaletteFromPointer(palette))
}
}
func (ptr *QGuiApplication) ConnectPaletteChanged(f func(palette *QPalette)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "paletteChanged") {
C.QGuiApplication_ConnectPaletteChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "paletteChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paletteChanged", func(palette *QPalette) {
signal.(func(*QPalette))(palette)
f(palette)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paletteChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectPaletteChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectPaletteChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "paletteChanged")
}
}
func (ptr *QGuiApplication) PaletteChanged(palette QPalette_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_PaletteChanged(ptr.Pointer(), PointerFromQPalette(palette))
}
}
//export callbackQGuiApplication_PrimaryScreenChanged
func callbackQGuiApplication_PrimaryScreenChanged(ptr unsafe.Pointer, screen unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "primaryScreenChanged"); signal != nil {
signal.(func(*QScreen))(NewQScreenFromPointer(screen))
}
}
func (ptr *QGuiApplication) ConnectPrimaryScreenChanged(f func(screen *QScreen)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "primaryScreenChanged") {
C.QGuiApplication_ConnectPrimaryScreenChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "primaryScreenChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "primaryScreenChanged", func(screen *QScreen) {
signal.(func(*QScreen))(screen)
f(screen)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "primaryScreenChanged", f)
}
}
}
func (ptr *QGuiApplication) DisconnectPrimaryScreenChanged() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectPrimaryScreenChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "primaryScreenChanged")
}
}
func (ptr *QGuiApplication) PrimaryScreenChanged(screen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_PrimaryScreenChanged(ptr.Pointer(), PointerFromQScreen(screen))
}
}
func QGuiApplication_RestoreOverrideCursor() {
C.QGuiApplication_QGuiApplication_RestoreOverrideCursor()
}
func (ptr *QGuiApplication) RestoreOverrideCursor() {
C.QGuiApplication_QGuiApplication_RestoreOverrideCursor()
}
//export callbackQGuiApplication_SaveStateRequest
func callbackQGuiApplication_SaveStateRequest(ptr unsafe.Pointer, manager unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "saveStateRequest"); signal != nil {
signal.(func(*QSessionManager))(NewQSessionManagerFromPointer(manager))
}
}
func (ptr *QGuiApplication) ConnectSaveStateRequest(f func(manager *QSessionManager)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "saveStateRequest") {
C.QGuiApplication_ConnectSaveStateRequest(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "saveStateRequest"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "saveStateRequest", func(manager *QSessionManager) {
signal.(func(*QSessionManager))(manager)
f(manager)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "saveStateRequest", f)
}
}
}
func (ptr *QGuiApplication) DisconnectSaveStateRequest() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectSaveStateRequest(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "saveStateRequest")
}
}
func (ptr *QGuiApplication) SaveStateRequest(manager QSessionManager_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_SaveStateRequest(ptr.Pointer(), PointerFromQSessionManager(manager))
}
}
//export callbackQGuiApplication_ScreenAdded
func callbackQGuiApplication_ScreenAdded(ptr unsafe.Pointer, screen unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "screenAdded"); signal != nil {
signal.(func(*QScreen))(NewQScreenFromPointer(screen))
}
}
func (ptr *QGuiApplication) ConnectScreenAdded(f func(screen *QScreen)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "screenAdded") {
C.QGuiApplication_ConnectScreenAdded(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "screenAdded"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "screenAdded", func(screen *QScreen) {
signal.(func(*QScreen))(screen)
f(screen)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "screenAdded", f)
}
}
}
func (ptr *QGuiApplication) DisconnectScreenAdded() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectScreenAdded(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "screenAdded")
}
}
func (ptr *QGuiApplication) ScreenAdded(screen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_ScreenAdded(ptr.Pointer(), PointerFromQScreen(screen))
}
}
//export callbackQGuiApplication_ScreenRemoved
func callbackQGuiApplication_ScreenRemoved(ptr unsafe.Pointer, screen unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "screenRemoved"); signal != nil {
signal.(func(*QScreen))(NewQScreenFromPointer(screen))
}
}
func (ptr *QGuiApplication) ConnectScreenRemoved(f func(screen *QScreen)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "screenRemoved") {
C.QGuiApplication_ConnectScreenRemoved(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "screenRemoved"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "screenRemoved", func(screen *QScreen) {
signal.(func(*QScreen))(screen)
f(screen)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "screenRemoved", f)
}
}
}
func (ptr *QGuiApplication) DisconnectScreenRemoved() {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectScreenRemoved(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "screenRemoved")
}
}
func (ptr *QGuiApplication) ScreenRemoved(screen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_ScreenRemoved(ptr.Pointer(), PointerFromQScreen(screen))
}
}
func QGuiApplication_SetApplicationDisplayName(name string) {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QGuiApplication_QGuiApplication_SetApplicationDisplayName(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
func (ptr *QGuiApplication) SetApplicationDisplayName(name string) {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QGuiApplication_QGuiApplication_SetApplicationDisplayName(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
func QGuiApplication_SetDesktopFileName(name string) {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QGuiApplication_QGuiApplication_SetDesktopFileName(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
func (ptr *QGuiApplication) SetDesktopFileName(name string) {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QGuiApplication_QGuiApplication_SetDesktopFileName(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
func QGuiApplication_SetDesktopSettingsAware(on bool) {
C.QGuiApplication_QGuiApplication_SetDesktopSettingsAware(C.char(int8(qt.GoBoolToInt(on))))
}
func (ptr *QGuiApplication) SetDesktopSettingsAware(on bool) {
C.QGuiApplication_QGuiApplication_SetDesktopSettingsAware(C.char(int8(qt.GoBoolToInt(on))))
}
func QGuiApplication_SetFallbackSessionManagementEnabled(enabled bool) {
C.QGuiApplication_QGuiApplication_SetFallbackSessionManagementEnabled(C.char(int8(qt.GoBoolToInt(enabled))))
}
func (ptr *QGuiApplication) SetFallbackSessionManagementEnabled(enabled bool) {
C.QGuiApplication_QGuiApplication_SetFallbackSessionManagementEnabled(C.char(int8(qt.GoBoolToInt(enabled))))
}
func QGuiApplication_SetFont(font QFont_ITF) {
C.QGuiApplication_QGuiApplication_SetFont(PointerFromQFont(font))
}
func (ptr *QGuiApplication) SetFont(font QFont_ITF) {
C.QGuiApplication_QGuiApplication_SetFont(PointerFromQFont(font))
}
func QGuiApplication_SetLayoutDirection(direction core.Qt__LayoutDirection) {
C.QGuiApplication_QGuiApplication_SetLayoutDirection(C.longlong(direction))
}
func (ptr *QGuiApplication) SetLayoutDirection(direction core.Qt__LayoutDirection) {
C.QGuiApplication_QGuiApplication_SetLayoutDirection(C.longlong(direction))
}
func QGuiApplication_SetOverrideCursor(cursor QCursor_ITF) {
C.QGuiApplication_QGuiApplication_SetOverrideCursor(PointerFromQCursor(cursor))
}
func (ptr *QGuiApplication) SetOverrideCursor(cursor QCursor_ITF) {
C.QGuiApplication_QGuiApplication_SetOverrideCursor(PointerFromQCursor(cursor))
}
func QGuiApplication_SetPalette(pal QPalette_ITF) {
C.QGuiApplication_QGuiApplication_SetPalette(PointerFromQPalette(pal))
}
func (ptr *QGuiApplication) SetPalette(pal QPalette_ITF) {
C.QGuiApplication_QGuiApplication_SetPalette(PointerFromQPalette(pal))
}
func QGuiApplication_SetQuitOnLastWindowClosed(quit bool) {
C.QGuiApplication_QGuiApplication_SetQuitOnLastWindowClosed(C.char(int8(qt.GoBoolToInt(quit))))
}
func (ptr *QGuiApplication) SetQuitOnLastWindowClosed(quit bool) {
C.QGuiApplication_QGuiApplication_SetQuitOnLastWindowClosed(C.char(int8(qt.GoBoolToInt(quit))))
}
func QGuiApplication_SetWindowIcon(icon QIcon_ITF) {
C.QGuiApplication_QGuiApplication_SetWindowIcon(PointerFromQIcon(icon))
}
func (ptr *QGuiApplication) SetWindowIcon(icon QIcon_ITF) {
C.QGuiApplication_QGuiApplication_SetWindowIcon(PointerFromQIcon(icon))
}
func QGuiApplication_Sync() {
C.QGuiApplication_QGuiApplication_Sync()
}
func (ptr *QGuiApplication) Sync() {
C.QGuiApplication_QGuiApplication_Sync()
}
//export callbackQGuiApplication_DestroyQGuiApplication
func callbackQGuiApplication_DestroyQGuiApplication(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QGuiApplication"); signal != nil {
signal.(func())()
} else {
NewQGuiApplicationFromPointer(ptr).DestroyQGuiApplicationDefault()
}
}
func (ptr *QGuiApplication) ConnectDestroyQGuiApplication(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QGuiApplication"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QGuiApplication", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QGuiApplication", f)
}
}
}
func (ptr *QGuiApplication) DisconnectDestroyQGuiApplication() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QGuiApplication")
}
}
func (ptr *QGuiApplication) DestroyQGuiApplication() {
if ptr.Pointer() != nil {
C.QGuiApplication_DestroyQGuiApplication(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QGuiApplication) DestroyQGuiApplicationDefault() {
if ptr.Pointer() != nil {
C.QGuiApplication_DestroyQGuiApplicationDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QGuiApplication) SessionId() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QGuiApplication_SessionId(ptr.Pointer()))
}
return ""
}
func (ptr *QGuiApplication) SessionKey() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QGuiApplication_SessionKey(ptr.Pointer()))
}
return ""
}
func (ptr *QGuiApplication) IsSavingSession() bool {
if ptr.Pointer() != nil {
return C.QGuiApplication_IsSavingSession(ptr.Pointer()) != 0
}
return false
}
func (ptr *QGuiApplication) IsSessionRestored() bool {
if ptr.Pointer() != nil {
return C.QGuiApplication_IsSessionRestored(ptr.Pointer()) != 0
}
return false
}
//export callbackQGuiApplication_MetaObject
func callbackQGuiApplication_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQGuiApplicationFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QGuiApplication) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QGuiApplication_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QGuiApplication) DevicePixelRatio() float64 {
if ptr.Pointer() != nil {
return float64(C.QGuiApplication_DevicePixelRatio(ptr.Pointer()))
}
return 0
}
func (ptr *QGuiApplication) __screens_atList(i int) *QScreen {
if ptr.Pointer() != nil {
tmpValue := NewQScreenFromPointer(C.QGuiApplication___screens_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGuiApplication) __screens_setList(i QScreen_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication___screens_setList(ptr.Pointer(), PointerFromQScreen(i))
}
}
func (ptr *QGuiApplication) __screens_newList() unsafe.Pointer {
return C.QGuiApplication___screens_newList(ptr.Pointer())
}
func (ptr *QGuiApplication) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QGuiApplication___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QGuiApplication) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QGuiApplication) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QGuiApplication___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QGuiApplication) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGuiApplication___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGuiApplication) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGuiApplication) __findChildren_newList2() unsafe.Pointer {
return C.QGuiApplication___findChildren_newList2(ptr.Pointer())
}
func (ptr *QGuiApplication) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGuiApplication___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGuiApplication) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGuiApplication) __findChildren_newList3() unsafe.Pointer {
return C.QGuiApplication___findChildren_newList3(ptr.Pointer())
}
func (ptr *QGuiApplication) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGuiApplication___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGuiApplication) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGuiApplication) __findChildren_newList() unsafe.Pointer {
return C.QGuiApplication___findChildren_newList(ptr.Pointer())
}
func (ptr *QGuiApplication) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QGuiApplication___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QGuiApplication) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QGuiApplication) __children_newList() unsafe.Pointer {
return C.QGuiApplication___children_newList(ptr.Pointer())
}
//export callbackQGuiApplication_AboutToQuit
func callbackQGuiApplication_AboutToQuit(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "aboutToQuit"); signal != nil {
signal.(func())()
}
}
//export callbackQGuiApplication_Quit
func callbackQGuiApplication_Quit(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "quit"); signal != nil {
signal.(func())()
} else {
NewQGuiApplicationFromPointer(ptr).QuitDefault()
}
}
func (ptr *QGuiApplication) QuitDefault() {
if ptr.Pointer() != nil {
C.QGuiApplication_QuitDefault(ptr.Pointer())
}
}
//export callbackQGuiApplication_EventFilter
func callbackQGuiApplication_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQGuiApplicationFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QGuiApplication) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QGuiApplication_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQGuiApplication_ChildEvent
func callbackQGuiApplication_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQGuiApplicationFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QGuiApplication) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQGuiApplication_ConnectNotify
func callbackQGuiApplication_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQGuiApplicationFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QGuiApplication) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQGuiApplication_CustomEvent
func callbackQGuiApplication_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQGuiApplicationFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QGuiApplication) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQGuiApplication_DeleteLater
func callbackQGuiApplication_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQGuiApplicationFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QGuiApplication) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QGuiApplication_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQGuiApplication_Destroyed
func callbackQGuiApplication_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQGuiApplication_DisconnectNotify
func callbackQGuiApplication_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQGuiApplicationFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QGuiApplication) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQGuiApplication_ObjectNameChanged
func callbackQGuiApplication_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQGuiApplication_TimerEvent
func callbackQGuiApplication_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQGuiApplicationFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QGuiApplication) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QGuiApplication_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QHelpEvent struct {
core.QEvent
}
type QHelpEvent_ITF interface {
core.QEvent_ITF
QHelpEvent_PTR() *QHelpEvent
}
func (ptr *QHelpEvent) QHelpEvent_PTR() *QHelpEvent {
return ptr
}
func (ptr *QHelpEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QHelpEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQHelpEvent(ptr QHelpEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QHelpEvent_PTR().Pointer()
}
return nil
}
func NewQHelpEventFromPointer(ptr unsafe.Pointer) (n *QHelpEvent) {
n = new(QHelpEvent)
n.SetPointer(ptr)
return
}
func (ptr *QHelpEvent) DestroyQHelpEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQHelpEvent(ty core.QEvent__Type, pos core.QPoint_ITF, globalPos core.QPoint_ITF) *QHelpEvent {
return NewQHelpEventFromPointer(C.QHelpEvent_NewQHelpEvent(C.longlong(ty), core.PointerFromQPoint(pos), core.PointerFromQPoint(globalPos)))
}
func (ptr *QHelpEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
return core.NewQPointFromPointer(C.QHelpEvent_GlobalPos(ptr.Pointer()))
}
return nil
}
func (ptr *QHelpEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
return core.NewQPointFromPointer(C.QHelpEvent_Pos(ptr.Pointer()))
}
return nil
}
func (ptr *QHelpEvent) GlobalX() int {
if ptr.Pointer() != nil {
return int(int32(C.QHelpEvent_GlobalX(ptr.Pointer())))
}
return 0
}
func (ptr *QHelpEvent) GlobalY() int {
if ptr.Pointer() != nil {
return int(int32(C.QHelpEvent_GlobalY(ptr.Pointer())))
}
return 0
}
func (ptr *QHelpEvent) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QHelpEvent_X(ptr.Pointer())))
}
return 0
}
func (ptr *QHelpEvent) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QHelpEvent_Y(ptr.Pointer())))
}
return 0
}
type QHideEvent struct {
core.QEvent
}
type QHideEvent_ITF interface {
core.QEvent_ITF
QHideEvent_PTR() *QHideEvent
}
func (ptr *QHideEvent) QHideEvent_PTR() *QHideEvent {
return ptr
}
func (ptr *QHideEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QHideEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQHideEvent(ptr QHideEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QHideEvent_PTR().Pointer()
}
return nil
}
func NewQHideEventFromPointer(ptr unsafe.Pointer) (n *QHideEvent) {
n = new(QHideEvent)
n.SetPointer(ptr)
return
}
func (ptr *QHideEvent) DestroyQHideEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQHideEvent() *QHideEvent {
return NewQHideEventFromPointer(C.QHideEvent_NewQHideEvent())
}
type QHoverEvent struct {
QInputEvent
}
type QHoverEvent_ITF interface {
QInputEvent_ITF
QHoverEvent_PTR() *QHoverEvent
}
func (ptr *QHoverEvent) QHoverEvent_PTR() *QHoverEvent {
return ptr
}
func (ptr *QHoverEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QHoverEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQHoverEvent(ptr QHoverEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QHoverEvent_PTR().Pointer()
}
return nil
}
func NewQHoverEventFromPointer(ptr unsafe.Pointer) (n *QHoverEvent) {
n = new(QHoverEvent)
n.SetPointer(ptr)
return
}
func (ptr *QHoverEvent) DestroyQHoverEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQHoverEvent(ty core.QEvent__Type, pos core.QPointF_ITF, oldPos core.QPointF_ITF, modifiers core.Qt__KeyboardModifier) *QHoverEvent {
return NewQHoverEventFromPointer(C.QHoverEvent_NewQHoverEvent(C.longlong(ty), core.PointerFromQPointF(pos), core.PointerFromQPointF(oldPos), C.longlong(modifiers)))
}
func (ptr *QHoverEvent) OldPos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QHoverEvent_OldPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QHoverEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QHoverEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QHoverEvent) OldPosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QHoverEvent_OldPosF(ptr.Pointer()))
}
return nil
}
func (ptr *QHoverEvent) PosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QHoverEvent_PosF(ptr.Pointer()))
}
return nil
}
func (ptr *QHoverEvent) Op() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QHoverEvent_Op(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QHoverEvent) SetOp(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QHoverEvent_SetOp(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QHoverEvent) P() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QHoverEvent_P(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QHoverEvent) SetP(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QHoverEvent_SetP(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
type QIcon struct {
ptr unsafe.Pointer
}
type QIcon_ITF interface {
QIcon_PTR() *QIcon
}
func (ptr *QIcon) QIcon_PTR() *QIcon {
return ptr
}
func (ptr *QIcon) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QIcon) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQIcon(ptr QIcon_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QIcon_PTR().Pointer()
}
return nil
}
func NewQIconFromPointer(ptr unsafe.Pointer) (n *QIcon) {
n = new(QIcon)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QIcon__Mode
//QIcon::Mode
type QIcon__Mode int64
const (
QIcon__Normal QIcon__Mode = QIcon__Mode(0)
QIcon__Disabled QIcon__Mode = QIcon__Mode(1)
QIcon__Active QIcon__Mode = QIcon__Mode(2)
QIcon__Selected QIcon__Mode = QIcon__Mode(3)
)
//go:generate stringer -type=QIcon__State
//QIcon::State
type QIcon__State int64
const (
QIcon__On QIcon__State = QIcon__State(0)
QIcon__Off QIcon__State = QIcon__State(1)
)
func QIcon_FromTheme(name string) *QIcon {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQIconFromPointer(C.QIcon_QIcon_FromTheme(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func (ptr *QIcon) FromTheme(name string) *QIcon {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQIconFromPointer(C.QIcon_QIcon_FromTheme(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func QIcon_FromTheme2(name string, fallback QIcon_ITF) *QIcon {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQIconFromPointer(C.QIcon_QIcon_FromTheme2(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, PointerFromQIcon(fallback)))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func (ptr *QIcon) FromTheme2(name string, fallback QIcon_ITF) *QIcon {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQIconFromPointer(C.QIcon_QIcon_FromTheme2(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, PointerFromQIcon(fallback)))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func NewQIcon() *QIcon {
tmpValue := NewQIconFromPointer(C.QIcon_NewQIcon())
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func NewQIcon4(other QIcon_ITF) *QIcon {
tmpValue := NewQIconFromPointer(C.QIcon_NewQIcon4(PointerFromQIcon(other)))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func NewQIcon6(engine QIconEngine_ITF) *QIcon {
tmpValue := NewQIconFromPointer(C.QIcon_NewQIcon6(PointerFromQIconEngine(engine)))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func NewQIcon3(other QIcon_ITF) *QIcon {
tmpValue := NewQIconFromPointer(C.QIcon_NewQIcon3(PointerFromQIcon(other)))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func NewQIcon2(pixmap QPixmap_ITF) *QIcon {
tmpValue := NewQIconFromPointer(C.QIcon_NewQIcon2(PointerFromQPixmap(pixmap)))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func NewQIcon5(fileName string) *QIcon {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := NewQIconFromPointer(C.QIcon_NewQIcon5(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
func QIcon_ThemeName() string {
return cGoUnpackString(C.QIcon_QIcon_ThemeName())
}
func (ptr *QIcon) ThemeName() string {
return cGoUnpackString(C.QIcon_QIcon_ThemeName())
}
func QIcon_FallbackSearchPaths() []string {
return strings.Split(cGoUnpackString(C.QIcon_QIcon_FallbackSearchPaths()), "|")
}
func (ptr *QIcon) FallbackSearchPaths() []string {
return strings.Split(cGoUnpackString(C.QIcon_QIcon_FallbackSearchPaths()), "|")
}
func QIcon_ThemeSearchPaths() []string {
return strings.Split(cGoUnpackString(C.QIcon_QIcon_ThemeSearchPaths()), "|")
}
func (ptr *QIcon) ThemeSearchPaths() []string {
return strings.Split(cGoUnpackString(C.QIcon_QIcon_ThemeSearchPaths()), "|")
}
func QIcon_HasThemeIcon(name string) bool {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return C.QIcon_QIcon_HasThemeIcon(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}) != 0
}
func (ptr *QIcon) HasThemeIcon(name string) bool {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return C.QIcon_QIcon_HasThemeIcon(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}) != 0
}
func (ptr *QIcon) AddFile(fileName string, size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QIcon_AddFile(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQSize(size), C.longlong(mode), C.longlong(state))
}
}
func (ptr *QIcon) AddPixmap(pixmap QPixmap_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
C.QIcon_AddPixmap(ptr.Pointer(), PointerFromQPixmap(pixmap), C.longlong(mode), C.longlong(state))
}
}
func QIcon_SetFallbackSearchPaths(paths []string) {
pathsC := C.CString(strings.Join(paths, "|"))
defer C.free(unsafe.Pointer(pathsC))
C.QIcon_QIcon_SetFallbackSearchPaths(C.struct_QtGui_PackedString{data: pathsC, len: C.longlong(len(strings.Join(paths, "|")))})
}
func (ptr *QIcon) SetFallbackSearchPaths(paths []string) {
pathsC := C.CString(strings.Join(paths, "|"))
defer C.free(unsafe.Pointer(pathsC))
C.QIcon_QIcon_SetFallbackSearchPaths(C.struct_QtGui_PackedString{data: pathsC, len: C.longlong(len(strings.Join(paths, "|")))})
}
func (ptr *QIcon) SetIsMask(isMask bool) {
if ptr.Pointer() != nil {
C.QIcon_SetIsMask(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(isMask))))
}
}
func QIcon_SetThemeName(name string) {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QIcon_QIcon_SetThemeName(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
func (ptr *QIcon) SetThemeName(name string) {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QIcon_QIcon_SetThemeName(C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
func QIcon_SetThemeSearchPaths(paths []string) {
pathsC := C.CString(strings.Join(paths, "|"))
defer C.free(unsafe.Pointer(pathsC))
C.QIcon_QIcon_SetThemeSearchPaths(C.struct_QtGui_PackedString{data: pathsC, len: C.longlong(len(strings.Join(paths, "|")))})
}
func (ptr *QIcon) SetThemeSearchPaths(paths []string) {
pathsC := C.CString(strings.Join(paths, "|"))
defer C.free(unsafe.Pointer(pathsC))
C.QIcon_QIcon_SetThemeSearchPaths(C.struct_QtGui_PackedString{data: pathsC, len: C.longlong(len(strings.Join(paths, "|")))})
}
func (ptr *QIcon) Swap(other QIcon_ITF) {
if ptr.Pointer() != nil {
C.QIcon_Swap(ptr.Pointer(), PointerFromQIcon(other))
}
}
func (ptr *QIcon) DestroyQIcon() {
if ptr.Pointer() != nil {
C.QIcon_DestroyQIcon(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QIcon) AvailableSizes(mode QIcon__Mode, state QIcon__State) []*core.QSize {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QSize {
out := make([]*core.QSize, int(l.len))
tmpList := NewQIconFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__availableSizes_atList(i)
}
return out
}(C.QIcon_AvailableSizes(ptr.Pointer(), C.longlong(mode), C.longlong(state)))
}
return make([]*core.QSize, 0)
}
func (ptr *QIcon) Pixmap4(window QWindow_ITF, size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIcon_Pixmap4(ptr.Pointer(), PointerFromQWindow(window), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QIcon) Pixmap(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIcon_Pixmap(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QIcon) Pixmap3(extent int, mode QIcon__Mode, state QIcon__State) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIcon_Pixmap3(ptr.Pointer(), C.int(int32(extent)), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QIcon) Pixmap2(w int, h int, mode QIcon__Mode, state QIcon__State) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIcon_Pixmap2(ptr.Pointer(), C.int(int32(w)), C.int(int32(h)), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QIcon) ActualSize2(window QWindow_ITF, size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QIcon_ActualSize2(ptr.Pointer(), PointerFromQWindow(window), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QIcon) ActualSize(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QIcon_ActualSize(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QIcon) Name() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QIcon_Name(ptr.Pointer()))
}
return ""
}
func (ptr *QIcon) IsMask() bool {
if ptr.Pointer() != nil {
return C.QIcon_IsMask(ptr.Pointer()) != 0
}
return false
}
func (ptr *QIcon) IsNull() bool {
if ptr.Pointer() != nil {
return C.QIcon_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QIcon) CacheKey() int64 {
if ptr.Pointer() != nil {
return int64(C.QIcon_CacheKey(ptr.Pointer()))
}
return 0
}
func (ptr *QIcon) Paint(painter QPainter_ITF, rect core.QRect_ITF, alignment core.Qt__AlignmentFlag, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
C.QIcon_Paint(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQRect(rect), C.longlong(alignment), C.longlong(mode), C.longlong(state))
}
}
func (ptr *QIcon) Paint2(painter QPainter_ITF, x int, y int, w int, h int, alignment core.Qt__AlignmentFlag, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
C.QIcon_Paint2(ptr.Pointer(), PointerFromQPainter(painter), C.int(int32(x)), C.int(int32(y)), C.int(int32(w)), C.int(int32(h)), C.longlong(alignment), C.longlong(mode), C.longlong(state))
}
}
func (ptr *QIcon) ToVariant() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QIcon_ToVariant(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QIcon) __availableSizes_atList(i int) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QIcon___availableSizes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QIcon) __availableSizes_setList(i core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QIcon___availableSizes_setList(ptr.Pointer(), core.PointerFromQSize(i))
}
}
func (ptr *QIcon) __availableSizes_newList() unsafe.Pointer {
return C.QIcon___availableSizes_newList(ptr.Pointer())
}
type QIconDragEvent struct {
core.QEvent
}
type QIconDragEvent_ITF interface {
core.QEvent_ITF
QIconDragEvent_PTR() *QIconDragEvent
}
func (ptr *QIconDragEvent) QIconDragEvent_PTR() *QIconDragEvent {
return ptr
}
func (ptr *QIconDragEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QIconDragEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQIconDragEvent(ptr QIconDragEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QIconDragEvent_PTR().Pointer()
}
return nil
}
func NewQIconDragEventFromPointer(ptr unsafe.Pointer) (n *QIconDragEvent) {
n = new(QIconDragEvent)
n.SetPointer(ptr)
return
}
func (ptr *QIconDragEvent) DestroyQIconDragEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQIconDragEvent() *QIconDragEvent {
return NewQIconDragEventFromPointer(C.QIconDragEvent_NewQIconDragEvent())
}
type QIconEngine struct {
ptr unsafe.Pointer
}
type QIconEngine_ITF interface {
QIconEngine_PTR() *QIconEngine
}
func (ptr *QIconEngine) QIconEngine_PTR() *QIconEngine {
return ptr
}
func (ptr *QIconEngine) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QIconEngine) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQIconEngine(ptr QIconEngine_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QIconEngine_PTR().Pointer()
}
return nil
}
func NewQIconEngineFromPointer(ptr unsafe.Pointer) (n *QIconEngine) {
n = new(QIconEngine)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QIconEngine__IconEngineHook
//QIconEngine::IconEngineHook
type QIconEngine__IconEngineHook int64
const (
QIconEngine__AvailableSizesHook QIconEngine__IconEngineHook = QIconEngine__IconEngineHook(1)
QIconEngine__IconNameHook QIconEngine__IconEngineHook = QIconEngine__IconEngineHook(2)
QIconEngine__IsNullHook QIconEngine__IconEngineHook = QIconEngine__IconEngineHook(3)
QIconEngine__ScaledPixmapHook QIconEngine__IconEngineHook = QIconEngine__IconEngineHook(4)
)
func NewQIconEngine() *QIconEngine {
return NewQIconEngineFromPointer(C.QIconEngine_NewQIconEngine())
}
//export callbackQIconEngine_Pixmap
func callbackQIconEngine_Pixmap(ptr unsafe.Pointer, size unsafe.Pointer, mode C.longlong, state C.longlong) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "pixmap"); signal != nil {
return PointerFromQPixmap(signal.(func(*core.QSize, QIcon__Mode, QIcon__State) *QPixmap)(core.NewQSizeFromPointer(size), QIcon__Mode(mode), QIcon__State(state)))
}
return PointerFromQPixmap(NewQIconEngineFromPointer(ptr).PixmapDefault(core.NewQSizeFromPointer(size), QIcon__Mode(mode), QIcon__State(state)))
}
func (ptr *QIconEngine) ConnectPixmap(f func(size *core.QSize, mode QIcon__Mode, state QIcon__State) *QPixmap) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "pixmap"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "pixmap", func(size *core.QSize, mode QIcon__Mode, state QIcon__State) *QPixmap {
signal.(func(*core.QSize, QIcon__Mode, QIcon__State) *QPixmap)(size, mode, state)
return f(size, mode, state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "pixmap", f)
}
}
}
func (ptr *QIconEngine) DisconnectPixmap() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "pixmap")
}
}
func (ptr *QIconEngine) Pixmap(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIconEngine_Pixmap(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QIconEngine) PixmapDefault(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIconEngine_PixmapDefault(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QIconEngine) ScaledPixmap(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State, scale float64) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QIconEngine_ScaledPixmap(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state), C.double(scale)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
//export callbackQIconEngine_ActualSize
func callbackQIconEngine_ActualSize(ptr unsafe.Pointer, size unsafe.Pointer, mode C.longlong, state C.longlong) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "actualSize"); signal != nil {
return core.PointerFromQSize(signal.(func(*core.QSize, QIcon__Mode, QIcon__State) *core.QSize)(core.NewQSizeFromPointer(size), QIcon__Mode(mode), QIcon__State(state)))
}
return core.PointerFromQSize(NewQIconEngineFromPointer(ptr).ActualSizeDefault(core.NewQSizeFromPointer(size), QIcon__Mode(mode), QIcon__State(state)))
}
func (ptr *QIconEngine) ConnectActualSize(f func(size *core.QSize, mode QIcon__Mode, state QIcon__State) *core.QSize) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "actualSize"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "actualSize", func(size *core.QSize, mode QIcon__Mode, state QIcon__State) *core.QSize {
signal.(func(*core.QSize, QIcon__Mode, QIcon__State) *core.QSize)(size, mode, state)
return f(size, mode, state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "actualSize", f)
}
}
}
func (ptr *QIconEngine) DisconnectActualSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "actualSize")
}
}
func (ptr *QIconEngine) ActualSize(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QIconEngine_ActualSize(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QIconEngine) ActualSizeDefault(size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QIconEngine_ActualSizeDefault(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(mode), C.longlong(state)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
//export callbackQIconEngine_Read
func callbackQIconEngine_Read(ptr unsafe.Pointer, in unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "read"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QDataStream) bool)(core.NewQDataStreamFromPointer(in)))))
}
return C.char(int8(qt.GoBoolToInt(NewQIconEngineFromPointer(ptr).ReadDefault(core.NewQDataStreamFromPointer(in)))))
}
func (ptr *QIconEngine) ConnectRead(f func(in *core.QDataStream) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "read"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "read", func(in *core.QDataStream) bool {
signal.(func(*core.QDataStream) bool)(in)
return f(in)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "read", f)
}
}
}
func (ptr *QIconEngine) DisconnectRead() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "read")
}
}
func (ptr *QIconEngine) Read(in core.QDataStream_ITF) bool {
if ptr.Pointer() != nil {
return C.QIconEngine_Read(ptr.Pointer(), core.PointerFromQDataStream(in)) != 0
}
return false
}
func (ptr *QIconEngine) ReadDefault(in core.QDataStream_ITF) bool {
if ptr.Pointer() != nil {
return C.QIconEngine_ReadDefault(ptr.Pointer(), core.PointerFromQDataStream(in)) != 0
}
return false
}
//export callbackQIconEngine_AddFile
func callbackQIconEngine_AddFile(ptr unsafe.Pointer, fileName C.struct_QtGui_PackedString, size unsafe.Pointer, mode C.longlong, state C.longlong) {
if signal := qt.GetSignal(ptr, "addFile"); signal != nil {
signal.(func(string, *core.QSize, QIcon__Mode, QIcon__State))(cGoUnpackString(fileName), core.NewQSizeFromPointer(size), QIcon__Mode(mode), QIcon__State(state))
} else {
NewQIconEngineFromPointer(ptr).AddFileDefault(cGoUnpackString(fileName), core.NewQSizeFromPointer(size), QIcon__Mode(mode), QIcon__State(state))
}
}
func (ptr *QIconEngine) ConnectAddFile(f func(fileName string, size *core.QSize, mode QIcon__Mode, state QIcon__State)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "addFile"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "addFile", func(fileName string, size *core.QSize, mode QIcon__Mode, state QIcon__State) {
signal.(func(string, *core.QSize, QIcon__Mode, QIcon__State))(fileName, size, mode, state)
f(fileName, size, mode, state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "addFile", f)
}
}
}
func (ptr *QIconEngine) DisconnectAddFile() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "addFile")
}
}
func (ptr *QIconEngine) AddFile(fileName string, size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QIconEngine_AddFile(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQSize(size), C.longlong(mode), C.longlong(state))
}
}
func (ptr *QIconEngine) AddFileDefault(fileName string, size core.QSize_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QIconEngine_AddFileDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQSize(size), C.longlong(mode), C.longlong(state))
}
}
//export callbackQIconEngine_AddPixmap
func callbackQIconEngine_AddPixmap(ptr unsafe.Pointer, pixmap unsafe.Pointer, mode C.longlong, state C.longlong) {
if signal := qt.GetSignal(ptr, "addPixmap"); signal != nil {
signal.(func(*QPixmap, QIcon__Mode, QIcon__State))(NewQPixmapFromPointer(pixmap), QIcon__Mode(mode), QIcon__State(state))
} else {
NewQIconEngineFromPointer(ptr).AddPixmapDefault(NewQPixmapFromPointer(pixmap), QIcon__Mode(mode), QIcon__State(state))
}
}
func (ptr *QIconEngine) ConnectAddPixmap(f func(pixmap *QPixmap, mode QIcon__Mode, state QIcon__State)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "addPixmap"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "addPixmap", func(pixmap *QPixmap, mode QIcon__Mode, state QIcon__State) {
signal.(func(*QPixmap, QIcon__Mode, QIcon__State))(pixmap, mode, state)
f(pixmap, mode, state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "addPixmap", f)
}
}
}
func (ptr *QIconEngine) DisconnectAddPixmap() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "addPixmap")
}
}
func (ptr *QIconEngine) AddPixmap(pixmap QPixmap_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
C.QIconEngine_AddPixmap(ptr.Pointer(), PointerFromQPixmap(pixmap), C.longlong(mode), C.longlong(state))
}
}
func (ptr *QIconEngine) AddPixmapDefault(pixmap QPixmap_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
C.QIconEngine_AddPixmapDefault(ptr.Pointer(), PointerFromQPixmap(pixmap), C.longlong(mode), C.longlong(state))
}
}
//export callbackQIconEngine_Paint
func callbackQIconEngine_Paint(ptr unsafe.Pointer, painter unsafe.Pointer, rect unsafe.Pointer, mode C.longlong, state C.longlong) {
if signal := qt.GetSignal(ptr, "paint"); signal != nil {
signal.(func(*QPainter, *core.QRect, QIcon__Mode, QIcon__State))(NewQPainterFromPointer(painter), core.NewQRectFromPointer(rect), QIcon__Mode(mode), QIcon__State(state))
}
}
func (ptr *QIconEngine) ConnectPaint(f func(painter *QPainter, rect *core.QRect, mode QIcon__Mode, state QIcon__State)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paint"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paint", func(painter *QPainter, rect *core.QRect, mode QIcon__Mode, state QIcon__State) {
signal.(func(*QPainter, *core.QRect, QIcon__Mode, QIcon__State))(painter, rect, mode, state)
f(painter, rect, mode, state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paint", f)
}
}
}
func (ptr *QIconEngine) DisconnectPaint() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paint")
}
}
func (ptr *QIconEngine) Paint(painter QPainter_ITF, rect core.QRect_ITF, mode QIcon__Mode, state QIcon__State) {
if ptr.Pointer() != nil {
C.QIconEngine_Paint(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQRect(rect), C.longlong(mode), C.longlong(state))
}
}
//export callbackQIconEngine_Virtual_hook
func callbackQIconEngine_Virtual_hook(ptr unsafe.Pointer, id C.int, data unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "virtual_hook"); signal != nil {
signal.(func(int, unsafe.Pointer))(int(int32(id)), data)
} else {
NewQIconEngineFromPointer(ptr).Virtual_hookDefault(int(int32(id)), data)
}
}
func (ptr *QIconEngine) ConnectVirtual_hook(f func(id int, data unsafe.Pointer)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "virtual_hook"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "virtual_hook", func(id int, data unsafe.Pointer) {
signal.(func(int, unsafe.Pointer))(id, data)
f(id, data)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "virtual_hook", f)
}
}
}
func (ptr *QIconEngine) DisconnectVirtual_hook() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "virtual_hook")
}
}
func (ptr *QIconEngine) Virtual_hook(id int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QIconEngine_Virtual_hook(ptr.Pointer(), C.int(int32(id)), data)
}
}
func (ptr *QIconEngine) Virtual_hookDefault(id int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QIconEngine_Virtual_hookDefault(ptr.Pointer(), C.int(int32(id)), data)
}
}
//export callbackQIconEngine_DestroyQIconEngine
func callbackQIconEngine_DestroyQIconEngine(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QIconEngine"); signal != nil {
signal.(func())()
} else {
NewQIconEngineFromPointer(ptr).DestroyQIconEngineDefault()
}
}
func (ptr *QIconEngine) ConnectDestroyQIconEngine(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QIconEngine"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QIconEngine", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QIconEngine", f)
}
}
}
func (ptr *QIconEngine) DisconnectDestroyQIconEngine() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QIconEngine")
}
}
func (ptr *QIconEngine) DestroyQIconEngine() {
if ptr.Pointer() != nil {
C.QIconEngine_DestroyQIconEngine(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QIconEngine) DestroyQIconEngineDefault() {
if ptr.Pointer() != nil {
C.QIconEngine_DestroyQIconEngineDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQIconEngine_Clone
func callbackQIconEngine_Clone(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "clone"); signal != nil {
return PointerFromQIconEngine(signal.(func() *QIconEngine)())
}
return PointerFromQIconEngine(NewQIconEngine())
}
func (ptr *QIconEngine) ConnectClone(f func() *QIconEngine) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "clone"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "clone", func() *QIconEngine {
signal.(func() *QIconEngine)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "clone", f)
}
}
}
func (ptr *QIconEngine) DisconnectClone() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "clone")
}
}
func (ptr *QIconEngine) Clone() *QIconEngine {
if ptr.Pointer() != nil {
return NewQIconEngineFromPointer(C.QIconEngine_Clone(ptr.Pointer()))
}
return nil
}
//export callbackQIconEngine_AvailableSizes
func callbackQIconEngine_AvailableSizes(ptr unsafe.Pointer, mode C.longlong, state C.longlong) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "availableSizes"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQIconEngineFromPointer(NewQIconEngineFromPointer(nil).__availableSizes_newList())
for _, v := range signal.(func(QIcon__Mode, QIcon__State) []*core.QSize)(QIcon__Mode(mode), QIcon__State(state)) {
tmpList.__availableSizes_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQIconEngineFromPointer(NewQIconEngineFromPointer(nil).__availableSizes_newList())
for _, v := range NewQIconEngineFromPointer(ptr).AvailableSizesDefault(QIcon__Mode(mode), QIcon__State(state)) {
tmpList.__availableSizes_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QIconEngine) ConnectAvailableSizes(f func(mode QIcon__Mode, state QIcon__State) []*core.QSize) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "availableSizes"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "availableSizes", func(mode QIcon__Mode, state QIcon__State) []*core.QSize {
signal.(func(QIcon__Mode, QIcon__State) []*core.QSize)(mode, state)
return f(mode, state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "availableSizes", f)
}
}
}
func (ptr *QIconEngine) DisconnectAvailableSizes() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "availableSizes")
}
}
func (ptr *QIconEngine) AvailableSizes(mode QIcon__Mode, state QIcon__State) []*core.QSize {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QSize {
out := make([]*core.QSize, int(l.len))
tmpList := NewQIconEngineFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__availableSizes_atList(i)
}
return out
}(C.QIconEngine_AvailableSizes(ptr.Pointer(), C.longlong(mode), C.longlong(state)))
}
return make([]*core.QSize, 0)
}
func (ptr *QIconEngine) AvailableSizesDefault(mode QIcon__Mode, state QIcon__State) []*core.QSize {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QSize {
out := make([]*core.QSize, int(l.len))
tmpList := NewQIconEngineFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__availableSizes_atList(i)
}
return out
}(C.QIconEngine_AvailableSizesDefault(ptr.Pointer(), C.longlong(mode), C.longlong(state)))
}
return make([]*core.QSize, 0)
}
//export callbackQIconEngine_IconName
func callbackQIconEngine_IconName(ptr unsafe.Pointer) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "iconName"); signal != nil {
tempVal := signal.(func() string)()
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQIconEngineFromPointer(ptr).IconNameDefault()
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QIconEngine) ConnectIconName(f func() string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "iconName"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "iconName", func() string {
signal.(func() string)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "iconName", f)
}
}
}
func (ptr *QIconEngine) DisconnectIconName() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "iconName")
}
}
func (ptr *QIconEngine) IconName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QIconEngine_IconName(ptr.Pointer()))
}
return ""
}
func (ptr *QIconEngine) IconNameDefault() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QIconEngine_IconNameDefault(ptr.Pointer()))
}
return ""
}
//export callbackQIconEngine_Key
func callbackQIconEngine_Key(ptr unsafe.Pointer) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "key"); signal != nil {
tempVal := signal.(func() string)()
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
tempVal := NewQIconEngineFromPointer(ptr).KeyDefault()
return C.struct_QtGui_PackedString{data: C.CString(tempVal), len: C.longlong(len(tempVal))}
}
func (ptr *QIconEngine) ConnectKey(f func() string) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "key"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "key", func() string {
signal.(func() string)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "key", f)
}
}
}
func (ptr *QIconEngine) DisconnectKey() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "key")
}
}
func (ptr *QIconEngine) Key() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QIconEngine_Key(ptr.Pointer()))
}
return ""
}
func (ptr *QIconEngine) KeyDefault() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QIconEngine_KeyDefault(ptr.Pointer()))
}
return ""
}
func (ptr *QIconEngine) IsNull() bool {
if ptr.Pointer() != nil {
return C.QIconEngine_IsNull(ptr.Pointer()) != 0
}
return false
}
//export callbackQIconEngine_Write
func callbackQIconEngine_Write(ptr unsafe.Pointer, out unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "write"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QDataStream) bool)(core.NewQDataStreamFromPointer(out)))))
}
return C.char(int8(qt.GoBoolToInt(NewQIconEngineFromPointer(ptr).WriteDefault(core.NewQDataStreamFromPointer(out)))))
}
func (ptr *QIconEngine) ConnectWrite(f func(out *core.QDataStream) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "write"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "write", func(out *core.QDataStream) bool {
signal.(func(*core.QDataStream) bool)(out)
return f(out)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "write", f)
}
}
}
func (ptr *QIconEngine) DisconnectWrite() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "write")
}
}
func (ptr *QIconEngine) Write(out core.QDataStream_ITF) bool {
if ptr.Pointer() != nil {
return C.QIconEngine_Write(ptr.Pointer(), core.PointerFromQDataStream(out)) != 0
}
return false
}
func (ptr *QIconEngine) WriteDefault(out core.QDataStream_ITF) bool {
if ptr.Pointer() != nil {
return C.QIconEngine_WriteDefault(ptr.Pointer(), core.PointerFromQDataStream(out)) != 0
}
return false
}
func (ptr *QIconEngine) __availableSizes_atList(i int) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QIconEngine___availableSizes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QIconEngine) __availableSizes_setList(i core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QIconEngine___availableSizes_setList(ptr.Pointer(), core.PointerFromQSize(i))
}
}
func (ptr *QIconEngine) __availableSizes_newList() unsafe.Pointer {
return C.QIconEngine___availableSizes_newList(ptr.Pointer())
}
type QIconEnginePlugin struct {
core.QObject
}
type QIconEnginePlugin_ITF interface {
core.QObject_ITF
QIconEnginePlugin_PTR() *QIconEnginePlugin
}
func (ptr *QIconEnginePlugin) QIconEnginePlugin_PTR() *QIconEnginePlugin {
return ptr
}
func (ptr *QIconEnginePlugin) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QIconEnginePlugin) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQIconEnginePlugin(ptr QIconEnginePlugin_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QIconEnginePlugin_PTR().Pointer()
}
return nil
}
func NewQIconEnginePluginFromPointer(ptr unsafe.Pointer) (n *QIconEnginePlugin) {
n = new(QIconEnginePlugin)
n.SetPointer(ptr)
return
}
//export callbackQIconEnginePlugin_Create
func callbackQIconEnginePlugin_Create(ptr unsafe.Pointer, filename C.struct_QtGui_PackedString) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "create"); signal != nil {
return PointerFromQIconEngine(signal.(func(string) *QIconEngine)(cGoUnpackString(filename)))
}
return PointerFromQIconEngine(NewQIconEngine())
}
func (ptr *QIconEnginePlugin) ConnectCreate(f func(filename string) *QIconEngine) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "create"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "create", func(filename string) *QIconEngine {
signal.(func(string) *QIconEngine)(filename)
return f(filename)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "create", f)
}
}
}
func (ptr *QIconEnginePlugin) DisconnectCreate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "create")
}
}
func (ptr *QIconEnginePlugin) Create(filename string) *QIconEngine {
if ptr.Pointer() != nil {
var filenameC *C.char
if filename != "" {
filenameC = C.CString(filename)
defer C.free(unsafe.Pointer(filenameC))
}
return NewQIconEngineFromPointer(C.QIconEnginePlugin_Create(ptr.Pointer(), C.struct_QtGui_PackedString{data: filenameC, len: C.longlong(len(filename))}))
}
return nil
}
func NewQIconEnginePlugin(parent core.QObject_ITF) *QIconEnginePlugin {
tmpValue := NewQIconEnginePluginFromPointer(C.QIconEnginePlugin_NewQIconEnginePlugin(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QIconEnginePlugin_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QIconEnginePlugin_QIconEnginePlugin_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QIconEnginePlugin) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QIconEnginePlugin_QIconEnginePlugin_Tr(sC, cC, C.int(int32(n))))
}
func QIconEnginePlugin_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QIconEnginePlugin_QIconEnginePlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QIconEnginePlugin) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QIconEnginePlugin_QIconEnginePlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQIconEnginePlugin_DestroyQIconEnginePlugin
func callbackQIconEnginePlugin_DestroyQIconEnginePlugin(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QIconEnginePlugin"); signal != nil {
signal.(func())()
} else {
NewQIconEnginePluginFromPointer(ptr).DestroyQIconEnginePluginDefault()
}
}
func (ptr *QIconEnginePlugin) ConnectDestroyQIconEnginePlugin(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QIconEnginePlugin"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QIconEnginePlugin", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QIconEnginePlugin", f)
}
}
}
func (ptr *QIconEnginePlugin) DisconnectDestroyQIconEnginePlugin() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QIconEnginePlugin")
}
}
func (ptr *QIconEnginePlugin) DestroyQIconEnginePlugin() {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_DestroyQIconEnginePlugin(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QIconEnginePlugin) DestroyQIconEnginePluginDefault() {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_DestroyQIconEnginePluginDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQIconEnginePlugin_MetaObject
func callbackQIconEnginePlugin_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQIconEnginePluginFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QIconEnginePlugin) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QIconEnginePlugin_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QIconEnginePlugin) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QIconEnginePlugin___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QIconEnginePlugin) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QIconEnginePlugin) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QIconEnginePlugin___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QIconEnginePlugin) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QIconEnginePlugin___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QIconEnginePlugin) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QIconEnginePlugin) __findChildren_newList2() unsafe.Pointer {
return C.QIconEnginePlugin___findChildren_newList2(ptr.Pointer())
}
func (ptr *QIconEnginePlugin) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QIconEnginePlugin___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QIconEnginePlugin) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QIconEnginePlugin) __findChildren_newList3() unsafe.Pointer {
return C.QIconEnginePlugin___findChildren_newList3(ptr.Pointer())
}
func (ptr *QIconEnginePlugin) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QIconEnginePlugin___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QIconEnginePlugin) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QIconEnginePlugin) __findChildren_newList() unsafe.Pointer {
return C.QIconEnginePlugin___findChildren_newList(ptr.Pointer())
}
func (ptr *QIconEnginePlugin) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QIconEnginePlugin___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QIconEnginePlugin) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QIconEnginePlugin) __children_newList() unsafe.Pointer {
return C.QIconEnginePlugin___children_newList(ptr.Pointer())
}
//export callbackQIconEnginePlugin_Event
func callbackQIconEnginePlugin_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQIconEnginePluginFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QIconEnginePlugin) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QIconEnginePlugin_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQIconEnginePlugin_EventFilter
func callbackQIconEnginePlugin_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQIconEnginePluginFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QIconEnginePlugin) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QIconEnginePlugin_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQIconEnginePlugin_ChildEvent
func callbackQIconEnginePlugin_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQIconEnginePluginFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QIconEnginePlugin) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQIconEnginePlugin_ConnectNotify
func callbackQIconEnginePlugin_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQIconEnginePluginFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QIconEnginePlugin) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQIconEnginePlugin_CustomEvent
func callbackQIconEnginePlugin_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQIconEnginePluginFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QIconEnginePlugin) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQIconEnginePlugin_DeleteLater
func callbackQIconEnginePlugin_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQIconEnginePluginFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QIconEnginePlugin) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQIconEnginePlugin_Destroyed
func callbackQIconEnginePlugin_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQIconEnginePlugin_DisconnectNotify
func callbackQIconEnginePlugin_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQIconEnginePluginFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QIconEnginePlugin) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQIconEnginePlugin_ObjectNameChanged
func callbackQIconEnginePlugin_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQIconEnginePlugin_TimerEvent
func callbackQIconEnginePlugin_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQIconEnginePluginFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QIconEnginePlugin) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QIconEnginePlugin_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QImage struct {
QPaintDevice
}
type QImage_ITF interface {
QPaintDevice_ITF
QImage_PTR() *QImage
}
func (ptr *QImage) QImage_PTR() *QImage {
return ptr
}
func (ptr *QImage) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDevice_PTR().Pointer()
}
return nil
}
func (ptr *QImage) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQImage(ptr QImage_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QImage_PTR().Pointer()
}
return nil
}
func NewQImageFromPointer(ptr unsafe.Pointer) (n *QImage) {
n = new(QImage)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QImage__Format
//QImage::Format
type QImage__Format int64
const (
QImage__Format_Invalid QImage__Format = QImage__Format(0)
QImage__Format_Mono QImage__Format = QImage__Format(1)
QImage__Format_MonoLSB QImage__Format = QImage__Format(2)
QImage__Format_Indexed8 QImage__Format = QImage__Format(3)
QImage__Format_RGB32 QImage__Format = QImage__Format(4)
QImage__Format_ARGB32 QImage__Format = QImage__Format(5)
QImage__Format_ARGB32_Premultiplied QImage__Format = QImage__Format(6)
QImage__Format_RGB16 QImage__Format = QImage__Format(7)
QImage__Format_ARGB8565_Premultiplied QImage__Format = QImage__Format(8)
QImage__Format_RGB666 QImage__Format = QImage__Format(9)
QImage__Format_ARGB6666_Premultiplied QImage__Format = QImage__Format(10)
QImage__Format_RGB555 QImage__Format = QImage__Format(11)
QImage__Format_ARGB8555_Premultiplied QImage__Format = QImage__Format(12)
QImage__Format_RGB888 QImage__Format = QImage__Format(13)
QImage__Format_RGB444 QImage__Format = QImage__Format(14)
QImage__Format_ARGB4444_Premultiplied QImage__Format = QImage__Format(15)
QImage__Format_RGBX8888 QImage__Format = QImage__Format(16)
QImage__Format_RGBA8888 QImage__Format = QImage__Format(17)
QImage__Format_RGBA8888_Premultiplied QImage__Format = QImage__Format(18)
QImage__Format_BGR30 QImage__Format = QImage__Format(19)
QImage__Format_A2BGR30_Premultiplied QImage__Format = QImage__Format(20)
QImage__Format_RGB30 QImage__Format = QImage__Format(21)
QImage__Format_A2RGB30_Premultiplied QImage__Format = QImage__Format(22)
QImage__Format_Alpha8 QImage__Format = QImage__Format(23)
QImage__Format_Grayscale8 QImage__Format = QImage__Format(24)
)
//go:generate stringer -type=QImage__InvertMode
//QImage::InvertMode
type QImage__InvertMode int64
const (
QImage__InvertRgb QImage__InvertMode = QImage__InvertMode(0)
QImage__InvertRgba QImage__InvertMode = QImage__InvertMode(1)
)
func (ptr *QImage) Mirrored2(horizontal bool, vertical bool) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Mirrored2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(horizontal))), C.char(int8(qt.GoBoolToInt(vertical)))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) RgbSwapped2() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_RgbSwapped2(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) ConvertToFormat2(format QImage__Format, flags core.Qt__ImageConversionFlag) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_ConvertToFormat2(ptr.Pointer(), C.longlong(format), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func QImage_FromData2(data core.QByteArray_ITF, format string) *QImage {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
tmpValue := NewQImageFromPointer(C.QImage_QImage_FromData2(core.PointerFromQByteArray(data), formatC))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
func (ptr *QImage) FromData2(data core.QByteArray_ITF, format string) *QImage {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
tmpValue := NewQImageFromPointer(C.QImage_QImage_FromData2(core.PointerFromQByteArray(data), formatC))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
func QImage_FromData(data string, size int, format string) *QImage {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
tmpValue := NewQImageFromPointer(C.QImage_QImage_FromData(dataC, C.int(int32(size)), formatC))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
func (ptr *QImage) FromData(data string, size int, format string) *QImage {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
tmpValue := NewQImageFromPointer(C.QImage_QImage_FromData(dataC, C.int(int32(size)), formatC))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
func NewQImage() *QImage {
return NewQImageFromPointer(C.QImage_NewQImage())
}
func NewQImage11(other QImage_ITF) *QImage {
return NewQImageFromPointer(C.QImage_NewQImage11(PointerFromQImage(other)))
}
func NewQImage10(image QImage_ITF) *QImage {
return NewQImageFromPointer(C.QImage_NewQImage10(PointerFromQImage(image)))
}
func NewQImage2(size core.QSize_ITF, format QImage__Format) *QImage {
return NewQImageFromPointer(C.QImage_NewQImage2(core.PointerFromQSize(size), C.longlong(format)))
}
func NewQImage9(fileName string, format string) *QImage {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return NewQImageFromPointer(C.QImage_NewQImage9(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC))
}
func NewQImage5(data string, width int, height int, format QImage__Format) *QImage {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
return NewQImageFromPointer(C.QImage_NewQImage5(dataC, C.int(int32(width)), C.int(int32(height)), C.longlong(format)))
}
func NewQImage7(data string, width int, height int, bytesPerLine int, format QImage__Format) *QImage {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
return NewQImageFromPointer(C.QImage_NewQImage7(dataC, C.int(int32(width)), C.int(int32(height)), C.int(int32(bytesPerLine)), C.longlong(format)))
}
func NewQImage3(width int, height int, format QImage__Format) *QImage {
return NewQImageFromPointer(C.QImage_NewQImage3(C.int(int32(width)), C.int(int32(height)), C.longlong(format)))
}
func NewQImage4(data string, width int, height int, format QImage__Format) *QImage {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
return NewQImageFromPointer(C.QImage_NewQImage4(dataC, C.int(int32(width)), C.int(int32(height)), C.longlong(format)))
}
func NewQImage6(data string, width int, height int, bytesPerLine int, format QImage__Format) *QImage {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
return NewQImageFromPointer(C.QImage_NewQImage6(dataC, C.int(int32(width)), C.int(int32(height)), C.int(int32(bytesPerLine)), C.longlong(format)))
}
func QImage_ToImageFormat(format QPixelFormat_ITF) QImage__Format {
return QImage__Format(C.QImage_QImage_ToImageFormat(PointerFromQPixelFormat(format)))
}
func (ptr *QImage) ToImageFormat(format QPixelFormat_ITF) QImage__Format {
return QImage__Format(C.QImage_QImage_ToImageFormat(PointerFromQPixelFormat(format)))
}
func QImage_TrueMatrix(matrix QMatrix_ITF, width int, height int) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QImage_QImage_TrueMatrix(PointerFromQMatrix(matrix), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func (ptr *QImage) TrueMatrix(matrix QMatrix_ITF, width int, height int) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QImage_QImage_TrueMatrix(PointerFromQMatrix(matrix), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func QImage_ToPixelFormat(format QImage__Format) *QPixelFormat {
tmpValue := NewQPixelFormatFromPointer(C.QImage_QImage_ToPixelFormat(C.longlong(format)))
runtime.SetFinalizer(tmpValue, (*QPixelFormat).DestroyQPixelFormat)
return tmpValue
}
func (ptr *QImage) ToPixelFormat(format QImage__Format) *QPixelFormat {
tmpValue := NewQPixelFormatFromPointer(C.QImage_QImage_ToPixelFormat(C.longlong(format)))
runtime.SetFinalizer(tmpValue, (*QPixelFormat).DestroyQPixelFormat)
return tmpValue
}
func QImage_TrueMatrix2(matrix QTransform_ITF, width int, height int) *QTransform {
tmpValue := NewQTransformFromPointer(C.QImage_QImage_TrueMatrix2(PointerFromQTransform(matrix), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func (ptr *QImage) TrueMatrix2(matrix QTransform_ITF, width int, height int) *QTransform {
tmpValue := NewQTransformFromPointer(C.QImage_QImage_TrueMatrix2(PointerFromQTransform(matrix), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func (ptr *QImage) Load2(device core.QIODevice_ITF, format string) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QImage_Load2(ptr.Pointer(), core.PointerFromQIODevice(device), formatC) != 0
}
return false
}
func (ptr *QImage) Load(fileName string, format string) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QImage_Load(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC) != 0
}
return false
}
func (ptr *QImage) LoadFromData2(data core.QByteArray_ITF, format string) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QImage_LoadFromData2(ptr.Pointer(), core.PointerFromQByteArray(data), formatC) != 0
}
return false
}
func (ptr *QImage) LoadFromData(data string, l int, format string) bool {
if ptr.Pointer() != nil {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QImage_LoadFromData(ptr.Pointer(), dataC, C.int(int32(l)), formatC) != 0
}
return false
}
func (ptr *QImage) ReinterpretAsFormat(format QImage__Format) bool {
if ptr.Pointer() != nil {
return C.QImage_ReinterpretAsFormat(ptr.Pointer(), C.longlong(format)) != 0
}
return false
}
func (ptr *QImage) Bits() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImage_Bits(ptr.Pointer()))
}
return ""
}
func (ptr *QImage) ScanLine(i int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImage_ScanLine(ptr.Pointer(), C.int(int32(i))))
}
return ""
}
func (ptr *QImage) Fill3(color core.Qt__GlobalColor) {
if ptr.Pointer() != nil {
C.QImage_Fill3(ptr.Pointer(), C.longlong(color))
}
}
func (ptr *QImage) Fill2(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QImage_Fill2(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QImage) Fill(pixelValue uint) {
if ptr.Pointer() != nil {
C.QImage_Fill(ptr.Pointer(), C.uint(uint32(pixelValue)))
}
}
func (ptr *QImage) InvertPixels(mode QImage__InvertMode) {
if ptr.Pointer() != nil {
C.QImage_InvertPixels(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QImage) SetColorCount(colorCount int) {
if ptr.Pointer() != nil {
C.QImage_SetColorCount(ptr.Pointer(), C.int(int32(colorCount)))
}
}
func (ptr *QImage) SetDevicePixelRatio(scaleFactor float64) {
if ptr.Pointer() != nil {
C.QImage_SetDevicePixelRatio(ptr.Pointer(), C.double(scaleFactor))
}
}
func (ptr *QImage) SetDotsPerMeterX(x int) {
if ptr.Pointer() != nil {
C.QImage_SetDotsPerMeterX(ptr.Pointer(), C.int(int32(x)))
}
}
func (ptr *QImage) SetDotsPerMeterY(y int) {
if ptr.Pointer() != nil {
C.QImage_SetDotsPerMeterY(ptr.Pointer(), C.int(int32(y)))
}
}
func (ptr *QImage) SetOffset(offset core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QImage_SetOffset(ptr.Pointer(), core.PointerFromQPoint(offset))
}
}
func (ptr *QImage) SetPixel(position core.QPoint_ITF, index_or_rgb uint) {
if ptr.Pointer() != nil {
C.QImage_SetPixel(ptr.Pointer(), core.PointerFromQPoint(position), C.uint(uint32(index_or_rgb)))
}
}
func (ptr *QImage) SetPixel2(x int, y int, index_or_rgb uint) {
if ptr.Pointer() != nil {
C.QImage_SetPixel2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.uint(uint32(index_or_rgb)))
}
}
func (ptr *QImage) SetPixelColor(position core.QPoint_ITF, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QImage_SetPixelColor(ptr.Pointer(), core.PointerFromQPoint(position), PointerFromQColor(color))
}
}
func (ptr *QImage) SetPixelColor2(x int, y int, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QImage_SetPixelColor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), PointerFromQColor(color))
}
}
func (ptr *QImage) SetText(key string, text string) {
if ptr.Pointer() != nil {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QImage_SetText(ptr.Pointer(), C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QImage) Swap(other QImage_ITF) {
if ptr.Pointer() != nil {
C.QImage_Swap(ptr.Pointer(), PointerFromQImage(other))
}
}
//export callbackQImage_DestroyQImage
func callbackQImage_DestroyQImage(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QImage"); signal != nil {
signal.(func())()
} else {
NewQImageFromPointer(ptr).DestroyQImageDefault()
}
}
func (ptr *QImage) ConnectDestroyQImage(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QImage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QImage", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QImage", f)
}
}
}
func (ptr *QImage) DisconnectDestroyQImage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QImage")
}
}
func (ptr *QImage) DestroyQImage() {
if ptr.Pointer() != nil {
C.QImage_DestroyQImage(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImage) DestroyQImageDefault() {
if ptr.Pointer() != nil {
C.QImage_DestroyQImageDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImage) PixelColor(position core.QPoint_ITF) *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QImage_PixelColor(ptr.Pointer(), core.PointerFromQPoint(position)))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QImage) PixelColor2(x int, y int) *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QImage_PixelColor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QImage) ConvertToFormat(format QImage__Format, flags core.Qt__ImageConversionFlag) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_ConvertToFormat(ptr.Pointer(), C.longlong(format), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Copy(rectangle core.QRect_ITF) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Copy(ptr.Pointer(), core.PointerFromQRect(rectangle)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Copy2(x int, y int, width int, height int) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Copy2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) CreateAlphaMask(flags core.Qt__ImageConversionFlag) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_CreateAlphaMask(ptr.Pointer(), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) CreateHeuristicMask(clipTight bool) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_CreateHeuristicMask(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(clipTight)))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Mirrored(horizontal bool, vertical bool) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Mirrored(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(horizontal))), C.char(int8(qt.GoBoolToInt(vertical)))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) RgbSwapped() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_RgbSwapped(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Scaled(size core.QSize_ITF, aspectRatioMode core.Qt__AspectRatioMode, transformMode core.Qt__TransformationMode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Scaled(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(aspectRatioMode), C.longlong(transformMode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Scaled2(width int, height int, aspectRatioMode core.Qt__AspectRatioMode, transformMode core.Qt__TransformationMode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Scaled2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.longlong(aspectRatioMode), C.longlong(transformMode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) ScaledToHeight(height int, mode core.Qt__TransformationMode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_ScaledToHeight(ptr.Pointer(), C.int(int32(height)), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) ScaledToWidth(width int, mode core.Qt__TransformationMode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_ScaledToWidth(ptr.Pointer(), C.int(int32(width)), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) SmoothScaled(w int, h int) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_SmoothScaled(ptr.Pointer(), C.int(int32(w)), C.int(int32(h))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Transformed(matrix QMatrix_ITF, mode core.Qt__TransformationMode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Transformed(ptr.Pointer(), PointerFromQMatrix(matrix), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Transformed2(matrix QTransform_ITF, mode core.Qt__TransformationMode) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImage_Transformed2(ptr.Pointer(), PointerFromQTransform(matrix), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QImage) Format() QImage__Format {
if ptr.Pointer() != nil {
return QImage__Format(C.QImage_Format(ptr.Pointer()))
}
return 0
}
func (ptr *QImage) PixelFormat() *QPixelFormat {
if ptr.Pointer() != nil {
tmpValue := NewQPixelFormatFromPointer(C.QImage_PixelFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPixelFormat).DestroyQPixelFormat)
return tmpValue
}
return nil
}
func (ptr *QImage) Offset() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QImage_Offset(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QImage) Rect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QImage_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QImage) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QImage_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QImage) Text(key string) string {
if ptr.Pointer() != nil {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return cGoUnpackString(C.QImage_Text(ptr.Pointer(), C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}))
}
return ""
}
func (ptr *QImage) TextKeys() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QImage_TextKeys(ptr.Pointer())), "|")
}
return make([]string, 0)
}
func (ptr *QImage) AllGray() bool {
if ptr.Pointer() != nil {
return C.QImage_AllGray(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImage) HasAlphaChannel() bool {
if ptr.Pointer() != nil {
return C.QImage_HasAlphaChannel(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImage) IsGrayscale() bool {
if ptr.Pointer() != nil {
return C.QImage_IsGrayscale(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImage) IsNull() bool {
if ptr.Pointer() != nil {
return C.QImage_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImage) Save2(device core.QIODevice_ITF, format string, quality int) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QImage_Save2(ptr.Pointer(), core.PointerFromQIODevice(device), formatC, C.int(int32(quality))) != 0
}
return false
}
func (ptr *QImage) Save(fileName string, format string, quality int) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QImage_Save(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC, C.int(int32(quality))) != 0
}
return false
}
func (ptr *QImage) Valid(pos core.QPoint_ITF) bool {
if ptr.Pointer() != nil {
return C.QImage_Valid(ptr.Pointer(), core.PointerFromQPoint(pos)) != 0
}
return false
}
func (ptr *QImage) Valid2(x int, y int) bool {
if ptr.Pointer() != nil {
return C.QImage_Valid2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y))) != 0
}
return false
}
func (ptr *QImage) Bits2() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImage_Bits2(ptr.Pointer()))
}
return ""
}
func (ptr *QImage) ConstBits() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImage_ConstBits(ptr.Pointer()))
}
return ""
}
func (ptr *QImage) ConstScanLine(i int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImage_ConstScanLine(ptr.Pointer(), C.int(int32(i))))
}
return ""
}
func (ptr *QImage) ScanLine2(i int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImage_ScanLine2(ptr.Pointer(), C.int(int32(i))))
}
return ""
}
func (ptr *QImage) BitPlaneCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QImage_BitPlaneCount(ptr.Pointer())))
}
return 0
}
func (ptr *QImage) BytesPerLine() int {
if ptr.Pointer() != nil {
return int(int32(C.QImage_BytesPerLine(ptr.Pointer())))
}
return 0
}
func (ptr *QImage) DotsPerMeterX() int {
if ptr.Pointer() != nil {
return int(int32(C.QImage_DotsPerMeterX(ptr.Pointer())))
}
return 0
}
func (ptr *QImage) DotsPerMeterY() int {
if ptr.Pointer() != nil {
return int(int32(C.QImage_DotsPerMeterY(ptr.Pointer())))
}
return 0
}
func (ptr *QImage) PixelIndex(position core.QPoint_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QImage_PixelIndex(ptr.Pointer(), core.PointerFromQPoint(position))))
}
return 0
}
func (ptr *QImage) PixelIndex2(x int, y int) int {
if ptr.Pointer() != nil {
return int(int32(C.QImage_PixelIndex2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))))
}
return 0
}
func (ptr *QImage) CacheKey() int64 {
if ptr.Pointer() != nil {
return int64(C.QImage_CacheKey(ptr.Pointer()))
}
return 0
}
func (ptr *QImage) DevicePixelRatio() float64 {
if ptr.Pointer() != nil {
return float64(C.QImage_DevicePixelRatio(ptr.Pointer()))
}
return 0
}
func (ptr *QImage) ToVariant() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QImage_ToVariant(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QImage) __setColorTable_colors_newList() unsafe.Pointer {
return C.QImage___setColorTable_colors_newList(ptr.Pointer())
}
func (ptr *QImage) __convertToFormat_colorTable_newList3() unsafe.Pointer {
return C.QImage___convertToFormat_colorTable_newList3(ptr.Pointer())
}
func (ptr *QImage) __colorTable_newList() unsafe.Pointer {
return C.QImage___colorTable_newList(ptr.Pointer())
}
//export callbackQImage_PaintEngine
func callbackQImage_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQImageFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QImage) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QImage_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QImage) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QImage_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
type QImageIOHandler struct {
ptr unsafe.Pointer
}
type QImageIOHandler_ITF interface {
QImageIOHandler_PTR() *QImageIOHandler
}
func (ptr *QImageIOHandler) QImageIOHandler_PTR() *QImageIOHandler {
return ptr
}
func (ptr *QImageIOHandler) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QImageIOHandler) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQImageIOHandler(ptr QImageIOHandler_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QImageIOHandler_PTR().Pointer()
}
return nil
}
func NewQImageIOHandlerFromPointer(ptr unsafe.Pointer) (n *QImageIOHandler) {
n = new(QImageIOHandler)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QImageIOHandler__ImageOption
//QImageIOHandler::ImageOption
type QImageIOHandler__ImageOption int64
const (
QImageIOHandler__Size QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(0)
QImageIOHandler__ClipRect QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(1)
QImageIOHandler__Description QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(2)
QImageIOHandler__ScaledClipRect QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(3)
QImageIOHandler__ScaledSize QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(4)
QImageIOHandler__CompressionRatio QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(5)
QImageIOHandler__Gamma QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(6)
QImageIOHandler__Quality QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(7)
QImageIOHandler__Name QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(8)
QImageIOHandler__SubType QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(9)
QImageIOHandler__IncrementalReading QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(10)
QImageIOHandler__Endianness QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(11)
QImageIOHandler__Animation QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(12)
QImageIOHandler__BackgroundColor QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(13)
QImageIOHandler__ImageFormat QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(14)
QImageIOHandler__SupportedSubTypes QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(15)
QImageIOHandler__OptimizedWrite QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(16)
QImageIOHandler__ProgressiveScanWrite QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(17)
QImageIOHandler__ImageTransformation QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(18)
QImageIOHandler__TransformedByDefault QImageIOHandler__ImageOption = QImageIOHandler__ImageOption(19)
)
//go:generate stringer -type=QImageIOHandler__Transformation
//QImageIOHandler::Transformation
type QImageIOHandler__Transformation int64
const (
QImageIOHandler__TransformationNone QImageIOHandler__Transformation = QImageIOHandler__Transformation(0)
QImageIOHandler__TransformationMirror QImageIOHandler__Transformation = QImageIOHandler__Transformation(1)
QImageIOHandler__TransformationFlip QImageIOHandler__Transformation = QImageIOHandler__Transformation(2)
QImageIOHandler__TransformationRotate180 QImageIOHandler__Transformation = QImageIOHandler__Transformation(QImageIOHandler__TransformationMirror | QImageIOHandler__TransformationFlip)
QImageIOHandler__TransformationRotate90 QImageIOHandler__Transformation = QImageIOHandler__Transformation(4)
QImageIOHandler__TransformationMirrorAndRotate90 QImageIOHandler__Transformation = QImageIOHandler__Transformation(QImageIOHandler__TransformationMirror | QImageIOHandler__TransformationRotate90)
QImageIOHandler__TransformationFlipAndRotate90 QImageIOHandler__Transformation = QImageIOHandler__Transformation(QImageIOHandler__TransformationFlip | QImageIOHandler__TransformationRotate90)
QImageIOHandler__TransformationRotate270 QImageIOHandler__Transformation = QImageIOHandler__Transformation(QImageIOHandler__TransformationRotate180 | QImageIOHandler__TransformationRotate90)
)
func NewQImageIOHandler() *QImageIOHandler {
return NewQImageIOHandlerFromPointer(C.QImageIOHandler_NewQImageIOHandler())
}
//export callbackQImageIOHandler_JumpToImage
func callbackQImageIOHandler_JumpToImage(ptr unsafe.Pointer, imageNumber C.int) C.char {
if signal := qt.GetSignal(ptr, "jumpToImage"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int) bool)(int(int32(imageNumber))))))
}
return C.char(int8(qt.GoBoolToInt(NewQImageIOHandlerFromPointer(ptr).JumpToImageDefault(int(int32(imageNumber))))))
}
func (ptr *QImageIOHandler) ConnectJumpToImage(f func(imageNumber int) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "jumpToImage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "jumpToImage", func(imageNumber int) bool {
signal.(func(int) bool)(imageNumber)
return f(imageNumber)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "jumpToImage", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectJumpToImage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "jumpToImage")
}
}
func (ptr *QImageIOHandler) JumpToImage(imageNumber int) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_JumpToImage(ptr.Pointer(), C.int(int32(imageNumber))) != 0
}
return false
}
func (ptr *QImageIOHandler) JumpToImageDefault(imageNumber int) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_JumpToImageDefault(ptr.Pointer(), C.int(int32(imageNumber))) != 0
}
return false
}
//export callbackQImageIOHandler_JumpToNextImage
func callbackQImageIOHandler_JumpToNextImage(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "jumpToNextImage"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQImageIOHandlerFromPointer(ptr).JumpToNextImageDefault())))
}
func (ptr *QImageIOHandler) ConnectJumpToNextImage(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "jumpToNextImage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "jumpToNextImage", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "jumpToNextImage", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectJumpToNextImage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "jumpToNextImage")
}
}
func (ptr *QImageIOHandler) JumpToNextImage() bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_JumpToNextImage(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageIOHandler) JumpToNextImageDefault() bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_JumpToNextImageDefault(ptr.Pointer()) != 0
}
return false
}
//export callbackQImageIOHandler_Read
func callbackQImageIOHandler_Read(ptr unsafe.Pointer, image unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "read"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*QImage) bool)(NewQImageFromPointer(image)))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QImageIOHandler) ConnectRead(f func(image *QImage) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "read"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "read", func(image *QImage) bool {
signal.(func(*QImage) bool)(image)
return f(image)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "read", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectRead() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "read")
}
}
func (ptr *QImageIOHandler) Read(image QImage_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_Read(ptr.Pointer(), PointerFromQImage(image)) != 0
}
return false
}
//export callbackQImageIOHandler_Write
func callbackQImageIOHandler_Write(ptr unsafe.Pointer, image unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "write"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*QImage) bool)(NewQImageFromPointer(image)))))
}
return C.char(int8(qt.GoBoolToInt(NewQImageIOHandlerFromPointer(ptr).WriteDefault(NewQImageFromPointer(image)))))
}
func (ptr *QImageIOHandler) ConnectWrite(f func(image *QImage) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "write"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "write", func(image *QImage) bool {
signal.(func(*QImage) bool)(image)
return f(image)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "write", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectWrite() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "write")
}
}
func (ptr *QImageIOHandler) Write(image QImage_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_Write(ptr.Pointer(), PointerFromQImage(image)) != 0
}
return false
}
func (ptr *QImageIOHandler) WriteDefault(image QImage_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_WriteDefault(ptr.Pointer(), PointerFromQImage(image)) != 0
}
return false
}
func (ptr *QImageIOHandler) SetDevice(device core.QIODevice_ITF) {
if ptr.Pointer() != nil {
C.QImageIOHandler_SetDevice(ptr.Pointer(), core.PointerFromQIODevice(device))
}
}
func (ptr *QImageIOHandler) SetFormat(format core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageIOHandler_SetFormat(ptr.Pointer(), core.PointerFromQByteArray(format))
}
}
//export callbackQImageIOHandler_SetOption
func callbackQImageIOHandler_SetOption(ptr unsafe.Pointer, option C.longlong, value unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "setOption"); signal != nil {
signal.(func(QImageIOHandler__ImageOption, *core.QVariant))(QImageIOHandler__ImageOption(option), core.NewQVariantFromPointer(value))
} else {
NewQImageIOHandlerFromPointer(ptr).SetOptionDefault(QImageIOHandler__ImageOption(option), core.NewQVariantFromPointer(value))
}
}
func (ptr *QImageIOHandler) ConnectSetOption(f func(option QImageIOHandler__ImageOption, value *core.QVariant)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setOption"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setOption", func(option QImageIOHandler__ImageOption, value *core.QVariant) {
signal.(func(QImageIOHandler__ImageOption, *core.QVariant))(option, value)
f(option, value)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setOption", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectSetOption() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setOption")
}
}
func (ptr *QImageIOHandler) SetOption(option QImageIOHandler__ImageOption, value core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QImageIOHandler_SetOption(ptr.Pointer(), C.longlong(option), core.PointerFromQVariant(value))
}
}
func (ptr *QImageIOHandler) SetOptionDefault(option QImageIOHandler__ImageOption, value core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QImageIOHandler_SetOptionDefault(ptr.Pointer(), C.longlong(option), core.PointerFromQVariant(value))
}
}
//export callbackQImageIOHandler_DestroyQImageIOHandler
func callbackQImageIOHandler_DestroyQImageIOHandler(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QImageIOHandler"); signal != nil {
signal.(func())()
} else {
NewQImageIOHandlerFromPointer(ptr).DestroyQImageIOHandlerDefault()
}
}
func (ptr *QImageIOHandler) ConnectDestroyQImageIOHandler(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QImageIOHandler"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QImageIOHandler", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QImageIOHandler", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectDestroyQImageIOHandler() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QImageIOHandler")
}
}
func (ptr *QImageIOHandler) DestroyQImageIOHandler() {
if ptr.Pointer() != nil {
C.QImageIOHandler_DestroyQImageIOHandler(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImageIOHandler) DestroyQImageIOHandlerDefault() {
if ptr.Pointer() != nil {
C.QImageIOHandler_DestroyQImageIOHandlerDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImageIOHandler) Format() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageIOHandler_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageIOHandler) Device() *core.QIODevice {
if ptr.Pointer() != nil {
tmpValue := core.NewQIODeviceFromPointer(C.QImageIOHandler_Device(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQImageIOHandler_CurrentImageRect
func callbackQImageIOHandler_CurrentImageRect(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "currentImageRect"); signal != nil {
return core.PointerFromQRect(signal.(func() *core.QRect)())
}
return core.PointerFromQRect(NewQImageIOHandlerFromPointer(ptr).CurrentImageRectDefault())
}
func (ptr *QImageIOHandler) ConnectCurrentImageRect(f func() *core.QRect) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "currentImageRect"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "currentImageRect", func() *core.QRect {
signal.(func() *core.QRect)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "currentImageRect", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectCurrentImageRect() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "currentImageRect")
}
}
func (ptr *QImageIOHandler) CurrentImageRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QImageIOHandler_CurrentImageRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QImageIOHandler) CurrentImageRectDefault() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QImageIOHandler_CurrentImageRectDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
//export callbackQImageIOHandler_Option
func callbackQImageIOHandler_Option(ptr unsafe.Pointer, option C.longlong) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "option"); signal != nil {
return core.PointerFromQVariant(signal.(func(QImageIOHandler__ImageOption) *core.QVariant)(QImageIOHandler__ImageOption(option)))
}
return core.PointerFromQVariant(NewQImageIOHandlerFromPointer(ptr).OptionDefault(QImageIOHandler__ImageOption(option)))
}
func (ptr *QImageIOHandler) ConnectOption(f func(option QImageIOHandler__ImageOption) *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "option"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "option", func(option QImageIOHandler__ImageOption) *core.QVariant {
signal.(func(QImageIOHandler__ImageOption) *core.QVariant)(option)
return f(option)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "option", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectOption() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "option")
}
}
func (ptr *QImageIOHandler) Option(option QImageIOHandler__ImageOption) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QImageIOHandler_Option(ptr.Pointer(), C.longlong(option)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QImageIOHandler) OptionDefault(option QImageIOHandler__ImageOption) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QImageIOHandler_OptionDefault(ptr.Pointer(), C.longlong(option)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
//export callbackQImageIOHandler_CanRead
func callbackQImageIOHandler_CanRead(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "canRead"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QImageIOHandler) ConnectCanRead(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "canRead"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "canRead", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "canRead", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectCanRead() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "canRead")
}
}
func (ptr *QImageIOHandler) CanRead() bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_CanRead(ptr.Pointer()) != 0
}
return false
}
//export callbackQImageIOHandler_SupportsOption
func callbackQImageIOHandler_SupportsOption(ptr unsafe.Pointer, option C.longlong) C.char {
if signal := qt.GetSignal(ptr, "supportsOption"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(QImageIOHandler__ImageOption) bool)(QImageIOHandler__ImageOption(option)))))
}
return C.char(int8(qt.GoBoolToInt(NewQImageIOHandlerFromPointer(ptr).SupportsOptionDefault(QImageIOHandler__ImageOption(option)))))
}
func (ptr *QImageIOHandler) ConnectSupportsOption(f func(option QImageIOHandler__ImageOption) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "supportsOption"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "supportsOption", func(option QImageIOHandler__ImageOption) bool {
signal.(func(QImageIOHandler__ImageOption) bool)(option)
return f(option)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "supportsOption", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectSupportsOption() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "supportsOption")
}
}
func (ptr *QImageIOHandler) SupportsOption(option QImageIOHandler__ImageOption) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_SupportsOption(ptr.Pointer(), C.longlong(option)) != 0
}
return false
}
func (ptr *QImageIOHandler) SupportsOptionDefault(option QImageIOHandler__ImageOption) bool {
if ptr.Pointer() != nil {
return C.QImageIOHandler_SupportsOptionDefault(ptr.Pointer(), C.longlong(option)) != 0
}
return false
}
//export callbackQImageIOHandler_CurrentImageNumber
func callbackQImageIOHandler_CurrentImageNumber(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "currentImageNumber"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(NewQImageIOHandlerFromPointer(ptr).CurrentImageNumberDefault()))
}
func (ptr *QImageIOHandler) ConnectCurrentImageNumber(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "currentImageNumber"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "currentImageNumber", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "currentImageNumber", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectCurrentImageNumber() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "currentImageNumber")
}
}
func (ptr *QImageIOHandler) CurrentImageNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_CurrentImageNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QImageIOHandler) CurrentImageNumberDefault() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_CurrentImageNumberDefault(ptr.Pointer())))
}
return 0
}
//export callbackQImageIOHandler_ImageCount
func callbackQImageIOHandler_ImageCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "imageCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(NewQImageIOHandlerFromPointer(ptr).ImageCountDefault()))
}
func (ptr *QImageIOHandler) ConnectImageCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "imageCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "imageCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "imageCount", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectImageCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "imageCount")
}
}
func (ptr *QImageIOHandler) ImageCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_ImageCount(ptr.Pointer())))
}
return 0
}
func (ptr *QImageIOHandler) ImageCountDefault() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_ImageCountDefault(ptr.Pointer())))
}
return 0
}
//export callbackQImageIOHandler_LoopCount
func callbackQImageIOHandler_LoopCount(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "loopCount"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(NewQImageIOHandlerFromPointer(ptr).LoopCountDefault()))
}
func (ptr *QImageIOHandler) ConnectLoopCount(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "loopCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "loopCount", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "loopCount", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectLoopCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "loopCount")
}
}
func (ptr *QImageIOHandler) LoopCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_LoopCount(ptr.Pointer())))
}
return 0
}
func (ptr *QImageIOHandler) LoopCountDefault() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_LoopCountDefault(ptr.Pointer())))
}
return 0
}
//export callbackQImageIOHandler_NextImageDelay
func callbackQImageIOHandler_NextImageDelay(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "nextImageDelay"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(NewQImageIOHandlerFromPointer(ptr).NextImageDelayDefault()))
}
func (ptr *QImageIOHandler) ConnectNextImageDelay(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "nextImageDelay"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "nextImageDelay", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "nextImageDelay", f)
}
}
}
func (ptr *QImageIOHandler) DisconnectNextImageDelay() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "nextImageDelay")
}
}
func (ptr *QImageIOHandler) NextImageDelay() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_NextImageDelay(ptr.Pointer())))
}
return 0
}
func (ptr *QImageIOHandler) NextImageDelayDefault() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageIOHandler_NextImageDelayDefault(ptr.Pointer())))
}
return 0
}
func (ptr *QImageIOHandler) SetFormat2(format core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageIOHandler_SetFormat2(ptr.Pointer(), core.PointerFromQByteArray(format))
}
}
type QImageIOPlugin struct {
core.QObject
}
type QImageIOPlugin_ITF interface {
core.QObject_ITF
QImageIOPlugin_PTR() *QImageIOPlugin
}
func (ptr *QImageIOPlugin) QImageIOPlugin_PTR() *QImageIOPlugin {
return ptr
}
func (ptr *QImageIOPlugin) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QImageIOPlugin) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQImageIOPlugin(ptr QImageIOPlugin_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QImageIOPlugin_PTR().Pointer()
}
return nil
}
func NewQImageIOPluginFromPointer(ptr unsafe.Pointer) (n *QImageIOPlugin) {
n = new(QImageIOPlugin)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QImageIOPlugin__Capability
//QImageIOPlugin::Capability
type QImageIOPlugin__Capability int64
const (
QImageIOPlugin__CanRead QImageIOPlugin__Capability = QImageIOPlugin__Capability(0x1)
QImageIOPlugin__CanWrite QImageIOPlugin__Capability = QImageIOPlugin__Capability(0x2)
QImageIOPlugin__CanReadIncremental QImageIOPlugin__Capability = QImageIOPlugin__Capability(0x4)
)
func NewQImageIOPlugin(parent core.QObject_ITF) *QImageIOPlugin {
tmpValue := NewQImageIOPluginFromPointer(C.QImageIOPlugin_NewQImageIOPlugin(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QImageIOPlugin_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QImageIOPlugin_QImageIOPlugin_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QImageIOPlugin) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QImageIOPlugin_QImageIOPlugin_Tr(sC, cC, C.int(int32(n))))
}
func QImageIOPlugin_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QImageIOPlugin_QImageIOPlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QImageIOPlugin) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QImageIOPlugin_QImageIOPlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQImageIOPlugin_DestroyQImageIOPlugin
func callbackQImageIOPlugin_DestroyQImageIOPlugin(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QImageIOPlugin"); signal != nil {
signal.(func())()
} else {
NewQImageIOPluginFromPointer(ptr).DestroyQImageIOPluginDefault()
}
}
func (ptr *QImageIOPlugin) ConnectDestroyQImageIOPlugin(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QImageIOPlugin"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QImageIOPlugin", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QImageIOPlugin", f)
}
}
}
func (ptr *QImageIOPlugin) DisconnectDestroyQImageIOPlugin() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QImageIOPlugin")
}
}
func (ptr *QImageIOPlugin) DestroyQImageIOPlugin() {
if ptr.Pointer() != nil {
C.QImageIOPlugin_DestroyQImageIOPlugin(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImageIOPlugin) DestroyQImageIOPluginDefault() {
if ptr.Pointer() != nil {
C.QImageIOPlugin_DestroyQImageIOPluginDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQImageIOPlugin_Create
func callbackQImageIOPlugin_Create(ptr unsafe.Pointer, device unsafe.Pointer, format unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "create"); signal != nil {
return PointerFromQImageIOHandler(signal.(func(*core.QIODevice, *core.QByteArray) *QImageIOHandler)(core.NewQIODeviceFromPointer(device), core.NewQByteArrayFromPointer(format)))
}
return PointerFromQImageIOHandler(NewQImageIOHandler())
}
func (ptr *QImageIOPlugin) ConnectCreate(f func(device *core.QIODevice, format *core.QByteArray) *QImageIOHandler) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "create"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "create", func(device *core.QIODevice, format *core.QByteArray) *QImageIOHandler {
signal.(func(*core.QIODevice, *core.QByteArray) *QImageIOHandler)(device, format)
return f(device, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "create", f)
}
}
}
func (ptr *QImageIOPlugin) DisconnectCreate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "create")
}
}
func (ptr *QImageIOPlugin) Create(device core.QIODevice_ITF, format core.QByteArray_ITF) *QImageIOHandler {
if ptr.Pointer() != nil {
return NewQImageIOHandlerFromPointer(C.QImageIOPlugin_Create(ptr.Pointer(), core.PointerFromQIODevice(device), core.PointerFromQByteArray(format)))
}
return nil
}
//export callbackQImageIOPlugin_Capabilities
func callbackQImageIOPlugin_Capabilities(ptr unsafe.Pointer, device unsafe.Pointer, format unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "capabilities"); signal != nil {
return C.longlong(signal.(func(*core.QIODevice, *core.QByteArray) QImageIOPlugin__Capability)(core.NewQIODeviceFromPointer(device), core.NewQByteArrayFromPointer(format)))
}
return C.longlong(0)
}
func (ptr *QImageIOPlugin) ConnectCapabilities(f func(device *core.QIODevice, format *core.QByteArray) QImageIOPlugin__Capability) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "capabilities"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "capabilities", func(device *core.QIODevice, format *core.QByteArray) QImageIOPlugin__Capability {
signal.(func(*core.QIODevice, *core.QByteArray) QImageIOPlugin__Capability)(device, format)
return f(device, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "capabilities", f)
}
}
}
func (ptr *QImageIOPlugin) DisconnectCapabilities() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "capabilities")
}
}
func (ptr *QImageIOPlugin) Capabilities(device core.QIODevice_ITF, format core.QByteArray_ITF) QImageIOPlugin__Capability {
if ptr.Pointer() != nil {
return QImageIOPlugin__Capability(C.QImageIOPlugin_Capabilities(ptr.Pointer(), core.PointerFromQIODevice(device), core.PointerFromQByteArray(format)))
}
return 0
}
//export callbackQImageIOPlugin_MetaObject
func callbackQImageIOPlugin_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQImageIOPluginFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QImageIOPlugin) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QImageIOPlugin_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QImageIOPlugin) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageIOPlugin___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageIOPlugin) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageIOPlugin) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QImageIOPlugin___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QImageIOPlugin) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QImageIOPlugin___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QImageIOPlugin) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QImageIOPlugin) __findChildren_newList2() unsafe.Pointer {
return C.QImageIOPlugin___findChildren_newList2(ptr.Pointer())
}
func (ptr *QImageIOPlugin) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QImageIOPlugin___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QImageIOPlugin) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QImageIOPlugin) __findChildren_newList3() unsafe.Pointer {
return C.QImageIOPlugin___findChildren_newList3(ptr.Pointer())
}
func (ptr *QImageIOPlugin) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QImageIOPlugin___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QImageIOPlugin) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QImageIOPlugin) __findChildren_newList() unsafe.Pointer {
return C.QImageIOPlugin___findChildren_newList(ptr.Pointer())
}
func (ptr *QImageIOPlugin) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QImageIOPlugin___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QImageIOPlugin) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QImageIOPlugin) __children_newList() unsafe.Pointer {
return C.QImageIOPlugin___children_newList(ptr.Pointer())
}
//export callbackQImageIOPlugin_Event
func callbackQImageIOPlugin_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQImageIOPluginFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QImageIOPlugin) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageIOPlugin_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQImageIOPlugin_EventFilter
func callbackQImageIOPlugin_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQImageIOPluginFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QImageIOPlugin) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageIOPlugin_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQImageIOPlugin_ChildEvent
func callbackQImageIOPlugin_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQImageIOPluginFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QImageIOPlugin) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQImageIOPlugin_ConnectNotify
func callbackQImageIOPlugin_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQImageIOPluginFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QImageIOPlugin) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQImageIOPlugin_CustomEvent
func callbackQImageIOPlugin_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQImageIOPluginFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QImageIOPlugin) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQImageIOPlugin_DeleteLater
func callbackQImageIOPlugin_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQImageIOPluginFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QImageIOPlugin) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QImageIOPlugin_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQImageIOPlugin_Destroyed
func callbackQImageIOPlugin_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQImageIOPlugin_DisconnectNotify
func callbackQImageIOPlugin_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQImageIOPluginFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QImageIOPlugin) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQImageIOPlugin_ObjectNameChanged
func callbackQImageIOPlugin_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQImageIOPlugin_TimerEvent
func callbackQImageIOPlugin_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQImageIOPluginFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QImageIOPlugin) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QImageIOPlugin_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QImageReader struct {
ptr unsafe.Pointer
}
type QImageReader_ITF interface {
QImageReader_PTR() *QImageReader
}
func (ptr *QImageReader) QImageReader_PTR() *QImageReader {
return ptr
}
func (ptr *QImageReader) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QImageReader) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQImageReader(ptr QImageReader_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QImageReader_PTR().Pointer()
}
return nil
}
func NewQImageReaderFromPointer(ptr unsafe.Pointer) (n *QImageReader) {
n = new(QImageReader)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QImageReader__ImageReaderError
//QImageReader::ImageReaderError
type QImageReader__ImageReaderError int64
const (
QImageReader__UnknownError QImageReader__ImageReaderError = QImageReader__ImageReaderError(0)
QImageReader__FileNotFoundError QImageReader__ImageReaderError = QImageReader__ImageReaderError(1)
QImageReader__DeviceError QImageReader__ImageReaderError = QImageReader__ImageReaderError(2)
QImageReader__UnsupportedFormatError QImageReader__ImageReaderError = QImageReader__ImageReaderError(3)
QImageReader__InvalidDataError QImageReader__ImageReaderError = QImageReader__ImageReaderError(4)
)
func QImageReader_ImageFormat3(device core.QIODevice_ITF) *core.QByteArray {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader_QImageReader_ImageFormat3(core.PointerFromQIODevice(device)))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func (ptr *QImageReader) ImageFormat3(device core.QIODevice_ITF) *core.QByteArray {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader_QImageReader_ImageFormat3(core.PointerFromQIODevice(device)))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func QImageReader_ImageFormat2(fileName string) *core.QByteArray {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader_QImageReader_ImageFormat2(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func (ptr *QImageReader) ImageFormat2(fileName string) *core.QByteArray {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader_QImageReader_ImageFormat2(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func (ptr *QImageReader) Read() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QImageReader_Read(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func NewQImageReader() *QImageReader {
tmpValue := NewQImageReaderFromPointer(C.QImageReader_NewQImageReader())
runtime.SetFinalizer(tmpValue, (*QImageReader).DestroyQImageReader)
return tmpValue
}
func NewQImageReader2(device core.QIODevice_ITF, format core.QByteArray_ITF) *QImageReader {
tmpValue := NewQImageReaderFromPointer(C.QImageReader_NewQImageReader2(core.PointerFromQIODevice(device), core.PointerFromQByteArray(format)))
runtime.SetFinalizer(tmpValue, (*QImageReader).DestroyQImageReader)
return tmpValue
}
func NewQImageReader3(fileName string, format core.QByteArray_ITF) *QImageReader {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := NewQImageReaderFromPointer(C.QImageReader_NewQImageReader3(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQByteArray(format)))
runtime.SetFinalizer(tmpValue, (*QImageReader).DestroyQImageReader)
return tmpValue
}
func QImageReader_SupportedImageFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageReaderFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedImageFormats_atList(i)
}
return out
}(C.QImageReader_QImageReader_SupportedImageFormats())
}
func (ptr *QImageReader) SupportedImageFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageReaderFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedImageFormats_atList(i)
}
return out
}(C.QImageReader_QImageReader_SupportedImageFormats())
}
func QImageReader_SupportedMimeTypes() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageReaderFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedMimeTypes_atList(i)
}
return out
}(C.QImageReader_QImageReader_SupportedMimeTypes())
}
func (ptr *QImageReader) SupportedMimeTypes() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageReaderFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedMimeTypes_atList(i)
}
return out
}(C.QImageReader_QImageReader_SupportedMimeTypes())
}
func QImageReader_Tr(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageReader_QImageReader_Tr(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QImageReader) Tr(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageReader_QImageReader_Tr(sourceTextC, disambiguationC, C.int(int32(n))))
}
func QImageReader_TrUtf8(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageReader_QImageReader_TrUtf8(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QImageReader) TrUtf8(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageReader_QImageReader_TrUtf8(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QImageReader) JumpToImage(imageNumber int) bool {
if ptr.Pointer() != nil {
return C.QImageReader_JumpToImage(ptr.Pointer(), C.int(int32(imageNumber))) != 0
}
return false
}
func (ptr *QImageReader) JumpToNextImage() bool {
if ptr.Pointer() != nil {
return C.QImageReader_JumpToNextImage(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageReader) Read2(image QImage_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageReader_Read2(ptr.Pointer(), PointerFromQImage(image)) != 0
}
return false
}
func (ptr *QImageReader) SetAutoDetectImageFormat(enabled bool) {
if ptr.Pointer() != nil {
C.QImageReader_SetAutoDetectImageFormat(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QImageReader) SetAutoTransform(enabled bool) {
if ptr.Pointer() != nil {
C.QImageReader_SetAutoTransform(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QImageReader) SetBackgroundColor(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QImageReader_SetBackgroundColor(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QImageReader) SetClipRect(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QImageReader_SetClipRect(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
func (ptr *QImageReader) SetDecideFormatFromContent(ignored bool) {
if ptr.Pointer() != nil {
C.QImageReader_SetDecideFormatFromContent(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(ignored))))
}
}
func (ptr *QImageReader) SetDevice(device core.QIODevice_ITF) {
if ptr.Pointer() != nil {
C.QImageReader_SetDevice(ptr.Pointer(), core.PointerFromQIODevice(device))
}
}
func (ptr *QImageReader) SetFileName(fileName string) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QImageReader_SetFileName(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})
}
}
func (ptr *QImageReader) SetFormat(format core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageReader_SetFormat(ptr.Pointer(), core.PointerFromQByteArray(format))
}
}
func (ptr *QImageReader) SetGamma(gamma float32) {
if ptr.Pointer() != nil {
C.QImageReader_SetGamma(ptr.Pointer(), C.float(gamma))
}
}
func (ptr *QImageReader) SetQuality(quality int) {
if ptr.Pointer() != nil {
C.QImageReader_SetQuality(ptr.Pointer(), C.int(int32(quality)))
}
}
func (ptr *QImageReader) SetScaledClipRect(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QImageReader_SetScaledClipRect(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
func (ptr *QImageReader) SetScaledSize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QImageReader_SetScaledSize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
func (ptr *QImageReader) DestroyQImageReader() {
if ptr.Pointer() != nil {
C.QImageReader_DestroyQImageReader(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImageReader) Format() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageReader) SubType() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader_SubType(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageReader) BackgroundColor() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QImageReader_BackgroundColor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QImageReader) Device() *core.QIODevice {
if ptr.Pointer() != nil {
tmpValue := core.NewQIODeviceFromPointer(C.QImageReader_Device(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QImageReader) ImageFormat() QImage__Format {
if ptr.Pointer() != nil {
return QImage__Format(C.QImageReader_ImageFormat(ptr.Pointer()))
}
return 0
}
func (ptr *QImageReader) Transformation() QImageIOHandler__Transformation {
if ptr.Pointer() != nil {
return QImageIOHandler__Transformation(C.QImageReader_Transformation(ptr.Pointer()))
}
return 0
}
func (ptr *QImageReader) Error() QImageReader__ImageReaderError {
if ptr.Pointer() != nil {
return QImageReader__ImageReaderError(C.QImageReader_Error(ptr.Pointer()))
}
return 0
}
func (ptr *QImageReader) SupportedSubTypes() []*core.QByteArray {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageReaderFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedSubTypes_atList(i)
}
return out
}(C.QImageReader_SupportedSubTypes(ptr.Pointer()))
}
return make([]*core.QByteArray, 0)
}
func (ptr *QImageReader) ClipRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QImageReader_ClipRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QImageReader) CurrentImageRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QImageReader_CurrentImageRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QImageReader) ScaledClipRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QImageReader_ScaledClipRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QImageReader) ScaledSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QImageReader_ScaledSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QImageReader) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QImageReader_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QImageReader) ErrorString() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImageReader_ErrorString(ptr.Pointer()))
}
return ""
}
func (ptr *QImageReader) FileName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImageReader_FileName(ptr.Pointer()))
}
return ""
}
func (ptr *QImageReader) Text(key string) string {
if ptr.Pointer() != nil {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return cGoUnpackString(C.QImageReader_Text(ptr.Pointer(), C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}))
}
return ""
}
func (ptr *QImageReader) TextKeys() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QImageReader_TextKeys(ptr.Pointer())), "|")
}
return make([]string, 0)
}
func (ptr *QImageReader) AutoDetectImageFormat() bool {
if ptr.Pointer() != nil {
return C.QImageReader_AutoDetectImageFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageReader) AutoTransform() bool {
if ptr.Pointer() != nil {
return C.QImageReader_AutoTransform(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageReader) CanRead() bool {
if ptr.Pointer() != nil {
return C.QImageReader_CanRead(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageReader) DecideFormatFromContent() bool {
if ptr.Pointer() != nil {
return C.QImageReader_DecideFormatFromContent(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageReader) SupportsAnimation() bool {
if ptr.Pointer() != nil {
return C.QImageReader_SupportsAnimation(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageReader) SupportsOption(option QImageIOHandler__ImageOption) bool {
if ptr.Pointer() != nil {
return C.QImageReader_SupportsOption(ptr.Pointer(), C.longlong(option)) != 0
}
return false
}
func (ptr *QImageReader) Gamma() float32 {
if ptr.Pointer() != nil {
return float32(C.QImageReader_Gamma(ptr.Pointer()))
}
return 0
}
func (ptr *QImageReader) CurrentImageNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageReader_CurrentImageNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QImageReader) ImageCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageReader_ImageCount(ptr.Pointer())))
}
return 0
}
func (ptr *QImageReader) LoopCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageReader_LoopCount(ptr.Pointer())))
}
return 0
}
func (ptr *QImageReader) NextImageDelay() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageReader_NextImageDelay(ptr.Pointer())))
}
return 0
}
func (ptr *QImageReader) Quality() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageReader_Quality(ptr.Pointer())))
}
return 0
}
func (ptr *QImageReader) __supportedImageFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader___supportedImageFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageReader) __supportedImageFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageReader___supportedImageFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageReader) __supportedImageFormats_newList() unsafe.Pointer {
return C.QImageReader___supportedImageFormats_newList(ptr.Pointer())
}
func (ptr *QImageReader) __supportedMimeTypes_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader___supportedMimeTypes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageReader) __supportedMimeTypes_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageReader___supportedMimeTypes_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageReader) __supportedMimeTypes_newList() unsafe.Pointer {
return C.QImageReader___supportedMimeTypes_newList(ptr.Pointer())
}
func (ptr *QImageReader) __supportedSubTypes_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageReader___supportedSubTypes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageReader) __supportedSubTypes_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageReader___supportedSubTypes_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageReader) __supportedSubTypes_newList() unsafe.Pointer {
return C.QImageReader___supportedSubTypes_newList(ptr.Pointer())
}
type QImageWriter struct {
ptr unsafe.Pointer
}
type QImageWriter_ITF interface {
QImageWriter_PTR() *QImageWriter
}
func (ptr *QImageWriter) QImageWriter_PTR() *QImageWriter {
return ptr
}
func (ptr *QImageWriter) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QImageWriter) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQImageWriter(ptr QImageWriter_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QImageWriter_PTR().Pointer()
}
return nil
}
func NewQImageWriterFromPointer(ptr unsafe.Pointer) (n *QImageWriter) {
n = new(QImageWriter)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QImageWriter__ImageWriterError
//QImageWriter::ImageWriterError
type QImageWriter__ImageWriterError int64
const (
QImageWriter__UnknownError QImageWriter__ImageWriterError = QImageWriter__ImageWriterError(0)
QImageWriter__DeviceError QImageWriter__ImageWriterError = QImageWriter__ImageWriterError(1)
QImageWriter__UnsupportedFormatError QImageWriter__ImageWriterError = QImageWriter__ImageWriterError(2)
QImageWriter__InvalidImageError QImageWriter__ImageWriterError = QImageWriter__ImageWriterError(3)
)
func NewQImageWriter() *QImageWriter {
tmpValue := NewQImageWriterFromPointer(C.QImageWriter_NewQImageWriter())
runtime.SetFinalizer(tmpValue, (*QImageWriter).DestroyQImageWriter)
return tmpValue
}
func NewQImageWriter2(device core.QIODevice_ITF, format core.QByteArray_ITF) *QImageWriter {
tmpValue := NewQImageWriterFromPointer(C.QImageWriter_NewQImageWriter2(core.PointerFromQIODevice(device), core.PointerFromQByteArray(format)))
runtime.SetFinalizer(tmpValue, (*QImageWriter).DestroyQImageWriter)
return tmpValue
}
func NewQImageWriter3(fileName string, format core.QByteArray_ITF) *QImageWriter {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := NewQImageWriterFromPointer(C.QImageWriter_NewQImageWriter3(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQByteArray(format)))
runtime.SetFinalizer(tmpValue, (*QImageWriter).DestroyQImageWriter)
return tmpValue
}
func QImageWriter_SupportedImageFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedImageFormats_atList(i)
}
return out
}(C.QImageWriter_QImageWriter_SupportedImageFormats())
}
func (ptr *QImageWriter) SupportedImageFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedImageFormats_atList(i)
}
return out
}(C.QImageWriter_QImageWriter_SupportedImageFormats())
}
func QImageWriter_SupportedMimeTypes() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedMimeTypes_atList(i)
}
return out
}(C.QImageWriter_QImageWriter_SupportedMimeTypes())
}
func (ptr *QImageWriter) SupportedMimeTypes() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedMimeTypes_atList(i)
}
return out
}(C.QImageWriter_QImageWriter_SupportedMimeTypes())
}
func QImageWriter_Tr(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageWriter_QImageWriter_Tr(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QImageWriter) Tr(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageWriter_QImageWriter_Tr(sourceTextC, disambiguationC, C.int(int32(n))))
}
func QImageWriter_TrUtf8(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageWriter_QImageWriter_TrUtf8(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QImageWriter) TrUtf8(sourceText string, disambiguation string, n int) string {
var sourceTextC *C.char
if sourceText != "" {
sourceTextC = C.CString(sourceText)
defer C.free(unsafe.Pointer(sourceTextC))
}
var disambiguationC *C.char
if disambiguation != "" {
disambiguationC = C.CString(disambiguation)
defer C.free(unsafe.Pointer(disambiguationC))
}
return cGoUnpackString(C.QImageWriter_QImageWriter_TrUtf8(sourceTextC, disambiguationC, C.int(int32(n))))
}
func (ptr *QImageWriter) Write(image QImage_ITF) bool {
if ptr.Pointer() != nil {
return C.QImageWriter_Write(ptr.Pointer(), PointerFromQImage(image)) != 0
}
return false
}
func (ptr *QImageWriter) SetCompression(compression int) {
if ptr.Pointer() != nil {
C.QImageWriter_SetCompression(ptr.Pointer(), C.int(int32(compression)))
}
}
func (ptr *QImageWriter) SetDevice(device core.QIODevice_ITF) {
if ptr.Pointer() != nil {
C.QImageWriter_SetDevice(ptr.Pointer(), core.PointerFromQIODevice(device))
}
}
func (ptr *QImageWriter) SetFileName(fileName string) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QImageWriter_SetFileName(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})
}
}
func (ptr *QImageWriter) SetFormat(format core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageWriter_SetFormat(ptr.Pointer(), core.PointerFromQByteArray(format))
}
}
func (ptr *QImageWriter) SetGamma(gamma float32) {
if ptr.Pointer() != nil {
C.QImageWriter_SetGamma(ptr.Pointer(), C.float(gamma))
}
}
func (ptr *QImageWriter) SetOptimizedWrite(optimize bool) {
if ptr.Pointer() != nil {
C.QImageWriter_SetOptimizedWrite(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(optimize))))
}
}
func (ptr *QImageWriter) SetProgressiveScanWrite(progressive bool) {
if ptr.Pointer() != nil {
C.QImageWriter_SetProgressiveScanWrite(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(progressive))))
}
}
func (ptr *QImageWriter) SetQuality(quality int) {
if ptr.Pointer() != nil {
C.QImageWriter_SetQuality(ptr.Pointer(), C.int(int32(quality)))
}
}
func (ptr *QImageWriter) SetSubType(ty core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageWriter_SetSubType(ptr.Pointer(), core.PointerFromQByteArray(ty))
}
}
func (ptr *QImageWriter) SetText(key string, text string) {
if ptr.Pointer() != nil {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QImageWriter_SetText(ptr.Pointer(), C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QImageWriter) SetTransformation(transform QImageIOHandler__Transformation) {
if ptr.Pointer() != nil {
C.QImageWriter_SetTransformation(ptr.Pointer(), C.longlong(transform))
}
}
func (ptr *QImageWriter) DestroyQImageWriter() {
if ptr.Pointer() != nil {
C.QImageWriter_DestroyQImageWriter(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QImageWriter) Format() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageWriter_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageWriter) SubType() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageWriter_SubType(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageWriter) Device() *core.QIODevice {
if ptr.Pointer() != nil {
tmpValue := core.NewQIODeviceFromPointer(C.QImageWriter_Device(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QImageWriter) Transformation() QImageIOHandler__Transformation {
if ptr.Pointer() != nil {
return QImageIOHandler__Transformation(C.QImageWriter_Transformation(ptr.Pointer()))
}
return 0
}
func (ptr *QImageWriter) Error() QImageWriter__ImageWriterError {
if ptr.Pointer() != nil {
return QImageWriter__ImageWriterError(C.QImageWriter_Error(ptr.Pointer()))
}
return 0
}
func (ptr *QImageWriter) SupportedSubTypes() []*core.QByteArray {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQImageWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedSubTypes_atList(i)
}
return out
}(C.QImageWriter_SupportedSubTypes(ptr.Pointer()))
}
return make([]*core.QByteArray, 0)
}
func (ptr *QImageWriter) ErrorString() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImageWriter_ErrorString(ptr.Pointer()))
}
return ""
}
func (ptr *QImageWriter) FileName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QImageWriter_FileName(ptr.Pointer()))
}
return ""
}
func (ptr *QImageWriter) CanWrite() bool {
if ptr.Pointer() != nil {
return C.QImageWriter_CanWrite(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageWriter) OptimizedWrite() bool {
if ptr.Pointer() != nil {
return C.QImageWriter_OptimizedWrite(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageWriter) ProgressiveScanWrite() bool {
if ptr.Pointer() != nil {
return C.QImageWriter_ProgressiveScanWrite(ptr.Pointer()) != 0
}
return false
}
func (ptr *QImageWriter) SupportsOption(option QImageIOHandler__ImageOption) bool {
if ptr.Pointer() != nil {
return C.QImageWriter_SupportsOption(ptr.Pointer(), C.longlong(option)) != 0
}
return false
}
func (ptr *QImageWriter) Gamma() float32 {
if ptr.Pointer() != nil {
return float32(C.QImageWriter_Gamma(ptr.Pointer()))
}
return 0
}
func (ptr *QImageWriter) Compression() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageWriter_Compression(ptr.Pointer())))
}
return 0
}
func (ptr *QImageWriter) Quality() int {
if ptr.Pointer() != nil {
return int(int32(C.QImageWriter_Quality(ptr.Pointer())))
}
return 0
}
func (ptr *QImageWriter) __supportedImageFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageWriter___supportedImageFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageWriter) __supportedImageFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageWriter___supportedImageFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageWriter) __supportedImageFormats_newList() unsafe.Pointer {
return C.QImageWriter___supportedImageFormats_newList(ptr.Pointer())
}
func (ptr *QImageWriter) __supportedMimeTypes_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageWriter___supportedMimeTypes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageWriter) __supportedMimeTypes_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageWriter___supportedMimeTypes_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageWriter) __supportedMimeTypes_newList() unsafe.Pointer {
return C.QImageWriter___supportedMimeTypes_newList(ptr.Pointer())
}
func (ptr *QImageWriter) __supportedSubTypes_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QImageWriter___supportedSubTypes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QImageWriter) __supportedSubTypes_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QImageWriter___supportedSubTypes_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QImageWriter) __supportedSubTypes_newList() unsafe.Pointer {
return C.QImageWriter___supportedSubTypes_newList(ptr.Pointer())
}
type QInputEvent struct {
core.QEvent
}
type QInputEvent_ITF interface {
core.QEvent_ITF
QInputEvent_PTR() *QInputEvent
}
func (ptr *QInputEvent) QInputEvent_PTR() *QInputEvent {
return ptr
}
func (ptr *QInputEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QInputEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQInputEvent(ptr QInputEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func NewQInputEventFromPointer(ptr unsafe.Pointer) (n *QInputEvent) {
n = new(QInputEvent)
n.SetPointer(ptr)
return
}
func (ptr *QInputEvent) DestroyQInputEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QInputEvent) Modifiers() core.Qt__KeyboardModifier {
if ptr.Pointer() != nil {
return core.Qt__KeyboardModifier(C.QInputEvent_Modifiers(ptr.Pointer()))
}
return 0
}
func (ptr *QInputEvent) Timestamp() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QInputEvent_Timestamp(ptr.Pointer())))
}
return 0
}
func (ptr *QInputEvent) ModState() core.Qt__KeyboardModifier {
if ptr.Pointer() != nil {
return core.Qt__KeyboardModifier(C.QInputEvent_ModState(ptr.Pointer()))
}
return 0
}
func (ptr *QInputEvent) SetModState(vqt core.Qt__KeyboardModifier) {
if ptr.Pointer() != nil {
C.QInputEvent_SetModState(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QInputEvent) Ts() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QInputEvent_Ts(ptr.Pointer())))
}
return 0
}
func (ptr *QInputEvent) SetTs(vul uint) {
if ptr.Pointer() != nil {
C.QInputEvent_SetTs(ptr.Pointer(), C.ulong(uint32(vul)))
}
}
type QInputMethod struct {
core.QObject
}
type QInputMethod_ITF interface {
core.QObject_ITF
QInputMethod_PTR() *QInputMethod
}
func (ptr *QInputMethod) QInputMethod_PTR() *QInputMethod {
return ptr
}
func (ptr *QInputMethod) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QInputMethod) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQInputMethod(ptr QInputMethod_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QInputMethod_PTR().Pointer()
}
return nil
}
func NewQInputMethodFromPointer(ptr unsafe.Pointer) (n *QInputMethod) {
n = new(QInputMethod)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QInputMethod__Action
//QInputMethod::Action
type QInputMethod__Action int64
const (
QInputMethod__Click QInputMethod__Action = QInputMethod__Action(0)
QInputMethod__ContextMenu QInputMethod__Action = QInputMethod__Action(1)
)
func QInputMethod_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QInputMethod_QInputMethod_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QInputMethod) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QInputMethod_QInputMethod_Tr(sC, cC, C.int(int32(n))))
}
func QInputMethod_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QInputMethod_QInputMethod_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QInputMethod) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QInputMethod_QInputMethod_TrUtf8(sC, cC, C.int(int32(n))))
}
func QInputMethod_QueryFocusObject(query core.Qt__InputMethodQuery, argument core.QVariant_ITF) *core.QVariant {
tmpValue := core.NewQVariantFromPointer(C.QInputMethod_QInputMethod_QueryFocusObject(C.longlong(query), core.PointerFromQVariant(argument)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
func (ptr *QInputMethod) QueryFocusObject(query core.Qt__InputMethodQuery, argument core.QVariant_ITF) *core.QVariant {
tmpValue := core.NewQVariantFromPointer(C.QInputMethod_QInputMethod_QueryFocusObject(C.longlong(query), core.PointerFromQVariant(argument)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
//export callbackQInputMethod_AnchorRectangleChanged
func callbackQInputMethod_AnchorRectangleChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "anchorRectangleChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectAnchorRectangleChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "anchorRectangleChanged") {
C.QInputMethod_ConnectAnchorRectangleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "anchorRectangleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "anchorRectangleChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "anchorRectangleChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectAnchorRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectAnchorRectangleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "anchorRectangleChanged")
}
}
func (ptr *QInputMethod) AnchorRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_AnchorRectangleChanged(ptr.Pointer())
}
}
//export callbackQInputMethod_AnimatingChanged
func callbackQInputMethod_AnimatingChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "animatingChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectAnimatingChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "animatingChanged") {
C.QInputMethod_ConnectAnimatingChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "animatingChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "animatingChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "animatingChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectAnimatingChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectAnimatingChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "animatingChanged")
}
}
func (ptr *QInputMethod) AnimatingChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_AnimatingChanged(ptr.Pointer())
}
}
//export callbackQInputMethod_Commit
func callbackQInputMethod_Commit(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "commit"); signal != nil {
signal.(func())()
} else {
NewQInputMethodFromPointer(ptr).CommitDefault()
}
}
func (ptr *QInputMethod) ConnectCommit(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "commit"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "commit", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "commit", f)
}
}
}
func (ptr *QInputMethod) DisconnectCommit() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "commit")
}
}
func (ptr *QInputMethod) Commit() {
if ptr.Pointer() != nil {
C.QInputMethod_Commit(ptr.Pointer())
}
}
func (ptr *QInputMethod) CommitDefault() {
if ptr.Pointer() != nil {
C.QInputMethod_CommitDefault(ptr.Pointer())
}
}
//export callbackQInputMethod_CursorRectangleChanged
func callbackQInputMethod_CursorRectangleChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "cursorRectangleChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectCursorRectangleChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "cursorRectangleChanged") {
C.QInputMethod_ConnectCursorRectangleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "cursorRectangleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "cursorRectangleChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "cursorRectangleChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectCursorRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectCursorRectangleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "cursorRectangleChanged")
}
}
func (ptr *QInputMethod) CursorRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_CursorRectangleChanged(ptr.Pointer())
}
}
//export callbackQInputMethod_Hide
func callbackQInputMethod_Hide(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "hide"); signal != nil {
signal.(func())()
} else {
NewQInputMethodFromPointer(ptr).HideDefault()
}
}
func (ptr *QInputMethod) ConnectHide(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "hide"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "hide", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "hide", f)
}
}
}
func (ptr *QInputMethod) DisconnectHide() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "hide")
}
}
func (ptr *QInputMethod) Hide() {
if ptr.Pointer() != nil {
C.QInputMethod_Hide(ptr.Pointer())
}
}
func (ptr *QInputMethod) HideDefault() {
if ptr.Pointer() != nil {
C.QInputMethod_HideDefault(ptr.Pointer())
}
}
//export callbackQInputMethod_InputDirectionChanged
func callbackQInputMethod_InputDirectionChanged(ptr unsafe.Pointer, newDirection C.longlong) {
if signal := qt.GetSignal(ptr, "inputDirectionChanged"); signal != nil {
signal.(func(core.Qt__LayoutDirection))(core.Qt__LayoutDirection(newDirection))
}
}
func (ptr *QInputMethod) ConnectInputDirectionChanged(f func(newDirection core.Qt__LayoutDirection)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "inputDirectionChanged") {
C.QInputMethod_ConnectInputDirectionChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "inputDirectionChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "inputDirectionChanged", func(newDirection core.Qt__LayoutDirection) {
signal.(func(core.Qt__LayoutDirection))(newDirection)
f(newDirection)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "inputDirectionChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectInputDirectionChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectInputDirectionChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "inputDirectionChanged")
}
}
func (ptr *QInputMethod) InputDirectionChanged(newDirection core.Qt__LayoutDirection) {
if ptr.Pointer() != nil {
C.QInputMethod_InputDirectionChanged(ptr.Pointer(), C.longlong(newDirection))
}
}
//export callbackQInputMethod_InputItemClipRectangleChanged
func callbackQInputMethod_InputItemClipRectangleChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "inputItemClipRectangleChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectInputItemClipRectangleChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "inputItemClipRectangleChanged") {
C.QInputMethod_ConnectInputItemClipRectangleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "inputItemClipRectangleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "inputItemClipRectangleChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "inputItemClipRectangleChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectInputItemClipRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectInputItemClipRectangleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "inputItemClipRectangleChanged")
}
}
func (ptr *QInputMethod) InputItemClipRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_InputItemClipRectangleChanged(ptr.Pointer())
}
}
//export callbackQInputMethod_InvokeAction
func callbackQInputMethod_InvokeAction(ptr unsafe.Pointer, a C.longlong, cursorPosition C.int) {
if signal := qt.GetSignal(ptr, "invokeAction"); signal != nil {
signal.(func(QInputMethod__Action, int))(QInputMethod__Action(a), int(int32(cursorPosition)))
} else {
NewQInputMethodFromPointer(ptr).InvokeActionDefault(QInputMethod__Action(a), int(int32(cursorPosition)))
}
}
func (ptr *QInputMethod) ConnectInvokeAction(f func(a QInputMethod__Action, cursorPosition int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "invokeAction"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "invokeAction", func(a QInputMethod__Action, cursorPosition int) {
signal.(func(QInputMethod__Action, int))(a, cursorPosition)
f(a, cursorPosition)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "invokeAction", f)
}
}
}
func (ptr *QInputMethod) DisconnectInvokeAction() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "invokeAction")
}
}
func (ptr *QInputMethod) InvokeAction(a QInputMethod__Action, cursorPosition int) {
if ptr.Pointer() != nil {
C.QInputMethod_InvokeAction(ptr.Pointer(), C.longlong(a), C.int(int32(cursorPosition)))
}
}
func (ptr *QInputMethod) InvokeActionDefault(a QInputMethod__Action, cursorPosition int) {
if ptr.Pointer() != nil {
C.QInputMethod_InvokeActionDefault(ptr.Pointer(), C.longlong(a), C.int(int32(cursorPosition)))
}
}
//export callbackQInputMethod_KeyboardRectangleChanged
func callbackQInputMethod_KeyboardRectangleChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "keyboardRectangleChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectKeyboardRectangleChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "keyboardRectangleChanged") {
C.QInputMethod_ConnectKeyboardRectangleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "keyboardRectangleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "keyboardRectangleChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "keyboardRectangleChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectKeyboardRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectKeyboardRectangleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "keyboardRectangleChanged")
}
}
func (ptr *QInputMethod) KeyboardRectangleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_KeyboardRectangleChanged(ptr.Pointer())
}
}
//export callbackQInputMethod_LocaleChanged
func callbackQInputMethod_LocaleChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "localeChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectLocaleChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "localeChanged") {
C.QInputMethod_ConnectLocaleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "localeChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "localeChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "localeChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectLocaleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectLocaleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "localeChanged")
}
}
func (ptr *QInputMethod) LocaleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_LocaleChanged(ptr.Pointer())
}
}
//export callbackQInputMethod_Reset
func callbackQInputMethod_Reset(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "reset"); signal != nil {
signal.(func())()
} else {
NewQInputMethodFromPointer(ptr).ResetDefault()
}
}
func (ptr *QInputMethod) ConnectReset(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "reset"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "reset", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "reset", f)
}
}
}
func (ptr *QInputMethod) DisconnectReset() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "reset")
}
}
func (ptr *QInputMethod) Reset() {
if ptr.Pointer() != nil {
C.QInputMethod_Reset(ptr.Pointer())
}
}
func (ptr *QInputMethod) ResetDefault() {
if ptr.Pointer() != nil {
C.QInputMethod_ResetDefault(ptr.Pointer())
}
}
func (ptr *QInputMethod) SetInputItemRectangle(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_SetInputItemRectangle(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
func (ptr *QInputMethod) SetInputItemTransform(transform QTransform_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_SetInputItemTransform(ptr.Pointer(), PointerFromQTransform(transform))
}
}
func (ptr *QInputMethod) SetVisible(visible bool) {
if ptr.Pointer() != nil {
C.QInputMethod_SetVisible(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(visible))))
}
}
//export callbackQInputMethod_Show
func callbackQInputMethod_Show(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "show"); signal != nil {
signal.(func())()
} else {
NewQInputMethodFromPointer(ptr).ShowDefault()
}
}
func (ptr *QInputMethod) ConnectShow(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "show"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "show", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "show", f)
}
}
}
func (ptr *QInputMethod) DisconnectShow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "show")
}
}
func (ptr *QInputMethod) Show() {
if ptr.Pointer() != nil {
C.QInputMethod_Show(ptr.Pointer())
}
}
func (ptr *QInputMethod) ShowDefault() {
if ptr.Pointer() != nil {
C.QInputMethod_ShowDefault(ptr.Pointer())
}
}
//export callbackQInputMethod_Update
func callbackQInputMethod_Update(ptr unsafe.Pointer, queries C.longlong) {
if signal := qt.GetSignal(ptr, "update"); signal != nil {
signal.(func(core.Qt__InputMethodQuery))(core.Qt__InputMethodQuery(queries))
} else {
NewQInputMethodFromPointer(ptr).UpdateDefault(core.Qt__InputMethodQuery(queries))
}
}
func (ptr *QInputMethod) ConnectUpdate(f func(queries core.Qt__InputMethodQuery)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "update"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "update", func(queries core.Qt__InputMethodQuery) {
signal.(func(core.Qt__InputMethodQuery))(queries)
f(queries)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "update", f)
}
}
}
func (ptr *QInputMethod) DisconnectUpdate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "update")
}
}
func (ptr *QInputMethod) Update(queries core.Qt__InputMethodQuery) {
if ptr.Pointer() != nil {
C.QInputMethod_Update(ptr.Pointer(), C.longlong(queries))
}
}
func (ptr *QInputMethod) UpdateDefault(queries core.Qt__InputMethodQuery) {
if ptr.Pointer() != nil {
C.QInputMethod_UpdateDefault(ptr.Pointer(), C.longlong(queries))
}
}
//export callbackQInputMethod_VisibleChanged
func callbackQInputMethod_VisibleChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "visibleChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QInputMethod) ConnectVisibleChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "visibleChanged") {
C.QInputMethod_ConnectVisibleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "visibleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "visibleChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "visibleChanged", f)
}
}
}
func (ptr *QInputMethod) DisconnectVisibleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectVisibleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "visibleChanged")
}
}
func (ptr *QInputMethod) VisibleChanged() {
if ptr.Pointer() != nil {
C.QInputMethod_VisibleChanged(ptr.Pointer())
}
}
func (ptr *QInputMethod) Locale() *core.QLocale {
if ptr.Pointer() != nil {
tmpValue := core.NewQLocaleFromPointer(C.QInputMethod_Locale(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QLocale).DestroyQLocale)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) AnchorRectangle() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QInputMethod_AnchorRectangle(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) CursorRectangle() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QInputMethod_CursorRectangle(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) InputItemClipRectangle() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QInputMethod_InputItemClipRectangle(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) InputItemRectangle() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QInputMethod_InputItemRectangle(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) KeyboardRectangle() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QInputMethod_KeyboardRectangle(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) InputItemTransform() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QInputMethod_InputItemTransform(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) InputDirection() core.Qt__LayoutDirection {
if ptr.Pointer() != nil {
return core.Qt__LayoutDirection(C.QInputMethod_InputDirection(ptr.Pointer()))
}
return 0
}
func (ptr *QInputMethod) IsAnimating() bool {
if ptr.Pointer() != nil {
return C.QInputMethod_IsAnimating(ptr.Pointer()) != 0
}
return false
}
func (ptr *QInputMethod) IsVisible() bool {
if ptr.Pointer() != nil {
return C.QInputMethod_IsVisible(ptr.Pointer()) != 0
}
return false
}
//export callbackQInputMethod_MetaObject
func callbackQInputMethod_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQInputMethodFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QInputMethod) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QInputMethod_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QInputMethod) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QInputMethod___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QInputMethod) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QInputMethod) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QInputMethod___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QInputMethod) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QInputMethod___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QInputMethod) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QInputMethod) __findChildren_newList2() unsafe.Pointer {
return C.QInputMethod___findChildren_newList2(ptr.Pointer())
}
func (ptr *QInputMethod) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QInputMethod___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QInputMethod) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QInputMethod) __findChildren_newList3() unsafe.Pointer {
return C.QInputMethod___findChildren_newList3(ptr.Pointer())
}
func (ptr *QInputMethod) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QInputMethod___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QInputMethod) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QInputMethod) __findChildren_newList() unsafe.Pointer {
return C.QInputMethod___findChildren_newList(ptr.Pointer())
}
func (ptr *QInputMethod) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QInputMethod___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QInputMethod) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QInputMethod) __children_newList() unsafe.Pointer {
return C.QInputMethod___children_newList(ptr.Pointer())
}
//export callbackQInputMethod_Event
func callbackQInputMethod_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQInputMethodFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QInputMethod) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QInputMethod_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQInputMethod_EventFilter
func callbackQInputMethod_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQInputMethodFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QInputMethod) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QInputMethod_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQInputMethod_ChildEvent
func callbackQInputMethod_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQInputMethodFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QInputMethod) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQInputMethod_ConnectNotify
func callbackQInputMethod_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQInputMethodFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QInputMethod) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQInputMethod_CustomEvent
func callbackQInputMethod_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQInputMethodFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QInputMethod) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQInputMethod_DeleteLater
func callbackQInputMethod_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQInputMethodFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QInputMethod) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QInputMethod_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQInputMethod_Destroyed
func callbackQInputMethod_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQInputMethod_DisconnectNotify
func callbackQInputMethod_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQInputMethodFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QInputMethod) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQInputMethod_ObjectNameChanged
func callbackQInputMethod_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQInputMethod_TimerEvent
func callbackQInputMethod_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQInputMethodFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QInputMethod) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QInputMethod_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QInputMethodEvent struct {
core.QEvent
}
type QInputMethodEvent_ITF interface {
core.QEvent_ITF
QInputMethodEvent_PTR() *QInputMethodEvent
}
func (ptr *QInputMethodEvent) QInputMethodEvent_PTR() *QInputMethodEvent {
return ptr
}
func (ptr *QInputMethodEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QInputMethodEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQInputMethodEvent(ptr QInputMethodEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QInputMethodEvent_PTR().Pointer()
}
return nil
}
func NewQInputMethodEventFromPointer(ptr unsafe.Pointer) (n *QInputMethodEvent) {
n = new(QInputMethodEvent)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QInputMethodEvent__AttributeType
//QInputMethodEvent::AttributeType
type QInputMethodEvent__AttributeType int64
const (
QInputMethodEvent__TextFormat QInputMethodEvent__AttributeType = QInputMethodEvent__AttributeType(0)
QInputMethodEvent__Cursor QInputMethodEvent__AttributeType = QInputMethodEvent__AttributeType(1)
QInputMethodEvent__Language QInputMethodEvent__AttributeType = QInputMethodEvent__AttributeType(2)
QInputMethodEvent__Ruby QInputMethodEvent__AttributeType = QInputMethodEvent__AttributeType(3)
QInputMethodEvent__Selection QInputMethodEvent__AttributeType = QInputMethodEvent__AttributeType(4)
)
func NewQInputMethodEvent() *QInputMethodEvent {
return NewQInputMethodEventFromPointer(C.QInputMethodEvent_NewQInputMethodEvent())
}
func NewQInputMethodEvent3(other QInputMethodEvent_ITF) *QInputMethodEvent {
return NewQInputMethodEventFromPointer(C.QInputMethodEvent_NewQInputMethodEvent3(PointerFromQInputMethodEvent(other)))
}
func (ptr *QInputMethodEvent) SetCommitString(commitString string, replaceFrom int, replaceLength int) {
if ptr.Pointer() != nil {
var commitStringC *C.char
if commitString != "" {
commitStringC = C.CString(commitString)
defer C.free(unsafe.Pointer(commitStringC))
}
C.QInputMethodEvent_SetCommitString(ptr.Pointer(), C.struct_QtGui_PackedString{data: commitStringC, len: C.longlong(len(commitString))}, C.int(int32(replaceFrom)), C.int(int32(replaceLength)))
}
}
//export callbackQInputMethodEvent_DestroyQInputMethodEvent
func callbackQInputMethodEvent_DestroyQInputMethodEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QInputMethodEvent"); signal != nil {
signal.(func())()
} else {
NewQInputMethodEventFromPointer(ptr).DestroyQInputMethodEventDefault()
}
}
func (ptr *QInputMethodEvent) ConnectDestroyQInputMethodEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QInputMethodEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QInputMethodEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QInputMethodEvent", f)
}
}
}
func (ptr *QInputMethodEvent) DisconnectDestroyQInputMethodEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QInputMethodEvent")
}
}
func (ptr *QInputMethodEvent) DestroyQInputMethodEvent() {
if ptr.Pointer() != nil {
C.QInputMethodEvent_DestroyQInputMethodEvent(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QInputMethodEvent) DestroyQInputMethodEventDefault() {
if ptr.Pointer() != nil {
C.QInputMethodEvent_DestroyQInputMethodEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QInputMethodEvent) CommitString() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QInputMethodEvent_CommitString(ptr.Pointer()))
}
return ""
}
func (ptr *QInputMethodEvent) PreeditString() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QInputMethodEvent_PreeditString(ptr.Pointer()))
}
return ""
}
func (ptr *QInputMethodEvent) ReplacementLength() int {
if ptr.Pointer() != nil {
return int(int32(C.QInputMethodEvent_ReplacementLength(ptr.Pointer())))
}
return 0
}
func (ptr *QInputMethodEvent) ReplacementStart() int {
if ptr.Pointer() != nil {
return int(int32(C.QInputMethodEvent_ReplacementStart(ptr.Pointer())))
}
return 0
}
func (ptr *QInputMethodEvent) __attrs_newList() unsafe.Pointer {
return C.QInputMethodEvent___attrs_newList(ptr.Pointer())
}
func (ptr *QInputMethodEvent) __setAttrs__newList() unsafe.Pointer {
return C.QInputMethodEvent___setAttrs__newList(ptr.Pointer())
}
type QInputMethodQueryEvent struct {
core.QEvent
}
type QInputMethodQueryEvent_ITF interface {
core.QEvent_ITF
QInputMethodQueryEvent_PTR() *QInputMethodQueryEvent
}
func (ptr *QInputMethodQueryEvent) QInputMethodQueryEvent_PTR() *QInputMethodQueryEvent {
return ptr
}
func (ptr *QInputMethodQueryEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QInputMethodQueryEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQInputMethodQueryEvent(ptr QInputMethodQueryEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QInputMethodQueryEvent_PTR().Pointer()
}
return nil
}
func NewQInputMethodQueryEventFromPointer(ptr unsafe.Pointer) (n *QInputMethodQueryEvent) {
n = new(QInputMethodQueryEvent)
n.SetPointer(ptr)
return
}
func (ptr *QInputMethodQueryEvent) DestroyQInputMethodQueryEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQInputMethodQueryEvent(queries core.Qt__InputMethodQuery) *QInputMethodQueryEvent {
return NewQInputMethodQueryEventFromPointer(C.QInputMethodQueryEvent_NewQInputMethodQueryEvent(C.longlong(queries)))
}
func (ptr *QInputMethodQueryEvent) SetValue(query core.Qt__InputMethodQuery, value core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QInputMethodQueryEvent_SetValue(ptr.Pointer(), C.longlong(query), core.PointerFromQVariant(value))
}
}
func (ptr *QInputMethodQueryEvent) Value(query core.Qt__InputMethodQuery) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QInputMethodQueryEvent_Value(ptr.Pointer(), C.longlong(query)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QInputMethodQueryEvent) Queries() core.Qt__InputMethodQuery {
if ptr.Pointer() != nil {
return core.Qt__InputMethodQuery(C.QInputMethodQueryEvent_Queries(ptr.Pointer()))
}
return 0
}
func (ptr *QInputMethodQueryEvent) __m_values_newList() unsafe.Pointer {
return C.QInputMethodQueryEvent___m_values_newList(ptr.Pointer())
}
func (ptr *QInputMethodQueryEvent) __setM_values__newList() unsafe.Pointer {
return C.QInputMethodQueryEvent___setM_values__newList(ptr.Pointer())
}
type QIntValidator struct {
QValidator
}
type QIntValidator_ITF interface {
QValidator_ITF
QIntValidator_PTR() *QIntValidator
}
func (ptr *QIntValidator) QIntValidator_PTR() *QIntValidator {
return ptr
}
func (ptr *QIntValidator) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QValidator_PTR().Pointer()
}
return nil
}
func (ptr *QIntValidator) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QValidator_PTR().SetPointer(p)
}
}
func PointerFromQIntValidator(ptr QIntValidator_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QIntValidator_PTR().Pointer()
}
return nil
}
func NewQIntValidatorFromPointer(ptr unsafe.Pointer) (n *QIntValidator) {
n = new(QIntValidator)
n.SetPointer(ptr)
return
}
func NewQIntValidator(parent core.QObject_ITF) *QIntValidator {
tmpValue := NewQIntValidatorFromPointer(C.QIntValidator_NewQIntValidator(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQIntValidator2(minimum int, maximum int, parent core.QObject_ITF) *QIntValidator {
tmpValue := NewQIntValidatorFromPointer(C.QIntValidator_NewQIntValidator2(C.int(int32(minimum)), C.int(int32(maximum)), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QIntValidator) SetBottom(vin int) {
if ptr.Pointer() != nil {
C.QIntValidator_SetBottom(ptr.Pointer(), C.int(int32(vin)))
}
}
//export callbackQIntValidator_SetRange
func callbackQIntValidator_SetRange(ptr unsafe.Pointer, bottom C.int, top C.int) {
if signal := qt.GetSignal(ptr, "setRange"); signal != nil {
signal.(func(int, int))(int(int32(bottom)), int(int32(top)))
} else {
NewQIntValidatorFromPointer(ptr).SetRangeDefault(int(int32(bottom)), int(int32(top)))
}
}
func (ptr *QIntValidator) ConnectSetRange(f func(bottom int, top int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setRange"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setRange", func(bottom int, top int) {
signal.(func(int, int))(bottom, top)
f(bottom, top)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setRange", f)
}
}
}
func (ptr *QIntValidator) DisconnectSetRange() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setRange")
}
}
func (ptr *QIntValidator) SetRange(bottom int, top int) {
if ptr.Pointer() != nil {
C.QIntValidator_SetRange(ptr.Pointer(), C.int(int32(bottom)), C.int(int32(top)))
}
}
func (ptr *QIntValidator) SetRangeDefault(bottom int, top int) {
if ptr.Pointer() != nil {
C.QIntValidator_SetRangeDefault(ptr.Pointer(), C.int(int32(bottom)), C.int(int32(top)))
}
}
func (ptr *QIntValidator) SetTop(vin int) {
if ptr.Pointer() != nil {
C.QIntValidator_SetTop(ptr.Pointer(), C.int(int32(vin)))
}
}
//export callbackQIntValidator_DestroyQIntValidator
func callbackQIntValidator_DestroyQIntValidator(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QIntValidator"); signal != nil {
signal.(func())()
} else {
NewQIntValidatorFromPointer(ptr).DestroyQIntValidatorDefault()
}
}
func (ptr *QIntValidator) ConnectDestroyQIntValidator(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QIntValidator"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QIntValidator", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QIntValidator", f)
}
}
}
func (ptr *QIntValidator) DisconnectDestroyQIntValidator() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QIntValidator")
}
}
func (ptr *QIntValidator) DestroyQIntValidator() {
if ptr.Pointer() != nil {
C.QIntValidator_DestroyQIntValidator(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QIntValidator) DestroyQIntValidatorDefault() {
if ptr.Pointer() != nil {
C.QIntValidator_DestroyQIntValidatorDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQIntValidator_Validate
func callbackQIntValidator_Validate(ptr unsafe.Pointer, input C.struct_QtGui_PackedString, pos C.int) C.longlong {
if signal := qt.GetSignal(ptr, "validate"); signal != nil {
return C.longlong(signal.(func(string, int) QValidator__State)(cGoUnpackString(input), int(int32(pos))))
}
return C.longlong(NewQIntValidatorFromPointer(ptr).ValidateDefault(cGoUnpackString(input), int(int32(pos))))
}
func (ptr *QIntValidator) ConnectValidate(f func(input string, pos int) QValidator__State) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "validate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "validate", func(input string, pos int) QValidator__State {
signal.(func(string, int) QValidator__State)(input, pos)
return f(input, pos)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "validate", f)
}
}
}
func (ptr *QIntValidator) DisconnectValidate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "validate")
}
}
func (ptr *QIntValidator) Validate(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QIntValidator_Validate(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QIntValidator) ValidateDefault(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QIntValidator_ValidateDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QIntValidator) Bottom() int {
if ptr.Pointer() != nil {
return int(int32(C.QIntValidator_Bottom(ptr.Pointer())))
}
return 0
}
func (ptr *QIntValidator) Top() int {
if ptr.Pointer() != nil {
return int(int32(C.QIntValidator_Top(ptr.Pointer())))
}
return 0
}
type QKeyEvent struct {
QInputEvent
}
type QKeyEvent_ITF interface {
QInputEvent_ITF
QKeyEvent_PTR() *QKeyEvent
}
func (ptr *QKeyEvent) QKeyEvent_PTR() *QKeyEvent {
return ptr
}
func (ptr *QKeyEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QKeyEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQKeyEvent(ptr QKeyEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QKeyEvent_PTR().Pointer()
}
return nil
}
func NewQKeyEventFromPointer(ptr unsafe.Pointer) (n *QKeyEvent) {
n = new(QKeyEvent)
n.SetPointer(ptr)
return
}
func (ptr *QKeyEvent) DestroyQKeyEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQKeyEvent(ty core.QEvent__Type, key int, modifiers core.Qt__KeyboardModifier, text string, autorep bool, count uint16) *QKeyEvent {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQKeyEventFromPointer(C.QKeyEvent_NewQKeyEvent(C.longlong(ty), C.int(int32(key)), C.longlong(modifiers), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.char(int8(qt.GoBoolToInt(autorep))), C.ushort(count)))
}
func NewQKeyEvent2(ty core.QEvent__Type, key int, modifiers core.Qt__KeyboardModifier, nativeScanCode uint, nativeVirtualKey uint, nativeModifiers uint, text string, autorep bool, count uint16) *QKeyEvent {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQKeyEventFromPointer(C.QKeyEvent_NewQKeyEvent2(C.longlong(ty), C.int(int32(key)), C.longlong(modifiers), C.uint(uint32(nativeScanCode)), C.uint(uint32(nativeVirtualKey)), C.uint(uint32(nativeModifiers)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.char(int8(qt.GoBoolToInt(autorep))), C.ushort(count)))
}
func (ptr *QKeyEvent) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QKeyEvent_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QKeyEvent) IsAutoRepeat() bool {
if ptr.Pointer() != nil {
return C.QKeyEvent_IsAutoRepeat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QKeyEvent) Matches(key QKeySequence__StandardKey) bool {
if ptr.Pointer() != nil {
return C.QKeyEvent_Matches(ptr.Pointer(), C.longlong(key)) != 0
}
return false
}
func (ptr *QKeyEvent) Count() int {
if ptr.Pointer() != nil {
return int(int32(C.QKeyEvent_Count(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) Key() int {
if ptr.Pointer() != nil {
return int(int32(C.QKeyEvent_Key(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) NativeModifiers() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QKeyEvent_NativeModifiers(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) NativeScanCode() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QKeyEvent_NativeScanCode(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) NativeVirtualKey() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QKeyEvent_NativeVirtualKey(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) Autor() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QKeyEvent_Autor(ptr.Pointer()))
}
return 0
}
func (ptr *QKeyEvent) SetAutor(vus uint16) {
if ptr.Pointer() != nil {
C.QKeyEvent_SetAutor(ptr.Pointer(), C.ushort(vus))
}
}
func (ptr *QKeyEvent) C() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QKeyEvent_C(ptr.Pointer()))
}
return 0
}
func (ptr *QKeyEvent) SetC(vus uint16) {
if ptr.Pointer() != nil {
C.QKeyEvent_SetC(ptr.Pointer(), C.ushort(vus))
}
}
func (ptr *QKeyEvent) K() int {
if ptr.Pointer() != nil {
return int(int32(C.QKeyEvent_K(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) SetK(vin int) {
if ptr.Pointer() != nil {
C.QKeyEvent_SetK(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QKeyEvent) NModifiers() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QKeyEvent_NModifiers(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) SetNModifiers(vqu uint) {
if ptr.Pointer() != nil {
C.QKeyEvent_SetNModifiers(ptr.Pointer(), C.uint(uint32(vqu)))
}
}
func (ptr *QKeyEvent) NScanCode() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QKeyEvent_NScanCode(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) SetNScanCode(vqu uint) {
if ptr.Pointer() != nil {
C.QKeyEvent_SetNScanCode(ptr.Pointer(), C.uint(uint32(vqu)))
}
}
func (ptr *QKeyEvent) NVirtualKey() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QKeyEvent_NVirtualKey(ptr.Pointer())))
}
return 0
}
func (ptr *QKeyEvent) SetNVirtualKey(vqu uint) {
if ptr.Pointer() != nil {
C.QKeyEvent_SetNVirtualKey(ptr.Pointer(), C.uint(uint32(vqu)))
}
}
func (ptr *QKeyEvent) Txt() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QKeyEvent_Txt(ptr.Pointer()))
}
return ""
}
func (ptr *QKeyEvent) SetTxt(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QKeyEvent_SetTxt(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
type QKeySequence struct {
ptr unsafe.Pointer
}
type QKeySequence_ITF interface {
QKeySequence_PTR() *QKeySequence
}
func (ptr *QKeySequence) QKeySequence_PTR() *QKeySequence {
return ptr
}
func (ptr *QKeySequence) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QKeySequence) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQKeySequence(ptr QKeySequence_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QKeySequence_PTR().Pointer()
}
return nil
}
func NewQKeySequenceFromPointer(ptr unsafe.Pointer) (n *QKeySequence) {
n = new(QKeySequence)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QKeySequence__SequenceFormat
//QKeySequence::SequenceFormat
type QKeySequence__SequenceFormat int64
const (
QKeySequence__NativeText QKeySequence__SequenceFormat = QKeySequence__SequenceFormat(0)
QKeySequence__PortableText QKeySequence__SequenceFormat = QKeySequence__SequenceFormat(1)
)
//go:generate stringer -type=QKeySequence__SequenceMatch
//QKeySequence::SequenceMatch
type QKeySequence__SequenceMatch int64
const (
QKeySequence__NoMatch QKeySequence__SequenceMatch = QKeySequence__SequenceMatch(0)
QKeySequence__PartialMatch QKeySequence__SequenceMatch = QKeySequence__SequenceMatch(1)
QKeySequence__ExactMatch QKeySequence__SequenceMatch = QKeySequence__SequenceMatch(2)
)
//go:generate stringer -type=QKeySequence__StandardKey
//QKeySequence::StandardKey
type QKeySequence__StandardKey int64
const (
QKeySequence__UnknownKey QKeySequence__StandardKey = QKeySequence__StandardKey(0)
QKeySequence__HelpContents QKeySequence__StandardKey = QKeySequence__StandardKey(1)
QKeySequence__WhatsThis QKeySequence__StandardKey = QKeySequence__StandardKey(2)
QKeySequence__Open QKeySequence__StandardKey = QKeySequence__StandardKey(3)
QKeySequence__Close QKeySequence__StandardKey = QKeySequence__StandardKey(4)
QKeySequence__Save QKeySequence__StandardKey = QKeySequence__StandardKey(5)
QKeySequence__New QKeySequence__StandardKey = QKeySequence__StandardKey(6)
QKeySequence__Delete QKeySequence__StandardKey = QKeySequence__StandardKey(7)
QKeySequence__Cut QKeySequence__StandardKey = QKeySequence__StandardKey(8)
QKeySequence__Copy QKeySequence__StandardKey = QKeySequence__StandardKey(9)
QKeySequence__Paste QKeySequence__StandardKey = QKeySequence__StandardKey(10)
QKeySequence__Undo QKeySequence__StandardKey = QKeySequence__StandardKey(11)
QKeySequence__Redo QKeySequence__StandardKey = QKeySequence__StandardKey(12)
QKeySequence__Back QKeySequence__StandardKey = QKeySequence__StandardKey(13)
QKeySequence__Forward QKeySequence__StandardKey = QKeySequence__StandardKey(14)
QKeySequence__Refresh QKeySequence__StandardKey = QKeySequence__StandardKey(15)
QKeySequence__ZoomIn QKeySequence__StandardKey = QKeySequence__StandardKey(16)
QKeySequence__ZoomOut QKeySequence__StandardKey = QKeySequence__StandardKey(17)
QKeySequence__Print QKeySequence__StandardKey = QKeySequence__StandardKey(18)
QKeySequence__AddTab QKeySequence__StandardKey = QKeySequence__StandardKey(19)
QKeySequence__NextChild QKeySequence__StandardKey = QKeySequence__StandardKey(20)
QKeySequence__PreviousChild QKeySequence__StandardKey = QKeySequence__StandardKey(21)
QKeySequence__Find QKeySequence__StandardKey = QKeySequence__StandardKey(22)
QKeySequence__FindNext QKeySequence__StandardKey = QKeySequence__StandardKey(23)
QKeySequence__FindPrevious QKeySequence__StandardKey = QKeySequence__StandardKey(24)
QKeySequence__Replace QKeySequence__StandardKey = QKeySequence__StandardKey(25)
QKeySequence__SelectAll QKeySequence__StandardKey = QKeySequence__StandardKey(26)
QKeySequence__Bold QKeySequence__StandardKey = QKeySequence__StandardKey(27)
QKeySequence__Italic QKeySequence__StandardKey = QKeySequence__StandardKey(28)
QKeySequence__Underline QKeySequence__StandardKey = QKeySequence__StandardKey(29)
QKeySequence__MoveToNextChar QKeySequence__StandardKey = QKeySequence__StandardKey(30)
QKeySequence__MoveToPreviousChar QKeySequence__StandardKey = QKeySequence__StandardKey(31)
QKeySequence__MoveToNextWord QKeySequence__StandardKey = QKeySequence__StandardKey(32)
QKeySequence__MoveToPreviousWord QKeySequence__StandardKey = QKeySequence__StandardKey(33)
QKeySequence__MoveToNextLine QKeySequence__StandardKey = QKeySequence__StandardKey(34)
QKeySequence__MoveToPreviousLine QKeySequence__StandardKey = QKeySequence__StandardKey(35)
QKeySequence__MoveToNextPage QKeySequence__StandardKey = QKeySequence__StandardKey(36)
QKeySequence__MoveToPreviousPage QKeySequence__StandardKey = QKeySequence__StandardKey(37)
QKeySequence__MoveToStartOfLine QKeySequence__StandardKey = QKeySequence__StandardKey(38)
QKeySequence__MoveToEndOfLine QKeySequence__StandardKey = QKeySequence__StandardKey(39)
QKeySequence__MoveToStartOfBlock QKeySequence__StandardKey = QKeySequence__StandardKey(40)
QKeySequence__MoveToEndOfBlock QKeySequence__StandardKey = QKeySequence__StandardKey(41)
QKeySequence__MoveToStartOfDocument QKeySequence__StandardKey = QKeySequence__StandardKey(42)
QKeySequence__MoveToEndOfDocument QKeySequence__StandardKey = QKeySequence__StandardKey(43)
QKeySequence__SelectNextChar QKeySequence__StandardKey = QKeySequence__StandardKey(44)
QKeySequence__SelectPreviousChar QKeySequence__StandardKey = QKeySequence__StandardKey(45)
QKeySequence__SelectNextWord QKeySequence__StandardKey = QKeySequence__StandardKey(46)
QKeySequence__SelectPreviousWord QKeySequence__StandardKey = QKeySequence__StandardKey(47)
QKeySequence__SelectNextLine QKeySequence__StandardKey = QKeySequence__StandardKey(48)
QKeySequence__SelectPreviousLine QKeySequence__StandardKey = QKeySequence__StandardKey(49)
QKeySequence__SelectNextPage QKeySequence__StandardKey = QKeySequence__StandardKey(50)
QKeySequence__SelectPreviousPage QKeySequence__StandardKey = QKeySequence__StandardKey(51)
QKeySequence__SelectStartOfLine QKeySequence__StandardKey = QKeySequence__StandardKey(52)
QKeySequence__SelectEndOfLine QKeySequence__StandardKey = QKeySequence__StandardKey(53)
QKeySequence__SelectStartOfBlock QKeySequence__StandardKey = QKeySequence__StandardKey(54)
QKeySequence__SelectEndOfBlock QKeySequence__StandardKey = QKeySequence__StandardKey(55)
QKeySequence__SelectStartOfDocument QKeySequence__StandardKey = QKeySequence__StandardKey(56)
QKeySequence__SelectEndOfDocument QKeySequence__StandardKey = QKeySequence__StandardKey(57)
QKeySequence__DeleteStartOfWord QKeySequence__StandardKey = QKeySequence__StandardKey(58)
QKeySequence__DeleteEndOfWord QKeySequence__StandardKey = QKeySequence__StandardKey(59)
QKeySequence__DeleteEndOfLine QKeySequence__StandardKey = QKeySequence__StandardKey(60)
QKeySequence__InsertParagraphSeparator QKeySequence__StandardKey = QKeySequence__StandardKey(61)
QKeySequence__InsertLineSeparator QKeySequence__StandardKey = QKeySequence__StandardKey(62)
QKeySequence__SaveAs QKeySequence__StandardKey = QKeySequence__StandardKey(63)
QKeySequence__Preferences QKeySequence__StandardKey = QKeySequence__StandardKey(64)
QKeySequence__Quit QKeySequence__StandardKey = QKeySequence__StandardKey(65)
QKeySequence__FullScreen QKeySequence__StandardKey = QKeySequence__StandardKey(66)
QKeySequence__Deselect QKeySequence__StandardKey = QKeySequence__StandardKey(67)
QKeySequence__DeleteCompleteLine QKeySequence__StandardKey = QKeySequence__StandardKey(68)
QKeySequence__Backspace QKeySequence__StandardKey = QKeySequence__StandardKey(69)
QKeySequence__Cancel QKeySequence__StandardKey = QKeySequence__StandardKey(70)
)
func QKeySequence_FromString(str string, format QKeySequence__SequenceFormat) *QKeySequence {
var strC *C.char
if str != "" {
strC = C.CString(str)
defer C.free(unsafe.Pointer(strC))
}
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_QKeySequence_FromString(C.struct_QtGui_PackedString{data: strC, len: C.longlong(len(str))}, C.longlong(format)))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func (ptr *QKeySequence) FromString(str string, format QKeySequence__SequenceFormat) *QKeySequence {
var strC *C.char
if str != "" {
strC = C.CString(str)
defer C.free(unsafe.Pointer(strC))
}
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_QKeySequence_FromString(C.struct_QtGui_PackedString{data: strC, len: C.longlong(len(str))}, C.longlong(format)))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func QKeySequence_Mnemonic(text string) *QKeySequence {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_QKeySequence_Mnemonic(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func (ptr *QKeySequence) Mnemonic(text string) *QKeySequence {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_QKeySequence_Mnemonic(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func NewQKeySequence() *QKeySequence {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_NewQKeySequence())
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func NewQKeySequence5(key QKeySequence__StandardKey) *QKeySequence {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_NewQKeySequence5(C.longlong(key)))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func NewQKeySequence4(keysequence QKeySequence_ITF) *QKeySequence {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_NewQKeySequence4(PointerFromQKeySequence(keysequence)))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func NewQKeySequence2(key string, format QKeySequence__SequenceFormat) *QKeySequence {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_NewQKeySequence2(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, C.longlong(format)))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func NewQKeySequence3(k1 int, k2 int, k3 int, k4 int) *QKeySequence {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence_NewQKeySequence3(C.int(int32(k1)), C.int(int32(k2)), C.int(int32(k3)), C.int(int32(k4))))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
func QKeySequence_KeyBindings(key QKeySequence__StandardKey) []*QKeySequence {
return func(l C.struct_QtGui_PackedList) []*QKeySequence {
out := make([]*QKeySequence, int(l.len))
tmpList := NewQKeySequenceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__keyBindings_atList(i)
}
return out
}(C.QKeySequence_QKeySequence_KeyBindings(C.longlong(key)))
}
func (ptr *QKeySequence) KeyBindings(key QKeySequence__StandardKey) []*QKeySequence {
return func(l C.struct_QtGui_PackedList) []*QKeySequence {
out := make([]*QKeySequence, int(l.len))
tmpList := NewQKeySequenceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__keyBindings_atList(i)
}
return out
}(C.QKeySequence_QKeySequence_KeyBindings(C.longlong(key)))
}
func QKeySequence_ListFromString(str string, format QKeySequence__SequenceFormat) []*QKeySequence {
var strC *C.char
if str != "" {
strC = C.CString(str)
defer C.free(unsafe.Pointer(strC))
}
return func(l C.struct_QtGui_PackedList) []*QKeySequence {
out := make([]*QKeySequence, int(l.len))
tmpList := NewQKeySequenceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__listFromString_atList(i)
}
return out
}(C.QKeySequence_QKeySequence_ListFromString(C.struct_QtGui_PackedString{data: strC, len: C.longlong(len(str))}, C.longlong(format)))
}
func (ptr *QKeySequence) ListFromString(str string, format QKeySequence__SequenceFormat) []*QKeySequence {
var strC *C.char
if str != "" {
strC = C.CString(str)
defer C.free(unsafe.Pointer(strC))
}
return func(l C.struct_QtGui_PackedList) []*QKeySequence {
out := make([]*QKeySequence, int(l.len))
tmpList := NewQKeySequenceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__listFromString_atList(i)
}
return out
}(C.QKeySequence_QKeySequence_ListFromString(C.struct_QtGui_PackedString{data: strC, len: C.longlong(len(str))}, C.longlong(format)))
}
func QKeySequence_ListToString(list []*QKeySequence, format QKeySequence__SequenceFormat) string {
return cGoUnpackString(C.QKeySequence_QKeySequence_ListToString(func() unsafe.Pointer {
tmpList := NewQKeySequenceFromPointer(NewQKeySequenceFromPointer(nil).__listToString_list_newList())
for _, v := range list {
tmpList.__listToString_list_setList(v)
}
return tmpList.Pointer()
}(), C.longlong(format)))
}
func (ptr *QKeySequence) ListToString(list []*QKeySequence, format QKeySequence__SequenceFormat) string {
return cGoUnpackString(C.QKeySequence_QKeySequence_ListToString(func() unsafe.Pointer {
tmpList := NewQKeySequenceFromPointer(NewQKeySequenceFromPointer(nil).__listToString_list_newList())
for _, v := range list {
tmpList.__listToString_list_setList(v)
}
return tmpList.Pointer()
}(), C.longlong(format)))
}
func (ptr *QKeySequence) Swap(other QKeySequence_ITF) {
if ptr.Pointer() != nil {
C.QKeySequence_Swap(ptr.Pointer(), PointerFromQKeySequence(other))
}
}
func (ptr *QKeySequence) DestroyQKeySequence() {
if ptr.Pointer() != nil {
C.QKeySequence_DestroyQKeySequence(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QKeySequence) Matches(seq QKeySequence_ITF) QKeySequence__SequenceMatch {
if ptr.Pointer() != nil {
return QKeySequence__SequenceMatch(C.QKeySequence_Matches(ptr.Pointer(), PointerFromQKeySequence(seq)))
}
return 0
}
func (ptr *QKeySequence) ToString(format QKeySequence__SequenceFormat) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QKeySequence_ToString(ptr.Pointer(), C.longlong(format)))
}
return ""
}
func (ptr *QKeySequence) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QKeySequence_IsEmpty(ptr.Pointer()) != 0
}
return false
}
func (ptr *QKeySequence) Count() int {
if ptr.Pointer() != nil {
return int(int32(C.QKeySequence_Count(ptr.Pointer())))
}
return 0
}
func (ptr *QKeySequence) __keyBindings_atList(i int) *QKeySequence {
if ptr.Pointer() != nil {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence___keyBindings_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
return nil
}
func (ptr *QKeySequence) __keyBindings_setList(i QKeySequence_ITF) {
if ptr.Pointer() != nil {
C.QKeySequence___keyBindings_setList(ptr.Pointer(), PointerFromQKeySequence(i))
}
}
func (ptr *QKeySequence) __keyBindings_newList() unsafe.Pointer {
return C.QKeySequence___keyBindings_newList(ptr.Pointer())
}
func (ptr *QKeySequence) __listFromString_atList(i int) *QKeySequence {
if ptr.Pointer() != nil {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence___listFromString_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
return nil
}
func (ptr *QKeySequence) __listFromString_setList(i QKeySequence_ITF) {
if ptr.Pointer() != nil {
C.QKeySequence___listFromString_setList(ptr.Pointer(), PointerFromQKeySequence(i))
}
}
func (ptr *QKeySequence) __listFromString_newList() unsafe.Pointer {
return C.QKeySequence___listFromString_newList(ptr.Pointer())
}
func (ptr *QKeySequence) __listToString_list_atList(i int) *QKeySequence {
if ptr.Pointer() != nil {
tmpValue := NewQKeySequenceFromPointer(C.QKeySequence___listToString_list_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
return nil
}
func (ptr *QKeySequence) __listToString_list_setList(i QKeySequence_ITF) {
if ptr.Pointer() != nil {
C.QKeySequence___listToString_list_setList(ptr.Pointer(), PointerFromQKeySequence(i))
}
}
func (ptr *QKeySequence) __listToString_list_newList() unsafe.Pointer {
return C.QKeySequence___listToString_list_newList(ptr.Pointer())
}
type QLinearGradient struct {
QGradient
}
type QLinearGradient_ITF interface {
QGradient_ITF
QLinearGradient_PTR() *QLinearGradient
}
func (ptr *QLinearGradient) QLinearGradient_PTR() *QLinearGradient {
return ptr
}
func (ptr *QLinearGradient) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QGradient_PTR().Pointer()
}
return nil
}
func (ptr *QLinearGradient) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QGradient_PTR().SetPointer(p)
}
}
func PointerFromQLinearGradient(ptr QLinearGradient_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QLinearGradient_PTR().Pointer()
}
return nil
}
func NewQLinearGradientFromPointer(ptr unsafe.Pointer) (n *QLinearGradient) {
n = new(QLinearGradient)
n.SetPointer(ptr)
return
}
func (ptr *QLinearGradient) DestroyQLinearGradient() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQLinearGradient() *QLinearGradient {
tmpValue := NewQLinearGradientFromPointer(C.QLinearGradient_NewQLinearGradient())
runtime.SetFinalizer(tmpValue, (*QLinearGradient).DestroyQLinearGradient)
return tmpValue
}
func NewQLinearGradient2(start core.QPointF_ITF, finalStop core.QPointF_ITF) *QLinearGradient {
tmpValue := NewQLinearGradientFromPointer(C.QLinearGradient_NewQLinearGradient2(core.PointerFromQPointF(start), core.PointerFromQPointF(finalStop)))
runtime.SetFinalizer(tmpValue, (*QLinearGradient).DestroyQLinearGradient)
return tmpValue
}
func NewQLinearGradient3(x1 float64, y1 float64, x2 float64, y2 float64) *QLinearGradient {
tmpValue := NewQLinearGradientFromPointer(C.QLinearGradient_NewQLinearGradient3(C.double(x1), C.double(y1), C.double(x2), C.double(y2)))
runtime.SetFinalizer(tmpValue, (*QLinearGradient).DestroyQLinearGradient)
return tmpValue
}
func (ptr *QLinearGradient) SetFinalStop(stop core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QLinearGradient_SetFinalStop(ptr.Pointer(), core.PointerFromQPointF(stop))
}
}
func (ptr *QLinearGradient) SetFinalStop2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QLinearGradient_SetFinalStop2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QLinearGradient) SetStart(start core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QLinearGradient_SetStart(ptr.Pointer(), core.PointerFromQPointF(start))
}
}
func (ptr *QLinearGradient) SetStart2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QLinearGradient_SetStart2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QLinearGradient) FinalStop() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QLinearGradient_FinalStop(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QLinearGradient) Start() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QLinearGradient_Start(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
type QMatrix struct {
ptr unsafe.Pointer
}
type QMatrix_ITF interface {
QMatrix_PTR() *QMatrix
}
func (ptr *QMatrix) QMatrix_PTR() *QMatrix {
return ptr
}
func (ptr *QMatrix) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QMatrix) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQMatrix(ptr QMatrix_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QMatrix_PTR().Pointer()
}
return nil
}
func NewQMatrixFromPointer(ptr unsafe.Pointer) (n *QMatrix) {
n = new(QMatrix)
n.SetPointer(ptr)
return
}
func (ptr *QMatrix) DestroyQMatrix() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QMatrix) Rotate(degrees float64) *QMatrix {
if ptr.Pointer() != nil {
tmpValue := NewQMatrixFromPointer(C.QMatrix_Rotate(ptr.Pointer(), C.double(degrees)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Scale(sx float64, sy float64) *QMatrix {
if ptr.Pointer() != nil {
tmpValue := NewQMatrixFromPointer(C.QMatrix_Scale(ptr.Pointer(), C.double(sx), C.double(sy)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Shear(sh float64, sv float64) *QMatrix {
if ptr.Pointer() != nil {
tmpValue := NewQMatrixFromPointer(C.QMatrix_Shear(ptr.Pointer(), C.double(sh), C.double(sv)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Translate(dx float64, dy float64) *QMatrix {
if ptr.Pointer() != nil {
tmpValue := NewQMatrixFromPointer(C.QMatrix_Translate(ptr.Pointer(), C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
return nil
}
func NewQMatrix() *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QMatrix_NewQMatrix())
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func NewQMatrix4(other QMatrix_ITF) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QMatrix_NewQMatrix4(PointerFromQMatrix(other)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func NewQMatrix5(matrix QMatrix_ITF) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QMatrix_NewQMatrix5(PointerFromQMatrix(matrix)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func NewQMatrix3(m11 float64, m12 float64, m21 float64, m22 float64, dx float64, dy float64) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QMatrix_NewQMatrix3(C.double(m11), C.double(m12), C.double(m21), C.double(m22), C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func (ptr *QMatrix) Reset() {
if ptr.Pointer() != nil {
C.QMatrix_Reset(ptr.Pointer())
}
}
func (ptr *QMatrix) SetMatrix(m11 float64, m12 float64, m21 float64, m22 float64, dx float64, dy float64) {
if ptr.Pointer() != nil {
C.QMatrix_SetMatrix(ptr.Pointer(), C.double(m11), C.double(m12), C.double(m21), C.double(m22), C.double(dx), C.double(dy))
}
}
func (ptr *QMatrix) Map5(line core.QLine_ITF) *core.QLine {
if ptr.Pointer() != nil {
tmpValue := core.NewQLineFromPointer(C.QMatrix_Map5(ptr.Pointer(), core.PointerFromQLine(line)))
runtime.SetFinalizer(tmpValue, (*core.QLine).DestroyQLine)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map6(line core.QLineF_ITF) *core.QLineF {
if ptr.Pointer() != nil {
tmpValue := core.NewQLineFFromPointer(C.QMatrix_Map6(ptr.Pointer(), core.PointerFromQLineF(line)))
runtime.SetFinalizer(tmpValue, (*core.QLineF).DestroyQLineF)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Inverted(invertible bool) *QMatrix {
if ptr.Pointer() != nil {
tmpValue := NewQMatrixFromPointer(C.QMatrix_Inverted(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(invertible)))))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map10(path QPainterPath_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QMatrix_Map10(ptr.Pointer(), PointerFromQPainterPath(path)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map3(point core.QPoint_ITF) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QMatrix_Map3(ptr.Pointer(), core.PointerFromQPoint(point)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map4(point core.QPointF_ITF) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QMatrix_Map4(ptr.Pointer(), core.PointerFromQPointF(point)))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map8(polygon QPolygon_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QMatrix_Map8(ptr.Pointer(), PointerFromQPolygon(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QMatrix) MapToPolygon(rectangle core.QRect_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QMatrix_MapToPolygon(ptr.Pointer(), core.PointerFromQRect(rectangle)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map7(polygon QPolygonF_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QMatrix_Map7(ptr.Pointer(), PointerFromQPolygonF(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QMatrix) MapRect2(rectangle core.QRect_ITF) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QMatrix_MapRect2(ptr.Pointer(), core.PointerFromQRect(rectangle)))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QMatrix) MapRect(rectangle core.QRectF_ITF) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QMatrix_MapRect(ptr.Pointer(), core.PointerFromQRectF(rectangle)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QMatrix) Map9(region QRegion_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QMatrix_Map9(ptr.Pointer(), PointerFromQRegion(region)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QMatrix) IsIdentity() bool {
if ptr.Pointer() != nil {
return C.QMatrix_IsIdentity(ptr.Pointer()) != 0
}
return false
}
func (ptr *QMatrix) IsInvertible() bool {
if ptr.Pointer() != nil {
return C.QMatrix_IsInvertible(ptr.Pointer()) != 0
}
return false
}
func (ptr *QMatrix) Determinant() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_Determinant(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) Dx() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_Dx(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) Dy() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_Dy(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) M11() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_M11(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) M12() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_M12(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) M21() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_M21(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) M22() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix_M22(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix) Map2(x int, y int, tx int, ty int) {
if ptr.Pointer() != nil {
C.QMatrix_Map2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(tx)), C.int(int32(ty)))
}
}
func (ptr *QMatrix) Map(x float64, y float64, tx float64, ty float64) {
if ptr.Pointer() != nil {
C.QMatrix_Map(ptr.Pointer(), C.double(x), C.double(y), C.double(tx), C.double(ty))
}
}
type QMatrix4x4 struct {
ptr unsafe.Pointer
}
type QMatrix4x4_ITF interface {
QMatrix4x4_PTR() *QMatrix4x4
}
func (ptr *QMatrix4x4) QMatrix4x4_PTR() *QMatrix4x4 {
return ptr
}
func (ptr *QMatrix4x4) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QMatrix4x4) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQMatrix4x4(ptr QMatrix4x4_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QMatrix4x4_PTR().Pointer()
}
return nil
}
func NewQMatrix4x4FromPointer(ptr unsafe.Pointer) (n *QMatrix4x4) {
n = new(QMatrix4x4)
n.SetPointer(ptr)
return
}
func (ptr *QMatrix4x4) DestroyQMatrix4x4() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQMatrix4x4() *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_NewQMatrix4x4())
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func NewQMatrix4x48(matrix QMatrix_ITF) *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_NewQMatrix4x48(PointerFromQMatrix(matrix)))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func NewQMatrix4x47(transform QTransform_ITF) *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_NewQMatrix4x47(PointerFromQTransform(transform)))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func NewQMatrix4x43(values float32) *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_NewQMatrix4x43(C.float(values)))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func NewQMatrix4x44(m11 float32, m12 float32, m13 float32, m14 float32, m21 float32, m22 float32, m23 float32, m24 float32, m31 float32, m32 float32, m33 float32, m34 float32, m41 float32, m42 float32, m43 float32, m44 float32) *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_NewQMatrix4x44(C.float(m11), C.float(m12), C.float(m13), C.float(m14), C.float(m21), C.float(m22), C.float(m23), C.float(m24), C.float(m31), C.float(m32), C.float(m33), C.float(m34), C.float(m41), C.float(m42), C.float(m43), C.float(m44)))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func (ptr *QMatrix4x4) Data() float32 {
if ptr.Pointer() != nil {
return float32(C.QMatrix4x4_Data(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix4x4) Fill(value float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Fill(ptr.Pointer(), C.float(value))
}
}
func (ptr *QMatrix4x4) Frustum(left float32, right float32, bottom float32, top float32, nearPlane float32, farPlane float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Frustum(ptr.Pointer(), C.float(left), C.float(right), C.float(bottom), C.float(top), C.float(nearPlane), C.float(farPlane))
}
}
func (ptr *QMatrix4x4) LookAt(eye QVector3D_ITF, center QVector3D_ITF, up QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_LookAt(ptr.Pointer(), PointerFromQVector3D(eye), PointerFromQVector3D(center), PointerFromQVector3D(up))
}
}
func (ptr *QMatrix4x4) Optimize() {
if ptr.Pointer() != nil {
C.QMatrix4x4_Optimize(ptr.Pointer())
}
}
func (ptr *QMatrix4x4) Ortho3(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Ortho3(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
func (ptr *QMatrix4x4) Ortho2(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Ortho2(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
func (ptr *QMatrix4x4) Ortho(left float32, right float32, bottom float32, top float32, nearPlane float32, farPlane float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Ortho(ptr.Pointer(), C.float(left), C.float(right), C.float(bottom), C.float(top), C.float(nearPlane), C.float(farPlane))
}
}
func (ptr *QMatrix4x4) Perspective(verticalAngle float32, aspectRatio float32, nearPlane float32, farPlane float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Perspective(ptr.Pointer(), C.float(verticalAngle), C.float(aspectRatio), C.float(nearPlane), C.float(farPlane))
}
}
func (ptr *QMatrix4x4) Rotate3(quaternion QQuaternion_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Rotate3(ptr.Pointer(), PointerFromQQuaternion(quaternion))
}
}
func (ptr *QMatrix4x4) Rotate(angle float32, vector QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Rotate(ptr.Pointer(), C.float(angle), PointerFromQVector3D(vector))
}
}
func (ptr *QMatrix4x4) Rotate2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Rotate2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QMatrix4x4) Scale(vector QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Scale(ptr.Pointer(), PointerFromQVector3D(vector))
}
}
func (ptr *QMatrix4x4) Scale4(factor float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Scale4(ptr.Pointer(), C.float(factor))
}
}
func (ptr *QMatrix4x4) Scale2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Scale2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QMatrix4x4) Scale3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Scale3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QMatrix4x4) SetColumn(index int, value QVector4D_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_SetColumn(ptr.Pointer(), C.int(int32(index)), PointerFromQVector4D(value))
}
}
func (ptr *QMatrix4x4) SetRow(index int, value QVector4D_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_SetRow(ptr.Pointer(), C.int(int32(index)), PointerFromQVector4D(value))
}
}
func (ptr *QMatrix4x4) SetToIdentity() {
if ptr.Pointer() != nil {
C.QMatrix4x4_SetToIdentity(ptr.Pointer())
}
}
func (ptr *QMatrix4x4) Translate(vector QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Translate(ptr.Pointer(), PointerFromQVector3D(vector))
}
}
func (ptr *QMatrix4x4) Translate2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Translate2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QMatrix4x4) Translate3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Translate3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QMatrix4x4) Viewport2(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Viewport2(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
func (ptr *QMatrix4x4) Viewport(left float32, bottom float32, width float32, height float32, nearPlane float32, farPlane float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_Viewport(ptr.Pointer(), C.float(left), C.float(bottom), C.float(width), C.float(height), C.float(nearPlane), C.float(farPlane))
}
}
func (ptr *QMatrix4x4) ToAffine() *QMatrix {
if ptr.Pointer() != nil {
tmpValue := NewQMatrixFromPointer(C.QMatrix4x4_ToAffine(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Inverted(invertible bool) *QMatrix4x4 {
if ptr.Pointer() != nil {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_Inverted(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(invertible)))))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Transposed() *QMatrix4x4 {
if ptr.Pointer() != nil {
tmpValue := NewQMatrix4x4FromPointer(C.QMatrix4x4_Transposed(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Map(point core.QPoint_ITF) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QMatrix4x4_Map(ptr.Pointer(), core.PointerFromQPoint(point)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Map2(point core.QPointF_ITF) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QMatrix4x4_Map2(ptr.Pointer(), core.PointerFromQPointF(point)))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) MapRect(rect core.QRect_ITF) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QMatrix4x4_MapRect(ptr.Pointer(), core.PointerFromQRect(rect)))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) MapRect2(rect core.QRectF_ITF) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QMatrix4x4_MapRect2(ptr.Pointer(), core.PointerFromQRectF(rect)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) ToTransform() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QMatrix4x4_ToTransform(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) ToTransform2(distanceToPlane float32) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QMatrix4x4_ToTransform2(ptr.Pointer(), C.float(distanceToPlane)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Map3(point QVector3D_ITF) *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QMatrix4x4_Map3(ptr.Pointer(), PointerFromQVector3D(point)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) MapVector(vector QVector3D_ITF) *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QMatrix4x4_MapVector(ptr.Pointer(), PointerFromQVector3D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Column(index int) *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QMatrix4x4_Column(ptr.Pointer(), C.int(int32(index))))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Map4(point QVector4D_ITF) *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QMatrix4x4_Map4(ptr.Pointer(), PointerFromQVector4D(point)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) Row(index int) *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QMatrix4x4_Row(ptr.Pointer(), C.int(int32(index))))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QMatrix4x4) IsAffine() bool {
if ptr.Pointer() != nil {
return C.QMatrix4x4_IsAffine(ptr.Pointer()) != 0
}
return false
}
func (ptr *QMatrix4x4) IsIdentity() bool {
if ptr.Pointer() != nil {
return C.QMatrix4x4_IsIdentity(ptr.Pointer()) != 0
}
return false
}
func (ptr *QMatrix4x4) ConstData() float32 {
if ptr.Pointer() != nil {
return float32(C.QMatrix4x4_ConstData(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix4x4) Data2() float32 {
if ptr.Pointer() != nil {
return float32(C.QMatrix4x4_Data2(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix4x4) Determinant() float64 {
if ptr.Pointer() != nil {
return float64(C.QMatrix4x4_Determinant(ptr.Pointer()))
}
return 0
}
func (ptr *QMatrix4x4) CopyDataTo(values float32) {
if ptr.Pointer() != nil {
C.QMatrix4x4_CopyDataTo(ptr.Pointer(), C.float(values))
}
}
type QMouseEvent struct {
QInputEvent
}
type QMouseEvent_ITF interface {
QInputEvent_ITF
QMouseEvent_PTR() *QMouseEvent
}
func (ptr *QMouseEvent) QMouseEvent_PTR() *QMouseEvent {
return ptr
}
func (ptr *QMouseEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QMouseEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQMouseEvent(ptr QMouseEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QMouseEvent_PTR().Pointer()
}
return nil
}
func NewQMouseEventFromPointer(ptr unsafe.Pointer) (n *QMouseEvent) {
n = new(QMouseEvent)
n.SetPointer(ptr)
return
}
func (ptr *QMouseEvent) DestroyQMouseEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQMouseEvent(ty core.QEvent__Type, localPos core.QPointF_ITF, button core.Qt__MouseButton, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier) *QMouseEvent {
return NewQMouseEventFromPointer(C.QMouseEvent_NewQMouseEvent(C.longlong(ty), core.PointerFromQPointF(localPos), C.longlong(button), C.longlong(buttons), C.longlong(modifiers)))
}
func NewQMouseEvent2(ty core.QEvent__Type, localPos core.QPointF_ITF, screenPos core.QPointF_ITF, button core.Qt__MouseButton, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier) *QMouseEvent {
return NewQMouseEventFromPointer(C.QMouseEvent_NewQMouseEvent2(C.longlong(ty), core.PointerFromQPointF(localPos), core.PointerFromQPointF(screenPos), C.longlong(button), C.longlong(buttons), C.longlong(modifiers)))
}
func NewQMouseEvent3(ty core.QEvent__Type, localPos core.QPointF_ITF, windowPos core.QPointF_ITF, screenPos core.QPointF_ITF, button core.Qt__MouseButton, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier) *QMouseEvent {
return NewQMouseEventFromPointer(C.QMouseEvent_NewQMouseEvent3(C.longlong(ty), core.PointerFromQPointF(localPos), core.PointerFromQPointF(windowPos), core.PointerFromQPointF(screenPos), C.longlong(button), C.longlong(buttons), C.longlong(modifiers)))
}
func NewQMouseEvent4(ty core.QEvent__Type, localPos core.QPointF_ITF, windowPos core.QPointF_ITF, screenPos core.QPointF_ITF, button core.Qt__MouseButton, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier, source core.Qt__MouseEventSource) *QMouseEvent {
return NewQMouseEventFromPointer(C.QMouseEvent_NewQMouseEvent4(C.longlong(ty), core.PointerFromQPointF(localPos), core.PointerFromQPointF(windowPos), core.PointerFromQPointF(screenPos), C.longlong(button), C.longlong(buttons), C.longlong(modifiers), C.longlong(source)))
}
func (ptr *QMouseEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QMouseEvent_GlobalPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QMouseEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QMouseEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QMouseEvent) Button() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QMouseEvent_Button(ptr.Pointer()))
}
return 0
}
func (ptr *QMouseEvent) Buttons() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QMouseEvent_Buttons(ptr.Pointer()))
}
return 0
}
func (ptr *QMouseEvent) Flags() core.Qt__MouseEventFlag {
if ptr.Pointer() != nil {
return core.Qt__MouseEventFlag(C.QMouseEvent_Flags(ptr.Pointer()))
}
return 0
}
func (ptr *QMouseEvent) Source() core.Qt__MouseEventSource {
if ptr.Pointer() != nil {
return core.Qt__MouseEventSource(C.QMouseEvent_Source(ptr.Pointer()))
}
return 0
}
func (ptr *QMouseEvent) LocalPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QMouseEvent_LocalPos(ptr.Pointer()))
}
return nil
}
func (ptr *QMouseEvent) ScreenPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QMouseEvent_ScreenPos(ptr.Pointer()))
}
return nil
}
func (ptr *QMouseEvent) WindowPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QMouseEvent_WindowPos(ptr.Pointer()))
}
return nil
}
func (ptr *QMouseEvent) GlobalX() int {
if ptr.Pointer() != nil {
return int(int32(C.QMouseEvent_GlobalX(ptr.Pointer())))
}
return 0
}
func (ptr *QMouseEvent) GlobalY() int {
if ptr.Pointer() != nil {
return int(int32(C.QMouseEvent_GlobalY(ptr.Pointer())))
}
return 0
}
func (ptr *QMouseEvent) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QMouseEvent_X(ptr.Pointer())))
}
return 0
}
func (ptr *QMouseEvent) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QMouseEvent_Y(ptr.Pointer())))
}
return 0
}
func (ptr *QMouseEvent) B() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QMouseEvent_B(ptr.Pointer()))
}
return 0
}
func (ptr *QMouseEvent) SetB(vqt core.Qt__MouseButton) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetB(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QMouseEvent) Caps() int {
if ptr.Pointer() != nil {
return int(int32(C.QMouseEvent_Caps(ptr.Pointer())))
}
return 0
}
func (ptr *QMouseEvent) SetCaps(vin int) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetCaps(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QMouseEvent) L() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QMouseEvent_L(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QMouseEvent) SetL(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetL(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QMouseEvent) MouseState() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QMouseEvent_MouseState(ptr.Pointer()))
}
return 0
}
func (ptr *QMouseEvent) SetMouseState(vqt core.Qt__MouseButton) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetMouseState(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QMouseEvent) S() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QMouseEvent_S(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QMouseEvent) SetS(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetS(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QMouseEvent) Velocity() *QVector2D {
if ptr.Pointer() != nil {
tmpValue := NewQVector2DFromPointer(C.QMouseEvent_Velocity(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
return nil
}
func (ptr *QMouseEvent) SetVelocity(vqv QVector2D_ITF) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetVelocity(ptr.Pointer(), PointerFromQVector2D(vqv))
}
}
func (ptr *QMouseEvent) W() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QMouseEvent_W(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QMouseEvent) SetW(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QMouseEvent_SetW(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
type QMoveEvent struct {
core.QEvent
}
type QMoveEvent_ITF interface {
core.QEvent_ITF
QMoveEvent_PTR() *QMoveEvent
}
func (ptr *QMoveEvent) QMoveEvent_PTR() *QMoveEvent {
return ptr
}
func (ptr *QMoveEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QMoveEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQMoveEvent(ptr QMoveEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QMoveEvent_PTR().Pointer()
}
return nil
}
func NewQMoveEventFromPointer(ptr unsafe.Pointer) (n *QMoveEvent) {
n = new(QMoveEvent)
n.SetPointer(ptr)
return
}
func (ptr *QMoveEvent) DestroyQMoveEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQMoveEvent(pos core.QPoint_ITF, oldPos core.QPoint_ITF) *QMoveEvent {
return NewQMoveEventFromPointer(C.QMoveEvent_NewQMoveEvent(core.PointerFromQPoint(pos), core.PointerFromQPoint(oldPos)))
}
func (ptr *QMoveEvent) OldPos() *core.QPoint {
if ptr.Pointer() != nil {
return core.NewQPointFromPointer(C.QMoveEvent_OldPos(ptr.Pointer()))
}
return nil
}
func (ptr *QMoveEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
return core.NewQPointFromPointer(C.QMoveEvent_Pos(ptr.Pointer()))
}
return nil
}
func (ptr *QMoveEvent) Oldp() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QMoveEvent_Oldp(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QMoveEvent) SetOldp(vqp core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QMoveEvent_SetOldp(ptr.Pointer(), core.PointerFromQPoint(vqp))
}
}
func (ptr *QMoveEvent) P() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QMoveEvent_P(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QMoveEvent) SetP(vqp core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QMoveEvent_SetP(ptr.Pointer(), core.PointerFromQPoint(vqp))
}
}
type QMovie struct {
core.QObject
}
type QMovie_ITF interface {
core.QObject_ITF
QMovie_PTR() *QMovie
}
func (ptr *QMovie) QMovie_PTR() *QMovie {
return ptr
}
func (ptr *QMovie) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QMovie) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQMovie(ptr QMovie_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QMovie_PTR().Pointer()
}
return nil
}
func NewQMovieFromPointer(ptr unsafe.Pointer) (n *QMovie) {
n = new(QMovie)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QMovie__CacheMode
//QMovie::CacheMode
type QMovie__CacheMode int64
const (
QMovie__CacheNone QMovie__CacheMode = QMovie__CacheMode(0)
QMovie__CacheAll QMovie__CacheMode = QMovie__CacheMode(1)
)
//go:generate stringer -type=QMovie__MovieState
//QMovie::MovieState
type QMovie__MovieState int64
const (
QMovie__NotRunning QMovie__MovieState = QMovie__MovieState(0)
QMovie__Paused QMovie__MovieState = QMovie__MovieState(1)
QMovie__Running QMovie__MovieState = QMovie__MovieState(2)
)
func QMovie_SupportedFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQMovieFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedFormats_atList(i)
}
return out
}(C.QMovie_QMovie_SupportedFormats())
}
func (ptr *QMovie) SupportedFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQMovieFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedFormats_atList(i)
}
return out
}(C.QMovie_QMovie_SupportedFormats())
}
func NewQMovie2(device core.QIODevice_ITF, format core.QByteArray_ITF, parent core.QObject_ITF) *QMovie {
tmpValue := NewQMovieFromPointer(C.QMovie_NewQMovie2(core.PointerFromQIODevice(device), core.PointerFromQByteArray(format), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQMovie(parent core.QObject_ITF) *QMovie {
tmpValue := NewQMovieFromPointer(C.QMovie_NewQMovie(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQMovie3(fileName string, format core.QByteArray_ITF, parent core.QObject_ITF) *QMovie {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := NewQMovieFromPointer(C.QMovie_NewQMovie3(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQByteArray(format), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QMovie) ScaledSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QMovie_ScaledSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func QMovie_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QMovie_QMovie_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QMovie) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QMovie_QMovie_Tr(sC, cC, C.int(int32(n))))
}
func QMovie_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QMovie_QMovie_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QMovie) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QMovie_QMovie_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QMovie) JumpToFrame(frameNumber int) bool {
if ptr.Pointer() != nil {
return C.QMovie_JumpToFrame(ptr.Pointer(), C.int(int32(frameNumber))) != 0
}
return false
}
//export callbackQMovie_JumpToNextFrame
func callbackQMovie_JumpToNextFrame(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "jumpToNextFrame"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQMovieFromPointer(ptr).JumpToNextFrameDefault())))
}
func (ptr *QMovie) ConnectJumpToNextFrame(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "jumpToNextFrame"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "jumpToNextFrame", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "jumpToNextFrame", f)
}
}
}
func (ptr *QMovie) DisconnectJumpToNextFrame() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "jumpToNextFrame")
}
}
func (ptr *QMovie) JumpToNextFrame() bool {
if ptr.Pointer() != nil {
return C.QMovie_JumpToNextFrame(ptr.Pointer()) != 0
}
return false
}
func (ptr *QMovie) JumpToNextFrameDefault() bool {
if ptr.Pointer() != nil {
return C.QMovie_JumpToNextFrameDefault(ptr.Pointer()) != 0
}
return false
}
//export callbackQMovie_Error
func callbackQMovie_Error(ptr unsafe.Pointer, error C.longlong) {
if signal := qt.GetSignal(ptr, "error"); signal != nil {
signal.(func(QImageReader__ImageReaderError))(QImageReader__ImageReaderError(error))
}
}
func (ptr *QMovie) ConnectError(f func(error QImageReader__ImageReaderError)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "error") {
C.QMovie_ConnectError(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "error"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "error", func(error QImageReader__ImageReaderError) {
signal.(func(QImageReader__ImageReaderError))(error)
f(error)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "error", f)
}
}
}
func (ptr *QMovie) DisconnectError() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectError(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "error")
}
}
func (ptr *QMovie) Error(error QImageReader__ImageReaderError) {
if ptr.Pointer() != nil {
C.QMovie_Error(ptr.Pointer(), C.longlong(error))
}
}
//export callbackQMovie_Finished
func callbackQMovie_Finished(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "finished"); signal != nil {
signal.(func())()
}
}
func (ptr *QMovie) ConnectFinished(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "finished") {
C.QMovie_ConnectFinished(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "finished"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "finished", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "finished", f)
}
}
}
func (ptr *QMovie) DisconnectFinished() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectFinished(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "finished")
}
}
func (ptr *QMovie) Finished() {
if ptr.Pointer() != nil {
C.QMovie_Finished(ptr.Pointer())
}
}
//export callbackQMovie_FrameChanged
func callbackQMovie_FrameChanged(ptr unsafe.Pointer, frameNumber C.int) {
if signal := qt.GetSignal(ptr, "frameChanged"); signal != nil {
signal.(func(int))(int(int32(frameNumber)))
}
}
func (ptr *QMovie) ConnectFrameChanged(f func(frameNumber int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "frameChanged") {
C.QMovie_ConnectFrameChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "frameChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "frameChanged", func(frameNumber int) {
signal.(func(int))(frameNumber)
f(frameNumber)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "frameChanged", f)
}
}
}
func (ptr *QMovie) DisconnectFrameChanged() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectFrameChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "frameChanged")
}
}
func (ptr *QMovie) FrameChanged(frameNumber int) {
if ptr.Pointer() != nil {
C.QMovie_FrameChanged(ptr.Pointer(), C.int(int32(frameNumber)))
}
}
//export callbackQMovie_Resized
func callbackQMovie_Resized(ptr unsafe.Pointer, size unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "resized"); signal != nil {
signal.(func(*core.QSize))(core.NewQSizeFromPointer(size))
}
}
func (ptr *QMovie) ConnectResized(f func(size *core.QSize)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "resized") {
C.QMovie_ConnectResized(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "resized"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "resized", func(size *core.QSize) {
signal.(func(*core.QSize))(size)
f(size)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "resized", f)
}
}
}
func (ptr *QMovie) DisconnectResized() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectResized(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "resized")
}
}
func (ptr *QMovie) Resized(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QMovie_Resized(ptr.Pointer(), core.PointerFromQSize(size))
}
}
func (ptr *QMovie) SetBackgroundColor(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QMovie_SetBackgroundColor(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QMovie) SetCacheMode(mode QMovie__CacheMode) {
if ptr.Pointer() != nil {
C.QMovie_SetCacheMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QMovie) SetDevice(device core.QIODevice_ITF) {
if ptr.Pointer() != nil {
C.QMovie_SetDevice(ptr.Pointer(), core.PointerFromQIODevice(device))
}
}
func (ptr *QMovie) SetFileName(fileName string) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QMovie_SetFileName(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})
}
}
func (ptr *QMovie) SetFormat(format core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QMovie_SetFormat(ptr.Pointer(), core.PointerFromQByteArray(format))
}
}
//export callbackQMovie_SetPaused
func callbackQMovie_SetPaused(ptr unsafe.Pointer, paused C.char) {
if signal := qt.GetSignal(ptr, "setPaused"); signal != nil {
signal.(func(bool))(int8(paused) != 0)
} else {
NewQMovieFromPointer(ptr).SetPausedDefault(int8(paused) != 0)
}
}
func (ptr *QMovie) ConnectSetPaused(f func(paused bool)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setPaused"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setPaused", func(paused bool) {
signal.(func(bool))(paused)
f(paused)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setPaused", f)
}
}
}
func (ptr *QMovie) DisconnectSetPaused() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setPaused")
}
}
func (ptr *QMovie) SetPaused(paused bool) {
if ptr.Pointer() != nil {
C.QMovie_SetPaused(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(paused))))
}
}
func (ptr *QMovie) SetPausedDefault(paused bool) {
if ptr.Pointer() != nil {
C.QMovie_SetPausedDefault(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(paused))))
}
}
func (ptr *QMovie) SetScaledSize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QMovie_SetScaledSize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
//export callbackQMovie_SetSpeed
func callbackQMovie_SetSpeed(ptr unsafe.Pointer, percentSpeed C.int) {
if signal := qt.GetSignal(ptr, "setSpeed"); signal != nil {
signal.(func(int))(int(int32(percentSpeed)))
} else {
NewQMovieFromPointer(ptr).SetSpeedDefault(int(int32(percentSpeed)))
}
}
func (ptr *QMovie) ConnectSetSpeed(f func(percentSpeed int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setSpeed"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setSpeed", func(percentSpeed int) {
signal.(func(int))(percentSpeed)
f(percentSpeed)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setSpeed", f)
}
}
}
func (ptr *QMovie) DisconnectSetSpeed() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setSpeed")
}
}
func (ptr *QMovie) SetSpeed(percentSpeed int) {
if ptr.Pointer() != nil {
C.QMovie_SetSpeed(ptr.Pointer(), C.int(int32(percentSpeed)))
}
}
func (ptr *QMovie) SetSpeedDefault(percentSpeed int) {
if ptr.Pointer() != nil {
C.QMovie_SetSpeedDefault(ptr.Pointer(), C.int(int32(percentSpeed)))
}
}
//export callbackQMovie_Start
func callbackQMovie_Start(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "start"); signal != nil {
signal.(func())()
} else {
NewQMovieFromPointer(ptr).StartDefault()
}
}
func (ptr *QMovie) ConnectStart(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "start"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "start", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "start", f)
}
}
}
func (ptr *QMovie) DisconnectStart() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "start")
}
}
func (ptr *QMovie) Start() {
if ptr.Pointer() != nil {
C.QMovie_Start(ptr.Pointer())
}
}
func (ptr *QMovie) StartDefault() {
if ptr.Pointer() != nil {
C.QMovie_StartDefault(ptr.Pointer())
}
}
//export callbackQMovie_Started
func callbackQMovie_Started(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "started"); signal != nil {
signal.(func())()
}
}
func (ptr *QMovie) ConnectStarted(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "started") {
C.QMovie_ConnectStarted(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "started"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "started", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "started", f)
}
}
}
func (ptr *QMovie) DisconnectStarted() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectStarted(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "started")
}
}
func (ptr *QMovie) Started() {
if ptr.Pointer() != nil {
C.QMovie_Started(ptr.Pointer())
}
}
//export callbackQMovie_StateChanged
func callbackQMovie_StateChanged(ptr unsafe.Pointer, state C.longlong) {
if signal := qt.GetSignal(ptr, "stateChanged"); signal != nil {
signal.(func(QMovie__MovieState))(QMovie__MovieState(state))
}
}
func (ptr *QMovie) ConnectStateChanged(f func(state QMovie__MovieState)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "stateChanged") {
C.QMovie_ConnectStateChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "stateChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "stateChanged", func(state QMovie__MovieState) {
signal.(func(QMovie__MovieState))(state)
f(state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "stateChanged", f)
}
}
}
func (ptr *QMovie) DisconnectStateChanged() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectStateChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "stateChanged")
}
}
func (ptr *QMovie) StateChanged(state QMovie__MovieState) {
if ptr.Pointer() != nil {
C.QMovie_StateChanged(ptr.Pointer(), C.longlong(state))
}
}
//export callbackQMovie_Stop
func callbackQMovie_Stop(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "stop"); signal != nil {
signal.(func())()
} else {
NewQMovieFromPointer(ptr).StopDefault()
}
}
func (ptr *QMovie) ConnectStop(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "stop"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "stop", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "stop", f)
}
}
}
func (ptr *QMovie) DisconnectStop() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "stop")
}
}
func (ptr *QMovie) Stop() {
if ptr.Pointer() != nil {
C.QMovie_Stop(ptr.Pointer())
}
}
func (ptr *QMovie) StopDefault() {
if ptr.Pointer() != nil {
C.QMovie_StopDefault(ptr.Pointer())
}
}
//export callbackQMovie_Updated
func callbackQMovie_Updated(ptr unsafe.Pointer, rect unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "updated"); signal != nil {
signal.(func(*core.QRect))(core.NewQRectFromPointer(rect))
}
}
func (ptr *QMovie) ConnectUpdated(f func(rect *core.QRect)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "updated") {
C.QMovie_ConnectUpdated(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "updated"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "updated", func(rect *core.QRect) {
signal.(func(*core.QRect))(rect)
f(rect)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "updated", f)
}
}
}
func (ptr *QMovie) DisconnectUpdated() {
if ptr.Pointer() != nil {
C.QMovie_DisconnectUpdated(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "updated")
}
}
func (ptr *QMovie) Updated(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QMovie_Updated(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
//export callbackQMovie_DestroyQMovie
func callbackQMovie_DestroyQMovie(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QMovie"); signal != nil {
signal.(func())()
} else {
NewQMovieFromPointer(ptr).DestroyQMovieDefault()
}
}
func (ptr *QMovie) ConnectDestroyQMovie(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QMovie"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QMovie", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QMovie", f)
}
}
}
func (ptr *QMovie) DisconnectDestroyQMovie() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QMovie")
}
}
func (ptr *QMovie) DestroyQMovie() {
if ptr.Pointer() != nil {
C.QMovie_DestroyQMovie(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QMovie) DestroyQMovieDefault() {
if ptr.Pointer() != nil {
C.QMovie_DestroyQMovieDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QMovie) Format() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QMovie_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QMovie) BackgroundColor() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QMovie_BackgroundColor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QMovie) Device() *core.QIODevice {
if ptr.Pointer() != nil {
tmpValue := core.NewQIODeviceFromPointer(C.QMovie_Device(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QMovie) CurrentImage() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QMovie_CurrentImage(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QMovie) LastError() QImageReader__ImageReaderError {
if ptr.Pointer() != nil {
return QImageReader__ImageReaderError(C.QMovie_LastError(ptr.Pointer()))
}
return 0
}
func (ptr *QMovie) CacheMode() QMovie__CacheMode {
if ptr.Pointer() != nil {
return QMovie__CacheMode(C.QMovie_CacheMode(ptr.Pointer()))
}
return 0
}
func (ptr *QMovie) State() QMovie__MovieState {
if ptr.Pointer() != nil {
return QMovie__MovieState(C.QMovie_State(ptr.Pointer()))
}
return 0
}
func (ptr *QMovie) CurrentPixmap() *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QMovie_CurrentPixmap(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QMovie) FrameRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QMovie_FrameRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QMovie) FileName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QMovie_FileName(ptr.Pointer()))
}
return ""
}
func (ptr *QMovie) LastErrorString() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QMovie_LastErrorString(ptr.Pointer()))
}
return ""
}
func (ptr *QMovie) IsValid() bool {
if ptr.Pointer() != nil {
return C.QMovie_IsValid(ptr.Pointer()) != 0
}
return false
}
//export callbackQMovie_MetaObject
func callbackQMovie_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQMovieFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QMovie) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QMovie_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QMovie) CurrentFrameNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QMovie_CurrentFrameNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QMovie) FrameCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QMovie_FrameCount(ptr.Pointer())))
}
return 0
}
func (ptr *QMovie) LoopCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QMovie_LoopCount(ptr.Pointer())))
}
return 0
}
func (ptr *QMovie) NextFrameDelay() int {
if ptr.Pointer() != nil {
return int(int32(C.QMovie_NextFrameDelay(ptr.Pointer())))
}
return 0
}
func (ptr *QMovie) Speed() int {
if ptr.Pointer() != nil {
return int(int32(C.QMovie_Speed(ptr.Pointer())))
}
return 0
}
func (ptr *QMovie) __supportedFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QMovie___supportedFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QMovie) __supportedFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QMovie___supportedFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QMovie) __supportedFormats_newList() unsafe.Pointer {
return C.QMovie___supportedFormats_newList(ptr.Pointer())
}
func (ptr *QMovie) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QMovie___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QMovie) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QMovie___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QMovie) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QMovie___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QMovie) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QMovie___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QMovie) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QMovie___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QMovie) __findChildren_newList2() unsafe.Pointer {
return C.QMovie___findChildren_newList2(ptr.Pointer())
}
func (ptr *QMovie) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QMovie___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QMovie) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QMovie___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QMovie) __findChildren_newList3() unsafe.Pointer {
return C.QMovie___findChildren_newList3(ptr.Pointer())
}
func (ptr *QMovie) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QMovie___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QMovie) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QMovie___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QMovie) __findChildren_newList() unsafe.Pointer {
return C.QMovie___findChildren_newList(ptr.Pointer())
}
func (ptr *QMovie) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QMovie___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QMovie) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QMovie___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QMovie) __children_newList() unsafe.Pointer {
return C.QMovie___children_newList(ptr.Pointer())
}
//export callbackQMovie_Event
func callbackQMovie_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQMovieFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QMovie) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QMovie_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQMovie_EventFilter
func callbackQMovie_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQMovieFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QMovie) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QMovie_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQMovie_ChildEvent
func callbackQMovie_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQMovieFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QMovie) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QMovie_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQMovie_ConnectNotify
func callbackQMovie_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQMovieFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QMovie) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QMovie_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQMovie_CustomEvent
func callbackQMovie_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQMovieFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QMovie) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QMovie_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQMovie_DeleteLater
func callbackQMovie_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQMovieFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QMovie) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QMovie_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQMovie_Destroyed
func callbackQMovie_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQMovie_DisconnectNotify
func callbackQMovie_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQMovieFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QMovie) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QMovie_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQMovie_ObjectNameChanged
func callbackQMovie_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQMovie_TimerEvent
func callbackQMovie_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQMovieFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QMovie) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QMovie_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QNativeGestureEvent struct {
QInputEvent
}
type QNativeGestureEvent_ITF interface {
QInputEvent_ITF
QNativeGestureEvent_PTR() *QNativeGestureEvent
}
func (ptr *QNativeGestureEvent) QNativeGestureEvent_PTR() *QNativeGestureEvent {
return ptr
}
func (ptr *QNativeGestureEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QNativeGestureEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQNativeGestureEvent(ptr QNativeGestureEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QNativeGestureEvent_PTR().Pointer()
}
return nil
}
func NewQNativeGestureEventFromPointer(ptr unsafe.Pointer) (n *QNativeGestureEvent) {
n = new(QNativeGestureEvent)
n.SetPointer(ptr)
return
}
func NewQNativeGestureEvent(ty core.Qt__NativeGestureType, device QTouchDevice_ITF, localPos core.QPointF_ITF, windowPos core.QPointF_ITF, screenPos core.QPointF_ITF, realValue float64, sequenceId uint, intValue uint64) *QNativeGestureEvent {
return NewQNativeGestureEventFromPointer(C.QNativeGestureEvent_NewQNativeGestureEvent(C.longlong(ty), PointerFromQTouchDevice(device), core.PointerFromQPointF(localPos), core.PointerFromQPointF(windowPos), core.PointerFromQPointF(screenPos), C.double(realValue), C.ulong(uint32(sequenceId)), C.ulonglong(intValue)))
}
//export callbackQNativeGestureEvent_DestroyQNativeGestureEvent
func callbackQNativeGestureEvent_DestroyQNativeGestureEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QNativeGestureEvent"); signal != nil {
signal.(func())()
} else {
NewQNativeGestureEventFromPointer(ptr).DestroyQNativeGestureEventDefault()
}
}
func (ptr *QNativeGestureEvent) ConnectDestroyQNativeGestureEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QNativeGestureEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QNativeGestureEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QNativeGestureEvent", f)
}
}
}
func (ptr *QNativeGestureEvent) DisconnectDestroyQNativeGestureEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QNativeGestureEvent")
}
}
func (ptr *QNativeGestureEvent) DestroyQNativeGestureEvent() {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_DestroyQNativeGestureEvent(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QNativeGestureEvent) DestroyQNativeGestureEventDefault() {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_DestroyQNativeGestureEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QNativeGestureEvent) GestureType() core.Qt__NativeGestureType {
if ptr.Pointer() != nil {
return core.Qt__NativeGestureType(C.QNativeGestureEvent_GestureType(ptr.Pointer()))
}
return 0
}
func (ptr *QNativeGestureEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QNativeGestureEvent_GlobalPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QNativeGestureEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QNativeGestureEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QNativeGestureEvent) LocalPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QNativeGestureEvent_LocalPos(ptr.Pointer()))
}
return nil
}
func (ptr *QNativeGestureEvent) ScreenPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QNativeGestureEvent_ScreenPos(ptr.Pointer()))
}
return nil
}
func (ptr *QNativeGestureEvent) WindowPos() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QNativeGestureEvent_WindowPos(ptr.Pointer()))
}
return nil
}
func (ptr *QNativeGestureEvent) Device() *QTouchDevice {
if ptr.Pointer() != nil {
return NewQTouchDeviceFromPointer(C.QNativeGestureEvent_Device(ptr.Pointer()))
}
return nil
}
func (ptr *QNativeGestureEvent) Value() float64 {
if ptr.Pointer() != nil {
return float64(C.QNativeGestureEvent_Value(ptr.Pointer()))
}
return 0
}
func (ptr *QNativeGestureEvent) MGestureType() core.Qt__NativeGestureType {
if ptr.Pointer() != nil {
return core.Qt__NativeGestureType(C.QNativeGestureEvent_MGestureType(ptr.Pointer()))
}
return 0
}
func (ptr *QNativeGestureEvent) SetMGestureType(vqt core.Qt__NativeGestureType) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMGestureType(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QNativeGestureEvent) MIntValue() uint64 {
if ptr.Pointer() != nil {
return uint64(C.QNativeGestureEvent_MIntValue(ptr.Pointer()))
}
return 0
}
func (ptr *QNativeGestureEvent) SetMIntValue(vqu uint64) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMIntValue(ptr.Pointer(), C.ulonglong(vqu))
}
}
func (ptr *QNativeGestureEvent) MLocalPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QNativeGestureEvent_MLocalPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QNativeGestureEvent) SetMLocalPos(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMLocalPos(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QNativeGestureEvent) MRealValue() float64 {
if ptr.Pointer() != nil {
return float64(C.QNativeGestureEvent_MRealValue(ptr.Pointer()))
}
return 0
}
func (ptr *QNativeGestureEvent) SetMRealValue(vqr float64) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMRealValue(ptr.Pointer(), C.double(vqr))
}
}
func (ptr *QNativeGestureEvent) MScreenPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QNativeGestureEvent_MScreenPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QNativeGestureEvent) SetMScreenPos(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMScreenPos(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QNativeGestureEvent) MSequenceId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QNativeGestureEvent_MSequenceId(ptr.Pointer())))
}
return 0
}
func (ptr *QNativeGestureEvent) SetMSequenceId(vul uint) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMSequenceId(ptr.Pointer(), C.ulong(uint32(vul)))
}
}
func (ptr *QNativeGestureEvent) MWindowPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QNativeGestureEvent_MWindowPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QNativeGestureEvent) SetMWindowPos(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QNativeGestureEvent_SetMWindowPos(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
type QOffscreenSurface struct {
core.QObject
QSurface
}
type QOffscreenSurface_ITF interface {
core.QObject_ITF
QSurface_ITF
QOffscreenSurface_PTR() *QOffscreenSurface
}
func (ptr *QOffscreenSurface) QOffscreenSurface_PTR() *QOffscreenSurface {
return ptr
}
func (ptr *QOffscreenSurface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOffscreenSurface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
ptr.QSurface_PTR().SetPointer(p)
}
}
func PointerFromQOffscreenSurface(ptr QOffscreenSurface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOffscreenSurface_PTR().Pointer()
}
return nil
}
func NewQOffscreenSurfaceFromPointer(ptr unsafe.Pointer) (n *QOffscreenSurface) {
n = new(QOffscreenSurface)
n.SetPointer(ptr)
return
}
func NewQOffscreenSurface2(targetScreen QScreen_ITF) *QOffscreenSurface {
tmpValue := NewQOffscreenSurfaceFromPointer(C.QOffscreenSurface_NewQOffscreenSurface2(PointerFromQScreen(targetScreen)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQOffscreenSurface(targetScreen QScreen_ITF, parent core.QObject_ITF) *QOffscreenSurface {
tmpValue := NewQOffscreenSurfaceFromPointer(C.QOffscreenSurface_NewQOffscreenSurface(PointerFromQScreen(targetScreen), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOffscreenSurface_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOffscreenSurface_QOffscreenSurface_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOffscreenSurface) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOffscreenSurface_QOffscreenSurface_Tr(sC, cC, C.int(int32(n))))
}
func QOffscreenSurface_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOffscreenSurface_QOffscreenSurface_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOffscreenSurface) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOffscreenSurface_QOffscreenSurface_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOffscreenSurface) Create() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_Create(ptr.Pointer())
}
}
func (ptr *QOffscreenSurface) Destroy() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_Destroy(ptr.Pointer())
}
}
//export callbackQOffscreenSurface_ScreenChanged
func callbackQOffscreenSurface_ScreenChanged(ptr unsafe.Pointer, screen unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "screenChanged"); signal != nil {
signal.(func(*QScreen))(NewQScreenFromPointer(screen))
}
}
func (ptr *QOffscreenSurface) ConnectScreenChanged(f func(screen *QScreen)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "screenChanged") {
C.QOffscreenSurface_ConnectScreenChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "screenChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "screenChanged", func(screen *QScreen) {
signal.(func(*QScreen))(screen)
f(screen)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "screenChanged", f)
}
}
}
func (ptr *QOffscreenSurface) DisconnectScreenChanged() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DisconnectScreenChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "screenChanged")
}
}
func (ptr *QOffscreenSurface) ScreenChanged(screen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_ScreenChanged(ptr.Pointer(), PointerFromQScreen(screen))
}
}
func (ptr *QOffscreenSurface) SetFormat(format QSurfaceFormat_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_SetFormat(ptr.Pointer(), PointerFromQSurfaceFormat(format))
}
}
func (ptr *QOffscreenSurface) SetNativeHandle(handle unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_SetNativeHandle(ptr.Pointer(), handle)
}
}
func (ptr *QOffscreenSurface) SetScreen(newScreen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_SetScreen(ptr.Pointer(), PointerFromQScreen(newScreen))
}
}
//export callbackQOffscreenSurface_DestroyQOffscreenSurface
func callbackQOffscreenSurface_DestroyQOffscreenSurface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOffscreenSurface"); signal != nil {
signal.(func())()
} else {
NewQOffscreenSurfaceFromPointer(ptr).DestroyQOffscreenSurfaceDefault()
}
}
func (ptr *QOffscreenSurface) ConnectDestroyQOffscreenSurface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOffscreenSurface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOffscreenSurface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOffscreenSurface", f)
}
}
}
func (ptr *QOffscreenSurface) DisconnectDestroyQOffscreenSurface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOffscreenSurface")
}
}
func (ptr *QOffscreenSurface) DestroyQOffscreenSurface() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DestroyQOffscreenSurface(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOffscreenSurface) DestroyQOffscreenSurfaceDefault() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DestroyQOffscreenSurfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOffscreenSurface) Screen() *QScreen {
if ptr.Pointer() != nil {
tmpValue := NewQScreenFromPointer(C.QOffscreenSurface_Screen(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQOffscreenSurface_Size
func callbackQOffscreenSurface_Size(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "size"); signal != nil {
return core.PointerFromQSize(signal.(func() *core.QSize)())
}
return core.PointerFromQSize(NewQOffscreenSurfaceFromPointer(ptr).SizeDefault())
}
func (ptr *QOffscreenSurface) ConnectSize(f func() *core.QSize) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "size"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "size", func() *core.QSize {
signal.(func() *core.QSize)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "size", f)
}
}
}
func (ptr *QOffscreenSurface) DisconnectSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "size")
}
}
func (ptr *QOffscreenSurface) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QOffscreenSurface_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) SizeDefault() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QOffscreenSurface_SizeDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
//export callbackQOffscreenSurface_SurfaceType
func callbackQOffscreenSurface_SurfaceType(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "surfaceType"); signal != nil {
return C.longlong(signal.(func() QSurface__SurfaceType)())
}
return C.longlong(NewQOffscreenSurfaceFromPointer(ptr).SurfaceTypeDefault())
}
func (ptr *QOffscreenSurface) ConnectSurfaceType(f func() QSurface__SurfaceType) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "surfaceType"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "surfaceType", func() QSurface__SurfaceType {
signal.(func() QSurface__SurfaceType)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "surfaceType", f)
}
}
}
func (ptr *QOffscreenSurface) DisconnectSurfaceType() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "surfaceType")
}
}
func (ptr *QOffscreenSurface) SurfaceType() QSurface__SurfaceType {
if ptr.Pointer() != nil {
return QSurface__SurfaceType(C.QOffscreenSurface_SurfaceType(ptr.Pointer()))
}
return 0
}
func (ptr *QOffscreenSurface) SurfaceTypeDefault() QSurface__SurfaceType {
if ptr.Pointer() != nil {
return QSurface__SurfaceType(C.QOffscreenSurface_SurfaceTypeDefault(ptr.Pointer()))
}
return 0
}
//export callbackQOffscreenSurface_Format
func callbackQOffscreenSurface_Format(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "format"); signal != nil {
return PointerFromQSurfaceFormat(signal.(func() *QSurfaceFormat)())
}
return PointerFromQSurfaceFormat(NewQOffscreenSurfaceFromPointer(ptr).FormatDefault())
}
func (ptr *QOffscreenSurface) ConnectFormat(f func() *QSurfaceFormat) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "format"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "format", func() *QSurfaceFormat {
signal.(func() *QSurfaceFormat)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "format", f)
}
}
}
func (ptr *QOffscreenSurface) DisconnectFormat() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "format")
}
}
func (ptr *QOffscreenSurface) Format() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QOffscreenSurface_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) FormatDefault() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QOffscreenSurface_FormatDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) RequestedFormat() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QOffscreenSurface_RequestedFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) IsValid() bool {
if ptr.Pointer() != nil {
return C.QOffscreenSurface_IsValid(ptr.Pointer()) != 0
}
return false
}
//export callbackQOffscreenSurface_MetaObject
func callbackQOffscreenSurface_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOffscreenSurfaceFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOffscreenSurface) ConnectMetaObject(f func() *core.QMetaObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "metaObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "metaObject", func() *core.QMetaObject {
signal.(func() *core.QMetaObject)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "metaObject", f)
}
}
}
func (ptr *QOffscreenSurface) DisconnectMetaObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "metaObject")
}
}
func (ptr *QOffscreenSurface) MetaObject() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOffscreenSurface_MetaObject(ptr.Pointer()))
}
return nil
}
func (ptr *QOffscreenSurface) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOffscreenSurface_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOffscreenSurface) NativeHandle() unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOffscreenSurface_NativeHandle(ptr.Pointer())
}
return nil
}
func (ptr *QOffscreenSurface) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOffscreenSurface___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOffscreenSurface) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOffscreenSurface___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOffscreenSurface) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOffscreenSurface___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOffscreenSurface) __findChildren_newList2() unsafe.Pointer {
return C.QOffscreenSurface___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOffscreenSurface) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOffscreenSurface___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOffscreenSurface) __findChildren_newList3() unsafe.Pointer {
return C.QOffscreenSurface___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOffscreenSurface) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOffscreenSurface___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOffscreenSurface) __findChildren_newList() unsafe.Pointer {
return C.QOffscreenSurface___findChildren_newList(ptr.Pointer())
}
func (ptr *QOffscreenSurface) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOffscreenSurface___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOffscreenSurface) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOffscreenSurface) __children_newList() unsafe.Pointer {
return C.QOffscreenSurface___children_newList(ptr.Pointer())
}
//export callbackQOffscreenSurface_Event
func callbackQOffscreenSurface_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOffscreenSurfaceFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOffscreenSurface) Event(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOffscreenSurface_Event(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
func (ptr *QOffscreenSurface) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOffscreenSurface_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOffscreenSurface_EventFilter
func callbackQOffscreenSurface_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOffscreenSurfaceFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOffscreenSurface) EventFilter(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOffscreenSurface_EventFilter(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
func (ptr *QOffscreenSurface) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOffscreenSurface_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOffscreenSurface_ChildEvent
func callbackQOffscreenSurface_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOffscreenSurfaceFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOffscreenSurface) ChildEvent(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_ChildEvent(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
func (ptr *QOffscreenSurface) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOffscreenSurface_ConnectNotify
func callbackQOffscreenSurface_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOffscreenSurfaceFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOffscreenSurface) ConnectNotify(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_ConnectNotify(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
func (ptr *QOffscreenSurface) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOffscreenSurface_CustomEvent
func callbackQOffscreenSurface_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOffscreenSurfaceFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOffscreenSurface) CustomEvent(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_CustomEvent(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
func (ptr *QOffscreenSurface) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOffscreenSurface_DeleteLater
func callbackQOffscreenSurface_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOffscreenSurfaceFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOffscreenSurface) DeleteLater() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DeleteLater(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOffscreenSurface) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOffscreenSurface_Destroyed
func callbackQOffscreenSurface_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOffscreenSurface_DisconnectNotify
func callbackQOffscreenSurface_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOffscreenSurfaceFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOffscreenSurface) DisconnectNotify(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DisconnectNotify(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
func (ptr *QOffscreenSurface) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOffscreenSurface_ObjectNameChanged
func callbackQOffscreenSurface_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOffscreenSurface_TimerEvent
func callbackQOffscreenSurface_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOffscreenSurfaceFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOffscreenSurface) TimerEvent(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_TimerEvent(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
func (ptr *QOffscreenSurface) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOffscreenSurface_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLBuffer struct {
ptr unsafe.Pointer
}
type QOpenGLBuffer_ITF interface {
QOpenGLBuffer_PTR() *QOpenGLBuffer
}
func (ptr *QOpenGLBuffer) QOpenGLBuffer_PTR() *QOpenGLBuffer {
return ptr
}
func (ptr *QOpenGLBuffer) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLBuffer) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLBuffer(ptr QOpenGLBuffer_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLBuffer_PTR().Pointer()
}
return nil
}
func NewQOpenGLBufferFromPointer(ptr unsafe.Pointer) (n *QOpenGLBuffer) {
n = new(QOpenGLBuffer)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLBuffer__Access
//QOpenGLBuffer::Access
type QOpenGLBuffer__Access int64
const (
QOpenGLBuffer__ReadOnly QOpenGLBuffer__Access = QOpenGLBuffer__Access(0x88B8)
QOpenGLBuffer__WriteOnly QOpenGLBuffer__Access = QOpenGLBuffer__Access(0x88B9)
QOpenGLBuffer__ReadWrite QOpenGLBuffer__Access = QOpenGLBuffer__Access(0x88BA)
)
//go:generate stringer -type=QOpenGLBuffer__RangeAccessFlag
//QOpenGLBuffer::RangeAccessFlag
type QOpenGLBuffer__RangeAccessFlag int64
const (
QOpenGLBuffer__RangeRead QOpenGLBuffer__RangeAccessFlag = QOpenGLBuffer__RangeAccessFlag(0x0001)
QOpenGLBuffer__RangeWrite QOpenGLBuffer__RangeAccessFlag = QOpenGLBuffer__RangeAccessFlag(0x0002)
QOpenGLBuffer__RangeInvalidate QOpenGLBuffer__RangeAccessFlag = QOpenGLBuffer__RangeAccessFlag(0x0004)
QOpenGLBuffer__RangeInvalidateBuffer QOpenGLBuffer__RangeAccessFlag = QOpenGLBuffer__RangeAccessFlag(0x0008)
QOpenGLBuffer__RangeFlushExplicit QOpenGLBuffer__RangeAccessFlag = QOpenGLBuffer__RangeAccessFlag(0x0010)
QOpenGLBuffer__RangeUnsynchronized QOpenGLBuffer__RangeAccessFlag = QOpenGLBuffer__RangeAccessFlag(0x0020)
)
//go:generate stringer -type=QOpenGLBuffer__Type
//QOpenGLBuffer::Type
type QOpenGLBuffer__Type int64
const (
QOpenGLBuffer__VertexBuffer QOpenGLBuffer__Type = QOpenGLBuffer__Type(0x8892)
QOpenGLBuffer__IndexBuffer QOpenGLBuffer__Type = QOpenGLBuffer__Type(0x8893)
QOpenGLBuffer__PixelPackBuffer QOpenGLBuffer__Type = QOpenGLBuffer__Type(0x88EB)
QOpenGLBuffer__PixelUnpackBuffer QOpenGLBuffer__Type = QOpenGLBuffer__Type(0x88EC)
)
//go:generate stringer -type=QOpenGLBuffer__UsagePattern
//QOpenGLBuffer::UsagePattern
type QOpenGLBuffer__UsagePattern int64
const (
QOpenGLBuffer__StreamDraw QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E0)
QOpenGLBuffer__StreamRead QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E1)
QOpenGLBuffer__StreamCopy QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E2)
QOpenGLBuffer__StaticDraw QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E4)
QOpenGLBuffer__StaticRead QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E5)
QOpenGLBuffer__StaticCopy QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E6)
QOpenGLBuffer__DynamicDraw QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E8)
QOpenGLBuffer__DynamicRead QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88E9)
QOpenGLBuffer__DynamicCopy QOpenGLBuffer__UsagePattern = QOpenGLBuffer__UsagePattern(0x88EA)
)
func NewQOpenGLBuffer() *QOpenGLBuffer {
tmpValue := NewQOpenGLBufferFromPointer(C.QOpenGLBuffer_NewQOpenGLBuffer())
runtime.SetFinalizer(tmpValue, (*QOpenGLBuffer).DestroyQOpenGLBuffer)
return tmpValue
}
func NewQOpenGLBuffer2(ty QOpenGLBuffer__Type) *QOpenGLBuffer {
tmpValue := NewQOpenGLBufferFromPointer(C.QOpenGLBuffer_NewQOpenGLBuffer2(C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QOpenGLBuffer).DestroyQOpenGLBuffer)
return tmpValue
}
func NewQOpenGLBuffer3(other QOpenGLBuffer_ITF) *QOpenGLBuffer {
tmpValue := NewQOpenGLBufferFromPointer(C.QOpenGLBuffer_NewQOpenGLBuffer3(PointerFromQOpenGLBuffer(other)))
runtime.SetFinalizer(tmpValue, (*QOpenGLBuffer).DestroyQOpenGLBuffer)
return tmpValue
}
func (ptr *QOpenGLBuffer) Bind() bool {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_Bind(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLBuffer) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_Create(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLBuffer) Read(offset int, data unsafe.Pointer, count int) bool {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_Read(ptr.Pointer(), C.int(int32(offset)), data, C.int(int32(count))) != 0
}
return false
}
func (ptr *QOpenGLBuffer) Unmap() bool {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_Unmap(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLBuffer) Map(access QOpenGLBuffer__Access) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_Map(ptr.Pointer(), C.longlong(access))
}
return nil
}
func (ptr *QOpenGLBuffer) MapRange(offset int, count int, access QOpenGLBuffer__RangeAccessFlag) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_MapRange(ptr.Pointer(), C.int(int32(offset)), C.int(int32(count)), C.longlong(access))
}
return nil
}
func (ptr *QOpenGLBuffer) Allocate(data unsafe.Pointer, count int) {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_Allocate(ptr.Pointer(), data, C.int(int32(count)))
}
}
func (ptr *QOpenGLBuffer) Allocate2(count int) {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_Allocate2(ptr.Pointer(), C.int(int32(count)))
}
}
func (ptr *QOpenGLBuffer) Destroy() {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_Destroy(ptr.Pointer())
}
}
func (ptr *QOpenGLBuffer) Release() {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_Release(ptr.Pointer())
}
}
func QOpenGLBuffer_Release2(ty QOpenGLBuffer__Type) {
C.QOpenGLBuffer_QOpenGLBuffer_Release2(C.longlong(ty))
}
func (ptr *QOpenGLBuffer) Release2(ty QOpenGLBuffer__Type) {
C.QOpenGLBuffer_QOpenGLBuffer_Release2(C.longlong(ty))
}
func (ptr *QOpenGLBuffer) SetUsagePattern(value QOpenGLBuffer__UsagePattern) {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_SetUsagePattern(ptr.Pointer(), C.longlong(value))
}
}
func (ptr *QOpenGLBuffer) Write(offset int, data unsafe.Pointer, count int) {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_Write(ptr.Pointer(), C.int(int32(offset)), data, C.int(int32(count)))
}
}
func (ptr *QOpenGLBuffer) DestroyQOpenGLBuffer() {
if ptr.Pointer() != nil {
C.QOpenGLBuffer_DestroyQOpenGLBuffer(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLBuffer) BufferId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLBuffer_BufferId(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLBuffer) Type() QOpenGLBuffer__Type {
if ptr.Pointer() != nil {
return QOpenGLBuffer__Type(C.QOpenGLBuffer_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLBuffer) UsagePattern() QOpenGLBuffer__UsagePattern {
if ptr.Pointer() != nil {
return QOpenGLBuffer__UsagePattern(C.QOpenGLBuffer_UsagePattern(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLBuffer) IsCreated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLBuffer_IsCreated(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLBuffer) Size() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLBuffer_Size(ptr.Pointer())))
}
return 0
}
type QOpenGLContext struct {
core.QObject
}
type QOpenGLContext_ITF interface {
core.QObject_ITF
QOpenGLContext_PTR() *QOpenGLContext
}
func (ptr *QOpenGLContext) QOpenGLContext_PTR() *QOpenGLContext {
return ptr
}
func (ptr *QOpenGLContext) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLContext) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLContext(ptr QOpenGLContext_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLContext_PTR().Pointer()
}
return nil
}
func NewQOpenGLContextFromPointer(ptr unsafe.Pointer) (n *QOpenGLContext) {
n = new(QOpenGLContext)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLContext__OpenGLModuleType
//QOpenGLContext::OpenGLModuleType
type QOpenGLContext__OpenGLModuleType int64
const (
QOpenGLContext__LibGL QOpenGLContext__OpenGLModuleType = QOpenGLContext__OpenGLModuleType(0)
QOpenGLContext__LibGLES QOpenGLContext__OpenGLModuleType = QOpenGLContext__OpenGLModuleType(1)
)
func QOpenGLContext_CurrentContext() *QOpenGLContext {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContext_QOpenGLContext_CurrentContext())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QOpenGLContext) CurrentContext() *QOpenGLContext {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContext_QOpenGLContext_CurrentContext())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLContext_GlobalShareContext() *QOpenGLContext {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContext_QOpenGLContext_GlobalShareContext())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QOpenGLContext) GlobalShareContext() *QOpenGLContext {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContext_QOpenGLContext_GlobalShareContext())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQOpenGLContext(parent core.QObject_ITF) *QOpenGLContext {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContext_NewQOpenGLContext(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLContext_OpenGLModuleType() QOpenGLContext__OpenGLModuleType {
return QOpenGLContext__OpenGLModuleType(C.QOpenGLContext_QOpenGLContext_OpenGLModuleType())
}
func (ptr *QOpenGLContext) OpenGLModuleType() QOpenGLContext__OpenGLModuleType {
return QOpenGLContext__OpenGLModuleType(C.QOpenGLContext_QOpenGLContext_OpenGLModuleType())
}
func QOpenGLContext_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContext_QOpenGLContext_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLContext) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContext_QOpenGLContext_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLContext_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContext_QOpenGLContext_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLContext) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContext_QOpenGLContext_TrUtf8(sC, cC, C.int(int32(n))))
}
func QOpenGLContext_AreSharing(first QOpenGLContext_ITF, second QOpenGLContext_ITF) bool {
return C.QOpenGLContext_QOpenGLContext_AreSharing(PointerFromQOpenGLContext(first), PointerFromQOpenGLContext(second)) != 0
}
func (ptr *QOpenGLContext) AreSharing(first QOpenGLContext_ITF, second QOpenGLContext_ITF) bool {
return C.QOpenGLContext_QOpenGLContext_AreSharing(PointerFromQOpenGLContext(first), PointerFromQOpenGLContext(second)) != 0
}
func (ptr *QOpenGLContext) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_Create(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLContext) MakeCurrent(surface QSurface_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_MakeCurrent(ptr.Pointer(), PointerFromQSurface(surface)) != 0
}
return false
}
func QOpenGLContext_SupportsThreadedOpenGL() bool {
return C.QOpenGLContext_QOpenGLContext_SupportsThreadedOpenGL() != 0
}
func (ptr *QOpenGLContext) SupportsThreadedOpenGL() bool {
return C.QOpenGLContext_QOpenGLContext_SupportsThreadedOpenGL() != 0
}
func QOpenGLContext_OpenGLModuleHandle() unsafe.Pointer {
return C.QOpenGLContext_QOpenGLContext_OpenGLModuleHandle()
}
func (ptr *QOpenGLContext) OpenGLModuleHandle() unsafe.Pointer {
return C.QOpenGLContext_QOpenGLContext_OpenGLModuleHandle()
}
//export callbackQOpenGLContext_AboutToBeDestroyed
func callbackQOpenGLContext_AboutToBeDestroyed(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "aboutToBeDestroyed"); signal != nil {
signal.(func())()
}
}
func (ptr *QOpenGLContext) ConnectAboutToBeDestroyed(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "aboutToBeDestroyed") {
C.QOpenGLContext_ConnectAboutToBeDestroyed(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "aboutToBeDestroyed"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "aboutToBeDestroyed", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "aboutToBeDestroyed", f)
}
}
}
func (ptr *QOpenGLContext) DisconnectAboutToBeDestroyed() {
if ptr.Pointer() != nil {
C.QOpenGLContext_DisconnectAboutToBeDestroyed(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "aboutToBeDestroyed")
}
}
func (ptr *QOpenGLContext) AboutToBeDestroyed() {
if ptr.Pointer() != nil {
C.QOpenGLContext_AboutToBeDestroyed(ptr.Pointer())
}
}
func (ptr *QOpenGLContext) DoneCurrent() {
if ptr.Pointer() != nil {
C.QOpenGLContext_DoneCurrent(ptr.Pointer())
}
}
func (ptr *QOpenGLContext) SetFormat(format QSurfaceFormat_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_SetFormat(ptr.Pointer(), PointerFromQSurfaceFormat(format))
}
}
func (ptr *QOpenGLContext) SetNativeHandle(handle core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_SetNativeHandle(ptr.Pointer(), core.PointerFromQVariant(handle))
}
}
func (ptr *QOpenGLContext) SetScreen(screen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_SetScreen(ptr.Pointer(), PointerFromQScreen(screen))
}
}
func (ptr *QOpenGLContext) SetShareContext(shareContext QOpenGLContext_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_SetShareContext(ptr.Pointer(), PointerFromQOpenGLContext(shareContext))
}
}
func (ptr *QOpenGLContext) SwapBuffers(surface QSurface_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_SwapBuffers(ptr.Pointer(), PointerFromQSurface(surface))
}
}
//export callbackQOpenGLContext_DestroyQOpenGLContext
func callbackQOpenGLContext_DestroyQOpenGLContext(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLContext"); signal != nil {
signal.(func())()
} else {
NewQOpenGLContextFromPointer(ptr).DestroyQOpenGLContextDefault()
}
}
func (ptr *QOpenGLContext) ConnectDestroyQOpenGLContext(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLContext"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLContext", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLContext", f)
}
}
}
func (ptr *QOpenGLContext) DisconnectDestroyQOpenGLContext() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLContext")
}
}
func (ptr *QOpenGLContext) DestroyQOpenGLContext() {
if ptr.Pointer() != nil {
C.QOpenGLContext_DestroyQOpenGLContext(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLContext) DestroyQOpenGLContextDefault() {
if ptr.Pointer() != nil {
C.QOpenGLContext_DestroyQOpenGLContextDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLContext) DefaultFramebufferObject() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLContext_DefaultFramebufferObject(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLContext) VersionFunctions(versionProfile QOpenGLVersionProfile_ITF) *QAbstractOpenGLFunctions {
if ptr.Pointer() != nil {
return NewQAbstractOpenGLFunctionsFromPointer(C.QOpenGLContext_VersionFunctions(ptr.Pointer(), PointerFromQOpenGLVersionProfile(versionProfile)))
}
return nil
}
func (ptr *QOpenGLContext) ShareContext() *QOpenGLContext {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContext_ShareContext(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) ShareGroup() *QOpenGLContextGroup {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLContextGroupFromPointer(C.QOpenGLContext_ShareGroup(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) ExtraFunctions() *QOpenGLExtraFunctions {
if ptr.Pointer() != nil {
return NewQOpenGLExtraFunctionsFromPointer(C.QOpenGLContext_ExtraFunctions(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLContext) Functions() *QOpenGLFunctions {
if ptr.Pointer() != nil {
return NewQOpenGLFunctionsFromPointer(C.QOpenGLContext_Functions(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLContext) Screen() *QScreen {
if ptr.Pointer() != nil {
tmpValue := NewQScreenFromPointer(C.QOpenGLContext_Screen(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) Surface() *QSurface {
if ptr.Pointer() != nil {
return NewQSurfaceFromPointer(C.QOpenGLContext_Surface(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLContext) Format() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QOpenGLContext_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) NativeHandle() *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QOpenGLContext_NativeHandle(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) HasExtension(extension core.QByteArray_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_HasExtension(ptr.Pointer(), core.PointerFromQByteArray(extension)) != 0
}
return false
}
func (ptr *QOpenGLContext) IsOpenGLES() bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_IsOpenGLES(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLContext) IsValid() bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_IsValid(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLContext_MetaObject
func callbackQOpenGLContext_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLContextFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLContext) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLContext_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLContext) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLContext___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLContext) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLContext___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLContext) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContext___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContext) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLContext___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLContext) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContext___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContext) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLContext___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLContext) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContext___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContext) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLContext___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLContext) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContext___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContext) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContext) __children_newList() unsafe.Pointer {
return C.QOpenGLContext___children_newList(ptr.Pointer())
}
//export callbackQOpenGLContext_Event
func callbackQOpenGLContext_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLContextFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLContext) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLContext_EventFilter
func callbackQOpenGLContext_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLContextFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLContext) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLContext_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLContext_ChildEvent
func callbackQOpenGLContext_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLContextFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLContext) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLContext_ConnectNotify
func callbackQOpenGLContext_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLContextFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLContext) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLContext_CustomEvent
func callbackQOpenGLContext_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLContextFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLContext) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLContext_DeleteLater
func callbackQOpenGLContext_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLContextFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLContext) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLContext_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLContext_Destroyed
func callbackQOpenGLContext_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLContext_DisconnectNotify
func callbackQOpenGLContext_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLContextFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLContext) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLContext_ObjectNameChanged
func callbackQOpenGLContext_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLContext_TimerEvent
func callbackQOpenGLContext_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLContextFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLContext) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContext_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLContextGroup struct {
core.QObject
}
type QOpenGLContextGroup_ITF interface {
core.QObject_ITF
QOpenGLContextGroup_PTR() *QOpenGLContextGroup
}
func (ptr *QOpenGLContextGroup) QOpenGLContextGroup_PTR() *QOpenGLContextGroup {
return ptr
}
func (ptr *QOpenGLContextGroup) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLContextGroup) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLContextGroup(ptr QOpenGLContextGroup_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLContextGroup_PTR().Pointer()
}
return nil
}
func NewQOpenGLContextGroupFromPointer(ptr unsafe.Pointer) (n *QOpenGLContextGroup) {
n = new(QOpenGLContextGroup)
n.SetPointer(ptr)
return
}
func QOpenGLContextGroup_CurrentContextGroup() *QOpenGLContextGroup {
tmpValue := NewQOpenGLContextGroupFromPointer(C.QOpenGLContextGroup_QOpenGLContextGroup_CurrentContextGroup())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QOpenGLContextGroup) CurrentContextGroup() *QOpenGLContextGroup {
tmpValue := NewQOpenGLContextGroupFromPointer(C.QOpenGLContextGroup_QOpenGLContextGroup_CurrentContextGroup())
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLContextGroup_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContextGroup_QOpenGLContextGroup_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLContextGroup) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContextGroup_QOpenGLContextGroup_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLContextGroup_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContextGroup_QOpenGLContextGroup_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLContextGroup) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLContextGroup_QOpenGLContextGroup_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLContextGroup) Shares() []*QOpenGLContext {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QOpenGLContext {
out := make([]*QOpenGLContext, int(l.len))
tmpList := NewQOpenGLContextGroupFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__shares_atList(i)
}
return out
}(C.QOpenGLContextGroup_Shares(ptr.Pointer()))
}
return make([]*QOpenGLContext, 0)
}
//export callbackQOpenGLContextGroup_MetaObject
func callbackQOpenGLContextGroup_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLContextGroupFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLContextGroup) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLContextGroup_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLContextGroup) __shares_atList(i int) *QOpenGLContext {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLContextGroup___shares_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContextGroup) __shares_setList(i QOpenGLContext_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup___shares_setList(ptr.Pointer(), PointerFromQOpenGLContext(i))
}
}
func (ptr *QOpenGLContextGroup) __shares_newList() unsafe.Pointer {
return C.QOpenGLContextGroup___shares_newList(ptr.Pointer())
}
func (ptr *QOpenGLContextGroup) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLContextGroup___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLContextGroup) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLContextGroup) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLContextGroup___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLContextGroup) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContextGroup___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContextGroup) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContextGroup) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLContextGroup___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLContextGroup) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContextGroup___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContextGroup) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContextGroup) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLContextGroup___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLContextGroup) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContextGroup___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContextGroup) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContextGroup) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLContextGroup___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLContextGroup) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLContextGroup___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLContextGroup) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLContextGroup) __children_newList() unsafe.Pointer {
return C.QOpenGLContextGroup___children_newList(ptr.Pointer())
}
//export callbackQOpenGLContextGroup_Event
func callbackQOpenGLContextGroup_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLContextGroupFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLContextGroup) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLContextGroup_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLContextGroup_EventFilter
func callbackQOpenGLContextGroup_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLContextGroupFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLContextGroup) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLContextGroup_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLContextGroup_ChildEvent
func callbackQOpenGLContextGroup_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLContextGroupFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLContextGroup) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLContextGroup_ConnectNotify
func callbackQOpenGLContextGroup_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLContextGroupFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLContextGroup) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLContextGroup_CustomEvent
func callbackQOpenGLContextGroup_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLContextGroupFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLContextGroup) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLContextGroup_DeleteLater
func callbackQOpenGLContextGroup_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLContextGroupFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLContextGroup) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLContextGroup_Destroyed
func callbackQOpenGLContextGroup_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLContextGroup_DisconnectNotify
func callbackQOpenGLContextGroup_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLContextGroupFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLContextGroup) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLContextGroup_ObjectNameChanged
func callbackQOpenGLContextGroup_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLContextGroup_TimerEvent
func callbackQOpenGLContextGroup_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLContextGroupFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLContextGroup) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLContextGroup_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLDebugLogger struct {
core.QObject
}
type QOpenGLDebugLogger_ITF interface {
core.QObject_ITF
QOpenGLDebugLogger_PTR() *QOpenGLDebugLogger
}
func (ptr *QOpenGLDebugLogger) QOpenGLDebugLogger_PTR() *QOpenGLDebugLogger {
return ptr
}
func (ptr *QOpenGLDebugLogger) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLDebugLogger) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLDebugLogger(ptr QOpenGLDebugLogger_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLDebugLogger_PTR().Pointer()
}
return nil
}
func NewQOpenGLDebugLoggerFromPointer(ptr unsafe.Pointer) (n *QOpenGLDebugLogger) {
n = new(QOpenGLDebugLogger)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLDebugLogger__LoggingMode
//QOpenGLDebugLogger::LoggingMode
type QOpenGLDebugLogger__LoggingMode int64
const (
QOpenGLDebugLogger__AsynchronousLogging QOpenGLDebugLogger__LoggingMode = QOpenGLDebugLogger__LoggingMode(0)
QOpenGLDebugLogger__SynchronousLogging QOpenGLDebugLogger__LoggingMode = QOpenGLDebugLogger__LoggingMode(1)
)
func NewQOpenGLDebugLogger(parent core.QObject_ITF) *QOpenGLDebugLogger {
tmpValue := NewQOpenGLDebugLoggerFromPointer(C.QOpenGLDebugLogger_NewQOpenGLDebugLogger(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLDebugLogger_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLDebugLogger_QOpenGLDebugLogger_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLDebugLogger) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLDebugLogger_QOpenGLDebugLogger_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLDebugLogger_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLDebugLogger_QOpenGLDebugLogger_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLDebugLogger) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLDebugLogger_QOpenGLDebugLogger_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLDebugLogger) Initialize() bool {
if ptr.Pointer() != nil {
return C.QOpenGLDebugLogger_Initialize(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLDebugLogger) DisableMessages(sources QOpenGLDebugMessage__Source, types QOpenGLDebugMessage__Type, severities QOpenGLDebugMessage__Severity) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DisableMessages(ptr.Pointer(), C.longlong(sources), C.longlong(types), C.longlong(severities))
}
}
func (ptr *QOpenGLDebugLogger) DisableMessages2(ids []uint, sources QOpenGLDebugMessage__Source, types QOpenGLDebugMessage__Type) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DisableMessages2(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQOpenGLDebugLoggerFromPointer(NewQOpenGLDebugLoggerFromPointer(nil).__disableMessages_ids_newList2())
for _, v := range ids {
tmpList.__disableMessages_ids_setList2(v)
}
return tmpList.Pointer()
}(), C.longlong(sources), C.longlong(types))
}
}
func (ptr *QOpenGLDebugLogger) EnableMessages(sources QOpenGLDebugMessage__Source, types QOpenGLDebugMessage__Type, severities QOpenGLDebugMessage__Severity) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_EnableMessages(ptr.Pointer(), C.longlong(sources), C.longlong(types), C.longlong(severities))
}
}
func (ptr *QOpenGLDebugLogger) EnableMessages2(ids []uint, sources QOpenGLDebugMessage__Source, types QOpenGLDebugMessage__Type) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_EnableMessages2(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQOpenGLDebugLoggerFromPointer(NewQOpenGLDebugLoggerFromPointer(nil).__enableMessages_ids_newList2())
for _, v := range ids {
tmpList.__enableMessages_ids_setList2(v)
}
return tmpList.Pointer()
}(), C.longlong(sources), C.longlong(types))
}
}
//export callbackQOpenGLDebugLogger_LogMessage
func callbackQOpenGLDebugLogger_LogMessage(ptr unsafe.Pointer, debugMessage unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "logMessage"); signal != nil {
signal.(func(*QOpenGLDebugMessage))(NewQOpenGLDebugMessageFromPointer(debugMessage))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).LogMessageDefault(NewQOpenGLDebugMessageFromPointer(debugMessage))
}
}
func (ptr *QOpenGLDebugLogger) ConnectLogMessage(f func(debugMessage *QOpenGLDebugMessage)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "logMessage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "logMessage", func(debugMessage *QOpenGLDebugMessage) {
signal.(func(*QOpenGLDebugMessage))(debugMessage)
f(debugMessage)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "logMessage", f)
}
}
}
func (ptr *QOpenGLDebugLogger) DisconnectLogMessage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "logMessage")
}
}
func (ptr *QOpenGLDebugLogger) LogMessage(debugMessage QOpenGLDebugMessage_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_LogMessage(ptr.Pointer(), PointerFromQOpenGLDebugMessage(debugMessage))
}
}
func (ptr *QOpenGLDebugLogger) LogMessageDefault(debugMessage QOpenGLDebugMessage_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_LogMessageDefault(ptr.Pointer(), PointerFromQOpenGLDebugMessage(debugMessage))
}
}
//export callbackQOpenGLDebugLogger_MessageLogged
func callbackQOpenGLDebugLogger_MessageLogged(ptr unsafe.Pointer, debugMessage unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "messageLogged"); signal != nil {
signal.(func(*QOpenGLDebugMessage))(NewQOpenGLDebugMessageFromPointer(debugMessage))
}
}
func (ptr *QOpenGLDebugLogger) ConnectMessageLogged(f func(debugMessage *QOpenGLDebugMessage)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "messageLogged") {
C.QOpenGLDebugLogger_ConnectMessageLogged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "messageLogged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "messageLogged", func(debugMessage *QOpenGLDebugMessage) {
signal.(func(*QOpenGLDebugMessage))(debugMessage)
f(debugMessage)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "messageLogged", f)
}
}
}
func (ptr *QOpenGLDebugLogger) DisconnectMessageLogged() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DisconnectMessageLogged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "messageLogged")
}
}
func (ptr *QOpenGLDebugLogger) MessageLogged(debugMessage QOpenGLDebugMessage_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_MessageLogged(ptr.Pointer(), PointerFromQOpenGLDebugMessage(debugMessage))
}
}
func (ptr *QOpenGLDebugLogger) PopGroup() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_PopGroup(ptr.Pointer())
}
}
func (ptr *QOpenGLDebugLogger) PushGroup(name string, id uint, source QOpenGLDebugMessage__Source) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLDebugLogger_PushGroup(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, C.uint(uint32(id)), C.longlong(source))
}
}
//export callbackQOpenGLDebugLogger_StartLogging
func callbackQOpenGLDebugLogger_StartLogging(ptr unsafe.Pointer, loggingMode C.longlong) {
if signal := qt.GetSignal(ptr, "startLogging"); signal != nil {
signal.(func(QOpenGLDebugLogger__LoggingMode))(QOpenGLDebugLogger__LoggingMode(loggingMode))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).StartLoggingDefault(QOpenGLDebugLogger__LoggingMode(loggingMode))
}
}
func (ptr *QOpenGLDebugLogger) ConnectStartLogging(f func(loggingMode QOpenGLDebugLogger__LoggingMode)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "startLogging"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "startLogging", func(loggingMode QOpenGLDebugLogger__LoggingMode) {
signal.(func(QOpenGLDebugLogger__LoggingMode))(loggingMode)
f(loggingMode)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "startLogging", f)
}
}
}
func (ptr *QOpenGLDebugLogger) DisconnectStartLogging() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "startLogging")
}
}
func (ptr *QOpenGLDebugLogger) StartLogging(loggingMode QOpenGLDebugLogger__LoggingMode) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_StartLogging(ptr.Pointer(), C.longlong(loggingMode))
}
}
func (ptr *QOpenGLDebugLogger) StartLoggingDefault(loggingMode QOpenGLDebugLogger__LoggingMode) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_StartLoggingDefault(ptr.Pointer(), C.longlong(loggingMode))
}
}
//export callbackQOpenGLDebugLogger_StopLogging
func callbackQOpenGLDebugLogger_StopLogging(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "stopLogging"); signal != nil {
signal.(func())()
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).StopLoggingDefault()
}
}
func (ptr *QOpenGLDebugLogger) ConnectStopLogging(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "stopLogging"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "stopLogging", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "stopLogging", f)
}
}
}
func (ptr *QOpenGLDebugLogger) DisconnectStopLogging() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "stopLogging")
}
}
func (ptr *QOpenGLDebugLogger) StopLogging() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_StopLogging(ptr.Pointer())
}
}
func (ptr *QOpenGLDebugLogger) StopLoggingDefault() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_StopLoggingDefault(ptr.Pointer())
}
}
//export callbackQOpenGLDebugLogger_DestroyQOpenGLDebugLogger
func callbackQOpenGLDebugLogger_DestroyQOpenGLDebugLogger(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLDebugLogger"); signal != nil {
signal.(func())()
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).DestroyQOpenGLDebugLoggerDefault()
}
}
func (ptr *QOpenGLDebugLogger) ConnectDestroyQOpenGLDebugLogger(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLDebugLogger"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLDebugLogger", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLDebugLogger", f)
}
}
}
func (ptr *QOpenGLDebugLogger) DisconnectDestroyQOpenGLDebugLogger() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLDebugLogger")
}
}
func (ptr *QOpenGLDebugLogger) DestroyQOpenGLDebugLogger() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DestroyQOpenGLDebugLogger(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLDebugLogger) DestroyQOpenGLDebugLoggerDefault() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DestroyQOpenGLDebugLoggerDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLDebugLogger) LoggedMessages() []*QOpenGLDebugMessage {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QOpenGLDebugMessage {
out := make([]*QOpenGLDebugMessage, int(l.len))
tmpList := NewQOpenGLDebugLoggerFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__loggedMessages_atList(i)
}
return out
}(C.QOpenGLDebugLogger_LoggedMessages(ptr.Pointer()))
}
return make([]*QOpenGLDebugMessage, 0)
}
func (ptr *QOpenGLDebugLogger) LoggingMode() QOpenGLDebugLogger__LoggingMode {
if ptr.Pointer() != nil {
return QOpenGLDebugLogger__LoggingMode(C.QOpenGLDebugLogger_LoggingMode(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLDebugLogger) IsLogging() bool {
if ptr.Pointer() != nil {
return C.QOpenGLDebugLogger_IsLogging(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLDebugLogger_MetaObject
func callbackQOpenGLDebugLogger_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLDebugLoggerFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLDebugLogger) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLDebugLogger_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLDebugLogger) MaximumMessageLength() int64 {
if ptr.Pointer() != nil {
return int64(C.QOpenGLDebugLogger_MaximumMessageLength(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLDebugLogger) __disableMessages_ids_atList2(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLDebugLogger___disableMessages_ids_atList2(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QOpenGLDebugLogger) __disableMessages_ids_setList2(i uint) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___disableMessages_ids_setList2(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QOpenGLDebugLogger) __disableMessages_ids_newList2() unsafe.Pointer {
return C.QOpenGLDebugLogger___disableMessages_ids_newList2(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __enableMessages_ids_atList2(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLDebugLogger___enableMessages_ids_atList2(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QOpenGLDebugLogger) __enableMessages_ids_setList2(i uint) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___enableMessages_ids_setList2(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QOpenGLDebugLogger) __enableMessages_ids_newList2() unsafe.Pointer {
return C.QOpenGLDebugLogger___enableMessages_ids_newList2(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __loggedMessages_atList(i int) *QOpenGLDebugMessage {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugLogger___loggedMessages_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
return nil
}
func (ptr *QOpenGLDebugLogger) __loggedMessages_setList(i QOpenGLDebugMessage_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___loggedMessages_setList(ptr.Pointer(), PointerFromQOpenGLDebugMessage(i))
}
}
func (ptr *QOpenGLDebugLogger) __loggedMessages_newList() unsafe.Pointer {
return C.QOpenGLDebugLogger___loggedMessages_newList(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLDebugLogger___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLDebugLogger) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLDebugLogger) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLDebugLogger___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLDebugLogger___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLDebugLogger) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLDebugLogger) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLDebugLogger___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLDebugLogger___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLDebugLogger) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLDebugLogger) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLDebugLogger___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLDebugLogger___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLDebugLogger) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLDebugLogger) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLDebugLogger___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLDebugLogger) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLDebugLogger___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLDebugLogger) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLDebugLogger) __children_newList() unsafe.Pointer {
return C.QOpenGLDebugLogger___children_newList(ptr.Pointer())
}
//export callbackQOpenGLDebugLogger_Event
func callbackQOpenGLDebugLogger_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLDebugLoggerFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLDebugLogger) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLDebugLogger_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLDebugLogger_EventFilter
func callbackQOpenGLDebugLogger_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLDebugLoggerFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLDebugLogger) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLDebugLogger_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLDebugLogger_ChildEvent
func callbackQOpenGLDebugLogger_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLDebugLogger) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLDebugLogger_ConnectNotify
func callbackQOpenGLDebugLogger_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLDebugLogger) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLDebugLogger_CustomEvent
func callbackQOpenGLDebugLogger_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLDebugLogger) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLDebugLogger_DeleteLater
func callbackQOpenGLDebugLogger_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLDebugLogger) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLDebugLogger_Destroyed
func callbackQOpenGLDebugLogger_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLDebugLogger_DisconnectNotify
func callbackQOpenGLDebugLogger_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLDebugLogger) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLDebugLogger_ObjectNameChanged
func callbackQOpenGLDebugLogger_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLDebugLogger_TimerEvent
func callbackQOpenGLDebugLogger_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLDebugLoggerFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLDebugLogger) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugLogger_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLDebugMessage struct {
ptr unsafe.Pointer
}
type QOpenGLDebugMessage_ITF interface {
QOpenGLDebugMessage_PTR() *QOpenGLDebugMessage
}
func (ptr *QOpenGLDebugMessage) QOpenGLDebugMessage_PTR() *QOpenGLDebugMessage {
return ptr
}
func (ptr *QOpenGLDebugMessage) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLDebugMessage) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLDebugMessage(ptr QOpenGLDebugMessage_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLDebugMessage_PTR().Pointer()
}
return nil
}
func NewQOpenGLDebugMessageFromPointer(ptr unsafe.Pointer) (n *QOpenGLDebugMessage) {
n = new(QOpenGLDebugMessage)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLDebugMessage__Severity
//QOpenGLDebugMessage::Severity
type QOpenGLDebugMessage__Severity int64
const (
QOpenGLDebugMessage__InvalidSeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(0x00000000)
QOpenGLDebugMessage__HighSeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(0x00000001)
QOpenGLDebugMessage__MediumSeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(0x00000002)
QOpenGLDebugMessage__LowSeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(0x00000004)
QOpenGLDebugMessage__NotificationSeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(0x00000008)
QOpenGLDebugMessage__LastSeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(QOpenGLDebugMessage__NotificationSeverity)
QOpenGLDebugMessage__AnySeverity QOpenGLDebugMessage__Severity = QOpenGLDebugMessage__Severity(0xffffffff)
)
//go:generate stringer -type=QOpenGLDebugMessage__Source
//QOpenGLDebugMessage::Source
type QOpenGLDebugMessage__Source int64
const (
QOpenGLDebugMessage__InvalidSource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000000)
QOpenGLDebugMessage__APISource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000001)
QOpenGLDebugMessage__WindowSystemSource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000002)
QOpenGLDebugMessage__ShaderCompilerSource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000004)
QOpenGLDebugMessage__ThirdPartySource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000008)
QOpenGLDebugMessage__ApplicationSource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000010)
QOpenGLDebugMessage__OtherSource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0x00000020)
QOpenGLDebugMessage__LastSource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(QOpenGLDebugMessage__OtherSource)
QOpenGLDebugMessage__AnySource QOpenGLDebugMessage__Source = QOpenGLDebugMessage__Source(0xffffffff)
)
//go:generate stringer -type=QOpenGLDebugMessage__Type
//QOpenGLDebugMessage::Type
type QOpenGLDebugMessage__Type int64
const (
QOpenGLDebugMessage__InvalidType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000000)
QOpenGLDebugMessage__ErrorType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000001)
QOpenGLDebugMessage__DeprecatedBehaviorType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000002)
QOpenGLDebugMessage__UndefinedBehaviorType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000004)
QOpenGLDebugMessage__PortabilityType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000008)
QOpenGLDebugMessage__PerformanceType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000010)
QOpenGLDebugMessage__OtherType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000020)
QOpenGLDebugMessage__MarkerType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000040)
QOpenGLDebugMessage__GroupPushType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000080)
QOpenGLDebugMessage__GroupPopType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0x00000100)
QOpenGLDebugMessage__LastType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(QOpenGLDebugMessage__GroupPopType)
QOpenGLDebugMessage__AnyType QOpenGLDebugMessage__Type = QOpenGLDebugMessage__Type(0xffffffff)
)
func QOpenGLDebugMessage_CreateApplicationMessage(text string, id uint, severity QOpenGLDebugMessage__Severity, ty QOpenGLDebugMessage__Type) *QOpenGLDebugMessage {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugMessage_QOpenGLDebugMessage_CreateApplicationMessage(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.uint(uint32(id)), C.longlong(severity), C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
func (ptr *QOpenGLDebugMessage) CreateApplicationMessage(text string, id uint, severity QOpenGLDebugMessage__Severity, ty QOpenGLDebugMessage__Type) *QOpenGLDebugMessage {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugMessage_QOpenGLDebugMessage_CreateApplicationMessage(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.uint(uint32(id)), C.longlong(severity), C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
func QOpenGLDebugMessage_CreateThirdPartyMessage(text string, id uint, severity QOpenGLDebugMessage__Severity, ty QOpenGLDebugMessage__Type) *QOpenGLDebugMessage {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugMessage_QOpenGLDebugMessage_CreateThirdPartyMessage(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.uint(uint32(id)), C.longlong(severity), C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
func (ptr *QOpenGLDebugMessage) CreateThirdPartyMessage(text string, id uint, severity QOpenGLDebugMessage__Severity, ty QOpenGLDebugMessage__Type) *QOpenGLDebugMessage {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugMessage_QOpenGLDebugMessage_CreateThirdPartyMessage(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.uint(uint32(id)), C.longlong(severity), C.longlong(ty)))
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
func NewQOpenGLDebugMessage() *QOpenGLDebugMessage {
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugMessage_NewQOpenGLDebugMessage())
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
func NewQOpenGLDebugMessage2(debugMessage QOpenGLDebugMessage_ITF) *QOpenGLDebugMessage {
tmpValue := NewQOpenGLDebugMessageFromPointer(C.QOpenGLDebugMessage_NewQOpenGLDebugMessage2(PointerFromQOpenGLDebugMessage(debugMessage)))
runtime.SetFinalizer(tmpValue, (*QOpenGLDebugMessage).DestroyQOpenGLDebugMessage)
return tmpValue
}
func (ptr *QOpenGLDebugMessage) Swap(debugMessage QOpenGLDebugMessage_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLDebugMessage_Swap(ptr.Pointer(), PointerFromQOpenGLDebugMessage(debugMessage))
}
}
func (ptr *QOpenGLDebugMessage) DestroyQOpenGLDebugMessage() {
if ptr.Pointer() != nil {
C.QOpenGLDebugMessage_DestroyQOpenGLDebugMessage(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLDebugMessage) Id() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLDebugMessage_Id(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLDebugMessage) Severity() QOpenGLDebugMessage__Severity {
if ptr.Pointer() != nil {
return QOpenGLDebugMessage__Severity(C.QOpenGLDebugMessage_Severity(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLDebugMessage) Source() QOpenGLDebugMessage__Source {
if ptr.Pointer() != nil {
return QOpenGLDebugMessage__Source(C.QOpenGLDebugMessage_Source(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLDebugMessage) Type() QOpenGLDebugMessage__Type {
if ptr.Pointer() != nil {
return QOpenGLDebugMessage__Type(C.QOpenGLDebugMessage_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLDebugMessage) Message() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLDebugMessage_Message(ptr.Pointer()))
}
return ""
}
type QOpenGLExtraFunctions struct {
QOpenGLFunctions
}
type QOpenGLExtraFunctions_ITF interface {
QOpenGLFunctions_ITF
QOpenGLExtraFunctions_PTR() *QOpenGLExtraFunctions
}
func (ptr *QOpenGLExtraFunctions) QOpenGLExtraFunctions_PTR() *QOpenGLExtraFunctions {
return ptr
}
func (ptr *QOpenGLExtraFunctions) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLExtraFunctions) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLExtraFunctions(ptr QOpenGLExtraFunctions_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLExtraFunctions_PTR().Pointer()
}
return nil
}
func NewQOpenGLExtraFunctionsFromPointer(ptr unsafe.Pointer) (n *QOpenGLExtraFunctions) {
n = new(QOpenGLExtraFunctions)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLExtraFunctions) GlIsEnabledi(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlIsEnabledi(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlIsProgramPipeline(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlIsProgramPipeline(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlIsQuery(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlIsQuery(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlIsSampler(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlIsSampler(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlIsTransformFeedback(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlIsTransformFeedback(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlIsVertexArray(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlIsVertexArray(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlUnmapBuffer(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLExtraFunctions_GlUnmapBuffer(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLExtraFunctions) GlGetGraphicsResetStatus() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLExtraFunctions_GlGetGraphicsResetStatus(ptr.Pointer())))
}
return 0
}
func NewQOpenGLExtraFunctions() *QOpenGLExtraFunctions {
tmpValue := NewQOpenGLExtraFunctionsFromPointer(C.QOpenGLExtraFunctions_NewQOpenGLExtraFunctions())
runtime.SetFinalizer(tmpValue, (*QOpenGLExtraFunctions).DestroyQOpenGLExtraFunctions)
return tmpValue
}
func NewQOpenGLExtraFunctions2(context QOpenGLContext_ITF) *QOpenGLExtraFunctions {
tmpValue := NewQOpenGLExtraFunctionsFromPointer(C.QOpenGLExtraFunctions_NewQOpenGLExtraFunctions2(PointerFromQOpenGLContext(context)))
runtime.SetFinalizer(tmpValue, (*QOpenGLExtraFunctions).DestroyQOpenGLExtraFunctions)
return tmpValue
}
func (ptr *QOpenGLExtraFunctions) GlGetStringi(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLExtraFunctions_GlGetStringi(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLExtraFunctions) GlActiveShaderProgram(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlActiveShaderProgram(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBeginQuery(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBeginQuery(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBeginTransformFeedback(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBeginTransformFeedback(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBindBufferBase(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBindBufferBase(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBindImageTexture(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBindImageTexture(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBindProgramPipeline(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBindProgramPipeline(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBindSampler(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBindSampler(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBindTransformFeedback(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBindTransformFeedback(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBindVertexArray(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBindVertexArray(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBlendBarrier() {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBlendBarrier(ptr.Pointer())
}
}
func (ptr *QOpenGLExtraFunctions) GlBlendEquationSeparatei(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBlendEquationSeparatei(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBlendEquationi(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBlendEquationi(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBlendFuncSeparatei(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBlendFuncSeparatei(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBlendFunci(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBlendFunci(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLExtraFunctions) GlBlitFramebuffer(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlBlitFramebuffer(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLExtraFunctions) GlClearBufferfi(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlClearBufferfi(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLExtraFunctions) GlClearBufferfv(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlClearBufferfv(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlClearBufferiv(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlClearBufferiv(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlClearBufferuiv(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlClearBufferuiv(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlColorMaski(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlColorMaski(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLExtraFunctions) GlCompressedTexImage3D(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlCompressedTexImage3D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLExtraFunctions) GlCompressedTexSubImage3D(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlCompressedTexSubImage3D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLExtraFunctions) GlCopyImageSubData(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlCopyImageSubData(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLExtraFunctions) GlCopyTexSubImage3D(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlCopyTexSubImage3D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDebugMessageControl(source uint, ty uint, severity uint, count int, ids uint, enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDebugMessageControl(ptr.Pointer(), C.uint(uint32(source)), C.uint(uint32(ty)), C.uint(uint32(severity)), C.int(int32(count)), C.uint(uint32(ids)), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLExtraFunctions) GlDeleteProgramPipelines(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDeleteProgramPipelines(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDeleteQueries(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDeleteQueries(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDeleteSamplers(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDeleteSamplers(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDeleteTransformFeedbacks(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDeleteTransformFeedbacks(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDeleteVertexArrays(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDeleteVertexArrays(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDisablei(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDisablei(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDispatchCompute(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDispatchCompute(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawArraysIndirect(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawArraysIndirect(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawArraysInstanced(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawArraysInstanced(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawBuffers(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawBuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawElementsBaseVertex(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawElementsBaseVertex(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawElementsIndirect(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawElementsIndirect(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawElementsInstanced(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawElementsInstanced(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawElementsInstancedBaseVertex(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawElementsInstancedBaseVertex(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawRangeElements(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawRangeElements(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLExtraFunctions) GlDrawRangeElementsBaseVertex(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlDrawRangeElementsBaseVertex(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLExtraFunctions) GlEnablei(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlEnablei(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLExtraFunctions) GlEndQuery(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlEndQuery(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLExtraFunctions) GlEndTransformFeedback() {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlEndTransformFeedback(ptr.Pointer())
}
}
func (ptr *QOpenGLExtraFunctions) GlFramebufferParameteri(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlFramebufferParameteri(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLExtraFunctions) GlFramebufferTexture(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlFramebufferTexture(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLExtraFunctions) GlFramebufferTextureLayer(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlFramebufferTextureLayer(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGenProgramPipelines(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGenProgramPipelines(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGenQueries(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGenQueries(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGenSamplers(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGenSamplers(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGenTransformFeedbacks(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGenTransformFeedbacks(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGenVertexArrays(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGenVertexArrays(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetActiveUniformBlockiv(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetActiveUniformBlockiv(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetActiveUniformsiv(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetActiveUniformsiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetBooleani_v(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetBooleani_v(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetBufferPointerv(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetBufferPointerv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLExtraFunctions) GlGetFramebufferParameteriv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetFramebufferParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetIntegeri_v(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetIntegeri_v(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetInternalformativ(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetInternalformativ(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetMultisamplefv(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetMultisamplefv(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetPointerv(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetPointerv(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLExtraFunctions) GlGetProgramBinary(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetProgramBinary(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLExtraFunctions) GlGetProgramInterfaceiv(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetProgramInterfaceiv(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetProgramPipelineiv(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetProgramPipelineiv(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetProgramResourceiv(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetProgramResourceiv(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetQueryObjectuiv(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetQueryObjectuiv(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetQueryiv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetQueryiv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetSamplerParameterIiv(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetSamplerParameterIiv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetSamplerParameterIuiv(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetSamplerParameterIuiv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetSamplerParameterfv(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetSamplerParameterfv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetSamplerParameteriv(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetSamplerParameteriv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetTexLevelParameterfv(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetTexLevelParameterfv(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetTexLevelParameteriv(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetTexLevelParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetTexParameterIiv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetTexParameterIiv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetTexParameterIuiv(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetTexParameterIuiv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetUniformuiv(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetUniformuiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetVertexAttribIiv(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetVertexAttribIiv(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetVertexAttribIuiv(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetVertexAttribIuiv(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetnUniformfv(program uint, location int, bufSize int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetnUniformfv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.float(params))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetnUniformiv(program uint, location int, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetnUniformiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlGetnUniformuiv(program uint, location int, bufSize int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlGetnUniformuiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlInvalidateFramebuffer(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlInvalidateFramebuffer(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLExtraFunctions) GlInvalidateSubFramebuffer(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlInvalidateSubFramebuffer(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLExtraFunctions) GlMemoryBarrier(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlMemoryBarrier(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLExtraFunctions) GlMemoryBarrierByRegion(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlMemoryBarrierByRegion(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLExtraFunctions) GlMinSampleShading(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlMinSampleShading(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlPatchParameteri(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlPatchParameteri(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlPauseTransformFeedback() {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlPauseTransformFeedback(ptr.Pointer())
}
}
func (ptr *QOpenGLExtraFunctions) GlPopDebugGroup() {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlPopDebugGroup(ptr.Pointer())
}
}
func (ptr *QOpenGLExtraFunctions) GlPrimitiveBoundingBox(minX float32, minY float32, minZ float32, minW float32, maxX float32, maxY float32, maxZ float32, maxW float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlPrimitiveBoundingBox(ptr.Pointer(), C.float(minX), C.float(minY), C.float(minZ), C.float(minW), C.float(maxX), C.float(maxY), C.float(maxZ), C.float(maxW))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramBinary(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramBinary(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramParameteri(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramParameteri(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform1f(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform1f(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform1fv(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform1fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform1i(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform1i(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform1iv(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform1iv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform1ui(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform1ui(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform1uiv(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform1uiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform2f(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform2f(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform2fv(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform2fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform2i(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform2i(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform2iv(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform2iv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform2ui(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform2ui(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform2uiv(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform2uiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform3f(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform3f(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform3fv(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform3fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform3i(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform3i(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform3iv(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform3iv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform3ui(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform3ui(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform3uiv(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform3uiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform4f(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform4f(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform4fv(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform4fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform4i(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform4i(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform4iv(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform4iv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform4ui(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform4ui(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniform4uiv(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniform4uiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix2fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix2fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix2x3fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix2x3fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix2x4fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix2x4fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix3fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix3fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix3x2fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix3x2fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix3x4fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix3x4fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix4fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix4fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix4x2fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix4x2fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlProgramUniformMatrix4x3fv(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlProgramUniformMatrix4x3fv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlReadBuffer(src uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlReadBuffer(ptr.Pointer(), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLExtraFunctions) GlReadnPixels(x int, y int, width int, height int, format uint, ty uint, bufSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlReadnPixels(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), data)
}
}
func (ptr *QOpenGLExtraFunctions) GlRenderbufferStorageMultisample(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlRenderbufferStorageMultisample(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLExtraFunctions) GlResumeTransformFeedback() {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlResumeTransformFeedback(ptr.Pointer())
}
}
func (ptr *QOpenGLExtraFunctions) GlSampleMaski(maskNumber uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSampleMaski(ptr.Pointer(), C.uint(uint32(maskNumber)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLExtraFunctions) GlSamplerParameterIiv(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSamplerParameterIiv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLExtraFunctions) GlSamplerParameterIuiv(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSamplerParameterIuiv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLExtraFunctions) GlSamplerParameterf(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSamplerParameterf(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLExtraFunctions) GlSamplerParameterfv(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSamplerParameterfv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLExtraFunctions) GlSamplerParameteri(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSamplerParameteri(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLExtraFunctions) GlSamplerParameteriv(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlSamplerParameteriv(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexBuffer(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexBuffer(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexImage3D(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexImage3D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLExtraFunctions) GlTexParameterIiv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexParameterIiv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexParameterIuiv(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexParameterIuiv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexStorage2D(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexStorage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexStorage2DMultisample(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexStorage2DMultisample(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexStorage3D(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexStorage3D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexStorage3DMultisample(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexStorage3DMultisample(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLExtraFunctions) GlTexSubImage3D(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlTexSubImage3D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform1ui(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform1ui(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform1uiv(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform1uiv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform2ui(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform2ui(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform2uiv(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform2uiv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform3ui(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform3ui(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform3uiv(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform3uiv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform4ui(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform4ui(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniform4uiv(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniform4uiv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformBlockBinding(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformBlockBinding(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformMatrix2x3fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformMatrix2x3fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformMatrix2x4fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformMatrix2x4fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformMatrix3x2fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformMatrix3x2fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformMatrix3x4fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformMatrix3x4fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformMatrix4x2fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformMatrix4x2fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlUniformMatrix4x3fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUniformMatrix4x3fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLExtraFunctions) GlUseProgramStages(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlUseProgramStages(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLExtraFunctions) GlValidateProgramPipeline(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlValidateProgramPipeline(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribBinding(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribBinding(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribDivisor(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribDivisor(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribFormat(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribFormat(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribI4i(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribI4i(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribI4iv(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribI4iv(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribI4ui(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribI4ui(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribI4uiv(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribI4uiv(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribIFormat(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribIFormat(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexAttribIPointer(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexAttribIPointer(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLExtraFunctions) GlVertexBindingDivisor(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_GlVertexBindingDivisor(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLExtraFunctions) DestroyQOpenGLExtraFunctions() {
if ptr.Pointer() != nil {
C.QOpenGLExtraFunctions_DestroyQOpenGLExtraFunctions(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QOpenGLFramebufferObject struct {
ptr unsafe.Pointer
}
type QOpenGLFramebufferObject_ITF interface {
QOpenGLFramebufferObject_PTR() *QOpenGLFramebufferObject
}
func (ptr *QOpenGLFramebufferObject) QOpenGLFramebufferObject_PTR() *QOpenGLFramebufferObject {
return ptr
}
func (ptr *QOpenGLFramebufferObject) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLFramebufferObject) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLFramebufferObject(ptr QOpenGLFramebufferObject_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFramebufferObject_PTR().Pointer()
}
return nil
}
func NewQOpenGLFramebufferObjectFromPointer(ptr unsafe.Pointer) (n *QOpenGLFramebufferObject) {
n = new(QOpenGLFramebufferObject)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLFramebufferObject__Attachment
//QOpenGLFramebufferObject::Attachment
type QOpenGLFramebufferObject__Attachment int64
const (
QOpenGLFramebufferObject__NoAttachment QOpenGLFramebufferObject__Attachment = QOpenGLFramebufferObject__Attachment(0)
QOpenGLFramebufferObject__CombinedDepthStencil QOpenGLFramebufferObject__Attachment = QOpenGLFramebufferObject__Attachment(1)
QOpenGLFramebufferObject__Depth QOpenGLFramebufferObject__Attachment = QOpenGLFramebufferObject__Attachment(2)
)
//go:generate stringer -type=QOpenGLFramebufferObject__FramebufferRestorePolicy
//QOpenGLFramebufferObject::FramebufferRestorePolicy
type QOpenGLFramebufferObject__FramebufferRestorePolicy int64
const (
QOpenGLFramebufferObject__DontRestoreFramebufferBinding QOpenGLFramebufferObject__FramebufferRestorePolicy = QOpenGLFramebufferObject__FramebufferRestorePolicy(0)
QOpenGLFramebufferObject__RestoreFramebufferBindingToDefault QOpenGLFramebufferObject__FramebufferRestorePolicy = QOpenGLFramebufferObject__FramebufferRestorePolicy(1)
QOpenGLFramebufferObject__RestoreFrameBufferBinding QOpenGLFramebufferObject__FramebufferRestorePolicy = QOpenGLFramebufferObject__FramebufferRestorePolicy(2)
)
func (ptr *QOpenGLFramebufferObject) TakeTexture() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObject_TakeTexture(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) TakeTexture2(colorAttachmentIndex int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObject_TakeTexture2(ptr.Pointer(), C.int(int32(colorAttachmentIndex)))))
}
return 0
}
func NewQOpenGLFramebufferObject(size core.QSize_ITF, target uint) *QOpenGLFramebufferObject {
return NewQOpenGLFramebufferObjectFromPointer(C.QOpenGLFramebufferObject_NewQOpenGLFramebufferObject(core.PointerFromQSize(size), C.uint(uint32(target))))
}
func NewQOpenGLFramebufferObject3(size core.QSize_ITF, attachment QOpenGLFramebufferObject__Attachment, target uint, internalFormat uint) *QOpenGLFramebufferObject {
return NewQOpenGLFramebufferObjectFromPointer(C.QOpenGLFramebufferObject_NewQOpenGLFramebufferObject3(core.PointerFromQSize(size), C.longlong(attachment), C.uint(uint32(target)), C.uint(uint32(internalFormat))))
}
func NewQOpenGLFramebufferObject5(size core.QSize_ITF, format QOpenGLFramebufferObjectFormat_ITF) *QOpenGLFramebufferObject {
return NewQOpenGLFramebufferObjectFromPointer(C.QOpenGLFramebufferObject_NewQOpenGLFramebufferObject5(core.PointerFromQSize(size), PointerFromQOpenGLFramebufferObjectFormat(format)))
}
func NewQOpenGLFramebufferObject2(width int, height int, target uint) *QOpenGLFramebufferObject {
return NewQOpenGLFramebufferObjectFromPointer(C.QOpenGLFramebufferObject_NewQOpenGLFramebufferObject2(C.int(int32(width)), C.int(int32(height)), C.uint(uint32(target))))
}
func NewQOpenGLFramebufferObject4(width int, height int, attachment QOpenGLFramebufferObject__Attachment, target uint, internalFormat uint) *QOpenGLFramebufferObject {
return NewQOpenGLFramebufferObjectFromPointer(C.QOpenGLFramebufferObject_NewQOpenGLFramebufferObject4(C.int(int32(width)), C.int(int32(height)), C.longlong(attachment), C.uint(uint32(target)), C.uint(uint32(internalFormat))))
}
func NewQOpenGLFramebufferObject6(width int, height int, format QOpenGLFramebufferObjectFormat_ITF) *QOpenGLFramebufferObject {
return NewQOpenGLFramebufferObjectFromPointer(C.QOpenGLFramebufferObject_NewQOpenGLFramebufferObject6(C.int(int32(width)), C.int(int32(height)), PointerFromQOpenGLFramebufferObjectFormat(format)))
}
func (ptr *QOpenGLFramebufferObject) Bind() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFramebufferObject_Bind(ptr.Pointer()) != 0
}
return false
}
func QOpenGLFramebufferObject_BindDefault() bool {
return C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BindDefault() != 0
}
func (ptr *QOpenGLFramebufferObject) BindDefault() bool {
return C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BindDefault() != 0
}
func QOpenGLFramebufferObject_HasOpenGLFramebufferBlit() bool {
return C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_HasOpenGLFramebufferBlit() != 0
}
func (ptr *QOpenGLFramebufferObject) HasOpenGLFramebufferBlit() bool {
return C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_HasOpenGLFramebufferBlit() != 0
}
func QOpenGLFramebufferObject_HasOpenGLFramebufferObjects() bool {
return C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_HasOpenGLFramebufferObjects() != 0
}
func (ptr *QOpenGLFramebufferObject) HasOpenGLFramebufferObjects() bool {
return C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_HasOpenGLFramebufferObjects() != 0
}
func (ptr *QOpenGLFramebufferObject) Release() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFramebufferObject_Release(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFramebufferObject) AddColorAttachment(size core.QSize_ITF, internalFormat uint) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject_AddColorAttachment(ptr.Pointer(), core.PointerFromQSize(size), C.uint(uint32(internalFormat)))
}
}
func (ptr *QOpenGLFramebufferObject) AddColorAttachment2(width int, height int, internalFormat uint) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject_AddColorAttachment2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(internalFormat)))
}
}
func QOpenGLFramebufferObject_BlitFramebuffer4(target QOpenGLFramebufferObject_ITF, source QOpenGLFramebufferObject_ITF, buffers uint, filter uint) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer4(PointerFromQOpenGLFramebufferObject(target), PointerFromQOpenGLFramebufferObject(source), C.uint(uint32(buffers)), C.uint(uint32(filter)))
}
func (ptr *QOpenGLFramebufferObject) BlitFramebuffer4(target QOpenGLFramebufferObject_ITF, source QOpenGLFramebufferObject_ITF, buffers uint, filter uint) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer4(PointerFromQOpenGLFramebufferObject(target), PointerFromQOpenGLFramebufferObject(source), C.uint(uint32(buffers)), C.uint(uint32(filter)))
}
func QOpenGLFramebufferObject_BlitFramebuffer3(target QOpenGLFramebufferObject_ITF, targetRect core.QRect_ITF, source QOpenGLFramebufferObject_ITF, sourceRect core.QRect_ITF, buffers uint, filter uint) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer3(PointerFromQOpenGLFramebufferObject(target), core.PointerFromQRect(targetRect), PointerFromQOpenGLFramebufferObject(source), core.PointerFromQRect(sourceRect), C.uint(uint32(buffers)), C.uint(uint32(filter)))
}
func (ptr *QOpenGLFramebufferObject) BlitFramebuffer3(target QOpenGLFramebufferObject_ITF, targetRect core.QRect_ITF, source QOpenGLFramebufferObject_ITF, sourceRect core.QRect_ITF, buffers uint, filter uint) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer3(PointerFromQOpenGLFramebufferObject(target), core.PointerFromQRect(targetRect), PointerFromQOpenGLFramebufferObject(source), core.PointerFromQRect(sourceRect), C.uint(uint32(buffers)), C.uint(uint32(filter)))
}
func QOpenGLFramebufferObject_BlitFramebuffer2(target QOpenGLFramebufferObject_ITF, targetRect core.QRect_ITF, source QOpenGLFramebufferObject_ITF, sourceRect core.QRect_ITF, buffers uint, filter uint, readColorAttachmentIndex int, drawColorAttachmentIndex int) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer2(PointerFromQOpenGLFramebufferObject(target), core.PointerFromQRect(targetRect), PointerFromQOpenGLFramebufferObject(source), core.PointerFromQRect(sourceRect), C.uint(uint32(buffers)), C.uint(uint32(filter)), C.int(int32(readColorAttachmentIndex)), C.int(int32(drawColorAttachmentIndex)))
}
func (ptr *QOpenGLFramebufferObject) BlitFramebuffer2(target QOpenGLFramebufferObject_ITF, targetRect core.QRect_ITF, source QOpenGLFramebufferObject_ITF, sourceRect core.QRect_ITF, buffers uint, filter uint, readColorAttachmentIndex int, drawColorAttachmentIndex int) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer2(PointerFromQOpenGLFramebufferObject(target), core.PointerFromQRect(targetRect), PointerFromQOpenGLFramebufferObject(source), core.PointerFromQRect(sourceRect), C.uint(uint32(buffers)), C.uint(uint32(filter)), C.int(int32(readColorAttachmentIndex)), C.int(int32(drawColorAttachmentIndex)))
}
func QOpenGLFramebufferObject_BlitFramebuffer(target QOpenGLFramebufferObject_ITF, targetRect core.QRect_ITF, source QOpenGLFramebufferObject_ITF, sourceRect core.QRect_ITF, buffers uint, filter uint, readColorAttachmentIndex int, drawColorAttachmentIndex int, restorePolicy QOpenGLFramebufferObject__FramebufferRestorePolicy) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer(PointerFromQOpenGLFramebufferObject(target), core.PointerFromQRect(targetRect), PointerFromQOpenGLFramebufferObject(source), core.PointerFromQRect(sourceRect), C.uint(uint32(buffers)), C.uint(uint32(filter)), C.int(int32(readColorAttachmentIndex)), C.int(int32(drawColorAttachmentIndex)), C.longlong(restorePolicy))
}
func (ptr *QOpenGLFramebufferObject) BlitFramebuffer(target QOpenGLFramebufferObject_ITF, targetRect core.QRect_ITF, source QOpenGLFramebufferObject_ITF, sourceRect core.QRect_ITF, buffers uint, filter uint, readColorAttachmentIndex int, drawColorAttachmentIndex int, restorePolicy QOpenGLFramebufferObject__FramebufferRestorePolicy) {
C.QOpenGLFramebufferObject_QOpenGLFramebufferObject_BlitFramebuffer(PointerFromQOpenGLFramebufferObject(target), core.PointerFromQRect(targetRect), PointerFromQOpenGLFramebufferObject(source), core.PointerFromQRect(sourceRect), C.uint(uint32(buffers)), C.uint(uint32(filter)), C.int(int32(readColorAttachmentIndex)), C.int(int32(drawColorAttachmentIndex)), C.longlong(restorePolicy))
}
func (ptr *QOpenGLFramebufferObject) SetAttachment(attachment QOpenGLFramebufferObject__Attachment) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject_SetAttachment(ptr.Pointer(), C.longlong(attachment))
}
}
//export callbackQOpenGLFramebufferObject_DestroyQOpenGLFramebufferObject
func callbackQOpenGLFramebufferObject_DestroyQOpenGLFramebufferObject(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFramebufferObject"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFramebufferObjectFromPointer(ptr).DestroyQOpenGLFramebufferObjectDefault()
}
}
func (ptr *QOpenGLFramebufferObject) ConnectDestroyQOpenGLFramebufferObject(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFramebufferObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFramebufferObject", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFramebufferObject", f)
}
}
}
func (ptr *QOpenGLFramebufferObject) DisconnectDestroyQOpenGLFramebufferObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFramebufferObject")
}
}
func (ptr *QOpenGLFramebufferObject) DestroyQOpenGLFramebufferObject() {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject_DestroyQOpenGLFramebufferObject(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLFramebufferObject) DestroyQOpenGLFramebufferObjectDefault() {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject_DestroyQOpenGLFramebufferObjectDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLFramebufferObject) Handle() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObject_Handle(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) Texture() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObject_Texture(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) ToImage2() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QOpenGLFramebufferObject_ToImage2(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QOpenGLFramebufferObject) ToImage(flipped bool) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QOpenGLFramebufferObject_ToImage(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flipped)))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QOpenGLFramebufferObject) ToImage3(flipped bool, colorAttachmentIndex int) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QOpenGLFramebufferObject_ToImage3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flipped))), C.int(int32(colorAttachmentIndex))))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QOpenGLFramebufferObject) Attachment() QOpenGLFramebufferObject__Attachment {
if ptr.Pointer() != nil {
return QOpenGLFramebufferObject__Attachment(C.QOpenGLFramebufferObject_Attachment(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) Format() *QOpenGLFramebufferObjectFormat {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLFramebufferObjectFormatFromPointer(C.QOpenGLFramebufferObject_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QOpenGLFramebufferObjectFormat).DestroyQOpenGLFramebufferObjectFormat)
return tmpValue
}
return nil
}
func (ptr *QOpenGLFramebufferObject) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QOpenGLFramebufferObject_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QOpenGLFramebufferObject) Textures() []uint {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []uint {
out := make([]uint, int(l.len))
tmpList := NewQOpenGLFramebufferObjectFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__textures_atList(i)
}
return out
}(C.QOpenGLFramebufferObject_Textures(ptr.Pointer()))
}
return make([]uint, 0)
}
func (ptr *QOpenGLFramebufferObject) Sizes() []*core.QSize {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QSize {
out := make([]*core.QSize, int(l.len))
tmpList := NewQOpenGLFramebufferObjectFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__sizes_atList(i)
}
return out
}(C.QOpenGLFramebufferObject_Sizes(ptr.Pointer()))
}
return make([]*core.QSize, 0)
}
func (ptr *QOpenGLFramebufferObject) IsBound() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFramebufferObject_IsBound(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFramebufferObject) IsValid() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFramebufferObject_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFramebufferObject) Height() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFramebufferObject_Height(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) Width() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFramebufferObject_Width(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) __textures_atList(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObject___textures_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QOpenGLFramebufferObject) __textures_setList(i uint) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject___textures_setList(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QOpenGLFramebufferObject) __textures_newList() unsafe.Pointer {
return C.QOpenGLFramebufferObject___textures_newList(ptr.Pointer())
}
func (ptr *QOpenGLFramebufferObject) __sizes_atList(i int) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QOpenGLFramebufferObject___sizes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QOpenGLFramebufferObject) __sizes_setList(i core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObject___sizes_setList(ptr.Pointer(), core.PointerFromQSize(i))
}
}
func (ptr *QOpenGLFramebufferObject) __sizes_newList() unsafe.Pointer {
return C.QOpenGLFramebufferObject___sizes_newList(ptr.Pointer())
}
type QOpenGLFramebufferObjectFormat struct {
ptr unsafe.Pointer
}
type QOpenGLFramebufferObjectFormat_ITF interface {
QOpenGLFramebufferObjectFormat_PTR() *QOpenGLFramebufferObjectFormat
}
func (ptr *QOpenGLFramebufferObjectFormat) QOpenGLFramebufferObjectFormat_PTR() *QOpenGLFramebufferObjectFormat {
return ptr
}
func (ptr *QOpenGLFramebufferObjectFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLFramebufferObjectFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLFramebufferObjectFormat(ptr QOpenGLFramebufferObjectFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFramebufferObjectFormat_PTR().Pointer()
}
return nil
}
func NewQOpenGLFramebufferObjectFormatFromPointer(ptr unsafe.Pointer) (n *QOpenGLFramebufferObjectFormat) {
n = new(QOpenGLFramebufferObjectFormat)
n.SetPointer(ptr)
return
}
func NewQOpenGLFramebufferObjectFormat() *QOpenGLFramebufferObjectFormat {
tmpValue := NewQOpenGLFramebufferObjectFormatFromPointer(C.QOpenGLFramebufferObjectFormat_NewQOpenGLFramebufferObjectFormat())
runtime.SetFinalizer(tmpValue, (*QOpenGLFramebufferObjectFormat).DestroyQOpenGLFramebufferObjectFormat)
return tmpValue
}
func NewQOpenGLFramebufferObjectFormat2(other QOpenGLFramebufferObjectFormat_ITF) *QOpenGLFramebufferObjectFormat {
tmpValue := NewQOpenGLFramebufferObjectFormatFromPointer(C.QOpenGLFramebufferObjectFormat_NewQOpenGLFramebufferObjectFormat2(PointerFromQOpenGLFramebufferObjectFormat(other)))
runtime.SetFinalizer(tmpValue, (*QOpenGLFramebufferObjectFormat).DestroyQOpenGLFramebufferObjectFormat)
return tmpValue
}
func (ptr *QOpenGLFramebufferObjectFormat) SetAttachment(attachment QOpenGLFramebufferObject__Attachment) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObjectFormat_SetAttachment(ptr.Pointer(), C.longlong(attachment))
}
}
func (ptr *QOpenGLFramebufferObjectFormat) SetInternalTextureFormat(internalTextureFormat uint) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObjectFormat_SetInternalTextureFormat(ptr.Pointer(), C.uint(uint32(internalTextureFormat)))
}
}
func (ptr *QOpenGLFramebufferObjectFormat) SetMipmap(enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObjectFormat_SetMipmap(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLFramebufferObjectFormat) SetSamples(samples int) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObjectFormat_SetSamples(ptr.Pointer(), C.int(int32(samples)))
}
}
func (ptr *QOpenGLFramebufferObjectFormat) SetTextureTarget(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObjectFormat_SetTextureTarget(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFramebufferObjectFormat) DestroyQOpenGLFramebufferObjectFormat() {
if ptr.Pointer() != nil {
C.QOpenGLFramebufferObjectFormat_DestroyQOpenGLFramebufferObjectFormat(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLFramebufferObjectFormat) InternalTextureFormat() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObjectFormat_InternalTextureFormat(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObjectFormat) TextureTarget() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFramebufferObjectFormat_TextureTarget(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFramebufferObjectFormat) Attachment() QOpenGLFramebufferObject__Attachment {
if ptr.Pointer() != nil {
return QOpenGLFramebufferObject__Attachment(C.QOpenGLFramebufferObjectFormat_Attachment(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLFramebufferObjectFormat) Mipmap() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFramebufferObjectFormat_Mipmap(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFramebufferObjectFormat) Samples() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFramebufferObjectFormat_Samples(ptr.Pointer())))
}
return 0
}
type QOpenGLFunctions struct {
ptr unsafe.Pointer
}
type QOpenGLFunctions_ITF interface {
QOpenGLFunctions_PTR() *QOpenGLFunctions
}
func (ptr *QOpenGLFunctions) QOpenGLFunctions_PTR() *QOpenGLFunctions {
return ptr
}
func (ptr *QOpenGLFunctions) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLFunctions) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLFunctions(ptr QOpenGLFunctions_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctionsFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions) {
n = new(QOpenGLFunctions)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLFunctions__OpenGLFeature
//QOpenGLFunctions::OpenGLFeature
type QOpenGLFunctions__OpenGLFeature int64
const (
QOpenGLFunctions__Multitexture QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0001)
QOpenGLFunctions__Shaders QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0002)
QOpenGLFunctions__Buffers QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0004)
QOpenGLFunctions__Framebuffers QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0008)
QOpenGLFunctions__BlendColor QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0010)
QOpenGLFunctions__BlendEquation QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0020)
QOpenGLFunctions__BlendEquationSeparate QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0040)
QOpenGLFunctions__BlendFuncSeparate QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0080)
QOpenGLFunctions__BlendSubtract QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0100)
QOpenGLFunctions__CompressedTextures QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0200)
QOpenGLFunctions__Multisample QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0400)
QOpenGLFunctions__StencilSeparate QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x0800)
QOpenGLFunctions__NPOTTextures QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x1000)
QOpenGLFunctions__NPOTTextureRepeat QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x2000)
QOpenGLFunctions__FixedFunctionPipeline QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x4000)
QOpenGLFunctions__TextureRGFormats QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x8000)
QOpenGLFunctions__MultipleRenderTargets QOpenGLFunctions__OpenGLFeature = QOpenGLFunctions__OpenGLFeature(0x10000)
)
func (ptr *QOpenGLFunctions) GlIsBuffer(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsBuffer(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlIsEnabled(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsEnabled(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlIsFramebuffer(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsFramebuffer(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlIsProgram(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsProgram(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlIsRenderbuffer(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsRenderbuffer(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlIsShader(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsShader(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlIsTexture(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_GlIsTexture(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions) GlCheckFramebufferStatus(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_GlCheckFramebufferStatus(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions) GlGetError() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_GlGetError(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions) GlGetAttribLocation(program uint, name string) int {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return int(int32(C.QOpenGLFunctions_GlGetAttribLocation(ptr.Pointer(), C.uint(uint32(program)), nameC)))
}
return 0
}
func (ptr *QOpenGLFunctions) GlGetUniformLocation(program uint, name string) int {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return int(int32(C.QOpenGLFunctions_GlGetUniformLocation(ptr.Pointer(), C.uint(uint32(program)), nameC)))
}
return 0
}
func (ptr *QOpenGLFunctions) GlCreateProgram() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_GlCreateProgram(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions) GlCreateShader(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_GlCreateShader(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func NewQOpenGLFunctions() *QOpenGLFunctions {
tmpValue := NewQOpenGLFunctionsFromPointer(C.QOpenGLFunctions_NewQOpenGLFunctions())
runtime.SetFinalizer(tmpValue, (*QOpenGLFunctions).DestroyQOpenGLFunctions)
return tmpValue
}
func NewQOpenGLFunctions2(context QOpenGLContext_ITF) *QOpenGLFunctions {
tmpValue := NewQOpenGLFunctionsFromPointer(C.QOpenGLFunctions_NewQOpenGLFunctions2(PointerFromQOpenGLContext(context)))
runtime.SetFinalizer(tmpValue, (*QOpenGLFunctions).DestroyQOpenGLFunctions)
return tmpValue
}
func (ptr *QOpenGLFunctions) GlGetString(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_GlGetString(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions) GlActiveTexture(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlActiveTexture(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions) GlAttachShader(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlAttachShader(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions) GlBindAttribLocation(program uint, index uint, name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLFunctions_GlBindAttribLocation(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(index)), nameC)
}
}
func (ptr *QOpenGLFunctions) GlBindBuffer(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBindBuffer(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions) GlBindFramebuffer(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBindFramebuffer(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions) GlBindRenderbuffer(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBindRenderbuffer(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions) GlBindTexture(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBindTexture(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions) GlBlendColor(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBlendColor(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions) GlBlendEquation(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBlendEquation(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions) GlBlendEquationSeparate(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBlendEquationSeparate(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions) GlBlendFunc(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBlendFunc(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions) GlBlendFuncSeparate(srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlBlendFuncSeparate(ptr.Pointer(), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions) GlClear(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlClear(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions) GlClearColor(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlClearColor(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions) GlClearDepthf(depth float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlClearDepthf(ptr.Pointer(), C.float(depth))
}
}
func (ptr *QOpenGLFunctions) GlClearStencil(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlClearStencil(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions) GlColorMask(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlColorMask(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions) GlCompileShader(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlCompileShader(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions) GlCompressedTexImage2D(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlCompressedTexImage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions) GlCompressedTexSubImage2D(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlCompressedTexSubImage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions) GlCopyTexImage2D(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlCopyTexImage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions) GlCopyTexSubImage2D(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlCopyTexSubImage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions) GlCullFace(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlCullFace(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions) GlDeleteBuffers(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDeleteBuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions) GlDeleteFramebuffers(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDeleteFramebuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions) GlDeleteProgram(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDeleteProgram(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions) GlDeleteRenderbuffers(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDeleteRenderbuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions) GlDeleteShader(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDeleteShader(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions) GlDeleteTextures(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDeleteTextures(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions) GlDepthFunc(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDepthFunc(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions) GlDepthMask(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDepthMask(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions) GlDepthRangef(zNear float32, zFar float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDepthRangef(ptr.Pointer(), C.float(zNear), C.float(zFar))
}
}
func (ptr *QOpenGLFunctions) GlDetachShader(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDetachShader(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions) GlDisable(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDisable(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions) GlDisableVertexAttribArray(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDisableVertexAttribArray(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions) GlDrawArrays(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDrawArrays(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions) GlDrawElements(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlDrawElements(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions) GlEnable(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlEnable(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions) GlEnableVertexAttribArray(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlEnableVertexAttribArray(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions) GlFinish() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlFinish(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions) GlFlush() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlFlush(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions) GlFramebufferRenderbuffer(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlFramebufferRenderbuffer(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions) GlFramebufferTexture2D(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlFramebufferTexture2D(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions) GlFrontFace(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlFrontFace(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions) GlGenBuffers(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGenBuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions) GlGenFramebuffers(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGenFramebuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions) GlGenRenderbuffers(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGenRenderbuffers(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions) GlGenTextures(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGenTextures(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions) GlGenerateMipmap(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGenerateMipmap(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions) GlGetActiveAttrib(program uint, index uint, bufsize int, length int, size int, ty uint, name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLFunctions_GlGetActiveAttrib(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(index)), C.int(int32(bufsize)), C.int(int32(length)), C.int(int32(size)), C.uint(uint32(ty)), nameC)
}
}
func (ptr *QOpenGLFunctions) GlGetActiveUniform(program uint, index uint, bufsize int, length int, size int, ty uint, name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLFunctions_GlGetActiveUniform(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(index)), C.int(int32(bufsize)), C.int(int32(length)), C.int(int32(size)), C.uint(uint32(ty)), nameC)
}
}
func (ptr *QOpenGLFunctions) GlGetAttachedShaders(program uint, maxcount int, count int, shaders uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetAttachedShaders(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxcount)), C.int(int32(count)), C.uint(uint32(shaders)))
}
}
func (ptr *QOpenGLFunctions) GlGetBooleanv(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetBooleanv(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions) GlGetBufferParameteriv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetBufferParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetFloatv(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetFloatv(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions) GlGetFramebufferAttachmentParameteriv(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetFramebufferAttachmentParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetIntegerv(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetIntegerv(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetProgramInfoLog(program uint, bufsize int, length int, infolog string) {
if ptr.Pointer() != nil {
var infologC *C.char
if infolog != "" {
infologC = C.CString(infolog)
defer C.free(unsafe.Pointer(infologC))
}
C.QOpenGLFunctions_GlGetProgramInfoLog(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufsize)), C.int(int32(length)), infologC)
}
}
func (ptr *QOpenGLFunctions) GlGetProgramiv(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetProgramiv(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetRenderbufferParameteriv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetRenderbufferParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetShaderInfoLog(shader uint, bufsize int, length int, infolog string) {
if ptr.Pointer() != nil {
var infologC *C.char
if infolog != "" {
infologC = C.CString(infolog)
defer C.free(unsafe.Pointer(infologC))
}
C.QOpenGLFunctions_GlGetShaderInfoLog(ptr.Pointer(), C.uint(uint32(shader)), C.int(int32(bufsize)), C.int(int32(length)), infologC)
}
}
func (ptr *QOpenGLFunctions) GlGetShaderPrecisionFormat(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetShaderPrecisionFormat(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions) GlGetShaderSource(shader uint, bufsize int, length int, source string) {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
C.QOpenGLFunctions_GlGetShaderSource(ptr.Pointer(), C.uint(uint32(shader)), C.int(int32(bufsize)), C.int(int32(length)), sourceC)
}
}
func (ptr *QOpenGLFunctions) GlGetShaderiv(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetShaderiv(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetTexParameterfv(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetTexParameterfv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions) GlGetTexParameteriv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetTexParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetUniformfv(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetUniformfv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions) GlGetUniformiv(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetUniformiv(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlGetVertexAttribPointerv(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetVertexAttribPointerv(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions) GlGetVertexAttribfv(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetVertexAttribfv(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions) GlGetVertexAttribiv(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlGetVertexAttribiv(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlHint(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlHint(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions) GlLineWidth(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlLineWidth(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions) GlLinkProgram(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlLinkProgram(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions) GlPixelStorei(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlPixelStorei(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions) GlPolygonOffset(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlPolygonOffset(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions) GlReadPixels(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlReadPixels(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions) GlReleaseShaderCompiler() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlReleaseShaderCompiler(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions) GlRenderbufferStorage(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlRenderbufferStorage(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions) GlSampleCoverage(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlSampleCoverage(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions) GlScissor(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlScissor(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions) GlShaderBinary(n int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlShaderBinary(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions) GlStencilFunc(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlStencilFunc(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions) GlStencilFuncSeparate(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlStencilFuncSeparate(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions) GlStencilMask(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlStencilMask(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions) GlStencilMaskSeparate(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlStencilMaskSeparate(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions) GlStencilOp(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlStencilOp(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions) GlStencilOpSeparate(face uint, fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlStencilOpSeparate(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions) GlTexImage2D(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlTexImage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions) GlTexParameterf(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlTexParameterf(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions) GlTexParameterfv(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlTexParameterfv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions) GlTexParameteri(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlTexParameteri(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions) GlTexParameteriv(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlTexParameteriv(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions) GlTexSubImage2D(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlTexSubImage2D(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions) GlUniform1f(location int, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform1f(ptr.Pointer(), C.int(int32(location)), C.float(x))
}
}
func (ptr *QOpenGLFunctions) GlUniform1fv(location int, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform1fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions) GlUniform1i(location int, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform1i(ptr.Pointer(), C.int(int32(location)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions) GlUniform1iv(location int, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform1iv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions) GlUniform2f(location int, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform2f(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions) GlUniform2fv(location int, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform2fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions) GlUniform2i(location int, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform2i(ptr.Pointer(), C.int(int32(location)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions) GlUniform2iv(location int, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform2iv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions) GlUniform3f(location int, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform3f(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions) GlUniform3fv(location int, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform3fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions) GlUniform3i(location int, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform3i(ptr.Pointer(), C.int(int32(location)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions) GlUniform3iv(location int, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform3iv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions) GlUniform4f(location int, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform4f(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions) GlUniform4fv(location int, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform4fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions) GlUniform4i(location int, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform4i(ptr.Pointer(), C.int(int32(location)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions) GlUniform4iv(location int, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniform4iv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions) GlUniformMatrix2fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniformMatrix2fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions) GlUniformMatrix3fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniformMatrix3fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions) GlUniformMatrix4fv(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUniformMatrix4fv(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions) GlUseProgram(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlUseProgram(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions) GlValidateProgram(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlValidateProgram(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib1f(indx uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib1f(ptr.Pointer(), C.uint(uint32(indx)), C.float(x))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib1fv(indx uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib1fv(ptr.Pointer(), C.uint(uint32(indx)), C.float(values))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib2f(indx uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib2f(ptr.Pointer(), C.uint(uint32(indx)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib2fv(indx uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib2fv(ptr.Pointer(), C.uint(uint32(indx)), C.float(values))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib3f(indx uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib3f(ptr.Pointer(), C.uint(uint32(indx)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib3fv(indx uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib3fv(ptr.Pointer(), C.uint(uint32(indx)), C.float(values))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib4f(indx uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib4f(ptr.Pointer(), C.uint(uint32(indx)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttrib4fv(indx uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttrib4fv(ptr.Pointer(), C.uint(uint32(indx)), C.float(values))
}
}
func (ptr *QOpenGLFunctions) GlVertexAttribPointer(indx uint, size int, ty uint, normalized bool, stride int, p unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlVertexAttribPointer(ptr.Pointer(), C.uint(uint32(indx)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), p)
}
}
func (ptr *QOpenGLFunctions) GlViewport(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_GlViewport(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions) InitializeOpenGLFunctions() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_InitializeOpenGLFunctions(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions) DestroyQOpenGLFunctions() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_DestroyQOpenGLFunctions(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLFunctions) OpenGLFeatures() QOpenGLFunctions__OpenGLFeature {
if ptr.Pointer() != nil {
return QOpenGLFunctions__OpenGLFeature(C.QOpenGLFunctions_OpenGLFeatures(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLFunctions) HasOpenGLFeature(feature QOpenGLFunctions__OpenGLFeature) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_HasOpenGLFeature(ptr.Pointer(), C.longlong(feature)) != 0
}
return false
}
type QOpenGLFunctions_1_0 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_0_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_1_0_PTR() *QOpenGLFunctions_1_0
}
func (ptr *QOpenGLFunctions_1_0) QOpenGLFunctions_1_0_PTR() *QOpenGLFunctions_1_0 {
return ptr
}
func (ptr *QOpenGLFunctions_1_0) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_1_0) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_1_0(ptr QOpenGLFunctions_1_0_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_0_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_1_0FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_1_0) {
n = new(QOpenGLFunctions_1_0)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_1_0) GlIsEnabled2(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_0_GlIsEnabled2(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_0) GlIsList2(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_0_GlIsList2(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_0) GlGetError2() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_0_GlGetError2(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_1_0) GlRenderMode2(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_1_0_GlRenderMode2(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_0) GlGenLists2(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_0_GlGenLists2(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_1_02() *QOpenGLFunctions_1_0 {
return NewQOpenGLFunctions_1_0FromPointer(C.QOpenGLFunctions_1_0_NewQOpenGLFunctions_1_02())
}
//export callbackQOpenGLFunctions_1_0_InitializeOpenGLFunctions2
func callbackQOpenGLFunctions_1_0_InitializeOpenGLFunctions2(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions2"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_1_0FromPointer(ptr).InitializeOpenGLFunctions2Default())))
}
func (ptr *QOpenGLFunctions_1_0) ConnectInitializeOpenGLFunctions2(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", f)
}
}
}
func (ptr *QOpenGLFunctions_1_0) DisconnectInitializeOpenGLFunctions2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2")
}
}
func (ptr *QOpenGLFunctions_1_0) InitializeOpenGLFunctions2() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_0_InitializeOpenGLFunctions2(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_0) InitializeOpenGLFunctions2Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_0_InitializeOpenGLFunctions2Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_0) GlGetString2(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_1_0_GlGetString2(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_1_0) GlAccum2(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlAccum2(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_1_0) GlAlphaFunc2(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlAlphaFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_1_0) GlBegin2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlBegin2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlBitmap2(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_1_0_GlBitmap2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlBlendFunc2(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlBlendFunc2(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlCallList2(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlCallList2(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlCallLists2(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlCallLists2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_1_0) GlClear2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlClear2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlClearAccum2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlClearAccum2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_0) GlClearColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlClearColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_0) GlClearIndex2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlClearIndex2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_0) GlClearStencil2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlClearStencil2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_0_GlColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_0_GlColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4f2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4i2(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4s2(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4ub2(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_1_0_GlColor4ub2(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_0_GlColor4ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4ui2(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4us2(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColor4usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColor4usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColorMask2(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColorMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_1_0) GlColorMaterial2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlColorMaterial2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlCopyPixels2(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlCopyPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlCullFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlCullFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlDeleteLists2(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlDeleteLists2(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlDepthFunc2(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlDepthFunc2(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlDepthMask2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlDepthMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_0) GlDisable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlDisable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlDrawBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlDrawBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlDrawPixels2(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlDrawPixels2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_0) GlEdgeFlag2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEdgeFlag2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEdgeFlagv2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEdgeFlagv2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEnable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEnable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEnd2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEnd2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlEndList2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEndList2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalCoord1f2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalCoord1f2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalCoord1fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalCoord1fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalCoord2f2(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalCoord2f2(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalCoord2fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalCoord2fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalMesh12(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalMesh12(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalMesh22(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalMesh22(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalPoint12(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalPoint12(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlEvalPoint22(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlEvalPoint22(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlFeedbackBuffer2(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFeedbackBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_1_0) GlFinish2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFinish2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlFlush2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFlush2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlFogf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFogf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlFogfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFogfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlFogi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFogi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlFogiv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFogiv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlFrontFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlFrontFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetBooleanv2(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetBooleanv2(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetFloatv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetFloatv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetIntegerv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetIntegerv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetMapfv2(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetMapfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetMapiv2(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetMapiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetPixelMapfv2(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetPixelMapuiv2(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetPixelMapusv2(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_0_GlGetPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexImage2(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexLevelParameterfv2(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexLevelParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexLevelParameteriv2(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexLevelParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlGetTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlGetTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlHint2(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlHint2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexf2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexf2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexfv2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexfv2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexi2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexi2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexiv2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexiv2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexs2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexs2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_0) GlIndexsv2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlIndexsv2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_0) GlInitNames2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlInitNames2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightModelf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightModelf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightModelfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightModelfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightModeli2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightModeli2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightModeliv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightModeliv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightf2(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightf2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLighti2(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLighti2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLineStipple2(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLineStipple2(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLineWidth2(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLineWidth2(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_1_0) GlListBase2(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlListBase2(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLoadIdentity2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLoadIdentity2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlLoadMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLoadMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLoadName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLoadName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlLogicOp2(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlLogicOp2(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMap1f2(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMap1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMap2f2(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMap2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMapGrid1f2(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMapGrid1f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMapGrid2f2(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMapGrid2f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMaterialf2(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMaterialf2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMateriali2(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMateriali2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMatrixMode2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMatrixMode2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlMultMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlMultMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNewList2(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNewList2(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNormal3f2(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNormal3f2(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNormal3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNormal3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNormal3i2(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNormal3i2(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNormal3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNormal3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNormal3s2(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNormal3s2(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_1_0) GlNormal3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlNormal3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPassThrough2(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPassThrough2(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelMapfv2(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelMapuiv2(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelMapusv2(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelStoref2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelStoref2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelStorei2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelStorei2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelTransferf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelTransferf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelTransferi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelTransferi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPixelZoom2(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPixelZoom2(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPointSize2(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPointSize2(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPolygonMode2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPolygonMode2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_0_GlPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_0) GlPopAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPopAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlPopMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPopMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlPopName2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPopName2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlPushAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPushAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlPushMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPushMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_0) GlPushName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlPushName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRasterPos4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRasterPos4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlReadBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlReadBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlReadPixels2(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlReadPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_0) GlRectf2(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRectf2(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRectfv2(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRectfv2(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRecti2(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRecti2(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRectiv2(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRectiv2(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRects2(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRects2(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRectsv2(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRectsv2(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_1_0) GlRotatef2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlRotatef2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlScalef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlScalef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlScissor2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlScissor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlSelectBuffer2(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlSelectBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlShadeModel2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlShadeModel2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlStencilFunc2(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlStencilFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlStencilMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlStencilMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlStencilOp2(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlStencilOp2(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord1f2(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord1f2(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord1fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord1fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord1i2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord1i2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord1iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord1iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord1s2(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord1s2(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord1sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord1sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord2f2(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord2f2(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord2i2(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord2i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord2s2(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord2s2(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord3f2(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord3f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord3i2(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord3i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord3s2(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord3s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord4f2(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord4f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord4i2(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord4i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord4s2(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord4s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexCoord4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexCoord4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexEnvf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexEnvf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexEnvi2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexEnvi2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexGenf2(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexGenf2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexGeni2(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexGeni2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexImage1D2(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexImage2D2(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexParameterf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexParameteri2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlTranslatef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlTranslatef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_0) GlVertex4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlVertex4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_0) GlViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_GlViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_1_0_DestroyQOpenGLFunctions_1_02
func callbackQOpenGLFunctions_1_0_DestroyQOpenGLFunctions_1_02(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_1_02"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_1_0FromPointer(ptr).DestroyQOpenGLFunctions_1_02Default()
}
}
func (ptr *QOpenGLFunctions_1_0) ConnectDestroyQOpenGLFunctions_1_02(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_1_02"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_02", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_02", f)
}
}
}
func (ptr *QOpenGLFunctions_1_0) DisconnectDestroyQOpenGLFunctions_1_02() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_02")
}
}
func (ptr *QOpenGLFunctions_1_0) DestroyQOpenGLFunctions_1_02() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_DestroyQOpenGLFunctions_1_02(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_1_0) DestroyQOpenGLFunctions_1_02Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_0_DestroyQOpenGLFunctions_1_02Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_1_1 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_1_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_1_1_PTR() *QOpenGLFunctions_1_1
}
func (ptr *QOpenGLFunctions_1_1) QOpenGLFunctions_1_1_PTR() *QOpenGLFunctions_1_1 {
return ptr
}
func (ptr *QOpenGLFunctions_1_1) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_1_1) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_1_1(ptr QOpenGLFunctions_1_1_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_1_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_1_1FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_1_1) {
n = new(QOpenGLFunctions_1_1)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_1_1) GlAreTexturesResident2(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_1_GlAreTexturesResident2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_1) GlIsEnabled2(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_1_GlIsEnabled2(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_1) GlIsList2(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_1_GlIsList2(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_1) GlIsTexture2(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_1_GlIsTexture2(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_1) GlGetError2() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_1_GlGetError2(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_1_1) GlRenderMode2(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_1_1_GlRenderMode2(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_1) GlGenLists2(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_1_GlGenLists2(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_1_12() *QOpenGLFunctions_1_1 {
return NewQOpenGLFunctions_1_1FromPointer(C.QOpenGLFunctions_1_1_NewQOpenGLFunctions_1_12())
}
//export callbackQOpenGLFunctions_1_1_InitializeOpenGLFunctions2
func callbackQOpenGLFunctions_1_1_InitializeOpenGLFunctions2(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions2"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_1_1FromPointer(ptr).InitializeOpenGLFunctions2Default())))
}
func (ptr *QOpenGLFunctions_1_1) ConnectInitializeOpenGLFunctions2(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", f)
}
}
}
func (ptr *QOpenGLFunctions_1_1) DisconnectInitializeOpenGLFunctions2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2")
}
}
func (ptr *QOpenGLFunctions_1_1) InitializeOpenGLFunctions2() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_1_InitializeOpenGLFunctions2(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_1) InitializeOpenGLFunctions2Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_1_InitializeOpenGLFunctions2Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_1) GlGetString2(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_1_1_GlGetString2(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_1_1) GlAccum2(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlAccum2(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_1_1) GlAlphaFunc2(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlAlphaFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_1_1) GlArrayElement2(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlArrayElement2(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlBegin2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlBegin2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlBindTexture2(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlBindTexture2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlBitmap2(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_1_1_GlBitmap2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlBlendFunc2(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlBlendFunc2(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCallList2(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCallList2(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCallLists2(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCallLists2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_1_1) GlClear2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlClear2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlClearAccum2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlClearAccum2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_1) GlClearColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlClearColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_1) GlClearIndex2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlClearIndex2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_1) GlClearStencil2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlClearStencil2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_1_GlColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_1_GlColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4f2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4i2(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4s2(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4ub2(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_1_1_GlColor4ub2(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_1_GlColor4ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4ui2(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4us2(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColor4usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColor4usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColorMask2(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColorMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColorMaterial2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColorMaterial2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlCopyPixels2(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCopyPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCopyTexImage1D2(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCopyTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCopyTexImage2D2(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCopyTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCopyTexSubImage1D2(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCopyTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCopyTexSubImage2D2(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCopyTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlCullFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlCullFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDeleteLists2(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDeleteLists2(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDeleteTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDeleteTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDepthFunc2(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDepthFunc2(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDepthMask2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDepthMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDisable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDisable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDisableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDisableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDrawArrays2(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDrawBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDrawBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlDrawElements2(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDrawElements2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_1) GlDrawPixels2(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlDrawPixels2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlEdgeFlag2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEdgeFlag2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEdgeFlagPointer2(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEdgeFlagPointer2(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlEdgeFlagv2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEdgeFlagv2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEnable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEnable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEnableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEnableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEnd2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEnd2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlEndList2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEndList2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalCoord1f2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalCoord1f2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalCoord1fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalCoord1fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalCoord2f2(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalCoord2f2(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalCoord2fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalCoord2fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalMesh12(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalMesh12(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalMesh22(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalMesh22(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalPoint12(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalPoint12(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlEvalPoint22(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlEvalPoint22(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlFeedbackBuffer2(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFeedbackBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_1_1) GlFinish2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFinish2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlFlush2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFlush2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlFogf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFogf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlFogfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFogfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlFogi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFogi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlFogiv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFogiv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlFrontFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlFrontFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGenTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGenTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetBooleanv2(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetBooleanv2(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetFloatv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetFloatv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetIntegerv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetIntegerv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetMapfv2(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetMapfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetMapiv2(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetMapiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetPixelMapfv2(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetPixelMapuiv2(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetPixelMapusv2(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetPointerv2(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetPointerv2(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_1_GlGetPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexImage2(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexLevelParameterfv2(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexLevelParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexLevelParameteriv2(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexLevelParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlGetTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlGetTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlHint2(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlHint2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexf2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexf2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexfv2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexfv2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexi2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexi2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexiv2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexiv2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexs2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexs2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexsv2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlIndexsv2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexub2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_1_GlIndexub2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlIndexubv2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_1_GlIndexubv2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlInitNames2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlInitNames2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlInterleavedArrays2(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlInterleavedArrays2(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightModelf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightModelf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightModelfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightModelfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightModeli2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightModeli2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightModeliv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightModeliv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightf2(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightf2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLighti2(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLighti2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLineStipple2(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLineStipple2(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLineWidth2(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLineWidth2(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_1_1) GlListBase2(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlListBase2(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLoadIdentity2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLoadIdentity2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlLoadMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLoadMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLoadName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLoadName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlLogicOp2(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlLogicOp2(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMap1f2(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMap1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMap2f2(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMap2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMapGrid1f2(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMapGrid1f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMapGrid2f2(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMapGrid2f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMaterialf2(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMaterialf2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMateriali2(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMateriali2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMatrixMode2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMatrixMode2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlMultMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlMultMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNewList2(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNewList2(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormal3f2(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormal3f2(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormal3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormal3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormal3i2(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormal3i2(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormal3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormal3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormal3s2(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormal3s2(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormal3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormal3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlNormalPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlNormalPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlPassThrough2(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPassThrough2(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelMapfv2(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelMapuiv2(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelMapusv2(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelStoref2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelStoref2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelStorei2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelStorei2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelTransferf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelTransferf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelTransferi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelTransferi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPixelZoom2(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPixelZoom2(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPointSize2(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPointSize2(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPolygonMode2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPolygonMode2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPolygonOffset2(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPolygonOffset2(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_1_GlPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_1) GlPopAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPopAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlPopClientAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPopClientAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlPopMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPopMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlPopName2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPopName2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlPrioritizeTextures2(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPrioritizeTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPushAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPushAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPushClientAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPushClientAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlPushMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPushMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_1) GlPushName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlPushName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRasterPos4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRasterPos4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlReadBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlReadBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlReadPixels2(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlReadPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlRectf2(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRectf2(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRectfv2(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRectfv2(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRecti2(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRecti2(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRectiv2(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRectiv2(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRects2(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRects2(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRectsv2(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRectsv2(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_1_1) GlRotatef2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlRotatef2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlScalef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlScalef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlScissor2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlScissor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlSelectBuffer2(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlSelectBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlShadeModel2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlShadeModel2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlStencilFunc2(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlStencilFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlStencilMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlStencilMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlStencilOp2(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlStencilOp2(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord1f2(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord1f2(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord1fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord1fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord1i2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord1i2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord1iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord1iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord1s2(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord1s2(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord1sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord1sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord2f2(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord2f2(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord2i2(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord2i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord2s2(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord2s2(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord3f2(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord3f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord3i2(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord3i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord3s2(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord3s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord4f2(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord4f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord4i2(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord4i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord4s2(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord4s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoord4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoord4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexCoordPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexCoordPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexEnvf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexEnvf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexEnvi2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexEnvi2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexGenf2(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexGenf2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexGeni2(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexGeni2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexImage1D2(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexImage2D2(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexParameterf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexParameteri2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_1) GlTranslatef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlTranslatef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertex4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertex4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_1) GlVertexPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlVertexPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_1) GlViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_GlViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_1_1_DestroyQOpenGLFunctions_1_12
func callbackQOpenGLFunctions_1_1_DestroyQOpenGLFunctions_1_12(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_1_12"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_1_1FromPointer(ptr).DestroyQOpenGLFunctions_1_12Default()
}
}
func (ptr *QOpenGLFunctions_1_1) ConnectDestroyQOpenGLFunctions_1_12(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_1_12"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_12", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_12", f)
}
}
}
func (ptr *QOpenGLFunctions_1_1) DisconnectDestroyQOpenGLFunctions_1_12() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_12")
}
}
func (ptr *QOpenGLFunctions_1_1) DestroyQOpenGLFunctions_1_12() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_DestroyQOpenGLFunctions_1_12(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_1_1) DestroyQOpenGLFunctions_1_12Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_1_DestroyQOpenGLFunctions_1_12Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_1_2 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_2_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_1_2_PTR() *QOpenGLFunctions_1_2
}
func (ptr *QOpenGLFunctions_1_2) QOpenGLFunctions_1_2_PTR() *QOpenGLFunctions_1_2 {
return ptr
}
func (ptr *QOpenGLFunctions_1_2) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_1_2) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_1_2(ptr QOpenGLFunctions_1_2_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_2_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_1_2FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_1_2) {
n = new(QOpenGLFunctions_1_2)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_1_2) GlAreTexturesResident2(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_GlAreTexturesResident2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) GlIsEnabled2(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_GlIsEnabled2(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) GlIsList2(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_GlIsList2(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) GlIsTexture2(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_GlIsTexture2(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) GlGetError2() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_2_GlGetError2(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_1_2) GlRenderMode2(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_1_2_GlRenderMode2(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_2) GlGenLists2(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_2_GlGenLists2(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_1_22() *QOpenGLFunctions_1_2 {
return NewQOpenGLFunctions_1_2FromPointer(C.QOpenGLFunctions_1_2_NewQOpenGLFunctions_1_22())
}
//export callbackQOpenGLFunctions_1_2_InitializeOpenGLFunctions2
func callbackQOpenGLFunctions_1_2_InitializeOpenGLFunctions2(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions2"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_1_2FromPointer(ptr).InitializeOpenGLFunctions2Default())))
}
func (ptr *QOpenGLFunctions_1_2) ConnectInitializeOpenGLFunctions2(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", f)
}
}
}
func (ptr *QOpenGLFunctions_1_2) DisconnectInitializeOpenGLFunctions2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2")
}
}
func (ptr *QOpenGLFunctions_1_2) InitializeOpenGLFunctions2() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_InitializeOpenGLFunctions2(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) InitializeOpenGLFunctions2Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_InitializeOpenGLFunctions2Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) GlGetString2(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_1_2_GlGetString2(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_1_2) GlAccum2(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlAccum2(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_1_2) GlAlphaFunc2(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlAlphaFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_1_2) GlArrayElement2(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlArrayElement2(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlBegin2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlBegin2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlBindTexture2(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlBindTexture2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlBitmap2(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_1_2_GlBitmap2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlBlendColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlBlendColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_2) GlBlendEquation2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlBlendEquation2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlBlendFunc2(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlBlendFunc2(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCallList2(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCallList2(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCallLists2(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCallLists2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_1_2) GlClear2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlClear2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlClearAccum2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlClearAccum2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_2) GlClearColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlClearColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_2) GlClearIndex2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlClearIndex2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_2) GlClearStencil2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlClearStencil2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_2_GlColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_2_GlColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4f2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4i2(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4s2(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4ub2(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_1_2_GlColor4ub2(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_2_GlColor4ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4ui2(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4us2(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColor4usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColor4usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorMask2(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorMaterial2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorMaterial2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorSubTable2(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorTable2(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlConvolutionFilter1D2(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_2) GlConvolutionFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_2) GlConvolutionParameterf2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlConvolutionParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlConvolutionParameteri2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlConvolutionParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyColorSubTable2(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyColorTable2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyConvolutionFilter1D2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyConvolutionFilter2D2(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyPixels2(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyTexImage1D2(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyTexImage2D2(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyTexSubImage1D2(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyTexSubImage2D2(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCopyTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCopyTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlCullFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlCullFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDeleteLists2(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDeleteLists2(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDeleteTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDeleteTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDepthFunc2(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDepthFunc2(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDepthMask2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDepthMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDisable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDisable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDisableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDisableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDrawArrays2(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDrawBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDrawBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlDrawElements2(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDrawElements2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_2) GlDrawPixels2(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDrawPixels2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlDrawRangeElements2(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlDrawRangeElements2(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_2) GlEdgeFlag2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEdgeFlag2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEdgeFlagPointer2(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEdgeFlagPointer2(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlEdgeFlagv2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEdgeFlagv2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEnable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEnable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEnableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEnableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEnd2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEnd2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlEndList2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEndList2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalCoord1f2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalCoord1f2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalCoord1fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalCoord1fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalCoord2f2(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalCoord2f2(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalCoord2fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalCoord2fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalMesh12(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalMesh12(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalMesh22(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalMesh22(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalPoint12(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalPoint12(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEvalPoint22(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEvalPoint22(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFeedbackBuffer2(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFeedbackBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFinish2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFinish2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlFlush2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFlush2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlFogf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFogf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFogfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFogfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFogi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFogi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFogiv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFogiv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFrontFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFrontFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGenTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGenTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetBooleanv2(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetBooleanv2(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetColorTable2(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetConvolutionFilter2(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetConvolutionFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetFloatv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetFloatv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetHistogram2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetHistogramParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetHistogramParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetHistogramParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetHistogramParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetIntegerv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetIntegerv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMapfv2(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMapfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMapiv2(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMapiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMinmax2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMinmaxParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMinmaxParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetMinmaxParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetMinmaxParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetPixelMapfv2(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetPixelMapuiv2(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetPixelMapusv2(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetPointerv2(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetPointerv2(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_2_GlGetPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetSeparableFilter2(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetSeparableFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexImage2(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexLevelParameterfv2(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexLevelParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexLevelParameteriv2(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexLevelParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlGetTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlGetTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlHint2(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlHint2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlHistogram2(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexf2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexf2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexfv2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexfv2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexi2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexi2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexiv2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexiv2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexs2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexs2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexsv2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlIndexsv2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexub2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_2_GlIndexub2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlIndexubv2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_2_GlIndexubv2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlInitNames2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlInitNames2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlInterleavedArrays2(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlInterleavedArrays2(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightModelf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightModelf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightModelfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightModelfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightModeli2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightModeli2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightModeliv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightModeliv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightf2(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightf2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLighti2(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLighti2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLineStipple2(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLineStipple2(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLineWidth2(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLineWidth2(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_1_2) GlListBase2(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlListBase2(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLoadIdentity2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLoadIdentity2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlLoadMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLoadMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLoadName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLoadName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLogicOp2(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLogicOp2(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMap1f2(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMap1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMap2f2(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMap2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMapGrid1f2(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMapGrid1f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMapGrid2f2(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMapGrid2f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMaterialf2(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMaterialf2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMateriali2(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMateriali2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMatrixMode2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMatrixMode2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMinmax2(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_2) GlMultMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlMultMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNewList2(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNewList2(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormal3f2(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormal3f2(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormal3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormal3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormal3i2(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormal3i2(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormal3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormal3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormal3s2(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormal3s2(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormal3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormal3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlNormalPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlNormalPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlPassThrough2(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPassThrough2(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelMapfv2(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelMapuiv2(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelMapusv2(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelStoref2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelStoref2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelStorei2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelStorei2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelTransferf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelTransferf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelTransferi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelTransferi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPixelZoom2(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPixelZoom2(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPointSize2(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPointSize2(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPolygonMode2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPolygonMode2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPolygonOffset2(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPolygonOffset2(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_2_GlPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopClientAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopClientAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopName2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopName2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlPrioritizeTextures2(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPrioritizeTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPushAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPushAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPushClientAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPushClientAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPushMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPushMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_2) GlPushName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPushName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRasterPos4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRasterPos4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlReadBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlReadBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlReadPixels2(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlReadPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlRectf2(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRectf2(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRectfv2(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRectfv2(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRecti2(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRecti2(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRectiv2(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRectiv2(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRects2(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRects2(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRectsv2(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRectsv2(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_1_2) GlResetHistogram2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlResetHistogram2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlResetMinmax2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlResetMinmax2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlRotatef2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlRotatef2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlScalef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlScalef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlScissor2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlScissor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlSelectBuffer2(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlSelectBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlSeparableFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlSeparableFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_1_2) GlShadeModel2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlShadeModel2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlStencilFunc2(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlStencilFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlStencilMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlStencilMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlStencilOp2(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlStencilOp2(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord1f2(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord1f2(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord1fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord1fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord1i2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord1i2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord1iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord1iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord1s2(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord1s2(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord1sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord1sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord2f2(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord2f2(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord2i2(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord2i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord2s2(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord2s2(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord3f2(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord3f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord3i2(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord3i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord3s2(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord3s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord4f2(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord4f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord4i2(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord4i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord4s2(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord4s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoord4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoord4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexCoordPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexCoordPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexEnvf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexEnvf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexEnvi2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexEnvi2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexGenf2(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexGenf2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexGeni2(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexGeni2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexImage1D2(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexImage2D2(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexImage3D2(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexParameterf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexParameteri2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_2) GlTranslatef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlTranslatef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertex4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertex4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_2) GlVertexPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlVertexPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_2) GlViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_1_2_DestroyQOpenGLFunctions_1_22
func callbackQOpenGLFunctions_1_2_DestroyQOpenGLFunctions_1_22(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_1_22"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_1_2FromPointer(ptr).DestroyQOpenGLFunctions_1_22Default()
}
}
func (ptr *QOpenGLFunctions_1_2) ConnectDestroyQOpenGLFunctions_1_22(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_1_22"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_22", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_22", f)
}
}
}
func (ptr *QOpenGLFunctions_1_2) DisconnectDestroyQOpenGLFunctions_1_22() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_22")
}
}
func (ptr *QOpenGLFunctions_1_2) DestroyQOpenGLFunctions_1_22() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_DestroyQOpenGLFunctions_1_22(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_1_2) DestroyQOpenGLFunctions_1_22Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_DestroyQOpenGLFunctions_1_22Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_1_3 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_3_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_1_3_PTR() *QOpenGLFunctions_1_3
}
func (ptr *QOpenGLFunctions_1_3) QOpenGLFunctions_1_3_PTR() *QOpenGLFunctions_1_3 {
return ptr
}
func (ptr *QOpenGLFunctions_1_3) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_1_3) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_1_3(ptr QOpenGLFunctions_1_3_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_3_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_1_3FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_1_3) {
n = new(QOpenGLFunctions_1_3)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_1_3) GlAreTexturesResident2(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_3_GlAreTexturesResident2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_3) GlIsEnabled2(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_3_GlIsEnabled2(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_3) GlIsList2(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_3_GlIsList2(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_3) GlIsTexture2(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_3_GlIsTexture2(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_3) GlGetError2() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_3_GlGetError2(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_1_3) GlRenderMode2(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_1_3_GlRenderMode2(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_3) GlGenLists2(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_3_GlGenLists2(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_1_32() *QOpenGLFunctions_1_3 {
return NewQOpenGLFunctions_1_3FromPointer(C.QOpenGLFunctions_1_3_NewQOpenGLFunctions_1_32())
}
//export callbackQOpenGLFunctions_1_3_InitializeOpenGLFunctions2
func callbackQOpenGLFunctions_1_3_InitializeOpenGLFunctions2(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions2"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_1_3FromPointer(ptr).InitializeOpenGLFunctions2Default())))
}
func (ptr *QOpenGLFunctions_1_3) ConnectInitializeOpenGLFunctions2(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", f)
}
}
}
func (ptr *QOpenGLFunctions_1_3) DisconnectInitializeOpenGLFunctions2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2")
}
}
func (ptr *QOpenGLFunctions_1_3) InitializeOpenGLFunctions2() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_3_InitializeOpenGLFunctions2(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_3) InitializeOpenGLFunctions2Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_3_InitializeOpenGLFunctions2Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_3) GlGetString2(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_1_3_GlGetString2(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_1_3) GlAccum2(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlAccum2(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_1_3) GlActiveTexture2(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlActiveTexture2(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlAlphaFunc2(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlAlphaFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_1_3) GlArrayElement2(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlArrayElement2(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlBegin2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlBegin2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlBindTexture2(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlBindTexture2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlBitmap2(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_1_3_GlBitmap2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlBlendColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlBlendColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_3) GlBlendEquation2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlBlendEquation2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlBlendFunc2(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlBlendFunc2(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCallList2(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCallList2(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCallLists2(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCallLists2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_1_3) GlClear2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlClear2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlClearAccum2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlClearAccum2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_3) GlClearColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlClearColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_3) GlClearIndex2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlClearIndex2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_3) GlClearStencil2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlClearStencil2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlClientActiveTexture2(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlClientActiveTexture2(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_3_GlColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_3_GlColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4f2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4i2(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4s2(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4ub2(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_1_3_GlColor4ub2(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_3_GlColor4ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4ui2(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4us2(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColor4usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColor4usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorMask2(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorMaterial2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorMaterial2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorSubTable2(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorTable2(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCompressedTexImage1D2(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCompressedTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlCompressedTexImage2D2(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCompressedTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlCompressedTexImage3D2(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCompressedTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlCompressedTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCompressedTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlCompressedTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCompressedTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlCompressedTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCompressedTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_3) GlConvolutionFilter1D2(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_3) GlConvolutionFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_3) GlConvolutionParameterf2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlConvolutionParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlConvolutionParameteri2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlConvolutionParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyColorSubTable2(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyColorTable2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyConvolutionFilter1D2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyConvolutionFilter2D2(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyPixels2(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyTexImage1D2(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyTexImage2D2(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyTexSubImage1D2(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyTexSubImage2D2(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCopyTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCopyTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlCullFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlCullFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDeleteLists2(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDeleteLists2(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDeleteTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDeleteTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDepthFunc2(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDepthFunc2(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDepthMask2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDepthMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDisable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDisable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDisableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDisableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDrawArrays2(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDrawBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDrawBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlDrawElements2(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDrawElements2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_3) GlDrawPixels2(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDrawPixels2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlDrawRangeElements2(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlDrawRangeElements2(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_3) GlEdgeFlag2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEdgeFlag2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEdgeFlagPointer2(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEdgeFlagPointer2(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlEdgeFlagv2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEdgeFlagv2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEnable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEnable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEnableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEnableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEnd2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEnd2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlEndList2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEndList2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalCoord1f2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalCoord1f2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalCoord1fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalCoord1fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalCoord2f2(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalCoord2f2(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalCoord2fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalCoord2fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalMesh12(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalMesh12(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalMesh22(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalMesh22(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalPoint12(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalPoint12(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlEvalPoint22(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlEvalPoint22(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlFeedbackBuffer2(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFeedbackBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_1_3) GlFinish2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFinish2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlFlush2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFlush2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlFogf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFogf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlFogfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFogfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlFogi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFogi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlFogiv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFogiv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlFrontFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlFrontFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGenTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGenTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetBooleanv2(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetBooleanv2(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetColorTable2(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetCompressedTexImage2(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetCompressedTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetConvolutionFilter2(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetConvolutionFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetFloatv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetFloatv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetHistogram2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetHistogramParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetHistogramParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetHistogramParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetHistogramParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetIntegerv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetIntegerv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMapfv2(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMapfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMapiv2(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMapiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMinmax2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMinmaxParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMinmaxParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetMinmaxParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetMinmaxParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetPixelMapfv2(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetPixelMapuiv2(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetPixelMapusv2(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetPointerv2(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetPointerv2(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_3_GlGetPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetSeparableFilter2(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetSeparableFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexImage2(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexLevelParameterfv2(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexLevelParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexLevelParameteriv2(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexLevelParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlGetTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlGetTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlHint2(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlHint2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlHistogram2(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexf2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexf2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexfv2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexfv2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexi2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexi2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexiv2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexiv2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexs2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexs2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexsv2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlIndexsv2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexub2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_3_GlIndexub2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlIndexubv2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_3_GlIndexubv2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlInitNames2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlInitNames2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlInterleavedArrays2(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlInterleavedArrays2(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightModelf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightModelf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightModelfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightModelfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightModeli2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightModeli2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightModeliv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightModeliv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightf2(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightf2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLighti2(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLighti2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLineStipple2(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLineStipple2(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLineWidth2(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLineWidth2(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_1_3) GlListBase2(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlListBase2(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLoadIdentity2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLoadIdentity2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlLoadMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLoadMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLoadName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLoadName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLoadTransposeMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLoadTransposeMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_3) GlLogicOp2(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlLogicOp2(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMap1f2(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMap1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMap2f2(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMap2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMapGrid1f2(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMapGrid1f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMapGrid2f2(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMapGrid2f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMaterialf2(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMaterialf2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMateriali2(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMateriali2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMatrixMode2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMatrixMode2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMinmax2(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultTransposeMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultTransposeMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord1f2(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord1fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord1fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord1i2(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord1i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord1iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord1iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord1s2(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord1s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord1sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord1sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord2f2(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord2fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord2fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord2i2(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord2i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord2iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord2iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord2s2(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord2s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord2sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord2sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord3f2(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord3f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord3fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord3fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord3i2(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord3i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord3iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord3iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord3s2(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord3s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord3sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord3sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord4f2(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord4f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord4fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord4fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord4i2(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord4i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord4iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord4iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord4s2(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord4s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_3) GlMultiTexCoord4sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlMultiTexCoord4sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNewList2(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNewList2(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormal3f2(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormal3f2(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormal3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormal3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormal3i2(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormal3i2(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormal3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormal3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormal3s2(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormal3s2(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormal3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormal3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlNormalPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlNormalPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlPassThrough2(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPassThrough2(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelMapfv2(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelMapuiv2(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelMapusv2(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelStoref2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelStoref2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelStorei2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelStorei2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelTransferf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelTransferf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelTransferi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelTransferi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPixelZoom2(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPixelZoom2(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPointSize2(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPointSize2(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPolygonMode2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPolygonMode2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPolygonOffset2(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPolygonOffset2(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_3_GlPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_3) GlPopAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPopAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlPopClientAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPopClientAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlPopMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPopMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlPopName2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPopName2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlPrioritizeTextures2(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPrioritizeTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPushAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPushAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPushClientAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPushClientAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlPushMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPushMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_3) GlPushName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlPushName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRasterPos4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRasterPos4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlReadBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlReadBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlReadPixels2(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlReadPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlRectf2(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRectf2(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRectfv2(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRectfv2(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRecti2(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRecti2(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRectiv2(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRectiv2(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRects2(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRects2(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRectsv2(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRectsv2(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_1_3) GlResetHistogram2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlResetHistogram2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlResetMinmax2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlResetMinmax2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlRotatef2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlRotatef2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlSampleCoverage2(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlSampleCoverage2(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_1_3) GlScalef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlScalef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlScissor2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlScissor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlSelectBuffer2(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlSelectBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlSeparableFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlSeparableFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_1_3) GlShadeModel2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlShadeModel2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlStencilFunc2(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlStencilFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlStencilMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlStencilMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlStencilOp2(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlStencilOp2(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord1f2(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord1f2(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord1fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord1fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord1i2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord1i2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord1iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord1iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord1s2(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord1s2(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord1sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord1sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord2f2(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord2f2(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord2i2(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord2i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord2s2(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord2s2(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord3f2(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord3f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord3i2(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord3i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord3s2(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord3s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord4f2(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord4f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord4i2(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord4i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord4s2(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord4s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoord4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoord4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexCoordPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexCoordPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexEnvf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexEnvf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexEnvi2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexEnvi2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexGenf2(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexGenf2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexGeni2(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexGeni2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexImage1D2(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexImage2D2(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexImage3D2(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexParameterf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexParameteri2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_3) GlTranslatef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlTranslatef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertex4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertex4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_3) GlVertexPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlVertexPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_3) GlViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_GlViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_1_3_DestroyQOpenGLFunctions_1_32
func callbackQOpenGLFunctions_1_3_DestroyQOpenGLFunctions_1_32(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_1_32"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_1_3FromPointer(ptr).DestroyQOpenGLFunctions_1_32Default()
}
}
func (ptr *QOpenGLFunctions_1_3) ConnectDestroyQOpenGLFunctions_1_32(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_1_32"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_32", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_32", f)
}
}
}
func (ptr *QOpenGLFunctions_1_3) DisconnectDestroyQOpenGLFunctions_1_32() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_32")
}
}
func (ptr *QOpenGLFunctions_1_3) DestroyQOpenGLFunctions_1_32() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_DestroyQOpenGLFunctions_1_32(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_1_3) DestroyQOpenGLFunctions_1_32Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_3_DestroyQOpenGLFunctions_1_32Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_1_4 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_4_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_1_4_PTR() *QOpenGLFunctions_1_4
}
func (ptr *QOpenGLFunctions_1_4) QOpenGLFunctions_1_4_PTR() *QOpenGLFunctions_1_4 {
return ptr
}
func (ptr *QOpenGLFunctions_1_4) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_1_4) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_1_4(ptr QOpenGLFunctions_1_4_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_4_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_1_4FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_1_4) {
n = new(QOpenGLFunctions_1_4)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_1_4) GlAreTexturesResident2(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_4_GlAreTexturesResident2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_4) GlIsEnabled2(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_4_GlIsEnabled2(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_4) GlIsList2(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_4_GlIsList2(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_4) GlIsTexture2(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_4_GlIsTexture2(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_4) GlGetError2() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_4_GlGetError2(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_1_4) GlRenderMode2(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_1_4_GlRenderMode2(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_4) GlGenLists2(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_4_GlGenLists2(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_1_42() *QOpenGLFunctions_1_4 {
return NewQOpenGLFunctions_1_4FromPointer(C.QOpenGLFunctions_1_4_NewQOpenGLFunctions_1_42())
}
//export callbackQOpenGLFunctions_1_4_InitializeOpenGLFunctions2
func callbackQOpenGLFunctions_1_4_InitializeOpenGLFunctions2(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions2"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_1_4FromPointer(ptr).InitializeOpenGLFunctions2Default())))
}
func (ptr *QOpenGLFunctions_1_4) ConnectInitializeOpenGLFunctions2(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", f)
}
}
}
func (ptr *QOpenGLFunctions_1_4) DisconnectInitializeOpenGLFunctions2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2")
}
}
func (ptr *QOpenGLFunctions_1_4) InitializeOpenGLFunctions2() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_4_InitializeOpenGLFunctions2(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_4) InitializeOpenGLFunctions2Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_4_InitializeOpenGLFunctions2Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_4) GlGetString2(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_1_4_GlGetString2(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_1_4) GlAccum2(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlAccum2(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_1_4) GlActiveTexture2(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlActiveTexture2(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlAlphaFunc2(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlAlphaFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_1_4) GlArrayElement2(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlArrayElement2(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlBegin2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlBegin2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlBindTexture2(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlBindTexture2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlBitmap2(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_1_4_GlBitmap2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlBlendColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlBlendColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_4) GlBlendEquation2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlBlendEquation2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlBlendFunc2(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlBlendFunc2(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlBlendFuncSeparate2(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlBlendFuncSeparate2(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCallList2(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCallList2(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCallLists2(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCallLists2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_1_4) GlClear2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlClear2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlClearAccum2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlClearAccum2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_4) GlClearColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlClearColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_4) GlClearIndex2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlClearIndex2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_4) GlClearStencil2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlClearStencil2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlClientActiveTexture2(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlClientActiveTexture2(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_4_GlColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_4_GlColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4f2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4i2(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4s2(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4ub2(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_1_4_GlColor4ub2(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_4_GlColor4ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4ui2(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4us2(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColor4usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColor4usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorMask2(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorMaterial2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorMaterial2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorSubTable2(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorTable2(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCompressedTexImage1D2(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCompressedTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlCompressedTexImage2D2(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCompressedTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlCompressedTexImage3D2(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCompressedTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlCompressedTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCompressedTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlCompressedTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCompressedTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlCompressedTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCompressedTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_4) GlConvolutionFilter1D2(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_4) GlConvolutionFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_4) GlConvolutionParameterf2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlConvolutionParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlConvolutionParameteri2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlConvolutionParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyColorSubTable2(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyColorTable2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyConvolutionFilter1D2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyConvolutionFilter2D2(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyPixels2(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyTexImage1D2(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyTexImage2D2(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyTexSubImage1D2(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyTexSubImage2D2(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCopyTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCopyTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlCullFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlCullFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDeleteLists2(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDeleteLists2(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDeleteTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDeleteTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDepthFunc2(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDepthFunc2(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDepthMask2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDepthMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDisable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDisable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDisableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDisableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDrawArrays2(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDrawBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDrawBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlDrawElements2(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDrawElements2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_4) GlDrawPixels2(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDrawPixels2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlDrawRangeElements2(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlDrawRangeElements2(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_4) GlEdgeFlag2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEdgeFlag2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEdgeFlagPointer2(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEdgeFlagPointer2(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlEdgeFlagv2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEdgeFlagv2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEnable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEnable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEnableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEnableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEnd2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEnd2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlEndList2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEndList2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalCoord1f2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalCoord1f2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalCoord1fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalCoord1fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalCoord2f2(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalCoord2f2(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalCoord2fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalCoord2fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalMesh12(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalMesh12(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalMesh22(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalMesh22(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalPoint12(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalPoint12(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlEvalPoint22(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlEvalPoint22(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFeedbackBuffer2(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFeedbackBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFinish2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFinish2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlFlush2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFlush2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogCoordPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogCoordPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogCoordf2(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogCoordf2(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogCoordfv2(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogCoordfv2(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFogiv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFogiv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlFrontFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlFrontFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGenTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGenTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetBooleanv2(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetBooleanv2(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetColorTable2(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetCompressedTexImage2(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetCompressedTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetConvolutionFilter2(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetConvolutionFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetFloatv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetFloatv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetHistogram2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetHistogramParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetHistogramParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetHistogramParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetHistogramParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetIntegerv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetIntegerv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMapfv2(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMapfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMapiv2(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMapiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMinmax2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMinmaxParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMinmaxParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetMinmaxParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetMinmaxParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetPixelMapfv2(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetPixelMapuiv2(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetPixelMapusv2(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetPointerv2(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetPointerv2(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_4_GlGetPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetSeparableFilter2(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetSeparableFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexImage2(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexLevelParameterfv2(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexLevelParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexLevelParameteriv2(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexLevelParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlGetTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlGetTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlHint2(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlHint2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlHistogram2(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexf2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexf2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexfv2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexfv2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexi2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexi2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexiv2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexiv2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexs2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexs2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexsv2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlIndexsv2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexub2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_4_GlIndexub2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlIndexubv2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_4_GlIndexubv2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlInitNames2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlInitNames2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlInterleavedArrays2(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlInterleavedArrays2(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightModelf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightModelf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightModelfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightModelfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightModeli2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightModeli2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightModeliv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightModeliv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightf2(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightf2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLighti2(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLighti2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLineStipple2(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLineStipple2(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLineWidth2(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLineWidth2(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_1_4) GlListBase2(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlListBase2(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLoadIdentity2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLoadIdentity2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlLoadMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLoadMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLoadName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLoadName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLoadTransposeMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLoadTransposeMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_4) GlLogicOp2(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlLogicOp2(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMap1f2(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMap1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMap2f2(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMap2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMapGrid1f2(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMapGrid1f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMapGrid2f2(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMapGrid2f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMaterialf2(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMaterialf2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMateriali2(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMateriali2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMatrixMode2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMatrixMode2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMinmax2(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultTransposeMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultTransposeMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiDrawArrays2(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord1f2(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord1fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord1fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord1i2(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord1i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord1iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord1iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord1s2(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord1s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord1sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord1sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord2f2(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord2fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord2fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord2i2(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord2i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord2iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord2iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord2s2(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord2s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord2sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord2sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord3f2(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord3f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord3fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord3fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord3i2(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord3i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord3iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord3iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord3s2(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord3s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord3sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord3sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord4f2(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord4f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord4fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord4fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord4i2(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord4i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord4iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord4iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord4s2(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord4s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_4) GlMultiTexCoord4sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlMultiTexCoord4sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNewList2(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNewList2(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormal3f2(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormal3f2(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormal3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormal3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormal3i2(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormal3i2(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormal3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormal3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormal3s2(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormal3s2(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormal3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormal3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlNormalPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlNormalPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlPassThrough2(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPassThrough2(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelMapfv2(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelMapuiv2(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelMapusv2(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelStoref2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelStoref2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelStorei2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelStorei2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelTransferf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelTransferf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelTransferi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelTransferi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPixelZoom2(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPixelZoom2(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPointParameterf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPointParameterf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPointParameterfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPointParameterfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPointParameteri2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPointParameteri2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPointParameteriv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPointParameteriv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPointSize2(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPointSize2(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPolygonMode2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPolygonMode2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPolygonOffset2(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPolygonOffset2(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_4_GlPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlPopAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPopAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlPopClientAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPopClientAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlPopMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPopMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlPopName2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPopName2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlPrioritizeTextures2(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPrioritizeTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPushAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPushAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPushClientAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPushClientAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlPushMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPushMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_4) GlPushName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlPushName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRasterPos4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRasterPos4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlReadBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlReadBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlReadPixels2(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlReadPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlRectf2(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRectf2(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRectfv2(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRectfv2(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRecti2(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRecti2(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRectiv2(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRectiv2(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRects2(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRects2(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRectsv2(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRectsv2(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_1_4) GlResetHistogram2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlResetHistogram2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlResetMinmax2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlResetMinmax2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlRotatef2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlRotatef2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSampleCoverage2(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSampleCoverage2(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_1_4) GlScalef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlScalef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlScissor2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlScissor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_4_GlSecondaryColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_4_GlSecondaryColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSecondaryColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSecondaryColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlSelectBuffer2(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSelectBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlSeparableFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlSeparableFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_1_4) GlShadeModel2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlShadeModel2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlStencilFunc2(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlStencilFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlStencilMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlStencilMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlStencilOp2(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlStencilOp2(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord1f2(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord1f2(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord1fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord1fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord1i2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord1i2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord1iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord1iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord1s2(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord1s2(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord1sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord1sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord2f2(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord2f2(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord2i2(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord2i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord2s2(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord2s2(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord3f2(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord3f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord3i2(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord3i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord3s2(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord3s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord4f2(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord4f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord4i2(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord4i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord4s2(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord4s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoord4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoord4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexCoordPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexCoordPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexEnvf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexEnvf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexEnvi2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexEnvi2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexGenf2(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexGenf2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexGeni2(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexGeni2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexImage1D2(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexImage2D2(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexImage3D2(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexParameterf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexParameteri2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_4) GlTranslatef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlTranslatef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertex4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertex4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlVertexPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlVertexPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_4) GlViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_4) GlWindowPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_GlWindowPos3sv2(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_1_4_DestroyQOpenGLFunctions_1_42
func callbackQOpenGLFunctions_1_4_DestroyQOpenGLFunctions_1_42(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_1_42"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_1_4FromPointer(ptr).DestroyQOpenGLFunctions_1_42Default()
}
}
func (ptr *QOpenGLFunctions_1_4) ConnectDestroyQOpenGLFunctions_1_42(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_1_42"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_42", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_42", f)
}
}
}
func (ptr *QOpenGLFunctions_1_4) DisconnectDestroyQOpenGLFunctions_1_42() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_42")
}
}
func (ptr *QOpenGLFunctions_1_4) DestroyQOpenGLFunctions_1_42() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_DestroyQOpenGLFunctions_1_42(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_1_4) DestroyQOpenGLFunctions_1_42Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_4_DestroyQOpenGLFunctions_1_42Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_1_5 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_5_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_1_5_PTR() *QOpenGLFunctions_1_5
}
func (ptr *QOpenGLFunctions_1_5) QOpenGLFunctions_1_5_PTR() *QOpenGLFunctions_1_5 {
return ptr
}
func (ptr *QOpenGLFunctions_1_5) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_1_5) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_1_5(ptr QOpenGLFunctions_1_5_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_5_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_1_5FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_1_5) {
n = new(QOpenGLFunctions_1_5)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_1_5) GlAreTexturesResident2(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlAreTexturesResident2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlIsBuffer2(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlIsBuffer2(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlIsEnabled2(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlIsEnabled2(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlIsList2(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlIsList2(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlIsQuery2(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlIsQuery2(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlIsTexture2(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlIsTexture2(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlUnmapBuffer2(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlUnmapBuffer2(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlGetError2() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_5_GlGetError2(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_1_5) GlRenderMode2(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_1_5_GlRenderMode2(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_5) GlGenLists2(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_1_5_GlGenLists2(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_1_5) GlMapBuffer2(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_GlMapBuffer2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_1_52() *QOpenGLFunctions_1_5 {
return NewQOpenGLFunctions_1_5FromPointer(C.QOpenGLFunctions_1_5_NewQOpenGLFunctions_1_52())
}
//export callbackQOpenGLFunctions_1_5_InitializeOpenGLFunctions2
func callbackQOpenGLFunctions_1_5_InitializeOpenGLFunctions2(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions2"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_1_5FromPointer(ptr).InitializeOpenGLFunctions2Default())))
}
func (ptr *QOpenGLFunctions_1_5) ConnectInitializeOpenGLFunctions2(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2", f)
}
}
}
func (ptr *QOpenGLFunctions_1_5) DisconnectInitializeOpenGLFunctions2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions2")
}
}
func (ptr *QOpenGLFunctions_1_5) InitializeOpenGLFunctions2() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_InitializeOpenGLFunctions2(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) InitializeOpenGLFunctions2Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_5_InitializeOpenGLFunctions2Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_5) GlGetString2(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_1_5_GlGetString2(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_1_5) GlAccum2(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlAccum2(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_1_5) GlActiveTexture2(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlActiveTexture2(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlAlphaFunc2(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlAlphaFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_1_5) GlArrayElement2(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlArrayElement2(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBegin2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBegin2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBeginQuery2(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBeginQuery2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBindBuffer2(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBindBuffer2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBindTexture2(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBindTexture2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBitmap2(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_1_5_GlBitmap2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlBlendColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBlendColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBlendEquation2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBlendEquation2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBlendFunc2(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBlendFunc2(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlBlendFuncSeparate2(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlBlendFuncSeparate2(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCallList2(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCallList2(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCallLists2(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCallLists2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_1_5) GlClear2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlClear2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlClearAccum2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlClearAccum2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_5) GlClearColor2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlClearColor2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_5) GlClearIndex2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlClearIndex2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_5) GlClearStencil2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlClearStencil2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlClientActiveTexture2(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlClientActiveTexture2(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_5_GlColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_5_GlColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4f2(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4i2(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4s2(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4ub2(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_1_5_GlColor4ub2(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_5_GlColor4ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4ui2(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4us2(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColor4usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColor4usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorMask2(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorMaterial2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorMaterial2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorSubTable2(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorTable2(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCompressedTexImage1D2(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCompressedTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlCompressedTexImage2D2(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCompressedTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlCompressedTexImage3D2(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCompressedTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlCompressedTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCompressedTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlCompressedTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCompressedTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlCompressedTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCompressedTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_1_5) GlConvolutionFilter1D2(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_5) GlConvolutionFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_5) GlConvolutionParameterf2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlConvolutionParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlConvolutionParameteri2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlConvolutionParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyColorSubTable2(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyColorSubTable2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyColorTable2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyConvolutionFilter1D2(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyConvolutionFilter1D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyConvolutionFilter2D2(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyConvolutionFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyPixels2(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyTexImage1D2(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyTexImage2D2(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyTexSubImage1D2(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyTexSubImage2D2(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCopyTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCopyTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlCullFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlCullFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDeleteBuffers2(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDeleteBuffers2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDeleteLists2(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDeleteLists2(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDeleteQueries2(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDeleteQueries2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDeleteTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDeleteTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDepthFunc2(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDepthFunc2(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDepthMask2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDepthMask2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDisable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDisable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDisableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDisableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDrawArrays2(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDrawBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDrawBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlDrawElements2(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDrawElements2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_5) GlDrawPixels2(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDrawPixels2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlDrawRangeElements2(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlDrawRangeElements2(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_1_5) GlEdgeFlag2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEdgeFlag2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEdgeFlagPointer2(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEdgeFlagPointer2(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlEdgeFlagv2(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEdgeFlagv2(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEnable2(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEnable2(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEnableClientState2(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEnableClientState2(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEnd2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEnd2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlEndList2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEndList2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlEndQuery2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEndQuery2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalCoord1f2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalCoord1f2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalCoord1fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalCoord1fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalCoord2f2(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalCoord2f2(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalCoord2fv2(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalCoord2fv2(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalMesh12(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalMesh12(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalMesh22(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalMesh22(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalPoint12(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalPoint12(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlEvalPoint22(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlEvalPoint22(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFeedbackBuffer2(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFeedbackBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFinish2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFinish2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlFlush2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFlush2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogCoordPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogCoordPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogCoordf2(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogCoordf2(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogCoordfv2(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogCoordfv2(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFogiv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFogiv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlFrontFace2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlFrontFace2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGenBuffers2(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGenBuffers2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGenQueries2(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGenQueries2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGenTextures2(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGenTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetBooleanv2(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetBooleanv2(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetBufferParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetBufferParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetBufferPointerv2(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetBufferPointerv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetColorTable2(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetColorTable2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetColorTableParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetColorTableParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetColorTableParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetColorTableParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetCompressedTexImage2(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetCompressedTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetConvolutionFilter2(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetConvolutionFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetConvolutionParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetConvolutionParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetConvolutionParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetConvolutionParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetFloatv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetFloatv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetHistogram2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetHistogramParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetHistogramParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetHistogramParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetHistogramParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetIntegerv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetIntegerv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMapfv2(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMapfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMapiv2(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMapiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMinmax2(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMinmaxParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMinmaxParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetMinmaxParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetMinmaxParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetPixelMapfv2(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetPixelMapuiv2(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetPixelMapusv2(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetPointerv2(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetPointerv2(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_5_GlGetPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetQueryObjectiv2(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetQueryObjectiv2(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetQueryObjectuiv2(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetQueryObjectuiv2(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetQueryiv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetQueryiv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetSeparableFilter2(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetSeparableFilter2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexImage2(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexImage2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexLevelParameterfv2(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexLevelParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexLevelParameteriv2(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexLevelParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlGetTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlGetTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlHint2(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlHint2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlHistogram2(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlHistogram2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexf2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexf2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexfv2(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexfv2(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexi2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexi2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexiv2(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexiv2(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexs2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexs2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexsv2(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlIndexsv2(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexub2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_5_GlIndexub2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlIndexubv2(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_1_5_GlIndexubv2(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlInitNames2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlInitNames2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlInterleavedArrays2(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlInterleavedArrays2(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightModelf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightModelf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightModelfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightModelfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightModeli2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightModeli2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightModeliv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightModeliv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightf2(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightf2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightfv2(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightfv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLighti2(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLighti2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLightiv2(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLightiv2(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLineStipple2(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLineStipple2(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLineWidth2(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLineWidth2(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_1_5) GlListBase2(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlListBase2(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLoadIdentity2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLoadIdentity2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlLoadMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLoadMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLoadName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLoadName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLoadTransposeMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLoadTransposeMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_5) GlLogicOp2(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlLogicOp2(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMap1f2(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMap1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMap2f2(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMap2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMapGrid1f2(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMapGrid1f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMapGrid2f2(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMapGrid2f2(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMaterialf2(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMaterialf2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMaterialfv2(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMaterialfv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMateriali2(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMateriali2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMaterialiv2(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMaterialiv2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMatrixMode2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMatrixMode2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMinmax2(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMinmax2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultTransposeMatrixf2(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultTransposeMatrixf2(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiDrawArrays2(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiDrawArrays2(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord1f2(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord1f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord1fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord1fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord1i2(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord1i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord1iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord1iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord1s2(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord1s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord1sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord1sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord2f2(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord2f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord2fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord2fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord2i2(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord2i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord2iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord2iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord2s2(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord2s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord2sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord2sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord3f2(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord3f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord3fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord3fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord3i2(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord3i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord3iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord3iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord3s2(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord3s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord3sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord3sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord4f2(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord4f2(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord4fv2(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord4fv2(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord4i2(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord4i2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord4iv2(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord4iv2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord4s2(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord4s2(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_5) GlMultiTexCoord4sv2(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlMultiTexCoord4sv2(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNewList2(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNewList2(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormal3f2(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormal3f2(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormal3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormal3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormal3i2(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormal3i2(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormal3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormal3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormal3s2(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormal3s2(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormal3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormal3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlNormalPointer2(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlNormalPointer2(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlPassThrough2(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPassThrough2(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelMapfv2(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelMapfv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelMapuiv2(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelMapuiv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelMapusv2(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelMapusv2(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelStoref2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelStoref2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelStorei2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelStorei2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelTransferf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelTransferf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelTransferi2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelTransferi2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPixelZoom2(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPixelZoom2(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPointParameterf2(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPointParameterf2(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPointParameterfv2(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPointParameterfv2(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPointParameteri2(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPointParameteri2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPointParameteriv2(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPointParameteriv2(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPointSize2(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPointSize2(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPolygonMode2(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPolygonMode2(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPolygonOffset2(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPolygonOffset2(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPolygonStipple2(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_1_5_GlPolygonStipple2(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlPopAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPopAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlPopClientAttrib2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPopClientAttrib2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlPopMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPopMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlPopName2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPopName2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlPrioritizeTextures2(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPrioritizeTextures2(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPushAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPushAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPushClientAttrib2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPushClientAttrib2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlPushMatrix2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPushMatrix2(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_1_5) GlPushName2(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlPushName2(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRasterPos4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRasterPos4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlReadBuffer2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlReadBuffer2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlReadPixels2(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlReadPixels2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlRectf2(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRectf2(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRectfv2(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRectfv2(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRecti2(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRecti2(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRectiv2(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRectiv2(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRects2(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRects2(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRectsv2(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRectsv2(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_1_5) GlResetHistogram2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlResetHistogram2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlResetMinmax2(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlResetMinmax2(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlRotatef2(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlRotatef2(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSampleCoverage2(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSampleCoverage2(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_1_5) GlScalef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlScalef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlScissor2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlScissor2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3f2(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3f2(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3i2(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3i2(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3s2(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3s2(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3ub2(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_1_5_GlSecondaryColor3ub2(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3ubv2(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_1_5_GlSecondaryColor3ubv2(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3ui2(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3ui2(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3uiv2(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3uiv2(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3us2(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3us2(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColor3usv2(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColor3usv2(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSecondaryColorPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSecondaryColorPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlSelectBuffer2(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSelectBuffer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlSeparableFilter2D2(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlSeparableFilter2D2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_1_5) GlShadeModel2(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlShadeModel2(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlStencilFunc2(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlStencilFunc2(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlStencilMask2(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlStencilMask2(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlStencilOp2(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlStencilOp2(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord1f2(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord1f2(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord1fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord1fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord1i2(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord1i2(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord1iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord1iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord1s2(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord1s2(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord1sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord1sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord2f2(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord2f2(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord2i2(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord2i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord2s2(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord2s2(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord3f2(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord3f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord3i2(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord3i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord3s2(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord3s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord4f2(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord4f2(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord4i2(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord4i2(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord4s2(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord4s2(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoord4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoord4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexCoordPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexCoordPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexEnvf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexEnvf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexEnvfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexEnvfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexEnvi2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexEnvi2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexEnviv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexEnviv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexGenf2(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexGenf2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexGenfv2(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexGenfv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexGeni2(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexGeni2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexGeniv2(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexGeniv2(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexImage1D2(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexImage2D2(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexImage3D2(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexParameterf2(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexParameterf2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexParameterfv2(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexParameterfv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexParameteri2(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexParameteri2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexParameteriv2(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexParameteriv2(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexSubImage1D2(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexSubImage1D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexSubImage2D2(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexSubImage2D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTexSubImage3D2(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTexSubImage3D2(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_1_5) GlTranslatef2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlTranslatef2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex3sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex4f2(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex4f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex4fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex4fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex4i2(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex4i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex4iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex4iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex4s2(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex4s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertex4sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertex4sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlVertexPointer2(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlVertexPointer2(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_1_5) GlViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos2f2(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos2f2(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos2fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos2fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos2i2(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos2i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos2iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos2iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos2s2(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos2s2(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos2sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos2sv2(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos3f2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos3f2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos3fv2(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos3fv2(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos3i2(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos3i2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos3iv2(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos3iv2(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos3s2(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos3s2(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_1_5) GlWindowPos3sv2(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_GlWindowPos3sv2(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_1_5_DestroyQOpenGLFunctions_1_52
func callbackQOpenGLFunctions_1_5_DestroyQOpenGLFunctions_1_52(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_1_52"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_1_5FromPointer(ptr).DestroyQOpenGLFunctions_1_52Default()
}
}
func (ptr *QOpenGLFunctions_1_5) ConnectDestroyQOpenGLFunctions_1_52(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_1_52"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_52", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_52", f)
}
}
}
func (ptr *QOpenGLFunctions_1_5) DisconnectDestroyQOpenGLFunctions_1_52() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_1_52")
}
}
func (ptr *QOpenGLFunctions_1_5) DestroyQOpenGLFunctions_1_52() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_DestroyQOpenGLFunctions_1_52(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_1_5) DestroyQOpenGLFunctions_1_52Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_5_DestroyQOpenGLFunctions_1_52Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_2_0 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_2_0_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_2_0_PTR() *QOpenGLFunctions_2_0
}
func (ptr *QOpenGLFunctions_2_0) QOpenGLFunctions_2_0_PTR() *QOpenGLFunctions_2_0 {
return ptr
}
func (ptr *QOpenGLFunctions_2_0) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_2_0) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_2_0(ptr QOpenGLFunctions_2_0_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_2_0_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_2_0FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_2_0) {
n = new(QOpenGLFunctions_2_0)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_2_0) GlAreTexturesResident3(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlAreTexturesResident3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsBuffer3(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsBuffer3(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsEnabled3(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsEnabled3(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsList3(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsList3(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsProgram3(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsProgram3(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsQuery3(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsQuery3(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsShader3(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsShader3(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlIsTexture3(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlIsTexture3(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlUnmapBuffer3(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlUnmapBuffer3(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlGetError3() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_0_GlGetError3(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_2_0) GlRenderMode3(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_2_0_GlRenderMode3(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_2_0) GlCreateProgram3() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_0_GlCreateProgram3(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_2_0) GlCreateShader3(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_0_GlCreateShader3(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_2_0) GlGenLists3(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_0_GlGenLists3(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_2_0) GlMapBuffer3(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_GlMapBuffer3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_2_03() *QOpenGLFunctions_2_0 {
return NewQOpenGLFunctions_2_0FromPointer(C.QOpenGLFunctions_2_0_NewQOpenGLFunctions_2_03())
}
//export callbackQOpenGLFunctions_2_0_InitializeOpenGLFunctions3
func callbackQOpenGLFunctions_2_0_InitializeOpenGLFunctions3(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions3"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_2_0FromPointer(ptr).InitializeOpenGLFunctions3Default())))
}
func (ptr *QOpenGLFunctions_2_0) ConnectInitializeOpenGLFunctions3(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions3"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions3", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions3", f)
}
}
}
func (ptr *QOpenGLFunctions_2_0) DisconnectInitializeOpenGLFunctions3() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions3")
}
}
func (ptr *QOpenGLFunctions_2_0) InitializeOpenGLFunctions3() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_InitializeOpenGLFunctions3(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) InitializeOpenGLFunctions3Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_0_InitializeOpenGLFunctions3Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_0) GlGetString3(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_2_0_GlGetString3(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_2_0) GlAccum3(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlAccum3(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlActiveTexture3(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlActiveTexture3(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlAlphaFunc3(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlAlphaFunc3(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_2_0) GlArrayElement3(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlArrayElement3(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlAttachShader3(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlAttachShader3(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBegin3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBegin3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBeginQuery3(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBeginQuery3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBindBuffer3(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBindBuffer3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBindTexture3(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBindTexture3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBitmap3(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_2_0_GlBitmap3(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlBlendColor3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBlendColor3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBlendEquation3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBlendEquation3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBlendEquationSeparate3(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBlendEquationSeparate3(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBlendFunc3(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBlendFunc3(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlBlendFuncSeparate3(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlBlendFuncSeparate3(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCallList3(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCallList3(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCallLists3(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCallLists3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_2_0) GlClear3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlClear3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlClearAccum3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlClearAccum3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_0) GlClearColor3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlClearColor3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_0) GlClearIndex3(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlClearIndex3(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_2_0) GlClearStencil3(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlClearStencil3(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlClientActiveTexture3(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlClientActiveTexture3(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3f3(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3f3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3i3(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3i3(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3s3(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3s3(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3ub3(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_2_0_GlColor3ub3(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3ubv3(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_0_GlColor3ubv3(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3ui3(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3ui3(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3uiv3(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3uiv3(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3us3(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3us3(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor3usv3(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor3usv3(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4f3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4f3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4i3(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4i3(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4s3(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4s3(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4ub3(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_2_0_GlColor4ub3(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4ubv3(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_0_GlColor4ubv3(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4ui3(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4ui3(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4uiv3(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4uiv3(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4us3(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4us3(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColor4usv3(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColor4usv3(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorMask3(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorMask3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorMaterial3(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorMaterial3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorSubTable3(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorSubTable3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorTable3(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorTable3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorTableParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorTableParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlColorTableParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlColorTableParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompileShader3(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompileShader3(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompressedTexImage1D3(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompressedTexImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompressedTexImage2D3(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompressedTexImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompressedTexImage3D3(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompressedTexImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompressedTexSubImage1D3(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompressedTexSubImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompressedTexSubImage2D3(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompressedTexSubImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlCompressedTexSubImage3D3(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCompressedTexSubImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_0) GlConvolutionFilter1D3(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlConvolutionFilter1D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_2_0) GlConvolutionFilter2D3(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlConvolutionFilter2D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_2_0) GlConvolutionParameterf3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlConvolutionParameterf3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlConvolutionParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlConvolutionParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlConvolutionParameteri3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlConvolutionParameteri3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlConvolutionParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlConvolutionParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyColorSubTable3(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyColorSubTable3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyColorTable3(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyColorTable3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyConvolutionFilter1D3(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyConvolutionFilter1D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyConvolutionFilter2D3(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyConvolutionFilter2D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyPixels3(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyPixels3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyTexImage1D3(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyTexImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyTexImage2D3(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyTexImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyTexSubImage1D3(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyTexSubImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyTexSubImage2D3(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyTexSubImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCopyTexSubImage3D3(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCopyTexSubImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlCullFace3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlCullFace3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDeleteBuffers3(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDeleteBuffers3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDeleteLists3(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDeleteLists3(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDeleteProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDeleteProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDeleteQueries3(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDeleteQueries3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDeleteShader3(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDeleteShader3(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDeleteTextures3(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDeleteTextures3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDepthFunc3(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDepthFunc3(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDepthMask3(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDepthMask3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDetachShader3(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDetachShader3(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDisable3(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDisable3(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDisableClientState3(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDisableClientState3(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDisableVertexAttribArray3(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDisableVertexAttribArray3(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDrawArrays3(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDrawArrays3(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDrawBuffer3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDrawBuffer3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDrawBuffers3(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDrawBuffers3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlDrawElements3(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDrawElements3(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_2_0) GlDrawPixels3(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDrawPixels3(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlDrawRangeElements3(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlDrawRangeElements3(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_2_0) GlEdgeFlag3(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEdgeFlag3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEdgeFlagPointer3(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEdgeFlagPointer3(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlEdgeFlagv3(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEdgeFlagv3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEnable3(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEnable3(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEnableClientState3(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEnableClientState3(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEnableVertexAttribArray3(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEnableVertexAttribArray3(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEnd3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEnd3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlEndList3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEndList3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlEndQuery3(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEndQuery3(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalCoord1f3(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalCoord1f3(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalCoord1fv3(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalCoord1fv3(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalCoord2f3(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalCoord2f3(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalCoord2fv3(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalCoord2fv3(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalMesh13(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalMesh13(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalMesh23(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalMesh23(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalPoint13(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalPoint13(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlEvalPoint23(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlEvalPoint23(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFeedbackBuffer3(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFeedbackBuffer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFinish3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFinish3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlFlush3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFlush3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogCoordPointer3(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogCoordPointer3(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogCoordf3(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogCoordf3(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogCoordfv3(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogCoordfv3(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogfv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogfv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogi3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogi3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFogiv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFogiv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlFrontFace3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlFrontFace3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGenBuffers3(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGenBuffers3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGenQueries3(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGenQueries3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGenTextures3(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGenTextures3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetAttachedShaders3(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetAttachedShaders3(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetBooleanv3(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetBooleanv3(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetBufferParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetBufferParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetBufferPointerv3(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetBufferPointerv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetColorTable3(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetColorTable3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetColorTableParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetColorTableParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetColorTableParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetColorTableParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetCompressedTexImage3(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetCompressedTexImage3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetConvolutionFilter3(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetConvolutionFilter3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetConvolutionParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetConvolutionParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetConvolutionParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetConvolutionParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetFloatv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetFloatv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetHistogram3(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetHistogram3(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetHistogramParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetHistogramParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetHistogramParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetHistogramParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetIntegerv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetIntegerv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetLightfv3(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetLightfv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetLightiv3(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetLightiv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMapfv3(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMapfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMapiv3(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMapiv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMaterialfv3(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMaterialfv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMaterialiv3(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMaterialiv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMinmax3(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMinmax3(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMinmaxParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMinmaxParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetMinmaxParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetMinmaxParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetPixelMapfv3(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetPixelMapfv3(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetPixelMapuiv3(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetPixelMapuiv3(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetPixelMapusv3(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetPixelMapusv3(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetPointerv3(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetPointerv3(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetPolygonStipple3(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_2_0_GlGetPolygonStipple3(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetProgramiv3(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetProgramiv3(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetQueryObjectiv3(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetQueryObjectiv3(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetQueryObjectuiv3(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetQueryObjectuiv3(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetQueryiv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetQueryiv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetSeparableFilter3(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetSeparableFilter3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetShaderiv3(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetShaderiv3(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexEnvfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexEnvfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexEnviv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexEnviv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexGenfv3(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexGenfv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexGeniv3(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexGeniv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexImage3(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexImage3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexLevelParameterfv3(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexLevelParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexLevelParameteriv3(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexLevelParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetTexParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetTexParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetUniformfv3(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetUniformfv3(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetUniformiv3(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetUniformiv3(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetVertexAttribPointerv3(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetVertexAttribPointerv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetVertexAttribfv3(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetVertexAttribfv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlGetVertexAttribiv3(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlGetVertexAttribiv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlHint3(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlHint3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlHistogram3(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlHistogram3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexMask3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexMask3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexPointer3(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexPointer3(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexf3(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexf3(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexfv3(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexfv3(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexi3(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexi3(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexiv3(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexiv3(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexs3(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexs3(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexsv3(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlIndexsv3(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexub3(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_2_0_GlIndexub3(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlIndexubv3(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_2_0_GlIndexubv3(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlInitNames3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlInitNames3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlInterleavedArrays3(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlInterleavedArrays3(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightModelf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightModelf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightModelfv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightModelfv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightModeli3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightModeli3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightModeliv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightModeliv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightf3(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightf3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightfv3(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightfv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLighti3(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLighti3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLightiv3(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLightiv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLineStipple3(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLineStipple3(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLineWidth3(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLineWidth3(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLinkProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLinkProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlListBase3(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlListBase3(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLoadIdentity3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLoadIdentity3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlLoadMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLoadMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLoadName3(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLoadName3(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLoadTransposeMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLoadTransposeMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_0) GlLogicOp3(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlLogicOp3(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMap1f3(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMap1f3(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMap2f3(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMap2f3(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMapGrid1f3(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMapGrid1f3(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMapGrid2f3(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMapGrid2f3(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMaterialf3(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMaterialf3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMaterialfv3(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMaterialfv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMateriali3(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMateriali3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMaterialiv3(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMaterialiv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMatrixMode3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMatrixMode3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMinmax3(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMinmax3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultTransposeMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultTransposeMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiDrawArrays3(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiDrawArrays3(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord1f3(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord1f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord1fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord1fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord1i3(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord1i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord1iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord1iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord1s3(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord1s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord1sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord1sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord2f3(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord2f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord2fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord2fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord2i3(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord2i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord2iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord2iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord2s3(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord2s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord2sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord2sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord3f3(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord3f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord3fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord3fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord3i3(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord3i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord3iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord3iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord3s3(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord3s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord3sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord3sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord4f3(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord4f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord4fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord4fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord4i3(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord4i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord4iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord4iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord4s3(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord4s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_2_0) GlMultiTexCoord4sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlMultiTexCoord4sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNewList3(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNewList3(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormal3f3(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormal3f3(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormal3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormal3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormal3i3(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormal3i3(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormal3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormal3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormal3s3(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormal3s3(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormal3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormal3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlNormalPointer3(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlNormalPointer3(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlPassThrough3(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPassThrough3(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelMapfv3(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelMapfv3(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelMapuiv3(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelMapuiv3(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelMapusv3(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelMapusv3(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelStoref3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelStoref3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelStorei3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelStorei3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelTransferf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelTransferf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelTransferi3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelTransferi3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPixelZoom3(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPixelZoom3(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPointParameterf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPointParameterf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPointParameterfv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPointParameterfv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPointParameteri3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPointParameteri3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPointParameteriv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPointParameteriv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPointSize3(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPointSize3(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPolygonMode3(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPolygonMode3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPolygonOffset3(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPolygonOffset3(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPolygonStipple3(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_2_0_GlPolygonStipple3(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlPopAttrib3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPopAttrib3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlPopClientAttrib3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPopClientAttrib3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlPopMatrix3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPopMatrix3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlPopName3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPopName3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlPrioritizeTextures3(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPrioritizeTextures3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPushAttrib3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPushAttrib3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPushClientAttrib3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPushClientAttrib3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlPushMatrix3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPushMatrix3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_0) GlPushName3(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlPushName3(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos2f3(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos2f3(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos2i3(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos2i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos2s3(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos2s3(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos3f3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos3f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos3i3(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos3i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos3s3(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos3s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos4f3(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos4f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos4i3(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos4i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos4s3(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos4s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRasterPos4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRasterPos4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlReadBuffer3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlReadBuffer3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlReadPixels3(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlReadPixels3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlRectf3(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRectf3(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRectfv3(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRectfv3(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRecti3(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRecti3(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRectiv3(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRectiv3(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRects3(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRects3(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRectsv3(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRectsv3(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlResetHistogram3(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlResetHistogram3(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlResetMinmax3(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlResetMinmax3(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlRotatef3(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlRotatef3(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSampleCoverage3(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSampleCoverage3(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_2_0) GlScalef3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlScalef3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlScissor3(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlScissor3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3f3(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3f3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3i3(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3i3(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3s3(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3s3(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3ub3(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_2_0_GlSecondaryColor3ub3(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3ubv3(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_0_GlSecondaryColor3ubv3(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3ui3(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3ui3(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3uiv3(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3uiv3(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3us3(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3us3(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColor3usv3(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColor3usv3(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSecondaryColorPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSecondaryColorPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlSelectBuffer3(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSelectBuffer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlSeparableFilter2D3(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlSeparableFilter2D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_2_0) GlShadeModel3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlShadeModel3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlStencilFunc3(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlStencilFunc3(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlStencilFuncSeparate3(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlStencilFuncSeparate3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlStencilMask3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlStencilMask3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlStencilMaskSeparate3(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlStencilMaskSeparate3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlStencilOp3(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlStencilOp3(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlStencilOpSeparate3(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlStencilOpSeparate3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord1f3(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord1f3(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord1fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord1fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord1i3(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord1i3(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord1iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord1iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord1s3(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord1s3(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord1sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord1sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord2f3(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord2f3(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord2i3(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord2i3(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord2s3(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord2s3(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord3f3(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord3f3(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord3i3(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord3i3(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord3s3(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord3s3(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord4f3(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord4f3(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord4i3(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord4i3(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord4s3(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord4s3(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoord4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoord4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexCoordPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexCoordPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexEnvf3(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexEnvf3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexEnvfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexEnvfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexEnvi3(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexEnvi3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexEnviv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexEnviv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexGenf3(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexGenf3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexGenfv3(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexGenfv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexGeni3(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexGeni3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexGeniv3(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexGeniv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexImage1D3(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexImage2D3(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexImage3D3(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexParameterf3(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexParameterf3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexParameteri3(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexParameteri3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexSubImage1D3(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexSubImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexSubImage2D3(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexSubImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTexSubImage3D3(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTexSubImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_0) GlTranslatef3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlTranslatef3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform1f3(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform1f3(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform1fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform1fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform1i3(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform1i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform1iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform1iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform2f3(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform2f3(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform2fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform2fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform2i3(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform2i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform2iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform2iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform3f3(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform3f3(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform3fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform3fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform3i3(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform3i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform3iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform3iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform4f3(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform4f3(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform4fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform4fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform4i3(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform4i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniform4iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniform4iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniformMatrix2fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniformMatrix2fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniformMatrix3fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniformMatrix3fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUniformMatrix4fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUniformMatrix4fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_0) GlUseProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlUseProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlValidateProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlValidateProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex2f3(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex2f3(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex2i3(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex2i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex2s3(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex2s3(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex3f3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex3f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex3i3(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex3i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex3s3(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex3s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex4f3(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex4f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex4i3(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex4i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex4s3(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex4s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertex4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertex4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib1f3(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib1f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib1fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib1fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib1s3(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib1s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib1sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib1sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib2f3(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib2f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib2fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib2fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib2s3(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib2s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib2sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib2sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib3f3(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib3f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib3fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib3fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib3s3(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib3s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib3sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib3sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4Niv3(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4Niv3(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4Nsv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4Nsv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4Nub3(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_2_0_GlVertexAttrib4Nub3(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4Nubv3(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_0_GlVertexAttrib4Nubv3(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4Nuiv3(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4Nuiv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4Nusv3(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4Nusv3(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4f3(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4iv3(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4iv3(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4s3(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4ubv3(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_0_GlVertexAttrib4ubv3(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4uiv3(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4uiv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttrib4usv3(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttrib4usv3(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexAttribPointer3(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexAttribPointer3(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlVertexPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlVertexPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_0) GlViewport3(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlViewport3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos2f3(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos2f3(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos2i3(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos2i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos2s3(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos2s3(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos3f3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos3f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos3i3(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos3i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos3s3(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos3s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_0) GlWindowPos3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_GlWindowPos3sv3(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_2_0_DestroyQOpenGLFunctions_2_03
func callbackQOpenGLFunctions_2_0_DestroyQOpenGLFunctions_2_03(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_2_03"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_2_0FromPointer(ptr).DestroyQOpenGLFunctions_2_03Default()
}
}
func (ptr *QOpenGLFunctions_2_0) ConnectDestroyQOpenGLFunctions_2_03(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_2_03"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_2_03", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_2_03", f)
}
}
}
func (ptr *QOpenGLFunctions_2_0) DisconnectDestroyQOpenGLFunctions_2_03() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_2_03")
}
}
func (ptr *QOpenGLFunctions_2_0) DestroyQOpenGLFunctions_2_03() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_DestroyQOpenGLFunctions_2_03(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_2_0) DestroyQOpenGLFunctions_2_03Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_0_DestroyQOpenGLFunctions_2_03Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_2_1 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_2_1_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_2_1_PTR() *QOpenGLFunctions_2_1
}
func (ptr *QOpenGLFunctions_2_1) QOpenGLFunctions_2_1_PTR() *QOpenGLFunctions_2_1 {
return ptr
}
func (ptr *QOpenGLFunctions_2_1) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_2_1) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_2_1(ptr QOpenGLFunctions_2_1_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_2_1_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_2_1FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_2_1) {
n = new(QOpenGLFunctions_2_1)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_2_1) GlAreTexturesResident3(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlAreTexturesResident3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsBuffer3(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsBuffer3(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsEnabled3(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsEnabled3(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsList3(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsList3(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsProgram3(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsProgram3(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsQuery3(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsQuery3(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsShader3(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsShader3(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlIsTexture3(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlIsTexture3(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlUnmapBuffer3(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlUnmapBuffer3(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlGetError3() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_1_GlGetError3(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_2_1) GlRenderMode3(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_2_1_GlRenderMode3(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_2_1) GlCreateProgram3() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_1_GlCreateProgram3(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_2_1) GlCreateShader3(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_1_GlCreateShader3(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_2_1) GlGenLists3(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_2_1_GlGenLists3(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_2_1) GlMapBuffer3(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_GlMapBuffer3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_2_13() *QOpenGLFunctions_2_1 {
return NewQOpenGLFunctions_2_1FromPointer(C.QOpenGLFunctions_2_1_NewQOpenGLFunctions_2_13())
}
//export callbackQOpenGLFunctions_2_1_InitializeOpenGLFunctions3
func callbackQOpenGLFunctions_2_1_InitializeOpenGLFunctions3(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions3"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_2_1FromPointer(ptr).InitializeOpenGLFunctions3Default())))
}
func (ptr *QOpenGLFunctions_2_1) ConnectInitializeOpenGLFunctions3(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions3"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions3", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions3", f)
}
}
}
func (ptr *QOpenGLFunctions_2_1) DisconnectInitializeOpenGLFunctions3() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions3")
}
}
func (ptr *QOpenGLFunctions_2_1) InitializeOpenGLFunctions3() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_InitializeOpenGLFunctions3(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) InitializeOpenGLFunctions3Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_2_1_InitializeOpenGLFunctions3Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_2_1) GlGetString3(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_2_1_GlGetString3(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_2_1) GlAccum3(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlAccum3(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlActiveTexture3(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlActiveTexture3(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlAlphaFunc3(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlAlphaFunc3(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_2_1) GlArrayElement3(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlArrayElement3(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlAttachShader3(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlAttachShader3(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBegin3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBegin3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBeginQuery3(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBeginQuery3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBindBuffer3(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBindBuffer3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBindTexture3(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBindTexture3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBitmap3(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_2_1_GlBitmap3(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlBlendColor3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBlendColor3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBlendEquation3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBlendEquation3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBlendEquationSeparate3(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBlendEquationSeparate3(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBlendFunc3(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBlendFunc3(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlBlendFuncSeparate3(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlBlendFuncSeparate3(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCallList3(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCallList3(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCallLists3(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCallLists3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_2_1) GlClear3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlClear3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlClearAccum3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlClearAccum3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_1) GlClearColor3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlClearColor3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_1) GlClearIndex3(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlClearIndex3(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_2_1) GlClearStencil3(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlClearStencil3(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlClientActiveTexture3(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlClientActiveTexture3(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3f3(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3f3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3i3(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3i3(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3s3(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3s3(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3ub3(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_2_1_GlColor3ub3(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3ubv3(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_1_GlColor3ubv3(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3ui3(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3ui3(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3uiv3(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3uiv3(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3us3(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3us3(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor3usv3(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor3usv3(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4f3(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4f3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4i3(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4i3(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4s3(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4s3(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4ub3(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_2_1_GlColor4ub3(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4ubv3(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_1_GlColor4ubv3(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4ui3(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4ui3(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4uiv3(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4uiv3(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4us3(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4us3(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColor4usv3(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColor4usv3(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorMask3(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorMask3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorMaterial3(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorMaterial3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorSubTable3(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorSubTable3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorTable3(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorTable3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorTableParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorTableParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlColorTableParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlColorTableParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompileShader3(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompileShader3(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompressedTexImage1D3(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompressedTexImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompressedTexImage2D3(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompressedTexImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompressedTexImage3D3(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompressedTexImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompressedTexSubImage1D3(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompressedTexSubImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompressedTexSubImage2D3(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompressedTexSubImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlCompressedTexSubImage3D3(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCompressedTexSubImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_2_1) GlConvolutionFilter1D3(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlConvolutionFilter1D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_2_1) GlConvolutionFilter2D3(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlConvolutionFilter2D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_2_1) GlConvolutionParameterf3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlConvolutionParameterf3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlConvolutionParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlConvolutionParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlConvolutionParameteri3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlConvolutionParameteri3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlConvolutionParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlConvolutionParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyColorSubTable3(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyColorSubTable3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyColorTable3(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyColorTable3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyConvolutionFilter1D3(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyConvolutionFilter1D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyConvolutionFilter2D3(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyConvolutionFilter2D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyPixels3(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyPixels3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyTexImage1D3(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyTexImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyTexImage2D3(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyTexImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyTexSubImage1D3(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyTexSubImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyTexSubImage2D3(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyTexSubImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCopyTexSubImage3D3(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCopyTexSubImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlCullFace3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlCullFace3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDeleteBuffers3(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDeleteBuffers3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDeleteLists3(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDeleteLists3(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDeleteProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDeleteProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDeleteQueries3(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDeleteQueries3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDeleteShader3(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDeleteShader3(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDeleteTextures3(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDeleteTextures3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDepthFunc3(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDepthFunc3(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDepthMask3(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDepthMask3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDetachShader3(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDetachShader3(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDisable3(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDisable3(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDisableClientState3(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDisableClientState3(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDisableVertexAttribArray3(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDisableVertexAttribArray3(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDrawArrays3(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDrawArrays3(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDrawBuffer3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDrawBuffer3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDrawBuffers3(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDrawBuffers3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlDrawElements3(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDrawElements3(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_2_1) GlDrawPixels3(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDrawPixels3(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlDrawRangeElements3(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlDrawRangeElements3(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_2_1) GlEdgeFlag3(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEdgeFlag3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEdgeFlagPointer3(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEdgeFlagPointer3(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlEdgeFlagv3(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEdgeFlagv3(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEnable3(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEnable3(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEnableClientState3(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEnableClientState3(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEnableVertexAttribArray3(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEnableVertexAttribArray3(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEnd3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEnd3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlEndList3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEndList3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlEndQuery3(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEndQuery3(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalCoord1f3(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalCoord1f3(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalCoord1fv3(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalCoord1fv3(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalCoord2f3(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalCoord2f3(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalCoord2fv3(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalCoord2fv3(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalMesh13(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalMesh13(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalMesh23(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalMesh23(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalPoint13(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalPoint13(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlEvalPoint23(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlEvalPoint23(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFeedbackBuffer3(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFeedbackBuffer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFinish3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFinish3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlFlush3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFlush3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogCoordPointer3(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogCoordPointer3(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogCoordf3(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogCoordf3(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogCoordfv3(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogCoordfv3(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogfv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogfv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogi3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogi3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFogiv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFogiv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlFrontFace3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlFrontFace3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGenBuffers3(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGenBuffers3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGenQueries3(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGenQueries3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGenTextures3(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGenTextures3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetAttachedShaders3(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetAttachedShaders3(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetBooleanv3(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetBooleanv3(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetBufferParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetBufferParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetBufferPointerv3(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetBufferPointerv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetColorTable3(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetColorTable3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetColorTableParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetColorTableParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetColorTableParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetColorTableParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetCompressedTexImage3(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetCompressedTexImage3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetConvolutionFilter3(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetConvolutionFilter3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetConvolutionParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetConvolutionParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetConvolutionParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetConvolutionParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetFloatv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetFloatv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetHistogram3(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetHistogram3(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetHistogramParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetHistogramParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetHistogramParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetHistogramParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetIntegerv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetIntegerv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetLightfv3(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetLightfv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetLightiv3(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetLightiv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMapfv3(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMapfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMapiv3(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMapiv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMaterialfv3(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMaterialfv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMaterialiv3(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMaterialiv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMinmax3(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMinmax3(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMinmaxParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMinmaxParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetMinmaxParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetMinmaxParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetPixelMapfv3(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetPixelMapfv3(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetPixelMapuiv3(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetPixelMapuiv3(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetPixelMapusv3(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetPixelMapusv3(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetPointerv3(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetPointerv3(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetPolygonStipple3(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_2_1_GlGetPolygonStipple3(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetProgramiv3(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetProgramiv3(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetQueryObjectiv3(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetQueryObjectiv3(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetQueryObjectuiv3(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetQueryObjectuiv3(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetQueryiv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetQueryiv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetSeparableFilter3(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetSeparableFilter3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetShaderiv3(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetShaderiv3(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexEnvfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexEnvfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexEnviv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexEnviv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexGenfv3(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexGenfv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexGeniv3(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexGeniv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexImage3(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexImage3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexLevelParameterfv3(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexLevelParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexLevelParameteriv3(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexLevelParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetTexParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetTexParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetUniformfv3(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetUniformfv3(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetUniformiv3(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetUniformiv3(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetVertexAttribPointerv3(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetVertexAttribPointerv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetVertexAttribfv3(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetVertexAttribfv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlGetVertexAttribiv3(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlGetVertexAttribiv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlHint3(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlHint3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlHistogram3(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlHistogram3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexMask3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexMask3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexPointer3(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexPointer3(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexf3(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexf3(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexfv3(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexfv3(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexi3(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexi3(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexiv3(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexiv3(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexs3(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexs3(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexsv3(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlIndexsv3(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexub3(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_2_1_GlIndexub3(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlIndexubv3(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_2_1_GlIndexubv3(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlInitNames3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlInitNames3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlInterleavedArrays3(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlInterleavedArrays3(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightModelf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightModelf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightModelfv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightModelfv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightModeli3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightModeli3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightModeliv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightModeliv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightf3(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightf3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightfv3(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightfv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLighti3(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLighti3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLightiv3(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLightiv3(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLineStipple3(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLineStipple3(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLineWidth3(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLineWidth3(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLinkProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLinkProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlListBase3(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlListBase3(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLoadIdentity3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLoadIdentity3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlLoadMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLoadMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLoadName3(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLoadName3(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLoadTransposeMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLoadTransposeMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_1) GlLogicOp3(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlLogicOp3(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMap1f3(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMap1f3(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMap2f3(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMap2f3(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMapGrid1f3(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMapGrid1f3(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMapGrid2f3(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMapGrid2f3(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMaterialf3(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMaterialf3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMaterialfv3(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMaterialfv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMateriali3(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMateriali3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMaterialiv3(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMaterialiv3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMatrixMode3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMatrixMode3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMinmax3(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMinmax3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultTransposeMatrixf3(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultTransposeMatrixf3(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiDrawArrays3(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiDrawArrays3(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord1f3(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord1f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord1fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord1fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord1i3(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord1i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord1iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord1iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord1s3(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord1s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord1sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord1sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord2f3(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord2f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord2fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord2fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord2i3(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord2i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord2iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord2iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord2s3(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord2s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord2sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord2sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord3f3(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord3f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord3fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord3fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord3i3(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord3i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord3iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord3iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord3s3(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord3s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord3sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord3sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord4f3(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord4f3(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord4fv3(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord4fv3(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord4i3(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord4i3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord4iv3(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord4iv3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord4s3(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord4s3(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_2_1) GlMultiTexCoord4sv3(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlMultiTexCoord4sv3(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNewList3(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNewList3(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormal3f3(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormal3f3(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormal3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormal3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormal3i3(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormal3i3(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormal3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormal3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormal3s3(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormal3s3(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormal3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormal3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlNormalPointer3(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlNormalPointer3(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlPassThrough3(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPassThrough3(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelMapfv3(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelMapfv3(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelMapuiv3(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelMapuiv3(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelMapusv3(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelMapusv3(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelStoref3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelStoref3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelStorei3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelStorei3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelTransferf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelTransferf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelTransferi3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelTransferi3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPixelZoom3(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPixelZoom3(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPointParameterf3(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPointParameterf3(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPointParameterfv3(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPointParameterfv3(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPointParameteri3(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPointParameteri3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPointParameteriv3(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPointParameteriv3(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPointSize3(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPointSize3(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPolygonMode3(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPolygonMode3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPolygonOffset3(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPolygonOffset3(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPolygonStipple3(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_2_1_GlPolygonStipple3(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlPopAttrib3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPopAttrib3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlPopClientAttrib3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPopClientAttrib3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlPopMatrix3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPopMatrix3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlPopName3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPopName3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlPrioritizeTextures3(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPrioritizeTextures3(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPushAttrib3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPushAttrib3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPushClientAttrib3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPushClientAttrib3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlPushMatrix3() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPushMatrix3(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_2_1) GlPushName3(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlPushName3(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos2f3(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos2f3(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos2i3(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos2i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos2s3(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos2s3(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos3f3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos3f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos3i3(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos3i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos3s3(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos3s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos4f3(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos4f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos4i3(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos4i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos4s3(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos4s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRasterPos4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRasterPos4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlReadBuffer3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlReadBuffer3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlReadPixels3(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlReadPixels3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlRectf3(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRectf3(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRectfv3(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRectfv3(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRecti3(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRecti3(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRectiv3(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRectiv3(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRects3(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRects3(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRectsv3(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRectsv3(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlResetHistogram3(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlResetHistogram3(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlResetMinmax3(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlResetMinmax3(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlRotatef3(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlRotatef3(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSampleCoverage3(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSampleCoverage3(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_2_1) GlScalef3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlScalef3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlScissor3(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlScissor3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3f3(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3f3(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3i3(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3i3(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3s3(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3s3(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3ub3(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_2_1_GlSecondaryColor3ub3(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3ubv3(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_1_GlSecondaryColor3ubv3(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3ui3(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3ui3(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3uiv3(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3uiv3(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3us3(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3us3(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColor3usv3(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColor3usv3(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSecondaryColorPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSecondaryColorPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlSelectBuffer3(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSelectBuffer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlSeparableFilter2D3(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlSeparableFilter2D3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_2_1) GlShadeModel3(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlShadeModel3(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlStencilFunc3(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlStencilFunc3(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlStencilFuncSeparate3(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlStencilFuncSeparate3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlStencilMask3(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlStencilMask3(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlStencilMaskSeparate3(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlStencilMaskSeparate3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlStencilOp3(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlStencilOp3(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlStencilOpSeparate3(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlStencilOpSeparate3(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord1f3(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord1f3(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord1fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord1fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord1i3(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord1i3(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord1iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord1iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord1s3(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord1s3(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord1sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord1sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord2f3(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord2f3(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord2i3(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord2i3(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord2s3(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord2s3(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord3f3(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord3f3(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord3i3(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord3i3(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord3s3(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord3s3(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord4f3(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord4f3(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord4i3(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord4i3(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord4s3(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord4s3(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoord4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoord4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexCoordPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexCoordPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexEnvf3(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexEnvf3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexEnvfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexEnvfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexEnvi3(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexEnvi3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexEnviv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexEnviv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexGenf3(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexGenf3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexGenfv3(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexGenfv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexGeni3(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexGeni3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexGeniv3(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexGeniv3(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexImage1D3(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexImage2D3(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexImage3D3(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexParameterf3(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexParameterf3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexParameterfv3(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexParameterfv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexParameteri3(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexParameteri3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexParameteriv3(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexParameteriv3(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexSubImage1D3(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexSubImage1D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexSubImage2D3(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexSubImage2D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTexSubImage3D3(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTexSubImage3D3(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_2_1) GlTranslatef3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlTranslatef3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform1f3(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform1f3(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform1fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform1fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform1i3(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform1i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform1iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform1iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform2f3(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform2f3(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform2fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform2fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform2i3(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform2i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform2iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform2iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform3f3(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform3f3(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform3fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform3fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform3i3(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform3i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform3iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform3iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform4f3(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform4f3(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform4fv3(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform4fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform4i3(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform4i3(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniform4iv3(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniform4iv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix2fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix2fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix2x3fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix2x3fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix2x4fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix2x4fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix3fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix3fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix3x2fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix3x2fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix3x4fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix3x4fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix4fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix4fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix4x2fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix4x2fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUniformMatrix4x3fv3(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUniformMatrix4x3fv3(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_2_1) GlUseProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlUseProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlValidateProgram3(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlValidateProgram3(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex2f3(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex2f3(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex2i3(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex2i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex2s3(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex2s3(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex3f3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex3f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex3i3(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex3i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex3s3(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex3s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex3sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex4f3(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex4f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex4fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex4fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex4i3(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex4i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex4iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex4iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex4s3(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex4s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertex4sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertex4sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib1f3(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib1f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib1fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib1fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib1s3(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib1s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib1sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib1sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib2f3(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib2f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib2fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib2fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib2s3(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib2s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib2sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib2sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib3f3(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib3f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib3fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib3fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib3s3(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib3s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib3sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib3sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4Niv3(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4Niv3(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4Nsv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4Nsv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4Nub3(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_2_1_GlVertexAttrib4Nub3(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4Nubv3(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_1_GlVertexAttrib4Nubv3(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4Nuiv3(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4Nuiv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4Nusv3(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4Nusv3(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4f3(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4f3(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4fv3(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4fv3(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4iv3(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4iv3(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4s3(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4s3(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4sv3(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4sv3(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4ubv3(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_2_1_GlVertexAttrib4ubv3(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4uiv3(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4uiv3(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttrib4usv3(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttrib4usv3(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexAttribPointer3(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexAttribPointer3(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlVertexPointer3(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlVertexPointer3(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_2_1) GlViewport3(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlViewport3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos2f3(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos2f3(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos2fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos2fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos2i3(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos2i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos2iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos2iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos2s3(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos2s3(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos2sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos2sv3(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos3f3(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos3f3(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos3fv3(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos3fv3(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos3i3(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos3i3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos3iv3(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos3iv3(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos3s3(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos3s3(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_2_1) GlWindowPos3sv3(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_GlWindowPos3sv3(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_2_1_DestroyQOpenGLFunctions_2_13
func callbackQOpenGLFunctions_2_1_DestroyQOpenGLFunctions_2_13(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_2_13"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_2_1FromPointer(ptr).DestroyQOpenGLFunctions_2_13Default()
}
}
func (ptr *QOpenGLFunctions_2_1) ConnectDestroyQOpenGLFunctions_2_13(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_2_13"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_2_13", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_2_13", f)
}
}
}
func (ptr *QOpenGLFunctions_2_1) DisconnectDestroyQOpenGLFunctions_2_13() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_2_13")
}
}
func (ptr *QOpenGLFunctions_2_1) DestroyQOpenGLFunctions_2_13() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_DestroyQOpenGLFunctions_2_13(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_2_1) DestroyQOpenGLFunctions_2_13Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_2_1_DestroyQOpenGLFunctions_2_13Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_3_0 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_3_0_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_3_0_PTR() *QOpenGLFunctions_3_0
}
func (ptr *QOpenGLFunctions_3_0) QOpenGLFunctions_3_0_PTR() *QOpenGLFunctions_3_0 {
return ptr
}
func (ptr *QOpenGLFunctions_3_0) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_3_0) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_3_0(ptr QOpenGLFunctions_3_0_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_3_0_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_3_0FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_3_0) {
n = new(QOpenGLFunctions_3_0)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_3_0) GlAreTexturesResident4(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlAreTexturesResident4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsBuffer4(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsBuffer4(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsEnabled4(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsEnabled4(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsEnabledi4(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsEnabledi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsFramebuffer4(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsFramebuffer4(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsList4(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsList4(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsProgram4(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsProgram4(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsQuery4(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsQuery4(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsRenderbuffer4(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsRenderbuffer4(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsShader4(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsShader4(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsTexture4(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsTexture4(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlIsVertexArray4(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlIsVertexArray4(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlUnmapBuffer4(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlUnmapBuffer4(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlCheckFramebufferStatus4(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_0_GlCheckFramebufferStatus4(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_0) GlGetError4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_0_GlGetError4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_0) GlRenderMode4(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_3_0_GlRenderMode4(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_0) GlCreateProgram4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_0_GlCreateProgram4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_0) GlCreateShader4(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_0_GlCreateShader4(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_0) GlGenLists4(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_0_GlGenLists4(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_0) GlMapBuffer4(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_GlMapBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_3_04() *QOpenGLFunctions_3_0 {
return NewQOpenGLFunctions_3_0FromPointer(C.QOpenGLFunctions_3_0_NewQOpenGLFunctions_3_04())
}
//export callbackQOpenGLFunctions_3_0_InitializeOpenGLFunctions4
func callbackQOpenGLFunctions_3_0_InitializeOpenGLFunctions4(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions4"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_3_0FromPointer(ptr).InitializeOpenGLFunctions4Default())))
}
func (ptr *QOpenGLFunctions_3_0) ConnectInitializeOpenGLFunctions4(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_0) DisconnectInitializeOpenGLFunctions4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4")
}
}
func (ptr *QOpenGLFunctions_3_0) InitializeOpenGLFunctions4() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_InitializeOpenGLFunctions4(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) InitializeOpenGLFunctions4Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_0_InitializeOpenGLFunctions4Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_0) GlGetString4(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_0_GlGetString4(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_0) GlGetStringi4(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_0_GlGetStringi4(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_0) GlAccum4(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlAccum4(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlAlphaFunc4(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlAlphaFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_3_0) GlArrayElement4(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlArrayElement4(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlAttachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlAttachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBegin4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBegin4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBeginConditionalRender4(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBeginConditionalRender4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBeginQuery4(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBeginQuery4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBeginTransformFeedback4(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBeginTransformFeedback4(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBindBuffer4(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBindBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBindBufferBase4(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBindBufferBase4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBindFramebuffer4(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBindFramebuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBindRenderbuffer4(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBindRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBindTexture4(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBindTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBindVertexArray4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBindVertexArray4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBitmap4(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_3_0_GlBitmap4(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlBlendColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBlendColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBlendEquation4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBlendEquation4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBlendEquationSeparate4(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBlendEquationSeparate4(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBlendFunc4(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBlendFunc4(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBlendFuncSeparate4(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBlendFuncSeparate4(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlBlitFramebuffer4(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlBlitFramebuffer4(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCallList4(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCallList4(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCallLists4(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCallLists4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_3_0) GlClampColor4(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClampColor4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClear4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClear4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearAccum4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearAccum4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearBufferfi4(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearBufferfi4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearBufferfv4(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearBufferfv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearBufferiv4(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearBufferiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearBufferuiv4(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearBufferuiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearIndex4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearIndex4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClearStencil4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClearStencil4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlClientActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlClientActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3f4(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3i4(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3s4(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3ub4(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_3_0_GlColor3ub4(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_0_GlColor3ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3ui4(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3us4(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor3usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor3usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4f4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4i4(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4s4(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4ub4(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_3_0_GlColor4ub4(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_0_GlColor4ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4ui4(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4us4(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColor4usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColor4usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorMask4(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorMaski4(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorMaski4(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorMaterial4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorMaterial4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorSubTable4(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorSubTable4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorTable4(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorTableParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorTableParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlColorTableParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlColorTableParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompileShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompileShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompressedTexImage1D4(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompressedTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompressedTexImage2D4(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompressedTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompressedTexImage3D4(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompressedTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompressedTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompressedTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompressedTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompressedTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlCompressedTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCompressedTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_0) GlConvolutionFilter1D4(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlConvolutionFilter1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_0) GlConvolutionFilter2D4(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlConvolutionFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_0) GlConvolutionParameterf4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlConvolutionParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlConvolutionParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlConvolutionParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlConvolutionParameteri4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlConvolutionParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlConvolutionParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlConvolutionParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyColorSubTable4(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyColorSubTable4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyColorTable4(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyConvolutionFilter1D4(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyConvolutionFilter1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyConvolutionFilter2D4(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyConvolutionFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyPixels4(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyTexImage1D4(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyTexImage2D4(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyTexSubImage1D4(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyTexSubImage2D4(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCopyTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCopyTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlCullFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlCullFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteLists4(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteLists4(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDeleteVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDeleteVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDepthFunc4(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDepthFunc4(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDepthMask4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDepthMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDetachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDetachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDisable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDisable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDisableClientState4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDisableClientState4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDisableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDisableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDisablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDisablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDrawArrays4(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDrawBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDrawBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDrawBuffers4(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDrawBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlDrawElements4(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDrawElements4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_0) GlDrawPixels4(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDrawPixels4(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlDrawRangeElements4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlDrawRangeElements4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_0) GlEdgeFlag4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEdgeFlag4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEdgeFlagPointer4(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEdgeFlagPointer4(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlEdgeFlagv4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEdgeFlagv4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEnable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEnable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEnableClientState4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEnableClientState4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEnableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEnableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEnablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEnablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEnd4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEnd4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlEndConditionalRender4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEndConditionalRender4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlEndList4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEndList4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlEndQuery4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEndQuery4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEndTransformFeedback4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEndTransformFeedback4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalCoord1f4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalCoord1f4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalCoord1fv4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalCoord1fv4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalCoord2f4(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalCoord2f4(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalCoord2fv4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalCoord2fv4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalMesh14(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalMesh14(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalMesh24(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalMesh24(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalPoint14(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalPoint14(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlEvalPoint24(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlEvalPoint24(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFeedbackBuffer4(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFeedbackBuffer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFinish4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFinish4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlFlush4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFlush4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogCoordPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogCoordPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogCoordf4(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogCoordf4(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogCoordfv4(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogCoordfv4(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogi4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogi4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFogiv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFogiv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFramebufferRenderbuffer4(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFramebufferRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFramebufferTexture1D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFramebufferTexture1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFramebufferTexture2D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFramebufferTexture2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFramebufferTexture3D4(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFramebufferTexture3D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFramebufferTextureLayer4(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFramebufferTextureLayer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlFrontFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlFrontFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGenerateMipmap4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGenerateMipmap4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetAttachedShaders4(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetAttachedShaders4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetBooleani_v4(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetBooleani_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetBooleanv4(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetBooleanv4(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetBufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetBufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetBufferPointerv4(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetBufferPointerv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetColorTable4(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetColorTableParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetColorTableParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetColorTableParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetColorTableParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetCompressedTexImage4(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetCompressedTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetConvolutionFilter4(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetConvolutionFilter4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetConvolutionParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetConvolutionParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetConvolutionParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetConvolutionParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetFloatv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetFloatv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetFramebufferAttachmentParameteriv4(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetFramebufferAttachmentParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetHistogram4(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetHistogram4(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetHistogramParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetHistogramParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetHistogramParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetHistogramParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetIntegeri_v4(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetIntegeri_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetIntegerv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetIntegerv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetLightfv4(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetLightfv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetLightiv4(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetLightiv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMapfv4(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMapfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMapiv4(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMapiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMaterialfv4(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMaterialfv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMaterialiv4(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMaterialiv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMinmax4(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMinmax4(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMinmaxParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMinmaxParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetMinmaxParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetMinmaxParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetPixelMapfv4(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetPixelMapfv4(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetPixelMapuiv4(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetPixelMapuiv4(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetPixelMapusv4(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetPixelMapusv4(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetPointerv4(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetPointerv4(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetPolygonStipple4(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_3_0_GlGetPolygonStipple4(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetProgramiv4(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetProgramiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetQueryObjectiv4(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetQueryObjectiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetQueryObjectuiv4(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetQueryObjectuiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetQueryiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetQueryiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetRenderbufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetRenderbufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetSeparableFilter4(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetSeparableFilter4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetShaderiv4(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetShaderiv4(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexEnvfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexEnvfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexEnviv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexEnviv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexGenfv4(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexGenfv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexGeniv4(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexGeniv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexImage4(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexLevelParameterfv4(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexLevelParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexLevelParameteriv4(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexLevelParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetUniformfv4(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetUniformfv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetUniformiv4(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetUniformiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetUniformuiv4(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetUniformuiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetVertexAttribIiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetVertexAttribIiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetVertexAttribIuiv4(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetVertexAttribIuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetVertexAttribPointerv4(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetVertexAttribPointerv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetVertexAttribfv4(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetVertexAttribfv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlGetVertexAttribiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlGetVertexAttribiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlHint4(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlHint4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlHistogram4(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlHistogram4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexf4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexf4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexfv4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexfv4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexi4(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexi4(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexiv4(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexiv4(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexs4(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexs4(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexsv4(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlIndexsv4(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexub4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_0_GlIndexub4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlIndexubv4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_0_GlIndexubv4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlInitNames4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlInitNames4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlInterleavedArrays4(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlInterleavedArrays4(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightModelf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightModelf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightModelfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightModelfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightModeli4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightModeli4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightModeliv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightModeliv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightf4(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightf4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightfv4(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightfv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLighti4(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLighti4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLightiv4(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLightiv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLineStipple4(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLineStipple4(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLineWidth4(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLineWidth4(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLinkProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLinkProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlListBase4(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlListBase4(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLoadIdentity4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLoadIdentity4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlLoadMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLoadMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLoadName4(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLoadName4(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLoadTransposeMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLoadTransposeMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_0) GlLogicOp4(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlLogicOp4(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMap1f4(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMap1f4(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMap2f4(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMap2f4(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMapGrid1f4(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMapGrid1f4(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMapGrid2f4(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMapGrid2f4(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMaterialf4(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMaterialf4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMaterialfv4(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMaterialfv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMateriali4(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMateriali4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMaterialiv4(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMaterialiv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMatrixMode4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMatrixMode4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMinmax4(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMinmax4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultTransposeMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultTransposeMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiDrawArrays4(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord1f4(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord1f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord1fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord1fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord1i4(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord1i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord1iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord1iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord1s4(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord1s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord1sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord1sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord2f4(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord2f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord2fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord2fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord2i4(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord2i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord2iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord2iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord2s4(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord2s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord2sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord2sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord3f4(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord3f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord3fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord3fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord3i4(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord3i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord3iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord3iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord3s4(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord3s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord3sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord3sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord4f4(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord4f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord4fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord4fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord4i4(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord4i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord4iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord4iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord4s4(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord4s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_3_0) GlMultiTexCoord4sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlMultiTexCoord4sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNewList4(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNewList4(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormal3f4(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormal3f4(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormal3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormal3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormal3i4(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormal3i4(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormal3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormal3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormal3s4(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormal3s4(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormal3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormal3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlNormalPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlNormalPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlPassThrough4(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPassThrough4(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelMapfv4(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelMapfv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelMapuiv4(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelMapuiv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelMapusv4(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelMapusv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelStoref4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelStoref4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelStorei4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelStorei4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelTransferf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelTransferf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelTransferi4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelTransferi4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPixelZoom4(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPixelZoom4(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPointParameterf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPointParameterf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPointParameterfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPointParameterfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPointParameteri4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPointParameteri4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPointParameteriv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPointParameteriv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPointSize4(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPointSize4(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPolygonMode4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPolygonMode4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPolygonOffset4(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPolygonOffset4(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPolygonStipple4(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_3_0_GlPolygonStipple4(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlPopAttrib4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPopAttrib4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlPopClientAttrib4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPopClientAttrib4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlPopMatrix4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPopMatrix4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlPopName4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPopName4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlPrioritizeTextures4(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPrioritizeTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPushAttrib4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPushAttrib4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPushClientAttrib4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPushClientAttrib4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlPushMatrix4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPushMatrix4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_0) GlPushName4(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlPushName4(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos4f4(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos4f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos4i4(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos4i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos4s4(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos4s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRasterPos4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRasterPos4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlReadBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlReadBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlReadPixels4(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlReadPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlRectf4(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRectf4(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRectfv4(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRectfv4(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRecti4(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRecti4(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRectiv4(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRectiv4(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRects4(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRects4(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRectsv4(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRectsv4(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRenderbufferStorage4(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRenderbufferStorage4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRenderbufferStorageMultisample4(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRenderbufferStorageMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlResetHistogram4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlResetHistogram4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlResetMinmax4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlResetMinmax4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlRotatef4(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlRotatef4(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSampleCoverage4(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSampleCoverage4(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_3_0) GlScalef4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlScalef4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlScissor4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlScissor4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3f4(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3i4(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3s4(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3ub4(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_3_0_GlSecondaryColor3ub4(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_0_GlSecondaryColor3ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3ui4(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3us4(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColor3usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColor3usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSecondaryColorPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSecondaryColorPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlSelectBuffer4(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSelectBuffer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlSeparableFilter2D4(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlSeparableFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_3_0) GlShadeModel4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlShadeModel4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlStencilFunc4(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlStencilFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlStencilFuncSeparate4(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlStencilFuncSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlStencilMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlStencilMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlStencilMaskSeparate4(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlStencilMaskSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlStencilOp4(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlStencilOp4(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlStencilOpSeparate4(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlStencilOpSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord1f4(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord1f4(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord1fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord1fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord1i4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord1i4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord1iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord1iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord1s4(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord1s4(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord1sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord1sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord2f4(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord2f4(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord2i4(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord2i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord2s4(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord2s4(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord3f4(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord3f4(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord3i4(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord3i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord3s4(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord3s4(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord4f4(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord4f4(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord4i4(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord4i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord4s4(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord4s4(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoord4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoord4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexCoordPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexCoordPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexEnvf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexEnvf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexEnvfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexEnvfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexEnvi4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexEnvi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexEnviv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexEnviv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexGenf4(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexGenf4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexGenfv4(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexGenfv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexGeni4(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexGeni4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexGeniv4(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexGeniv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexImage1D4(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexImage2D4(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexImage3D4(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexParameterf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexParameteri4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_0) GlTranslatef4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlTranslatef4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform1f4(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform1f4(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform1fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform1fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform1i4(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform1i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform1iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform1iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform1ui4(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform1ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform1uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform1uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform2f4(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform2f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform2fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform2i4(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform2i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform2iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform2iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform2ui4(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform2ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform2uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform2uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform3f4(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform3f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform3fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform3i4(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform3i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform3iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform3iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform3ui4(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform3ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform3uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform3uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform4f4(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform4f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform4fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform4i4(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform4i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform4iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform4iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform4ui4(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform4ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniform4uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniform4uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix2x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix2x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix2x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix2x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix3x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix3x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix3x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix3x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix4x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix4x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUniformMatrix4x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUniformMatrix4x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_0) GlUseProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlUseProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlValidateProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlValidateProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex4f4(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex4f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex4i4(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex4i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex4s4(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex4s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertex4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertex4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib1f4(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib1f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib1fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib1fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib1s4(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib1s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib1sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib1sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib2f4(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib2f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib2fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib2fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib2s4(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib2s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib2sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib2sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib3f4(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib3f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib3fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib3fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib3s4(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib3s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib3sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib3sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4Niv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4Niv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4Nsv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4Nsv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4Nub4(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_3_0_GlVertexAttrib4Nub4(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4Nubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_0_GlVertexAttrib4Nubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4Nuiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4Nuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4Nusv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4Nusv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4f4(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4s4(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4ubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_0_GlVertexAttrib4ubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttrib4usv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttrib4usv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI1i4(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI1i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI1iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI1iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI1ui4(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI1ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI1uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI1uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI2i4(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI2i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI2iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI2iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI2ui4(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI2ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI2uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI2uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI3i4(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI3i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI3iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI3iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI3ui4(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI3ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI3uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI3uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4i4(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI4i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI4iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI4sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4ubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_0_GlVertexAttribI4ubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4ui4(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI4ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribI4usv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribI4usv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribIPointer4(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribIPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexAttribPointer4(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexAttribPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlVertexPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlVertexPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_0) GlViewport4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlViewport4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_0) GlWindowPos3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_GlWindowPos3sv4(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_3_0_DestroyQOpenGLFunctions_3_04
func callbackQOpenGLFunctions_3_0_DestroyQOpenGLFunctions_3_04(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_3_04"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_3_0FromPointer(ptr).DestroyQOpenGLFunctions_3_04Default()
}
}
func (ptr *QOpenGLFunctions_3_0) ConnectDestroyQOpenGLFunctions_3_04(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_3_04"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_04", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_04", f)
}
}
}
func (ptr *QOpenGLFunctions_3_0) DisconnectDestroyQOpenGLFunctions_3_04() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_04")
}
}
func (ptr *QOpenGLFunctions_3_0) DestroyQOpenGLFunctions_3_04() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_DestroyQOpenGLFunctions_3_04(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_3_0) DestroyQOpenGLFunctions_3_04Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_0_DestroyQOpenGLFunctions_3_04Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_3_1 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_3_1_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_3_1_PTR() *QOpenGLFunctions_3_1
}
func (ptr *QOpenGLFunctions_3_1) QOpenGLFunctions_3_1_PTR() *QOpenGLFunctions_3_1 {
return ptr
}
func (ptr *QOpenGLFunctions_3_1) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_3_1) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_3_1(ptr QOpenGLFunctions_3_1_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_3_1_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_3_1FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_3_1) {
n = new(QOpenGLFunctions_3_1)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_3_1) GlIsBuffer4(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsBuffer4(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsEnabled4(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsEnabled4(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsEnabledi4(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsEnabledi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsFramebuffer4(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsFramebuffer4(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsProgram4(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsProgram4(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsQuery4(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsQuery4(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsRenderbuffer4(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsRenderbuffer4(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsShader4(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsShader4(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsTexture4(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsTexture4(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlIsVertexArray4(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlIsVertexArray4(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlUnmapBuffer4(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlUnmapBuffer4(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlCheckFramebufferStatus4(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_1_GlCheckFramebufferStatus4(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_1) GlGetError4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_1_GlGetError4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_1) GlCreateProgram4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_1_GlCreateProgram4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_1) GlCreateShader4(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_1_GlCreateShader4(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_1) GlMapBuffer4(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_GlMapBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_3_14() *QOpenGLFunctions_3_1 {
return NewQOpenGLFunctions_3_1FromPointer(C.QOpenGLFunctions_3_1_NewQOpenGLFunctions_3_14())
}
//export callbackQOpenGLFunctions_3_1_InitializeOpenGLFunctions4
func callbackQOpenGLFunctions_3_1_InitializeOpenGLFunctions4(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions4"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_3_1FromPointer(ptr).InitializeOpenGLFunctions4Default())))
}
func (ptr *QOpenGLFunctions_3_1) ConnectInitializeOpenGLFunctions4(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_1) DisconnectInitializeOpenGLFunctions4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4")
}
}
func (ptr *QOpenGLFunctions_3_1) InitializeOpenGLFunctions4() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_InitializeOpenGLFunctions4(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) InitializeOpenGLFunctions4Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_1_InitializeOpenGLFunctions4Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_1) GlGetString4(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_1_GlGetString4(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_1) GlGetStringi4(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_1_GlGetStringi4(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_1) GlActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlAttachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlAttachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBeginConditionalRender4(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBeginConditionalRender4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBeginQuery4(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBeginQuery4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBeginTransformFeedback4(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBeginTransformFeedback4(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBindBuffer4(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBindBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBindBufferBase4(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBindBufferBase4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBindFramebuffer4(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBindFramebuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBindRenderbuffer4(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBindRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBindTexture4(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBindTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBindVertexArray4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBindVertexArray4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBlendColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBlendColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBlendEquation4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBlendEquation4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBlendEquationSeparate4(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBlendEquationSeparate4(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBlendFunc4(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBlendFunc4(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBlendFuncSeparate4(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBlendFuncSeparate4(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlBlitFramebuffer4(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlBlitFramebuffer4(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClampColor4(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClampColor4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClear4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClear4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClearBufferfi4(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClearBufferfi4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClearBufferfv4(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClearBufferfv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClearBufferiv4(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClearBufferiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClearBufferuiv4(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClearBufferuiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClearColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClearColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_1) GlClearStencil4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlClearStencil4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlColorMask4(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlColorMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_3_1) GlColorMaski4(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlColorMaski4(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompileShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompileShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompressedTexImage1D4(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompressedTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompressedTexImage2D4(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompressedTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompressedTexImage3D4(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompressedTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompressedTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompressedTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompressedTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompressedTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_1) GlCompressedTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCompressedTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_1) GlCopyTexImage1D4(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCopyTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCopyTexImage2D4(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCopyTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCopyTexSubImage1D4(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCopyTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCopyTexSubImage2D4(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCopyTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCopyTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCopyTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlCullFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlCullFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDeleteVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDeleteVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDepthFunc4(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDepthFunc4(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDepthMask4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDepthMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDetachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDetachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDisable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDisable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDisableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDisableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDisablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDisablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawArrays4(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawArraysInstanced4(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawArraysInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawBuffers4(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawElements4(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawElements4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawElementsInstanced4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawElementsInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlDrawRangeElements4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlDrawRangeElements4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_1) GlEnable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlEnable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlEnableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlEnableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlEnablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlEnablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlEndConditionalRender4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlEndConditionalRender4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_1) GlEndQuery4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlEndQuery4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlEndTransformFeedback4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlEndTransformFeedback4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_1) GlFinish4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFinish4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_1) GlFlush4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFlush4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_1) GlFramebufferRenderbuffer4(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFramebufferRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlFramebufferTexture1D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFramebufferTexture1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlFramebufferTexture2D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFramebufferTexture2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlFramebufferTexture3D4(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFramebufferTexture3D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlFramebufferTextureLayer4(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFramebufferTextureLayer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlFrontFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlFrontFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGenerateMipmap4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGenerateMipmap4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetActiveUniformBlockiv4(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetActiveUniformBlockiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetActiveUniformsiv4(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetActiveUniformsiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetAttachedShaders4(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetAttachedShaders4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetBooleani_v4(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetBooleani_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetBooleanv4(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetBooleanv4(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetBufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetBufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetBufferPointerv4(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetBufferPointerv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetCompressedTexImage4(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetCompressedTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetFloatv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetFloatv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetFramebufferAttachmentParameteriv4(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetFramebufferAttachmentParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetIntegeri_v4(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetIntegeri_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetIntegerv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetIntegerv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetPointerv4(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetPointerv4(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetProgramiv4(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetProgramiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetQueryObjectiv4(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetQueryObjectiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetQueryObjectuiv4(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetQueryObjectuiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetQueryiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetQueryiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetRenderbufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetRenderbufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetShaderiv4(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetShaderiv4(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexImage4(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexLevelParameterfv4(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexLevelParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexLevelParameteriv4(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexLevelParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetUniformfv4(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetUniformfv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetUniformiv4(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetUniformiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetUniformuiv4(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetUniformuiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetVertexAttribIiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetVertexAttribIiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetVertexAttribIuiv4(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetVertexAttribIuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetVertexAttribPointerv4(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetVertexAttribPointerv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetVertexAttribfv4(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetVertexAttribfv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlGetVertexAttribiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlGetVertexAttribiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlHint4(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlHint4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlIndexub4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_1_GlIndexub4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_1) GlIndexubv4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_1_GlIndexubv4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_1) GlLineWidth4(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlLineWidth4(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_3_1) GlLinkProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlLinkProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlLogicOp4(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlLogicOp4(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlMultiDrawArrays4(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlMultiDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPixelStoref4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPixelStoref4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPixelStorei4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPixelStorei4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPointParameterf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPointParameterf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPointParameterfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPointParameterfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPointParameteri4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPointParameteri4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPointParameteriv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPointParameteriv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPointSize4(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPointSize4(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPolygonMode4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPolygonMode4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPolygonOffset4(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPolygonOffset4(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_3_1) GlPrimitiveRestartIndex4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlPrimitiveRestartIndex4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlReadBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlReadBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlReadPixels4(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlReadPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlRenderbufferStorage4(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlRenderbufferStorage4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlRenderbufferStorageMultisample4(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlRenderbufferStorageMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlSampleCoverage4(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlSampleCoverage4(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_3_1) GlScissor4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlScissor4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlStencilFunc4(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlStencilFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlStencilFuncSeparate4(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlStencilFuncSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlStencilMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlStencilMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlStencilMaskSeparate4(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlStencilMaskSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlStencilOp4(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlStencilOp4(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlStencilOpSeparate4(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlStencilOpSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexBuffer4(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexImage1D4(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexImage2D4(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexImage3D4(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexParameterf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexParameteri4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform1f4(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform1f4(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform1fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform1fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform1i4(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform1i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform1iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform1iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform1ui4(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform1ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform1uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform1uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform2f4(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform2f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform2fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform2i4(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform2i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform2iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform2iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform2ui4(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform2ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform2uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform2uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform3f4(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform3f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform3fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform3i4(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform3i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform3iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform3iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform3ui4(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform3ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform3uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform3uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform4f4(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform4f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform4fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform4i4(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform4i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform4iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform4iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform4ui4(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform4ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniform4uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniform4uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformBlockBinding4(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformBlockBinding4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix2x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix2x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix2x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix2x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix3x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix3x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix3x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix3x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix4x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix4x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUniformMatrix4x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUniformMatrix4x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_1) GlUseProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlUseProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlValidateProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlValidateProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_1) GlVertexAttribIPointer4(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlVertexAttribIPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_1) GlVertexAttribPointer4(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlVertexAttribPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_1) GlViewport4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_GlViewport4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_3_1_DestroyQOpenGLFunctions_3_14
func callbackQOpenGLFunctions_3_1_DestroyQOpenGLFunctions_3_14(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_3_14"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_3_1FromPointer(ptr).DestroyQOpenGLFunctions_3_14Default()
}
}
func (ptr *QOpenGLFunctions_3_1) ConnectDestroyQOpenGLFunctions_3_14(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_3_14"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_14", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_14", f)
}
}
}
func (ptr *QOpenGLFunctions_3_1) DisconnectDestroyQOpenGLFunctions_3_14() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_14")
}
}
func (ptr *QOpenGLFunctions_3_1) DestroyQOpenGLFunctions_3_14() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_DestroyQOpenGLFunctions_3_14(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_3_1) DestroyQOpenGLFunctions_3_14Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_1_DestroyQOpenGLFunctions_3_14Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_3_2_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_3_2_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_3_2_Compatibility_PTR() *QOpenGLFunctions_3_2_Compatibility
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) QOpenGLFunctions_3_2_Compatibility_PTR() *QOpenGLFunctions_3_2_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_3_2_Compatibility(ptr QOpenGLFunctions_3_2_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_3_2_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_3_2_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_3_2_Compatibility) {
n = new(QOpenGLFunctions_3_2_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlAreTexturesResident4(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlAreTexturesResident4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsBuffer4(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsBuffer4(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsEnabled4(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsEnabled4(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsEnabledi4(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsEnabledi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsFramebuffer4(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsFramebuffer4(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsList4(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsList4(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsProgram4(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsProgram4(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsQuery4(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsQuery4(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsRenderbuffer4(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsRenderbuffer4(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsShader4(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsShader4(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsTexture4(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsTexture4(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIsVertexArray4(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlIsVertexArray4(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUnmapBuffer4(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlUnmapBuffer4(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCheckFramebufferStatus4(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Compatibility_GlCheckFramebufferStatus4(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetError4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Compatibility_GlGetError4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRenderMode4(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_3_2_Compatibility_GlRenderMode4(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCreateProgram4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Compatibility_GlCreateProgram4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCreateShader4(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Compatibility_GlCreateShader4(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenLists4(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Compatibility_GlGenLists4(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMapBuffer4(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_GlMapBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_3_2_Compatibility4() *QOpenGLFunctions_3_2_Compatibility {
return NewQOpenGLFunctions_3_2_CompatibilityFromPointer(C.QOpenGLFunctions_3_2_Compatibility_NewQOpenGLFunctions_3_2_Compatibility4())
}
//export callbackQOpenGLFunctions_3_2_Compatibility_InitializeOpenGLFunctions4
func callbackQOpenGLFunctions_3_2_Compatibility_InitializeOpenGLFunctions4(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions4"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_3_2_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions4Default())))
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) ConnectInitializeOpenGLFunctions4(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) DisconnectInitializeOpenGLFunctions4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4")
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) InitializeOpenGLFunctions4() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_InitializeOpenGLFunctions4(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) InitializeOpenGLFunctions4Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Compatibility_InitializeOpenGLFunctions4Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetString4(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_2_Compatibility_GlGetString4(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetStringi4(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_2_Compatibility_GlGetStringi4(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlAccum4(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlAccum4(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlAlphaFunc4(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlAlphaFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlArrayElement4(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlArrayElement4(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlAttachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlAttachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBegin4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBegin4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBeginConditionalRender4(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBeginConditionalRender4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBeginQuery4(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBeginQuery4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBeginTransformFeedback4(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBeginTransformFeedback4(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBindBuffer4(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBindBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBindBufferBase4(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBindBufferBase4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBindFramebuffer4(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBindFramebuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBindRenderbuffer4(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBindRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBindTexture4(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBindTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBindVertexArray4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBindVertexArray4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBitmap4(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlBitmap4(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBlendColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBlendColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBlendEquation4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBlendEquation4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBlendEquationSeparate4(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBlendEquationSeparate4(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBlendFunc4(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBlendFunc4(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBlendFuncSeparate4(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBlendFuncSeparate4(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlBlitFramebuffer4(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlBlitFramebuffer4(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCallList4(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCallList4(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCallLists4(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCallLists4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClampColor4(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClampColor4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClear4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClear4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearAccum4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearAccum4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearBufferfi4(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearBufferfi4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearBufferfv4(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearBufferfv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearBufferiv4(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearBufferiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearBufferuiv4(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearBufferuiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearIndex4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearIndex4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClearStencil4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClearStencil4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlClientActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlClientActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3f4(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3i4(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3s4(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3ub4(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlColor3ub4(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlColor3ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3ui4(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3us4(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor3usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor3usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4f4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4i4(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4s4(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4ub4(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlColor4ub4(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlColor4ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4ui4(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4us4(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColor4usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColor4usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorMask4(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorMaski4(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorMaski4(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorMaterial4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorMaterial4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorSubTable4(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorSubTable4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorTable4(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorTableParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorTableParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlColorTableParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlColorTableParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompileShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompileShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompressedTexImage1D4(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompressedTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompressedTexImage2D4(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompressedTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompressedTexImage3D4(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompressedTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompressedTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompressedTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompressedTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompressedTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCompressedTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCompressedTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlConvolutionFilter1D4(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlConvolutionFilter1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlConvolutionFilter2D4(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlConvolutionFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlConvolutionParameterf4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlConvolutionParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlConvolutionParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlConvolutionParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlConvolutionParameteri4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlConvolutionParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlConvolutionParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlConvolutionParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyColorSubTable4(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyColorSubTable4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyColorTable4(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyConvolutionFilter1D4(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyConvolutionFilter1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyConvolutionFilter2D4(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyConvolutionFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyPixels4(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyTexImage1D4(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyTexImage2D4(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyTexSubImage1D4(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyTexSubImage2D4(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCopyTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCopyTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlCullFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlCullFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteLists4(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteLists4(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDeleteVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDeleteVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDepthFunc4(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDepthFunc4(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDepthMask4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDepthMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDetachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDetachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDisable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDisable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDisableClientState4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDisableClientState4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDisableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDisableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDisablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDisablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawArrays4(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawArraysInstanced4(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawArraysInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawBuffers4(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawElements4(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawElements4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawElementsBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawElementsInstanced4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawElementsInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawElementsInstancedBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawElementsInstancedBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawPixels4(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawPixels4(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawRangeElements4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawRangeElements4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlDrawRangeElementsBaseVertex4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlDrawRangeElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEdgeFlag4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEdgeFlag4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEdgeFlagPointer4(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEdgeFlagPointer4(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEdgeFlagv4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEdgeFlagv4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEnable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEnable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEnableClientState4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEnableClientState4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEnableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEnableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEnablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEnablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEnd4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEnd4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEndConditionalRender4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEndConditionalRender4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEndList4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEndList4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEndQuery4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEndQuery4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEndTransformFeedback4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEndTransformFeedback4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalCoord1f4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalCoord1f4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalCoord1fv4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalCoord1fv4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalCoord2f4(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalCoord2f4(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalCoord2fv4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalCoord2fv4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalMesh14(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalMesh14(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalMesh24(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalMesh24(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalPoint14(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalPoint14(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlEvalPoint24(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlEvalPoint24(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFeedbackBuffer4(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFeedbackBuffer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFinish4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFinish4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFlush4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFlush4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogCoordPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogCoordPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogCoordf4(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogCoordf4(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogCoordfv4(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogCoordfv4(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogi4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogi4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFogiv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFogiv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFramebufferRenderbuffer4(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFramebufferRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFramebufferTexture4(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFramebufferTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFramebufferTexture1D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFramebufferTexture1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFramebufferTexture2D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFramebufferTexture2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFramebufferTexture3D4(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFramebufferTexture3D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFramebufferTextureLayer4(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFramebufferTextureLayer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlFrontFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlFrontFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGenerateMipmap4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGenerateMipmap4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetActiveUniformBlockiv4(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetActiveUniformBlockiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetActiveUniformsiv4(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetActiveUniformsiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetAttachedShaders4(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetAttachedShaders4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetBooleani_v4(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetBooleani_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetBooleanv4(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetBooleanv4(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetBufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetBufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetBufferPointerv4(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetBufferPointerv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetColorTable4(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetColorTableParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetColorTableParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetColorTableParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetColorTableParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetCompressedTexImage4(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetCompressedTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetConvolutionFilter4(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetConvolutionFilter4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetConvolutionParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetConvolutionParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetConvolutionParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetConvolutionParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetFloatv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetFloatv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetFramebufferAttachmentParameteriv4(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetFramebufferAttachmentParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetHistogram4(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetHistogram4(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetHistogramParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetHistogramParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetHistogramParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetHistogramParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetIntegeri_v4(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetIntegeri_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetIntegerv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetIntegerv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetLightfv4(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetLightfv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetLightiv4(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetLightiv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMapfv4(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMapfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMapiv4(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMapiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMaterialfv4(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMaterialfv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMaterialiv4(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMaterialiv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMinmax4(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMinmax4(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMinmaxParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMinmaxParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMinmaxParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMinmaxParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetMultisamplefv4(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetMultisamplefv4(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetPixelMapfv4(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetPixelMapfv4(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetPixelMapuiv4(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetPixelMapuiv4(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetPixelMapusv4(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetPixelMapusv4(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetPointerv4(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetPointerv4(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetPolygonStipple4(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlGetPolygonStipple4(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetProgramiv4(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetProgramiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetQueryObjectiv4(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetQueryObjectiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetQueryObjectuiv4(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetQueryObjectuiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetQueryiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetQueryiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetRenderbufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetRenderbufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetSeparableFilter4(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetSeparableFilter4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetShaderiv4(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetShaderiv4(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexEnvfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexEnvfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexEnviv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexEnviv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexGenfv4(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexGenfv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexGeniv4(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexGeniv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexImage4(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexLevelParameterfv4(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexLevelParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexLevelParameteriv4(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexLevelParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetUniformfv4(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetUniformfv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetUniformiv4(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetUniformiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetUniformuiv4(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetUniformuiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetVertexAttribIiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetVertexAttribIiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetVertexAttribIuiv4(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetVertexAttribIuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetVertexAttribPointerv4(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetVertexAttribPointerv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetVertexAttribfv4(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetVertexAttribfv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlGetVertexAttribiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlGetVertexAttribiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlHint4(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlHint4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlHistogram4(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlHistogram4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexf4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexf4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexfv4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexfv4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexi4(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexi4(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexiv4(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexiv4(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexs4(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexs4(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexsv4(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlIndexsv4(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexub4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlIndexub4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlIndexubv4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlIndexubv4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlInitNames4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlInitNames4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlInterleavedArrays4(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlInterleavedArrays4(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightModelf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightModelf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightModelfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightModelfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightModeli4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightModeli4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightModeliv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightModeliv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightf4(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightf4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightfv4(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightfv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLighti4(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLighti4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLightiv4(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLightiv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLineStipple4(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLineStipple4(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLineWidth4(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLineWidth4(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLinkProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLinkProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlListBase4(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlListBase4(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLoadIdentity4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLoadIdentity4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLoadMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLoadMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLoadName4(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLoadName4(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLoadTransposeMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLoadTransposeMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlLogicOp4(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlLogicOp4(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMap1f4(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMap1f4(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMap2f4(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMap2f4(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMapGrid1f4(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMapGrid1f4(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMapGrid2f4(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMapGrid2f4(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMaterialf4(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMaterialf4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMaterialfv4(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMaterialfv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMateriali4(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMateriali4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMaterialiv4(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMaterialiv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMatrixMode4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMatrixMode4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMinmax4(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMinmax4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultTransposeMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultTransposeMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiDrawArrays4(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord1f4(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord1f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord1fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord1fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord1i4(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord1i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord1iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord1iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord1s4(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord1s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord1sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord1sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord2f4(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord2f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord2fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord2fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord2i4(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord2i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord2iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord2iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord2s4(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord2s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord2sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord2sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord3f4(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord3f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord3fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord3fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord3i4(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord3i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord3iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord3iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord3s4(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord3s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord3sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord3sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord4f4(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord4f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord4fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord4fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord4i4(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord4i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord4iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord4iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord4s4(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord4s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlMultiTexCoord4sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlMultiTexCoord4sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNewList4(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNewList4(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormal3f4(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormal3f4(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormal3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormal3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormal3i4(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormal3i4(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormal3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormal3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormal3s4(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormal3s4(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormal3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormal3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlNormalPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlNormalPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPassThrough4(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPassThrough4(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelMapfv4(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelMapfv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelMapuiv4(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelMapuiv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelMapusv4(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelMapusv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelStoref4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelStoref4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelStorei4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelStorei4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelTransferf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelTransferf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelTransferi4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelTransferi4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPixelZoom4(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPixelZoom4(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPointParameterf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPointParameterf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPointParameterfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPointParameterfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPointParameteri4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPointParameteri4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPointParameteriv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPointParameteriv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPointSize4(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPointSize4(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPolygonMode4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPolygonMode4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPolygonOffset4(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPolygonOffset4(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPolygonStipple4(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlPolygonStipple4(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPopAttrib4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPopAttrib4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPopClientAttrib4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPopClientAttrib4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPopMatrix4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPopMatrix4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPopName4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPopName4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPrimitiveRestartIndex4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPrimitiveRestartIndex4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPrioritizeTextures4(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPrioritizeTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlProvokingVertex4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlProvokingVertex4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPushAttrib4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPushAttrib4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPushClientAttrib4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPushClientAttrib4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPushMatrix4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPushMatrix4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlPushName4(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlPushName4(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos4f4(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos4f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos4i4(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos4i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos4s4(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos4s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRasterPos4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRasterPos4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlReadBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlReadBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlReadPixels4(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlReadPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRectf4(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRectf4(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRectfv4(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRectfv4(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRecti4(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRecti4(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRectiv4(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRectiv4(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRects4(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRects4(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRectsv4(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRectsv4(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRenderbufferStorage4(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRenderbufferStorage4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRenderbufferStorageMultisample4(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRenderbufferStorageMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlResetHistogram4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlResetHistogram4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlResetMinmax4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlResetMinmax4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlRotatef4(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlRotatef4(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSampleCoverage4(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSampleCoverage4(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSampleMaski4(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSampleMaski4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlScalef4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlScalef4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlScissor4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlScissor4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3f4(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3i4(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3s4(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3ub4(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3ub4(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3ui4(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3us4(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColor3usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColor3usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSecondaryColorPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSecondaryColorPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSelectBuffer4(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSelectBuffer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlSeparableFilter2D4(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlSeparableFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlShadeModel4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlShadeModel4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlStencilFunc4(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlStencilFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlStencilFuncSeparate4(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlStencilFuncSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlStencilMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlStencilMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlStencilMaskSeparate4(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlStencilMaskSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlStencilOp4(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlStencilOp4(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlStencilOpSeparate4(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlStencilOpSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexBuffer4(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord1f4(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord1f4(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord1fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord1fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord1i4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord1i4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord1iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord1iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord1s4(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord1s4(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord1sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord1sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord2f4(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord2f4(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord2i4(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord2i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord2s4(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord2s4(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord3f4(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord3f4(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord3i4(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord3i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord3s4(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord3s4(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord4f4(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord4f4(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord4i4(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord4i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord4s4(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord4s4(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoord4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoord4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexCoordPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexCoordPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexEnvf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexEnvf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexEnvfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexEnvfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexEnvi4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexEnvi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexEnviv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexEnviv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexGenf4(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexGenf4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexGenfv4(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexGenfv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexGeni4(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexGeni4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexGeniv4(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexGeniv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexImage1D4(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexImage2D4(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexImage2DMultisample4(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexImage2DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexImage3D4(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexImage3DMultisample4(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexImage3DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexParameterf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexParameteri4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlTranslatef4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlTranslatef4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform1f4(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform1f4(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform1fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform1fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform1i4(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform1i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform1iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform1iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform1ui4(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform1ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform1uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform1uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform2f4(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform2f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform2fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform2i4(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform2i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform2iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform2iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform2ui4(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform2ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform2uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform2uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform3f4(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform3f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform3fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform3i4(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform3i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform3iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform3iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform3ui4(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform3ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform3uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform3uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform4f4(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform4f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform4fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform4i4(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform4i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform4iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform4iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform4ui4(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform4ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniform4uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniform4uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformBlockBinding4(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformBlockBinding4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix2x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix2x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix2x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix2x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix3x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix3x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix3x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix3x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix4x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix4x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUniformMatrix4x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUniformMatrix4x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlUseProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlUseProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlValidateProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlValidateProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex4f4(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex4f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex4i4(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex4i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex4s4(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex4s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertex4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertex4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib1f4(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib1f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib1fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib1fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib1s4(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib1s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib1sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib1sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib2f4(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib2f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib2fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib2fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib2s4(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib2s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib2sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib2sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib3f4(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib3f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib3fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib3fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib3s4(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib3s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib3sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib3sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4Niv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4Niv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4Nsv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4Nsv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4Nub4(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4Nub4(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4Nubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4Nubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4Nuiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4Nuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4Nusv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4Nusv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4f4(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4s4(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4ubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4ubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttrib4usv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttrib4usv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI1i4(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI1i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI1iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI1iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI1ui4(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI1ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI1uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI1uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI2i4(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI2i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI2iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI2iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI2ui4(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI2ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI2uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI2uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI3i4(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI3i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI3iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI3iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI3ui4(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI3ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI3uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI3uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4i4(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4ubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4ubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4ui4(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribI4usv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribI4usv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribIPointer4(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribIPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexAttribPointer4(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexAttribPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlVertexPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlVertexPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlViewport4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlViewport4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) GlWindowPos3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_GlWindowPos3sv4(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_3_2_Compatibility_DestroyQOpenGLFunctions_3_2_Compatibility4
func callbackQOpenGLFunctions_3_2_Compatibility_DestroyQOpenGLFunctions_3_2_Compatibility4(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_3_2_Compatibility4"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_3_2_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_3_2_Compatibility4Default()
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) ConnectDestroyQOpenGLFunctions_3_2_Compatibility4(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Compatibility4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Compatibility4", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Compatibility4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) DisconnectDestroyQOpenGLFunctions_3_2_Compatibility4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Compatibility4")
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) DestroyQOpenGLFunctions_3_2_Compatibility4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_DestroyQOpenGLFunctions_3_2_Compatibility4(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_3_2_Compatibility) DestroyQOpenGLFunctions_3_2_Compatibility4Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Compatibility_DestroyQOpenGLFunctions_3_2_Compatibility4Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_3_2_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_3_2_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_3_2_Core_PTR() *QOpenGLFunctions_3_2_Core
}
func (ptr *QOpenGLFunctions_3_2_Core) QOpenGLFunctions_3_2_Core_PTR() *QOpenGLFunctions_3_2_Core {
return ptr
}
func (ptr *QOpenGLFunctions_3_2_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_3_2_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_3_2_Core(ptr QOpenGLFunctions_3_2_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_3_2_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_3_2_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_3_2_Core) {
n = new(QOpenGLFunctions_3_2_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsBuffer4(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsBuffer4(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsEnabled4(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsEnabled4(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsEnabledi4(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsEnabledi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsFramebuffer4(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsFramebuffer4(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsProgram4(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsProgram4(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsQuery4(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsQuery4(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsRenderbuffer4(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsRenderbuffer4(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsShader4(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsShader4(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsTexture4(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsTexture4(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIsVertexArray4(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlIsVertexArray4(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUnmapBuffer4(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlUnmapBuffer4(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCheckFramebufferStatus4(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Core_GlCheckFramebufferStatus4(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetError4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Core_GlGetError4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCreateProgram4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Core_GlCreateProgram4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCreateShader4(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_2_Core_GlCreateShader4(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_2_Core) GlMapBuffer4(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_GlMapBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_3_2_Core4() *QOpenGLFunctions_3_2_Core {
return NewQOpenGLFunctions_3_2_CoreFromPointer(C.QOpenGLFunctions_3_2_Core_NewQOpenGLFunctions_3_2_Core4())
}
//export callbackQOpenGLFunctions_3_2_Core_InitializeOpenGLFunctions4
func callbackQOpenGLFunctions_3_2_Core_InitializeOpenGLFunctions4(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions4"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_3_2_CoreFromPointer(ptr).InitializeOpenGLFunctions4Default())))
}
func (ptr *QOpenGLFunctions_3_2_Core) ConnectInitializeOpenGLFunctions4(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_2_Core) DisconnectInitializeOpenGLFunctions4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4")
}
}
func (ptr *QOpenGLFunctions_3_2_Core) InitializeOpenGLFunctions4() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_InitializeOpenGLFunctions4(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) InitializeOpenGLFunctions4Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_2_Core_InitializeOpenGLFunctions4Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetString4(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_2_Core_GlGetString4(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetStringi4(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_2_Core_GlGetStringi4(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_2_Core) GlActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlAttachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlAttachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBeginConditionalRender4(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBeginConditionalRender4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBeginQuery4(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBeginQuery4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBeginTransformFeedback4(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBeginTransformFeedback4(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBindBuffer4(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBindBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBindBufferBase4(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBindBufferBase4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBindFramebuffer4(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBindFramebuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBindRenderbuffer4(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBindRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBindTexture4(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBindTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBindVertexArray4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBindVertexArray4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBlendColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBlendColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBlendEquation4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBlendEquation4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBlendEquationSeparate4(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBlendEquationSeparate4(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBlendFunc4(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBlendFunc4(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBlendFuncSeparate4(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBlendFuncSeparate4(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlBlitFramebuffer4(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlBlitFramebuffer4(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClampColor4(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClampColor4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClear4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClear4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClearBufferfi4(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClearBufferfi4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClearBufferfv4(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClearBufferfv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClearBufferiv4(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClearBufferiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClearBufferuiv4(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClearBufferuiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClearColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClearColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlClearStencil4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlClearStencil4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlColorMask4(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlColorMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlColorMaski4(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlColorMaski4(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompileShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompileShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompressedTexImage1D4(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompressedTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompressedTexImage2D4(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompressedTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompressedTexImage3D4(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompressedTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompressedTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompressedTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompressedTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompressedTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCompressedTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCompressedTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCopyTexImage1D4(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCopyTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCopyTexImage2D4(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCopyTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCopyTexSubImage1D4(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCopyTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCopyTexSubImage2D4(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCopyTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCopyTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCopyTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlCullFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlCullFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDeleteVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDeleteVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDepthFunc4(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDepthFunc4(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDepthMask4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDepthMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDetachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDetachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDisable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDisable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDisableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDisableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDisablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDisablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawArrays4(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawArraysInstanced4(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawArraysInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawBuffers4(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawElements4(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawElements4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawElementsBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawElementsInstanced4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawElementsInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawElementsInstancedBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawElementsInstancedBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawRangeElements4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawRangeElements4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlDrawRangeElementsBaseVertex4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlDrawRangeElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlEnable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlEnable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlEnableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlEnableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlEnablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlEnablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlEndConditionalRender4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlEndConditionalRender4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlEndQuery4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlEndQuery4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlEndTransformFeedback4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlEndTransformFeedback4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFinish4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFinish4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFlush4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFlush4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFramebufferRenderbuffer4(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFramebufferRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFramebufferTexture4(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFramebufferTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFramebufferTexture1D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFramebufferTexture1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFramebufferTexture2D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFramebufferTexture2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFramebufferTexture3D4(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFramebufferTexture3D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFramebufferTextureLayer4(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFramebufferTextureLayer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlFrontFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlFrontFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGenerateMipmap4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGenerateMipmap4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetActiveUniformBlockiv4(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetActiveUniformBlockiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetActiveUniformsiv4(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetActiveUniformsiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetAttachedShaders4(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetAttachedShaders4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetBooleani_v4(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetBooleani_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetBooleanv4(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetBooleanv4(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetBufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetBufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetBufferPointerv4(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetBufferPointerv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetCompressedTexImage4(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetCompressedTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetFloatv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetFloatv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetFramebufferAttachmentParameteriv4(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetFramebufferAttachmentParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetIntegeri_v4(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetIntegeri_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetIntegerv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetIntegerv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetMultisamplefv4(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetMultisamplefv4(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetPointerv4(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetPointerv4(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetProgramiv4(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetProgramiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetQueryObjectiv4(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetQueryObjectiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetQueryObjectuiv4(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetQueryObjectuiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetQueryiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetQueryiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetRenderbufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetRenderbufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetShaderiv4(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetShaderiv4(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexImage4(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexLevelParameterfv4(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexLevelParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexLevelParameteriv4(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexLevelParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetUniformfv4(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetUniformfv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetUniformiv4(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetUniformiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetUniformuiv4(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetUniformuiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetVertexAttribIiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetVertexAttribIiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetVertexAttribIuiv4(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetVertexAttribIuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetVertexAttribPointerv4(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetVertexAttribPointerv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetVertexAttribfv4(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetVertexAttribfv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlGetVertexAttribiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlGetVertexAttribiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlHint4(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlHint4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIndexub4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_2_Core_GlIndexub4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlIndexubv4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_2_Core_GlIndexubv4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlLineWidth4(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlLineWidth4(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlLinkProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlLinkProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlLogicOp4(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlLogicOp4(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlMultiDrawArrays4(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlMultiDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPixelStoref4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPixelStoref4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPixelStorei4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPixelStorei4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPointParameterf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPointParameterf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPointParameterfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPointParameterfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPointParameteri4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPointParameteri4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPointParameteriv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPointParameteriv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPointSize4(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPointSize4(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPolygonMode4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPolygonMode4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPolygonOffset4(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPolygonOffset4(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlPrimitiveRestartIndex4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlPrimitiveRestartIndex4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlProvokingVertex4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlProvokingVertex4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlReadBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlReadBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlReadPixels4(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlReadPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlRenderbufferStorage4(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlRenderbufferStorage4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlRenderbufferStorageMultisample4(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlRenderbufferStorageMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlSampleCoverage4(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlSampleCoverage4(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlSampleMaski4(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlSampleMaski4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlScissor4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlScissor4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlStencilFunc4(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlStencilFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlStencilFuncSeparate4(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlStencilFuncSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlStencilMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlStencilMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlStencilMaskSeparate4(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlStencilMaskSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlStencilOp4(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlStencilOp4(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlStencilOpSeparate4(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlStencilOpSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexBuffer4(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexImage1D4(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexImage2D4(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexImage2DMultisample4(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexImage2DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexImage3D4(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexImage3DMultisample4(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexImage3DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexParameterf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexParameteri4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform1f4(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform1f4(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform1fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform1fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform1i4(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform1i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform1iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform1iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform1ui4(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform1ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform1uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform1uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform2f4(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform2f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform2fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform2i4(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform2i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform2iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform2iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform2ui4(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform2ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform2uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform2uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform3f4(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform3f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform3fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform3i4(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform3i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform3iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform3iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform3ui4(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform3ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform3uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform3uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform4f4(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform4f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform4fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform4i4(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform4i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform4iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform4iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform4ui4(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform4ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniform4uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniform4uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformBlockBinding4(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformBlockBinding4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix2x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix2x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix2x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix2x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix3x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix3x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix3x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix3x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix4x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix4x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUniformMatrix4x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUniformMatrix4x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlUseProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlUseProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlValidateProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlValidateProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlVertexAttribIPointer4(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlVertexAttribIPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlVertexAttribPointer4(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlVertexAttribPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) GlViewport4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_GlViewport4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_3_2_Core_DestroyQOpenGLFunctions_3_2_Core4
func callbackQOpenGLFunctions_3_2_Core_DestroyQOpenGLFunctions_3_2_Core4(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_3_2_Core4"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_3_2_CoreFromPointer(ptr).DestroyQOpenGLFunctions_3_2_Core4Default()
}
}
func (ptr *QOpenGLFunctions_3_2_Core) ConnectDestroyQOpenGLFunctions_3_2_Core4(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Core4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Core4", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Core4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_2_Core) DisconnectDestroyQOpenGLFunctions_3_2_Core4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_2_Core4")
}
}
func (ptr *QOpenGLFunctions_3_2_Core) DestroyQOpenGLFunctions_3_2_Core4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_DestroyQOpenGLFunctions_3_2_Core4(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_3_2_Core) DestroyQOpenGLFunctions_3_2_Core4Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_2_Core_DestroyQOpenGLFunctions_3_2_Core4Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_3_3_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_3_3_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_3_3_Compatibility_PTR() *QOpenGLFunctions_3_3_Compatibility
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) QOpenGLFunctions_3_3_Compatibility_PTR() *QOpenGLFunctions_3_3_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_3_3_Compatibility(ptr QOpenGLFunctions_3_3_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_3_3_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_3_3_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_3_3_Compatibility) {
n = new(QOpenGLFunctions_3_3_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlAreTexturesResident4(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlAreTexturesResident4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsBuffer4(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsBuffer4(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsEnabled4(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsEnabled4(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsEnabledi4(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsEnabledi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsFramebuffer4(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsFramebuffer4(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsList4(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsList4(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsProgram4(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsProgram4(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsQuery4(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsQuery4(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsRenderbuffer4(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsRenderbuffer4(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsSampler4(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsSampler4(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsShader4(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsShader4(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsTexture4(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsTexture4(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIsVertexArray4(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlIsVertexArray4(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUnmapBuffer4(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlUnmapBuffer4(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCheckFramebufferStatus4(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Compatibility_GlCheckFramebufferStatus4(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetError4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Compatibility_GlGetError4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRenderMode4(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_3_3_Compatibility_GlRenderMode4(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCreateProgram4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Compatibility_GlCreateProgram4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCreateShader4(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Compatibility_GlCreateShader4(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenLists4(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Compatibility_GlGenLists4(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMapBuffer4(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_GlMapBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_3_3_Compatibility4() *QOpenGLFunctions_3_3_Compatibility {
return NewQOpenGLFunctions_3_3_CompatibilityFromPointer(C.QOpenGLFunctions_3_3_Compatibility_NewQOpenGLFunctions_3_3_Compatibility4())
}
//export callbackQOpenGLFunctions_3_3_Compatibility_InitializeOpenGLFunctions4
func callbackQOpenGLFunctions_3_3_Compatibility_InitializeOpenGLFunctions4(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions4"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_3_3_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions4Default())))
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) ConnectInitializeOpenGLFunctions4(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) DisconnectInitializeOpenGLFunctions4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4")
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) InitializeOpenGLFunctions4() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_InitializeOpenGLFunctions4(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) InitializeOpenGLFunctions4Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Compatibility_InitializeOpenGLFunctions4Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetString4(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_3_Compatibility_GlGetString4(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetStringi4(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_3_Compatibility_GlGetStringi4(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlAccum4(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlAccum4(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlAlphaFunc4(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlAlphaFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlArrayElement4(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlArrayElement4(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlAttachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlAttachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBegin4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBegin4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBeginConditionalRender4(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBeginConditionalRender4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBeginQuery4(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBeginQuery4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBeginTransformFeedback4(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBeginTransformFeedback4(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindBuffer4(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindBufferBase4(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindBufferBase4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindFramebuffer4(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindFramebuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindRenderbuffer4(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindSampler4(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindSampler4(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindTexture4(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBindVertexArray4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBindVertexArray4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBitmap4(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlBitmap4(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBlendColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBlendColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBlendEquation4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBlendEquation4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBlendEquationSeparate4(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBlendEquationSeparate4(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBlendFunc4(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBlendFunc4(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBlendFuncSeparate4(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBlendFuncSeparate4(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlBlitFramebuffer4(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlBlitFramebuffer4(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCallList4(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCallList4(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCallLists4(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCallLists4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClampColor4(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClampColor4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClear4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClear4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearAccum4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearAccum4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearBufferfi4(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearBufferfi4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearBufferfv4(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearBufferfv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearBufferiv4(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearBufferiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearBufferuiv4(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearBufferuiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearIndex4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearIndex4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClearStencil4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClearStencil4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlClientActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlClientActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3f4(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3i4(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3s4(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3ub4(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlColor3ub4(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlColor3ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3ui4(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3us4(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor3usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor3usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4f4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4i4(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4s4(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4ub4(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlColor4ub4(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlColor4ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4ui4(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4us4(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColor4usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColor4usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorMask4(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorMaski4(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorMaski4(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorMaterial4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorMaterial4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorP3ui4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorP3uiv4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorP4ui4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorP4ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorP4uiv4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorP4uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorSubTable4(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorSubTable4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorTable4(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorTableParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorTableParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlColorTableParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlColorTableParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompileShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompileShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompressedTexImage1D4(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompressedTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompressedTexImage2D4(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompressedTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompressedTexImage3D4(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompressedTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompressedTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompressedTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompressedTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompressedTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCompressedTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCompressedTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlConvolutionFilter1D4(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlConvolutionFilter1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlConvolutionFilter2D4(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlConvolutionFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlConvolutionParameterf4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlConvolutionParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlConvolutionParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlConvolutionParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlConvolutionParameteri4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlConvolutionParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlConvolutionParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlConvolutionParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyColorSubTable4(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyColorSubTable4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyColorTable4(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyConvolutionFilter1D4(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyConvolutionFilter1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyConvolutionFilter2D4(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyConvolutionFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyPixels4(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyTexImage1D4(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyTexImage2D4(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyTexSubImage1D4(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyTexSubImage2D4(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCopyTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCopyTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlCullFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlCullFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteLists4(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteLists4(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteSamplers4(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteSamplers4(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDeleteVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDeleteVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDepthFunc4(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDepthFunc4(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDepthMask4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDepthMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDetachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDetachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDisable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDisable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDisableClientState4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDisableClientState4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDisableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDisableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDisablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDisablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawArrays4(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawArraysInstanced4(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawArraysInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawBuffers4(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawElements4(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawElements4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawElementsBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawElementsInstanced4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawElementsInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawElementsInstancedBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawElementsInstancedBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawPixels4(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawPixels4(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawRangeElements4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawRangeElements4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlDrawRangeElementsBaseVertex4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlDrawRangeElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEdgeFlag4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEdgeFlag4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEdgeFlagPointer4(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEdgeFlagPointer4(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEdgeFlagv4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEdgeFlagv4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEnable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEnable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEnableClientState4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEnableClientState4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEnableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEnableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEnablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEnablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEnd4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEnd4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEndConditionalRender4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEndConditionalRender4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEndList4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEndList4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEndQuery4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEndQuery4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEndTransformFeedback4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEndTransformFeedback4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalCoord1f4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalCoord1f4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalCoord1fv4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalCoord1fv4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalCoord2f4(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalCoord2f4(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalCoord2fv4(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalCoord2fv4(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalMesh14(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalMesh14(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalMesh24(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalMesh24(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalPoint14(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalPoint14(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlEvalPoint24(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlEvalPoint24(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFeedbackBuffer4(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFeedbackBuffer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFinish4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFinish4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFlush4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFlush4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogCoordPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogCoordPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogCoordf4(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogCoordf4(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogCoordfv4(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogCoordfv4(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogi4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogi4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFogiv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFogiv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFramebufferRenderbuffer4(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFramebufferRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFramebufferTexture4(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFramebufferTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFramebufferTexture1D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFramebufferTexture1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFramebufferTexture2D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFramebufferTexture2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFramebufferTexture3D4(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFramebufferTexture3D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFramebufferTextureLayer4(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFramebufferTextureLayer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlFrontFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlFrontFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenSamplers4(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenSamplers4(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGenerateMipmap4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGenerateMipmap4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetActiveUniformBlockiv4(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetActiveUniformBlockiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetActiveUniformsiv4(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetActiveUniformsiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetAttachedShaders4(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetAttachedShaders4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetBooleani_v4(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetBooleani_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetBooleanv4(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetBooleanv4(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetBufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetBufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetBufferPointerv4(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetBufferPointerv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetColorTable4(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetColorTable4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetColorTableParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetColorTableParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetColorTableParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetColorTableParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetCompressedTexImage4(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetCompressedTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetConvolutionFilter4(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetConvolutionFilter4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetConvolutionParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetConvolutionParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetConvolutionParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetConvolutionParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetFloatv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetFloatv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetFramebufferAttachmentParameteriv4(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetFramebufferAttachmentParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetHistogram4(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetHistogram4(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetHistogramParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetHistogramParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetHistogramParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetHistogramParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetIntegeri_v4(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetIntegeri_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetIntegerv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetIntegerv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetLightfv4(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetLightfv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetLightiv4(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetLightiv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMapfv4(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMapfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMapiv4(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMapiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMaterialfv4(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMaterialfv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMaterialiv4(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMaterialiv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMinmax4(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMinmax4(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMinmaxParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMinmaxParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMinmaxParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMinmaxParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetMultisamplefv4(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetMultisamplefv4(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetPixelMapfv4(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetPixelMapfv4(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetPixelMapuiv4(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetPixelMapuiv4(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetPixelMapusv4(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetPixelMapusv4(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetPointerv4(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetPointerv4(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetPolygonStipple4(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlGetPolygonStipple4(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetProgramiv4(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetProgramiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetQueryObjectiv4(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetQueryObjectiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetQueryObjectuiv4(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetQueryObjectuiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetQueryiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetQueryiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetRenderbufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetRenderbufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetSamplerParameterIiv4(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetSamplerParameterIiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetSamplerParameterIuiv4(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetSamplerParameterIuiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetSamplerParameterfv4(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetSamplerParameterfv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetSamplerParameteriv4(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetSamplerParameteriv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetSeparableFilter4(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetSeparableFilter4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetShaderiv4(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetShaderiv4(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexEnvfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexEnvfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexEnviv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexEnviv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexGenfv4(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexGenfv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexGeniv4(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexGeniv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexImage4(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexLevelParameterfv4(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexLevelParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexLevelParameteriv4(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexLevelParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetUniformfv4(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetUniformfv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetUniformiv4(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetUniformiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetUniformuiv4(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetUniformuiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetVertexAttribIiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetVertexAttribIiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetVertexAttribIuiv4(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetVertexAttribIuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetVertexAttribPointerv4(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetVertexAttribPointerv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetVertexAttribfv4(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetVertexAttribfv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlGetVertexAttribiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlGetVertexAttribiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlHint4(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlHint4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlHistogram4(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlHistogram4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexf4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexf4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexfv4(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexfv4(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexi4(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexi4(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexiv4(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexiv4(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexs4(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexs4(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexsv4(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlIndexsv4(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexub4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlIndexub4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlIndexubv4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlIndexubv4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlInitNames4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlInitNames4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlInterleavedArrays4(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlInterleavedArrays4(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightModelf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightModelf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightModelfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightModelfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightModeli4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightModeli4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightModeliv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightModeliv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightf4(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightf4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightfv4(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightfv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLighti4(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLighti4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLightiv4(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLightiv4(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLineStipple4(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLineStipple4(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLineWidth4(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLineWidth4(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLinkProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLinkProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlListBase4(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlListBase4(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLoadIdentity4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLoadIdentity4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLoadMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLoadMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLoadName4(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLoadName4(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLoadTransposeMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLoadTransposeMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlLogicOp4(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlLogicOp4(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMap1f4(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMap1f4(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMap2f4(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMap2f4(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMapGrid1f4(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMapGrid1f4(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMapGrid2f4(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMapGrid2f4(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMaterialf4(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMaterialf4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMaterialfv4(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMaterialfv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMateriali4(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMateriali4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMaterialiv4(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMaterialiv4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMatrixMode4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMatrixMode4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMinmax4(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMinmax4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultTransposeMatrixf4(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultTransposeMatrixf4(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiDrawArrays4(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord1f4(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord1f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord1fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord1fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord1i4(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord1i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord1iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord1iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord1s4(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord1s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord1sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord1sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord2f4(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord2f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord2fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord2fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord2i4(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord2i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord2iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord2iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord2s4(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord2s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord2sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord2sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord3f4(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord3f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord3fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord3fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord3i4(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord3i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord3iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord3iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord3s4(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord3s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord3sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord3sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord4f4(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord4f4(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord4fv4(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord4fv4(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord4i4(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord4i4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord4iv4(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord4iv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord4s4(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord4s4(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoord4sv4(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoord4sv4(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP1ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP1ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP1uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP1uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP2ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP2ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP2uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP2uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP3ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP3ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP3uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP3uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP4ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP4ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlMultiTexCoordP4uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlMultiTexCoordP4uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNewList4(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNewList4(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormal3f4(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormal3f4(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormal3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormal3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormal3i4(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormal3i4(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormal3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormal3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormal3s4(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormal3s4(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormal3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormal3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormalP3ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormalP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormalP3uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormalP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlNormalPointer4(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlNormalPointer4(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPassThrough4(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPassThrough4(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelMapfv4(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelMapfv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelMapuiv4(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelMapuiv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelMapusv4(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelMapusv4(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelStoref4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelStoref4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelStorei4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelStorei4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelTransferf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelTransferf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelTransferi4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelTransferi4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPixelZoom4(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPixelZoom4(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPointParameterf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPointParameterf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPointParameterfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPointParameterfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPointParameteri4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPointParameteri4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPointParameteriv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPointParameteriv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPointSize4(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPointSize4(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPolygonMode4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPolygonMode4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPolygonOffset4(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPolygonOffset4(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPolygonStipple4(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlPolygonStipple4(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPopAttrib4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPopAttrib4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPopClientAttrib4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPopClientAttrib4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPopMatrix4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPopMatrix4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPopName4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPopName4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPrimitiveRestartIndex4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPrimitiveRestartIndex4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPrioritizeTextures4(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPrioritizeTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlProvokingVertex4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlProvokingVertex4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPushAttrib4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPushAttrib4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPushClientAttrib4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPushClientAttrib4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPushMatrix4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPushMatrix4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlPushName4(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlPushName4(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlQueryCounter4(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlQueryCounter4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos4f4(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos4f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos4i4(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos4i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos4s4(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos4s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRasterPos4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRasterPos4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlReadBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlReadBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlReadPixels4(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlReadPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRectf4(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRectf4(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRectfv4(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRectfv4(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRecti4(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRecti4(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRectiv4(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRectiv4(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRects4(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRects4(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRectsv4(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRectsv4(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRenderbufferStorage4(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRenderbufferStorage4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRenderbufferStorageMultisample4(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRenderbufferStorageMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlResetHistogram4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlResetHistogram4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlResetMinmax4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlResetMinmax4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlRotatef4(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlRotatef4(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSampleCoverage4(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSampleCoverage4(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSampleMaski4(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSampleMaski4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSamplerParameterIiv4(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSamplerParameterIiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSamplerParameterIuiv4(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSamplerParameterIuiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSamplerParameterf4(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSamplerParameterf4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSamplerParameterfv4(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSamplerParameterfv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSamplerParameteri4(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSamplerParameteri4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSamplerParameteriv4(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSamplerParameteriv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlScalef4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlScalef4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlScissor4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlScissor4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3f4(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3f4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3i4(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3i4(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3s4(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3s4(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3ub4(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3ub4(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3ubv4(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3ubv4(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3ui4(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3ui4(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3uiv4(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3uiv4(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3us4(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3us4(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColor3usv4(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColor3usv4(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColorP3ui4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColorP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColorP3uiv4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColorP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSecondaryColorPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSecondaryColorPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSelectBuffer4(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSelectBuffer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlSeparableFilter2D4(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlSeparableFilter2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlShadeModel4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlShadeModel4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlStencilFunc4(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlStencilFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlStencilFuncSeparate4(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlStencilFuncSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlStencilMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlStencilMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlStencilMaskSeparate4(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlStencilMaskSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlStencilOp4(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlStencilOp4(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlStencilOpSeparate4(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlStencilOpSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexBuffer4(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord1f4(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord1f4(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord1fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord1fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord1i4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord1i4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord1iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord1iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord1s4(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord1s4(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord1sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord1sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord2f4(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord2f4(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord2i4(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord2i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord2s4(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord2s4(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord3f4(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord3f4(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord3i4(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord3i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord3s4(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord3s4(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord4f4(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord4f4(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord4i4(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord4i4(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord4s4(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord4s4(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoord4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoord4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP1ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP1ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP1uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP1uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP2ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP2ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP2uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP2uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP3ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP3uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP4ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP4ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordP4uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordP4uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexCoordPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexCoordPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexEnvf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexEnvf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexEnvfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexEnvfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexEnvi4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexEnvi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexEnviv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexEnviv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexGenf4(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexGenf4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexGenfv4(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexGenfv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexGeni4(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexGeni4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexGeniv4(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexGeniv4(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexImage1D4(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexImage2D4(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexImage2DMultisample4(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexImage2DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexImage3D4(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexImage3DMultisample4(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexImage3DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexParameterf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexParameteri4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlTranslatef4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlTranslatef4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform1f4(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform1f4(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform1fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform1fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform1i4(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform1i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform1iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform1iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform1ui4(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform1ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform1uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform1uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform2f4(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform2f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform2fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform2i4(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform2i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform2iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform2iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform2ui4(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform2ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform2uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform2uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform3f4(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform3f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform3fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform3i4(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform3i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform3iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform3iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform3ui4(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform3ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform3uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform3uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform4f4(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform4f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform4fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform4i4(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform4i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform4iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform4iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform4ui4(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform4ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniform4uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniform4uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformBlockBinding4(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformBlockBinding4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix2x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix2x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix2x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix2x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix3x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix3x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix3x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix3x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix4x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix4x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUniformMatrix4x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUniformMatrix4x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlUseProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlUseProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlValidateProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlValidateProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex3sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex4f4(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex4f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex4fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex4fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex4i4(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex4i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex4iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex4iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex4s4(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex4s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertex4sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertex4sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib1f4(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib1f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib1fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib1fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib1s4(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib1s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib1sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib1sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib2f4(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib2f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib2fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib2fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib2s4(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib2s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib2sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib2sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib3f4(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib3f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib3fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib3fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib3s4(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib3s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib3sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib3sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4Niv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4Niv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4Nsv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4Nsv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4Nub4(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4Nub4(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4Nubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4Nubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4Nuiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4Nuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4Nusv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4Nusv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4f4(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4f4(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4fv4(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4fv4(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4s4(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4s4(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4ubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4ubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttrib4usv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttrib4usv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribDivisor4(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribDivisor4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI1i4(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI1i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI1iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI1iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI1ui4(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI1ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI1uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI1uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI2i4(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI2i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI2iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI2iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI2ui4(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI2ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI2uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI2uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI3i4(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI3i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI3iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI3iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI3ui4(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI3ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI3uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI3uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4i4(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4i4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4iv4(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4iv4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4sv4(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4sv4(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4ubv4(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4ubv4(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4ui4(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4uiv4(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribI4usv4(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribI4usv4(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribIPointer4(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribIPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP1ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP1ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP1uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP1uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP2ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP2ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP2uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP2uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP3ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP3ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP3uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP3uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP4ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP4ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribP4uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribP4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexAttribPointer4(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexAttribPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexP2ui4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexP2ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexP2uiv4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexP2uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexP3ui4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexP3uiv4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexP4ui4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexP4ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexP4uiv4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexP4uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlVertexPointer4(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlVertexPointer4(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlViewport4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlViewport4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos2f4(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos2f4(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos2fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos2fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos2i4(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos2i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos2iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos2iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos2s4(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos2s4(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos2sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos2sv4(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos3f4(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos3f4(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos3fv4(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos3fv4(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos3i4(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos3i4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos3iv4(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos3iv4(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos3s4(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos3s4(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) GlWindowPos3sv4(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_GlWindowPos3sv4(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_3_3_Compatibility_DestroyQOpenGLFunctions_3_3_Compatibility4
func callbackQOpenGLFunctions_3_3_Compatibility_DestroyQOpenGLFunctions_3_3_Compatibility4(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_3_3_Compatibility4"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_3_3_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_3_3_Compatibility4Default()
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) ConnectDestroyQOpenGLFunctions_3_3_Compatibility4(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Compatibility4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Compatibility4", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Compatibility4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) DisconnectDestroyQOpenGLFunctions_3_3_Compatibility4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Compatibility4")
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) DestroyQOpenGLFunctions_3_3_Compatibility4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_DestroyQOpenGLFunctions_3_3_Compatibility4(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_3_3_Compatibility) DestroyQOpenGLFunctions_3_3_Compatibility4Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Compatibility_DestroyQOpenGLFunctions_3_3_Compatibility4Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_3_3_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_3_3_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_3_3_Core_PTR() *QOpenGLFunctions_3_3_Core
}
func (ptr *QOpenGLFunctions_3_3_Core) QOpenGLFunctions_3_3_Core_PTR() *QOpenGLFunctions_3_3_Core {
return ptr
}
func (ptr *QOpenGLFunctions_3_3_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_3_3_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_3_3_Core(ptr QOpenGLFunctions_3_3_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_3_3_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_3_3_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_3_3_Core) {
n = new(QOpenGLFunctions_3_3_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsBuffer4(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsBuffer4(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsEnabled4(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsEnabled4(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsEnabledi4(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsEnabledi4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsFramebuffer4(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsFramebuffer4(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsProgram4(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsProgram4(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsQuery4(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsQuery4(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsRenderbuffer4(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsRenderbuffer4(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsSampler4(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsSampler4(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsShader4(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsShader4(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsTexture4(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsTexture4(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIsVertexArray4(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlIsVertexArray4(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUnmapBuffer4(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlUnmapBuffer4(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCheckFramebufferStatus4(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Core_GlCheckFramebufferStatus4(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetError4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Core_GlGetError4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCreateProgram4() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Core_GlCreateProgram4(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCreateShader4(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_3_3_Core_GlCreateShader4(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMapBuffer4(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_GlMapBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_3_3_Core4() *QOpenGLFunctions_3_3_Core {
return NewQOpenGLFunctions_3_3_CoreFromPointer(C.QOpenGLFunctions_3_3_Core_NewQOpenGLFunctions_3_3_Core4())
}
//export callbackQOpenGLFunctions_3_3_Core_InitializeOpenGLFunctions4
func callbackQOpenGLFunctions_3_3_Core_InitializeOpenGLFunctions4(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions4"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_3_3_CoreFromPointer(ptr).InitializeOpenGLFunctions4Default())))
}
func (ptr *QOpenGLFunctions_3_3_Core) ConnectInitializeOpenGLFunctions4(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_3_Core) DisconnectInitializeOpenGLFunctions4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions4")
}
}
func (ptr *QOpenGLFunctions_3_3_Core) InitializeOpenGLFunctions4() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_InitializeOpenGLFunctions4(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) InitializeOpenGLFunctions4Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_3_3_Core_InitializeOpenGLFunctions4Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetString4(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_3_Core_GlGetString4(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetStringi4(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_3_3_Core_GlGetStringi4(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_3_3_Core) GlActiveTexture4(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlActiveTexture4(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlAttachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlAttachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBeginConditionalRender4(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBeginConditionalRender4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBeginQuery4(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBeginQuery4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBeginTransformFeedback4(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBeginTransformFeedback4(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindBuffer4(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindBufferBase4(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindBufferBase4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindFramebuffer4(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindFramebuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindRenderbuffer4(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindSampler4(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindSampler4(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindTexture4(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBindVertexArray4(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBindVertexArray4(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBlendColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBlendColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBlendEquation4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBlendEquation4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBlendEquationSeparate4(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBlendEquationSeparate4(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBlendFunc4(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBlendFunc4(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBlendFuncSeparate4(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBlendFuncSeparate4(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlBlitFramebuffer4(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlBlitFramebuffer4(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClampColor4(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClampColor4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClear4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClear4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClearBufferfi4(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClearBufferfi4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClearBufferfv4(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClearBufferfv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClearBufferiv4(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClearBufferiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClearBufferuiv4(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClearBufferuiv4(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClearColor4(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClearColor4(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlClearStencil4(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlClearStencil4(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlColorMask4(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlColorMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlColorMaski4(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlColorMaski4(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlColorP3ui4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlColorP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlColorP3uiv4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlColorP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlColorP4ui4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlColorP4ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlColorP4uiv4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlColorP4uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompileShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompileShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompressedTexImage1D4(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompressedTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompressedTexImage2D4(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompressedTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompressedTexImage3D4(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompressedTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompressedTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompressedTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompressedTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompressedTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCompressedTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCompressedTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCopyTexImage1D4(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCopyTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCopyTexImage2D4(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCopyTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCopyTexSubImage1D4(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCopyTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCopyTexSubImage2D4(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCopyTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCopyTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCopyTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlCullFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlCullFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteSamplers4(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteSamplers4(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteShader4(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteShader4(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDeleteVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDeleteVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDepthFunc4(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDepthFunc4(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDepthMask4(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDepthMask4(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDetachShader4(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDetachShader4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDisable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDisable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDisableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDisableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDisablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDisablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawArrays4(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawArraysInstanced4(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawArraysInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawBuffers4(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawElements4(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawElements4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawElementsBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawElementsInstanced4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawElementsInstanced4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawElementsInstancedBaseVertex4(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawElementsInstancedBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawRangeElements4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawRangeElements4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlDrawRangeElementsBaseVertex4(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlDrawRangeElementsBaseVertex4(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlEnable4(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlEnable4(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlEnableVertexAttribArray4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlEnableVertexAttribArray4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlEnablei4(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlEnablei4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlEndConditionalRender4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlEndConditionalRender4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlEndQuery4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlEndQuery4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlEndTransformFeedback4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlEndTransformFeedback4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFinish4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFinish4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFlush4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFlush4(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFramebufferRenderbuffer4(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFramebufferRenderbuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFramebufferTexture4(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFramebufferTexture4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFramebufferTexture1D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFramebufferTexture1D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFramebufferTexture2D4(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFramebufferTexture2D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFramebufferTexture3D4(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFramebufferTexture3D4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFramebufferTextureLayer4(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFramebufferTextureLayer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlFrontFace4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlFrontFace4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenBuffers4(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenBuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenFramebuffers4(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenFramebuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenQueries4(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenQueries4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenRenderbuffers4(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenRenderbuffers4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenSamplers4(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenSamplers4(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenTextures4(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenTextures4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenVertexArrays4(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenVertexArrays4(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGenerateMipmap4(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGenerateMipmap4(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetActiveUniformBlockiv4(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetActiveUniformBlockiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetActiveUniformsiv4(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetActiveUniformsiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetAttachedShaders4(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetAttachedShaders4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetBooleani_v4(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetBooleani_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetBooleanv4(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetBooleanv4(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetBufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetBufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetBufferPointerv4(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetBufferPointerv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetCompressedTexImage4(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetCompressedTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetFloatv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetFloatv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetFramebufferAttachmentParameteriv4(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetFramebufferAttachmentParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetIntegeri_v4(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetIntegeri_v4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetIntegerv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetIntegerv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetMultisamplefv4(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetMultisamplefv4(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetPointerv4(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetPointerv4(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetProgramiv4(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetProgramiv4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetQueryObjectiv4(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetQueryObjectiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetQueryObjectuiv4(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetQueryObjectuiv4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetQueryiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetQueryiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetRenderbufferParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetRenderbufferParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetSamplerParameterIiv4(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetSamplerParameterIiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetSamplerParameterIuiv4(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetSamplerParameterIuiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetSamplerParameterfv4(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetSamplerParameterfv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetSamplerParameteriv4(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetSamplerParameteriv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetShaderiv4(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetShaderiv4(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexImage4(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexImage4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexLevelParameterfv4(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexLevelParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexLevelParameteriv4(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexLevelParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetUniformfv4(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetUniformfv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetUniformiv4(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetUniformiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetUniformuiv4(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetUniformuiv4(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetVertexAttribIiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetVertexAttribIiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetVertexAttribIuiv4(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetVertexAttribIuiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetVertexAttribPointerv4(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetVertexAttribPointerv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetVertexAttribfv4(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetVertexAttribfv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlGetVertexAttribiv4(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlGetVertexAttribiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlHint4(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlHint4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIndexub4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_3_Core_GlIndexub4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlIndexubv4(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_3_3_Core_GlIndexubv4(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlLineWidth4(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlLineWidth4(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlLinkProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlLinkProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlLogicOp4(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlLogicOp4(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiDrawArrays4(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiDrawArrays4(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP1ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP1ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP1uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP1uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP2ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP2ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP2uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP2uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP3ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP3ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP3uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP3uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP4ui4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP4ui4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlMultiTexCoordP4uiv4(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlMultiTexCoordP4uiv4(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlNormalP3ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlNormalP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlNormalP3uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlNormalP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPixelStoref4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPixelStoref4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPixelStorei4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPixelStorei4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPointParameterf4(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPointParameterf4(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPointParameterfv4(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPointParameterfv4(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPointParameteri4(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPointParameteri4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPointParameteriv4(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPointParameteriv4(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPointSize4(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPointSize4(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPolygonMode4(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPolygonMode4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPolygonOffset4(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPolygonOffset4(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlPrimitiveRestartIndex4(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlPrimitiveRestartIndex4(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlProvokingVertex4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlProvokingVertex4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlQueryCounter4(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlQueryCounter4(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlReadBuffer4(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlReadBuffer4(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlReadPixels4(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlReadPixels4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlRenderbufferStorage4(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlRenderbufferStorage4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlRenderbufferStorageMultisample4(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlRenderbufferStorageMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSampleCoverage4(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSampleCoverage4(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSampleMaski4(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSampleMaski4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSamplerParameterIiv4(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSamplerParameterIiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSamplerParameterIuiv4(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSamplerParameterIuiv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSamplerParameterf4(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSamplerParameterf4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSamplerParameterfv4(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSamplerParameterfv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSamplerParameteri4(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSamplerParameteri4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSamplerParameteriv4(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSamplerParameteriv4(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlScissor4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlScissor4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSecondaryColorP3ui4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSecondaryColorP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlSecondaryColorP3uiv4(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlSecondaryColorP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlStencilFunc4(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlStencilFunc4(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlStencilFuncSeparate4(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlStencilFuncSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlStencilMask4(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlStencilMask4(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlStencilMaskSeparate4(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlStencilMaskSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlStencilOp4(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlStencilOp4(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlStencilOpSeparate4(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlStencilOpSeparate4(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexBuffer4(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexBuffer4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP1ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP1ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP1uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP1uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP2ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP2ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP2uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP2uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP3ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP3uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP4ui4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP4ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexCoordP4uiv4(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexCoordP4uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexImage1D4(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexImage2D4(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexImage2DMultisample4(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexImage2DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexImage3D4(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexImage3DMultisample4(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexImage3DMultisample4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexParameterIiv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexParameterIiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexParameterIuiv4(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexParameterIuiv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexParameterf4(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexParameterf4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexParameterfv4(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexParameterfv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexParameteri4(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexParameteri4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexParameteriv4(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexParameteriv4(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexSubImage1D4(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexSubImage1D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexSubImage2D4(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexSubImage2D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlTexSubImage3D4(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlTexSubImage3D4(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform1f4(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform1f4(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform1fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform1fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform1i4(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform1i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform1iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform1iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform1ui4(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform1ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform1uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform1uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform2f4(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform2f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform2fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform2i4(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform2i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform2iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform2iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform2ui4(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform2ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform2uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform2uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform3f4(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform3f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform3fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform3i4(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform3i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform3iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform3iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform3ui4(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform3ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform3uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform3uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform4f4(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform4f4(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform4fv4(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform4i4(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform4i4(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform4iv4(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform4iv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform4ui4(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform4ui4(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniform4uiv4(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniform4uiv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformBlockBinding4(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformBlockBinding4(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix2x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix2x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix2x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix2x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix3x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix3x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix3x4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix3x4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix4fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix4fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix4x2fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix4x2fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUniformMatrix4x3fv4(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUniformMatrix4x3fv4(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlUseProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlUseProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlValidateProgram4(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlValidateProgram4(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribDivisor4(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribDivisor4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribIPointer4(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribIPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP1ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP1ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP1uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP1uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP2ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP2ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP2uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP2uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP3ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP3ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP3uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP3uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP4ui4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP4ui4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribP4uiv4(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribP4uiv4(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexAttribPointer4(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexAttribPointer4(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexP2ui4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexP2ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexP2uiv4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexP2uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexP3ui4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexP3ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexP3uiv4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexP3uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexP4ui4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexP4ui4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlVertexP4uiv4(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlVertexP4uiv4(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_3_3_Core) GlViewport4(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_GlViewport4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_3_3_Core_DestroyQOpenGLFunctions_3_3_Core4
func callbackQOpenGLFunctions_3_3_Core_DestroyQOpenGLFunctions_3_3_Core4(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_3_3_Core4"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_3_3_CoreFromPointer(ptr).DestroyQOpenGLFunctions_3_3_Core4Default()
}
}
func (ptr *QOpenGLFunctions_3_3_Core) ConnectDestroyQOpenGLFunctions_3_3_Core4(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Core4"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Core4", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Core4", f)
}
}
}
func (ptr *QOpenGLFunctions_3_3_Core) DisconnectDestroyQOpenGLFunctions_3_3_Core4() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_3_3_Core4")
}
}
func (ptr *QOpenGLFunctions_3_3_Core) DestroyQOpenGLFunctions_3_3_Core4() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_DestroyQOpenGLFunctions_3_3_Core4(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_3_3_Core) DestroyQOpenGLFunctions_3_3_Core4Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_3_3_Core_DestroyQOpenGLFunctions_3_3_Core4Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_0_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_0_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_0_Compatibility_PTR() *QOpenGLFunctions_4_0_Compatibility
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) QOpenGLFunctions_4_0_Compatibility_PTR() *QOpenGLFunctions_4_0_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_0_Compatibility(ptr QOpenGLFunctions_4_0_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_0_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_0_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_0_Compatibility) {
n = new(QOpenGLFunctions_4_0_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlAreTexturesResident5(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlAreTexturesResident5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsList5(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsList5(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Compatibility_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Compatibility_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRenderMode5(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_4_0_Compatibility_GlRenderMode5(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Compatibility_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Compatibility_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenLists5(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Compatibility_GlGenLists5(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_0_Compatibility5() *QOpenGLFunctions_4_0_Compatibility {
return NewQOpenGLFunctions_4_0_CompatibilityFromPointer(C.QOpenGLFunctions_4_0_Compatibility_NewQOpenGLFunctions_4_0_Compatibility5())
}
//export callbackQOpenGLFunctions_4_0_Compatibility_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_0_Compatibility_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_0_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Compatibility_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_0_Compatibility_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_0_Compatibility_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlAccum5(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlAccum5(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlAlphaFunc5(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlAlphaFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlArrayElement5(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlArrayElement5(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBegin5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBegin5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBitmap5(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlBitmap5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCallList5(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCallList5(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCallLists5(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCallLists5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearAccum5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearAccum5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearIndex5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearIndex5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlClientActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlClientActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4f5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4i5(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4s5(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4ub5(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlColor4ub5(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlColor4ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4ui5(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4us5(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColor4usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColor4usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorMaterial5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorMaterial5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorSubTable5(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorTable5(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlConvolutionFilter1D5(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlConvolutionFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlConvolutionParameterf5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlConvolutionParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlConvolutionParameteri5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlConvolutionParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyColorSubTable5(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyColorTable5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyConvolutionFilter1D5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyConvolutionFilter2D5(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyPixels5(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteLists5(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteLists5(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDisableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDisableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawPixels5(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawPixels5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEdgeFlag5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEdgeFlag5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEdgeFlagPointer5(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEdgeFlagPointer5(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEdgeFlagv5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEdgeFlagv5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEnableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEnableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEnd5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEnd5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEndList5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEndList5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalCoord1f5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalCoord1f5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalCoord1fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalCoord1fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalCoord2f5(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalCoord2f5(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalCoord2fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalCoord2fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalMesh15(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalMesh15(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalMesh25(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalMesh25(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalPoint15(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalPoint15(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlEvalPoint25(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlEvalPoint25(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFeedbackBuffer5(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFeedbackBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogCoordPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogCoordPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogCoordf5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogCoordf5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogCoordfv5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogCoordfv5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFogiv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFogiv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetColorTable5(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetConvolutionFilter5(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetHistogram5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetHistogramParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetHistogramParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetHistogramParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetHistogramParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMapfv5(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMapiv5(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMinmax5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMinmaxParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMinmaxParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMinmaxParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMinmaxParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetPixelMapfv5(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetPixelMapuiv5(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetPixelMapusv5(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlGetPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetSeparableFilter5(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlHistogram5(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexf5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexf5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexfv5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexfv5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexi5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexi5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexiv5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexiv5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexs5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexs5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexsv5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlIndexsv5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlInitNames5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlInitNames5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlInterleavedArrays5(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlInterleavedArrays5(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightModelf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightModelf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightModelfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightModelfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightModeli5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightModeli5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightModeliv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightModeliv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightf5(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightf5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLighti5(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLighti5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLineStipple5(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLineStipple5(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlListBase5(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlListBase5(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLoadIdentity5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLoadIdentity5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLoadMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLoadMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLoadName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLoadName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLoadTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLoadTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMap1f5(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMap1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMap2f5(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMap2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMapGrid1f5(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMapGrid1f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMapGrid2f5(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMapGrid2f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMaterialf5(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMaterialf5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMateriali5(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMateriali5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMatrixMode5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMatrixMode5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMinmax5(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord1f5(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord1fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord1fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord1i5(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord1i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord1iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord1iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord1s5(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord1s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord1sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord1sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord2f5(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord2fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord2fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord2i5(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord2i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord2iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord2iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord2s5(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord2s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord2sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord2sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord3f5(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord3f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord3fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord3fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord3i5(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord3i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord3iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord3iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord3s5(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord3s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord3sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord3sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord4f5(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord4f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord4fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord4fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord4i5(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord4i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord4iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord4iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord4s5(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord4s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoord4sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoord4sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNewList5(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNewList5(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormal3f5(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormal3f5(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormal3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormal3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormal3i5(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormal3i5(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormal3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormal3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormal3s5(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormal3s5(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormal3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormal3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlNormalPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlNormalPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPassThrough5(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPassThrough5(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelMapfv5(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelMapuiv5(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelMapusv5(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelTransferf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelTransferf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelTransferi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelTransferi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPixelZoom5(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPixelZoom5(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPopAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPopAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPopClientAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPopClientAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPopMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPopMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPopName5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPopName5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPrioritizeTextures5(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPrioritizeTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPushAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPushAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPushClientAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPushClientAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPushMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPushMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlPushName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlPushName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRasterPos4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRasterPos4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRectf5(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRectf5(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRectfv5(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRectfv5(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRecti5(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRecti5(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRectiv5(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRectiv5(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRects5(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRects5(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRectsv5(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRectsv5(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlResetHistogram5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlResetHistogram5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlResetMinmax5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlResetMinmax5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlRotatef5(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlRotatef5(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlScalef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlScalef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSecondaryColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSecondaryColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSelectBuffer5(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSelectBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlSeparableFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlSeparableFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlShadeModel5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlShadeModel5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord1f5(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord1f5(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord1fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord1fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord1i5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord1i5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord1iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord1iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord1s5(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord1s5(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord1sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord1sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord2f5(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord2f5(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord2i5(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord2i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord2s5(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord2s5(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord3f5(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord3f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord3i5(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord3i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord3s5(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord3s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord4f5(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord4f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord4i5(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord4i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord4s5(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord4s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoord4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoord4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexCoordPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexCoordPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexEnvf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexEnvf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexEnvi5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexEnvi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexGenf5(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexGenf5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexGeni5(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexGeni5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlTranslatef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlTranslatef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertex4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertex4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlVertexPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlVertexPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) GlWindowPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_GlWindowPos3sv5(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_4_0_Compatibility_DestroyQOpenGLFunctions_4_0_Compatibility5
func callbackQOpenGLFunctions_4_0_Compatibility_DestroyQOpenGLFunctions_4_0_Compatibility5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_0_Compatibility5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_0_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_4_0_Compatibility5Default()
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) ConnectDestroyQOpenGLFunctions_4_0_Compatibility5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Compatibility5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Compatibility5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Compatibility5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) DisconnectDestroyQOpenGLFunctions_4_0_Compatibility5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Compatibility5")
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) DestroyQOpenGLFunctions_4_0_Compatibility5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_DestroyQOpenGLFunctions_4_0_Compatibility5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_0_Compatibility) DestroyQOpenGLFunctions_4_0_Compatibility5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Compatibility_DestroyQOpenGLFunctions_4_0_Compatibility5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_0_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_0_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_0_Core_PTR() *QOpenGLFunctions_4_0_Core
}
func (ptr *QOpenGLFunctions_4_0_Core) QOpenGLFunctions_4_0_Core_PTR() *QOpenGLFunctions_4_0_Core {
return ptr
}
func (ptr *QOpenGLFunctions_4_0_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_0_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_0_Core(ptr QOpenGLFunctions_4_0_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_0_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_0_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_0_Core) {
n = new(QOpenGLFunctions_4_0_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Core_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Core_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Core_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_0_Core_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_0_Core5() *QOpenGLFunctions_4_0_Core {
return NewQOpenGLFunctions_4_0_CoreFromPointer(C.QOpenGLFunctions_4_0_Core_NewQOpenGLFunctions_4_0_Core5())
}
//export callbackQOpenGLFunctions_4_0_Core_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_0_Core_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_0_CoreFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_0_Core) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_0_Core) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_0_Core) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_0_Core_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_0_Core_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_0_Core_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_0_Core) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_0_Core_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_0_Core_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_0_Core) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
//export callbackQOpenGLFunctions_4_0_Core_DestroyQOpenGLFunctions_4_0_Core5
func callbackQOpenGLFunctions_4_0_Core_DestroyQOpenGLFunctions_4_0_Core5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_0_Core5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_0_CoreFromPointer(ptr).DestroyQOpenGLFunctions_4_0_Core5Default()
}
}
func (ptr *QOpenGLFunctions_4_0_Core) ConnectDestroyQOpenGLFunctions_4_0_Core5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Core5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Core5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Core5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_0_Core) DisconnectDestroyQOpenGLFunctions_4_0_Core5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_0_Core5")
}
}
func (ptr *QOpenGLFunctions_4_0_Core) DestroyQOpenGLFunctions_4_0_Core5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_DestroyQOpenGLFunctions_4_0_Core5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_0_Core) DestroyQOpenGLFunctions_4_0_Core5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_0_Core_DestroyQOpenGLFunctions_4_0_Core5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_1_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_1_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_1_Compatibility_PTR() *QOpenGLFunctions_4_1_Compatibility
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) QOpenGLFunctions_4_1_Compatibility_PTR() *QOpenGLFunctions_4_1_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_1_Compatibility(ptr QOpenGLFunctions_4_1_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_1_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_1_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_1_Compatibility) {
n = new(QOpenGLFunctions_4_1_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlAreTexturesResident5(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlAreTexturesResident5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsList5(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsList5(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Compatibility_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Compatibility_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRenderMode5(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_4_1_Compatibility_GlRenderMode5(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Compatibility_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Compatibility_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenLists5(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Compatibility_GlGenLists5(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_1_Compatibility5() *QOpenGLFunctions_4_1_Compatibility {
return NewQOpenGLFunctions_4_1_CompatibilityFromPointer(C.QOpenGLFunctions_4_1_Compatibility_NewQOpenGLFunctions_4_1_Compatibility5())
}
//export callbackQOpenGLFunctions_4_1_Compatibility_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_1_Compatibility_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_1_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Compatibility_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_1_Compatibility_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_1_Compatibility_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlAccum5(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlAccum5(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlAlphaFunc5(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlAlphaFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlArrayElement5(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlArrayElement5(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBegin5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBegin5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBitmap5(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlBitmap5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCallList5(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCallList5(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCallLists5(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCallLists5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearAccum5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearAccum5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearIndex5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearIndex5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlClientActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlClientActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4f5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4i5(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4s5(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4ub5(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlColor4ub5(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlColor4ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4ui5(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4us5(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColor4usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColor4usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorMaterial5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorMaterial5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorSubTable5(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorTable5(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlConvolutionFilter1D5(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlConvolutionFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlConvolutionParameterf5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlConvolutionParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlConvolutionParameteri5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlConvolutionParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyColorSubTable5(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyColorTable5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyConvolutionFilter1D5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyConvolutionFilter2D5(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyPixels5(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteLists5(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteLists5(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDisableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDisableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawPixels5(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawPixels5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEdgeFlag5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEdgeFlag5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEdgeFlagPointer5(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEdgeFlagPointer5(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEdgeFlagv5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEdgeFlagv5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEnableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEnableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEnd5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEnd5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEndList5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEndList5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalCoord1f5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalCoord1f5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalCoord1fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalCoord1fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalCoord2f5(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalCoord2f5(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalCoord2fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalCoord2fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalMesh15(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalMesh15(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalMesh25(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalMesh25(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalPoint15(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalPoint15(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlEvalPoint25(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlEvalPoint25(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFeedbackBuffer5(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFeedbackBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogCoordPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogCoordPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogCoordf5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogCoordf5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogCoordfv5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogCoordfv5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFogiv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFogiv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetColorTable5(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetConvolutionFilter5(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetHistogram5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetHistogramParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetHistogramParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetHistogramParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetHistogramParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMapfv5(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMapiv5(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMinmax5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMinmaxParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMinmaxParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMinmaxParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMinmaxParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetPixelMapfv5(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetPixelMapuiv5(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetPixelMapusv5(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlGetPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetSeparableFilter5(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlHistogram5(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexf5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexf5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexfv5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexfv5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexi5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexi5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexiv5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexiv5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexs5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexs5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexsv5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlIndexsv5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlInitNames5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlInitNames5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlInterleavedArrays5(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlInterleavedArrays5(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightModelf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightModelf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightModelfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightModelfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightModeli5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightModeli5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightModeliv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightModeliv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightf5(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightf5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLighti5(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLighti5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLineStipple5(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLineStipple5(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlListBase5(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlListBase5(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLoadIdentity5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLoadIdentity5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLoadMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLoadMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLoadName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLoadName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLoadTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLoadTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMap1f5(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMap1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMap2f5(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMap2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMapGrid1f5(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMapGrid1f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMapGrid2f5(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMapGrid2f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMaterialf5(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMaterialf5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMateriali5(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMateriali5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMatrixMode5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMatrixMode5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMinmax5(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord1f5(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord1fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord1fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord1i5(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord1i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord1iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord1iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord1s5(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord1s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord1sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord1sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord2f5(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord2fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord2fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord2i5(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord2i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord2iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord2iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord2s5(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord2s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord2sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord2sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord3f5(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord3f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord3fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord3fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord3i5(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord3i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord3iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord3iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord3s5(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord3s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord3sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord3sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord4f5(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord4f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord4fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord4fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord4i5(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord4i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord4iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord4iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord4s5(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord4s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoord4sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoord4sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNewList5(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNewList5(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormal3f5(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormal3f5(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormal3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormal3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormal3i5(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormal3i5(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormal3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormal3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormal3s5(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormal3s5(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormal3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormal3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlNormalPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlNormalPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPassThrough5(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPassThrough5(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelMapfv5(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelMapuiv5(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelMapusv5(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelTransferf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelTransferf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelTransferi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelTransferi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPixelZoom5(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPixelZoom5(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPopAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPopAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPopClientAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPopClientAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPopMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPopMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPopName5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPopName5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPrioritizeTextures5(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPrioritizeTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPushAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPushAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPushClientAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPushClientAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPushMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPushMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlPushName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlPushName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRasterPos4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRasterPos4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRectf5(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRectf5(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRectfv5(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRectfv5(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRecti5(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRecti5(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRectiv5(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRectiv5(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRects5(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRects5(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRectsv5(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRectsv5(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlResetHistogram5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlResetHistogram5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlResetMinmax5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlResetMinmax5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlRotatef5(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlRotatef5(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlScalef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlScalef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSecondaryColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSecondaryColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSelectBuffer5(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSelectBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlSeparableFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlSeparableFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlShadeModel5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlShadeModel5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord1f5(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord1f5(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord1fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord1fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord1i5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord1i5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord1iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord1iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord1s5(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord1s5(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord1sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord1sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord2f5(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord2f5(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord2i5(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord2i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord2s5(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord2s5(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord3f5(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord3f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord3i5(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord3i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord3s5(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord3s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord4f5(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord4f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord4i5(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord4i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord4s5(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord4s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoord4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoord4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexCoordPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexCoordPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexEnvf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexEnvf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexEnvi5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexEnvi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexGenf5(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexGenf5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexGeni5(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexGeni5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlTranslatef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlTranslatef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertex4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertex4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlVertexPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlVertexPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) GlWindowPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_GlWindowPos3sv5(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_4_1_Compatibility_DestroyQOpenGLFunctions_4_1_Compatibility5
func callbackQOpenGLFunctions_4_1_Compatibility_DestroyQOpenGLFunctions_4_1_Compatibility5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_1_Compatibility5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_1_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_4_1_Compatibility5Default()
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) ConnectDestroyQOpenGLFunctions_4_1_Compatibility5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Compatibility5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Compatibility5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Compatibility5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) DisconnectDestroyQOpenGLFunctions_4_1_Compatibility5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Compatibility5")
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) DestroyQOpenGLFunctions_4_1_Compatibility5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_DestroyQOpenGLFunctions_4_1_Compatibility5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_1_Compatibility) DestroyQOpenGLFunctions_4_1_Compatibility5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Compatibility_DestroyQOpenGLFunctions_4_1_Compatibility5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_1_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_1_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_1_Core_PTR() *QOpenGLFunctions_4_1_Core
}
func (ptr *QOpenGLFunctions_4_1_Core) QOpenGLFunctions_4_1_Core_PTR() *QOpenGLFunctions_4_1_Core {
return ptr
}
func (ptr *QOpenGLFunctions_4_1_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_1_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_1_Core(ptr QOpenGLFunctions_4_1_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_1_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_1_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_1_Core) {
n = new(QOpenGLFunctions_4_1_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Core_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Core_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Core_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_1_Core_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_1_Core5() *QOpenGLFunctions_4_1_Core {
return NewQOpenGLFunctions_4_1_CoreFromPointer(C.QOpenGLFunctions_4_1_Core_NewQOpenGLFunctions_4_1_Core5())
}
//export callbackQOpenGLFunctions_4_1_Core_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_1_Core_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_1_CoreFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_1_Core) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_1_Core) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_1_Core) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_1_Core_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_1_Core_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_1_Core_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_1_Core) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_1_Core_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_1_Core_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_1_Core) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
//export callbackQOpenGLFunctions_4_1_Core_DestroyQOpenGLFunctions_4_1_Core5
func callbackQOpenGLFunctions_4_1_Core_DestroyQOpenGLFunctions_4_1_Core5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_1_Core5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_1_CoreFromPointer(ptr).DestroyQOpenGLFunctions_4_1_Core5Default()
}
}
func (ptr *QOpenGLFunctions_4_1_Core) ConnectDestroyQOpenGLFunctions_4_1_Core5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Core5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Core5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Core5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_1_Core) DisconnectDestroyQOpenGLFunctions_4_1_Core5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_1_Core5")
}
}
func (ptr *QOpenGLFunctions_4_1_Core) DestroyQOpenGLFunctions_4_1_Core5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_DestroyQOpenGLFunctions_4_1_Core5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_1_Core) DestroyQOpenGLFunctions_4_1_Core5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_1_Core_DestroyQOpenGLFunctions_4_1_Core5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_2_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_2_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_2_Compatibility_PTR() *QOpenGLFunctions_4_2_Compatibility
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) QOpenGLFunctions_4_2_Compatibility_PTR() *QOpenGLFunctions_4_2_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_2_Compatibility(ptr QOpenGLFunctions_4_2_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_2_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_2_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_2_Compatibility) {
n = new(QOpenGLFunctions_4_2_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlAreTexturesResident5(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlAreTexturesResident5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsList5(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsList5(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Compatibility_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Compatibility_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRenderMode5(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_4_2_Compatibility_GlRenderMode5(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Compatibility_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Compatibility_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenLists5(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Compatibility_GlGenLists5(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_2_Compatibility5() *QOpenGLFunctions_4_2_Compatibility {
return NewQOpenGLFunctions_4_2_CompatibilityFromPointer(C.QOpenGLFunctions_4_2_Compatibility_NewQOpenGLFunctions_4_2_Compatibility5())
}
//export callbackQOpenGLFunctions_4_2_Compatibility_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_2_Compatibility_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_2_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Compatibility_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_2_Compatibility_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_2_Compatibility_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlAccum5(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlAccum5(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlAlphaFunc5(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlAlphaFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlArrayElement5(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlArrayElement5(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBegin5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBegin5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBitmap5(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlBitmap5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCallList5(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCallList5(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCallLists5(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCallLists5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearAccum5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearAccum5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearIndex5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearIndex5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlClientActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlClientActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4f5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4i5(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4s5(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4ub5(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlColor4ub5(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlColor4ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4ui5(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4us5(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColor4usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColor4usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorMaterial5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorMaterial5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorSubTable5(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorTable5(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlConvolutionFilter1D5(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlConvolutionFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlConvolutionParameterf5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlConvolutionParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlConvolutionParameteri5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlConvolutionParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyColorSubTable5(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyColorTable5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyConvolutionFilter1D5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyConvolutionFilter2D5(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyPixels5(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteLists5(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteLists5(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDisableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDisableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawPixels5(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawPixels5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEdgeFlag5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEdgeFlag5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEdgeFlagPointer5(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEdgeFlagPointer5(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEdgeFlagv5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEdgeFlagv5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEnableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEnableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEnd5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEnd5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEndList5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEndList5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalCoord1f5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalCoord1f5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalCoord1fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalCoord1fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalCoord2f5(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalCoord2f5(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalCoord2fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalCoord2fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalMesh15(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalMesh15(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalMesh25(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalMesh25(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalPoint15(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalPoint15(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlEvalPoint25(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlEvalPoint25(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFeedbackBuffer5(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFeedbackBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogCoordPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogCoordPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogCoordf5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogCoordf5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogCoordfv5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogCoordfv5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFogiv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFogiv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetColorTable5(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetConvolutionFilter5(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetHistogram5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetHistogramParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetHistogramParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetHistogramParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetHistogramParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMapfv5(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMapiv5(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMinmax5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMinmaxParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMinmaxParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMinmaxParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMinmaxParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetPixelMapfv5(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetPixelMapuiv5(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetPixelMapusv5(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlGetPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetSeparableFilter5(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlHistogram5(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexf5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexf5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexfv5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexfv5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexi5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexi5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexiv5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexiv5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexs5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexs5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexsv5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlIndexsv5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlInitNames5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlInitNames5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlInterleavedArrays5(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlInterleavedArrays5(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightModelf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightModelf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightModelfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightModelfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightModeli5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightModeli5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightModeliv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightModeliv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightf5(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightf5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLighti5(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLighti5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLineStipple5(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLineStipple5(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlListBase5(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlListBase5(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLoadIdentity5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLoadIdentity5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLoadMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLoadMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLoadName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLoadName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLoadTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLoadTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMap1f5(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMap1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMap2f5(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMap2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMapGrid1f5(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMapGrid1f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMapGrid2f5(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMapGrid2f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMaterialf5(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMaterialf5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMateriali5(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMateriali5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMatrixMode5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMatrixMode5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMinmax5(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord1f5(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord1fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord1fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord1i5(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord1i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord1iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord1iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord1s5(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord1s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord1sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord1sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord2f5(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord2fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord2fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord2i5(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord2i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord2iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord2iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord2s5(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord2s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord2sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord2sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord3f5(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord3f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord3fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord3fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord3i5(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord3i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord3iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord3iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord3s5(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord3s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord3sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord3sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord4f5(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord4f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord4fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord4fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord4i5(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord4i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord4iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord4iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord4s5(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord4s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoord4sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoord4sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNewList5(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNewList5(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormal3f5(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormal3f5(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormal3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormal3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormal3i5(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormal3i5(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormal3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormal3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormal3s5(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormal3s5(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormal3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormal3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlNormalPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlNormalPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPassThrough5(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPassThrough5(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelMapfv5(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelMapuiv5(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelMapusv5(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelTransferf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelTransferf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelTransferi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelTransferi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPixelZoom5(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPixelZoom5(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPopAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPopAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPopClientAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPopClientAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPopMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPopMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPopName5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPopName5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPrioritizeTextures5(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPrioritizeTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPushAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPushAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPushClientAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPushClientAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPushMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPushMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlPushName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlPushName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRasterPos4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRasterPos4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRectf5(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRectf5(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRectfv5(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRectfv5(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRecti5(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRecti5(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRectiv5(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRectiv5(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRects5(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRects5(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRectsv5(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRectsv5(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlResetHistogram5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlResetHistogram5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlResetMinmax5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlResetMinmax5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlRotatef5(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlRotatef5(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlScalef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlScalef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSecondaryColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSecondaryColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSelectBuffer5(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSelectBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlSeparableFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlSeparableFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlShadeModel5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlShadeModel5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord1f5(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord1f5(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord1fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord1fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord1i5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord1i5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord1iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord1iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord1s5(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord1s5(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord1sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord1sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord2f5(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord2f5(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord2i5(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord2i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord2s5(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord2s5(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord3f5(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord3f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord3i5(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord3i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord3s5(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord3s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord4f5(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord4f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord4i5(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord4i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord4s5(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord4s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoord4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoord4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexCoordPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexCoordPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexEnvf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexEnvf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexEnvi5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexEnvi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexGenf5(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexGenf5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexGeni5(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexGeni5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlTranslatef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlTranslatef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertex4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertex4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlVertexPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlVertexPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) GlWindowPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_GlWindowPos3sv5(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_4_2_Compatibility_DestroyQOpenGLFunctions_4_2_Compatibility5
func callbackQOpenGLFunctions_4_2_Compatibility_DestroyQOpenGLFunctions_4_2_Compatibility5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_2_Compatibility5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_2_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_4_2_Compatibility5Default()
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) ConnectDestroyQOpenGLFunctions_4_2_Compatibility5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Compatibility5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Compatibility5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Compatibility5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) DisconnectDestroyQOpenGLFunctions_4_2_Compatibility5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Compatibility5")
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) DestroyQOpenGLFunctions_4_2_Compatibility5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_DestroyQOpenGLFunctions_4_2_Compatibility5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_2_Compatibility) DestroyQOpenGLFunctions_4_2_Compatibility5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Compatibility_DestroyQOpenGLFunctions_4_2_Compatibility5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_2_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_2_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_2_Core_PTR() *QOpenGLFunctions_4_2_Core
}
func (ptr *QOpenGLFunctions_4_2_Core) QOpenGLFunctions_4_2_Core_PTR() *QOpenGLFunctions_4_2_Core {
return ptr
}
func (ptr *QOpenGLFunctions_4_2_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_2_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_2_Core(ptr QOpenGLFunctions_4_2_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_2_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_2_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_2_Core) {
n = new(QOpenGLFunctions_4_2_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Core_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Core_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Core_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_2_Core_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_2_Core5() *QOpenGLFunctions_4_2_Core {
return NewQOpenGLFunctions_4_2_CoreFromPointer(C.QOpenGLFunctions_4_2_Core_NewQOpenGLFunctions_4_2_Core5())
}
//export callbackQOpenGLFunctions_4_2_Core_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_2_Core_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_2_CoreFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_2_Core) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_2_Core) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_2_Core) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_2_Core_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_2_Core_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_2_Core_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_2_Core) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_2_Core_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_2_Core_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_2_Core) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
//export callbackQOpenGLFunctions_4_2_Core_DestroyQOpenGLFunctions_4_2_Core5
func callbackQOpenGLFunctions_4_2_Core_DestroyQOpenGLFunctions_4_2_Core5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_2_Core5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_2_CoreFromPointer(ptr).DestroyQOpenGLFunctions_4_2_Core5Default()
}
}
func (ptr *QOpenGLFunctions_4_2_Core) ConnectDestroyQOpenGLFunctions_4_2_Core5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Core5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Core5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Core5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_2_Core) DisconnectDestroyQOpenGLFunctions_4_2_Core5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_2_Core5")
}
}
func (ptr *QOpenGLFunctions_4_2_Core) DestroyQOpenGLFunctions_4_2_Core5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_DestroyQOpenGLFunctions_4_2_Core5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_2_Core) DestroyQOpenGLFunctions_4_2_Core5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_2_Core_DestroyQOpenGLFunctions_4_2_Core5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_3_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_3_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_3_Compatibility_PTR() *QOpenGLFunctions_4_3_Compatibility
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) QOpenGLFunctions_4_3_Compatibility_PTR() *QOpenGLFunctions_4_3_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_3_Compatibility(ptr QOpenGLFunctions_4_3_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_3_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_3_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_3_Compatibility) {
n = new(QOpenGLFunctions_4_3_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlAreTexturesResident5(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlAreTexturesResident5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsList5(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsList5(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Compatibility_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Compatibility_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRenderMode5(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_4_3_Compatibility_GlRenderMode5(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Compatibility_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Compatibility_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenLists5(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Compatibility_GlGenLists5(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_3_Compatibility5() *QOpenGLFunctions_4_3_Compatibility {
return NewQOpenGLFunctions_4_3_CompatibilityFromPointer(C.QOpenGLFunctions_4_3_Compatibility_NewQOpenGLFunctions_4_3_Compatibility5())
}
//export callbackQOpenGLFunctions_4_3_Compatibility_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_3_Compatibility_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_3_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Compatibility_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_3_Compatibility_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_3_Compatibility_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlAccum5(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlAccum5(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlAlphaFunc5(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlAlphaFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlArrayElement5(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlArrayElement5(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBegin5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBegin5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBitmap5(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlBitmap5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCallList5(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCallList5(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCallLists5(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCallLists5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearAccum5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearAccum5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearBufferData5(target uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearBufferData5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearIndex5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearIndex5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlClientActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlClientActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4f5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4i5(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4s5(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4ub5(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlColor4ub5(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlColor4ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4ui5(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4us5(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColor4usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColor4usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorMaterial5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorMaterial5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorSubTable5(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorTable5(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlConvolutionFilter1D5(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlConvolutionFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlConvolutionParameterf5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlConvolutionParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlConvolutionParameteri5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlConvolutionParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyColorSubTable5(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyColorTable5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyConvolutionFilter1D5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyConvolutionFilter2D5(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyImageSubData5(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyImageSubData5(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyPixels5(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteLists5(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteLists5(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDisableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDisableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDispatchCompute5(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDispatchCompute5(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawPixels5(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawPixels5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEdgeFlag5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEdgeFlag5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEdgeFlagPointer5(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEdgeFlagPointer5(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEdgeFlagv5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEdgeFlagv5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEnableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEnableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEnd5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEnd5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEndList5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEndList5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalCoord1f5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalCoord1f5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalCoord1fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalCoord1fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalCoord2f5(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalCoord2f5(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalCoord2fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalCoord2fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalMesh15(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalMesh15(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalMesh25(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalMesh25(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalPoint15(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalPoint15(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlEvalPoint25(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlEvalPoint25(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFeedbackBuffer5(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFeedbackBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogCoordPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogCoordPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogCoordf5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogCoordf5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogCoordfv5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogCoordfv5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFogiv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFogiv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetColorTable5(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetConvolutionFilter5(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetFramebufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetHistogram5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetHistogramParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetHistogramParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetHistogramParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetHistogramParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMapfv5(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMapiv5(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMinmax5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMinmaxParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMinmaxParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMinmaxParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMinmaxParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetPixelMapfv5(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetPixelMapuiv5(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetPixelMapusv5(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlGetPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetProgramInterfaceiv5(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetProgramInterfaceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetProgramResourceiv5(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetProgramResourceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetSeparableFilter5(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlHistogram5(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexf5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexf5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexfv5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexfv5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexi5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexi5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexiv5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexiv5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexs5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexs5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexsv5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlIndexsv5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInitNames5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInitNames5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInterleavedArrays5(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInterleavedArrays5(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInvalidateBufferData5(buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInvalidateBufferData5(ptr.Pointer(), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInvalidateFramebuffer5(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInvalidateFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInvalidateSubFramebuffer5(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInvalidateSubFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInvalidateTexImage5(texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInvalidateTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlInvalidateTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlInvalidateTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightModelf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightModelf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightModelfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightModelfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightModeli5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightModeli5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightModeliv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightModeliv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightf5(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightf5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLighti5(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLighti5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLineStipple5(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLineStipple5(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlListBase5(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlListBase5(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLoadIdentity5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLoadIdentity5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLoadMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLoadMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLoadName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLoadName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLoadTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLoadTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMap1f5(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMap1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMap2f5(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMap2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMapGrid1f5(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMapGrid1f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMapGrid2f5(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMapGrid2f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMaterialf5(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMaterialf5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMateriali5(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMateriali5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMatrixMode5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMatrixMode5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMinmax5(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiDrawArraysIndirect5(mode uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord1f5(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord1fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord1fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord1i5(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord1i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord1iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord1iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord1s5(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord1s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord1sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord1sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord2f5(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord2fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord2fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord2i5(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord2i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord2iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord2iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord2s5(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord2s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord2sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord2sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord3f5(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord3f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord3fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord3fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord3i5(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord3i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord3iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord3iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord3s5(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord3s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord3sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord3sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord4f5(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord4f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord4fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord4fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord4i5(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord4i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord4iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord4iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord4s5(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord4s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoord4sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoord4sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNewList5(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNewList5(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormal3f5(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormal3f5(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormal3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormal3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormal3i5(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormal3i5(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormal3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormal3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormal3s5(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormal3s5(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormal3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormal3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlNormalPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlNormalPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPassThrough5(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPassThrough5(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelMapfv5(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelMapuiv5(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelMapusv5(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelTransferf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelTransferf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelTransferi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelTransferi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPixelZoom5(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPixelZoom5(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPopAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPopAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPopClientAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPopClientAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPopMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPopMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPopName5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPopName5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPrioritizeTextures5(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPrioritizeTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPushAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPushAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPushClientAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPushClientAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPushMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPushMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlPushName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlPushName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRasterPos4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRasterPos4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRectf5(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRectf5(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRectfv5(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRectfv5(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRecti5(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRecti5(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRectiv5(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRectiv5(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRects5(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRects5(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRectsv5(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRectsv5(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlResetHistogram5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlResetHistogram5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlResetMinmax5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlResetMinmax5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlRotatef5(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlRotatef5(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlScalef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlScalef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSecondaryColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSecondaryColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSelectBuffer5(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSelectBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlSeparableFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlSeparableFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlShadeModel5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlShadeModel5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlShaderStorageBlockBinding5(program uint, storageBlockIndex uint, storageBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlShaderStorageBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(storageBlockIndex)), C.uint(uint32(storageBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord1f5(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord1f5(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord1fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord1fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord1i5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord1i5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord1iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord1iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord1s5(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord1s5(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord1sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord1sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord2f5(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord2f5(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord2i5(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord2i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord2s5(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord2s5(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord3f5(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord3f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord3i5(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord3i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord3s5(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord3s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord4f5(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord4f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord4i5(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord4i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord4s5(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord4s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoord4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoord4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexCoordPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexCoordPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexEnvf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexEnvf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexEnvi5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexEnvi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexGenf5(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexGenf5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexGeni5(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexGeni5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexStorage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexStorage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTextureView5(texture uint, target uint, origtexture uint, internalformat uint, minlevel uint, numlevels uint, minlayer uint, numlayers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTextureView5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(target)), C.uint(uint32(origtexture)), C.uint(uint32(internalformat)), C.uint(uint32(minlevel)), C.uint(uint32(numlevels)), C.uint(uint32(minlayer)), C.uint(uint32(numlayers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlTranslatef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlTranslatef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertex4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertex4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribBinding5(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribBinding5(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribFormat5(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribIFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribIFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribLFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribLFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexBindingDivisor5(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexBindingDivisor5(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlVertexPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlVertexPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) GlWindowPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_GlWindowPos3sv5(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_4_3_Compatibility_DestroyQOpenGLFunctions_4_3_Compatibility5
func callbackQOpenGLFunctions_4_3_Compatibility_DestroyQOpenGLFunctions_4_3_Compatibility5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_3_Compatibility5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_3_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_4_3_Compatibility5Default()
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) ConnectDestroyQOpenGLFunctions_4_3_Compatibility5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Compatibility5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Compatibility5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Compatibility5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) DisconnectDestroyQOpenGLFunctions_4_3_Compatibility5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Compatibility5")
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) DestroyQOpenGLFunctions_4_3_Compatibility5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_DestroyQOpenGLFunctions_4_3_Compatibility5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_3_Compatibility) DestroyQOpenGLFunctions_4_3_Compatibility5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Compatibility_DestroyQOpenGLFunctions_4_3_Compatibility5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_3_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_3_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_3_Core_PTR() *QOpenGLFunctions_4_3_Core
}
func (ptr *QOpenGLFunctions_4_3_Core) QOpenGLFunctions_4_3_Core_PTR() *QOpenGLFunctions_4_3_Core {
return ptr
}
func (ptr *QOpenGLFunctions_4_3_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_3_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_3_Core(ptr QOpenGLFunctions_4_3_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_3_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_3_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_3_Core) {
n = new(QOpenGLFunctions_4_3_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Core_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Core_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Core_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_3_Core_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func NewQOpenGLFunctions_4_3_Core5() *QOpenGLFunctions_4_3_Core {
return NewQOpenGLFunctions_4_3_CoreFromPointer(C.QOpenGLFunctions_4_3_Core_NewQOpenGLFunctions_4_3_Core5())
}
//export callbackQOpenGLFunctions_4_3_Core_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_3_Core_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_3_CoreFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_3_Core) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_3_Core) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_3_Core) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_3_Core_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_3_Core_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_3_Core_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_3_Core) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearBufferData5(target uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearBufferData5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCopyImageSubData5(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCopyImageSubData5(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDispatchCompute5(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDispatchCompute5(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetAttachedShaders5(program uint, maxCount int, count int, obj uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(obj)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetBooleanv5(pname uint, params bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(params))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetFloatv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetFramebufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetIntegerv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetProgramInterfaceiv5(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetProgramInterfaceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetProgramResourceiv5(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetProgramResourceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_3_Core_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_3_Core_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlInvalidateBufferData5(buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlInvalidateBufferData5(ptr.Pointer(), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlInvalidateFramebuffer5(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlInvalidateFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlInvalidateSubFramebuffer5(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlInvalidateSubFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlInvalidateTexImage5(texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlInvalidateTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlInvalidateTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlInvalidateTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiDrawArraysIndirect5(mode uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlReadBuffer5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSampleMaski5(index uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlShaderStorageBlockBinding5(program uint, storageBlockIndex uint, storageBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlShaderStorageBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(storageBlockIndex)), C.uint(uint32(storageBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexImage2DMultisample5(target uint, samples int, internalformat int, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexImage3DMultisample5(target uint, samples int, internalformat int, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexStorage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexStorage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlTextureView5(texture uint, target uint, origtexture uint, internalformat uint, minlevel uint, numlevels uint, minlayer uint, numlayers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlTextureView5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(target)), C.uint(uint32(origtexture)), C.uint(uint32(internalformat)), C.uint(uint32(minlevel)), C.uint(uint32(numlevels)), C.uint(uint32(minlayer)), C.uint(uint32(numlayers)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribBinding5(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribBinding5(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribFormat5(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribIFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribIFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribLFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribLFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexBindingDivisor5(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexBindingDivisor5(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_3_Core) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
//export callbackQOpenGLFunctions_4_3_Core_DestroyQOpenGLFunctions_4_3_Core5
func callbackQOpenGLFunctions_4_3_Core_DestroyQOpenGLFunctions_4_3_Core5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_3_Core5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_3_CoreFromPointer(ptr).DestroyQOpenGLFunctions_4_3_Core5Default()
}
}
func (ptr *QOpenGLFunctions_4_3_Core) ConnectDestroyQOpenGLFunctions_4_3_Core5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Core5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Core5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Core5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_3_Core) DisconnectDestroyQOpenGLFunctions_4_3_Core5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_3_Core5")
}
}
func (ptr *QOpenGLFunctions_4_3_Core) DestroyQOpenGLFunctions_4_3_Core5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_DestroyQOpenGLFunctions_4_3_Core5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_3_Core) DestroyQOpenGLFunctions_4_3_Core5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_3_Core_DestroyQOpenGLFunctions_4_3_Core5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_4_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_4_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_4_Compatibility_PTR() *QOpenGLFunctions_4_4_Compatibility
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) QOpenGLFunctions_4_4_Compatibility_PTR() *QOpenGLFunctions_4_4_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_4_Compatibility(ptr QOpenGLFunctions_4_4_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_4_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_4_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_4_Compatibility) {
n = new(QOpenGLFunctions_4_4_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlAreTexturesResident5(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlAreTexturesResident5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsList5(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsList5(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Compatibility_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Compatibility_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRenderMode5(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_4_4_Compatibility_GlRenderMode5(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Compatibility_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Compatibility_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenLists5(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Compatibility_GlGenLists5(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_4_4_Compatibility5() *QOpenGLFunctions_4_4_Compatibility {
return NewQOpenGLFunctions_4_4_CompatibilityFromPointer(C.QOpenGLFunctions_4_4_Compatibility_NewQOpenGLFunctions_4_4_Compatibility5())
}
//export callbackQOpenGLFunctions_4_4_Compatibility_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_4_Compatibility_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_4_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_4_Compatibility_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_4_Compatibility_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Compatibility_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlAccum5(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlAccum5(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlAlphaFunc5(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlAlphaFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlArrayElement5(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlArrayElement5(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBegin5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBegin5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindBuffersBase5(target uint, first uint, count int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindBuffersBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindImageTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindImageTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindSamplers5(first uint, count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindSamplers5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBitmap5(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlBitmap5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCallList5(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCallList5(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCallLists5(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCallLists5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearAccum5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearAccum5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearBufferData5(target uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearBufferData5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearIndex5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearIndex5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearTexImage5(texture uint, level int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClearTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClearTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlClientActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlClientActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4f5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4i5(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4s5(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4ub5(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlColor4ub5(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlColor4ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4ui5(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4us5(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColor4usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColor4usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorMaterial5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorMaterial5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorSubTable5(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorTable5(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlConvolutionFilter1D5(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlConvolutionFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlConvolutionParameterf5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlConvolutionParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlConvolutionParameteri5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlConvolutionParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyColorSubTable5(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyColorTable5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyConvolutionFilter1D5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyConvolutionFilter2D5(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyImageSubData5(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyImageSubData5(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyPixels5(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDebugMessageControl5(source uint, ty uint, severity uint, count int, ids uint, enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDebugMessageControl5(ptr.Pointer(), C.uint(uint32(source)), C.uint(uint32(ty)), C.uint(uint32(severity)), C.int(int32(count)), C.uint(uint32(ids)), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteLists5(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteLists5(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDisableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDisableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDispatchCompute5(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDispatchCompute5(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawBuffer5(buf uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(buf)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawPixels5(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawPixels5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEdgeFlag5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEdgeFlag5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEdgeFlagPointer5(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEdgeFlagPointer5(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEdgeFlagv5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEdgeFlagv5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEnableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEnableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEnd5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEnd5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEndList5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEndList5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalCoord1f5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalCoord1f5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalCoord1fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalCoord1fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalCoord2f5(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalCoord2f5(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalCoord2fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalCoord2fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalMesh15(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalMesh15(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalMesh25(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalMesh25(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalPoint15(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalPoint15(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlEvalPoint25(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlEvalPoint25(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFeedbackBuffer5(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFeedbackBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogCoordPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogCoordPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogCoordf5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogCoordf5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogCoordfv5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogCoordfv5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFogiv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFogiv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetAttachedShaders5(program uint, maxCount int, count int, shaders uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(shaders)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetBooleanv5(pname uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetColorTable5(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetConvolutionFilter5(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetFloatv5(pname uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetFramebufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetHistogram5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetHistogramParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetHistogramParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetHistogramParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetHistogramParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetIntegerv5(pname uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMapfv5(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMapiv5(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMinmax5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMinmaxParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMinmaxParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMinmaxParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMinmaxParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetPixelMapfv5(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetPixelMapuiv5(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetPixelMapusv5(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlGetPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetProgramInterfaceiv5(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetProgramInterfaceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetProgramResourceiv5(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetProgramResourceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetSeparableFilter5(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlHistogram5(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexf5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexf5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexfv5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexfv5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexi5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexi5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexiv5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexiv5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexs5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexs5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexsv5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlIndexsv5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInitNames5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInitNames5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInterleavedArrays5(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInterleavedArrays5(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInvalidateBufferData5(buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInvalidateBufferData5(ptr.Pointer(), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInvalidateFramebuffer5(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInvalidateFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInvalidateSubFramebuffer5(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInvalidateSubFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInvalidateTexImage5(texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInvalidateTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlInvalidateTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlInvalidateTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightModelf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightModelf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightModelfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightModelfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightModeli5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightModeli5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightModeliv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightModeliv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightf5(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightf5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLighti5(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLighti5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLineStipple5(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLineStipple5(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlListBase5(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlListBase5(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLoadIdentity5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLoadIdentity5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLoadMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLoadMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLoadName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLoadName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLoadTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLoadTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMap1f5(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMap1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMap2f5(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMap2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMapGrid1f5(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMapGrid1f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMapGrid2f5(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMapGrid2f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMaterialf5(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMaterialf5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMateriali5(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMateriali5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMatrixMode5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMatrixMode5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMinmax5(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiDrawArraysIndirect5(mode uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord1f5(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord1fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord1fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord1i5(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord1i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord1iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord1iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord1s5(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord1s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord1sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord1sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord2f5(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord2fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord2fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord2i5(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord2i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord2iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord2iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord2s5(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord2s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord2sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord2sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord3f5(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord3f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord3fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord3fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord3i5(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord3i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord3iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord3iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord3s5(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord3s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord3sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord3sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord4f5(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord4f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord4fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord4fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord4i5(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord4i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord4iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord4iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord4s5(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord4s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoord4sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoord4sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNewList5(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNewList5(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormal3f5(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormal3f5(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormal3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormal3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormal3i5(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormal3i5(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormal3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormal3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormal3s5(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormal3s5(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormal3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormal3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlNormalPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlNormalPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPassThrough5(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPassThrough5(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelMapfv5(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelMapuiv5(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelMapusv5(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelTransferf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelTransferf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelTransferi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelTransferi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPixelZoom5(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPixelZoom5(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPopAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPopAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPopClientAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPopClientAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPopDebugGroup5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPopDebugGroup5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPopMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPopMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPopName5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPopName5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPrioritizeTextures5(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPrioritizeTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPushAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPushAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPushClientAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPushClientAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPushMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPushMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlPushName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlPushName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRasterPos4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRasterPos4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlReadBuffer5(src uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRectf5(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRectf5(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRectfv5(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRectfv5(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRecti5(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRecti5(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRectiv5(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRectiv5(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRects5(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRects5(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRectsv5(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRectsv5(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlResetHistogram5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlResetHistogram5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlResetMinmax5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlResetMinmax5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlRotatef5(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlRotatef5(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSampleMaski5(maskNumber uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(maskNumber)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlScalef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlScalef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSecondaryColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSecondaryColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSelectBuffer5(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSelectBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlSeparableFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlSeparableFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlShadeModel5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlShadeModel5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlShaderStorageBlockBinding5(program uint, storageBlockIndex uint, storageBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlShaderStorageBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(storageBlockIndex)), C.uint(uint32(storageBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord1f5(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord1f5(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord1fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord1fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord1i5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord1i5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord1iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord1iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord1s5(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord1s5(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord1sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord1sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord2f5(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord2f5(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord2i5(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord2i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord2s5(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord2s5(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord3f5(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord3f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord3i5(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord3i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord3s5(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord3s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord4f5(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord4f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord4i5(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord4i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord4s5(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord4s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoord4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoord4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexCoordPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexCoordPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexEnvf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexEnvf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexEnvi5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexEnvi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexGenf5(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexGenf5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexGeni5(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexGeni5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexImage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexImage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexStorage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexStorage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTextureView5(texture uint, target uint, origtexture uint, internalformat uint, minlevel uint, numlevels uint, minlayer uint, numlayers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTextureView5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(target)), C.uint(uint32(origtexture)), C.uint(uint32(internalformat)), C.uint(uint32(minlevel)), C.uint(uint32(numlevels)), C.uint(uint32(minlayer)), C.uint(uint32(numlayers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlTranslatef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlTranslatef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertex4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertex4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribBinding5(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribBinding5(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribFormat5(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribIFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribIFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribLFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribLFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexBindingDivisor5(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexBindingDivisor5(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlVertexPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlVertexPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) GlWindowPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_GlWindowPos3sv5(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_4_4_Compatibility_DestroyQOpenGLFunctions_4_4_Compatibility5
func callbackQOpenGLFunctions_4_4_Compatibility_DestroyQOpenGLFunctions_4_4_Compatibility5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_4_Compatibility5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_4_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_4_4_Compatibility5Default()
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) ConnectDestroyQOpenGLFunctions_4_4_Compatibility5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Compatibility5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Compatibility5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Compatibility5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) DisconnectDestroyQOpenGLFunctions_4_4_Compatibility5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Compatibility5")
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) DestroyQOpenGLFunctions_4_4_Compatibility5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_DestroyQOpenGLFunctions_4_4_Compatibility5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_4_Compatibility) DestroyQOpenGLFunctions_4_4_Compatibility5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Compatibility_DestroyQOpenGLFunctions_4_4_Compatibility5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_4_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_4_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_4_Core_PTR() *QOpenGLFunctions_4_4_Core
}
func (ptr *QOpenGLFunctions_4_4_Core) QOpenGLFunctions_4_4_Core_PTR() *QOpenGLFunctions_4_4_Core {
return ptr
}
func (ptr *QOpenGLFunctions_4_4_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_4_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_4_Core(ptr QOpenGLFunctions_4_4_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_4_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_4_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_4_Core) {
n = new(QOpenGLFunctions_4_4_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Core_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Core_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Core_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_4_Core_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func NewQOpenGLFunctions_4_4_Core5() *QOpenGLFunctions_4_4_Core {
return NewQOpenGLFunctions_4_4_CoreFromPointer(C.QOpenGLFunctions_4_4_Core_NewQOpenGLFunctions_4_4_Core5())
}
//export callbackQOpenGLFunctions_4_4_Core_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_4_Core_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_4_CoreFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_4_Core) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_4_Core) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_4_Core) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_4_Core_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_4_Core_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_4_Core) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_4_Core_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func (ptr *QOpenGLFunctions_4_4_Core) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindBuffersBase5(target uint, first uint, count int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindBuffersBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindImageTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindImageTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindSamplers5(first uint, count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindSamplers5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearBufferData5(target uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearBufferData5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearTexImage5(texture uint, level int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlClearTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlClearTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCopyImageSubData5(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCopyImageSubData5(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDebugMessageControl5(source uint, ty uint, severity uint, count int, ids uint, enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDebugMessageControl5(ptr.Pointer(), C.uint(uint32(source)), C.uint(uint32(ty)), C.uint(uint32(severity)), C.int(int32(count)), C.uint(uint32(ids)), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDispatchCompute5(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDispatchCompute5(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawBuffer5(buf uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(buf)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetAttachedShaders5(program uint, maxCount int, count int, shaders uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(shaders)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetBooleanv5(pname uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetFloatv5(pname uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetFramebufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetIntegerv5(pname uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetProgramInterfaceiv5(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetProgramInterfaceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetProgramResourceiv5(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetProgramResourceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlInvalidateBufferData5(buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlInvalidateBufferData5(ptr.Pointer(), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlInvalidateFramebuffer5(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlInvalidateFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlInvalidateSubFramebuffer5(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlInvalidateSubFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlInvalidateTexImage5(texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlInvalidateTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlInvalidateTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlInvalidateTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlMultiDrawArraysIndirect5(mode uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlMultiDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlMultiDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlMultiDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPopDebugGroup5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPopDebugGroup5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlReadBuffer5(src uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSampleMaski5(maskNumber uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(maskNumber)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlShaderStorageBlockBinding5(program uint, storageBlockIndex uint, storageBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlShaderStorageBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(storageBlockIndex)), C.uint(uint32(storageBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexImage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexImage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexStorage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexStorage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlTextureView5(texture uint, target uint, origtexture uint, internalformat uint, minlevel uint, numlevels uint, minlayer uint, numlayers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlTextureView5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(target)), C.uint(uint32(origtexture)), C.uint(uint32(internalformat)), C.uint(uint32(minlevel)), C.uint(uint32(numlevels)), C.uint(uint32(minlayer)), C.uint(uint32(numlayers)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribBinding5(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribBinding5(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribFormat5(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribIFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribIFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribLFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribLFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlVertexBindingDivisor5(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlVertexBindingDivisor5(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_4_Core) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
//export callbackQOpenGLFunctions_4_4_Core_DestroyQOpenGLFunctions_4_4_Core5
func callbackQOpenGLFunctions_4_4_Core_DestroyQOpenGLFunctions_4_4_Core5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_4_Core5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_4_CoreFromPointer(ptr).DestroyQOpenGLFunctions_4_4_Core5Default()
}
}
func (ptr *QOpenGLFunctions_4_4_Core) ConnectDestroyQOpenGLFunctions_4_4_Core5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Core5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Core5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Core5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_4_Core) DisconnectDestroyQOpenGLFunctions_4_4_Core5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_4_Core5")
}
}
func (ptr *QOpenGLFunctions_4_4_Core) DestroyQOpenGLFunctions_4_4_Core5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_DestroyQOpenGLFunctions_4_4_Core5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_4_Core) DestroyQOpenGLFunctions_4_4_Core5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_4_Core_DestroyQOpenGLFunctions_4_4_Core5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_5_Compatibility struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_5_Compatibility_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_5_Compatibility_PTR() *QOpenGLFunctions_4_5_Compatibility
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) QOpenGLFunctions_4_5_Compatibility_PTR() *QOpenGLFunctions_4_5_Compatibility {
return ptr
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_5_Compatibility(ptr QOpenGLFunctions_4_5_Compatibility_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_5_Compatibility_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_5_CompatibilityFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_5_Compatibility) {
n = new(QOpenGLFunctions_4_5_Compatibility)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlAreTexturesResident5(n int, textures uint, residences bool) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlAreTexturesResident5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.char(int8(qt.GoBoolToInt(residences)))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsList5(list uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsList5(ptr.Pointer(), C.uint(uint32(list))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUnmapNamedBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlUnmapNamedBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCheckNamedFramebufferStatus5(framebuffer uint, target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlCheckNamedFramebufferStatus5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetGraphicsResetStatus5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlGetGraphicsResetStatus5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRenderMode5(mode uint) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLFunctions_4_5_Compatibility_GlRenderMode5(ptr.Pointer(), C.uint(uint32(mode)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenLists5(ran int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Compatibility_GlGenLists5(ptr.Pointer(), C.int(int32(ran)))))
}
return 0
}
func NewQOpenGLFunctions_4_5_Compatibility5() *QOpenGLFunctions_4_5_Compatibility {
return NewQOpenGLFunctions_4_5_CompatibilityFromPointer(C.QOpenGLFunctions_4_5_Compatibility_NewQOpenGLFunctions_4_5_Compatibility5())
}
//export callbackQOpenGLFunctions_4_5_Compatibility_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_5_Compatibility_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_5_CompatibilityFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_5_Compatibility_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_5_Compatibility_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMapNamedBuffer5(buffer uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Compatibility_GlMapNamedBuffer5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(access)))
}
return nil
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlAccum5(op uint, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlAccum5(ptr.Pointer(), C.uint(uint32(op)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlAlphaFunc5(fu uint, ref float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlAlphaFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.float(ref))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlArrayElement5(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlArrayElement5(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBegin5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBegin5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindBuffersBase5(target uint, first uint, count int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindBuffersBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindImageTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindImageTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindSamplers5(first uint, count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindSamplers5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindTextureUnit5(unit uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindTextureUnit5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBitmap5(width int, height int, xorig float32, yorig float32, xmove float32, ymove float32, bitmap string) {
if ptr.Pointer() != nil {
var bitmapC *C.char
if bitmap != "" {
bitmapC = C.CString(bitmap)
defer C.free(unsafe.Pointer(bitmapC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlBitmap5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.float(xorig), C.float(yorig), C.float(xmove), C.float(ymove), bitmapC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlBlitNamedFramebuffer5(readFramebuffer uint, drawFramebuffer uint, srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlBlitNamedFramebuffer5(ptr.Pointer(), C.uint(uint32(readFramebuffer)), C.uint(uint32(drawFramebuffer)), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCallList5(list uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCallList5(ptr.Pointer(), C.uint(uint32(list)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCallLists5(n int, ty uint, lists unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCallLists5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ty)), lists)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearAccum5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearAccum5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearBufferData5(target uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearBufferData5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearIndex5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearIndex5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearNamedBufferData5(buffer uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearNamedBufferData5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearNamedFramebufferfi5(framebuffer uint, buffer uint, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearNamedFramebufferfi5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearNamedFramebufferfv5(framebuffer uint, buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearNamedFramebufferfv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearNamedFramebufferiv5(framebuffer uint, buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearNamedFramebufferiv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearNamedFramebufferuiv5(framebuffer uint, buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearNamedFramebufferuiv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearTexImage5(texture uint, level int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClearTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClearTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClientActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClientActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlClipControl5(origin uint, depth uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlClipControl5(ptr.Pointer(), C.uint(uint32(origin)), C.uint(uint32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4f5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4i5(red int, green int, blue int, alpha int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)), C.int(int32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4s5(red int16, green int16, blue int16, alpha int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue), C.short(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4ub5(red string, green string, blue string, alpha string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlColor4ub5(ptr.Pointer(), redC, greenC, blueC, alphaC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlColor4ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4ui5(red uint, green uint, blue uint, alpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)), C.uint(uint32(alpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4us5(red uint16, green uint16, blue uint16, alpha uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue), C.ushort(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColor4usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColor4usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorMaterial5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorMaterial5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorP4ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorP4uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorSubTable5(target uint, start int, count int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(count)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorTable5(target uint, internalformat uint, width int, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTextureSubImage1D5(texture uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTextureSubImage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTextureSubImage2D5(texture uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTextureSubImage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCompressedTextureSubImage3D5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCompressedTextureSubImage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlConvolutionFilter1D5(target uint, internalformat uint, width int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlConvolutionFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlConvolutionParameterf5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlConvolutionParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlConvolutionParameteri5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlConvolutionParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyColorSubTable5(target uint, start int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyColorSubTable5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(start)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyColorTable5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyConvolutionFilter1D5(target uint, internalformat uint, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyConvolutionFilter1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyConvolutionFilter2D5(target uint, internalformat uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyConvolutionFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyImageSubData5(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyImageSubData5(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyPixels5(x int, y int, width int, height int, ty uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(ty)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTextureSubImage1D5(texture uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTextureSubImage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTextureSubImage2D5(texture uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTextureSubImage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCopyTextureSubImage3D5(texture uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCopyTextureSubImage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateQueries5(target uint, n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateQueries5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateSamplers5(n int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateSamplers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateTextures5(target uint, n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateTextures5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCreateVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCreateVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDebugMessageControl5(source uint, ty uint, severity uint, count int, ids uint, enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDebugMessageControl5(ptr.Pointer(), C.uint(uint32(source)), C.uint(uint32(ty)), C.uint(uint32(severity)), C.int(int32(count)), C.uint(uint32(ids)), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteLists5(list uint, ran int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteLists5(ptr.Pointer(), C.uint(uint32(list)), C.int(int32(ran)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDisableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDisableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDisableVertexArrayAttrib5(vaobj uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDisableVertexArrayAttrib5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDispatchCompute5(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDispatchCompute5(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawBuffer5(buf uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(buf)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawPixels5(width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawPixels5(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEdgeFlag5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEdgeFlag5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEdgeFlagPointer5(stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEdgeFlagPointer5(ptr.Pointer(), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEdgeFlagv5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEdgeFlagv5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEnableClientState5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEnableClientState5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEnableVertexArrayAttrib5(vaobj uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEnableVertexArrayAttrib5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEnd5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEnd5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEndList5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEndList5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalCoord1f5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalCoord1f5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalCoord1fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalCoord1fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalCoord2f5(u float32, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalCoord2f5(ptr.Pointer(), C.float(u), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalCoord2fv5(u float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalCoord2fv5(ptr.Pointer(), C.float(u))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalMesh15(mode uint, i1 int, i2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalMesh15(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalMesh25(mode uint, i1 int, i2 int, j1 int, j2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalMesh25(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(i1)), C.int(int32(i2)), C.int(int32(j1)), C.int(int32(j2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalPoint15(i int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalPoint15(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlEvalPoint25(i int, j int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlEvalPoint25(ptr.Pointer(), C.int(int32(i)), C.int(int32(j)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFeedbackBuffer5(size int, ty uint, buffer float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFeedbackBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.float(buffer))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogCoordPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogCoordPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogCoordf5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogCoordf5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogCoordfv5(coord float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogCoordfv5(ptr.Pointer(), C.float(coord))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFogiv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFogiv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGenerateTextureMipmap5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGenerateTextureMipmap5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetAttachedShaders5(program uint, maxCount int, count int, shaders uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(shaders)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetBooleanv5(pname uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetColorTable5(target uint, format uint, ty uint, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), table)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetColorTableParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetColorTableParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetColorTableParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetColorTableParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetCompressedTextureImage5(texture uint, level int, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetCompressedTextureImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetCompressedTextureSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetCompressedTextureSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetConvolutionFilter5(target uint, format uint, ty uint, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), image)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetConvolutionParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetConvolutionParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetConvolutionParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetConvolutionParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetFloatv5(pname uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetFramebufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetHistogram5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetHistogramParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetHistogramParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetHistogramParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetHistogramParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetIntegerv5(pname uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMapfv5(target uint, query uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMapiv5(target uint, query uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMinmax5(target uint, reset bool, format uint, ty uint, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), values)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMinmaxParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMinmaxParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMinmaxParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMinmaxParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetNamedBufferParameteriv5(buffer uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetNamedBufferParameteriv5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetNamedBufferPointerv5(buffer uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetNamedBufferPointerv5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetNamedFramebufferAttachmentParameteriv5(framebuffer uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetNamedFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetNamedFramebufferParameteriv5(framebuffer uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetNamedFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetNamedRenderbufferParameteriv5(renderbuffer uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetNamedRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(renderbuffer)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetPixelMapfv5(m uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetPixelMapuiv5(m uint, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetPixelMapusv5(m uint, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetPointerv5(pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetPointerv5(ptr.Pointer(), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlGetPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetProgramInterfaceiv5(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetProgramInterfaceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetProgramResourceiv5(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetProgramResourceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetSeparableFilter5(target uint, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column, span)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureImage5(texture uint, level int, format uint, ty uint, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureLevelParameterfv5(texture uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureLevelParameterfv5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureLevelParameteriv5(texture uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureLevelParameteriv5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureParameterIiv5(texture uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureParameterIiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureParameterIuiv5(texture uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureParameterIuiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureParameterfv5(texture uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureParameterfv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureParameteriv5(texture uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureParameteriv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTextureSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTextureSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTransformFeedbacki_v5(xfb uint, pname uint, index uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTransformFeedbacki_v5(ptr.Pointer(), C.uint(uint32(xfb)), C.uint(uint32(pname)), C.uint(uint32(index)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetTransformFeedbackiv5(xfb uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetTransformFeedbackiv5(ptr.Pointer(), C.uint(uint32(xfb)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexArrayIndexediv5(vaobj uint, index uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexArrayIndexediv5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexArrayiv5(vaobj uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexArrayiv5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnColorTable5(target uint, format uint, ty uint, bufSize int, table unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnColorTable5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), table)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnCompressedTexImage5(target uint, lod int, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(lod)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnConvolutionFilter5(target uint, format uint, ty uint, bufSize int, image unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnConvolutionFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), image)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnHistogram5(target uint, reset bool, format uint, ty uint, bufSize int, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), values)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnMapfv5(target uint, query uint, bufSize int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnMapfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(bufSize)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnMapiv5(target uint, query uint, bufSize int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnMapiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(query)), C.int(int32(bufSize)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnMinmax5(target uint, reset bool, format uint, ty uint, bufSize int, values unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.char(int8(qt.GoBoolToInt(reset))), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), values)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnPixelMapfv5(m uint, bufSize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(bufSize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnPixelMapuiv5(m uint, bufSize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(bufSize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnPixelMapusv5(m uint, bufSize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(bufSize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnPolygonStipple5(bufSize int, pattern string) {
if ptr.Pointer() != nil {
var patternC *C.char
if pattern != "" {
patternC = C.CString(pattern)
defer C.free(unsafe.Pointer(patternC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlGetnPolygonStipple5(ptr.Pointer(), C.int(int32(bufSize)), patternC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnSeparableFilter5(target uint, format uint, ty uint, rowBufSize int, row unsafe.Pointer, columnBufSize int, column unsafe.Pointer, span unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnSeparableFilter5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(rowBufSize)), row, C.int(int32(columnBufSize)), column, span)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnTexImage5(target uint, level int, format uint, ty uint, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnUniformfv5(program uint, location int, bufSize int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnUniformiv5(program uint, location int, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlGetnUniformuiv5(program uint, location int, bufSize int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlGetnUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlHistogram5(target uint, width int, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlHistogram5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(width)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexf5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexf5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexfv5(c float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexfv5(ptr.Pointer(), C.float(c))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexi5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexi5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexiv5(c int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexiv5(ptr.Pointer(), C.int(int32(c)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexs5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexs5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexsv5(c int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlIndexsv5(ptr.Pointer(), C.short(c))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexub5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlIndexub5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlIndexubv5(c string) {
if ptr.Pointer() != nil {
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlIndexubv5(ptr.Pointer(), cC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInitNames5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInitNames5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInterleavedArrays5(format uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInterleavedArrays5(ptr.Pointer(), C.uint(uint32(format)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateBufferData5(buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateBufferData5(ptr.Pointer(), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateFramebuffer5(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateNamedFramebufferData5(framebuffer uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateNamedFramebufferData5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateNamedFramebufferSubData5(framebuffer uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateNamedFramebufferSubData5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateSubFramebuffer5(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateSubFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateTexImage5(texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlInvalidateTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlInvalidateTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightModelf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightModelf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightModelfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightModelfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightModeli5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightModeli5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightModeliv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightModeliv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightf5(light uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightf5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightfv5(light uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightfv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLighti5(light uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLighti5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLightiv5(light uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLightiv5(ptr.Pointer(), C.uint(uint32(light)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLineStipple5(factor int, pattern uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLineStipple5(ptr.Pointer(), C.int(int32(factor)), C.ushort(pattern))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlListBase5(base uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlListBase5(ptr.Pointer(), C.uint(uint32(base)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLoadIdentity5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLoadIdentity5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLoadMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLoadMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLoadName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLoadName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLoadTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLoadTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMap1f5(target uint, u1 float32, u2 float32, stride int, order int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMap1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(stride)), C.int(int32(order)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMap2f5(target uint, u1 float32, u2 float32, ustride int, uorder int, v1 float32, v2 float32, vstride int, vorder int, points float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMap2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(u1), C.float(u2), C.int(int32(ustride)), C.int(int32(uorder)), C.float(v1), C.float(v2), C.int(int32(vstride)), C.int(int32(vorder)), C.float(points))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMapGrid1f5(un int, u1 float32, u2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMapGrid1f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMapGrid2f5(un int, u1 float32, u2 float32, vn int, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMapGrid2f5(ptr.Pointer(), C.int(int32(un)), C.float(u1), C.float(u2), C.int(int32(vn)), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMaterialf5(face uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMaterialf5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMaterialfv5(face uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMaterialfv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMateriali5(face uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMateriali5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMaterialiv5(face uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMaterialiv5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMatrixMode5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMatrixMode5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMemoryBarrierByRegion5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMemoryBarrierByRegion5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMinmax5(target uint, internalformat uint, sink bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMinmax5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.char(int8(qt.GoBoolToInt(sink))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultTransposeMatrixf5(m float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultTransposeMatrixf5(ptr.Pointer(), C.float(m))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiDrawArraysIndirect5(mode uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord1f5(target uint, s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord1f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord1fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord1fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord1i5(target uint, s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord1i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord1iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord1iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord1s5(target uint, s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord1s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord1sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord1sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord2f5(target uint, s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord2f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord2fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord2fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord2i5(target uint, s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord2i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord2iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord2iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord2s5(target uint, s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord2s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord2sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord2sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord3f5(target uint, s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord3f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord3fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord3fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord3i5(target uint, s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord3i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord3iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord3iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord3s5(target uint, s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord3s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord3sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord3sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord4f5(target uint, s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord4f5(ptr.Pointer(), C.uint(uint32(target)), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord4fv5(target uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord4fv5(ptr.Pointer(), C.uint(uint32(target)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord4i5(target uint, s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord4i5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord4iv5(target uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord4iv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord4s5(target uint, s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord4s5(ptr.Pointer(), C.uint(uint32(target)), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoord4sv5(target uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoord4sv5(ptr.Pointer(), C.uint(uint32(target)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP1ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP1uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP2ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP2uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP3ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP3uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP4ui5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlMultiTexCoordP4uiv5(texture uint, ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlMultiTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedBufferData5(buffer uint, size int, data unsafe.Pointer, usage uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedBufferData5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(size)), data, C.uint(uint32(usage)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedBufferStorage5(buffer uint, size int, data unsafe.Pointer, flags uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedBufferStorage5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(size)), data, C.uint(uint32(flags)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferDrawBuffer5(framebuffer uint, buf uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferDrawBuffer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buf)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferDrawBuffers5(framebuffer uint, n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferDrawBuffers5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferParameteri5(framebuffer uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferReadBuffer5(framebuffer uint, src uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferReadBuffer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferRenderbuffer5(framebuffer uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferTexture5(framebuffer uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferTexture5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedFramebufferTextureLayer5(framebuffer uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedRenderbufferStorage5(renderbuffer uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(renderbuffer)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNamedRenderbufferStorageMultisample5(renderbuffer uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNamedRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(renderbuffer)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNewList5(list uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNewList5(ptr.Pointer(), C.uint(uint32(list)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormal3f5(nx float32, ny float32, nz float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormal3f5(ptr.Pointer(), C.float(nx), C.float(ny), C.float(nz))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormal3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormal3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormal3i5(nx int, ny int, nz int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormal3i5(ptr.Pointer(), C.int(int32(nx)), C.int(int32(ny)), C.int(int32(nz)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormal3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormal3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormal3s5(nx int16, ny int16, nz int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormal3s5(ptr.Pointer(), C.short(nx), C.short(ny), C.short(nz))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormal3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormal3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormalP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormalP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormalP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormalP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlNormalPointer5(ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlNormalPointer5(ptr.Pointer(), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPassThrough5(token float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPassThrough5(ptr.Pointer(), C.float(token))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelMapfv5(m uint, mapsize int, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelMapfv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelMapuiv5(m uint, mapsize int, values uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelMapuiv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.uint(uint32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelMapusv5(m uint, mapsize int, values uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelMapusv5(ptr.Pointer(), C.uint(uint32(m)), C.int(int32(mapsize)), C.ushort(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelTransferf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelTransferf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelTransferi5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelTransferi5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPixelZoom5(xfactor float32, yfactor float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPixelZoom5(ptr.Pointer(), C.float(xfactor), C.float(yfactor))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPolygonStipple5(mask string) {
if ptr.Pointer() != nil {
var maskC *C.char
if mask != "" {
maskC = C.CString(mask)
defer C.free(unsafe.Pointer(maskC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlPolygonStipple5(ptr.Pointer(), maskC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPopAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPopAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPopClientAttrib5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPopClientAttrib5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPopDebugGroup5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPopDebugGroup5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPopMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPopMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPopName5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPopName5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPrioritizeTextures5(n int, textures uint, priorities float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPrioritizeTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)), C.float(priorities))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPushAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPushAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPushClientAttrib5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPushClientAttrib5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPushMatrix5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPushMatrix5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlPushName5(name uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlPushName5(ptr.Pointer(), C.uint(uint32(name)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRasterPos4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRasterPos4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlReadBuffer5(src uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlReadnPixels5(x int, y int, width int, height int, format uint, ty uint, bufSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlReadnPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRectf5(x1 float32, y1 float32, x2 float32, y2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRectf5(ptr.Pointer(), C.float(x1), C.float(y1), C.float(x2), C.float(y2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRectfv5(v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRectfv5(ptr.Pointer(), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRecti5(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRecti5(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRectiv5(v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRectiv5(ptr.Pointer(), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRects5(x1 int16, y1 int16, x2 int16, y2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRects5(ptr.Pointer(), C.short(x1), C.short(y1), C.short(x2), C.short(y2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRectsv5(v1 int16, v2 int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRectsv5(ptr.Pointer(), C.short(v1), C.short(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlResetHistogram5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlResetHistogram5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlResetMinmax5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlResetMinmax5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlRotatef5(angle float32, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlRotatef5(ptr.Pointer(), C.float(angle), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSampleMaski5(maskNumber uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(maskNumber)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlScalef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlScalef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3f5(red float32, green float32, blue float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3f5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3i5(red int, green int, blue int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3i5(ptr.Pointer(), C.int(int32(red)), C.int(int32(green)), C.int(int32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3s5(red int16, green int16, blue int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3s5(ptr.Pointer(), C.short(red), C.short(green), C.short(blue))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3ub5(red string, green string, blue string) {
if ptr.Pointer() != nil {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3ub5(ptr.Pointer(), redC, greenC, blueC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3ubv5(v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3ubv5(ptr.Pointer(), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3ui5(red uint, green uint, blue uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3ui5(ptr.Pointer(), C.uint(uint32(red)), C.uint(uint32(green)), C.uint(uint32(blue)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3uiv5(v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3uiv5(ptr.Pointer(), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3us5(red uint16, green uint16, blue uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3us5(ptr.Pointer(), C.ushort(red), C.ushort(green), C.ushort(blue))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColor3usv5(v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColor3usv5(ptr.Pointer(), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColorP3ui5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColorP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColorP3uiv5(ty uint, color uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColorP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(color)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSecondaryColorPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSecondaryColorPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSelectBuffer5(size int, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSelectBuffer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlSeparableFilter2D5(target uint, internalformat uint, width int, height int, format uint, ty uint, row unsafe.Pointer, column unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlSeparableFilter2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), row, column)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlShadeModel5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlShadeModel5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlShaderStorageBlockBinding5(program uint, storageBlockIndex uint, storageBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlShaderStorageBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(storageBlockIndex)), C.uint(uint32(storageBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord1f5(s float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord1f5(ptr.Pointer(), C.float(s))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord1fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord1fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord1i5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord1i5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord1iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord1iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord1s5(s int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord1s5(ptr.Pointer(), C.short(s))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord1sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord1sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord2f5(s float32, t float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord2f5(ptr.Pointer(), C.float(s), C.float(t))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord2i5(s int, t int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord2i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord2s5(s int16, t int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord2s5(ptr.Pointer(), C.short(s), C.short(t))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord3f5(s float32, t float32, r float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord3f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord3i5(s int, t int, r int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord3i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord3s5(s int16, t int16, r int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord3s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord4f5(s float32, t float32, r float32, q float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord4f5(ptr.Pointer(), C.float(s), C.float(t), C.float(r), C.float(q))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord4i5(s int, t int, r int, q int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord4i5(ptr.Pointer(), C.int(int32(s)), C.int(int32(t)), C.int(int32(r)), C.int(int32(q)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord4s5(s int16, t int16, r int16, q int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord4s5(ptr.Pointer(), C.short(s), C.short(t), C.short(r), C.short(q))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoord4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoord4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP1ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP1ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP1uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP1uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP2ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP2uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP3ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP3uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP4ui5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordP4uiv5(ty uint, coords uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(coords)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexCoordPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexCoordPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexEnvf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexEnvf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexEnvfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexEnvfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexEnvi5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexEnvi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexEnviv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexEnviv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexGenf5(coord uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexGenf5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexGenfv5(coord uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexGenfv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexGeni5(coord uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexGeni5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexGeniv5(coord uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexGeniv5(ptr.Pointer(), C.uint(uint32(coord)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexImage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexImage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexStorage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexStorage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureBarrier5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureBarrier5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureBuffer5(texture uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureBuffer5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureParameterIiv5(texture uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureParameterIiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureParameterIuiv5(texture uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureParameterIuiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureParameterf5(texture uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureParameterf5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureParameterfv5(texture uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureParameterfv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureParameteri5(texture uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureParameteri5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureParameteriv5(texture uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureParameteriv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureStorage1D5(texture uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureStorage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureStorage2D5(texture uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureStorage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureStorage2DMultisample5(texture uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureStorage3D5(texture uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureStorage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureStorage3DMultisample5(texture uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureSubImage1D5(texture uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureSubImage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureSubImage2D5(texture uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureSubImage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureSubImage3D5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureSubImage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTextureView5(texture uint, target uint, origtexture uint, internalformat uint, minlevel uint, numlevels uint, minlayer uint, numlayers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTextureView5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(target)), C.uint(uint32(origtexture)), C.uint(uint32(internalformat)), C.uint(uint32(minlevel)), C.uint(uint32(numlevels)), C.uint(uint32(minlayer)), C.uint(uint32(numlayers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTransformFeedbackBufferBase5(xfb uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTransformFeedbackBufferBase5(ptr.Pointer(), C.uint(uint32(xfb)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlTranslatef5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlTranslatef5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex3sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex4f5(x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex4f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex4fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex4fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex4i5(x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex4i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex4iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex4iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex4s5(x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex4s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertex4sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertex4sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexArrayAttribBinding5(vaobj uint, attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexArrayAttribBinding5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexArrayAttribFormat5(vaobj uint, attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexArrayAttribFormat5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexArrayAttribIFormat5(vaobj uint, attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexArrayAttribIFormat5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexArrayAttribLFormat5(vaobj uint, attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexArrayAttribLFormat5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexArrayBindingDivisor5(vaobj uint, bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexArrayBindingDivisor5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexArrayElementBuffer5(vaobj uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexArrayElementBuffer5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribBinding5(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribBinding5(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribFormat5(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribIFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribIFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribLFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribLFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexBindingDivisor5(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexBindingDivisor5(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexP2ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexP2ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexP2uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexP2uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexP3ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexP3ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexP3uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexP3uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexP4ui5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexP4ui5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexP4uiv5(ty uint, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexP4uiv5(ptr.Pointer(), C.uint(uint32(ty)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlVertexPointer5(size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlVertexPointer5(ptr.Pointer(), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos2f5(x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos2f5(ptr.Pointer(), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos2fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos2fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos2i5(x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos2i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos2iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos2iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos2s5(x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos2s5(ptr.Pointer(), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos2sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos2sv5(ptr.Pointer(), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos3f5(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos3f5(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos3fv5(v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos3fv5(ptr.Pointer(), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos3i5(x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos3i5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos3iv5(v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos3iv5(ptr.Pointer(), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos3s5(x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos3s5(ptr.Pointer(), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) GlWindowPos3sv5(v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_GlWindowPos3sv5(ptr.Pointer(), C.short(v))
}
}
//export callbackQOpenGLFunctions_4_5_Compatibility_DestroyQOpenGLFunctions_4_5_Compatibility5
func callbackQOpenGLFunctions_4_5_Compatibility_DestroyQOpenGLFunctions_4_5_Compatibility5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_5_Compatibility5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_5_CompatibilityFromPointer(ptr).DestroyQOpenGLFunctions_4_5_Compatibility5Default()
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) ConnectDestroyQOpenGLFunctions_4_5_Compatibility5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Compatibility5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Compatibility5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Compatibility5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) DisconnectDestroyQOpenGLFunctions_4_5_Compatibility5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Compatibility5")
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) DestroyQOpenGLFunctions_4_5_Compatibility5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_DestroyQOpenGLFunctions_4_5_Compatibility5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_5_Compatibility) DestroyQOpenGLFunctions_4_5_Compatibility5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Compatibility_DestroyQOpenGLFunctions_4_5_Compatibility5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_4_5_Core struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_4_5_Core_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_4_5_Core_PTR() *QOpenGLFunctions_4_5_Core
}
func (ptr *QOpenGLFunctions_4_5_Core) QOpenGLFunctions_4_5_Core_PTR() *QOpenGLFunctions_4_5_Core {
return ptr
}
func (ptr *QOpenGLFunctions_4_5_Core) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_4_5_Core) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_4_5_Core(ptr QOpenGLFunctions_4_5_Core_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_4_5_Core_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_4_5_CoreFromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_4_5_Core) {
n = new(QOpenGLFunctions_4_5_Core)
n.SetPointer(ptr)
return
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsEnabled5(cap uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsEnabled5(ptr.Pointer(), C.uint(uint32(cap))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsEnabledi5(target uint, index uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsEnabledi5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsFramebuffer5(framebuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsFramebuffer5(ptr.Pointer(), C.uint(uint32(framebuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsProgram5(program uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsProgram5(ptr.Pointer(), C.uint(uint32(program))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsProgramPipeline5(pipeline uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsQuery5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsQuery5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsRenderbuffer5(renderbuffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsRenderbuffer5(ptr.Pointer(), C.uint(uint32(renderbuffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsSampler5(sampler uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsSampler5(ptr.Pointer(), C.uint(uint32(sampler))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsShader5(shader uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsShader5(ptr.Pointer(), C.uint(uint32(shader))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsTexture5(texture uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsTexture5(ptr.Pointer(), C.uint(uint32(texture))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsTransformFeedback5(id uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsTransformFeedback5(ptr.Pointer(), C.uint(uint32(id))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlIsVertexArray5(array uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlIsVertexArray5(ptr.Pointer(), C.uint(uint32(array))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUnmapBuffer5(target uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlUnmapBuffer5(ptr.Pointer(), C.uint(uint32(target))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUnmapNamedBuffer5(buffer uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlUnmapNamedBuffer5(ptr.Pointer(), C.uint(uint32(buffer))) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCheckFramebufferStatus5(target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Core_GlCheckFramebufferStatus5(ptr.Pointer(), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCheckNamedFramebufferStatus5(framebuffer uint, target uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Core_GlCheckNamedFramebufferStatus5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(target)))))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetError5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Core_GlGetError5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetGraphicsResetStatus5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Core_GlGetGraphicsResetStatus5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateProgram5() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Core_GlCreateProgram5(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateShader5(ty uint) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLFunctions_4_5_Core_GlCreateShader5(ptr.Pointer(), C.uint(uint32(ty)))))
}
return 0
}
func NewQOpenGLFunctions_4_5_Core5() *QOpenGLFunctions_4_5_Core {
return NewQOpenGLFunctions_4_5_CoreFromPointer(C.QOpenGLFunctions_4_5_Core_NewQOpenGLFunctions_4_5_Core5())
}
//export callbackQOpenGLFunctions_4_5_Core_InitializeOpenGLFunctions5
func callbackQOpenGLFunctions_4_5_Core_InitializeOpenGLFunctions5(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "initializeOpenGLFunctions5"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLFunctions_4_5_CoreFromPointer(ptr).InitializeOpenGLFunctions5Default())))
}
func (ptr *QOpenGLFunctions_4_5_Core) ConnectInitializeOpenGLFunctions5(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeOpenGLFunctions5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_5_Core) DisconnectInitializeOpenGLFunctions5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeOpenGLFunctions5")
}
}
func (ptr *QOpenGLFunctions_4_5_Core) InitializeOpenGLFunctions5() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_InitializeOpenGLFunctions5(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) InitializeOpenGLFunctions5Default() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_InitializeOpenGLFunctions5Default(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetString5(name uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_5_Core_GlGetString5(ptr.Pointer(), C.uint(uint32(name))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetStringi5(name uint, index uint) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLFunctions_4_5_Core_GlGetStringi5(ptr.Pointer(), C.uint(uint32(name)), C.uint(uint32(index))))
}
return ""
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMapBuffer5(target uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlMapBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(access)))
}
return nil
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMapNamedBuffer5(buffer uint, access uint) unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_4_5_Core_GlMapNamedBuffer5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(access)))
}
return nil
}
func (ptr *QOpenGLFunctions_4_5_Core) GlActiveShaderProgram5(pipeline uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlActiveShaderProgram5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlActiveTexture5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlActiveTexture5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlAttachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlAttachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBeginConditionalRender5(id uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBeginConditionalRender5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBeginQuery5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBeginQuery5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBeginQueryIndexed5(target uint, index uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBeginQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBeginTransformFeedback5(primitiveMode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBeginTransformFeedback5(ptr.Pointer(), C.uint(uint32(primitiveMode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindBuffer5(target uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindBufferBase5(target uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindBufferBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindBuffersBase5(target uint, first uint, count int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindBuffersBase5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindFramebuffer5(target uint, framebuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(framebuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindImageTexture5(unit uint, texture uint, level int, layered bool, layer int, access uint, format uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindImageTexture5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)), C.int(int32(level)), C.char(int8(qt.GoBoolToInt(layered))), C.int(int32(layer)), C.uint(uint32(access)), C.uint(uint32(format)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindImageTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindImageTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindRenderbuffer5(target uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindSampler5(unit uint, sampler uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindSampler5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(sampler)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindSamplers5(first uint, count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindSamplers5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindTexture5(target uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindTextureUnit5(unit uint, texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindTextureUnit5(ptr.Pointer(), C.uint(uint32(unit)), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindTextures5(first uint, count int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindTextures5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindTransformFeedback5(target uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindTransformFeedback5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBindVertexArray5(array uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBindVertexArray5(ptr.Pointer(), C.uint(uint32(array)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendEquation5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendEquation5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendEquationSeparate5(modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendEquationSeparate5(ptr.Pointer(), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendEquationSeparatei5(buf uint, modeRGB uint, modeAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendEquationSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(modeRGB)), C.uint(uint32(modeAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendEquationi5(buf uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendEquationi5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendFunc5(sfactor uint, dfactor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendFunc5(ptr.Pointer(), C.uint(uint32(sfactor)), C.uint(uint32(dfactor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendFuncSeparate5(sfactorRGB uint, dfactorRGB uint, sfactorAlpha uint, dfactorAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendFuncSeparate5(ptr.Pointer(), C.uint(uint32(sfactorRGB)), C.uint(uint32(dfactorRGB)), C.uint(uint32(sfactorAlpha)), C.uint(uint32(dfactorAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendFuncSeparatei5(buf uint, srcRGB uint, dstRGB uint, srcAlpha uint, dstAlpha uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendFuncSeparatei5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(srcRGB)), C.uint(uint32(dstRGB)), C.uint(uint32(srcAlpha)), C.uint(uint32(dstAlpha)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlendFunci5(buf uint, src uint, dst uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlendFunci5(ptr.Pointer(), C.uint(uint32(buf)), C.uint(uint32(src)), C.uint(uint32(dst)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlitFramebuffer5(srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlitFramebuffer5(ptr.Pointer(), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlBlitNamedFramebuffer5(readFramebuffer uint, drawFramebuffer uint, srcX0 int, srcY0 int, srcX1 int, srcY1 int, dstX0 int, dstY0 int, dstX1 int, dstY1 int, mask uint, filter uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlBlitNamedFramebuffer5(ptr.Pointer(), C.uint(uint32(readFramebuffer)), C.uint(uint32(drawFramebuffer)), C.int(int32(srcX0)), C.int(int32(srcY0)), C.int(int32(srcX1)), C.int(int32(srcY1)), C.int(int32(dstX0)), C.int(int32(dstY0)), C.int(int32(dstX1)), C.int(int32(dstY1)), C.uint(uint32(mask)), C.uint(uint32(filter)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClampColor5(target uint, clamp uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClampColor5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(clamp)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClear5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClear5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearBufferData5(target uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearBufferData5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearBufferfi5(buffer uint, drawbuffer int, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearBufferfi5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearBufferfv5(buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearBufferfv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearBufferiv5(buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearBufferiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearBufferuiv5(buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearBufferuiv5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearColor5(red float32, green float32, blue float32, alpha float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearColor5(ptr.Pointer(), C.float(red), C.float(green), C.float(blue), C.float(alpha))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearDepthf5(dd float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearDepthf5(ptr.Pointer(), C.float(dd))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearNamedBufferData5(buffer uint, internalformat uint, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearNamedBufferData5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(internalformat)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearNamedFramebufferfi5(framebuffer uint, buffer uint, depth float32, stencil int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearNamedFramebufferfi5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.float(depth), C.int(int32(stencil)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearNamedFramebufferfv5(framebuffer uint, buffer uint, drawbuffer int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearNamedFramebufferfv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearNamedFramebufferiv5(framebuffer uint, buffer uint, drawbuffer int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearNamedFramebufferiv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearNamedFramebufferuiv5(framebuffer uint, buffer uint, drawbuffer int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearNamedFramebufferuiv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buffer)), C.int(int32(drawbuffer)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearStencil5(s int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearStencil5(ptr.Pointer(), C.int(int32(s)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearTexImage5(texture uint, level int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClearTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClearTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlClipControl5(origin uint, depth uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlClipControl5(ptr.Pointer(), C.uint(uint32(origin)), C.uint(uint32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlColorMask5(red bool, green bool, blue bool, alpha bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlColorMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(red))), C.char(int8(qt.GoBoolToInt(green))), C.char(int8(qt.GoBoolToInt(blue))), C.char(int8(qt.GoBoolToInt(alpha))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlColorMaski5(index uint, r bool, g bool, b bool, a bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlColorMaski5(ptr.Pointer(), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(r))), C.char(int8(qt.GoBoolToInt(g))), C.char(int8(qt.GoBoolToInt(b))), C.char(int8(qt.GoBoolToInt(a))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompileShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompileShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTexImage1D5(target uint, level int, internalformat uint, width int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTexImage2D5(target uint, level int, internalformat uint, width int, height int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTexImage3D5(target uint, level int, internalformat uint, width int, height int, depth int, border int, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTextureSubImage1D5(texture uint, level int, xoffset int, width int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTextureSubImage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTextureSubImage2D5(texture uint, level int, xoffset int, yoffset int, width int, height int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTextureSubImage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCompressedTextureSubImage3D5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, imageSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCompressedTextureSubImage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.int(int32(imageSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyImageSubData5(srcName uint, srcTarget uint, srcLevel int, srcX int, srcY int, srcZ int, dstName uint, dstTarget uint, dstLevel int, dstX int, dstY int, dstZ int, srcWidth int, srcHeight int, srcDepth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyImageSubData5(ptr.Pointer(), C.uint(uint32(srcName)), C.uint(uint32(srcTarget)), C.int(int32(srcLevel)), C.int(int32(srcX)), C.int(int32(srcY)), C.int(int32(srcZ)), C.uint(uint32(dstName)), C.uint(uint32(dstTarget)), C.int(int32(dstLevel)), C.int(int32(dstX)), C.int(int32(dstY)), C.int(int32(dstZ)), C.int(int32(srcWidth)), C.int(int32(srcHeight)), C.int(int32(srcDepth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTexImage1D5(target uint, level int, internalformat uint, x int, y int, width int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTexImage2D5(target uint, level int, internalformat uint, x int, y int, width int, height int, border int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(internalformat)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTexSubImage1D5(target uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTexSubImage2D5(target uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTextureSubImage1D5(texture uint, level int, xoffset int, x int, y int, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTextureSubImage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTextureSubImage2D5(texture uint, level int, xoffset int, yoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTextureSubImage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCopyTextureSubImage3D5(texture uint, level int, xoffset int, yoffset int, zoffset int, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCopyTextureSubImage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateQueries5(target uint, n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateQueries5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateSamplers5(n int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateSamplers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateTextures5(target uint, n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateTextures5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCreateVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCreateVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlCullFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlCullFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDebugMessageControl5(source uint, ty uint, severity uint, count int, ids uint, enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDebugMessageControl5(ptr.Pointer(), C.uint(uint32(source)), C.uint(uint32(ty)), C.uint(uint32(severity)), C.int(int32(count)), C.uint(uint32(ids)), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteShader5(shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteShader5(ptr.Pointer(), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDeleteVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDeleteVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDepthFunc5(fu uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDepthFunc5(ptr.Pointer(), C.uint(uint32(fu)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDepthMask5(flag bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDepthMask5(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flag))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDepthRangef5(n float32, fo float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDepthRangef5(ptr.Pointer(), C.float(n), C.float(fo))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDetachShader5(program uint, shader uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDetachShader5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shader)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDisable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDisable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDisableVertexArrayAttrib5(vaobj uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDisableVertexArrayAttrib5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDisableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDisableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDisablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDisablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDispatchCompute5(num_groups_x uint, num_groups_y uint, num_groups_z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDispatchCompute5(ptr.Pointer(), C.uint(uint32(num_groups_x)), C.uint(uint32(num_groups_y)), C.uint(uint32(num_groups_z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawArrays5(mode uint, first int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawArraysIndirect5(mode uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawArraysInstanced5(mode uint, first int, count int, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawArraysInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawArraysInstancedBaseInstance5(mode uint, first int, count int, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawArraysInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawBuffer5(buf uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawBuffer5(ptr.Pointer(), C.uint(uint32(buf)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawBuffers5(n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElements5(mode uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElements5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElementsBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElementsInstanced5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElementsInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElementsInstancedBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElementsInstancedBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElementsInstancedBaseVertex5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElementsInstancedBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawElementsInstancedBaseVertexBaseInstance5(mode uint, count int, ty uint, indices unsafe.Pointer, instancecount int, basevertex int, baseinstance uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawElementsInstancedBaseVertexBaseInstance5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(instancecount)), C.int(int32(basevertex)), C.uint(uint32(baseinstance)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawRangeElements5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawRangeElements5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawRangeElementsBaseVertex5(mode uint, start uint, end uint, count int, ty uint, indices unsafe.Pointer, basevertex int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawRangeElementsBaseVertex5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(start)), C.uint(uint32(end)), C.int(int32(count)), C.uint(uint32(ty)), indices, C.int(int32(basevertex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawTransformFeedback5(mode uint, id uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawTransformFeedback5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawTransformFeedbackInstanced5(mode uint, id uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawTransformFeedbackInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawTransformFeedbackStream5(mode uint, id uint, stream uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawTransformFeedbackStream5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlDrawTransformFeedbackStreamInstanced5(mode uint, id uint, stream uint, instancecount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlDrawTransformFeedbackStreamInstanced5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(id)), C.uint(uint32(stream)), C.int(int32(instancecount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEnable5(cap uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEnable5(ptr.Pointer(), C.uint(uint32(cap)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEnableVertexArrayAttrib5(vaobj uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEnableVertexArrayAttrib5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEnableVertexAttribArray5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEnableVertexAttribArray5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEnablei5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEnablei5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEndConditionalRender5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEndConditionalRender5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEndQuery5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEndQuery5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEndQueryIndexed5(target uint, index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEndQueryIndexed5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlEndTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlEndTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFinish5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFinish5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFlush5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFlush5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferRenderbuffer5(target uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferTexture5(target uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferTexture5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferTexture1D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferTexture1D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferTexture2D5(target uint, attachment uint, textarget uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferTexture2D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferTexture3D5(target uint, attachment uint, textarget uint, texture uint, level int, zoffset int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferTexture3D5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(textarget)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(zoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFramebufferTextureLayer5(target uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlFrontFace5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlFrontFace5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenBuffers5(n int, buffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenBuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(buffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenFramebuffers5(n int, framebuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenFramebuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(framebuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenProgramPipelines5(n int, pipelines uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenProgramPipelines5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(pipelines)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenQueries5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenQueries5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenRenderbuffers5(n int, renderbuffers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenRenderbuffers5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(renderbuffers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenSamplers5(count int, samplers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenSamplers5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(samplers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenTextures5(n int, textures uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenTextures5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(textures)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenTransformFeedbacks5(n int, ids uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenTransformFeedbacks5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(ids)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenVertexArrays5(n int, arrays uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenVertexArrays5(ptr.Pointer(), C.int(int32(n)), C.uint(uint32(arrays)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenerateMipmap5(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenerateMipmap5(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGenerateTextureMipmap5(texture uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGenerateTextureMipmap5(ptr.Pointer(), C.uint(uint32(texture)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetActiveAtomicCounterBufferiv5(program uint, bufferIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetActiveAtomicCounterBufferiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(bufferIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetActiveSubroutineUniformiv5(program uint, shadertype uint, index uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetActiveSubroutineUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetActiveUniformBlockiv5(program uint, uniformBlockIndex uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetActiveUniformBlockiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetActiveUniformsiv5(program uint, uniformCount int, uniformIndices uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetActiveUniformsiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(uniformCount)), C.uint(uint32(uniformIndices)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetAttachedShaders5(program uint, maxCount int, count int, shaders uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetAttachedShaders5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(maxCount)), C.int(int32(count)), C.uint(uint32(shaders)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetBooleani_v5(target uint, index uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetBooleani_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetBooleanv5(pname uint, data bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetBooleanv5(ptr.Pointer(), C.uint(uint32(pname)), C.char(int8(qt.GoBoolToInt(data))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetBufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetBufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetBufferPointerv5(target uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetBufferPointerv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetCompressedTexImage5(target uint, level int, img unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), img)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetCompressedTextureImage5(texture uint, level int, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetCompressedTextureImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetCompressedTextureSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetCompressedTextureSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetFloati_v5(target uint, index uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetFloati_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetFloatv5(pname uint, data float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetFloatv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(data))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetFramebufferAttachmentParameteriv5(target uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetFramebufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetIntegeri_v5(target uint, index uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetIntegeri_v5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetIntegerv5(pname uint, data int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetIntegerv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(data)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetInternalformativ5(target uint, internalformat uint, pname uint, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetInternalformativ5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(pname)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetMultisamplefv5(pname uint, index uint, val float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetMultisamplefv5(ptr.Pointer(), C.uint(uint32(pname)), C.uint(uint32(index)), C.float(val))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetNamedBufferParameteriv5(buffer uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetNamedBufferParameteriv5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetNamedBufferPointerv5(buffer uint, pname uint, params unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetNamedBufferPointerv5(ptr.Pointer(), C.uint(uint32(buffer)), C.uint(uint32(pname)), params)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetNamedFramebufferAttachmentParameteriv5(framebuffer uint, attachment uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetNamedFramebufferAttachmentParameteriv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetNamedFramebufferParameteriv5(framebuffer uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetNamedFramebufferParameteriv5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetNamedRenderbufferParameteriv5(renderbuffer uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetNamedRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(renderbuffer)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetProgramBinary5(program uint, bufSize int, length int, binaryFormat uint, binary unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(bufSize)), C.int(int32(length)), C.uint(uint32(binaryFormat)), binary)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetProgramInterfaceiv5(program uint, programInterface uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetProgramInterfaceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetProgramPipelineiv5(pipeline uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetProgramPipelineiv5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetProgramResourceiv5(program uint, programInterface uint, index uint, propCount int, props uint, bufSize int, length int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetProgramResourceiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(programInterface)), C.uint(uint32(index)), C.int(int32(propCount)), C.uint(uint32(props)), C.int(int32(bufSize)), C.int(int32(length)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetProgramStageiv5(program uint, shadertype uint, pname uint, values int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetProgramStageiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(shadertype)), C.uint(uint32(pname)), C.int(int32(values)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetProgramiv5(program uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetProgramiv5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetQueryIndexediv5(target uint, index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetQueryIndexediv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetQueryObjectiv5(id uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetQueryObjectiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetQueryObjectuiv5(id uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetQueryObjectuiv5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetQueryiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetQueryiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetRenderbufferParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetRenderbufferParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetSamplerParameterIiv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetSamplerParameterIuiv5(sampler uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetSamplerParameterfv5(sampler uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetSamplerParameteriv5(sampler uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetShaderPrecisionFormat5(shadertype uint, precisiontype uint, ran int, precision int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetShaderPrecisionFormat5(ptr.Pointer(), C.uint(uint32(shadertype)), C.uint(uint32(precisiontype)), C.int(int32(ran)), C.int(int32(precision)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetShaderiv5(shader uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetShaderiv5(ptr.Pointer(), C.uint(uint32(shader)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexImage5(target uint, level int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexLevelParameterfv5(target uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexLevelParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexLevelParameteriv5(target uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexLevelParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureImage5(texture uint, level int, format uint, ty uint, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureLevelParameterfv5(texture uint, level int, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureLevelParameterfv5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureLevelParameteriv5(texture uint, level int, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureLevelParameteriv5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureParameterIiv5(texture uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureParameterIiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureParameterIuiv5(texture uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureParameterIuiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureParameterfv5(texture uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureParameterfv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureParameteriv5(texture uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureParameteriv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTextureSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTextureSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTransformFeedbacki_v5(xfb uint, pname uint, index uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTransformFeedbacki_v5(ptr.Pointer(), C.uint(uint32(xfb)), C.uint(uint32(pname)), C.uint(uint32(index)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetTransformFeedbackiv5(xfb uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetTransformFeedbackiv5(ptr.Pointer(), C.uint(uint32(xfb)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetUniformSubroutineuiv5(shadertype uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetUniformSubroutineuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetUniformfv5(program uint, location int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetUniformiv5(program uint, location int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetUniformuiv5(program uint, location int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexArrayIndexediv5(vaobj uint, index uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexArrayIndexediv5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexArrayiv5(vaobj uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexArrayiv5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexAttribIiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexAttribIiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexAttribIuiv5(index uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexAttribIuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexAttribPointerv5(index uint, pname uint, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexAttribPointerv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexAttribfv5(index uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexAttribfv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetVertexAttribiv5(index uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetVertexAttribiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetnCompressedTexImage5(target uint, lod int, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetnCompressedTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(lod)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetnTexImage5(target uint, level int, format uint, ty uint, bufSize int, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetnTexImage5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetnUniformfv5(program uint, location int, bufSize int, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetnUniformfv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetnUniformiv5(program uint, location int, bufSize int, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetnUniformiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlGetnUniformuiv5(program uint, location int, bufSize int, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlGetnUniformuiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(bufSize)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlHint5(target uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlHint5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateBufferData5(buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateBufferData5(ptr.Pointer(), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateFramebuffer5(target uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateNamedFramebufferData5(framebuffer uint, numAttachments int, attachments uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateNamedFramebufferData5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.int(int32(numAttachments)), C.uint(uint32(attachments)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateNamedFramebufferSubData5(framebuffer uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateNamedFramebufferSubData5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateSubFramebuffer5(target uint, numAttachments int, attachments uint, x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateSubFramebuffer5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(numAttachments)), C.uint(uint32(attachments)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateTexImage5(texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateTexImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlInvalidateTexSubImage5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlInvalidateTexSubImage5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlLineWidth5(width float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlLineWidth5(ptr.Pointer(), C.float(width))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlLinkProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlLinkProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlLogicOp5(opcode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlLogicOp5(ptr.Pointer(), C.uint(uint32(opcode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMemoryBarrier5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlMemoryBarrier5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMemoryBarrierByRegion5(barriers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlMemoryBarrierByRegion5(ptr.Pointer(), C.uint(uint32(barriers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMinSampleShading5(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlMinSampleShading5(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMultiDrawArrays5(mode uint, first int, count int, drawcount int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlMultiDrawArrays5(ptr.Pointer(), C.uint(uint32(mode)), C.int(int32(first)), C.int(int32(count)), C.int(int32(drawcount)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMultiDrawArraysIndirect5(mode uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlMultiDrawArraysIndirect5(ptr.Pointer(), C.uint(uint32(mode)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlMultiDrawElementsIndirect5(mode uint, ty uint, indirect unsafe.Pointer, drawcount int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlMultiDrawElementsIndirect5(ptr.Pointer(), C.uint(uint32(mode)), C.uint(uint32(ty)), indirect, C.int(int32(drawcount)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedBufferData5(buffer uint, size int, data unsafe.Pointer, usage uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedBufferData5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(size)), data, C.uint(uint32(usage)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedBufferStorage5(buffer uint, size int, data unsafe.Pointer, flags uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedBufferStorage5(ptr.Pointer(), C.uint(uint32(buffer)), C.int(int32(size)), data, C.uint(uint32(flags)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferDrawBuffer5(framebuffer uint, buf uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferDrawBuffer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(buf)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferDrawBuffers5(framebuffer uint, n int, bufs uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferDrawBuffers5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.int(int32(n)), C.uint(uint32(bufs)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferParameteri5(framebuffer uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferParameteri5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferReadBuffer5(framebuffer uint, src uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferReadBuffer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferRenderbuffer5(framebuffer uint, attachment uint, renderbuffertarget uint, renderbuffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferRenderbuffer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(renderbuffertarget)), C.uint(uint32(renderbuffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferTexture5(framebuffer uint, attachment uint, texture uint, level int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferTexture5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedFramebufferTextureLayer5(framebuffer uint, attachment uint, texture uint, level int, layer int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedFramebufferTextureLayer5(ptr.Pointer(), C.uint(uint32(framebuffer)), C.uint(uint32(attachment)), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(layer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedRenderbufferStorage5(renderbuffer uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(renderbuffer)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlNamedRenderbufferStorageMultisample5(renderbuffer uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlNamedRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(renderbuffer)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPatchParameterfv5(pname uint, values float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPatchParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(values))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPatchParameteri5(pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPatchParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPauseTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPauseTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPixelStoref5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPixelStoref5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPixelStorei5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPixelStorei5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPointParameterf5(pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPointParameterf5(ptr.Pointer(), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPointParameterfv5(pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPointParameterfv5(ptr.Pointer(), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPointParameteri5(pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPointParameteri5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPointParameteriv5(pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPointParameteriv5(ptr.Pointer(), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPointSize5(size float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPointSize5(ptr.Pointer(), C.float(size))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPolygonMode5(face uint, mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPolygonMode5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPolygonOffset5(factor float32, units float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPolygonOffset5(ptr.Pointer(), C.float(factor), C.float(units))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPopDebugGroup5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPopDebugGroup5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlPrimitiveRestartIndex5(index uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlPrimitiveRestartIndex5(ptr.Pointer(), C.uint(uint32(index)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramBinary5(program uint, binaryFormat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramBinary5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(binaryFormat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramParameteri5(program uint, pname uint, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramParameteri5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(pname)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform1f5(program uint, location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform1f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform1fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform1fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform1i5(program uint, location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform1i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform1iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform1iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform1ui5(program uint, location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform1ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform1uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform1uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform2f5(program uint, location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform2f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform2fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform2i5(program uint, location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform2i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform2iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform2iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform2ui5(program uint, location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform2ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform2uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform2uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform3f5(program uint, location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform3f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform3fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform3i5(program uint, location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform3i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform3iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform3iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform3ui5(program uint, location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform3ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform3uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform3uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform4f5(program uint, location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform4f5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform4fv5(program uint, location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform4i5(program uint, location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform4i5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform4iv5(program uint, location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform4iv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform4ui5(program uint, location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform4ui5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniform4uiv5(program uint, location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniform4uiv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix2x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix2x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix2x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix2x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix3x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix3x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix3x4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix3x4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix4fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix4fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix4x2fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix4x2fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProgramUniformMatrix4x3fv5(program uint, location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProgramUniformMatrix4x3fv5(ptr.Pointer(), C.uint(uint32(program)), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlProvokingVertex5(mode uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlProvokingVertex5(ptr.Pointer(), C.uint(uint32(mode)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlQueryCounter5(id uint, target uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlQueryCounter5(ptr.Pointer(), C.uint(uint32(id)), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlReadBuffer5(src uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlReadBuffer5(ptr.Pointer(), C.uint(uint32(src)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlReadPixels5(x int, y int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlReadPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlReadnPixels5(x int, y int, width int, height int, format uint, ty uint, bufSize int, data unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlReadnPixels5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), C.int(int32(bufSize)), data)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlReleaseShaderCompiler5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlReleaseShaderCompiler5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlRenderbufferStorage5(target uint, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlRenderbufferStorage5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlRenderbufferStorageMultisample5(target uint, samples int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlRenderbufferStorageMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlResumeTransformFeedback5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlResumeTransformFeedback5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSampleCoverage5(value float32, invert bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSampleCoverage5(ptr.Pointer(), C.float(value), C.char(int8(qt.GoBoolToInt(invert))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSampleMaski5(maskNumber uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSampleMaski5(ptr.Pointer(), C.uint(uint32(maskNumber)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSamplerParameterIiv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSamplerParameterIiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSamplerParameterIuiv5(sampler uint, pname uint, param uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSamplerParameterIuiv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.uint(uint32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSamplerParameterf5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSamplerParameterf5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSamplerParameterfv5(sampler uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSamplerParameterfv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSamplerParameteri5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSamplerParameteri5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlSamplerParameteriv5(sampler uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlSamplerParameteriv5(ptr.Pointer(), C.uint(uint32(sampler)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlScissor5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlScissor5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlScissorArrayv5(first uint, count int, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlScissorArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlScissorIndexed5(index uint, left int, bottom int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlScissorIndexed5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(left)), C.int(int32(bottom)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlScissorIndexedv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlScissorIndexedv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlShaderBinary5(count int, shaders uint, binaryformat uint, binary unsafe.Pointer, length int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlShaderBinary5(ptr.Pointer(), C.int(int32(count)), C.uint(uint32(shaders)), C.uint(uint32(binaryformat)), binary, C.int(int32(length)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlShaderStorageBlockBinding5(program uint, storageBlockIndex uint, storageBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlShaderStorageBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(storageBlockIndex)), C.uint(uint32(storageBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlStencilFunc5(fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlStencilFunc5(ptr.Pointer(), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlStencilFuncSeparate5(face uint, fu uint, ref int, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlStencilFuncSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(fu)), C.int(int32(ref)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlStencilMask5(mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlStencilMask5(ptr.Pointer(), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlStencilMaskSeparate5(face uint, mask uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlStencilMaskSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(mask)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlStencilOp5(fail uint, zfail uint, zpass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlStencilOp5(ptr.Pointer(), C.uint(uint32(fail)), C.uint(uint32(zfail)), C.uint(uint32(zpass)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlStencilOpSeparate5(face uint, sfail uint, dpfail uint, dppass uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlStencilOpSeparate5(ptr.Pointer(), C.uint(uint32(face)), C.uint(uint32(sfail)), C.uint(uint32(dpfail)), C.uint(uint32(dppass)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexBuffer5(target uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexBuffer5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexImage1D5(target uint, level int, internalformat int, width int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexImage2D5(target uint, level int, internalformat int, width int, height int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexImage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexImage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexImage3D5(target uint, level int, internalformat int, width int, height int, depth int, border int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.int(int32(border)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexImage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexImage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexParameterIiv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexParameterIiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexParameterIuiv5(target uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexParameterIuiv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexParameterf5(target uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexParameterf5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexParameterfv5(target uint, pname uint, params float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexParameterfv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.float(params))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexParameteri5(target uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexParameteri5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexParameteriv5(target uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexParameteriv5(ptr.Pointer(), C.uint(uint32(target)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexStorage1D5(target uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexStorage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexStorage2D5(target uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexStorage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexStorage2DMultisample5(target uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexStorage3D5(target uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexStorage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexStorage3DMultisample5(target uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexSubImage1D5(target uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexSubImage1D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexSubImage2D5(target uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexSubImage2D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTexSubImage3D5(target uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTexSubImage3D5(ptr.Pointer(), C.uint(uint32(target)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureBarrier5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureBarrier5(ptr.Pointer())
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureBuffer5(texture uint, internalformat uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureBuffer5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(internalformat)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureParameterIiv5(texture uint, pname uint, params int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureParameterIiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureParameterIuiv5(texture uint, pname uint, params uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureParameterIuiv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.uint(uint32(params)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureParameterf5(texture uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureParameterf5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureParameterfv5(texture uint, pname uint, param float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureParameterfv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.float(param))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureParameteri5(texture uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureParameteri5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureParameteriv5(texture uint, pname uint, param int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureParameteriv5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(pname)), C.int(int32(param)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureStorage1D5(texture uint, levels int, internalformat uint, width int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureStorage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureStorage2D5(texture uint, levels int, internalformat uint, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureStorage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureStorage2DMultisample5(texture uint, samples int, internalformat uint, width int, height int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureStorage2DMultisample5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureStorage3D5(texture uint, levels int, internalformat uint, width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureStorage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(levels)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureStorage3DMultisample5(texture uint, samples int, internalformat uint, width int, height int, depth int, fixedsamplelocations bool) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureStorage3DMultisample5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(samples)), C.uint(uint32(internalformat)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.char(int8(qt.GoBoolToInt(fixedsamplelocations))))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureSubImage1D5(texture uint, level int, xoffset int, width int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureSubImage1D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(width)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureSubImage2D5(texture uint, level int, xoffset int, yoffset int, width int, height int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureSubImage2D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(width)), C.int(int32(height)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureSubImage3D5(texture uint, level int, xoffset int, yoffset int, zoffset int, width int, height int, depth int, format uint, ty uint, pixels unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureSubImage3D5(ptr.Pointer(), C.uint(uint32(texture)), C.int(int32(level)), C.int(int32(xoffset)), C.int(int32(yoffset)), C.int(int32(zoffset)), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)), C.uint(uint32(format)), C.uint(uint32(ty)), pixels)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTextureView5(texture uint, target uint, origtexture uint, internalformat uint, minlevel uint, numlevels uint, minlayer uint, numlayers uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTextureView5(ptr.Pointer(), C.uint(uint32(texture)), C.uint(uint32(target)), C.uint(uint32(origtexture)), C.uint(uint32(internalformat)), C.uint(uint32(minlevel)), C.uint(uint32(numlevels)), C.uint(uint32(minlayer)), C.uint(uint32(numlayers)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlTransformFeedbackBufferBase5(xfb uint, index uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlTransformFeedbackBufferBase5(ptr.Pointer(), C.uint(uint32(xfb)), C.uint(uint32(index)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform1f5(location int, v0 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform1f5(ptr.Pointer(), C.int(int32(location)), C.float(v0))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform1fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform1fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform1i5(location int, v0 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform1i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform1iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform1iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform1ui5(location int, v0 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform1ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform1uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform1uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform2f5(location int, v0 float32, v1 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform2f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform2fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform2i5(location int, v0 int, v1 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform2i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform2iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform2iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform2ui5(location int, v0 uint, v1 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform2ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform2uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform2uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform3f5(location int, v0 float32, v1 float32, v2 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform3f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform3fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform3i5(location int, v0 int, v1 int, v2 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform3i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform3iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform3iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform3ui5(location int, v0 uint, v1 uint, v2 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform3ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform3uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform3uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform4f5(location int, v0 float32, v1 float32, v2 float32, v3 float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform4f5(ptr.Pointer(), C.int(int32(location)), C.float(v0), C.float(v1), C.float(v2), C.float(v3))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform4fv5(location int, count int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform4i5(location int, v0 int, v1 int, v2 int, v3 int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform4i5(ptr.Pointer(), C.int(int32(location)), C.int(int32(v0)), C.int(int32(v1)), C.int(int32(v2)), C.int(int32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform4iv5(location int, count int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform4iv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.int(int32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform4ui5(location int, v0 uint, v1 uint, v2 uint, v3 uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform4ui5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(v0)), C.uint(uint32(v1)), C.uint(uint32(v2)), C.uint(uint32(v3)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniform4uiv5(location int, count int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniform4uiv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformBlockBinding5(program uint, uniformBlockIndex uint, uniformBlockBinding uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformBlockBinding5(ptr.Pointer(), C.uint(uint32(program)), C.uint(uint32(uniformBlockIndex)), C.uint(uint32(uniformBlockBinding)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix2x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix2x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix2x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix2x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix3x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix3x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix3x4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix3x4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix4fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix4fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix4x2fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix4x2fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformMatrix4x3fv5(location int, count int, transpose bool, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformMatrix4x3fv5(ptr.Pointer(), C.int(int32(location)), C.int(int32(count)), C.char(int8(qt.GoBoolToInt(transpose))), C.float(value))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUniformSubroutinesuiv5(shadertype uint, count int, indices uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUniformSubroutinesuiv5(ptr.Pointer(), C.uint(uint32(shadertype)), C.int(int32(count)), C.uint(uint32(indices)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUseProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUseProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlUseProgramStages5(pipeline uint, stages uint, program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlUseProgramStages5(ptr.Pointer(), C.uint(uint32(pipeline)), C.uint(uint32(stages)), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlValidateProgram5(program uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlValidateProgram5(ptr.Pointer(), C.uint(uint32(program)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlValidateProgramPipeline5(pipeline uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlValidateProgramPipeline5(ptr.Pointer(), C.uint(uint32(pipeline)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexArrayAttribBinding5(vaobj uint, attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexArrayAttribBinding5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexArrayAttribFormat5(vaobj uint, attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexArrayAttribFormat5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexArrayAttribIFormat5(vaobj uint, attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexArrayAttribIFormat5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexArrayAttribLFormat5(vaobj uint, attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexArrayAttribLFormat5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexArrayBindingDivisor5(vaobj uint, bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexArrayBindingDivisor5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexArrayElementBuffer5(vaobj uint, buffer uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexArrayElementBuffer5(ptr.Pointer(), C.uint(uint32(vaobj)), C.uint(uint32(buffer)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib1f5(index uint, x float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib1f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib1fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib1fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib1s5(index uint, x int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib1s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib1sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib1sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib2f5(index uint, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib2f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib2fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib2fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib2s5(index uint, x int16, y int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib2s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib2sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib2sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib3f5(index uint, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib3f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib3fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib3fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib3s5(index uint, x int16, y int16, z int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib3s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib3sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib3sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4Niv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4Niv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4Nsv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4Nsv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4Nub5(index uint, x string, y string, z string, w string) {
if ptr.Pointer() != nil {
var xC *C.char
if x != "" {
xC = C.CString(x)
defer C.free(unsafe.Pointer(xC))
}
var yC *C.char
if y != "" {
yC = C.CString(y)
defer C.free(unsafe.Pointer(yC))
}
var zC *C.char
if z != "" {
zC = C.CString(z)
defer C.free(unsafe.Pointer(zC))
}
var wC *C.char
if w != "" {
wC = C.CString(w)
defer C.free(unsafe.Pointer(wC))
}
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4Nub5(ptr.Pointer(), C.uint(uint32(index)), xC, yC, zC, wC)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4Nubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4Nubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4Nuiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4Nuiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4Nusv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4Nusv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4f5(index uint, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4f5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4fv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4fv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4s5(index uint, x int16, y int16, z int16, w int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4s5(ptr.Pointer(), C.uint(uint32(index)), C.short(x), C.short(y), C.short(z), C.short(w))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttrib4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttrib4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribBinding5(attribindex uint, bindingindex uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribBinding5(ptr.Pointer(), C.uint(uint32(attribindex)), C.uint(uint32(bindingindex)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribDivisor5(index uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribDivisor5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribFormat5(attribindex uint, size int, ty uint, normalized bool, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI1i5(index uint, x int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI1i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI1iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI1iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI1ui5(index uint, x uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI1uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI2i5(index uint, x int, y int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI2i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI2iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI2iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI2ui5(index uint, x uint, y uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI2uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI3i5(index uint, x int, y int, z int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI3i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI3iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI3iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI3ui5(index uint, x uint, y uint, z uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI3uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4i5(index uint, x int, y int, z int, w int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4i5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(x)), C.int(int32(y)), C.int(int32(z)), C.int(int32(w)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4iv5(index uint, v int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4iv5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4sv5(index uint, v int16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4sv5(ptr.Pointer(), C.uint(uint32(index)), C.short(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4ubv5(index uint, v string) {
if ptr.Pointer() != nil {
var vC *C.char
if v != "" {
vC = C.CString(v)
defer C.free(unsafe.Pointer(vC))
}
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4ubv5(ptr.Pointer(), C.uint(uint32(index)), vC)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4ui5(index uint, x uint, y uint, z uint, w uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(x)), C.uint(uint32(y)), C.uint(uint32(z)), C.uint(uint32(w)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4uiv5(index uint, v uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(v)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribI4usv5(index uint, v uint16) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribI4usv5(ptr.Pointer(), C.uint(uint32(index)), C.ushort(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribIFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribIFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribIPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribIPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribLFormat5(attribindex uint, size int, ty uint, relativeoffset uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribLFormat5(ptr.Pointer(), C.uint(uint32(attribindex)), C.int(int32(size)), C.uint(uint32(ty)), C.uint(uint32(relativeoffset)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribLPointer5(index uint, size int, ty uint, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribLPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP1ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP1ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP1uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP1uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP2ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP2ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP2uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP2uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP3ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP3ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP3uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP3uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP4ui5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP4ui5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribP4uiv5(index uint, ty uint, normalized bool, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribP4uiv5(ptr.Pointer(), C.uint(uint32(index)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexAttribPointer5(index uint, size int, ty uint, normalized bool, stride int, pointer unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexAttribPointer5(ptr.Pointer(), C.uint(uint32(index)), C.int(int32(size)), C.uint(uint32(ty)), C.char(int8(qt.GoBoolToInt(normalized))), C.int(int32(stride)), pointer)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlVertexBindingDivisor5(bindingindex uint, divisor uint) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlVertexBindingDivisor5(ptr.Pointer(), C.uint(uint32(bindingindex)), C.uint(uint32(divisor)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlViewport5(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlViewport5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlViewportArrayv5(first uint, count int, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlViewportArrayv5(ptr.Pointer(), C.uint(uint32(first)), C.int(int32(count)), C.float(v))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlViewportIndexedf5(index uint, x float32, y float32, w float32, h float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlViewportIndexedf5(ptr.Pointer(), C.uint(uint32(index)), C.float(x), C.float(y), C.float(w), C.float(h))
}
}
func (ptr *QOpenGLFunctions_4_5_Core) GlViewportIndexedfv5(index uint, v float32) {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_GlViewportIndexedfv5(ptr.Pointer(), C.uint(uint32(index)), C.float(v))
}
}
//export callbackQOpenGLFunctions_4_5_Core_DestroyQOpenGLFunctions_4_5_Core5
func callbackQOpenGLFunctions_4_5_Core_DestroyQOpenGLFunctions_4_5_Core5(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLFunctions_4_5_Core5"); signal != nil {
signal.(func())()
} else {
NewQOpenGLFunctions_4_5_CoreFromPointer(ptr).DestroyQOpenGLFunctions_4_5_Core5Default()
}
}
func (ptr *QOpenGLFunctions_4_5_Core) ConnectDestroyQOpenGLFunctions_4_5_Core5(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Core5"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Core5", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Core5", f)
}
}
}
func (ptr *QOpenGLFunctions_4_5_Core) DisconnectDestroyQOpenGLFunctions_4_5_Core5() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLFunctions_4_5_Core5")
}
}
func (ptr *QOpenGLFunctions_4_5_Core) DestroyQOpenGLFunctions_4_5_Core5() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_DestroyQOpenGLFunctions_4_5_Core5(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QOpenGLFunctions_4_5_Core) DestroyQOpenGLFunctions_4_5_Core5Default() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_4_5_Core_DestroyQOpenGLFunctions_4_5_Core5Default(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QOpenGLFunctions_ES2 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_ES2_ITF interface {
QAbstractOpenGLFunctions_ITF
QOpenGLFunctions_ES2_PTR() *QOpenGLFunctions_ES2
}
func (ptr *QOpenGLFunctions_ES2) QOpenGLFunctions_ES2_PTR() *QOpenGLFunctions_ES2 {
return ptr
}
func (ptr *QOpenGLFunctions_ES2) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractOpenGLFunctions_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLFunctions_ES2) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractOpenGLFunctions_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLFunctions_ES2(ptr QOpenGLFunctions_ES2_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_ES2_PTR().Pointer()
}
return nil
}
func NewQOpenGLFunctions_ES2FromPointer(ptr unsafe.Pointer) (n *QOpenGLFunctions_ES2) {
n = new(QOpenGLFunctions_ES2)
n.SetPointer(ptr)
return
}
type QOpenGLPaintDevice struct {
QPaintDevice
}
type QOpenGLPaintDevice_ITF interface {
QPaintDevice_ITF
QOpenGLPaintDevice_PTR() *QOpenGLPaintDevice
}
func (ptr *QOpenGLPaintDevice) QOpenGLPaintDevice_PTR() *QOpenGLPaintDevice {
return ptr
}
func (ptr *QOpenGLPaintDevice) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDevice_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLPaintDevice) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLPaintDevice(ptr QOpenGLPaintDevice_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLPaintDevice_PTR().Pointer()
}
return nil
}
func NewQOpenGLPaintDeviceFromPointer(ptr unsafe.Pointer) (n *QOpenGLPaintDevice) {
n = new(QOpenGLPaintDevice)
n.SetPointer(ptr)
return
}
func NewQOpenGLPaintDevice() *QOpenGLPaintDevice {
return NewQOpenGLPaintDeviceFromPointer(C.QOpenGLPaintDevice_NewQOpenGLPaintDevice())
}
func NewQOpenGLPaintDevice2(size core.QSize_ITF) *QOpenGLPaintDevice {
return NewQOpenGLPaintDeviceFromPointer(C.QOpenGLPaintDevice_NewQOpenGLPaintDevice2(core.PointerFromQSize(size)))
}
func NewQOpenGLPaintDevice3(width int, height int) *QOpenGLPaintDevice {
return NewQOpenGLPaintDeviceFromPointer(C.QOpenGLPaintDevice_NewQOpenGLPaintDevice3(C.int(int32(width)), C.int(int32(height))))
}
//export callbackQOpenGLPaintDevice_EnsureActiveTarget
func callbackQOpenGLPaintDevice_EnsureActiveTarget(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "ensureActiveTarget"); signal != nil {
signal.(func())()
} else {
NewQOpenGLPaintDeviceFromPointer(ptr).EnsureActiveTargetDefault()
}
}
func (ptr *QOpenGLPaintDevice) ConnectEnsureActiveTarget(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "ensureActiveTarget"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "ensureActiveTarget", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "ensureActiveTarget", f)
}
}
}
func (ptr *QOpenGLPaintDevice) DisconnectEnsureActiveTarget() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "ensureActiveTarget")
}
}
func (ptr *QOpenGLPaintDevice) EnsureActiveTarget() {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_EnsureActiveTarget(ptr.Pointer())
}
}
func (ptr *QOpenGLPaintDevice) EnsureActiveTargetDefault() {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_EnsureActiveTargetDefault(ptr.Pointer())
}
}
func (ptr *QOpenGLPaintDevice) SetDevicePixelRatio(devicePixelRatio float64) {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_SetDevicePixelRatio(ptr.Pointer(), C.double(devicePixelRatio))
}
}
func (ptr *QOpenGLPaintDevice) SetDotsPerMeterX(dpmx float64) {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_SetDotsPerMeterX(ptr.Pointer(), C.double(dpmx))
}
}
func (ptr *QOpenGLPaintDevice) SetDotsPerMeterY(dpmy float64) {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_SetDotsPerMeterY(ptr.Pointer(), C.double(dpmy))
}
}
func (ptr *QOpenGLPaintDevice) SetPaintFlipped(flipped bool) {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_SetPaintFlipped(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(flipped))))
}
}
func (ptr *QOpenGLPaintDevice) SetSize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_SetSize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
//export callbackQOpenGLPaintDevice_DestroyQOpenGLPaintDevice
func callbackQOpenGLPaintDevice_DestroyQOpenGLPaintDevice(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLPaintDevice"); signal != nil {
signal.(func())()
} else {
NewQOpenGLPaintDeviceFromPointer(ptr).DestroyQOpenGLPaintDeviceDefault()
}
}
func (ptr *QOpenGLPaintDevice) ConnectDestroyQOpenGLPaintDevice(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLPaintDevice"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLPaintDevice", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLPaintDevice", f)
}
}
}
func (ptr *QOpenGLPaintDevice) DisconnectDestroyQOpenGLPaintDevice() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLPaintDevice")
}
}
func (ptr *QOpenGLPaintDevice) DestroyQOpenGLPaintDevice() {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_DestroyQOpenGLPaintDevice(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLPaintDevice) DestroyQOpenGLPaintDeviceDefault() {
if ptr.Pointer() != nil {
C.QOpenGLPaintDevice_DestroyQOpenGLPaintDeviceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLPaintDevice) Context() *QOpenGLContext {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLPaintDevice_Context(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQOpenGLPaintDevice_PaintEngine
func callbackQOpenGLPaintDevice_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQOpenGLPaintDeviceFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QOpenGLPaintDevice) ConnectPaintEngine(f func() *QPaintEngine) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintEngine"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintEngine", func() *QPaintEngine {
signal.(func() *QPaintEngine)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintEngine", f)
}
}
}
func (ptr *QOpenGLPaintDevice) DisconnectPaintEngine() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintEngine")
}
}
func (ptr *QOpenGLPaintDevice) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QOpenGLPaintDevice_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLPaintDevice) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QOpenGLPaintDevice_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLPaintDevice) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QOpenGLPaintDevice_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QOpenGLPaintDevice) PaintFlipped() bool {
if ptr.Pointer() != nil {
return C.QOpenGLPaintDevice_PaintFlipped(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLPaintDevice) DotsPerMeterX() float64 {
if ptr.Pointer() != nil {
return float64(C.QOpenGLPaintDevice_DotsPerMeterX(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLPaintDevice) DotsPerMeterY() float64 {
if ptr.Pointer() != nil {
return float64(C.QOpenGLPaintDevice_DotsPerMeterY(ptr.Pointer()))
}
return 0
}
type QOpenGLPixelTransferOptions struct {
ptr unsafe.Pointer
}
type QOpenGLPixelTransferOptions_ITF interface {
QOpenGLPixelTransferOptions_PTR() *QOpenGLPixelTransferOptions
}
func (ptr *QOpenGLPixelTransferOptions) QOpenGLPixelTransferOptions_PTR() *QOpenGLPixelTransferOptions {
return ptr
}
func (ptr *QOpenGLPixelTransferOptions) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLPixelTransferOptions) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLPixelTransferOptions(ptr QOpenGLPixelTransferOptions_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLPixelTransferOptions_PTR().Pointer()
}
return nil
}
func NewQOpenGLPixelTransferOptionsFromPointer(ptr unsafe.Pointer) (n *QOpenGLPixelTransferOptions) {
n = new(QOpenGLPixelTransferOptions)
n.SetPointer(ptr)
return
}
func NewQOpenGLPixelTransferOptions() *QOpenGLPixelTransferOptions {
tmpValue := NewQOpenGLPixelTransferOptionsFromPointer(C.QOpenGLPixelTransferOptions_NewQOpenGLPixelTransferOptions())
runtime.SetFinalizer(tmpValue, (*QOpenGLPixelTransferOptions).DestroyQOpenGLPixelTransferOptions)
return tmpValue
}
func (ptr *QOpenGLPixelTransferOptions) SetAlignment(alignment int) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetAlignment(ptr.Pointer(), C.int(int32(alignment)))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetImageHeight(imageHeight int) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetImageHeight(ptr.Pointer(), C.int(int32(imageHeight)))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetLeastSignificantByteFirst(lsbFirst bool) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetLeastSignificantByteFirst(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(lsbFirst))))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetRowLength(rowLength int) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetRowLength(ptr.Pointer(), C.int(int32(rowLength)))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetSkipImages(skipImages int) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetSkipImages(ptr.Pointer(), C.int(int32(skipImages)))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetSkipPixels(skipPixels int) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetSkipPixels(ptr.Pointer(), C.int(int32(skipPixels)))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetSkipRows(skipRows int) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetSkipRows(ptr.Pointer(), C.int(int32(skipRows)))
}
}
func (ptr *QOpenGLPixelTransferOptions) SetSwapBytesEnabled(swapBytes bool) {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_SetSwapBytesEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(swapBytes))))
}
}
func (ptr *QOpenGLPixelTransferOptions) DestroyQOpenGLPixelTransferOptions() {
if ptr.Pointer() != nil {
C.QOpenGLPixelTransferOptions_DestroyQOpenGLPixelTransferOptions(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLPixelTransferOptions) IsLeastSignificantBitFirst() bool {
if ptr.Pointer() != nil {
return C.QOpenGLPixelTransferOptions_IsLeastSignificantBitFirst(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLPixelTransferOptions) IsSwapBytesEnabled() bool {
if ptr.Pointer() != nil {
return C.QOpenGLPixelTransferOptions_IsSwapBytesEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLPixelTransferOptions) Alignment() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLPixelTransferOptions_Alignment(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLPixelTransferOptions) ImageHeight() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLPixelTransferOptions_ImageHeight(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLPixelTransferOptions) RowLength() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLPixelTransferOptions_RowLength(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLPixelTransferOptions) SkipImages() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLPixelTransferOptions_SkipImages(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLPixelTransferOptions) SkipPixels() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLPixelTransferOptions_SkipPixels(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLPixelTransferOptions) SkipRows() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLPixelTransferOptions_SkipRows(ptr.Pointer())))
}
return 0
}
type QOpenGLShader struct {
core.QObject
}
type QOpenGLShader_ITF interface {
core.QObject_ITF
QOpenGLShader_PTR() *QOpenGLShader
}
func (ptr *QOpenGLShader) QOpenGLShader_PTR() *QOpenGLShader {
return ptr
}
func (ptr *QOpenGLShader) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLShader) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLShader(ptr QOpenGLShader_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLShader_PTR().Pointer()
}
return nil
}
func NewQOpenGLShaderFromPointer(ptr unsafe.Pointer) (n *QOpenGLShader) {
n = new(QOpenGLShader)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLShader__ShaderTypeBit
//QOpenGLShader::ShaderTypeBit
type QOpenGLShader__ShaderTypeBit int64
const (
QOpenGLShader__Vertex QOpenGLShader__ShaderTypeBit = QOpenGLShader__ShaderTypeBit(0x0001)
QOpenGLShader__Fragment QOpenGLShader__ShaderTypeBit = QOpenGLShader__ShaderTypeBit(0x0002)
QOpenGLShader__Geometry QOpenGLShader__ShaderTypeBit = QOpenGLShader__ShaderTypeBit(0x0004)
QOpenGLShader__TessellationControl QOpenGLShader__ShaderTypeBit = QOpenGLShader__ShaderTypeBit(0x0008)
QOpenGLShader__TessellationEvaluation QOpenGLShader__ShaderTypeBit = QOpenGLShader__ShaderTypeBit(0x0010)
QOpenGLShader__Compute QOpenGLShader__ShaderTypeBit = QOpenGLShader__ShaderTypeBit(0x0020)
)
func NewQOpenGLShader(ty QOpenGLShader__ShaderTypeBit, parent core.QObject_ITF) *QOpenGLShader {
tmpValue := NewQOpenGLShaderFromPointer(C.QOpenGLShader_NewQOpenGLShader(C.longlong(ty), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLShader_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShader_QOpenGLShader_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLShader) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShader_QOpenGLShader_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLShader_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShader_QOpenGLShader_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLShader) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShader_QOpenGLShader_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLShader) CompileSourceCode2(source core.QByteArray_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShader_CompileSourceCode2(ptr.Pointer(), core.PointerFromQByteArray(source)) != 0
}
return false
}
func (ptr *QOpenGLShader) CompileSourceCode3(source string) bool {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
return C.QOpenGLShader_CompileSourceCode3(ptr.Pointer(), C.struct_QtGui_PackedString{data: sourceC, len: C.longlong(len(source))}) != 0
}
return false
}
func (ptr *QOpenGLShader) CompileSourceCode(source string) bool {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
return C.QOpenGLShader_CompileSourceCode(ptr.Pointer(), sourceC) != 0
}
return false
}
func (ptr *QOpenGLShader) CompileSourceFile(fileName string) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QOpenGLShader_CompileSourceFile(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}) != 0
}
return false
}
func QOpenGLShader_HasOpenGLShaders(ty QOpenGLShader__ShaderTypeBit, context QOpenGLContext_ITF) bool {
return C.QOpenGLShader_QOpenGLShader_HasOpenGLShaders(C.longlong(ty), PointerFromQOpenGLContext(context)) != 0
}
func (ptr *QOpenGLShader) HasOpenGLShaders(ty QOpenGLShader__ShaderTypeBit, context QOpenGLContext_ITF) bool {
return C.QOpenGLShader_QOpenGLShader_HasOpenGLShaders(C.longlong(ty), PointerFromQOpenGLContext(context)) != 0
}
//export callbackQOpenGLShader_DestroyQOpenGLShader
func callbackQOpenGLShader_DestroyQOpenGLShader(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLShader"); signal != nil {
signal.(func())()
} else {
NewQOpenGLShaderFromPointer(ptr).DestroyQOpenGLShaderDefault()
}
}
func (ptr *QOpenGLShader) ConnectDestroyQOpenGLShader(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLShader"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLShader", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLShader", f)
}
}
}
func (ptr *QOpenGLShader) DisconnectDestroyQOpenGLShader() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLShader")
}
}
func (ptr *QOpenGLShader) DestroyQOpenGLShader() {
if ptr.Pointer() != nil {
C.QOpenGLShader_DestroyQOpenGLShader(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLShader) DestroyQOpenGLShaderDefault() {
if ptr.Pointer() != nil {
C.QOpenGLShader_DestroyQOpenGLShaderDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLShader) ShaderId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLShader_ShaderId(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLShader) SourceCode() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLShader_SourceCode(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLShader) ShaderType() QOpenGLShader__ShaderTypeBit {
if ptr.Pointer() != nil {
return QOpenGLShader__ShaderTypeBit(C.QOpenGLShader_ShaderType(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLShader) Log() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLShader_Log(ptr.Pointer()))
}
return ""
}
func (ptr *QOpenGLShader) IsCompiled() bool {
if ptr.Pointer() != nil {
return C.QOpenGLShader_IsCompiled(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLShader_MetaObject
func callbackQOpenGLShader_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLShaderFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLShader) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLShader_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLShader) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLShader___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLShader) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLShader) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLShader___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLShader) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShader___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShader) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShader) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLShader___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLShader) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShader___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShader) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShader) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLShader___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLShader) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShader___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShader) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShader) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLShader___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLShader) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShader___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShader) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShader) __children_newList() unsafe.Pointer {
return C.QOpenGLShader___children_newList(ptr.Pointer())
}
//export callbackQOpenGLShader_Event
func callbackQOpenGLShader_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLShaderFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLShader) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShader_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLShader_EventFilter
func callbackQOpenGLShader_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLShaderFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLShader) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShader_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLShader_ChildEvent
func callbackQOpenGLShader_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLShaderFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLShader) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLShader_ConnectNotify
func callbackQOpenGLShader_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLShaderFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLShader) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLShader_CustomEvent
func callbackQOpenGLShader_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLShaderFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLShader) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLShader_DeleteLater
func callbackQOpenGLShader_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLShaderFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLShader) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLShader_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLShader_Destroyed
func callbackQOpenGLShader_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLShader_DisconnectNotify
func callbackQOpenGLShader_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLShaderFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLShader) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLShader_ObjectNameChanged
func callbackQOpenGLShader_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLShader_TimerEvent
func callbackQOpenGLShader_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLShaderFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLShader) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShader_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLShaderProgram struct {
core.QObject
}
type QOpenGLShaderProgram_ITF interface {
core.QObject_ITF
QOpenGLShaderProgram_PTR() *QOpenGLShaderProgram
}
func (ptr *QOpenGLShaderProgram) QOpenGLShaderProgram_PTR() *QOpenGLShaderProgram {
return ptr
}
func (ptr *QOpenGLShaderProgram) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLShaderProgram) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLShaderProgram(ptr QOpenGLShaderProgram_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLShaderProgram_PTR().Pointer()
}
return nil
}
func NewQOpenGLShaderProgramFromPointer(ptr unsafe.Pointer) (n *QOpenGLShaderProgram) {
n = new(QOpenGLShaderProgram)
n.SetPointer(ptr)
return
}
func NewQOpenGLShaderProgram(parent core.QObject_ITF) *QOpenGLShaderProgram {
tmpValue := NewQOpenGLShaderProgramFromPointer(C.QOpenGLShaderProgram_NewQOpenGLShaderProgram(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLShaderProgram_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShaderProgram_QOpenGLShaderProgram_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLShaderProgram) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShaderProgram_QOpenGLShaderProgram_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLShaderProgram_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShaderProgram_QOpenGLShaderProgram_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLShaderProgram) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLShaderProgram_QOpenGLShaderProgram_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLShaderProgram) AddCacheableShaderFromSourceCode2(ty QOpenGLShader__ShaderTypeBit, source core.QByteArray_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_AddCacheableShaderFromSourceCode2(ptr.Pointer(), C.longlong(ty), core.PointerFromQByteArray(source)) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddCacheableShaderFromSourceCode3(ty QOpenGLShader__ShaderTypeBit, source string) bool {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
return C.QOpenGLShaderProgram_AddCacheableShaderFromSourceCode3(ptr.Pointer(), C.longlong(ty), C.struct_QtGui_PackedString{data: sourceC, len: C.longlong(len(source))}) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddCacheableShaderFromSourceCode(ty QOpenGLShader__ShaderTypeBit, source string) bool {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
return C.QOpenGLShaderProgram_AddCacheableShaderFromSourceCode(ptr.Pointer(), C.longlong(ty), sourceC) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddCacheableShaderFromSourceFile(ty QOpenGLShader__ShaderTypeBit, fileName string) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QOpenGLShaderProgram_AddCacheableShaderFromSourceFile(ptr.Pointer(), C.longlong(ty), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddShader(shader QOpenGLShader_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_AddShader(ptr.Pointer(), PointerFromQOpenGLShader(shader)) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddShaderFromSourceCode2(ty QOpenGLShader__ShaderTypeBit, source core.QByteArray_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_AddShaderFromSourceCode2(ptr.Pointer(), C.longlong(ty), core.PointerFromQByteArray(source)) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddShaderFromSourceCode3(ty QOpenGLShader__ShaderTypeBit, source string) bool {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
return C.QOpenGLShaderProgram_AddShaderFromSourceCode3(ptr.Pointer(), C.longlong(ty), C.struct_QtGui_PackedString{data: sourceC, len: C.longlong(len(source))}) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddShaderFromSourceCode(ty QOpenGLShader__ShaderTypeBit, source string) bool {
if ptr.Pointer() != nil {
var sourceC *C.char
if source != "" {
sourceC = C.CString(source)
defer C.free(unsafe.Pointer(sourceC))
}
return C.QOpenGLShaderProgram_AddShaderFromSourceCode(ptr.Pointer(), C.longlong(ty), sourceC) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) AddShaderFromSourceFile(ty QOpenGLShader__ShaderTypeBit, fileName string) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QOpenGLShaderProgram_AddShaderFromSourceFile(ptr.Pointer(), C.longlong(ty), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) Bind() bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_Bind(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_Create(ptr.Pointer()) != 0
}
return false
}
func QOpenGLShaderProgram_HasOpenGLShaderPrograms(context QOpenGLContext_ITF) bool {
return C.QOpenGLShaderProgram_QOpenGLShaderProgram_HasOpenGLShaderPrograms(PointerFromQOpenGLContext(context)) != 0
}
func (ptr *QOpenGLShaderProgram) HasOpenGLShaderPrograms(context QOpenGLContext_ITF) bool {
return C.QOpenGLShaderProgram_QOpenGLShaderProgram_HasOpenGLShaderPrograms(PointerFromQOpenGLContext(context)) != 0
}
//export callbackQOpenGLShaderProgram_Link
func callbackQOpenGLShaderProgram_Link(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "link"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLShaderProgramFromPointer(ptr).LinkDefault())))
}
func (ptr *QOpenGLShaderProgram) ConnectLink(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "link"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "link", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "link", f)
}
}
}
func (ptr *QOpenGLShaderProgram) DisconnectLink() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "link")
}
}
func (ptr *QOpenGLShaderProgram) Link() bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_Link(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) LinkDefault() bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_LinkDefault(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLShaderProgram) BindAttributeLocation2(name core.QByteArray_ITF, location int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_BindAttributeLocation2(ptr.Pointer(), core.PointerFromQByteArray(name), C.int(int32(location)))
}
}
func (ptr *QOpenGLShaderProgram) BindAttributeLocation3(name string, location int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_BindAttributeLocation3(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, C.int(int32(location)))
}
}
func (ptr *QOpenGLShaderProgram) BindAttributeLocation(name string, location int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_BindAttributeLocation(ptr.Pointer(), nameC, C.int(int32(location)))
}
}
func (ptr *QOpenGLShaderProgram) DisableAttributeArray2(name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_DisableAttributeArray2(ptr.Pointer(), nameC)
}
}
func (ptr *QOpenGLShaderProgram) DisableAttributeArray(location int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_DisableAttributeArray(ptr.Pointer(), C.int(int32(location)))
}
}
func (ptr *QOpenGLShaderProgram) EnableAttributeArray2(name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_EnableAttributeArray2(ptr.Pointer(), nameC)
}
}
func (ptr *QOpenGLShaderProgram) EnableAttributeArray(location int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_EnableAttributeArray(ptr.Pointer(), C.int(int32(location)))
}
}
func (ptr *QOpenGLShaderProgram) Release() {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_Release(ptr.Pointer())
}
}
func (ptr *QOpenGLShaderProgram) RemoveAllShaders() {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_RemoveAllShaders(ptr.Pointer())
}
}
func (ptr *QOpenGLShaderProgram) RemoveShader(shader QOpenGLShader_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_RemoveShader(ptr.Pointer(), PointerFromQOpenGLShader(shader))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray10(name string, ty uint, values unsafe.Pointer, tupleSize int, stride int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeArray10(ptr.Pointer(), nameC, C.uint(uint32(ty)), values, C.int(int32(tupleSize)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray6(name string, values float32, tupleSize int, stride int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeArray6(ptr.Pointer(), nameC, C.float(values), C.int(int32(tupleSize)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray7(name string, values QVector2D_ITF, stride int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeArray7(ptr.Pointer(), nameC, PointerFromQVector2D(values), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray8(name string, values QVector3D_ITF, stride int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeArray8(ptr.Pointer(), nameC, PointerFromQVector3D(values), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray9(name string, values QVector4D_ITF, stride int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeArray9(ptr.Pointer(), nameC, PointerFromQVector4D(values), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray5(location int, ty uint, values unsafe.Pointer, tupleSize int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeArray5(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(ty)), values, C.int(int32(tupleSize)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray(location int, values float32, tupleSize int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeArray(ptr.Pointer(), C.int(int32(location)), C.float(values), C.int(int32(tupleSize)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray2(location int, values QVector2D_ITF, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeArray2(ptr.Pointer(), C.int(int32(location)), PointerFromQVector2D(values), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray3(location int, values QVector3D_ITF, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeArray3(ptr.Pointer(), C.int(int32(location)), PointerFromQVector3D(values), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeArray4(location int, values QVector4D_ITF, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeArray4(ptr.Pointer(), C.int(int32(location)), PointerFromQVector4D(values), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeBuffer2(name string, ty uint, offset int, tupleSize int, stride int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeBuffer2(ptr.Pointer(), nameC, C.uint(uint32(ty)), C.int(int32(offset)), C.int(int32(tupleSize)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeBuffer(location int, ty uint, offset int, tupleSize int, stride int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeBuffer(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(ty)), C.int(int32(offset)), C.int(int32(tupleSize)), C.int(int32(stride)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue10(name string, value float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue10(ptr.Pointer(), nameC, C.float(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue11(name string, x float32, y float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue11(ptr.Pointer(), nameC, C.float(x), C.float(y))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue12(name string, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue12(ptr.Pointer(), nameC, C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue13(name string, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue13(ptr.Pointer(), nameC, C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue18(name string, values float32, columns int, rows int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue18(ptr.Pointer(), nameC, C.float(values), C.int(int32(columns)), C.int(int32(rows)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue17(name string, value QColor_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue17(ptr.Pointer(), nameC, PointerFromQColor(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue14(name string, value QVector2D_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue14(ptr.Pointer(), nameC, PointerFromQVector2D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue15(name string, value QVector3D_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue15(ptr.Pointer(), nameC, PointerFromQVector3D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue16(name string, value QVector4D_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetAttributeValue16(ptr.Pointer(), nameC, PointerFromQVector4D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue(location int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue(ptr.Pointer(), C.int(int32(location)), C.float(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue2(location int, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue2(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue3(location int, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue3(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue4(location int, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue4(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue9(location int, values float32, columns int, rows int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue9(ptr.Pointer(), C.int(int32(location)), C.float(values), C.int(int32(columns)), C.int(int32(rows)))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue8(location int, value QColor_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue8(ptr.Pointer(), C.int(int32(location)), PointerFromQColor(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue5(location int, value QVector2D_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue5(ptr.Pointer(), C.int(int32(location)), PointerFromQVector2D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue6(location int, value QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue6(ptr.Pointer(), C.int(int32(location)), PointerFromQVector3D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetAttributeValue7(location int, value QVector4D_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetAttributeValue7(ptr.Pointer(), C.int(int32(location)), PointerFromQVector4D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetDefaultInnerTessellationLevels(levels []float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetDefaultInnerTessellationLevels(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQOpenGLShaderProgramFromPointer(NewQOpenGLShaderProgramFromPointer(nil).__setDefaultInnerTessellationLevels_levels_newList())
for _, v := range levels {
tmpList.__setDefaultInnerTessellationLevels_levels_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QOpenGLShaderProgram) SetDefaultOuterTessellationLevels(levels []float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetDefaultOuterTessellationLevels(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQOpenGLShaderProgramFromPointer(NewQOpenGLShaderProgramFromPointer(nil).__setDefaultOuterTessellationLevels_levels_newList())
for _, v := range levels {
tmpList.__setDefaultOuterTessellationLevels_levels_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QOpenGLShaderProgram) SetPatchVertexCount(count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetPatchVertexCount(ptr.Pointer(), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue28(name string, value float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue28(ptr.Pointer(), nameC, C.float(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue31(name string, x float32, y float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue31(ptr.Pointer(), nameC, C.float(x), C.float(y))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue32(name string, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue32(ptr.Pointer(), nameC, C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue33(name string, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue33(ptr.Pointer(), nameC, C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue29(name string, value int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue29(ptr.Pointer(), nameC, C.int(int32(value)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue30(name string, value uint) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue30(ptr.Pointer(), nameC, C.uint(uint32(value)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue37(name string, color QColor_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue37(ptr.Pointer(), nameC, PointerFromQColor(color))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue50(name string, value QMatrix4x4_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue50(ptr.Pointer(), nameC, PointerFromQMatrix4x4(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue38(name string, point core.QPoint_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue38(ptr.Pointer(), nameC, core.PointerFromQPoint(point))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue39(name string, point core.QPointF_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue39(ptr.Pointer(), nameC, core.PointerFromQPointF(point))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue40(name string, size core.QSize_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue40(ptr.Pointer(), nameC, core.PointerFromQSize(size))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue41(name string, size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue41(ptr.Pointer(), nameC, core.PointerFromQSizeF(size))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue54(name string, value QTransform_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue54(ptr.Pointer(), nameC, PointerFromQTransform(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue34(name string, value QVector2D_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue34(ptr.Pointer(), nameC, PointerFromQVector2D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue35(name string, value QVector3D_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue35(ptr.Pointer(), nameC, PointerFromQVector3D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue36(name string, value QVector4D_ITF) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValue36(ptr.Pointer(), nameC, PointerFromQVector4D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue(location int, value float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue(ptr.Pointer(), C.int(int32(location)), C.float(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue4(location int, x float32, y float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue4(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue5(location int, x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue5(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue6(location int, x float32, y float32, z float32, w float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue6(ptr.Pointer(), C.int(int32(location)), C.float(x), C.float(y), C.float(z), C.float(w))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue2(location int, value int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue2(ptr.Pointer(), C.int(int32(location)), C.int(int32(value)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue3(location int, value uint) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue3(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(value)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue10(location int, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue10(ptr.Pointer(), C.int(int32(location)), PointerFromQColor(color))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue23(location int, value QMatrix4x4_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue23(ptr.Pointer(), C.int(int32(location)), PointerFromQMatrix4x4(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue11(location int, point core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue11(ptr.Pointer(), C.int(int32(location)), core.PointerFromQPoint(point))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue12(location int, point core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue12(ptr.Pointer(), C.int(int32(location)), core.PointerFromQPointF(point))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue13(location int, size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue13(ptr.Pointer(), C.int(int32(location)), core.PointerFromQSize(size))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue14(location int, size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue14(ptr.Pointer(), C.int(int32(location)), core.PointerFromQSizeF(size))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue27(location int, value QTransform_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue27(ptr.Pointer(), C.int(int32(location)), PointerFromQTransform(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue7(location int, value QVector2D_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue7(ptr.Pointer(), C.int(int32(location)), PointerFromQVector2D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue8(location int, value QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue8(ptr.Pointer(), C.int(int32(location)), PointerFromQVector3D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValue9(location int, value QVector4D_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValue9(ptr.Pointer(), C.int(int32(location)), PointerFromQVector4D(value))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray16(name string, values float32, count int, tupleSize int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray16(ptr.Pointer(), nameC, C.float(values), C.int(int32(count)), C.int(int32(tupleSize)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray17(name string, values int, count int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray17(ptr.Pointer(), nameC, C.int(int32(values)), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray18(name string, values uint, count int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray18(ptr.Pointer(), nameC, C.uint(uint32(values)), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray30(name string, values QMatrix4x4_ITF, count int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray30(ptr.Pointer(), nameC, PointerFromQMatrix4x4(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray19(name string, values QVector2D_ITF, count int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray19(ptr.Pointer(), nameC, PointerFromQVector2D(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray20(name string, values QVector3D_ITF, count int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray20(ptr.Pointer(), nameC, PointerFromQVector3D(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray21(name string, values QVector4D_ITF, count int) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QOpenGLShaderProgram_SetUniformValueArray21(ptr.Pointer(), nameC, PointerFromQVector4D(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray(location int, values float32, count int, tupleSize int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray(ptr.Pointer(), C.int(int32(location)), C.float(values), C.int(int32(count)), C.int(int32(tupleSize)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray2(location int, values int, count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray2(ptr.Pointer(), C.int(int32(location)), C.int(int32(values)), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray3(location int, values uint, count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray3(ptr.Pointer(), C.int(int32(location)), C.uint(uint32(values)), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray15(location int, values QMatrix4x4_ITF, count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray15(ptr.Pointer(), C.int(int32(location)), PointerFromQMatrix4x4(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray4(location int, values QVector2D_ITF, count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray4(ptr.Pointer(), C.int(int32(location)), PointerFromQVector2D(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray5(location int, values QVector3D_ITF, count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray5(ptr.Pointer(), C.int(int32(location)), PointerFromQVector3D(values), C.int(int32(count)))
}
}
func (ptr *QOpenGLShaderProgram) SetUniformValueArray6(location int, values QVector4D_ITF, count int) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_SetUniformValueArray6(ptr.Pointer(), C.int(int32(location)), PointerFromQVector4D(values), C.int(int32(count)))
}
}
//export callbackQOpenGLShaderProgram_DestroyQOpenGLShaderProgram
func callbackQOpenGLShaderProgram_DestroyQOpenGLShaderProgram(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLShaderProgram"); signal != nil {
signal.(func())()
} else {
NewQOpenGLShaderProgramFromPointer(ptr).DestroyQOpenGLShaderProgramDefault()
}
}
func (ptr *QOpenGLShaderProgram) ConnectDestroyQOpenGLShaderProgram(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLShaderProgram"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLShaderProgram", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLShaderProgram", f)
}
}
}
func (ptr *QOpenGLShaderProgram) DisconnectDestroyQOpenGLShaderProgram() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLShaderProgram")
}
}
func (ptr *QOpenGLShaderProgram) DestroyQOpenGLShaderProgram() {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_DestroyQOpenGLShaderProgram(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLShaderProgram) DestroyQOpenGLShaderProgramDefault() {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_DestroyQOpenGLShaderProgramDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLShaderProgram) ProgramId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLShaderProgram_ProgramId(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLShaderProgram) Shaders() []*QOpenGLShader {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QOpenGLShader {
out := make([]*QOpenGLShader, int(l.len))
tmpList := NewQOpenGLShaderProgramFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__shaders_atList(i)
}
return out
}(C.QOpenGLShaderProgram_Shaders(ptr.Pointer()))
}
return make([]*QOpenGLShader, 0)
}
func (ptr *QOpenGLShaderProgram) Log() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QOpenGLShaderProgram_Log(ptr.Pointer()))
}
return ""
}
func (ptr *QOpenGLShaderProgram) DefaultInnerTessellationLevels() []float32 {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []float32 {
out := make([]float32, int(l.len))
tmpList := NewQOpenGLShaderProgramFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__defaultInnerTessellationLevels_atList(i)
}
return out
}(C.QOpenGLShaderProgram_DefaultInnerTessellationLevels(ptr.Pointer()))
}
return make([]float32, 0)
}
func (ptr *QOpenGLShaderProgram) DefaultOuterTessellationLevels() []float32 {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []float32 {
out := make([]float32, int(l.len))
tmpList := NewQOpenGLShaderProgramFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__defaultOuterTessellationLevels_atList(i)
}
return out
}(C.QOpenGLShaderProgram_DefaultOuterTessellationLevels(ptr.Pointer()))
}
return make([]float32, 0)
}
func (ptr *QOpenGLShaderProgram) IsLinked() bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_IsLinked(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLShaderProgram_MetaObject
func callbackQOpenGLShaderProgram_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLShaderProgramFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLShaderProgram) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLShaderProgram_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLShaderProgram) AttributeLocation2(name core.QByteArray_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLShaderProgram_AttributeLocation2(ptr.Pointer(), core.PointerFromQByteArray(name))))
}
return 0
}
func (ptr *QOpenGLShaderProgram) AttributeLocation3(name string) int {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return int(int32(C.QOpenGLShaderProgram_AttributeLocation3(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})))
}
return 0
}
func (ptr *QOpenGLShaderProgram) AttributeLocation(name string) int {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return int(int32(C.QOpenGLShaderProgram_AttributeLocation(ptr.Pointer(), nameC)))
}
return 0
}
func (ptr *QOpenGLShaderProgram) MaxGeometryOutputVertices() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLShaderProgram_MaxGeometryOutputVertices(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLShaderProgram) PatchVertexCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLShaderProgram_PatchVertexCount(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLShaderProgram) UniformLocation2(name core.QByteArray_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLShaderProgram_UniformLocation2(ptr.Pointer(), core.PointerFromQByteArray(name))))
}
return 0
}
func (ptr *QOpenGLShaderProgram) UniformLocation3(name string) int {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return int(int32(C.QOpenGLShaderProgram_UniformLocation3(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})))
}
return 0
}
func (ptr *QOpenGLShaderProgram) UniformLocation(name string) int {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
return int(int32(C.QOpenGLShaderProgram_UniformLocation(ptr.Pointer(), nameC)))
}
return 0
}
func (ptr *QOpenGLShaderProgram) __setDefaultInnerTessellationLevels_levels_atList(i int) float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLShaderProgram___setDefaultInnerTessellationLevels_levels_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QOpenGLShaderProgram) __setDefaultInnerTessellationLevels_levels_setList(i float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___setDefaultInnerTessellationLevels_levels_setList(ptr.Pointer(), C.float(i))
}
}
func (ptr *QOpenGLShaderProgram) __setDefaultInnerTessellationLevels_levels_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___setDefaultInnerTessellationLevels_levels_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __setDefaultOuterTessellationLevels_levels_atList(i int) float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLShaderProgram___setDefaultOuterTessellationLevels_levels_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QOpenGLShaderProgram) __setDefaultOuterTessellationLevels_levels_setList(i float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___setDefaultOuterTessellationLevels_levels_setList(ptr.Pointer(), C.float(i))
}
}
func (ptr *QOpenGLShaderProgram) __setDefaultOuterTessellationLevels_levels_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___setDefaultOuterTessellationLevels_levels_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __shaders_atList(i int) *QOpenGLShader {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLShaderFromPointer(C.QOpenGLShaderProgram___shaders_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShaderProgram) __shaders_setList(i QOpenGLShader_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___shaders_setList(ptr.Pointer(), PointerFromQOpenGLShader(i))
}
}
func (ptr *QOpenGLShaderProgram) __shaders_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___shaders_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __defaultInnerTessellationLevels_atList(i int) float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLShaderProgram___defaultInnerTessellationLevels_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QOpenGLShaderProgram) __defaultInnerTessellationLevels_setList(i float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___defaultInnerTessellationLevels_setList(ptr.Pointer(), C.float(i))
}
}
func (ptr *QOpenGLShaderProgram) __defaultInnerTessellationLevels_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___defaultInnerTessellationLevels_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __defaultOuterTessellationLevels_atList(i int) float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLShaderProgram___defaultOuterTessellationLevels_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QOpenGLShaderProgram) __defaultOuterTessellationLevels_setList(i float32) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___defaultOuterTessellationLevels_setList(ptr.Pointer(), C.float(i))
}
}
func (ptr *QOpenGLShaderProgram) __defaultOuterTessellationLevels_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___defaultOuterTessellationLevels_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLShaderProgram___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLShaderProgram) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLShaderProgram) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShaderProgram___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShaderProgram) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShaderProgram) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLShaderProgram___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShaderProgram___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShaderProgram) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShaderProgram) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLShaderProgram___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShaderProgram___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShaderProgram) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShaderProgram) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLShaderProgram) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLShaderProgram___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLShaderProgram) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLShaderProgram) __children_newList() unsafe.Pointer {
return C.QOpenGLShaderProgram___children_newList(ptr.Pointer())
}
//export callbackQOpenGLShaderProgram_Event
func callbackQOpenGLShaderProgram_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLShaderProgramFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLShaderProgram) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLShaderProgram_EventFilter
func callbackQOpenGLShaderProgram_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLShaderProgramFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLShaderProgram) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLShaderProgram_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLShaderProgram_ChildEvent
func callbackQOpenGLShaderProgram_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLShaderProgramFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLShaderProgram) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLShaderProgram_ConnectNotify
func callbackQOpenGLShaderProgram_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLShaderProgramFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLShaderProgram) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLShaderProgram_CustomEvent
func callbackQOpenGLShaderProgram_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLShaderProgramFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLShaderProgram) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLShaderProgram_DeleteLater
func callbackQOpenGLShaderProgram_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLShaderProgramFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLShaderProgram) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLShaderProgram_Destroyed
func callbackQOpenGLShaderProgram_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLShaderProgram_DisconnectNotify
func callbackQOpenGLShaderProgram_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLShaderProgramFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLShaderProgram) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLShaderProgram_ObjectNameChanged
func callbackQOpenGLShaderProgram_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLShaderProgram_TimerEvent
func callbackQOpenGLShaderProgram_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLShaderProgramFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLShaderProgram) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLShaderProgram_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLTexture struct {
ptr unsafe.Pointer
}
type QOpenGLTexture_ITF interface {
QOpenGLTexture_PTR() *QOpenGLTexture
}
func (ptr *QOpenGLTexture) QOpenGLTexture_PTR() *QOpenGLTexture {
return ptr
}
func (ptr *QOpenGLTexture) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLTexture) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLTexture(ptr QOpenGLTexture_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLTexture_PTR().Pointer()
}
return nil
}
func NewQOpenGLTextureFromPointer(ptr unsafe.Pointer) (n *QOpenGLTexture) {
n = new(QOpenGLTexture)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLTexture__BindingTarget
//QOpenGLTexture::BindingTarget
type QOpenGLTexture__BindingTarget int64
const (
QOpenGLTexture__BindingTarget1D QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x8068)
QOpenGLTexture__BindingTarget1DArray QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x8C1C)
QOpenGLTexture__BindingTarget2D QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x8069)
QOpenGLTexture__BindingTarget2DArray QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x8C1D)
QOpenGLTexture__BindingTarget3D QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x806A)
QOpenGLTexture__BindingTargetCubeMap QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x8514)
QOpenGLTexture__BindingTargetCubeMapArray QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x900A)
QOpenGLTexture__BindingTarget2DMultisample QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x9104)
QOpenGLTexture__BindingTarget2DMultisampleArray QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x9105)
QOpenGLTexture__BindingTargetRectangle QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x84F6)
QOpenGLTexture__BindingTargetBuffer QOpenGLTexture__BindingTarget = QOpenGLTexture__BindingTarget(0x8C2C)
)
//go:generate stringer -type=QOpenGLTexture__ComparisonFunction
//QOpenGLTexture::ComparisonFunction
type QOpenGLTexture__ComparisonFunction int64
const (
QOpenGLTexture__CompareLessEqual QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0203)
QOpenGLTexture__CompareGreaterEqual QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0206)
QOpenGLTexture__CompareLess QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0201)
QOpenGLTexture__CompareGreater QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0204)
QOpenGLTexture__CompareEqual QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0202)
QOpenGLTexture__CommpareNotEqual QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0205)
QOpenGLTexture__CompareAlways QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0207)
QOpenGLTexture__CompareNever QOpenGLTexture__ComparisonFunction = QOpenGLTexture__ComparisonFunction(0x0200)
)
//go:generate stringer -type=QOpenGLTexture__ComparisonMode
//QOpenGLTexture::ComparisonMode
type QOpenGLTexture__ComparisonMode int64
const (
QOpenGLTexture__CompareRefToTexture QOpenGLTexture__ComparisonMode = QOpenGLTexture__ComparisonMode(0x884E)
QOpenGLTexture__CompareNone QOpenGLTexture__ComparisonMode = QOpenGLTexture__ComparisonMode(0x0000)
)
//go:generate stringer -type=QOpenGLTexture__CoordinateDirection
//QOpenGLTexture::CoordinateDirection
type QOpenGLTexture__CoordinateDirection int64
const (
QOpenGLTexture__DirectionS QOpenGLTexture__CoordinateDirection = QOpenGLTexture__CoordinateDirection(0x2802)
QOpenGLTexture__DirectionT QOpenGLTexture__CoordinateDirection = QOpenGLTexture__CoordinateDirection(0x2803)
QOpenGLTexture__DirectionR QOpenGLTexture__CoordinateDirection = QOpenGLTexture__CoordinateDirection(0x8072)
)
//go:generate stringer -type=QOpenGLTexture__CubeMapFace
//QOpenGLTexture::CubeMapFace
type QOpenGLTexture__CubeMapFace int64
const (
QOpenGLTexture__CubeMapPositiveX QOpenGLTexture__CubeMapFace = QOpenGLTexture__CubeMapFace(0x8515)
QOpenGLTexture__CubeMapNegativeX QOpenGLTexture__CubeMapFace = QOpenGLTexture__CubeMapFace(0x8516)
QOpenGLTexture__CubeMapPositiveY QOpenGLTexture__CubeMapFace = QOpenGLTexture__CubeMapFace(0x8517)
QOpenGLTexture__CubeMapNegativeY QOpenGLTexture__CubeMapFace = QOpenGLTexture__CubeMapFace(0x8518)
QOpenGLTexture__CubeMapPositiveZ QOpenGLTexture__CubeMapFace = QOpenGLTexture__CubeMapFace(0x8519)
QOpenGLTexture__CubeMapNegativeZ QOpenGLTexture__CubeMapFace = QOpenGLTexture__CubeMapFace(0x851A)
)
//go:generate stringer -type=QOpenGLTexture__DepthStencilMode
//QOpenGLTexture::DepthStencilMode
type QOpenGLTexture__DepthStencilMode int64
const (
QOpenGLTexture__DepthMode QOpenGLTexture__DepthStencilMode = QOpenGLTexture__DepthStencilMode(0x1902)
QOpenGLTexture__StencilMode QOpenGLTexture__DepthStencilMode = QOpenGLTexture__DepthStencilMode(0x1901)
)
//go:generate stringer -type=QOpenGLTexture__Feature
//QOpenGLTexture::Feature
type QOpenGLTexture__Feature int64
const (
QOpenGLTexture__ImmutableStorage QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000001)
QOpenGLTexture__ImmutableMultisampleStorage QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000002)
QOpenGLTexture__TextureRectangle QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000004)
QOpenGLTexture__TextureArrays QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000008)
QOpenGLTexture__Texture3D QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000010)
QOpenGLTexture__TextureMultisample QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000020)
QOpenGLTexture__TextureBuffer QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000040)
QOpenGLTexture__TextureCubeMapArrays QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000080)
QOpenGLTexture__Swizzle QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000100)
QOpenGLTexture__StencilTexturing QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000200)
QOpenGLTexture__AnisotropicFiltering QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000400)
QOpenGLTexture__NPOTTextures QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00000800)
QOpenGLTexture__NPOTTextureRepeat QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00001000)
QOpenGLTexture__Texture1D QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00002000)
QOpenGLTexture__TextureComparisonOperators QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00004000)
QOpenGLTexture__TextureMipMapLevel QOpenGLTexture__Feature = QOpenGLTexture__Feature(0x00008000)
)
//go:generate stringer -type=QOpenGLTexture__Filter
//QOpenGLTexture::Filter
type QOpenGLTexture__Filter int64
const (
QOpenGLTexture__Nearest QOpenGLTexture__Filter = QOpenGLTexture__Filter(0x2600)
QOpenGLTexture__Linear QOpenGLTexture__Filter = QOpenGLTexture__Filter(0x2601)
QOpenGLTexture__NearestMipMapNearest QOpenGLTexture__Filter = QOpenGLTexture__Filter(0x2700)
QOpenGLTexture__NearestMipMapLinear QOpenGLTexture__Filter = QOpenGLTexture__Filter(0x2702)
QOpenGLTexture__LinearMipMapNearest QOpenGLTexture__Filter = QOpenGLTexture__Filter(0x2701)
QOpenGLTexture__LinearMipMapLinear QOpenGLTexture__Filter = QOpenGLTexture__Filter(0x2703)
)
//go:generate stringer -type=QOpenGLTexture__MipMapGeneration
//QOpenGLTexture::MipMapGeneration
type QOpenGLTexture__MipMapGeneration int64
const (
QOpenGLTexture__GenerateMipMaps QOpenGLTexture__MipMapGeneration = QOpenGLTexture__MipMapGeneration(0)
QOpenGLTexture__DontGenerateMipMaps QOpenGLTexture__MipMapGeneration = QOpenGLTexture__MipMapGeneration(1)
)
//go:generate stringer -type=QOpenGLTexture__PixelFormat
//QOpenGLTexture::PixelFormat
type QOpenGLTexture__PixelFormat int64
const (
QOpenGLTexture__NoSourceFormat QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0)
QOpenGLTexture__Red QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1903)
QOpenGLTexture__RG QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8227)
QOpenGLTexture__RGB QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1907)
QOpenGLTexture__BGR QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x80E0)
QOpenGLTexture__RGBA QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1908)
QOpenGLTexture__BGRA QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x80E1)
QOpenGLTexture__Red_Integer QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8D94)
QOpenGLTexture__RG_Integer QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8228)
QOpenGLTexture__RGB_Integer QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8D98)
QOpenGLTexture__BGR_Integer QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8D9A)
QOpenGLTexture__RGBA_Integer QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8D99)
QOpenGLTexture__BGRA_Integer QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x8D9B)
QOpenGLTexture__Stencil QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1901)
QOpenGLTexture__Depth QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1902)
QOpenGLTexture__DepthStencil QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x84F9)
QOpenGLTexture__Alpha QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1906)
QOpenGLTexture__Luminance QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x1909)
QOpenGLTexture__LuminanceAlpha QOpenGLTexture__PixelFormat = QOpenGLTexture__PixelFormat(0x190A)
)
//go:generate stringer -type=QOpenGLTexture__PixelType
//QOpenGLTexture::PixelType
type QOpenGLTexture__PixelType int64
const (
QOpenGLTexture__NoPixelType QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0)
QOpenGLTexture__Int8 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1400)
QOpenGLTexture__UInt8 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1401)
QOpenGLTexture__Int16 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1402)
QOpenGLTexture__UInt16 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1403)
QOpenGLTexture__Int32 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1404)
QOpenGLTexture__UInt32 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1405)
QOpenGLTexture__Float16 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x140B)
QOpenGLTexture__Float16OES QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8D61)
QOpenGLTexture__Float32 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x1406)
QOpenGLTexture__UInt32_RGB9_E5 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8C3E)
QOpenGLTexture__UInt32_RG11B10F QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8C3B)
QOpenGLTexture__UInt8_RG3B2 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8032)
QOpenGLTexture__UInt8_RG3B2_Rev QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8362)
QOpenGLTexture__UInt16_RGB5A1 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8034)
QOpenGLTexture__UInt16_RGB5A1_Rev QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8366)
QOpenGLTexture__UInt16_R5G6B5 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8363)
QOpenGLTexture__UInt16_R5G6B5_Rev QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8364)
QOpenGLTexture__UInt16_RGBA4 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8033)
QOpenGLTexture__UInt16_RGBA4_Rev QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8365)
QOpenGLTexture__UInt32_RGBA8 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8035)
QOpenGLTexture__UInt32_RGBA8_Rev QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8367)
QOpenGLTexture__UInt32_RGB10A2 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8036)
QOpenGLTexture__UInt32_RGB10A2_Rev QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8368)
QOpenGLTexture__UInt32_D24S8 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x84FA)
QOpenGLTexture__Float32_D32_UInt32_S8_X24 QOpenGLTexture__PixelType = QOpenGLTexture__PixelType(0x8DAD)
)
//go:generate stringer -type=QOpenGLTexture__SwizzleComponent
//QOpenGLTexture::SwizzleComponent
type QOpenGLTexture__SwizzleComponent int64
const (
QOpenGLTexture__SwizzleRed QOpenGLTexture__SwizzleComponent = QOpenGLTexture__SwizzleComponent(0x8E42)
QOpenGLTexture__SwizzleGreen QOpenGLTexture__SwizzleComponent = QOpenGLTexture__SwizzleComponent(0x8E43)
QOpenGLTexture__SwizzleBlue QOpenGLTexture__SwizzleComponent = QOpenGLTexture__SwizzleComponent(0x8E44)
QOpenGLTexture__SwizzleAlpha QOpenGLTexture__SwizzleComponent = QOpenGLTexture__SwizzleComponent(0x8E45)
)
//go:generate stringer -type=QOpenGLTexture__SwizzleValue
//QOpenGLTexture::SwizzleValue
type QOpenGLTexture__SwizzleValue int64
const (
QOpenGLTexture__RedValue QOpenGLTexture__SwizzleValue = QOpenGLTexture__SwizzleValue(0x1903)
QOpenGLTexture__GreenValue QOpenGLTexture__SwizzleValue = QOpenGLTexture__SwizzleValue(0x1904)
QOpenGLTexture__BlueValue QOpenGLTexture__SwizzleValue = QOpenGLTexture__SwizzleValue(0x1905)
QOpenGLTexture__AlphaValue QOpenGLTexture__SwizzleValue = QOpenGLTexture__SwizzleValue(0x1906)
QOpenGLTexture__ZeroValue QOpenGLTexture__SwizzleValue = QOpenGLTexture__SwizzleValue(0)
QOpenGLTexture__OneValue QOpenGLTexture__SwizzleValue = QOpenGLTexture__SwizzleValue(1)
)
//go:generate stringer -type=QOpenGLTexture__Target
//QOpenGLTexture::Target
type QOpenGLTexture__Target int64
const (
QOpenGLTexture__Target1D QOpenGLTexture__Target = QOpenGLTexture__Target(0x0DE0)
QOpenGLTexture__Target1DArray QOpenGLTexture__Target = QOpenGLTexture__Target(0x8C18)
QOpenGLTexture__Target2D QOpenGLTexture__Target = QOpenGLTexture__Target(0x0DE1)
QOpenGLTexture__Target2DArray QOpenGLTexture__Target = QOpenGLTexture__Target(0x8C1A)
QOpenGLTexture__Target3D QOpenGLTexture__Target = QOpenGLTexture__Target(0x806F)
QOpenGLTexture__TargetCubeMap QOpenGLTexture__Target = QOpenGLTexture__Target(0x8513)
QOpenGLTexture__TargetCubeMapArray QOpenGLTexture__Target = QOpenGLTexture__Target(0x9009)
QOpenGLTexture__Target2DMultisample QOpenGLTexture__Target = QOpenGLTexture__Target(0x9100)
QOpenGLTexture__Target2DMultisampleArray QOpenGLTexture__Target = QOpenGLTexture__Target(0x9102)
QOpenGLTexture__TargetRectangle QOpenGLTexture__Target = QOpenGLTexture__Target(0x84F5)
QOpenGLTexture__TargetBuffer QOpenGLTexture__Target = QOpenGLTexture__Target(0x8C2A)
)
//go:generate stringer -type=QOpenGLTexture__TextureFormat
//QOpenGLTexture::TextureFormat
type QOpenGLTexture__TextureFormat int64
const (
QOpenGLTexture__NoFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0)
QOpenGLTexture__R8_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8229)
QOpenGLTexture__RG8_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x822B)
QOpenGLTexture__RGB8_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8051)
QOpenGLTexture__RGBA8_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8058)
QOpenGLTexture__R16_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x822A)
QOpenGLTexture__RG16_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x822C)
QOpenGLTexture__RGB16_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8054)
QOpenGLTexture__RGBA16_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x805B)
QOpenGLTexture__R8_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F94)
QOpenGLTexture__RG8_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F95)
QOpenGLTexture__RGB8_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F96)
QOpenGLTexture__RGBA8_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F97)
QOpenGLTexture__R16_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F98)
QOpenGLTexture__RG16_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F99)
QOpenGLTexture__RGB16_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F9A)
QOpenGLTexture__RGBA16_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8F9B)
QOpenGLTexture__R8U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8232)
QOpenGLTexture__RG8U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8238)
QOpenGLTexture__RGB8U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D7D)
QOpenGLTexture__RGBA8U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D7C)
QOpenGLTexture__R16U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8234)
QOpenGLTexture__RG16U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x823A)
QOpenGLTexture__RGB16U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D77)
QOpenGLTexture__RGBA16U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D76)
QOpenGLTexture__R32U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8236)
QOpenGLTexture__RG32U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x823C)
QOpenGLTexture__RGB32U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D71)
QOpenGLTexture__RGBA32U QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D70)
QOpenGLTexture__R8I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8231)
QOpenGLTexture__RG8I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8237)
QOpenGLTexture__RGB8I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D8F)
QOpenGLTexture__RGBA8I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D8E)
QOpenGLTexture__R16I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8233)
QOpenGLTexture__RG16I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8239)
QOpenGLTexture__RGB16I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D89)
QOpenGLTexture__RGBA16I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D88)
QOpenGLTexture__R32I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8235)
QOpenGLTexture__RG32I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x823B)
QOpenGLTexture__RGB32I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D83)
QOpenGLTexture__RGBA32I QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D82)
QOpenGLTexture__R16F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x822D)
QOpenGLTexture__RG16F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x822F)
QOpenGLTexture__RGB16F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x881B)
QOpenGLTexture__RGBA16F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x881A)
QOpenGLTexture__R32F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x822E)
QOpenGLTexture__RG32F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8230)
QOpenGLTexture__RGB32F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8815)
QOpenGLTexture__RGBA32F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8814)
QOpenGLTexture__RGB9E5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C3D)
QOpenGLTexture__RG11B10F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C3A)
QOpenGLTexture__RG3B2 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x2A10)
QOpenGLTexture__R5G6B5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D62)
QOpenGLTexture__RGB5A1 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8057)
QOpenGLTexture__RGBA4 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8056)
QOpenGLTexture__RGB10A2 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x906F)
QOpenGLTexture__D16 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x81A5)
QOpenGLTexture__D24 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x81A6)
QOpenGLTexture__D24S8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x88F0)
QOpenGLTexture__D32 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x81A7)
QOpenGLTexture__D32F QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8CAC)
QOpenGLTexture__D32FS8X24 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8CAD)
QOpenGLTexture__S8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D48)
QOpenGLTexture__RGB_DXT1 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x83F0)
QOpenGLTexture__RGBA_DXT1 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x83F1)
QOpenGLTexture__RGBA_DXT3 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x83F2)
QOpenGLTexture__RGBA_DXT5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x83F3)
QOpenGLTexture__R_ATI1N_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8DBB)
QOpenGLTexture__R_ATI1N_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8DBC)
QOpenGLTexture__RG_ATI2N_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8DBD)
QOpenGLTexture__RG_ATI2N_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8DBE)
QOpenGLTexture__RGB_BP_UNSIGNED_FLOAT QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8E8F)
QOpenGLTexture__RGB_BP_SIGNED_FLOAT QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8E8E)
QOpenGLTexture__RGB_BP_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8E8C)
QOpenGLTexture__R11_EAC_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9270)
QOpenGLTexture__R11_EAC_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9271)
QOpenGLTexture__RG11_EAC_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9272)
QOpenGLTexture__RG11_EAC_SNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9273)
QOpenGLTexture__RGB8_ETC2 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9274)
QOpenGLTexture__SRGB8_ETC2 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9275)
QOpenGLTexture__RGB8_PunchThrough_Alpha1_ETC2 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9276)
QOpenGLTexture__SRGB8_PunchThrough_Alpha1_ETC2 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9277)
QOpenGLTexture__RGBA8_ETC2_EAC QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9278)
QOpenGLTexture__SRGB8_Alpha8_ETC2_EAC QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x9279)
QOpenGLTexture__RGB8_ETC1 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8D64)
QOpenGLTexture__RGBA_ASTC_4x4 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B0)
QOpenGLTexture__RGBA_ASTC_5x4 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B1)
QOpenGLTexture__RGBA_ASTC_5x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B2)
QOpenGLTexture__RGBA_ASTC_6x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B3)
QOpenGLTexture__RGBA_ASTC_6x6 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B4)
QOpenGLTexture__RGBA_ASTC_8x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B5)
QOpenGLTexture__RGBA_ASTC_8x6 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B6)
QOpenGLTexture__RGBA_ASTC_8x8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B7)
QOpenGLTexture__RGBA_ASTC_10x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B8)
QOpenGLTexture__RGBA_ASTC_10x6 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93B9)
QOpenGLTexture__RGBA_ASTC_10x8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93BA)
QOpenGLTexture__RGBA_ASTC_10x10 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93BB)
QOpenGLTexture__RGBA_ASTC_12x10 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93BC)
QOpenGLTexture__RGBA_ASTC_12x12 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93BD)
QOpenGLTexture__SRGB8_Alpha8_ASTC_4x4 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D0)
QOpenGLTexture__SRGB8_Alpha8_ASTC_5x4 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D1)
QOpenGLTexture__SRGB8_Alpha8_ASTC_5x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D2)
QOpenGLTexture__SRGB8_Alpha8_ASTC_6x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D3)
QOpenGLTexture__SRGB8_Alpha8_ASTC_6x6 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D4)
QOpenGLTexture__SRGB8_Alpha8_ASTC_8x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D5)
QOpenGLTexture__SRGB8_Alpha8_ASTC_8x6 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D6)
QOpenGLTexture__SRGB8_Alpha8_ASTC_8x8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D7)
QOpenGLTexture__SRGB8_Alpha8_ASTC_10x5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D8)
QOpenGLTexture__SRGB8_Alpha8_ASTC_10x6 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93D9)
QOpenGLTexture__SRGB8_Alpha8_ASTC_10x8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93DA)
QOpenGLTexture__SRGB8_Alpha8_ASTC_10x10 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93DB)
QOpenGLTexture__SRGB8_Alpha8_ASTC_12x10 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93DC)
QOpenGLTexture__SRGB8_Alpha8_ASTC_12x12 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x93DD)
QOpenGLTexture__SRGB8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C41)
QOpenGLTexture__SRGB8_Alpha8 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C43)
QOpenGLTexture__SRGB_DXT1 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C4C)
QOpenGLTexture__SRGB_Alpha_DXT1 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C4D)
QOpenGLTexture__SRGB_Alpha_DXT3 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C4E)
QOpenGLTexture__SRGB_Alpha_DXT5 QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8C4F)
QOpenGLTexture__SRGB_BP_UNorm QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x8E8D)
QOpenGLTexture__DepthFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x1902)
QOpenGLTexture__AlphaFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x1906)
QOpenGLTexture__RGBFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x1907)
QOpenGLTexture__RGBAFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x1908)
QOpenGLTexture__LuminanceFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x1909)
QOpenGLTexture__LuminanceAlphaFormat QOpenGLTexture__TextureFormat = QOpenGLTexture__TextureFormat(0x190A)
)
//go:generate stringer -type=QOpenGLTexture__TextureUnitReset
//QOpenGLTexture::TextureUnitReset
type QOpenGLTexture__TextureUnitReset int64
const (
QOpenGLTexture__ResetTextureUnit QOpenGLTexture__TextureUnitReset = QOpenGLTexture__TextureUnitReset(0)
QOpenGLTexture__DontResetTextureUnit QOpenGLTexture__TextureUnitReset = QOpenGLTexture__TextureUnitReset(1)
)
//go:generate stringer -type=QOpenGLTexture__WrapMode
//QOpenGLTexture::WrapMode
type QOpenGLTexture__WrapMode int64
const (
QOpenGLTexture__Repeat QOpenGLTexture__WrapMode = QOpenGLTexture__WrapMode(0x2901)
QOpenGLTexture__MirroredRepeat QOpenGLTexture__WrapMode = QOpenGLTexture__WrapMode(0x8370)
QOpenGLTexture__ClampToEdge QOpenGLTexture__WrapMode = QOpenGLTexture__WrapMode(0x812F)
QOpenGLTexture__ClampToBorder QOpenGLTexture__WrapMode = QOpenGLTexture__WrapMode(0x812D)
)
func QOpenGLTexture_BoundTextureId(target QOpenGLTexture__BindingTarget) uint {
return uint(uint32(C.QOpenGLTexture_QOpenGLTexture_BoundTextureId(C.longlong(target))))
}
func (ptr *QOpenGLTexture) BoundTextureId(target QOpenGLTexture__BindingTarget) uint {
return uint(uint32(C.QOpenGLTexture_QOpenGLTexture_BoundTextureId(C.longlong(target))))
}
func QOpenGLTexture_BoundTextureId2(unit uint, target QOpenGLTexture__BindingTarget) uint {
return uint(uint32(C.QOpenGLTexture_QOpenGLTexture_BoundTextureId2(C.uint(uint32(unit)), C.longlong(target))))
}
func (ptr *QOpenGLTexture) BoundTextureId2(unit uint, target QOpenGLTexture__BindingTarget) uint {
return uint(uint32(C.QOpenGLTexture_QOpenGLTexture_BoundTextureId2(C.uint(uint32(unit)), C.longlong(target))))
}
func NewQOpenGLTexture(target QOpenGLTexture__Target) *QOpenGLTexture {
tmpValue := NewQOpenGLTextureFromPointer(C.QOpenGLTexture_NewQOpenGLTexture(C.longlong(target)))
runtime.SetFinalizer(tmpValue, (*QOpenGLTexture).DestroyQOpenGLTexture)
return tmpValue
}
func NewQOpenGLTexture2(image QImage_ITF, genMipMaps QOpenGLTexture__MipMapGeneration) *QOpenGLTexture {
tmpValue := NewQOpenGLTextureFromPointer(C.QOpenGLTexture_NewQOpenGLTexture2(PointerFromQImage(image), C.longlong(genMipMaps)))
runtime.SetFinalizer(tmpValue, (*QOpenGLTexture).DestroyQOpenGLTexture)
return tmpValue
}
func (ptr *QOpenGLTexture) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_Create(ptr.Pointer()) != 0
}
return false
}
func QOpenGLTexture_HasFeature(feature QOpenGLTexture__Feature) bool {
return C.QOpenGLTexture_QOpenGLTexture_HasFeature(C.longlong(feature)) != 0
}
func (ptr *QOpenGLTexture) HasFeature(feature QOpenGLTexture__Feature) bool {
return C.QOpenGLTexture_QOpenGLTexture_HasFeature(C.longlong(feature)) != 0
}
func (ptr *QOpenGLTexture) IsBound2(unit uint) bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsBound2(ptr.Pointer(), C.uint(uint32(unit))) != 0
}
return false
}
func (ptr *QOpenGLTexture) AllocateStorage() {
if ptr.Pointer() != nil {
C.QOpenGLTexture_AllocateStorage(ptr.Pointer())
}
}
func (ptr *QOpenGLTexture) AllocateStorage2(pixelFormat QOpenGLTexture__PixelFormat, pixelType QOpenGLTexture__PixelType) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_AllocateStorage2(ptr.Pointer(), C.longlong(pixelFormat), C.longlong(pixelType))
}
}
func (ptr *QOpenGLTexture) Bind() {
if ptr.Pointer() != nil {
C.QOpenGLTexture_Bind(ptr.Pointer())
}
}
func (ptr *QOpenGLTexture) Bind2(unit uint, reset QOpenGLTexture__TextureUnitReset) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_Bind2(ptr.Pointer(), C.uint(uint32(unit)), C.longlong(reset))
}
}
func (ptr *QOpenGLTexture) Destroy() {
if ptr.Pointer() != nil {
C.QOpenGLTexture_Destroy(ptr.Pointer())
}
}
func (ptr *QOpenGLTexture) GenerateMipMaps() {
if ptr.Pointer() != nil {
C.QOpenGLTexture_GenerateMipMaps(ptr.Pointer())
}
}
func (ptr *QOpenGLTexture) GenerateMipMaps2(baseLevel int, resetBaseLevel bool) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_GenerateMipMaps2(ptr.Pointer(), C.int(int32(baseLevel)), C.char(int8(qt.GoBoolToInt(resetBaseLevel))))
}
}
func (ptr *QOpenGLTexture) Release() {
if ptr.Pointer() != nil {
C.QOpenGLTexture_Release(ptr.Pointer())
}
}
func (ptr *QOpenGLTexture) Release2(unit uint, reset QOpenGLTexture__TextureUnitReset) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_Release2(ptr.Pointer(), C.uint(uint32(unit)), C.longlong(reset))
}
}
func (ptr *QOpenGLTexture) SetAutoMipMapGenerationEnabled(enabled bool) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetAutoMipMapGenerationEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QOpenGLTexture) SetBorderColor(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetBorderColor(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QOpenGLTexture) SetBorderColor2(r float32, g float32, b float32, a float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetBorderColor2(ptr.Pointer(), C.float(r), C.float(g), C.float(b), C.float(a))
}
}
func (ptr *QOpenGLTexture) SetBorderColor3(r int, g int, b int, a int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetBorderColor3(ptr.Pointer(), C.int(int32(r)), C.int(int32(g)), C.int(int32(b)), C.int(int32(a)))
}
}
func (ptr *QOpenGLTexture) SetBorderColor4(r uint, g uint, b uint, a uint) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetBorderColor4(ptr.Pointer(), C.uint(uint32(r)), C.uint(uint32(g)), C.uint(uint32(b)), C.uint(uint32(a)))
}
}
func (ptr *QOpenGLTexture) SetComparisonFunction(function QOpenGLTexture__ComparisonFunction) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetComparisonFunction(ptr.Pointer(), C.longlong(function))
}
}
func (ptr *QOpenGLTexture) SetComparisonMode(mode QOpenGLTexture__ComparisonMode) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetComparisonMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QOpenGLTexture) SetCompressedData9(dataSize int, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetCompressedData9(ptr.Pointer(), C.int(int32(dataSize)), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetCompressedData8(mipLevel int, dataSize int, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetCompressedData8(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(dataSize)), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetCompressedData(mipLevel int, layer int, cubeFace QOpenGLTexture__CubeMapFace, dataSize int, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetCompressedData(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(layer)), C.longlong(cubeFace), C.int(int32(dataSize)), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetCompressedData7(mipLevel int, layer int, dataSize int, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetCompressedData7(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(layer)), C.int(int32(dataSize)), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetCompressedData6(mipLevel int, layer int, layerCount int, cubeFace QOpenGLTexture__CubeMapFace, dataSize int, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetCompressedData6(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(layer)), C.int(int32(layerCount)), C.longlong(cubeFace), C.int(int32(dataSize)), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetData9(sourceFormat QOpenGLTexture__PixelFormat, sourceType QOpenGLTexture__PixelType, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetData9(ptr.Pointer(), C.longlong(sourceFormat), C.longlong(sourceType), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetData10(image QImage_ITF, genMipMaps QOpenGLTexture__MipMapGeneration) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetData10(ptr.Pointer(), PointerFromQImage(image), C.longlong(genMipMaps))
}
}
func (ptr *QOpenGLTexture) SetData8(mipLevel int, sourceFormat QOpenGLTexture__PixelFormat, sourceType QOpenGLTexture__PixelType, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetData8(ptr.Pointer(), C.int(int32(mipLevel)), C.longlong(sourceFormat), C.longlong(sourceType), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetData(mipLevel int, layer int, cubeFace QOpenGLTexture__CubeMapFace, sourceFormat QOpenGLTexture__PixelFormat, sourceType QOpenGLTexture__PixelType, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetData(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(layer)), C.longlong(cubeFace), C.longlong(sourceFormat), C.longlong(sourceType), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetData7(mipLevel int, layer int, sourceFormat QOpenGLTexture__PixelFormat, sourceType QOpenGLTexture__PixelType, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetData7(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(layer)), C.longlong(sourceFormat), C.longlong(sourceType), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetData6(mipLevel int, layer int, layerCount int, cubeFace QOpenGLTexture__CubeMapFace, sourceFormat QOpenGLTexture__PixelFormat, sourceType QOpenGLTexture__PixelType, data unsafe.Pointer, options QOpenGLPixelTransferOptions_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetData6(ptr.Pointer(), C.int(int32(mipLevel)), C.int(int32(layer)), C.int(int32(layerCount)), C.longlong(cubeFace), C.longlong(sourceFormat), C.longlong(sourceType), data, PointerFromQOpenGLPixelTransferOptions(options))
}
}
func (ptr *QOpenGLTexture) SetDepthStencilMode(mode QOpenGLTexture__DepthStencilMode) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetDepthStencilMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QOpenGLTexture) SetFixedSamplePositions(fixed bool) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetFixedSamplePositions(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(fixed))))
}
}
func (ptr *QOpenGLTexture) SetFormat(format QOpenGLTexture__TextureFormat) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetFormat(ptr.Pointer(), C.longlong(format))
}
}
func (ptr *QOpenGLTexture) SetLayers(layers int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetLayers(ptr.Pointer(), C.int(int32(layers)))
}
}
func (ptr *QOpenGLTexture) SetLevelOfDetailRange(min float32, max float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetLevelOfDetailRange(ptr.Pointer(), C.float(min), C.float(max))
}
}
func (ptr *QOpenGLTexture) SetLevelofDetailBias(bias float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetLevelofDetailBias(ptr.Pointer(), C.float(bias))
}
}
func (ptr *QOpenGLTexture) SetMagnificationFilter(filter QOpenGLTexture__Filter) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMagnificationFilter(ptr.Pointer(), C.longlong(filter))
}
}
func (ptr *QOpenGLTexture) SetMaximumAnisotropy(anisotropy float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMaximumAnisotropy(ptr.Pointer(), C.float(anisotropy))
}
}
func (ptr *QOpenGLTexture) SetMaximumLevelOfDetail(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMaximumLevelOfDetail(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLTexture) SetMinMagFilters(minificationFilter QOpenGLTexture__Filter, magnificationFilter QOpenGLTexture__Filter) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMinMagFilters(ptr.Pointer(), C.longlong(minificationFilter), C.longlong(magnificationFilter))
}
}
func (ptr *QOpenGLTexture) SetMinificationFilter(filter QOpenGLTexture__Filter) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMinificationFilter(ptr.Pointer(), C.longlong(filter))
}
}
func (ptr *QOpenGLTexture) SetMinimumLevelOfDetail(value float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMinimumLevelOfDetail(ptr.Pointer(), C.float(value))
}
}
func (ptr *QOpenGLTexture) SetMipBaseLevel(baseLevel int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMipBaseLevel(ptr.Pointer(), C.int(int32(baseLevel)))
}
}
func (ptr *QOpenGLTexture) SetMipLevelRange(baseLevel int, maxLevel int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMipLevelRange(ptr.Pointer(), C.int(int32(baseLevel)), C.int(int32(maxLevel)))
}
}
func (ptr *QOpenGLTexture) SetMipLevels(levels int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMipLevels(ptr.Pointer(), C.int(int32(levels)))
}
}
func (ptr *QOpenGLTexture) SetMipMaxLevel(maxLevel int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetMipMaxLevel(ptr.Pointer(), C.int(int32(maxLevel)))
}
}
func (ptr *QOpenGLTexture) SetSamples(samples int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetSamples(ptr.Pointer(), C.int(int32(samples)))
}
}
func (ptr *QOpenGLTexture) SetSize(width int, height int, depth int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetSize(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.int(int32(depth)))
}
}
func (ptr *QOpenGLTexture) SetSwizzleMask(component QOpenGLTexture__SwizzleComponent, value QOpenGLTexture__SwizzleValue) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetSwizzleMask(ptr.Pointer(), C.longlong(component), C.longlong(value))
}
}
func (ptr *QOpenGLTexture) SetSwizzleMask2(r QOpenGLTexture__SwizzleValue, g QOpenGLTexture__SwizzleValue, b QOpenGLTexture__SwizzleValue, a QOpenGLTexture__SwizzleValue) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetSwizzleMask2(ptr.Pointer(), C.longlong(r), C.longlong(g), C.longlong(b), C.longlong(a))
}
}
func (ptr *QOpenGLTexture) SetWrapMode2(direction QOpenGLTexture__CoordinateDirection, mode QOpenGLTexture__WrapMode) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetWrapMode2(ptr.Pointer(), C.longlong(direction), C.longlong(mode))
}
}
func (ptr *QOpenGLTexture) SetWrapMode(mode QOpenGLTexture__WrapMode) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_SetWrapMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QOpenGLTexture) DestroyQOpenGLTexture() {
if ptr.Pointer() != nil {
C.QOpenGLTexture_DestroyQOpenGLTexture(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLTexture) TextureId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLTexture_TextureId(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) BorderColor() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QOpenGLTexture_BorderColor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QOpenGLTexture) CreateTextureView(target QOpenGLTexture__Target, viewFormat QOpenGLTexture__TextureFormat, minimumMipmapLevel int, maximumMipmapLevel int, minimumLayer int, maximumLayer int) *QOpenGLTexture {
if ptr.Pointer() != nil {
return NewQOpenGLTextureFromPointer(C.QOpenGLTexture_CreateTextureView(ptr.Pointer(), C.longlong(target), C.longlong(viewFormat), C.int(int32(minimumMipmapLevel)), C.int(int32(maximumMipmapLevel)), C.int(int32(minimumLayer)), C.int(int32(maximumLayer))))
}
return nil
}
func (ptr *QOpenGLTexture) ComparisonFunction() QOpenGLTexture__ComparisonFunction {
if ptr.Pointer() != nil {
return QOpenGLTexture__ComparisonFunction(C.QOpenGLTexture_ComparisonFunction(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) ComparisonMode() QOpenGLTexture__ComparisonMode {
if ptr.Pointer() != nil {
return QOpenGLTexture__ComparisonMode(C.QOpenGLTexture_ComparisonMode(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) DepthStencilMode() QOpenGLTexture__DepthStencilMode {
if ptr.Pointer() != nil {
return QOpenGLTexture__DepthStencilMode(C.QOpenGLTexture_DepthStencilMode(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) MagnificationFilter() QOpenGLTexture__Filter {
if ptr.Pointer() != nil {
return QOpenGLTexture__Filter(C.QOpenGLTexture_MagnificationFilter(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) MinificationFilter() QOpenGLTexture__Filter {
if ptr.Pointer() != nil {
return QOpenGLTexture__Filter(C.QOpenGLTexture_MinificationFilter(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) SwizzleMask(component QOpenGLTexture__SwizzleComponent) QOpenGLTexture__SwizzleValue {
if ptr.Pointer() != nil {
return QOpenGLTexture__SwizzleValue(C.QOpenGLTexture_SwizzleMask(ptr.Pointer(), C.longlong(component)))
}
return 0
}
func (ptr *QOpenGLTexture) Target() QOpenGLTexture__Target {
if ptr.Pointer() != nil {
return QOpenGLTexture__Target(C.QOpenGLTexture_Target(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) Format() QOpenGLTexture__TextureFormat {
if ptr.Pointer() != nil {
return QOpenGLTexture__TextureFormat(C.QOpenGLTexture_Format(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) WrapMode(direction QOpenGLTexture__CoordinateDirection) QOpenGLTexture__WrapMode {
if ptr.Pointer() != nil {
return QOpenGLTexture__WrapMode(C.QOpenGLTexture_WrapMode(ptr.Pointer(), C.longlong(direction)))
}
return 0
}
func (ptr *QOpenGLTexture) IsAutoMipMapGenerationEnabled() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsAutoMipMapGenerationEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTexture) IsBound() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsBound(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTexture) IsCreated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsCreated(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTexture) IsFixedSamplePositions() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsFixedSamplePositions(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTexture) IsStorageAllocated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsStorageAllocated(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTexture) IsTextureView() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTexture_IsTextureView(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTexture) LevelofDetailBias() float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLTexture_LevelofDetailBias(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) MaximumAnisotropy() float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLTexture_MaximumAnisotropy(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) MaximumLevelOfDetail() float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLTexture_MaximumLevelOfDetail(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) MinimumLevelOfDetail() float32 {
if ptr.Pointer() != nil {
return float32(C.QOpenGLTexture_MinimumLevelOfDetail(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLTexture) Depth() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_Depth(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) Faces() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_Faces(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) Height() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_Height(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) Layers() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_Layers(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) MaximumMipLevels() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_MaximumMipLevels(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) MipBaseLevel() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_MipBaseLevel(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) MipLevels() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_MipLevels(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) MipMaxLevel() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_MipMaxLevel(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) Samples() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_Samples(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) Width() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTexture_Width(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTexture) BorderColor2(border float32) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_BorderColor2(ptr.Pointer(), C.float(border))
}
}
func (ptr *QOpenGLTexture) BorderColor3(border int) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_BorderColor3(ptr.Pointer(), C.int(int32(border)))
}
}
func (ptr *QOpenGLTexture) BorderColor4(border uint) {
if ptr.Pointer() != nil {
C.QOpenGLTexture_BorderColor4(ptr.Pointer(), C.uint(uint32(border)))
}
}
type QOpenGLTextureBlitter struct {
ptr unsafe.Pointer
}
type QOpenGLTextureBlitter_ITF interface {
QOpenGLTextureBlitter_PTR() *QOpenGLTextureBlitter
}
func (ptr *QOpenGLTextureBlitter) QOpenGLTextureBlitter_PTR() *QOpenGLTextureBlitter {
return ptr
}
func (ptr *QOpenGLTextureBlitter) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLTextureBlitter) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLTextureBlitter(ptr QOpenGLTextureBlitter_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLTextureBlitter_PTR().Pointer()
}
return nil
}
func NewQOpenGLTextureBlitterFromPointer(ptr unsafe.Pointer) (n *QOpenGLTextureBlitter) {
n = new(QOpenGLTextureBlitter)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLTextureBlitter__Origin
//QOpenGLTextureBlitter::Origin
type QOpenGLTextureBlitter__Origin int64
const (
QOpenGLTextureBlitter__OriginBottomLeft QOpenGLTextureBlitter__Origin = QOpenGLTextureBlitter__Origin(0)
QOpenGLTextureBlitter__OriginTopLeft QOpenGLTextureBlitter__Origin = QOpenGLTextureBlitter__Origin(1)
)
func QOpenGLTextureBlitter_TargetTransform(target core.QRectF_ITF, viewport core.QRect_ITF) *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QOpenGLTextureBlitter_QOpenGLTextureBlitter_TargetTransform(core.PointerFromQRectF(target), core.PointerFromQRect(viewport)))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func (ptr *QOpenGLTextureBlitter) TargetTransform(target core.QRectF_ITF, viewport core.QRect_ITF) *QMatrix4x4 {
tmpValue := NewQMatrix4x4FromPointer(C.QOpenGLTextureBlitter_QOpenGLTextureBlitter_TargetTransform(core.PointerFromQRectF(target), core.PointerFromQRect(viewport)))
runtime.SetFinalizer(tmpValue, (*QMatrix4x4).DestroyQMatrix4x4)
return tmpValue
}
func NewQOpenGLTextureBlitter() *QOpenGLTextureBlitter {
tmpValue := NewQOpenGLTextureBlitterFromPointer(C.QOpenGLTextureBlitter_NewQOpenGLTextureBlitter())
runtime.SetFinalizer(tmpValue, (*QOpenGLTextureBlitter).DestroyQOpenGLTextureBlitter)
return tmpValue
}
func (ptr *QOpenGLTextureBlitter) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTextureBlitter_Create(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTextureBlitter) Bind(target uint) {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_Bind(ptr.Pointer(), C.uint(uint32(target)))
}
}
func (ptr *QOpenGLTextureBlitter) Blit(texture uint, targetTransform QMatrix4x4_ITF, sourceOrigin QOpenGLTextureBlitter__Origin) {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_Blit(ptr.Pointer(), C.uint(uint32(texture)), PointerFromQMatrix4x4(targetTransform), C.longlong(sourceOrigin))
}
}
func (ptr *QOpenGLTextureBlitter) Destroy() {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_Destroy(ptr.Pointer())
}
}
func (ptr *QOpenGLTextureBlitter) Release() {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_Release(ptr.Pointer())
}
}
func (ptr *QOpenGLTextureBlitter) SetOpacity(opacity float32) {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_SetOpacity(ptr.Pointer(), C.float(opacity))
}
}
func (ptr *QOpenGLTextureBlitter) SetRedBlueSwizzle(swizzle bool) {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_SetRedBlueSwizzle(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(swizzle))))
}
}
func (ptr *QOpenGLTextureBlitter) DestroyQOpenGLTextureBlitter() {
if ptr.Pointer() != nil {
C.QOpenGLTextureBlitter_DestroyQOpenGLTextureBlitter(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLTextureBlitter) IsCreated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTextureBlitter_IsCreated(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTextureBlitter) SupportsExternalOESTarget() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTextureBlitter_SupportsExternalOESTarget(ptr.Pointer()) != 0
}
return false
}
type QOpenGLTimeMonitor struct {
core.QObject
}
type QOpenGLTimeMonitor_ITF interface {
core.QObject_ITF
QOpenGLTimeMonitor_PTR() *QOpenGLTimeMonitor
}
func (ptr *QOpenGLTimeMonitor) QOpenGLTimeMonitor_PTR() *QOpenGLTimeMonitor {
return ptr
}
func (ptr *QOpenGLTimeMonitor) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLTimeMonitor) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLTimeMonitor(ptr QOpenGLTimeMonitor_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLTimeMonitor_PTR().Pointer()
}
return nil
}
func NewQOpenGLTimeMonitorFromPointer(ptr unsafe.Pointer) (n *QOpenGLTimeMonitor) {
n = new(QOpenGLTimeMonitor)
n.SetPointer(ptr)
return
}
func NewQOpenGLTimeMonitor(parent core.QObject_ITF) *QOpenGLTimeMonitor {
tmpValue := NewQOpenGLTimeMonitorFromPointer(C.QOpenGLTimeMonitor_NewQOpenGLTimeMonitor(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLTimeMonitor_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimeMonitor_QOpenGLTimeMonitor_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLTimeMonitor) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimeMonitor_QOpenGLTimeMonitor_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLTimeMonitor_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimeMonitor_QOpenGLTimeMonitor_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLTimeMonitor) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimeMonitor_QOpenGLTimeMonitor_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLTimeMonitor) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimeMonitor_Create(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTimeMonitor) RecordSample() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTimeMonitor_RecordSample(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTimeMonitor) Destroy() {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_Destroy(ptr.Pointer())
}
}
func (ptr *QOpenGLTimeMonitor) Reset() {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_Reset(ptr.Pointer())
}
}
func (ptr *QOpenGLTimeMonitor) SetSampleCount(sampleCount int) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_SetSampleCount(ptr.Pointer(), C.int(int32(sampleCount)))
}
}
//export callbackQOpenGLTimeMonitor_DestroyQOpenGLTimeMonitor
func callbackQOpenGLTimeMonitor_DestroyQOpenGLTimeMonitor(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLTimeMonitor"); signal != nil {
signal.(func())()
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).DestroyQOpenGLTimeMonitorDefault()
}
}
func (ptr *QOpenGLTimeMonitor) ConnectDestroyQOpenGLTimeMonitor(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLTimeMonitor"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLTimeMonitor", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLTimeMonitor", f)
}
}
}
func (ptr *QOpenGLTimeMonitor) DisconnectDestroyQOpenGLTimeMonitor() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLTimeMonitor")
}
}
func (ptr *QOpenGLTimeMonitor) DestroyQOpenGLTimeMonitor() {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_DestroyQOpenGLTimeMonitor(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLTimeMonitor) DestroyQOpenGLTimeMonitorDefault() {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_DestroyQOpenGLTimeMonitorDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLTimeMonitor) ObjectIds() []uint {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []uint {
out := make([]uint, int(l.len))
tmpList := NewQOpenGLTimeMonitorFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__objectIds_atList(i)
}
return out
}(C.QOpenGLTimeMonitor_ObjectIds(ptr.Pointer()))
}
return make([]uint, 0)
}
func (ptr *QOpenGLTimeMonitor) IsCreated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimeMonitor_IsCreated(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTimeMonitor) IsResultAvailable() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimeMonitor_IsResultAvailable(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLTimeMonitor_MetaObject
func callbackQOpenGLTimeMonitor_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLTimeMonitorFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLTimeMonitor) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLTimeMonitor_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLTimeMonitor) SampleCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QOpenGLTimeMonitor_SampleCount(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTimeMonitor) __waitForIntervals_newList() unsafe.Pointer {
return C.QOpenGLTimeMonitor___waitForIntervals_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __waitForSamples_newList() unsafe.Pointer {
return C.QOpenGLTimeMonitor___waitForSamples_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __objectIds_atList(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLTimeMonitor___objectIds_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QOpenGLTimeMonitor) __objectIds_setList(i uint) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor___objectIds_setList(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QOpenGLTimeMonitor) __objectIds_newList() unsafe.Pointer {
return C.QOpenGLTimeMonitor___objectIds_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLTimeMonitor___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimeMonitor) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLTimeMonitor) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLTimeMonitor___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimeMonitor___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimeMonitor) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimeMonitor) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLTimeMonitor___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimeMonitor___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimeMonitor) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimeMonitor) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLTimeMonitor___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimeMonitor___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimeMonitor) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimeMonitor) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLTimeMonitor___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimeMonitor) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimeMonitor___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimeMonitor) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimeMonitor) __children_newList() unsafe.Pointer {
return C.QOpenGLTimeMonitor___children_newList(ptr.Pointer())
}
//export callbackQOpenGLTimeMonitor_Event
func callbackQOpenGLTimeMonitor_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLTimeMonitorFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLTimeMonitor) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimeMonitor_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLTimeMonitor_EventFilter
func callbackQOpenGLTimeMonitor_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLTimeMonitorFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLTimeMonitor) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimeMonitor_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLTimeMonitor_ChildEvent
func callbackQOpenGLTimeMonitor_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLTimeMonitor) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLTimeMonitor_ConnectNotify
func callbackQOpenGLTimeMonitor_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLTimeMonitor) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLTimeMonitor_CustomEvent
func callbackQOpenGLTimeMonitor_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLTimeMonitor) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLTimeMonitor_DeleteLater
func callbackQOpenGLTimeMonitor_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLTimeMonitor) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLTimeMonitor_Destroyed
func callbackQOpenGLTimeMonitor_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLTimeMonitor_DisconnectNotify
func callbackQOpenGLTimeMonitor_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLTimeMonitor) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLTimeMonitor_ObjectNameChanged
func callbackQOpenGLTimeMonitor_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLTimeMonitor_TimerEvent
func callbackQOpenGLTimeMonitor_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLTimeMonitorFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLTimeMonitor) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimeMonitor_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLTimerQuery struct {
core.QObject
}
type QOpenGLTimerQuery_ITF interface {
core.QObject_ITF
QOpenGLTimerQuery_PTR() *QOpenGLTimerQuery
}
func (ptr *QOpenGLTimerQuery) QOpenGLTimerQuery_PTR() *QOpenGLTimerQuery {
return ptr
}
func (ptr *QOpenGLTimerQuery) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLTimerQuery) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLTimerQuery(ptr QOpenGLTimerQuery_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLTimerQuery_PTR().Pointer()
}
return nil
}
func NewQOpenGLTimerQueryFromPointer(ptr unsafe.Pointer) (n *QOpenGLTimerQuery) {
n = new(QOpenGLTimerQuery)
n.SetPointer(ptr)
return
}
func NewQOpenGLTimerQuery(parent core.QObject_ITF) *QOpenGLTimerQuery {
tmpValue := NewQOpenGLTimerQueryFromPointer(C.QOpenGLTimerQuery_NewQOpenGLTimerQuery(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLTimerQuery_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimerQuery_QOpenGLTimerQuery_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLTimerQuery) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimerQuery_QOpenGLTimerQuery_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLTimerQuery_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimerQuery_QOpenGLTimerQuery_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLTimerQuery) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLTimerQuery_QOpenGLTimerQuery_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLTimerQuery) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimerQuery_Create(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTimerQuery) Begin() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_Begin(ptr.Pointer())
}
}
func (ptr *QOpenGLTimerQuery) Destroy() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_Destroy(ptr.Pointer())
}
}
func (ptr *QOpenGLTimerQuery) End() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_End(ptr.Pointer())
}
}
func (ptr *QOpenGLTimerQuery) RecordTimestamp() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_RecordTimestamp(ptr.Pointer())
}
}
//export callbackQOpenGLTimerQuery_DestroyQOpenGLTimerQuery
func callbackQOpenGLTimerQuery_DestroyQOpenGLTimerQuery(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLTimerQuery"); signal != nil {
signal.(func())()
} else {
NewQOpenGLTimerQueryFromPointer(ptr).DestroyQOpenGLTimerQueryDefault()
}
}
func (ptr *QOpenGLTimerQuery) ConnectDestroyQOpenGLTimerQuery(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLTimerQuery"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLTimerQuery", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLTimerQuery", f)
}
}
}
func (ptr *QOpenGLTimerQuery) DisconnectDestroyQOpenGLTimerQuery() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLTimerQuery")
}
}
func (ptr *QOpenGLTimerQuery) DestroyQOpenGLTimerQuery() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_DestroyQOpenGLTimerQuery(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLTimerQuery) DestroyQOpenGLTimerQueryDefault() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_DestroyQOpenGLTimerQueryDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLTimerQuery) ObjectId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLTimerQuery_ObjectId(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLTimerQuery) IsCreated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimerQuery_IsCreated(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLTimerQuery) IsResultAvailable() bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimerQuery_IsResultAvailable(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLTimerQuery_MetaObject
func callbackQOpenGLTimerQuery_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLTimerQueryFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLTimerQuery) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLTimerQuery_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLTimerQuery) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLTimerQuery___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimerQuery) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLTimerQuery) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLTimerQuery___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimerQuery) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimerQuery___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimerQuery) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimerQuery) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLTimerQuery___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLTimerQuery) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimerQuery___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimerQuery) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimerQuery) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLTimerQuery___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLTimerQuery) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimerQuery___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimerQuery) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimerQuery) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLTimerQuery___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLTimerQuery) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLTimerQuery___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLTimerQuery) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLTimerQuery) __children_newList() unsafe.Pointer {
return C.QOpenGLTimerQuery___children_newList(ptr.Pointer())
}
//export callbackQOpenGLTimerQuery_Event
func callbackQOpenGLTimerQuery_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLTimerQueryFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLTimerQuery) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimerQuery_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLTimerQuery_EventFilter
func callbackQOpenGLTimerQuery_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLTimerQueryFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLTimerQuery) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLTimerQuery_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLTimerQuery_ChildEvent
func callbackQOpenGLTimerQuery_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLTimerQueryFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLTimerQuery) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLTimerQuery_ConnectNotify
func callbackQOpenGLTimerQuery_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLTimerQueryFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLTimerQuery) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLTimerQuery_CustomEvent
func callbackQOpenGLTimerQuery_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLTimerQueryFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLTimerQuery) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLTimerQuery_DeleteLater
func callbackQOpenGLTimerQuery_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLTimerQueryFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLTimerQuery) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLTimerQuery_Destroyed
func callbackQOpenGLTimerQuery_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLTimerQuery_DisconnectNotify
func callbackQOpenGLTimerQuery_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLTimerQueryFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLTimerQuery) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLTimerQuery_ObjectNameChanged
func callbackQOpenGLTimerQuery_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLTimerQuery_TimerEvent
func callbackQOpenGLTimerQuery_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLTimerQueryFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLTimerQuery) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLTimerQuery_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLVersionProfile struct {
ptr unsafe.Pointer
}
type QOpenGLVersionProfile_ITF interface {
QOpenGLVersionProfile_PTR() *QOpenGLVersionProfile
}
func (ptr *QOpenGLVersionProfile) QOpenGLVersionProfile_PTR() *QOpenGLVersionProfile {
return ptr
}
func (ptr *QOpenGLVersionProfile) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QOpenGLVersionProfile) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQOpenGLVersionProfile(ptr QOpenGLVersionProfile_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLVersionProfile_PTR().Pointer()
}
return nil
}
func NewQOpenGLVersionProfileFromPointer(ptr unsafe.Pointer) (n *QOpenGLVersionProfile) {
n = new(QOpenGLVersionProfile)
n.SetPointer(ptr)
return
}
func NewQOpenGLVersionProfile() *QOpenGLVersionProfile {
tmpValue := NewQOpenGLVersionProfileFromPointer(C.QOpenGLVersionProfile_NewQOpenGLVersionProfile())
runtime.SetFinalizer(tmpValue, (*QOpenGLVersionProfile).DestroyQOpenGLVersionProfile)
return tmpValue
}
func NewQOpenGLVersionProfile3(other QOpenGLVersionProfile_ITF) *QOpenGLVersionProfile {
tmpValue := NewQOpenGLVersionProfileFromPointer(C.QOpenGLVersionProfile_NewQOpenGLVersionProfile3(PointerFromQOpenGLVersionProfile(other)))
runtime.SetFinalizer(tmpValue, (*QOpenGLVersionProfile).DestroyQOpenGLVersionProfile)
return tmpValue
}
func NewQOpenGLVersionProfile2(format QSurfaceFormat_ITF) *QOpenGLVersionProfile {
tmpValue := NewQOpenGLVersionProfileFromPointer(C.QOpenGLVersionProfile_NewQOpenGLVersionProfile2(PointerFromQSurfaceFormat(format)))
runtime.SetFinalizer(tmpValue, (*QOpenGLVersionProfile).DestroyQOpenGLVersionProfile)
return tmpValue
}
func (ptr *QOpenGLVersionProfile) SetProfile(profile QSurfaceFormat__OpenGLContextProfile) {
if ptr.Pointer() != nil {
C.QOpenGLVersionProfile_SetProfile(ptr.Pointer(), C.longlong(profile))
}
}
func (ptr *QOpenGLVersionProfile) SetVersion(majorVersion int, minorVersion int) {
if ptr.Pointer() != nil {
C.QOpenGLVersionProfile_SetVersion(ptr.Pointer(), C.int(int32(majorVersion)), C.int(int32(minorVersion)))
}
}
func (ptr *QOpenGLVersionProfile) DestroyQOpenGLVersionProfile() {
if ptr.Pointer() != nil {
C.QOpenGLVersionProfile_DestroyQOpenGLVersionProfile(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLVersionProfile) Profile() QSurfaceFormat__OpenGLContextProfile {
if ptr.Pointer() != nil {
return QSurfaceFormat__OpenGLContextProfile(C.QOpenGLVersionProfile_Profile(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLVersionProfile) HasProfiles() bool {
if ptr.Pointer() != nil {
return C.QOpenGLVersionProfile_HasProfiles(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLVersionProfile) IsLegacyVersion() bool {
if ptr.Pointer() != nil {
return C.QOpenGLVersionProfile_IsLegacyVersion(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLVersionProfile) IsValid() bool {
if ptr.Pointer() != nil {
return C.QOpenGLVersionProfile_IsValid(ptr.Pointer()) != 0
}
return false
}
type QOpenGLVertexArrayObject struct {
core.QObject
}
type QOpenGLVertexArrayObject_ITF interface {
core.QObject_ITF
QOpenGLVertexArrayObject_PTR() *QOpenGLVertexArrayObject
}
func (ptr *QOpenGLVertexArrayObject) QOpenGLVertexArrayObject_PTR() *QOpenGLVertexArrayObject {
return ptr
}
func (ptr *QOpenGLVertexArrayObject) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLVertexArrayObject(ptr QOpenGLVertexArrayObject_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLVertexArrayObject_PTR().Pointer()
}
return nil
}
func NewQOpenGLVertexArrayObjectFromPointer(ptr unsafe.Pointer) (n *QOpenGLVertexArrayObject) {
n = new(QOpenGLVertexArrayObject)
n.SetPointer(ptr)
return
}
func NewQOpenGLVertexArrayObject(parent core.QObject_ITF) *QOpenGLVertexArrayObject {
tmpValue := NewQOpenGLVertexArrayObjectFromPointer(C.QOpenGLVertexArrayObject_NewQOpenGLVertexArrayObject(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QOpenGLVertexArrayObject_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLVertexArrayObject_QOpenGLVertexArrayObject_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLVertexArrayObject) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLVertexArrayObject_QOpenGLVertexArrayObject_Tr(sC, cC, C.int(int32(n))))
}
func QOpenGLVertexArrayObject_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLVertexArrayObject_QOpenGLVertexArrayObject_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLVertexArrayObject) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QOpenGLVertexArrayObject_QOpenGLVertexArrayObject_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QOpenGLVertexArrayObject) Create() bool {
if ptr.Pointer() != nil {
return C.QOpenGLVertexArrayObject_Create(ptr.Pointer()) != 0
}
return false
}
func (ptr *QOpenGLVertexArrayObject) Bind() {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_Bind(ptr.Pointer())
}
}
func (ptr *QOpenGLVertexArrayObject) Destroy() {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_Destroy(ptr.Pointer())
}
}
func (ptr *QOpenGLVertexArrayObject) Release() {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_Release(ptr.Pointer())
}
}
//export callbackQOpenGLVertexArrayObject_DestroyQOpenGLVertexArrayObject
func callbackQOpenGLVertexArrayObject_DestroyQOpenGLVertexArrayObject(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLVertexArrayObject"); signal != nil {
signal.(func())()
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).DestroyQOpenGLVertexArrayObjectDefault()
}
}
func (ptr *QOpenGLVertexArrayObject) ConnectDestroyQOpenGLVertexArrayObject(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLVertexArrayObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLVertexArrayObject", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLVertexArrayObject", f)
}
}
}
func (ptr *QOpenGLVertexArrayObject) DisconnectDestroyQOpenGLVertexArrayObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLVertexArrayObject")
}
}
func (ptr *QOpenGLVertexArrayObject) DestroyQOpenGLVertexArrayObject() {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_DestroyQOpenGLVertexArrayObject(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLVertexArrayObject) DestroyQOpenGLVertexArrayObjectDefault() {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_DestroyQOpenGLVertexArrayObjectDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLVertexArrayObject) ObjectId() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLVertexArrayObject_ObjectId(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLVertexArrayObject) IsCreated() bool {
if ptr.Pointer() != nil {
return C.QOpenGLVertexArrayObject_IsCreated(ptr.Pointer()) != 0
}
return false
}
//export callbackQOpenGLVertexArrayObject_MetaObject
func callbackQOpenGLVertexArrayObject_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQOpenGLVertexArrayObjectFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QOpenGLVertexArrayObject) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QOpenGLVertexArrayObject_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QOpenGLVertexArrayObject___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QOpenGLVertexArrayObject) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QOpenGLVertexArrayObject___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLVertexArrayObject___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_newList2() unsafe.Pointer {
return C.QOpenGLVertexArrayObject___findChildren_newList2(ptr.Pointer())
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLVertexArrayObject___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_newList3() unsafe.Pointer {
return C.QOpenGLVertexArrayObject___findChildren_newList3(ptr.Pointer())
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLVertexArrayObject___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLVertexArrayObject) __findChildren_newList() unsafe.Pointer {
return C.QOpenGLVertexArrayObject___findChildren_newList(ptr.Pointer())
}
func (ptr *QOpenGLVertexArrayObject) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QOpenGLVertexArrayObject___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLVertexArrayObject) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QOpenGLVertexArrayObject) __children_newList() unsafe.Pointer {
return C.QOpenGLVertexArrayObject___children_newList(ptr.Pointer())
}
//export callbackQOpenGLVertexArrayObject_Event
func callbackQOpenGLVertexArrayObject_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLVertexArrayObjectFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QOpenGLVertexArrayObject) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLVertexArrayObject_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQOpenGLVertexArrayObject_EventFilter
func callbackQOpenGLVertexArrayObject_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQOpenGLVertexArrayObjectFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QOpenGLVertexArrayObject) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QOpenGLVertexArrayObject_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQOpenGLVertexArrayObject_ChildEvent
func callbackQOpenGLVertexArrayObject_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QOpenGLVertexArrayObject) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQOpenGLVertexArrayObject_ConnectNotify
func callbackQOpenGLVertexArrayObject_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLVertexArrayObject) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLVertexArrayObject_CustomEvent
func callbackQOpenGLVertexArrayObject_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QOpenGLVertexArrayObject) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQOpenGLVertexArrayObject_DeleteLater
func callbackQOpenGLVertexArrayObject_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QOpenGLVertexArrayObject) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQOpenGLVertexArrayObject_Destroyed
func callbackQOpenGLVertexArrayObject_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQOpenGLVertexArrayObject_DisconnectNotify
func callbackQOpenGLVertexArrayObject_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QOpenGLVertexArrayObject) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQOpenGLVertexArrayObject_ObjectNameChanged
func callbackQOpenGLVertexArrayObject_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQOpenGLVertexArrayObject_TimerEvent
func callbackQOpenGLVertexArrayObject_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQOpenGLVertexArrayObjectFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QOpenGLVertexArrayObject) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QOpenGLVertexArrayObject_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QOpenGLWindow struct {
QPaintDeviceWindow
}
type QOpenGLWindow_ITF interface {
QPaintDeviceWindow_ITF
QOpenGLWindow_PTR() *QOpenGLWindow
}
func (ptr *QOpenGLWindow) QOpenGLWindow_PTR() *QOpenGLWindow {
return ptr
}
func (ptr *QOpenGLWindow) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDeviceWindow_PTR().Pointer()
}
return nil
}
func (ptr *QOpenGLWindow) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDeviceWindow_PTR().SetPointer(p)
}
}
func PointerFromQOpenGLWindow(ptr QOpenGLWindow_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLWindow_PTR().Pointer()
}
return nil
}
func NewQOpenGLWindowFromPointer(ptr unsafe.Pointer) (n *QOpenGLWindow) {
n = new(QOpenGLWindow)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QOpenGLWindow__UpdateBehavior
//QOpenGLWindow::UpdateBehavior
type QOpenGLWindow__UpdateBehavior int64
const (
QOpenGLWindow__NoPartialUpdate QOpenGLWindow__UpdateBehavior = QOpenGLWindow__UpdateBehavior(0)
QOpenGLWindow__PartialUpdateBlit QOpenGLWindow__UpdateBehavior = QOpenGLWindow__UpdateBehavior(1)
QOpenGLWindow__PartialUpdateBlend QOpenGLWindow__UpdateBehavior = QOpenGLWindow__UpdateBehavior(2)
)
func (ptr *QOpenGLWindow) GrabFramebuffer() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QOpenGLWindow_GrabFramebuffer(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func NewQOpenGLWindow2(shareContext QOpenGLContext_ITF, updateBehavior QOpenGLWindow__UpdateBehavior, parent QWindow_ITF) *QOpenGLWindow {
tmpValue := NewQOpenGLWindowFromPointer(C.QOpenGLWindow_NewQOpenGLWindow2(PointerFromQOpenGLContext(shareContext), C.longlong(updateBehavior), PointerFromQWindow(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQOpenGLWindow(updateBehavior QOpenGLWindow__UpdateBehavior, parent QWindow_ITF) *QOpenGLWindow {
tmpValue := NewQOpenGLWindowFromPointer(C.QOpenGLWindow_NewQOpenGLWindow(C.longlong(updateBehavior), PointerFromQWindow(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QOpenGLWindow) DoneCurrent() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_DoneCurrent(ptr.Pointer())
}
}
//export callbackQOpenGLWindow_FrameSwapped
func callbackQOpenGLWindow_FrameSwapped(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "frameSwapped"); signal != nil {
signal.(func())()
}
}
func (ptr *QOpenGLWindow) ConnectFrameSwapped(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "frameSwapped") {
C.QOpenGLWindow_ConnectFrameSwapped(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "frameSwapped"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "frameSwapped", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "frameSwapped", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectFrameSwapped() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_DisconnectFrameSwapped(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "frameSwapped")
}
}
func (ptr *QOpenGLWindow) FrameSwapped() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_FrameSwapped(ptr.Pointer())
}
}
//export callbackQOpenGLWindow_InitializeGL
func callbackQOpenGLWindow_InitializeGL(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "initializeGL"); signal != nil {
signal.(func())()
} else {
NewQOpenGLWindowFromPointer(ptr).InitializeGLDefault()
}
}
func (ptr *QOpenGLWindow) ConnectInitializeGL(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "initializeGL"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "initializeGL", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "initializeGL", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectInitializeGL() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "initializeGL")
}
}
func (ptr *QOpenGLWindow) InitializeGL() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_InitializeGL(ptr.Pointer())
}
}
func (ptr *QOpenGLWindow) InitializeGLDefault() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_InitializeGLDefault(ptr.Pointer())
}
}
func (ptr *QOpenGLWindow) MakeCurrent() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_MakeCurrent(ptr.Pointer())
}
}
//export callbackQOpenGLWindow_PaintGL
func callbackQOpenGLWindow_PaintGL(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "paintGL"); signal != nil {
signal.(func())()
} else {
NewQOpenGLWindowFromPointer(ptr).PaintGLDefault()
}
}
func (ptr *QOpenGLWindow) ConnectPaintGL(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintGL"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintGL", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintGL", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectPaintGL() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintGL")
}
}
func (ptr *QOpenGLWindow) PaintGL() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_PaintGL(ptr.Pointer())
}
}
func (ptr *QOpenGLWindow) PaintGLDefault() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_PaintGLDefault(ptr.Pointer())
}
}
//export callbackQOpenGLWindow_PaintOverGL
func callbackQOpenGLWindow_PaintOverGL(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "paintOverGL"); signal != nil {
signal.(func())()
} else {
NewQOpenGLWindowFromPointer(ptr).PaintOverGLDefault()
}
}
func (ptr *QOpenGLWindow) ConnectPaintOverGL(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintOverGL"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintOverGL", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintOverGL", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectPaintOverGL() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintOverGL")
}
}
func (ptr *QOpenGLWindow) PaintOverGL() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_PaintOverGL(ptr.Pointer())
}
}
func (ptr *QOpenGLWindow) PaintOverGLDefault() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_PaintOverGLDefault(ptr.Pointer())
}
}
//export callbackQOpenGLWindow_PaintUnderGL
func callbackQOpenGLWindow_PaintUnderGL(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "paintUnderGL"); signal != nil {
signal.(func())()
} else {
NewQOpenGLWindowFromPointer(ptr).PaintUnderGLDefault()
}
}
func (ptr *QOpenGLWindow) ConnectPaintUnderGL(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintUnderGL"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintUnderGL", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintUnderGL", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectPaintUnderGL() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintUnderGL")
}
}
func (ptr *QOpenGLWindow) PaintUnderGL() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_PaintUnderGL(ptr.Pointer())
}
}
func (ptr *QOpenGLWindow) PaintUnderGLDefault() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_PaintUnderGLDefault(ptr.Pointer())
}
}
//export callbackQOpenGLWindow_ResizeGL
func callbackQOpenGLWindow_ResizeGL(ptr unsafe.Pointer, w C.int, h C.int) {
if signal := qt.GetSignal(ptr, "resizeGL"); signal != nil {
signal.(func(int, int))(int(int32(w)), int(int32(h)))
} else {
NewQOpenGLWindowFromPointer(ptr).ResizeGLDefault(int(int32(w)), int(int32(h)))
}
}
func (ptr *QOpenGLWindow) ConnectResizeGL(f func(w int, h int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "resizeGL"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "resizeGL", func(w int, h int) {
signal.(func(int, int))(w, h)
f(w, h)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "resizeGL", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectResizeGL() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "resizeGL")
}
}
func (ptr *QOpenGLWindow) ResizeGL(w int, h int) {
if ptr.Pointer() != nil {
C.QOpenGLWindow_ResizeGL(ptr.Pointer(), C.int(int32(w)), C.int(int32(h)))
}
}
func (ptr *QOpenGLWindow) ResizeGLDefault(w int, h int) {
if ptr.Pointer() != nil {
C.QOpenGLWindow_ResizeGLDefault(ptr.Pointer(), C.int(int32(w)), C.int(int32(h)))
}
}
//export callbackQOpenGLWindow_DestroyQOpenGLWindow
func callbackQOpenGLWindow_DestroyQOpenGLWindow(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QOpenGLWindow"); signal != nil {
signal.(func())()
} else {
NewQOpenGLWindowFromPointer(ptr).DestroyQOpenGLWindowDefault()
}
}
func (ptr *QOpenGLWindow) ConnectDestroyQOpenGLWindow(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QOpenGLWindow"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLWindow", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QOpenGLWindow", f)
}
}
}
func (ptr *QOpenGLWindow) DisconnectDestroyQOpenGLWindow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QOpenGLWindow")
}
}
func (ptr *QOpenGLWindow) DestroyQOpenGLWindow() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_DestroyQOpenGLWindow(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLWindow) DestroyQOpenGLWindowDefault() {
if ptr.Pointer() != nil {
C.QOpenGLWindow_DestroyQOpenGLWindowDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QOpenGLWindow) DefaultFramebufferObject() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QOpenGLWindow_DefaultFramebufferObject(ptr.Pointer())))
}
return 0
}
func (ptr *QOpenGLWindow) Context() *QOpenGLContext {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLWindow_Context(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLWindow) ShareContext() *QOpenGLContext {
if ptr.Pointer() != nil {
tmpValue := NewQOpenGLContextFromPointer(C.QOpenGLWindow_ShareContext(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QOpenGLWindow) UpdateBehavior() QOpenGLWindow__UpdateBehavior {
if ptr.Pointer() != nil {
return QOpenGLWindow__UpdateBehavior(C.QOpenGLWindow_UpdateBehavior(ptr.Pointer()))
}
return 0
}
func (ptr *QOpenGLWindow) IsValid() bool {
if ptr.Pointer() != nil {
return C.QOpenGLWindow_IsValid(ptr.Pointer()) != 0
}
return false
}
type QPageLayout struct {
ptr unsafe.Pointer
}
type QPageLayout_ITF interface {
QPageLayout_PTR() *QPageLayout
}
func (ptr *QPageLayout) QPageLayout_PTR() *QPageLayout {
return ptr
}
func (ptr *QPageLayout) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPageLayout) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPageLayout(ptr QPageLayout_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPageLayout_PTR().Pointer()
}
return nil
}
func NewQPageLayoutFromPointer(ptr unsafe.Pointer) (n *QPageLayout) {
n = new(QPageLayout)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPageLayout__Mode
//QPageLayout::Mode
type QPageLayout__Mode int64
const (
QPageLayout__StandardMode QPageLayout__Mode = QPageLayout__Mode(0)
QPageLayout__FullPageMode QPageLayout__Mode = QPageLayout__Mode(1)
)
//go:generate stringer -type=QPageLayout__Orientation
//QPageLayout::Orientation
type QPageLayout__Orientation int64
const (
QPageLayout__Portrait QPageLayout__Orientation = QPageLayout__Orientation(0)
QPageLayout__Landscape QPageLayout__Orientation = QPageLayout__Orientation(1)
)
//go:generate stringer -type=QPageLayout__Unit
//QPageLayout::Unit
type QPageLayout__Unit int64
const (
QPageLayout__Millimeter QPageLayout__Unit = QPageLayout__Unit(0)
QPageLayout__Point QPageLayout__Unit = QPageLayout__Unit(1)
QPageLayout__Inch QPageLayout__Unit = QPageLayout__Unit(2)
QPageLayout__Pica QPageLayout__Unit = QPageLayout__Unit(3)
QPageLayout__Didot QPageLayout__Unit = QPageLayout__Unit(4)
QPageLayout__Cicero QPageLayout__Unit = QPageLayout__Unit(5)
)
func NewQPageLayout() *QPageLayout {
tmpValue := NewQPageLayoutFromPointer(C.QPageLayout_NewQPageLayout())
runtime.SetFinalizer(tmpValue, (*QPageLayout).DestroyQPageLayout)
return tmpValue
}
func NewQPageLayout3(other QPageLayout_ITF) *QPageLayout {
tmpValue := NewQPageLayoutFromPointer(C.QPageLayout_NewQPageLayout3(PointerFromQPageLayout(other)))
runtime.SetFinalizer(tmpValue, (*QPageLayout).DestroyQPageLayout)
return tmpValue
}
func NewQPageLayout2(pageSize QPageSize_ITF, orientation QPageLayout__Orientation, margins core.QMarginsF_ITF, units QPageLayout__Unit, minMargins core.QMarginsF_ITF) *QPageLayout {
tmpValue := NewQPageLayoutFromPointer(C.QPageLayout_NewQPageLayout2(PointerFromQPageSize(pageSize), C.longlong(orientation), core.PointerFromQMarginsF(margins), C.longlong(units), core.PointerFromQMarginsF(minMargins)))
runtime.SetFinalizer(tmpValue, (*QPageLayout).DestroyQPageLayout)
return tmpValue
}
func (ptr *QPageLayout) SetBottomMargin(bottomMargin float64) bool {
if ptr.Pointer() != nil {
return C.QPageLayout_SetBottomMargin(ptr.Pointer(), C.double(bottomMargin)) != 0
}
return false
}
func (ptr *QPageLayout) SetLeftMargin(leftMargin float64) bool {
if ptr.Pointer() != nil {
return C.QPageLayout_SetLeftMargin(ptr.Pointer(), C.double(leftMargin)) != 0
}
return false
}
func (ptr *QPageLayout) SetMargins(margins core.QMarginsF_ITF) bool {
if ptr.Pointer() != nil {
return C.QPageLayout_SetMargins(ptr.Pointer(), core.PointerFromQMarginsF(margins)) != 0
}
return false
}
func (ptr *QPageLayout) SetRightMargin(rightMargin float64) bool {
if ptr.Pointer() != nil {
return C.QPageLayout_SetRightMargin(ptr.Pointer(), C.double(rightMargin)) != 0
}
return false
}
func (ptr *QPageLayout) SetTopMargin(topMargin float64) bool {
if ptr.Pointer() != nil {
return C.QPageLayout_SetTopMargin(ptr.Pointer(), C.double(topMargin)) != 0
}
return false
}
func (ptr *QPageLayout) SetMinimumMargins(minMargins core.QMarginsF_ITF) {
if ptr.Pointer() != nil {
C.QPageLayout_SetMinimumMargins(ptr.Pointer(), core.PointerFromQMarginsF(minMargins))
}
}
func (ptr *QPageLayout) SetMode(mode QPageLayout__Mode) {
if ptr.Pointer() != nil {
C.QPageLayout_SetMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QPageLayout) SetOrientation(orientation QPageLayout__Orientation) {
if ptr.Pointer() != nil {
C.QPageLayout_SetOrientation(ptr.Pointer(), C.longlong(orientation))
}
}
func (ptr *QPageLayout) SetPageSize(pageSize QPageSize_ITF, minMargins core.QMarginsF_ITF) {
if ptr.Pointer() != nil {
C.QPageLayout_SetPageSize(ptr.Pointer(), PointerFromQPageSize(pageSize), core.PointerFromQMarginsF(minMargins))
}
}
func (ptr *QPageLayout) SetUnits(units QPageLayout__Unit) {
if ptr.Pointer() != nil {
C.QPageLayout_SetUnits(ptr.Pointer(), C.longlong(units))
}
}
func (ptr *QPageLayout) Swap(other QPageLayout_ITF) {
if ptr.Pointer() != nil {
C.QPageLayout_Swap(ptr.Pointer(), PointerFromQPageLayout(other))
}
}
func (ptr *QPageLayout) DestroyQPageLayout() {
if ptr.Pointer() != nil {
C.QPageLayout_DestroyQPageLayout(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPageLayout) MarginsPixels(resolution int) *core.QMargins {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFromPointer(C.QPageLayout_MarginsPixels(ptr.Pointer(), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QMargins).DestroyQMargins)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) MarginsPoints() *core.QMargins {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFromPointer(C.QPageLayout_MarginsPoints(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QMargins).DestroyQMargins)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) Margins() *core.QMarginsF {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFFromPointer(C.QPageLayout_Margins(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QMarginsF).DestroyQMarginsF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) Margins2(units QPageLayout__Unit) *core.QMarginsF {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFFromPointer(C.QPageLayout_Margins2(ptr.Pointer(), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QMarginsF).DestroyQMarginsF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) MaximumMargins() *core.QMarginsF {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFFromPointer(C.QPageLayout_MaximumMargins(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QMarginsF).DestroyQMarginsF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) MinimumMargins() *core.QMarginsF {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFFromPointer(C.QPageLayout_MinimumMargins(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QMarginsF).DestroyQMarginsF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) Mode() QPageLayout__Mode {
if ptr.Pointer() != nil {
return QPageLayout__Mode(C.QPageLayout_Mode(ptr.Pointer()))
}
return 0
}
func (ptr *QPageLayout) Orientation() QPageLayout__Orientation {
if ptr.Pointer() != nil {
return QPageLayout__Orientation(C.QPageLayout_Orientation(ptr.Pointer()))
}
return 0
}
func (ptr *QPageLayout) Units() QPageLayout__Unit {
if ptr.Pointer() != nil {
return QPageLayout__Unit(C.QPageLayout_Units(ptr.Pointer()))
}
return 0
}
func (ptr *QPageLayout) PageSize() *QPageSize {
if ptr.Pointer() != nil {
tmpValue := NewQPageSizeFromPointer(C.QPageLayout_PageSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPageSize).DestroyQPageSize)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) FullRectPixels(resolution int) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPageLayout_FullRectPixels(ptr.Pointer(), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) FullRectPoints() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPageLayout_FullRectPoints(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) PaintRectPixels(resolution int) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPageLayout_PaintRectPixels(ptr.Pointer(), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) PaintRectPoints() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPageLayout_PaintRectPoints(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) FullRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPageLayout_FullRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) FullRect2(units QPageLayout__Unit) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPageLayout_FullRect2(ptr.Pointer(), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) PaintRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPageLayout_PaintRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) PaintRect2(units QPageLayout__Unit) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPageLayout_PaintRect2(ptr.Pointer(), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPageLayout) IsEquivalentTo(other QPageLayout_ITF) bool {
if ptr.Pointer() != nil {
return C.QPageLayout_IsEquivalentTo(ptr.Pointer(), PointerFromQPageLayout(other)) != 0
}
return false
}
func (ptr *QPageLayout) IsValid() bool {
if ptr.Pointer() != nil {
return C.QPageLayout_IsValid(ptr.Pointer()) != 0
}
return false
}
type QPageSize struct {
ptr unsafe.Pointer
}
type QPageSize_ITF interface {
QPageSize_PTR() *QPageSize
}
func (ptr *QPageSize) QPageSize_PTR() *QPageSize {
return ptr
}
func (ptr *QPageSize) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPageSize) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPageSize(ptr QPageSize_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPageSize_PTR().Pointer()
}
return nil
}
func NewQPageSizeFromPointer(ptr unsafe.Pointer) (n *QPageSize) {
n = new(QPageSize)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPageSize__PageSizeId
//QPageSize::PageSizeId
type QPageSize__PageSizeId int64
const (
QPageSize__A4 QPageSize__PageSizeId = QPageSize__PageSizeId(0)
QPageSize__B5 QPageSize__PageSizeId = QPageSize__PageSizeId(1)
QPageSize__Letter QPageSize__PageSizeId = QPageSize__PageSizeId(2)
QPageSize__Legal QPageSize__PageSizeId = QPageSize__PageSizeId(3)
QPageSize__Executive QPageSize__PageSizeId = QPageSize__PageSizeId(4)
QPageSize__A0 QPageSize__PageSizeId = QPageSize__PageSizeId(5)
QPageSize__A1 QPageSize__PageSizeId = QPageSize__PageSizeId(6)
QPageSize__A2 QPageSize__PageSizeId = QPageSize__PageSizeId(7)
QPageSize__A3 QPageSize__PageSizeId = QPageSize__PageSizeId(8)
QPageSize__A5 QPageSize__PageSizeId = QPageSize__PageSizeId(9)
QPageSize__A6 QPageSize__PageSizeId = QPageSize__PageSizeId(10)
QPageSize__A7 QPageSize__PageSizeId = QPageSize__PageSizeId(11)
QPageSize__A8 QPageSize__PageSizeId = QPageSize__PageSizeId(12)
QPageSize__A9 QPageSize__PageSizeId = QPageSize__PageSizeId(13)
QPageSize__B0 QPageSize__PageSizeId = QPageSize__PageSizeId(14)
QPageSize__B1 QPageSize__PageSizeId = QPageSize__PageSizeId(15)
QPageSize__B10 QPageSize__PageSizeId = QPageSize__PageSizeId(16)
QPageSize__B2 QPageSize__PageSizeId = QPageSize__PageSizeId(17)
QPageSize__B3 QPageSize__PageSizeId = QPageSize__PageSizeId(18)
QPageSize__B4 QPageSize__PageSizeId = QPageSize__PageSizeId(19)
QPageSize__B6 QPageSize__PageSizeId = QPageSize__PageSizeId(20)
QPageSize__B7 QPageSize__PageSizeId = QPageSize__PageSizeId(21)
QPageSize__B8 QPageSize__PageSizeId = QPageSize__PageSizeId(22)
QPageSize__B9 QPageSize__PageSizeId = QPageSize__PageSizeId(23)
QPageSize__C5E QPageSize__PageSizeId = QPageSize__PageSizeId(24)
QPageSize__Comm10E QPageSize__PageSizeId = QPageSize__PageSizeId(25)
QPageSize__DLE QPageSize__PageSizeId = QPageSize__PageSizeId(26)
QPageSize__Folio QPageSize__PageSizeId = QPageSize__PageSizeId(27)
QPageSize__Ledger QPageSize__PageSizeId = QPageSize__PageSizeId(28)
QPageSize__Tabloid QPageSize__PageSizeId = QPageSize__PageSizeId(29)
QPageSize__Custom QPageSize__PageSizeId = QPageSize__PageSizeId(30)
QPageSize__A10 QPageSize__PageSizeId = QPageSize__PageSizeId(31)
QPageSize__A3Extra QPageSize__PageSizeId = QPageSize__PageSizeId(32)
QPageSize__A4Extra QPageSize__PageSizeId = QPageSize__PageSizeId(33)
QPageSize__A4Plus QPageSize__PageSizeId = QPageSize__PageSizeId(34)
QPageSize__A4Small QPageSize__PageSizeId = QPageSize__PageSizeId(35)
QPageSize__A5Extra QPageSize__PageSizeId = QPageSize__PageSizeId(36)
QPageSize__B5Extra QPageSize__PageSizeId = QPageSize__PageSizeId(37)
QPageSize__JisB0 QPageSize__PageSizeId = QPageSize__PageSizeId(38)
QPageSize__JisB1 QPageSize__PageSizeId = QPageSize__PageSizeId(39)
QPageSize__JisB2 QPageSize__PageSizeId = QPageSize__PageSizeId(40)
QPageSize__JisB3 QPageSize__PageSizeId = QPageSize__PageSizeId(41)
QPageSize__JisB4 QPageSize__PageSizeId = QPageSize__PageSizeId(42)
QPageSize__JisB5 QPageSize__PageSizeId = QPageSize__PageSizeId(43)
QPageSize__JisB6 QPageSize__PageSizeId = QPageSize__PageSizeId(44)
QPageSize__JisB7 QPageSize__PageSizeId = QPageSize__PageSizeId(45)
QPageSize__JisB8 QPageSize__PageSizeId = QPageSize__PageSizeId(46)
QPageSize__JisB9 QPageSize__PageSizeId = QPageSize__PageSizeId(47)
QPageSize__JisB10 QPageSize__PageSizeId = QPageSize__PageSizeId(48)
QPageSize__AnsiC QPageSize__PageSizeId = QPageSize__PageSizeId(49)
QPageSize__AnsiD QPageSize__PageSizeId = QPageSize__PageSizeId(50)
QPageSize__AnsiE QPageSize__PageSizeId = QPageSize__PageSizeId(51)
QPageSize__LegalExtra QPageSize__PageSizeId = QPageSize__PageSizeId(52)
QPageSize__LetterExtra QPageSize__PageSizeId = QPageSize__PageSizeId(53)
QPageSize__LetterPlus QPageSize__PageSizeId = QPageSize__PageSizeId(54)
QPageSize__LetterSmall QPageSize__PageSizeId = QPageSize__PageSizeId(55)
QPageSize__TabloidExtra QPageSize__PageSizeId = QPageSize__PageSizeId(56)
QPageSize__ArchA QPageSize__PageSizeId = QPageSize__PageSizeId(57)
QPageSize__ArchB QPageSize__PageSizeId = QPageSize__PageSizeId(58)
QPageSize__ArchC QPageSize__PageSizeId = QPageSize__PageSizeId(59)
QPageSize__ArchD QPageSize__PageSizeId = QPageSize__PageSizeId(60)
QPageSize__ArchE QPageSize__PageSizeId = QPageSize__PageSizeId(61)
QPageSize__Imperial7x9 QPageSize__PageSizeId = QPageSize__PageSizeId(62)
QPageSize__Imperial8x10 QPageSize__PageSizeId = QPageSize__PageSizeId(63)
QPageSize__Imperial9x11 QPageSize__PageSizeId = QPageSize__PageSizeId(64)
QPageSize__Imperial9x12 QPageSize__PageSizeId = QPageSize__PageSizeId(65)
QPageSize__Imperial10x11 QPageSize__PageSizeId = QPageSize__PageSizeId(66)
QPageSize__Imperial10x13 QPageSize__PageSizeId = QPageSize__PageSizeId(67)
QPageSize__Imperial10x14 QPageSize__PageSizeId = QPageSize__PageSizeId(68)
QPageSize__Imperial12x11 QPageSize__PageSizeId = QPageSize__PageSizeId(69)
QPageSize__Imperial15x11 QPageSize__PageSizeId = QPageSize__PageSizeId(70)
QPageSize__ExecutiveStandard QPageSize__PageSizeId = QPageSize__PageSizeId(71)
QPageSize__Note QPageSize__PageSizeId = QPageSize__PageSizeId(72)
QPageSize__Quarto QPageSize__PageSizeId = QPageSize__PageSizeId(73)
QPageSize__Statement QPageSize__PageSizeId = QPageSize__PageSizeId(74)
QPageSize__SuperA QPageSize__PageSizeId = QPageSize__PageSizeId(75)
QPageSize__SuperB QPageSize__PageSizeId = QPageSize__PageSizeId(76)
QPageSize__Postcard QPageSize__PageSizeId = QPageSize__PageSizeId(77)
QPageSize__DoublePostcard QPageSize__PageSizeId = QPageSize__PageSizeId(78)
QPageSize__Prc16K QPageSize__PageSizeId = QPageSize__PageSizeId(79)
QPageSize__Prc32K QPageSize__PageSizeId = QPageSize__PageSizeId(80)
QPageSize__Prc32KBig QPageSize__PageSizeId = QPageSize__PageSizeId(81)
QPageSize__FanFoldUS QPageSize__PageSizeId = QPageSize__PageSizeId(82)
QPageSize__FanFoldGerman QPageSize__PageSizeId = QPageSize__PageSizeId(83)
QPageSize__FanFoldGermanLegal QPageSize__PageSizeId = QPageSize__PageSizeId(84)
QPageSize__EnvelopeB4 QPageSize__PageSizeId = QPageSize__PageSizeId(85)
QPageSize__EnvelopeB5 QPageSize__PageSizeId = QPageSize__PageSizeId(86)
QPageSize__EnvelopeB6 QPageSize__PageSizeId = QPageSize__PageSizeId(87)
QPageSize__EnvelopeC0 QPageSize__PageSizeId = QPageSize__PageSizeId(88)
QPageSize__EnvelopeC1 QPageSize__PageSizeId = QPageSize__PageSizeId(89)
QPageSize__EnvelopeC2 QPageSize__PageSizeId = QPageSize__PageSizeId(90)
QPageSize__EnvelopeC3 QPageSize__PageSizeId = QPageSize__PageSizeId(91)
QPageSize__EnvelopeC4 QPageSize__PageSizeId = QPageSize__PageSizeId(92)
QPageSize__EnvelopeC6 QPageSize__PageSizeId = QPageSize__PageSizeId(93)
QPageSize__EnvelopeC65 QPageSize__PageSizeId = QPageSize__PageSizeId(94)
QPageSize__EnvelopeC7 QPageSize__PageSizeId = QPageSize__PageSizeId(95)
QPageSize__Envelope9 QPageSize__PageSizeId = QPageSize__PageSizeId(96)
QPageSize__Envelope11 QPageSize__PageSizeId = QPageSize__PageSizeId(97)
QPageSize__Envelope12 QPageSize__PageSizeId = QPageSize__PageSizeId(98)
QPageSize__Envelope14 QPageSize__PageSizeId = QPageSize__PageSizeId(99)
QPageSize__EnvelopeMonarch QPageSize__PageSizeId = QPageSize__PageSizeId(100)
QPageSize__EnvelopePersonal QPageSize__PageSizeId = QPageSize__PageSizeId(101)
QPageSize__EnvelopeChou3 QPageSize__PageSizeId = QPageSize__PageSizeId(102)
QPageSize__EnvelopeChou4 QPageSize__PageSizeId = QPageSize__PageSizeId(103)
QPageSize__EnvelopeInvite QPageSize__PageSizeId = QPageSize__PageSizeId(104)
QPageSize__EnvelopeItalian QPageSize__PageSizeId = QPageSize__PageSizeId(105)
QPageSize__EnvelopeKaku2 QPageSize__PageSizeId = QPageSize__PageSizeId(106)
QPageSize__EnvelopeKaku3 QPageSize__PageSizeId = QPageSize__PageSizeId(107)
QPageSize__EnvelopePrc1 QPageSize__PageSizeId = QPageSize__PageSizeId(108)
QPageSize__EnvelopePrc2 QPageSize__PageSizeId = QPageSize__PageSizeId(109)
QPageSize__EnvelopePrc3 QPageSize__PageSizeId = QPageSize__PageSizeId(110)
QPageSize__EnvelopePrc4 QPageSize__PageSizeId = QPageSize__PageSizeId(111)
QPageSize__EnvelopePrc5 QPageSize__PageSizeId = QPageSize__PageSizeId(112)
QPageSize__EnvelopePrc6 QPageSize__PageSizeId = QPageSize__PageSizeId(113)
QPageSize__EnvelopePrc7 QPageSize__PageSizeId = QPageSize__PageSizeId(114)
QPageSize__EnvelopePrc8 QPageSize__PageSizeId = QPageSize__PageSizeId(115)
QPageSize__EnvelopePrc9 QPageSize__PageSizeId = QPageSize__PageSizeId(116)
QPageSize__EnvelopePrc10 QPageSize__PageSizeId = QPageSize__PageSizeId(117)
QPageSize__EnvelopeYou4 QPageSize__PageSizeId = QPageSize__PageSizeId(118)
QPageSize__LastPageSize QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__EnvelopeYou4)
QPageSize__NPageSize QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__LastPageSize)
QPageSize__NPaperSize QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__LastPageSize)
QPageSize__AnsiA QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__Letter)
QPageSize__AnsiB QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__Ledger)
QPageSize__EnvelopeC5 QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__C5E)
QPageSize__EnvelopeDL QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__DLE)
QPageSize__Envelope10 QPageSize__PageSizeId = QPageSize__PageSizeId(QPageSize__Comm10E)
)
//go:generate stringer -type=QPageSize__SizeMatchPolicy
//QPageSize::SizeMatchPolicy
type QPageSize__SizeMatchPolicy int64
const (
QPageSize__FuzzyMatch QPageSize__SizeMatchPolicy = QPageSize__SizeMatchPolicy(0)
QPageSize__FuzzyOrientationMatch QPageSize__SizeMatchPolicy = QPageSize__SizeMatchPolicy(1)
QPageSize__ExactMatch QPageSize__SizeMatchPolicy = QPageSize__SizeMatchPolicy(2)
)
//go:generate stringer -type=QPageSize__Unit
//QPageSize::Unit
type QPageSize__Unit int64
const (
QPageSize__Millimeter QPageSize__Unit = QPageSize__Unit(0)
QPageSize__Point QPageSize__Unit = QPageSize__Unit(1)
QPageSize__Inch QPageSize__Unit = QPageSize__Unit(2)
QPageSize__Pica QPageSize__Unit = QPageSize__Unit(3)
QPageSize__Didot QPageSize__Unit = QPageSize__Unit(4)
QPageSize__Cicero QPageSize__Unit = QPageSize__Unit(5)
)
func NewQPageSize() *QPageSize {
tmpValue := NewQPageSizeFromPointer(C.QPageSize_NewQPageSize())
runtime.SetFinalizer(tmpValue, (*QPageSize).DestroyQPageSize)
return tmpValue
}
func NewQPageSize2(pageSize QPageSize__PageSizeId) *QPageSize {
tmpValue := NewQPageSizeFromPointer(C.QPageSize_NewQPageSize2(C.longlong(pageSize)))
runtime.SetFinalizer(tmpValue, (*QPageSize).DestroyQPageSize)
return tmpValue
}
func NewQPageSize5(other QPageSize_ITF) *QPageSize {
tmpValue := NewQPageSizeFromPointer(C.QPageSize_NewQPageSize5(PointerFromQPageSize(other)))
runtime.SetFinalizer(tmpValue, (*QPageSize).DestroyQPageSize)
return tmpValue
}
func NewQPageSize3(pointSize core.QSize_ITF, name string, matchPolicy QPageSize__SizeMatchPolicy) *QPageSize {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQPageSizeFromPointer(C.QPageSize_NewQPageSize3(core.PointerFromQSize(pointSize), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, C.longlong(matchPolicy)))
runtime.SetFinalizer(tmpValue, (*QPageSize).DestroyQPageSize)
return tmpValue
}
func NewQPageSize4(size core.QSizeF_ITF, units QPageSize__Unit, name string, matchPolicy QPageSize__SizeMatchPolicy) *QPageSize {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
tmpValue := NewQPageSizeFromPointer(C.QPageSize_NewQPageSize4(core.PointerFromQSizeF(size), C.longlong(units), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, C.longlong(matchPolicy)))
runtime.SetFinalizer(tmpValue, (*QPageSize).DestroyQPageSize)
return tmpValue
}
func QPageSize_Id2(pointSize core.QSize_ITF, matchPolicy QPageSize__SizeMatchPolicy) QPageSize__PageSizeId {
return QPageSize__PageSizeId(C.QPageSize_QPageSize_Id2(core.PointerFromQSize(pointSize), C.longlong(matchPolicy)))
}
func (ptr *QPageSize) Id2(pointSize core.QSize_ITF, matchPolicy QPageSize__SizeMatchPolicy) QPageSize__PageSizeId {
return QPageSize__PageSizeId(C.QPageSize_QPageSize_Id2(core.PointerFromQSize(pointSize), C.longlong(matchPolicy)))
}
func QPageSize_Id3(size core.QSizeF_ITF, units QPageSize__Unit, matchPolicy QPageSize__SizeMatchPolicy) QPageSize__PageSizeId {
return QPageSize__PageSizeId(C.QPageSize_QPageSize_Id3(core.PointerFromQSizeF(size), C.longlong(units), C.longlong(matchPolicy)))
}
func (ptr *QPageSize) Id3(size core.QSizeF_ITF, units QPageSize__Unit, matchPolicy QPageSize__SizeMatchPolicy) QPageSize__PageSizeId {
return QPageSize__PageSizeId(C.QPageSize_QPageSize_Id3(core.PointerFromQSizeF(size), C.longlong(units), C.longlong(matchPolicy)))
}
func QPageSize_Id4(windowsId int) QPageSize__PageSizeId {
return QPageSize__PageSizeId(C.QPageSize_QPageSize_Id4(C.int(int32(windowsId))))
}
func (ptr *QPageSize) Id4(windowsId int) QPageSize__PageSizeId {
return QPageSize__PageSizeId(C.QPageSize_QPageSize_Id4(C.int(int32(windowsId))))
}
func QPageSize_DefinitionUnits2(pageSizeId QPageSize__PageSizeId) QPageSize__Unit {
return QPageSize__Unit(C.QPageSize_QPageSize_DefinitionUnits2(C.longlong(pageSizeId)))
}
func (ptr *QPageSize) DefinitionUnits2(pageSizeId QPageSize__PageSizeId) QPageSize__Unit {
return QPageSize__Unit(C.QPageSize_QPageSize_DefinitionUnits2(C.longlong(pageSizeId)))
}
func QPageSize_SizePixels2(pageSizeId QPageSize__PageSizeId, resolution int) *core.QSize {
tmpValue := core.NewQSizeFromPointer(C.QPageSize_QPageSize_SizePixels2(C.longlong(pageSizeId), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
func (ptr *QPageSize) SizePixels2(pageSizeId QPageSize__PageSizeId, resolution int) *core.QSize {
tmpValue := core.NewQSizeFromPointer(C.QPageSize_QPageSize_SizePixels2(C.longlong(pageSizeId), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
func QPageSize_SizePoints2(pageSizeId QPageSize__PageSizeId) *core.QSize {
tmpValue := core.NewQSizeFromPointer(C.QPageSize_QPageSize_SizePoints2(C.longlong(pageSizeId)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
func (ptr *QPageSize) SizePoints2(pageSizeId QPageSize__PageSizeId) *core.QSize {
tmpValue := core.NewQSizeFromPointer(C.QPageSize_QPageSize_SizePoints2(C.longlong(pageSizeId)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
func QPageSize_DefinitionSize2(pageSizeId QPageSize__PageSizeId) *core.QSizeF {
tmpValue := core.NewQSizeFFromPointer(C.QPageSize_QPageSize_DefinitionSize2(C.longlong(pageSizeId)))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
func (ptr *QPageSize) DefinitionSize2(pageSizeId QPageSize__PageSizeId) *core.QSizeF {
tmpValue := core.NewQSizeFFromPointer(C.QPageSize_QPageSize_DefinitionSize2(C.longlong(pageSizeId)))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
func QPageSize_Size2(pageSizeId QPageSize__PageSizeId, units QPageSize__Unit) *core.QSizeF {
tmpValue := core.NewQSizeFFromPointer(C.QPageSize_QPageSize_Size2(C.longlong(pageSizeId), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
func (ptr *QPageSize) Size2(pageSizeId QPageSize__PageSizeId, units QPageSize__Unit) *core.QSizeF {
tmpValue := core.NewQSizeFFromPointer(C.QPageSize_QPageSize_Size2(C.longlong(pageSizeId), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
func QPageSize_Key2(pageSizeId QPageSize__PageSizeId) string {
return cGoUnpackString(C.QPageSize_QPageSize_Key2(C.longlong(pageSizeId)))
}
func (ptr *QPageSize) Key2(pageSizeId QPageSize__PageSizeId) string {
return cGoUnpackString(C.QPageSize_QPageSize_Key2(C.longlong(pageSizeId)))
}
func QPageSize_Name2(pageSizeId QPageSize__PageSizeId) string {
return cGoUnpackString(C.QPageSize_QPageSize_Name2(C.longlong(pageSizeId)))
}
func (ptr *QPageSize) Name2(pageSizeId QPageSize__PageSizeId) string {
return cGoUnpackString(C.QPageSize_QPageSize_Name2(C.longlong(pageSizeId)))
}
func QPageSize_WindowsId2(pageSizeId QPageSize__PageSizeId) int {
return int(int32(C.QPageSize_QPageSize_WindowsId2(C.longlong(pageSizeId))))
}
func (ptr *QPageSize) WindowsId2(pageSizeId QPageSize__PageSizeId) int {
return int(int32(C.QPageSize_QPageSize_WindowsId2(C.longlong(pageSizeId))))
}
func (ptr *QPageSize) Swap(other QPageSize_ITF) {
if ptr.Pointer() != nil {
C.QPageSize_Swap(ptr.Pointer(), PointerFromQPageSize(other))
}
}
func (ptr *QPageSize) DestroyQPageSize() {
if ptr.Pointer() != nil {
C.QPageSize_DestroyQPageSize(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPageSize) Id() QPageSize__PageSizeId {
if ptr.Pointer() != nil {
return QPageSize__PageSizeId(C.QPageSize_Id(ptr.Pointer()))
}
return 0
}
func (ptr *QPageSize) DefinitionUnits() QPageSize__Unit {
if ptr.Pointer() != nil {
return QPageSize__Unit(C.QPageSize_DefinitionUnits(ptr.Pointer()))
}
return 0
}
func (ptr *QPageSize) RectPixels(resolution int) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPageSize_RectPixels(ptr.Pointer(), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPageSize) RectPoints() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPageSize_RectPoints(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPageSize) Rect(units QPageSize__Unit) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPageSize_Rect(ptr.Pointer(), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPageSize) SizePixels(resolution int) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QPageSize_SizePixels(ptr.Pointer(), C.int(int32(resolution))))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QPageSize) SizePoints() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QPageSize_SizePoints(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QPageSize) DefinitionSize() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QPageSize_DefinitionSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QPageSize) Size(units QPageSize__Unit) *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QPageSize_Size(ptr.Pointer(), C.longlong(units)))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QPageSize) Key() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPageSize_Key(ptr.Pointer()))
}
return ""
}
func (ptr *QPageSize) Name() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPageSize_Name(ptr.Pointer()))
}
return ""
}
func (ptr *QPageSize) IsEquivalentTo(other QPageSize_ITF) bool {
if ptr.Pointer() != nil {
return C.QPageSize_IsEquivalentTo(ptr.Pointer(), PointerFromQPageSize(other)) != 0
}
return false
}
func (ptr *QPageSize) IsValid() bool {
if ptr.Pointer() != nil {
return C.QPageSize_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPageSize) WindowsId() int {
if ptr.Pointer() != nil {
return int(int32(C.QPageSize_WindowsId(ptr.Pointer())))
}
return 0
}
type QPagedPaintDevice struct {
QPaintDevice
}
type QPagedPaintDevice_ITF interface {
QPaintDevice_ITF
QPagedPaintDevice_PTR() *QPagedPaintDevice
}
func (ptr *QPagedPaintDevice) QPagedPaintDevice_PTR() *QPagedPaintDevice {
return ptr
}
func (ptr *QPagedPaintDevice) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDevice_PTR().Pointer()
}
return nil
}
func (ptr *QPagedPaintDevice) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQPagedPaintDevice(ptr QPagedPaintDevice_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPagedPaintDevice_PTR().Pointer()
}
return nil
}
func NewQPagedPaintDeviceFromPointer(ptr unsafe.Pointer) (n *QPagedPaintDevice) {
n = new(QPagedPaintDevice)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPagedPaintDevice__PageSize
//QPagedPaintDevice::PageSize
type QPagedPaintDevice__PageSize int64
const (
QPagedPaintDevice__A4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(0)
QPagedPaintDevice__B5 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(1)
QPagedPaintDevice__Letter QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(2)
QPagedPaintDevice__Legal QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(3)
QPagedPaintDevice__Executive QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(4)
QPagedPaintDevice__A0 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(5)
QPagedPaintDevice__A1 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(6)
QPagedPaintDevice__A2 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(7)
QPagedPaintDevice__A3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(8)
QPagedPaintDevice__A5 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(9)
QPagedPaintDevice__A6 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(10)
QPagedPaintDevice__A7 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(11)
QPagedPaintDevice__A8 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(12)
QPagedPaintDevice__A9 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(13)
QPagedPaintDevice__B0 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(14)
QPagedPaintDevice__B1 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(15)
QPagedPaintDevice__B10 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(16)
QPagedPaintDevice__B2 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(17)
QPagedPaintDevice__B3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(18)
QPagedPaintDevice__B4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(19)
QPagedPaintDevice__B6 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(20)
QPagedPaintDevice__B7 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(21)
QPagedPaintDevice__B8 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(22)
QPagedPaintDevice__B9 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(23)
QPagedPaintDevice__C5E QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(24)
QPagedPaintDevice__Comm10E QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(25)
QPagedPaintDevice__DLE QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(26)
QPagedPaintDevice__Folio QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(27)
QPagedPaintDevice__Ledger QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(28)
QPagedPaintDevice__Tabloid QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(29)
QPagedPaintDevice__Custom QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(30)
QPagedPaintDevice__A10 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(31)
QPagedPaintDevice__A3Extra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(32)
QPagedPaintDevice__A4Extra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(33)
QPagedPaintDevice__A4Plus QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(34)
QPagedPaintDevice__A4Small QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(35)
QPagedPaintDevice__A5Extra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(36)
QPagedPaintDevice__B5Extra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(37)
QPagedPaintDevice__JisB0 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(38)
QPagedPaintDevice__JisB1 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(39)
QPagedPaintDevice__JisB2 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(40)
QPagedPaintDevice__JisB3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(41)
QPagedPaintDevice__JisB4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(42)
QPagedPaintDevice__JisB5 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(43)
QPagedPaintDevice__JisB6 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(44)
QPagedPaintDevice__JisB7 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(45)
QPagedPaintDevice__JisB8 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(46)
QPagedPaintDevice__JisB9 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(47)
QPagedPaintDevice__JisB10 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(48)
QPagedPaintDevice__AnsiC QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(49)
QPagedPaintDevice__AnsiD QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(50)
QPagedPaintDevice__AnsiE QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(51)
QPagedPaintDevice__LegalExtra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(52)
QPagedPaintDevice__LetterExtra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(53)
QPagedPaintDevice__LetterPlus QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(54)
QPagedPaintDevice__LetterSmall QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(55)
QPagedPaintDevice__TabloidExtra QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(56)
QPagedPaintDevice__ArchA QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(57)
QPagedPaintDevice__ArchB QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(58)
QPagedPaintDevice__ArchC QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(59)
QPagedPaintDevice__ArchD QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(60)
QPagedPaintDevice__ArchE QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(61)
QPagedPaintDevice__Imperial7x9 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(62)
QPagedPaintDevice__Imperial8x10 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(63)
QPagedPaintDevice__Imperial9x11 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(64)
QPagedPaintDevice__Imperial9x12 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(65)
QPagedPaintDevice__Imperial10x11 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(66)
QPagedPaintDevice__Imperial10x13 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(67)
QPagedPaintDevice__Imperial10x14 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(68)
QPagedPaintDevice__Imperial12x11 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(69)
QPagedPaintDevice__Imperial15x11 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(70)
QPagedPaintDevice__ExecutiveStandard QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(71)
QPagedPaintDevice__Note QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(72)
QPagedPaintDevice__Quarto QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(73)
QPagedPaintDevice__Statement QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(74)
QPagedPaintDevice__SuperA QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(75)
QPagedPaintDevice__SuperB QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(76)
QPagedPaintDevice__Postcard QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(77)
QPagedPaintDevice__DoublePostcard QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(78)
QPagedPaintDevice__Prc16K QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(79)
QPagedPaintDevice__Prc32K QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(80)
QPagedPaintDevice__Prc32KBig QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(81)
QPagedPaintDevice__FanFoldUS QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(82)
QPagedPaintDevice__FanFoldGerman QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(83)
QPagedPaintDevice__FanFoldGermanLegal QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(84)
QPagedPaintDevice__EnvelopeB4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(85)
QPagedPaintDevice__EnvelopeB5 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(86)
QPagedPaintDevice__EnvelopeB6 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(87)
QPagedPaintDevice__EnvelopeC0 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(88)
QPagedPaintDevice__EnvelopeC1 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(89)
QPagedPaintDevice__EnvelopeC2 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(90)
QPagedPaintDevice__EnvelopeC3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(91)
QPagedPaintDevice__EnvelopeC4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(92)
QPagedPaintDevice__EnvelopeC6 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(93)
QPagedPaintDevice__EnvelopeC65 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(94)
QPagedPaintDevice__EnvelopeC7 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(95)
QPagedPaintDevice__Envelope9 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(96)
QPagedPaintDevice__Envelope11 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(97)
QPagedPaintDevice__Envelope12 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(98)
QPagedPaintDevice__Envelope14 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(99)
QPagedPaintDevice__EnvelopeMonarch QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(100)
QPagedPaintDevice__EnvelopePersonal QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(101)
QPagedPaintDevice__EnvelopeChou3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(102)
QPagedPaintDevice__EnvelopeChou4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(103)
QPagedPaintDevice__EnvelopeInvite QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(104)
QPagedPaintDevice__EnvelopeItalian QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(105)
QPagedPaintDevice__EnvelopeKaku2 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(106)
QPagedPaintDevice__EnvelopeKaku3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(107)
QPagedPaintDevice__EnvelopePrc1 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(108)
QPagedPaintDevice__EnvelopePrc2 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(109)
QPagedPaintDevice__EnvelopePrc3 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(110)
QPagedPaintDevice__EnvelopePrc4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(111)
QPagedPaintDevice__EnvelopePrc5 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(112)
QPagedPaintDevice__EnvelopePrc6 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(113)
QPagedPaintDevice__EnvelopePrc7 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(114)
QPagedPaintDevice__EnvelopePrc8 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(115)
QPagedPaintDevice__EnvelopePrc9 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(116)
QPagedPaintDevice__EnvelopePrc10 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(117)
QPagedPaintDevice__EnvelopeYou4 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(118)
QPagedPaintDevice__LastPageSize QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__EnvelopeYou4)
QPagedPaintDevice__NPageSize QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__LastPageSize)
QPagedPaintDevice__NPaperSize QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__LastPageSize)
QPagedPaintDevice__AnsiA QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__Letter)
QPagedPaintDevice__AnsiB QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__Ledger)
QPagedPaintDevice__EnvelopeC5 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__C5E)
QPagedPaintDevice__EnvelopeDL QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__DLE)
QPagedPaintDevice__Envelope10 QPagedPaintDevice__PageSize = QPagedPaintDevice__PageSize(QPagedPaintDevice__Comm10E)
)
//go:generate stringer -type=QPagedPaintDevice__PdfVersion
//QPagedPaintDevice::PdfVersion
type QPagedPaintDevice__PdfVersion int64
const (
QPagedPaintDevice__PdfVersion_1_4 QPagedPaintDevice__PdfVersion = QPagedPaintDevice__PdfVersion(0)
QPagedPaintDevice__PdfVersion_A1b QPagedPaintDevice__PdfVersion = QPagedPaintDevice__PdfVersion(1)
)
func NewQPagedPaintDevice() *QPagedPaintDevice {
return NewQPagedPaintDeviceFromPointer(C.QPagedPaintDevice_NewQPagedPaintDevice())
}
//export callbackQPagedPaintDevice_NewPage
func callbackQPagedPaintDevice_NewPage(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "newPage"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QPagedPaintDevice) ConnectNewPage(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "newPage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "newPage", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "newPage", f)
}
}
}
func (ptr *QPagedPaintDevice) DisconnectNewPage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "newPage")
}
}
func (ptr *QPagedPaintDevice) NewPage() bool {
if ptr.Pointer() != nil {
return C.QPagedPaintDevice_NewPage(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPagedPaintDevice) SetPageLayout(newPageLayout QPageLayout_ITF) bool {
if ptr.Pointer() != nil {
return C.QPagedPaintDevice_SetPageLayout(ptr.Pointer(), PointerFromQPageLayout(newPageLayout)) != 0
}
return false
}
func (ptr *QPagedPaintDevice) SetPageMargins(margins core.QMarginsF_ITF) bool {
if ptr.Pointer() != nil {
return C.QPagedPaintDevice_SetPageMargins(ptr.Pointer(), core.PointerFromQMarginsF(margins)) != 0
}
return false
}
func (ptr *QPagedPaintDevice) SetPageMargins2(margins core.QMarginsF_ITF, units QPageLayout__Unit) bool {
if ptr.Pointer() != nil {
return C.QPagedPaintDevice_SetPageMargins2(ptr.Pointer(), core.PointerFromQMarginsF(margins), C.longlong(units)) != 0
}
return false
}
func (ptr *QPagedPaintDevice) SetPageOrientation(orientation QPageLayout__Orientation) bool {
if ptr.Pointer() != nil {
return C.QPagedPaintDevice_SetPageOrientation(ptr.Pointer(), C.longlong(orientation)) != 0
}
return false
}
func (ptr *QPagedPaintDevice) SetPageSize(pageSize QPageSize_ITF) bool {
if ptr.Pointer() != nil {
return C.QPagedPaintDevice_SetPageSize(ptr.Pointer(), PointerFromQPageSize(pageSize)) != 0
}
return false
}
//export callbackQPagedPaintDevice_SetPageSize2
func callbackQPagedPaintDevice_SetPageSize2(ptr unsafe.Pointer, size C.longlong) {
if signal := qt.GetSignal(ptr, "setPageSize2"); signal != nil {
signal.(func(QPagedPaintDevice__PageSize))(QPagedPaintDevice__PageSize(size))
} else {
NewQPagedPaintDeviceFromPointer(ptr).SetPageSize2Default(QPagedPaintDevice__PageSize(size))
}
}
func (ptr *QPagedPaintDevice) ConnectSetPageSize2(f func(size QPagedPaintDevice__PageSize)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setPageSize2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setPageSize2", func(size QPagedPaintDevice__PageSize) {
signal.(func(QPagedPaintDevice__PageSize))(size)
f(size)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setPageSize2", f)
}
}
}
func (ptr *QPagedPaintDevice) DisconnectSetPageSize2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setPageSize2")
}
}
func (ptr *QPagedPaintDevice) SetPageSize2(size QPagedPaintDevice__PageSize) {
if ptr.Pointer() != nil {
C.QPagedPaintDevice_SetPageSize2(ptr.Pointer(), C.longlong(size))
}
}
func (ptr *QPagedPaintDevice) SetPageSize2Default(size QPagedPaintDevice__PageSize) {
if ptr.Pointer() != nil {
C.QPagedPaintDevice_SetPageSize2Default(ptr.Pointer(), C.longlong(size))
}
}
//export callbackQPagedPaintDevice_SetPageSizeMM
func callbackQPagedPaintDevice_SetPageSizeMM(ptr unsafe.Pointer, size unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "setPageSizeMM"); signal != nil {
signal.(func(*core.QSizeF))(core.NewQSizeFFromPointer(size))
} else {
NewQPagedPaintDeviceFromPointer(ptr).SetPageSizeMMDefault(core.NewQSizeFFromPointer(size))
}
}
func (ptr *QPagedPaintDevice) ConnectSetPageSizeMM(f func(size *core.QSizeF)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setPageSizeMM"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setPageSizeMM", func(size *core.QSizeF) {
signal.(func(*core.QSizeF))(size)
f(size)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setPageSizeMM", f)
}
}
}
func (ptr *QPagedPaintDevice) DisconnectSetPageSizeMM() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setPageSizeMM")
}
}
func (ptr *QPagedPaintDevice) SetPageSizeMM(size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QPagedPaintDevice_SetPageSizeMM(ptr.Pointer(), core.PointerFromQSizeF(size))
}
}
func (ptr *QPagedPaintDevice) SetPageSizeMMDefault(size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QPagedPaintDevice_SetPageSizeMMDefault(ptr.Pointer(), core.PointerFromQSizeF(size))
}
}
//export callbackQPagedPaintDevice_DestroyQPagedPaintDevice
func callbackQPagedPaintDevice_DestroyQPagedPaintDevice(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPagedPaintDevice"); signal != nil {
signal.(func())()
} else {
NewQPagedPaintDeviceFromPointer(ptr).DestroyQPagedPaintDeviceDefault()
}
}
func (ptr *QPagedPaintDevice) ConnectDestroyQPagedPaintDevice(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPagedPaintDevice"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPagedPaintDevice", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPagedPaintDevice", f)
}
}
}
func (ptr *QPagedPaintDevice) DisconnectDestroyQPagedPaintDevice() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPagedPaintDevice")
}
}
func (ptr *QPagedPaintDevice) DestroyQPagedPaintDevice() {
if ptr.Pointer() != nil {
C.QPagedPaintDevice_DestroyQPagedPaintDevice(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPagedPaintDevice) DestroyQPagedPaintDeviceDefault() {
if ptr.Pointer() != nil {
C.QPagedPaintDevice_DestroyQPagedPaintDeviceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPagedPaintDevice) PageLayout() *QPageLayout {
if ptr.Pointer() != nil {
tmpValue := NewQPageLayoutFromPointer(C.QPagedPaintDevice_PageLayout(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPageLayout).DestroyQPageLayout)
return tmpValue
}
return nil
}
func (ptr *QPagedPaintDevice) PageSize() QPagedPaintDevice__PageSize {
if ptr.Pointer() != nil {
return QPagedPaintDevice__PageSize(C.QPagedPaintDevice_PageSize(ptr.Pointer()))
}
return 0
}
func (ptr *QPagedPaintDevice) PageSizeMM() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QPagedPaintDevice_PageSizeMM(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
//export callbackQPagedPaintDevice_PaintEngine
func callbackQPagedPaintDevice_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQPagedPaintDeviceFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QPagedPaintDevice) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPagedPaintDevice_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPagedPaintDevice) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPagedPaintDevice_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
type QPaintDevice struct {
ptr unsafe.Pointer
}
type QPaintDevice_ITF interface {
QPaintDevice_PTR() *QPaintDevice
}
func (ptr *QPaintDevice) QPaintDevice_PTR() *QPaintDevice {
return ptr
}
func (ptr *QPaintDevice) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPaintDevice) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPaintDevice(ptr QPaintDevice_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDevice_PTR().Pointer()
}
return nil
}
func NewQPaintDeviceFromPointer(ptr unsafe.Pointer) (n *QPaintDevice) {
n = new(QPaintDevice)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPaintDevice__PaintDeviceMetric
//QPaintDevice::PaintDeviceMetric
type QPaintDevice__PaintDeviceMetric int64
const (
QPaintDevice__PdmWidth QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(1)
QPaintDevice__PdmHeight QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(2)
QPaintDevice__PdmWidthMM QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(3)
QPaintDevice__PdmHeightMM QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(4)
QPaintDevice__PdmNumColors QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(5)
QPaintDevice__PdmDepth QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(6)
QPaintDevice__PdmDpiX QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(7)
QPaintDevice__PdmDpiY QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(8)
QPaintDevice__PdmPhysicalDpiX QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(9)
QPaintDevice__PdmPhysicalDpiY QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(10)
QPaintDevice__PdmDevicePixelRatio QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(11)
QPaintDevice__PdmDevicePixelRatioScaled QPaintDevice__PaintDeviceMetric = QPaintDevice__PaintDeviceMetric(12)
)
func NewQPaintDevice() *QPaintDevice {
return NewQPaintDeviceFromPointer(C.QPaintDevice_NewQPaintDevice())
}
//export callbackQPaintDevice_DestroyQPaintDevice
func callbackQPaintDevice_DestroyQPaintDevice(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPaintDevice"); signal != nil {
signal.(func())()
} else {
NewQPaintDeviceFromPointer(ptr).DestroyQPaintDeviceDefault()
}
}
func (ptr *QPaintDevice) ConnectDestroyQPaintDevice(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPaintDevice"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPaintDevice", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPaintDevice", f)
}
}
}
func (ptr *QPaintDevice) DisconnectDestroyQPaintDevice() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPaintDevice")
}
}
func (ptr *QPaintDevice) DestroyQPaintDevice() {
if ptr.Pointer() != nil {
C.QPaintDevice_DestroyQPaintDevice(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QPaintDevice) DestroyQPaintDeviceDefault() {
if ptr.Pointer() != nil {
C.QPaintDevice_DestroyQPaintDeviceDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
//export callbackQPaintDevice_PaintEngine
func callbackQPaintDevice_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQPaintEngine(0))
}
func (ptr *QPaintDevice) ConnectPaintEngine(f func() *QPaintEngine) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintEngine"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintEngine", func() *QPaintEngine {
signal.(func() *QPaintEngine)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintEngine", f)
}
}
}
func (ptr *QPaintDevice) DisconnectPaintEngine() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintEngine")
}
}
func (ptr *QPaintDevice) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPaintDevice_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintDevice) PaintingActive() bool {
if ptr.Pointer() != nil {
return C.QPaintDevice_PaintingActive(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPaintDevice) ColorCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_ColorCount(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) Depth() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_Depth(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) DevicePixelRatio() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_DevicePixelRatio(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) Height() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_Height(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) HeightMM() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_HeightMM(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) LogicalDpiX() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_LogicalDpiX(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) LogicalDpiY() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_LogicalDpiY(ptr.Pointer())))
}
return 0
}
//export callbackQPaintDevice_Metric
func callbackQPaintDevice_Metric(ptr unsafe.Pointer, metric C.longlong) C.int {
if signal := qt.GetSignal(ptr, "metric"); signal != nil {
return C.int(int32(signal.(func(QPaintDevice__PaintDeviceMetric) int)(QPaintDevice__PaintDeviceMetric(metric))))
}
return C.int(int32(NewQPaintDeviceFromPointer(ptr).MetricDefault(QPaintDevice__PaintDeviceMetric(metric))))
}
func (ptr *QPaintDevice) ConnectMetric(f func(metric QPaintDevice__PaintDeviceMetric) int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "metric"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "metric", func(metric QPaintDevice__PaintDeviceMetric) int {
signal.(func(QPaintDevice__PaintDeviceMetric) int)(metric)
return f(metric)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "metric", f)
}
}
}
func (ptr *QPaintDevice) DisconnectMetric() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "metric")
}
}
func (ptr *QPaintDevice) Metric(metric QPaintDevice__PaintDeviceMetric) int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_Metric(ptr.Pointer(), C.longlong(metric))))
}
return 0
}
func (ptr *QPaintDevice) MetricDefault(metric QPaintDevice__PaintDeviceMetric) int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_MetricDefault(ptr.Pointer(), C.longlong(metric))))
}
return 0
}
func (ptr *QPaintDevice) PhysicalDpiX() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_PhysicalDpiX(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) PhysicalDpiY() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_PhysicalDpiY(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) Width() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_Width(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) WidthMM() int {
if ptr.Pointer() != nil {
return int(int32(C.QPaintDevice_WidthMM(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintDevice) DevicePixelRatioF() float64 {
if ptr.Pointer() != nil {
return float64(C.QPaintDevice_DevicePixelRatioF(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintDevice) Painters() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QPaintDevice_Painters(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintDevice) SetPainters(vus uint16) {
if ptr.Pointer() != nil {
C.QPaintDevice_SetPainters(ptr.Pointer(), C.ushort(vus))
}
}
type QPaintDeviceWindow struct {
QWindow
QPaintDevice
}
type QPaintDeviceWindow_ITF interface {
QWindow_ITF
QPaintDevice_ITF
QPaintDeviceWindow_PTR() *QPaintDeviceWindow
}
func (ptr *QPaintDeviceWindow) QPaintDeviceWindow_PTR() *QPaintDeviceWindow {
return ptr
}
func (ptr *QPaintDeviceWindow) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QWindow_PTR().Pointer()
}
return nil
}
func (ptr *QPaintDeviceWindow) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QWindow_PTR().SetPointer(p)
ptr.QPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQPaintDeviceWindow(ptr QPaintDeviceWindow_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDeviceWindow_PTR().Pointer()
}
return nil
}
func NewQPaintDeviceWindowFromPointer(ptr unsafe.Pointer) (n *QPaintDeviceWindow) {
n = new(QPaintDeviceWindow)
n.SetPointer(ptr)
return
}
//export callbackQPaintDeviceWindow_PaintEvent
func callbackQPaintDeviceWindow_PaintEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "paintEvent"); signal != nil {
signal.(func(*QPaintEvent))(NewQPaintEventFromPointer(event))
} else {
NewQPaintDeviceWindowFromPointer(ptr).PaintEventDefault(NewQPaintEventFromPointer(event))
}
}
func (ptr *QPaintDeviceWindow) ConnectPaintEvent(f func(event *QPaintEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintEvent", func(event *QPaintEvent) {
signal.(func(*QPaintEvent))(event)
f(event)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintEvent", f)
}
}
}
func (ptr *QPaintDeviceWindow) DisconnectPaintEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintEvent")
}
}
func (ptr *QPaintDeviceWindow) PaintEvent(event QPaintEvent_ITF) {
if ptr.Pointer() != nil {
C.QPaintDeviceWindow_PaintEvent(ptr.Pointer(), PointerFromQPaintEvent(event))
}
}
func (ptr *QPaintDeviceWindow) PaintEventDefault(event QPaintEvent_ITF) {
if ptr.Pointer() != nil {
C.QPaintDeviceWindow_PaintEventDefault(ptr.Pointer(), PointerFromQPaintEvent(event))
}
}
//export callbackQPaintDeviceWindow_Update3
func callbackQPaintDeviceWindow_Update3(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "update3"); signal != nil {
signal.(func())()
} else {
NewQPaintDeviceWindowFromPointer(ptr).Update3Default()
}
}
func (ptr *QPaintDeviceWindow) ConnectUpdate3(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "update3"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "update3", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "update3", f)
}
}
}
func (ptr *QPaintDeviceWindow) DisconnectUpdate3() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "update3")
}
}
func (ptr *QPaintDeviceWindow) Update3() {
if ptr.Pointer() != nil {
C.QPaintDeviceWindow_Update3(ptr.Pointer())
}
}
func (ptr *QPaintDeviceWindow) Update3Default() {
if ptr.Pointer() != nil {
C.QPaintDeviceWindow_Update3Default(ptr.Pointer())
}
}
func (ptr *QPaintDeviceWindow) Update(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPaintDeviceWindow_Update(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
func (ptr *QPaintDeviceWindow) Update2(region QRegion_ITF) {
if ptr.Pointer() != nil {
C.QPaintDeviceWindow_Update2(ptr.Pointer(), PointerFromQRegion(region))
}
}
//export callbackQPaintDeviceWindow_PaintEngine
func callbackQPaintDeviceWindow_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQPaintDeviceWindowFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QPaintDeviceWindow) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPaintDeviceWindow_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintDeviceWindow) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPaintDeviceWindow_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
type QPaintEngine struct {
ptr unsafe.Pointer
}
type QPaintEngine_ITF interface {
QPaintEngine_PTR() *QPaintEngine
}
func (ptr *QPaintEngine) QPaintEngine_PTR() *QPaintEngine {
return ptr
}
func (ptr *QPaintEngine) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPaintEngine) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPaintEngine(ptr QPaintEngine_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPaintEngine_PTR().Pointer()
}
return nil
}
func NewQPaintEngineFromPointer(ptr unsafe.Pointer) (n *QPaintEngine) {
n = new(QPaintEngine)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPaintEngine__DirtyFlag
//QPaintEngine::DirtyFlag
type QPaintEngine__DirtyFlag int64
const (
QPaintEngine__DirtyPen QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0001)
QPaintEngine__DirtyBrush QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0002)
QPaintEngine__DirtyBrushOrigin QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0004)
QPaintEngine__DirtyFont QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0008)
QPaintEngine__DirtyBackground QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0010)
QPaintEngine__DirtyBackgroundMode QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0020)
QPaintEngine__DirtyTransform QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0040)
QPaintEngine__DirtyClipRegion QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0080)
QPaintEngine__DirtyClipPath QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0100)
QPaintEngine__DirtyHints QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0200)
QPaintEngine__DirtyCompositionMode QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0400)
QPaintEngine__DirtyClipEnabled QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x0800)
QPaintEngine__DirtyOpacity QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0x1000)
QPaintEngine__AllDirty QPaintEngine__DirtyFlag = QPaintEngine__DirtyFlag(0xffff)
)
//go:generate stringer -type=QPaintEngine__PaintEngineFeature
//QPaintEngine::PaintEngineFeature
type QPaintEngine__PaintEngineFeature int64
const (
QPaintEngine__PrimitiveTransform QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000001)
QPaintEngine__PatternTransform QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000002)
QPaintEngine__PixmapTransform QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000004)
QPaintEngine__PatternBrush QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000008)
QPaintEngine__LinearGradientFill QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000010)
QPaintEngine__RadialGradientFill QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000020)
QPaintEngine__ConicalGradientFill QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000040)
QPaintEngine__AlphaBlend QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000080)
QPaintEngine__PorterDuff QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000100)
QPaintEngine__PainterPaths QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000200)
QPaintEngine__Antialiasing QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000400)
QPaintEngine__BrushStroke QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00000800)
QPaintEngine__ConstantOpacity QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00001000)
QPaintEngine__MaskedBrush QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00002000)
QPaintEngine__PerspectiveTransform QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00004000)
QPaintEngine__BlendModes QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00008000)
QPaintEngine__ObjectBoundingModeGradients QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00010000)
QPaintEngine__RasterOpModes QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x00020000)
QPaintEngine__PaintOutsidePaintEvent QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0x20000000)
QPaintEngine__AllFeatures QPaintEngine__PaintEngineFeature = QPaintEngine__PaintEngineFeature(0xffffffff)
)
//go:generate stringer -type=QPaintEngine__PolygonDrawMode
//QPaintEngine::PolygonDrawMode
type QPaintEngine__PolygonDrawMode int64
const (
QPaintEngine__OddEvenMode QPaintEngine__PolygonDrawMode = QPaintEngine__PolygonDrawMode(0)
QPaintEngine__WindingMode QPaintEngine__PolygonDrawMode = QPaintEngine__PolygonDrawMode(1)
QPaintEngine__ConvexMode QPaintEngine__PolygonDrawMode = QPaintEngine__PolygonDrawMode(2)
QPaintEngine__PolylineMode QPaintEngine__PolygonDrawMode = QPaintEngine__PolygonDrawMode(3)
)
//go:generate stringer -type=QPaintEngine__Type
//QPaintEngine::Type
type QPaintEngine__Type int64
const (
QPaintEngine__X11 QPaintEngine__Type = QPaintEngine__Type(0)
QPaintEngine__Windows QPaintEngine__Type = QPaintEngine__Type(1)
QPaintEngine__QuickDraw QPaintEngine__Type = QPaintEngine__Type(2)
QPaintEngine__CoreGraphics QPaintEngine__Type = QPaintEngine__Type(3)
QPaintEngine__MacPrinter QPaintEngine__Type = QPaintEngine__Type(4)
QPaintEngine__QWindowSystem QPaintEngine__Type = QPaintEngine__Type(5)
QPaintEngine__PostScript QPaintEngine__Type = QPaintEngine__Type(6)
QPaintEngine__OpenGL QPaintEngine__Type = QPaintEngine__Type(7)
QPaintEngine__Picture QPaintEngine__Type = QPaintEngine__Type(8)
QPaintEngine__SVG QPaintEngine__Type = QPaintEngine__Type(9)
QPaintEngine__Raster QPaintEngine__Type = QPaintEngine__Type(10)
QPaintEngine__Direct3D QPaintEngine__Type = QPaintEngine__Type(11)
QPaintEngine__Pdf QPaintEngine__Type = QPaintEngine__Type(12)
QPaintEngine__OpenVG QPaintEngine__Type = QPaintEngine__Type(13)
QPaintEngine__OpenGL2 QPaintEngine__Type = QPaintEngine__Type(14)
QPaintEngine__PaintBuffer QPaintEngine__Type = QPaintEngine__Type(15)
QPaintEngine__Blitter QPaintEngine__Type = QPaintEngine__Type(16)
QPaintEngine__Direct2D QPaintEngine__Type = QPaintEngine__Type(17)
QPaintEngine__User QPaintEngine__Type = QPaintEngine__Type(50)
QPaintEngine__MaxUser QPaintEngine__Type = QPaintEngine__Type(100)
)
func NewQPaintEngine(caps QPaintEngine__PaintEngineFeature) *QPaintEngine {
return NewQPaintEngineFromPointer(C.QPaintEngine_NewQPaintEngine(C.longlong(caps)))
}
//export callbackQPaintEngine_Begin
func callbackQPaintEngine_Begin(ptr unsafe.Pointer, pdev unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "begin"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*QPaintDevice) bool)(NewQPaintDeviceFromPointer(pdev)))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QPaintEngine) ConnectBegin(f func(pdev *QPaintDevice) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "begin"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "begin", func(pdev *QPaintDevice) bool {
signal.(func(*QPaintDevice) bool)(pdev)
return f(pdev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "begin", f)
}
}
}
func (ptr *QPaintEngine) DisconnectBegin() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "begin")
}
}
func (ptr *QPaintEngine) Begin(pdev QPaintDevice_ITF) bool {
if ptr.Pointer() != nil {
return C.QPaintEngine_Begin(ptr.Pointer(), PointerFromQPaintDevice(pdev)) != 0
}
return false
}
//export callbackQPaintEngine_End
func callbackQPaintEngine_End(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "end"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QPaintEngine) ConnectEnd(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "end"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "end", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "end", f)
}
}
}
func (ptr *QPaintEngine) DisconnectEnd() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "end")
}
}
func (ptr *QPaintEngine) End() bool {
if ptr.Pointer() != nil {
return C.QPaintEngine_End(ptr.Pointer()) != 0
}
return false
}
//export callbackQPaintEngine_DrawEllipse2
func callbackQPaintEngine_DrawEllipse2(ptr unsafe.Pointer, rect unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawEllipse2"); signal != nil {
signal.(func(*core.QRect))(core.NewQRectFromPointer(rect))
} else {
NewQPaintEngineFromPointer(ptr).DrawEllipse2Default(core.NewQRectFromPointer(rect))
}
}
func (ptr *QPaintEngine) ConnectDrawEllipse2(f func(rect *core.QRect)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawEllipse2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawEllipse2", func(rect *core.QRect) {
signal.(func(*core.QRect))(rect)
f(rect)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawEllipse2", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawEllipse2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawEllipse2")
}
}
func (ptr *QPaintEngine) DrawEllipse2(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawEllipse2(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
func (ptr *QPaintEngine) DrawEllipse2Default(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawEllipse2Default(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
//export callbackQPaintEngine_DrawEllipse
func callbackQPaintEngine_DrawEllipse(ptr unsafe.Pointer, rect unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawEllipse"); signal != nil {
signal.(func(*core.QRectF))(core.NewQRectFFromPointer(rect))
} else {
NewQPaintEngineFromPointer(ptr).DrawEllipseDefault(core.NewQRectFFromPointer(rect))
}
}
func (ptr *QPaintEngine) ConnectDrawEllipse(f func(rect *core.QRectF)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawEllipse"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawEllipse", func(rect *core.QRectF) {
signal.(func(*core.QRectF))(rect)
f(rect)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawEllipse", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawEllipse() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawEllipse")
}
}
func (ptr *QPaintEngine) DrawEllipse(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawEllipse(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
func (ptr *QPaintEngine) DrawEllipseDefault(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawEllipseDefault(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
//export callbackQPaintEngine_DrawImage
func callbackQPaintEngine_DrawImage(ptr unsafe.Pointer, rectangle unsafe.Pointer, image unsafe.Pointer, sr unsafe.Pointer, flags C.longlong) {
if signal := qt.GetSignal(ptr, "drawImage"); signal != nil {
signal.(func(*core.QRectF, *QImage, *core.QRectF, core.Qt__ImageConversionFlag))(core.NewQRectFFromPointer(rectangle), NewQImageFromPointer(image), core.NewQRectFFromPointer(sr), core.Qt__ImageConversionFlag(flags))
} else {
NewQPaintEngineFromPointer(ptr).DrawImageDefault(core.NewQRectFFromPointer(rectangle), NewQImageFromPointer(image), core.NewQRectFFromPointer(sr), core.Qt__ImageConversionFlag(flags))
}
}
func (ptr *QPaintEngine) ConnectDrawImage(f func(rectangle *core.QRectF, image *QImage, sr *core.QRectF, flags core.Qt__ImageConversionFlag)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawImage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawImage", func(rectangle *core.QRectF, image *QImage, sr *core.QRectF, flags core.Qt__ImageConversionFlag) {
signal.(func(*core.QRectF, *QImage, *core.QRectF, core.Qt__ImageConversionFlag))(rectangle, image, sr, flags)
f(rectangle, image, sr, flags)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawImage", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawImage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawImage")
}
}
func (ptr *QPaintEngine) DrawImage(rectangle core.QRectF_ITF, image QImage_ITF, sr core.QRectF_ITF, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawImage(ptr.Pointer(), core.PointerFromQRectF(rectangle), PointerFromQImage(image), core.PointerFromQRectF(sr), C.longlong(flags))
}
}
func (ptr *QPaintEngine) DrawImageDefault(rectangle core.QRectF_ITF, image QImage_ITF, sr core.QRectF_ITF, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawImageDefault(ptr.Pointer(), core.PointerFromQRectF(rectangle), PointerFromQImage(image), core.PointerFromQRectF(sr), C.longlong(flags))
}
}
//export callbackQPaintEngine_DrawLines2
func callbackQPaintEngine_DrawLines2(ptr unsafe.Pointer, lines unsafe.Pointer, lineCount C.int) {
if signal := qt.GetSignal(ptr, "drawLines2"); signal != nil {
signal.(func(*core.QLine, int))(core.NewQLineFromPointer(lines), int(int32(lineCount)))
} else {
NewQPaintEngineFromPointer(ptr).DrawLines2Default(core.NewQLineFromPointer(lines), int(int32(lineCount)))
}
}
func (ptr *QPaintEngine) ConnectDrawLines2(f func(lines *core.QLine, lineCount int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawLines2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawLines2", func(lines *core.QLine, lineCount int) {
signal.(func(*core.QLine, int))(lines, lineCount)
f(lines, lineCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawLines2", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawLines2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawLines2")
}
}
func (ptr *QPaintEngine) DrawLines2(lines core.QLine_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawLines2(ptr.Pointer(), core.PointerFromQLine(lines), C.int(int32(lineCount)))
}
}
func (ptr *QPaintEngine) DrawLines2Default(lines core.QLine_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawLines2Default(ptr.Pointer(), core.PointerFromQLine(lines), C.int(int32(lineCount)))
}
}
//export callbackQPaintEngine_DrawLines
func callbackQPaintEngine_DrawLines(ptr unsafe.Pointer, lines unsafe.Pointer, lineCount C.int) {
if signal := qt.GetSignal(ptr, "drawLines"); signal != nil {
signal.(func(*core.QLineF, int))(core.NewQLineFFromPointer(lines), int(int32(lineCount)))
} else {
NewQPaintEngineFromPointer(ptr).DrawLinesDefault(core.NewQLineFFromPointer(lines), int(int32(lineCount)))
}
}
func (ptr *QPaintEngine) ConnectDrawLines(f func(lines *core.QLineF, lineCount int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawLines"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawLines", func(lines *core.QLineF, lineCount int) {
signal.(func(*core.QLineF, int))(lines, lineCount)
f(lines, lineCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawLines", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawLines() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawLines")
}
}
func (ptr *QPaintEngine) DrawLines(lines core.QLineF_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawLines(ptr.Pointer(), core.PointerFromQLineF(lines), C.int(int32(lineCount)))
}
}
func (ptr *QPaintEngine) DrawLinesDefault(lines core.QLineF_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawLinesDefault(ptr.Pointer(), core.PointerFromQLineF(lines), C.int(int32(lineCount)))
}
}
//export callbackQPaintEngine_DrawPath
func callbackQPaintEngine_DrawPath(ptr unsafe.Pointer, path unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawPath"); signal != nil {
signal.(func(*QPainterPath))(NewQPainterPathFromPointer(path))
} else {
NewQPaintEngineFromPointer(ptr).DrawPathDefault(NewQPainterPathFromPointer(path))
}
}
func (ptr *QPaintEngine) ConnectDrawPath(f func(path *QPainterPath)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawPath"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawPath", func(path *QPainterPath) {
signal.(func(*QPainterPath))(path)
f(path)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawPath", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawPath() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawPath")
}
}
func (ptr *QPaintEngine) DrawPath(path QPainterPath_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPath(ptr.Pointer(), PointerFromQPainterPath(path))
}
}
func (ptr *QPaintEngine) DrawPathDefault(path QPainterPath_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPathDefault(ptr.Pointer(), PointerFromQPainterPath(path))
}
}
//export callbackQPaintEngine_DrawPixmap
func callbackQPaintEngine_DrawPixmap(ptr unsafe.Pointer, r unsafe.Pointer, pm unsafe.Pointer, sr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawPixmap"); signal != nil {
signal.(func(*core.QRectF, *QPixmap, *core.QRectF))(core.NewQRectFFromPointer(r), NewQPixmapFromPointer(pm), core.NewQRectFFromPointer(sr))
}
}
func (ptr *QPaintEngine) ConnectDrawPixmap(f func(r *core.QRectF, pm *QPixmap, sr *core.QRectF)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawPixmap"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawPixmap", func(r *core.QRectF, pm *QPixmap, sr *core.QRectF) {
signal.(func(*core.QRectF, *QPixmap, *core.QRectF))(r, pm, sr)
f(r, pm, sr)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawPixmap", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawPixmap() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawPixmap")
}
}
func (ptr *QPaintEngine) DrawPixmap(r core.QRectF_ITF, pm QPixmap_ITF, sr core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPixmap(ptr.Pointer(), core.PointerFromQRectF(r), PointerFromQPixmap(pm), core.PointerFromQRectF(sr))
}
}
//export callbackQPaintEngine_DrawPoints2
func callbackQPaintEngine_DrawPoints2(ptr unsafe.Pointer, points unsafe.Pointer, pointCount C.int) {
if signal := qt.GetSignal(ptr, "drawPoints2"); signal != nil {
signal.(func(*core.QPoint, int))(core.NewQPointFromPointer(points), int(int32(pointCount)))
} else {
NewQPaintEngineFromPointer(ptr).DrawPoints2Default(core.NewQPointFromPointer(points), int(int32(pointCount)))
}
}
func (ptr *QPaintEngine) ConnectDrawPoints2(f func(points *core.QPoint, pointCount int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawPoints2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawPoints2", func(points *core.QPoint, pointCount int) {
signal.(func(*core.QPoint, int))(points, pointCount)
f(points, pointCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawPoints2", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawPoints2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawPoints2")
}
}
func (ptr *QPaintEngine) DrawPoints2(points core.QPoint_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPoints2(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)))
}
}
func (ptr *QPaintEngine) DrawPoints2Default(points core.QPoint_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPoints2Default(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)))
}
}
//export callbackQPaintEngine_DrawPoints
func callbackQPaintEngine_DrawPoints(ptr unsafe.Pointer, points unsafe.Pointer, pointCount C.int) {
if signal := qt.GetSignal(ptr, "drawPoints"); signal != nil {
signal.(func(*core.QPointF, int))(core.NewQPointFFromPointer(points), int(int32(pointCount)))
} else {
NewQPaintEngineFromPointer(ptr).DrawPointsDefault(core.NewQPointFFromPointer(points), int(int32(pointCount)))
}
}
func (ptr *QPaintEngine) ConnectDrawPoints(f func(points *core.QPointF, pointCount int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawPoints"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawPoints", func(points *core.QPointF, pointCount int) {
signal.(func(*core.QPointF, int))(points, pointCount)
f(points, pointCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawPoints", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawPoints() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawPoints")
}
}
func (ptr *QPaintEngine) DrawPoints(points core.QPointF_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPoints(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)))
}
}
func (ptr *QPaintEngine) DrawPointsDefault(points core.QPointF_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPointsDefault(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)))
}
}
//export callbackQPaintEngine_DrawPolygon2
func callbackQPaintEngine_DrawPolygon2(ptr unsafe.Pointer, points unsafe.Pointer, pointCount C.int, mode C.longlong) {
if signal := qt.GetSignal(ptr, "drawPolygon2"); signal != nil {
signal.(func(*core.QPoint, int, QPaintEngine__PolygonDrawMode))(core.NewQPointFromPointer(points), int(int32(pointCount)), QPaintEngine__PolygonDrawMode(mode))
} else {
NewQPaintEngineFromPointer(ptr).DrawPolygon2Default(core.NewQPointFromPointer(points), int(int32(pointCount)), QPaintEngine__PolygonDrawMode(mode))
}
}
func (ptr *QPaintEngine) ConnectDrawPolygon2(f func(points *core.QPoint, pointCount int, mode QPaintEngine__PolygonDrawMode)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawPolygon2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawPolygon2", func(points *core.QPoint, pointCount int, mode QPaintEngine__PolygonDrawMode) {
signal.(func(*core.QPoint, int, QPaintEngine__PolygonDrawMode))(points, pointCount, mode)
f(points, pointCount, mode)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawPolygon2", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawPolygon2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawPolygon2")
}
}
func (ptr *QPaintEngine) DrawPolygon2(points core.QPoint_ITF, pointCount int, mode QPaintEngine__PolygonDrawMode) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPolygon2(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)), C.longlong(mode))
}
}
func (ptr *QPaintEngine) DrawPolygon2Default(points core.QPoint_ITF, pointCount int, mode QPaintEngine__PolygonDrawMode) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPolygon2Default(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)), C.longlong(mode))
}
}
//export callbackQPaintEngine_DrawPolygon
func callbackQPaintEngine_DrawPolygon(ptr unsafe.Pointer, points unsafe.Pointer, pointCount C.int, mode C.longlong) {
if signal := qt.GetSignal(ptr, "drawPolygon"); signal != nil {
signal.(func(*core.QPointF, int, QPaintEngine__PolygonDrawMode))(core.NewQPointFFromPointer(points), int(int32(pointCount)), QPaintEngine__PolygonDrawMode(mode))
} else {
NewQPaintEngineFromPointer(ptr).DrawPolygonDefault(core.NewQPointFFromPointer(points), int(int32(pointCount)), QPaintEngine__PolygonDrawMode(mode))
}
}
func (ptr *QPaintEngine) ConnectDrawPolygon(f func(points *core.QPointF, pointCount int, mode QPaintEngine__PolygonDrawMode)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawPolygon"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawPolygon", func(points *core.QPointF, pointCount int, mode QPaintEngine__PolygonDrawMode) {
signal.(func(*core.QPointF, int, QPaintEngine__PolygonDrawMode))(points, pointCount, mode)
f(points, pointCount, mode)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawPolygon", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawPolygon() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawPolygon")
}
}
func (ptr *QPaintEngine) DrawPolygon(points core.QPointF_ITF, pointCount int, mode QPaintEngine__PolygonDrawMode) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPolygon(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)), C.longlong(mode))
}
}
func (ptr *QPaintEngine) DrawPolygonDefault(points core.QPointF_ITF, pointCount int, mode QPaintEngine__PolygonDrawMode) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawPolygonDefault(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)), C.longlong(mode))
}
}
//export callbackQPaintEngine_DrawRects2
func callbackQPaintEngine_DrawRects2(ptr unsafe.Pointer, rects unsafe.Pointer, rectCount C.int) {
if signal := qt.GetSignal(ptr, "drawRects2"); signal != nil {
signal.(func(*core.QRect, int))(core.NewQRectFromPointer(rects), int(int32(rectCount)))
} else {
NewQPaintEngineFromPointer(ptr).DrawRects2Default(core.NewQRectFromPointer(rects), int(int32(rectCount)))
}
}
func (ptr *QPaintEngine) ConnectDrawRects2(f func(rects *core.QRect, rectCount int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawRects2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawRects2", func(rects *core.QRect, rectCount int) {
signal.(func(*core.QRect, int))(rects, rectCount)
f(rects, rectCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawRects2", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawRects2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawRects2")
}
}
func (ptr *QPaintEngine) DrawRects2(rects core.QRect_ITF, rectCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawRects2(ptr.Pointer(), core.PointerFromQRect(rects), C.int(int32(rectCount)))
}
}
func (ptr *QPaintEngine) DrawRects2Default(rects core.QRect_ITF, rectCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawRects2Default(ptr.Pointer(), core.PointerFromQRect(rects), C.int(int32(rectCount)))
}
}
//export callbackQPaintEngine_DrawRects
func callbackQPaintEngine_DrawRects(ptr unsafe.Pointer, rects unsafe.Pointer, rectCount C.int) {
if signal := qt.GetSignal(ptr, "drawRects"); signal != nil {
signal.(func(*core.QRectF, int))(core.NewQRectFFromPointer(rects), int(int32(rectCount)))
} else {
NewQPaintEngineFromPointer(ptr).DrawRectsDefault(core.NewQRectFFromPointer(rects), int(int32(rectCount)))
}
}
func (ptr *QPaintEngine) ConnectDrawRects(f func(rects *core.QRectF, rectCount int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawRects"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawRects", func(rects *core.QRectF, rectCount int) {
signal.(func(*core.QRectF, int))(rects, rectCount)
f(rects, rectCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawRects", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawRects() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawRects")
}
}
func (ptr *QPaintEngine) DrawRects(rects core.QRectF_ITF, rectCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawRects(ptr.Pointer(), core.PointerFromQRectF(rects), C.int(int32(rectCount)))
}
}
func (ptr *QPaintEngine) DrawRectsDefault(rects core.QRectF_ITF, rectCount int) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawRectsDefault(ptr.Pointer(), core.PointerFromQRectF(rects), C.int(int32(rectCount)))
}
}
//export callbackQPaintEngine_DrawTextItem
func callbackQPaintEngine_DrawTextItem(ptr unsafe.Pointer, p unsafe.Pointer, textItem unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawTextItem"); signal != nil {
signal.(func(*core.QPointF, *QTextItem))(core.NewQPointFFromPointer(p), NewQTextItemFromPointer(textItem))
} else {
NewQPaintEngineFromPointer(ptr).DrawTextItemDefault(core.NewQPointFFromPointer(p), NewQTextItemFromPointer(textItem))
}
}
func (ptr *QPaintEngine) ConnectDrawTextItem(f func(p *core.QPointF, textItem *QTextItem)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawTextItem"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawTextItem", func(p *core.QPointF, textItem *QTextItem) {
signal.(func(*core.QPointF, *QTextItem))(p, textItem)
f(p, textItem)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawTextItem", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawTextItem() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawTextItem")
}
}
func (ptr *QPaintEngine) DrawTextItem(p core.QPointF_ITF, textItem QTextItem_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawTextItem(ptr.Pointer(), core.PointerFromQPointF(p), PointerFromQTextItem(textItem))
}
}
func (ptr *QPaintEngine) DrawTextItemDefault(p core.QPointF_ITF, textItem QTextItem_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawTextItemDefault(ptr.Pointer(), core.PointerFromQPointF(p), PointerFromQTextItem(textItem))
}
}
//export callbackQPaintEngine_DrawTiledPixmap
func callbackQPaintEngine_DrawTiledPixmap(ptr unsafe.Pointer, rect unsafe.Pointer, pixmap unsafe.Pointer, p unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawTiledPixmap"); signal != nil {
signal.(func(*core.QRectF, *QPixmap, *core.QPointF))(core.NewQRectFFromPointer(rect), NewQPixmapFromPointer(pixmap), core.NewQPointFFromPointer(p))
} else {
NewQPaintEngineFromPointer(ptr).DrawTiledPixmapDefault(core.NewQRectFFromPointer(rect), NewQPixmapFromPointer(pixmap), core.NewQPointFFromPointer(p))
}
}
func (ptr *QPaintEngine) ConnectDrawTiledPixmap(f func(rect *core.QRectF, pixmap *QPixmap, p *core.QPointF)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawTiledPixmap"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawTiledPixmap", func(rect *core.QRectF, pixmap *QPixmap, p *core.QPointF) {
signal.(func(*core.QRectF, *QPixmap, *core.QPointF))(rect, pixmap, p)
f(rect, pixmap, p)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawTiledPixmap", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDrawTiledPixmap() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawTiledPixmap")
}
}
func (ptr *QPaintEngine) DrawTiledPixmap(rect core.QRectF_ITF, pixmap QPixmap_ITF, p core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawTiledPixmap(ptr.Pointer(), core.PointerFromQRectF(rect), PointerFromQPixmap(pixmap), core.PointerFromQPointF(p))
}
}
func (ptr *QPaintEngine) DrawTiledPixmapDefault(rect core.QRectF_ITF, pixmap QPixmap_ITF, p core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_DrawTiledPixmapDefault(ptr.Pointer(), core.PointerFromQRectF(rect), PointerFromQPixmap(pixmap), core.PointerFromQPointF(p))
}
}
func (ptr *QPaintEngine) SetActive(state bool) {
if ptr.Pointer() != nil {
C.QPaintEngine_SetActive(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(state))))
}
}
//export callbackQPaintEngine_UpdateState
func callbackQPaintEngine_UpdateState(ptr unsafe.Pointer, state unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "updateState"); signal != nil {
signal.(func(*QPaintEngineState))(NewQPaintEngineStateFromPointer(state))
}
}
func (ptr *QPaintEngine) ConnectUpdateState(f func(state *QPaintEngineState)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "updateState"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "updateState", func(state *QPaintEngineState) {
signal.(func(*QPaintEngineState))(state)
f(state)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "updateState", f)
}
}
}
func (ptr *QPaintEngine) DisconnectUpdateState() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "updateState")
}
}
func (ptr *QPaintEngine) UpdateState(state QPaintEngineState_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_UpdateState(ptr.Pointer(), PointerFromQPaintEngineState(state))
}
}
//export callbackQPaintEngine_DestroyQPaintEngine
func callbackQPaintEngine_DestroyQPaintEngine(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPaintEngine"); signal != nil {
signal.(func())()
} else {
NewQPaintEngineFromPointer(ptr).DestroyQPaintEngineDefault()
}
}
func (ptr *QPaintEngine) ConnectDestroyQPaintEngine(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPaintEngine"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPaintEngine", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPaintEngine", f)
}
}
}
func (ptr *QPaintEngine) DisconnectDestroyQPaintEngine() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPaintEngine")
}
}
func (ptr *QPaintEngine) DestroyQPaintEngine() {
if ptr.Pointer() != nil {
C.QPaintEngine_DestroyQPaintEngine(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QPaintEngine) DestroyQPaintEngineDefault() {
if ptr.Pointer() != nil {
C.QPaintEngine_DestroyQPaintEngineDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QPaintEngine) PaintDevice() *QPaintDevice {
if ptr.Pointer() != nil {
return NewQPaintDeviceFromPointer(C.QPaintEngine_PaintDevice(ptr.Pointer()))
}
return nil
}
//export callbackQPaintEngine_Type
func callbackQPaintEngine_Type(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "type"); signal != nil {
return C.longlong(signal.(func() QPaintEngine__Type)())
}
return C.longlong(0)
}
func (ptr *QPaintEngine) ConnectType(f func() QPaintEngine__Type) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "type"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "type", func() QPaintEngine__Type {
signal.(func() QPaintEngine__Type)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "type", f)
}
}
}
func (ptr *QPaintEngine) DisconnectType() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "type")
}
}
func (ptr *QPaintEngine) Type() QPaintEngine__Type {
if ptr.Pointer() != nil {
return QPaintEngine__Type(C.QPaintEngine_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngine) Painter() *QPainter {
if ptr.Pointer() != nil {
return NewQPainterFromPointer(C.QPaintEngine_Painter(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintEngine) HasFeature(feature QPaintEngine__PaintEngineFeature) bool {
if ptr.Pointer() != nil {
return C.QPaintEngine_HasFeature(ptr.Pointer(), C.longlong(feature)) != 0
}
return false
}
func (ptr *QPaintEngine) IsActive() bool {
if ptr.Pointer() != nil {
return C.QPaintEngine_IsActive(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPaintEngine) Active() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QPaintEngine_Active(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintEngine) Extended() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QPaintEngine_Extended(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintEngine) SetExtended(vui uint) {
if ptr.Pointer() != nil {
C.QPaintEngine_SetExtended(ptr.Pointer(), C.uint(uint32(vui)))
}
}
func (ptr *QPaintEngine) Gccaps() QPaintEngine__PaintEngineFeature {
if ptr.Pointer() != nil {
return QPaintEngine__PaintEngineFeature(C.QPaintEngine_Gccaps(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngine) SetGccaps(vqp QPaintEngine__PaintEngineFeature) {
if ptr.Pointer() != nil {
C.QPaintEngine_SetGccaps(ptr.Pointer(), C.longlong(vqp))
}
}
func (ptr *QPaintEngine) SelfDestruct() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QPaintEngine_SelfDestruct(ptr.Pointer())))
}
return 0
}
func (ptr *QPaintEngine) SetSelfDestruct(vui uint) {
if ptr.Pointer() != nil {
C.QPaintEngine_SetSelfDestruct(ptr.Pointer(), C.uint(uint32(vui)))
}
}
func (ptr *QPaintEngine) State() *QPaintEngineState {
if ptr.Pointer() != nil {
return NewQPaintEngineStateFromPointer(C.QPaintEngine_State(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintEngine) SetState(vqp QPaintEngineState_ITF) {
if ptr.Pointer() != nil {
C.QPaintEngine_SetState(ptr.Pointer(), PointerFromQPaintEngineState(vqp))
}
}
type QPaintEngineState struct {
ptr unsafe.Pointer
}
type QPaintEngineState_ITF interface {
QPaintEngineState_PTR() *QPaintEngineState
}
func (ptr *QPaintEngineState) QPaintEngineState_PTR() *QPaintEngineState {
return ptr
}
func (ptr *QPaintEngineState) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPaintEngineState) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPaintEngineState(ptr QPaintEngineState_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPaintEngineState_PTR().Pointer()
}
return nil
}
func NewQPaintEngineStateFromPointer(ptr unsafe.Pointer) (n *QPaintEngineState) {
n = new(QPaintEngineState)
n.SetPointer(ptr)
return
}
func (ptr *QPaintEngineState) DestroyQPaintEngineState() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPaintEngineState) BackgroundBrush() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QPaintEngineState_BackgroundBrush(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) Brush() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QPaintEngineState_Brush(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) Font() *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QPaintEngineState_Font(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) State() QPaintEngine__DirtyFlag {
if ptr.Pointer() != nil {
return QPaintEngine__DirtyFlag(C.QPaintEngineState_State(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) Painter() *QPainter {
if ptr.Pointer() != nil {
return NewQPainterFromPointer(C.QPaintEngineState_Painter(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintEngineState) CompositionMode() QPainter__CompositionMode {
if ptr.Pointer() != nil {
return QPainter__CompositionMode(C.QPaintEngineState_CompositionMode(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) RenderHints() QPainter__RenderHint {
if ptr.Pointer() != nil {
return QPainter__RenderHint(C.QPaintEngineState_RenderHints(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) ClipPath() *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPaintEngineState_ClipPath(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) Pen() *QPen {
if ptr.Pointer() != nil {
tmpValue := NewQPenFromPointer(C.QPaintEngineState_Pen(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) BrushOrigin() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QPaintEngineState_BrushOrigin(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) ClipRegion() *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QPaintEngineState_ClipRegion(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) Transform() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QPaintEngineState_Transform(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QPaintEngineState) BackgroundMode() core.Qt__BGMode {
if ptr.Pointer() != nil {
return core.Qt__BGMode(C.QPaintEngineState_BackgroundMode(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) ClipOperation() core.Qt__ClipOperation {
if ptr.Pointer() != nil {
return core.Qt__ClipOperation(C.QPaintEngineState_ClipOperation(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) BrushNeedsResolving() bool {
if ptr.Pointer() != nil {
return C.QPaintEngineState_BrushNeedsResolving(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPaintEngineState) IsClipEnabled() bool {
if ptr.Pointer() != nil {
return C.QPaintEngineState_IsClipEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPaintEngineState) PenNeedsResolving() bool {
if ptr.Pointer() != nil {
return C.QPaintEngineState_PenNeedsResolving(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPaintEngineState) Opacity() float64 {
if ptr.Pointer() != nil {
return float64(C.QPaintEngineState_Opacity(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) DirtyFlags() QPaintEngine__DirtyFlag {
if ptr.Pointer() != nil {
return QPaintEngine__DirtyFlag(C.QPaintEngineState_DirtyFlags(ptr.Pointer()))
}
return 0
}
func (ptr *QPaintEngineState) SetDirtyFlags(vqp QPaintEngine__DirtyFlag) {
if ptr.Pointer() != nil {
C.QPaintEngineState_SetDirtyFlags(ptr.Pointer(), C.longlong(vqp))
}
}
type QPaintEvent struct {
core.QEvent
}
type QPaintEvent_ITF interface {
core.QEvent_ITF
QPaintEvent_PTR() *QPaintEvent
}
func (ptr *QPaintEvent) QPaintEvent_PTR() *QPaintEvent {
return ptr
}
func (ptr *QPaintEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QPaintEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQPaintEvent(ptr QPaintEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPaintEvent_PTR().Pointer()
}
return nil
}
func NewQPaintEventFromPointer(ptr unsafe.Pointer) (n *QPaintEvent) {
n = new(QPaintEvent)
n.SetPointer(ptr)
return
}
func (ptr *QPaintEvent) DestroyQPaintEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQPaintEvent2(paintRect core.QRect_ITF) *QPaintEvent {
return NewQPaintEventFromPointer(C.QPaintEvent_NewQPaintEvent2(core.PointerFromQRect(paintRect)))
}
func NewQPaintEvent(paintRegion QRegion_ITF) *QPaintEvent {
return NewQPaintEventFromPointer(C.QPaintEvent_NewQPaintEvent(PointerFromQRegion(paintRegion)))
}
func (ptr *QPaintEvent) Rect() *core.QRect {
if ptr.Pointer() != nil {
return core.NewQRectFromPointer(C.QPaintEvent_Rect(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintEvent) Region() *QRegion {
if ptr.Pointer() != nil {
return NewQRegionFromPointer(C.QPaintEvent_Region(ptr.Pointer()))
}
return nil
}
func (ptr *QPaintEvent) M_erased() bool {
if ptr.Pointer() != nil {
return C.QPaintEvent_M_erased(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPaintEvent) SetM_erased(vbo bool) {
if ptr.Pointer() != nil {
C.QPaintEvent_SetM_erased(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(vbo))))
}
}
func (ptr *QPaintEvent) M_rect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPaintEvent_M_rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPaintEvent) SetM_rect(vqr core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPaintEvent_SetM_rect(ptr.Pointer(), core.PointerFromQRect(vqr))
}
}
func (ptr *QPaintEvent) M_region() *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QPaintEvent_M_region(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QPaintEvent) SetM_region(vqr QRegion_ITF) {
if ptr.Pointer() != nil {
C.QPaintEvent_SetM_region(ptr.Pointer(), PointerFromQRegion(vqr))
}
}
type QPainter struct {
ptr unsafe.Pointer
}
type QPainter_ITF interface {
QPainter_PTR() *QPainter
}
func (ptr *QPainter) QPainter_PTR() *QPainter {
return ptr
}
func (ptr *QPainter) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPainter) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPainter(ptr QPainter_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPainter_PTR().Pointer()
}
return nil
}
func NewQPainterFromPointer(ptr unsafe.Pointer) (n *QPainter) {
n = new(QPainter)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPainter__CompositionMode
//QPainter::CompositionMode
type QPainter__CompositionMode int64
const (
QPainter__CompositionMode_SourceOver QPainter__CompositionMode = QPainter__CompositionMode(0)
QPainter__CompositionMode_DestinationOver QPainter__CompositionMode = QPainter__CompositionMode(1)
QPainter__CompositionMode_Clear QPainter__CompositionMode = QPainter__CompositionMode(2)
QPainter__CompositionMode_Source QPainter__CompositionMode = QPainter__CompositionMode(3)
QPainter__CompositionMode_Destination QPainter__CompositionMode = QPainter__CompositionMode(4)
QPainter__CompositionMode_SourceIn QPainter__CompositionMode = QPainter__CompositionMode(5)
QPainter__CompositionMode_DestinationIn QPainter__CompositionMode = QPainter__CompositionMode(6)
QPainter__CompositionMode_SourceOut QPainter__CompositionMode = QPainter__CompositionMode(7)
QPainter__CompositionMode_DestinationOut QPainter__CompositionMode = QPainter__CompositionMode(8)
QPainter__CompositionMode_SourceAtop QPainter__CompositionMode = QPainter__CompositionMode(9)
QPainter__CompositionMode_DestinationAtop QPainter__CompositionMode = QPainter__CompositionMode(10)
QPainter__CompositionMode_Xor QPainter__CompositionMode = QPainter__CompositionMode(11)
QPainter__CompositionMode_Plus QPainter__CompositionMode = QPainter__CompositionMode(12)
QPainter__CompositionMode_Multiply QPainter__CompositionMode = QPainter__CompositionMode(13)
QPainter__CompositionMode_Screen QPainter__CompositionMode = QPainter__CompositionMode(14)
QPainter__CompositionMode_Overlay QPainter__CompositionMode = QPainter__CompositionMode(15)
QPainter__CompositionMode_Darken QPainter__CompositionMode = QPainter__CompositionMode(16)
QPainter__CompositionMode_Lighten QPainter__CompositionMode = QPainter__CompositionMode(17)
QPainter__CompositionMode_ColorDodge QPainter__CompositionMode = QPainter__CompositionMode(18)
QPainter__CompositionMode_ColorBurn QPainter__CompositionMode = QPainter__CompositionMode(19)
QPainter__CompositionMode_HardLight QPainter__CompositionMode = QPainter__CompositionMode(20)
QPainter__CompositionMode_SoftLight QPainter__CompositionMode = QPainter__CompositionMode(21)
QPainter__CompositionMode_Difference QPainter__CompositionMode = QPainter__CompositionMode(22)
QPainter__CompositionMode_Exclusion QPainter__CompositionMode = QPainter__CompositionMode(23)
QPainter__RasterOp_SourceOrDestination QPainter__CompositionMode = QPainter__CompositionMode(24)
QPainter__RasterOp_SourceAndDestination QPainter__CompositionMode = QPainter__CompositionMode(25)
QPainter__RasterOp_SourceXorDestination QPainter__CompositionMode = QPainter__CompositionMode(26)
QPainter__RasterOp_NotSourceAndNotDestination QPainter__CompositionMode = QPainter__CompositionMode(27)
QPainter__RasterOp_NotSourceOrNotDestination QPainter__CompositionMode = QPainter__CompositionMode(28)
QPainter__RasterOp_NotSourceXorDestination QPainter__CompositionMode = QPainter__CompositionMode(29)
QPainter__RasterOp_NotSource QPainter__CompositionMode = QPainter__CompositionMode(30)
QPainter__RasterOp_NotSourceAndDestination QPainter__CompositionMode = QPainter__CompositionMode(31)
QPainter__RasterOp_SourceAndNotDestination QPainter__CompositionMode = QPainter__CompositionMode(32)
QPainter__RasterOp_NotSourceOrDestination QPainter__CompositionMode = QPainter__CompositionMode(33)
QPainter__RasterOp_SourceOrNotDestination QPainter__CompositionMode = QPainter__CompositionMode(34)
QPainter__RasterOp_ClearDestination QPainter__CompositionMode = QPainter__CompositionMode(35)
QPainter__RasterOp_SetDestination QPainter__CompositionMode = QPainter__CompositionMode(36)
QPainter__RasterOp_NotDestination QPainter__CompositionMode = QPainter__CompositionMode(37)
)
//go:generate stringer -type=QPainter__PixmapFragmentHint
//QPainter::PixmapFragmentHint
type QPainter__PixmapFragmentHint int64
const (
QPainter__OpaqueHint QPainter__PixmapFragmentHint = QPainter__PixmapFragmentHint(0x01)
)
//go:generate stringer -type=QPainter__RenderHint
//QPainter::RenderHint
type QPainter__RenderHint int64
const (
QPainter__Antialiasing QPainter__RenderHint = QPainter__RenderHint(0x01)
QPainter__TextAntialiasing QPainter__RenderHint = QPainter__RenderHint(0x02)
QPainter__SmoothPixmapTransform QPainter__RenderHint = QPainter__RenderHint(0x04)
QPainter__HighQualityAntialiasing QPainter__RenderHint = QPainter__RenderHint(0x08)
QPainter__NonCosmeticDefaultPen QPainter__RenderHint = QPainter__RenderHint(0x10)
QPainter__Qt4CompatiblePainting QPainter__RenderHint = QPainter__RenderHint(0x20)
)
func NewQPainter() *QPainter {
tmpValue := NewQPainterFromPointer(C.QPainter_NewQPainter())
runtime.SetFinalizer(tmpValue, (*QPainter).DestroyQPainter)
return tmpValue
}
func NewQPainter2(device QPaintDevice_ITF) *QPainter {
tmpValue := NewQPainterFromPointer(C.QPainter_NewQPainter2(PointerFromQPaintDevice(device)))
runtime.SetFinalizer(tmpValue, (*QPainter).DestroyQPainter)
return tmpValue
}
func (ptr *QPainter) BoundingRect2(rectangle core.QRect_ITF, flags int, text string) *core.QRect {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFromPointer(C.QPainter_BoundingRect2(ptr.Pointer(), core.PointerFromQRect(rectangle), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPainter) BoundingRect3(x int, y int, w int, h int, flags int, text string) *core.QRect {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFromPointer(C.QPainter_BoundingRect3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(w)), C.int(int32(h)), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPainter) BoundingRect4(rectangle core.QRectF_ITF, text string, option QTextOption_ITF) *core.QRectF {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFFromPointer(C.QPainter_BoundingRect4(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, PointerFromQTextOption(option)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPainter) BoundingRect(rectangle core.QRectF_ITF, flags int, text string) *core.QRectF {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := core.NewQRectFFromPointer(C.QPainter_BoundingRect(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPainter) Begin(device QPaintDevice_ITF) bool {
if ptr.Pointer() != nil {
return C.QPainter_Begin(ptr.Pointer(), PointerFromQPaintDevice(device)) != 0
}
return false
}
func (ptr *QPainter) End() bool {
if ptr.Pointer() != nil {
return C.QPainter_End(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPainter) BeginNativePainting() {
if ptr.Pointer() != nil {
C.QPainter_BeginNativePainting(ptr.Pointer())
}
}
func (ptr *QPainter) DrawArc2(rectangle core.QRect_ITF, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawArc2(ptr.Pointer(), core.PointerFromQRect(rectangle), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawArc(rectangle core.QRectF_ITF, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawArc(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawArc3(x int, y int, width int, height int, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawArc3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawChord3(rectangle core.QRect_ITF, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawChord3(ptr.Pointer(), core.PointerFromQRect(rectangle), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawChord(rectangle core.QRectF_ITF, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawChord(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawChord2(x int, y int, width int, height int, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawChord2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawConvexPolygon3(points core.QPoint_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawConvexPolygon3(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)))
}
}
func (ptr *QPainter) DrawConvexPolygon(points core.QPointF_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawConvexPolygon(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)))
}
}
func (ptr *QPainter) DrawConvexPolygon4(polygon QPolygon_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawConvexPolygon4(ptr.Pointer(), PointerFromQPolygon(polygon))
}
}
func (ptr *QPainter) DrawConvexPolygon2(polygon QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawConvexPolygon2(ptr.Pointer(), PointerFromQPolygonF(polygon))
}
}
func (ptr *QPainter) DrawEllipse5(center core.QPoint_ITF, rx int, ry int) {
if ptr.Pointer() != nil {
C.QPainter_DrawEllipse5(ptr.Pointer(), core.PointerFromQPoint(center), C.int(int32(rx)), C.int(int32(ry)))
}
}
func (ptr *QPainter) DrawEllipse4(center core.QPointF_ITF, rx float64, ry float64) {
if ptr.Pointer() != nil {
C.QPainter_DrawEllipse4(ptr.Pointer(), core.PointerFromQPointF(center), C.double(rx), C.double(ry))
}
}
func (ptr *QPainter) DrawEllipse2(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawEllipse2(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
func (ptr *QPainter) DrawEllipse(rectangle core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawEllipse(ptr.Pointer(), core.PointerFromQRectF(rectangle))
}
}
func (ptr *QPainter) DrawEllipse3(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QPainter_DrawEllipse3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QPainter) DrawGlyphRun(position core.QPointF_ITF, glyphs QGlyphRun_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawGlyphRun(ptr.Pointer(), core.PointerFromQPointF(position), PointerFromQGlyphRun(glyphs))
}
}
func (ptr *QPainter) DrawImage8(point core.QPoint_ITF, image QImage_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage8(ptr.Pointer(), core.PointerFromQPoint(point), PointerFromQImage(image))
}
}
func (ptr *QPainter) DrawImage4(point core.QPoint_ITF, image QImage_ITF, source core.QRect_ITF, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage4(ptr.Pointer(), core.PointerFromQPoint(point), PointerFromQImage(image), core.PointerFromQRect(source), C.longlong(flags))
}
}
func (ptr *QPainter) DrawImage7(point core.QPointF_ITF, image QImage_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage7(ptr.Pointer(), core.PointerFromQPointF(point), PointerFromQImage(image))
}
}
func (ptr *QPainter) DrawImage3(point core.QPointF_ITF, image QImage_ITF, source core.QRectF_ITF, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage3(ptr.Pointer(), core.PointerFromQPointF(point), PointerFromQImage(image), core.PointerFromQRectF(source), C.longlong(flags))
}
}
func (ptr *QPainter) DrawImage6(rectangle core.QRect_ITF, image QImage_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage6(ptr.Pointer(), core.PointerFromQRect(rectangle), PointerFromQImage(image))
}
}
func (ptr *QPainter) DrawImage2(target core.QRect_ITF, image QImage_ITF, source core.QRect_ITF, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage2(ptr.Pointer(), core.PointerFromQRect(target), PointerFromQImage(image), core.PointerFromQRect(source), C.longlong(flags))
}
}
func (ptr *QPainter) DrawImage5(rectangle core.QRectF_ITF, image QImage_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage5(ptr.Pointer(), core.PointerFromQRectF(rectangle), PointerFromQImage(image))
}
}
func (ptr *QPainter) DrawImage(target core.QRectF_ITF, image QImage_ITF, source core.QRectF_ITF, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage(ptr.Pointer(), core.PointerFromQRectF(target), PointerFromQImage(image), core.PointerFromQRectF(source), C.longlong(flags))
}
}
func (ptr *QPainter) DrawImage9(x int, y int, image QImage_ITF, sx int, sy int, sw int, sh int, flags core.Qt__ImageConversionFlag) {
if ptr.Pointer() != nil {
C.QPainter_DrawImage9(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), PointerFromQImage(image), C.int(int32(sx)), C.int(int32(sy)), C.int(int32(sw)), C.int(int32(sh)), C.longlong(flags))
}
}
func (ptr *QPainter) DrawLine2(line core.QLine_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawLine2(ptr.Pointer(), core.PointerFromQLine(line))
}
}
func (ptr *QPainter) DrawLine(line core.QLineF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawLine(ptr.Pointer(), core.PointerFromQLineF(line))
}
}
func (ptr *QPainter) DrawLine4(p1 core.QPoint_ITF, p2 core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawLine4(ptr.Pointer(), core.PointerFromQPoint(p1), core.PointerFromQPoint(p2))
}
}
func (ptr *QPainter) DrawLine5(p1 core.QPointF_ITF, p2 core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawLine5(ptr.Pointer(), core.PointerFromQPointF(p1), core.PointerFromQPointF(p2))
}
}
func (ptr *QPainter) DrawLine3(x1 int, y1 int, x2 int, y2 int) {
if ptr.Pointer() != nil {
C.QPainter_DrawLine3(ptr.Pointer(), C.int(int32(x1)), C.int(int32(y1)), C.int(int32(x2)), C.int(int32(y2)))
}
}
func (ptr *QPainter) DrawLines5(lines core.QLine_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines5(ptr.Pointer(), core.PointerFromQLine(lines), C.int(int32(lineCount)))
}
}
func (ptr *QPainter) DrawLines(lines core.QLineF_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines(ptr.Pointer(), core.PointerFromQLineF(lines), C.int(int32(lineCount)))
}
}
func (ptr *QPainter) DrawLines7(pointPairs core.QPoint_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines7(ptr.Pointer(), core.PointerFromQPoint(pointPairs), C.int(int32(lineCount)))
}
}
func (ptr *QPainter) DrawLines3(pointPairs core.QPointF_ITF, lineCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines3(ptr.Pointer(), core.PointerFromQPointF(pointPairs), C.int(int32(lineCount)))
}
}
func (ptr *QPainter) DrawLines6(lines []*core.QLine) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines6(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterFromPointer(NewQPainterFromPointer(nil).__drawLines_lines_newList6())
for _, v := range lines {
tmpList.__drawLines_lines_setList6(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainter) DrawLines2(lines []*core.QLineF) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines2(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterFromPointer(NewQPainterFromPointer(nil).__drawLines_lines_newList2())
for _, v := range lines {
tmpList.__drawLines_lines_setList2(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainter) DrawLines8(pointPairs []*core.QPoint) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines8(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterFromPointer(NewQPainterFromPointer(nil).__drawLines_pointPairs_newList8())
for _, v := range pointPairs {
tmpList.__drawLines_pointPairs_setList8(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainter) DrawLines4(pointPairs []*core.QPointF) {
if ptr.Pointer() != nil {
C.QPainter_DrawLines4(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterFromPointer(NewQPainterFromPointer(nil).__drawLines_pointPairs_newList4())
for _, v := range pointPairs {
tmpList.__drawLines_pointPairs_setList4(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainter) DrawPath(path QPainterPath_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPath(ptr.Pointer(), PointerFromQPainterPath(path))
}
}
func (ptr *QPainter) DrawPicture3(point core.QPoint_ITF, picture QPicture_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPicture3(ptr.Pointer(), core.PointerFromQPoint(point), PointerFromQPicture(picture))
}
}
func (ptr *QPainter) DrawPicture(point core.QPointF_ITF, picture QPicture_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPicture(ptr.Pointer(), core.PointerFromQPointF(point), PointerFromQPicture(picture))
}
}
func (ptr *QPainter) DrawPicture2(x int, y int, picture QPicture_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPicture2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), PointerFromQPicture(picture))
}
}
func (ptr *QPainter) DrawPie3(rectangle core.QRect_ITF, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPie3(ptr.Pointer(), core.PointerFromQRect(rectangle), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawPie(rectangle core.QRectF_ITF, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPie(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawPie2(x int, y int, width int, height int, startAngle int, spanAngle int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPie2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(startAngle)), C.int(int32(spanAngle)))
}
}
func (ptr *QPainter) DrawPixmap8(point core.QPoint_ITF, pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap8(ptr.Pointer(), core.PointerFromQPoint(point), PointerFromQPixmap(pixmap))
}
}
func (ptr *QPainter) DrawPixmap6(point core.QPoint_ITF, pixmap QPixmap_ITF, source core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap6(ptr.Pointer(), core.PointerFromQPoint(point), PointerFromQPixmap(pixmap), core.PointerFromQRect(source))
}
}
func (ptr *QPainter) DrawPixmap7(point core.QPointF_ITF, pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap7(ptr.Pointer(), core.PointerFromQPointF(point), PointerFromQPixmap(pixmap))
}
}
func (ptr *QPainter) DrawPixmap5(point core.QPointF_ITF, pixmap QPixmap_ITF, source core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap5(ptr.Pointer(), core.PointerFromQPointF(point), PointerFromQPixmap(pixmap), core.PointerFromQRectF(source))
}
}
func (ptr *QPainter) DrawPixmap10(rectangle core.QRect_ITF, pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap10(ptr.Pointer(), core.PointerFromQRect(rectangle), PointerFromQPixmap(pixmap))
}
}
func (ptr *QPainter) DrawPixmap2(target core.QRect_ITF, pixmap QPixmap_ITF, source core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap2(ptr.Pointer(), core.PointerFromQRect(target), PointerFromQPixmap(pixmap), core.PointerFromQRect(source))
}
}
func (ptr *QPainter) DrawPixmap(target core.QRectF_ITF, pixmap QPixmap_ITF, source core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap(ptr.Pointer(), core.PointerFromQRectF(target), PointerFromQPixmap(pixmap), core.PointerFromQRectF(source))
}
}
func (ptr *QPainter) DrawPixmap9(x int, y int, pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap9(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), PointerFromQPixmap(pixmap))
}
}
func (ptr *QPainter) DrawPixmap4(x int, y int, pixmap QPixmap_ITF, sx int, sy int, sw int, sh int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap4(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), PointerFromQPixmap(pixmap), C.int(int32(sx)), C.int(int32(sy)), C.int(int32(sw)), C.int(int32(sh)))
}
}
func (ptr *QPainter) DrawPixmap3(x int, y int, w int, h int, pixmap QPixmap_ITF, sx int, sy int, sw int, sh int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(w)), C.int(int32(h)), PointerFromQPixmap(pixmap), C.int(int32(sx)), C.int(int32(sy)), C.int(int32(sw)), C.int(int32(sh)))
}
}
func (ptr *QPainter) DrawPixmap11(x int, y int, width int, height int, pixmap QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPixmap11(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), PointerFromQPixmap(pixmap))
}
}
func (ptr *QPainter) DrawPoint2(position core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoint2(ptr.Pointer(), core.PointerFromQPoint(position))
}
}
func (ptr *QPainter) DrawPoint(position core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoint(ptr.Pointer(), core.PointerFromQPointF(position))
}
}
func (ptr *QPainter) DrawPoint3(x int, y int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoint3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QPainter) DrawPoints3(points core.QPoint_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoints3(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)))
}
}
func (ptr *QPainter) DrawPoints(points core.QPointF_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoints(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)))
}
}
func (ptr *QPainter) DrawPoints4(points QPolygon_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoints4(ptr.Pointer(), PointerFromQPolygon(points))
}
}
func (ptr *QPainter) DrawPoints2(points QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPoints2(ptr.Pointer(), PointerFromQPolygonF(points))
}
}
func (ptr *QPainter) DrawPolygon3(points core.QPoint_ITF, pointCount int, fillRule core.Qt__FillRule) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolygon3(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)), C.longlong(fillRule))
}
}
func (ptr *QPainter) DrawPolygon(points core.QPointF_ITF, pointCount int, fillRule core.Qt__FillRule) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolygon(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)), C.longlong(fillRule))
}
}
func (ptr *QPainter) DrawPolygon4(points QPolygon_ITF, fillRule core.Qt__FillRule) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolygon4(ptr.Pointer(), PointerFromQPolygon(points), C.longlong(fillRule))
}
}
func (ptr *QPainter) DrawPolygon2(points QPolygonF_ITF, fillRule core.Qt__FillRule) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolygon2(ptr.Pointer(), PointerFromQPolygonF(points), C.longlong(fillRule))
}
}
func (ptr *QPainter) DrawPolyline3(points core.QPoint_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolyline3(ptr.Pointer(), core.PointerFromQPoint(points), C.int(int32(pointCount)))
}
}
func (ptr *QPainter) DrawPolyline(points core.QPointF_ITF, pointCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolyline(ptr.Pointer(), core.PointerFromQPointF(points), C.int(int32(pointCount)))
}
}
func (ptr *QPainter) DrawPolyline4(points QPolygon_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolyline4(ptr.Pointer(), PointerFromQPolygon(points))
}
}
func (ptr *QPainter) DrawPolyline2(points QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawPolyline2(ptr.Pointer(), PointerFromQPolygonF(points))
}
}
func (ptr *QPainter) DrawRect3(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawRect3(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
func (ptr *QPainter) DrawRect(rectangle core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawRect(ptr.Pointer(), core.PointerFromQRectF(rectangle))
}
}
func (ptr *QPainter) DrawRect2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QPainter_DrawRect2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QPainter) DrawRects3(rectangles core.QRect_ITF, rectCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawRects3(ptr.Pointer(), core.PointerFromQRect(rectangles), C.int(int32(rectCount)))
}
}
func (ptr *QPainter) DrawRects(rectangles core.QRectF_ITF, rectCount int) {
if ptr.Pointer() != nil {
C.QPainter_DrawRects(ptr.Pointer(), core.PointerFromQRectF(rectangles), C.int(int32(rectCount)))
}
}
func (ptr *QPainter) DrawRects4(rectangles []*core.QRect) {
if ptr.Pointer() != nil {
C.QPainter_DrawRects4(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterFromPointer(NewQPainterFromPointer(nil).__drawRects_rectangles_newList4())
for _, v := range rectangles {
tmpList.__drawRects_rectangles_setList4(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainter) DrawRects2(rectangles []*core.QRectF) {
if ptr.Pointer() != nil {
C.QPainter_DrawRects2(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterFromPointer(NewQPainterFromPointer(nil).__drawRects_rectangles_newList2())
for _, v := range rectangles {
tmpList.__drawRects_rectangles_setList2(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainter) DrawRoundedRect3(rect core.QRect_ITF, xRadius float64, yRadius float64, mode core.Qt__SizeMode) {
if ptr.Pointer() != nil {
C.QPainter_DrawRoundedRect3(ptr.Pointer(), core.PointerFromQRect(rect), C.double(xRadius), C.double(yRadius), C.longlong(mode))
}
}
func (ptr *QPainter) DrawRoundedRect(rect core.QRectF_ITF, xRadius float64, yRadius float64, mode core.Qt__SizeMode) {
if ptr.Pointer() != nil {
C.QPainter_DrawRoundedRect(ptr.Pointer(), core.PointerFromQRectF(rect), C.double(xRadius), C.double(yRadius), C.longlong(mode))
}
}
func (ptr *QPainter) DrawRoundedRect2(x int, y int, w int, h int, xRadius float64, yRadius float64, mode core.Qt__SizeMode) {
if ptr.Pointer() != nil {
C.QPainter_DrawRoundedRect2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(w)), C.int(int32(h)), C.double(xRadius), C.double(yRadius), C.longlong(mode))
}
}
func (ptr *QPainter) DrawStaticText2(topLeftPosition core.QPoint_ITF, staticText QStaticText_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawStaticText2(ptr.Pointer(), core.PointerFromQPoint(topLeftPosition), PointerFromQStaticText(staticText))
}
}
func (ptr *QPainter) DrawStaticText(topLeftPosition core.QPointF_ITF, staticText QStaticText_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawStaticText(ptr.Pointer(), core.PointerFromQPointF(topLeftPosition), PointerFromQStaticText(staticText))
}
}
func (ptr *QPainter) DrawStaticText3(left int, top int, staticText QStaticText_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawStaticText3(ptr.Pointer(), C.int(int32(left)), C.int(int32(top)), PointerFromQStaticText(staticText))
}
}
func (ptr *QPainter) DrawText2(position core.QPoint_ITF, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText2(ptr.Pointer(), core.PointerFromQPoint(position), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QPainter) DrawText(position core.QPointF_ITF, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText(ptr.Pointer(), core.PointerFromQPointF(position), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QPainter) DrawText6(rectangle core.QRect_ITF, flags int, text string, boundingRect core.QRect_ITF) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText6(ptr.Pointer(), core.PointerFromQRect(rectangle), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, core.PointerFromQRect(boundingRect))
}
}
func (ptr *QPainter) DrawText8(rectangle core.QRectF_ITF, text string, option QTextOption_ITF) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText8(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, PointerFromQTextOption(option))
}
}
func (ptr *QPainter) DrawText5(rectangle core.QRectF_ITF, flags int, text string, boundingRect core.QRectF_ITF) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText5(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, core.PointerFromQRectF(boundingRect))
}
}
func (ptr *QPainter) DrawText3(x int, y int, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QPainter) DrawText7(x int, y int, width int, height int, flags int, text string, boundingRect core.QRect_ITF) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainter_DrawText7(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.int(int32(flags)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, core.PointerFromQRect(boundingRect))
}
}
func (ptr *QPainter) DrawTiledPixmap3(rectangle core.QRect_ITF, pixmap QPixmap_ITF, position core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawTiledPixmap3(ptr.Pointer(), core.PointerFromQRect(rectangle), PointerFromQPixmap(pixmap), core.PointerFromQPoint(position))
}
}
func (ptr *QPainter) DrawTiledPixmap(rectangle core.QRectF_ITF, pixmap QPixmap_ITF, position core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_DrawTiledPixmap(ptr.Pointer(), core.PointerFromQRectF(rectangle), PointerFromQPixmap(pixmap), core.PointerFromQPointF(position))
}
}
func (ptr *QPainter) DrawTiledPixmap2(x int, y int, width int, height int, pixmap QPixmap_ITF, sx int, sy int) {
if ptr.Pointer() != nil {
C.QPainter_DrawTiledPixmap2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), PointerFromQPixmap(pixmap), C.int(int32(sx)), C.int(int32(sy)))
}
}
func (ptr *QPainter) EndNativePainting() {
if ptr.Pointer() != nil {
C.QPainter_EndNativePainting(ptr.Pointer())
}
}
func (ptr *QPainter) EraseRect3(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_EraseRect3(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
func (ptr *QPainter) EraseRect(rectangle core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_EraseRect(ptr.Pointer(), core.PointerFromQRectF(rectangle))
}
}
func (ptr *QPainter) EraseRect2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QPainter_EraseRect2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QPainter) FillPath(path QPainterPath_ITF, brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillPath(ptr.Pointer(), PointerFromQPainterPath(path), PointerFromQBrush(brush))
}
}
func (ptr *QPainter) FillRect11(rectangle core.QRect_ITF, style core.Qt__BrushStyle) {
if ptr.Pointer() != nil {
C.QPainter_FillRect11(ptr.Pointer(), core.PointerFromQRect(rectangle), C.longlong(style))
}
}
func (ptr *QPainter) FillRect8(rectangle core.QRect_ITF, color core.Qt__GlobalColor) {
if ptr.Pointer() != nil {
C.QPainter_FillRect8(ptr.Pointer(), core.PointerFromQRect(rectangle), C.longlong(color))
}
}
func (ptr *QPainter) FillRect3(rectangle core.QRect_ITF, brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillRect3(ptr.Pointer(), core.PointerFromQRect(rectangle), PointerFromQBrush(brush))
}
}
func (ptr *QPainter) FillRect6(rectangle core.QRect_ITF, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillRect6(ptr.Pointer(), core.PointerFromQRect(rectangle), PointerFromQColor(color))
}
}
func (ptr *QPainter) FillRect12(rectangle core.QRectF_ITF, style core.Qt__BrushStyle) {
if ptr.Pointer() != nil {
C.QPainter_FillRect12(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.longlong(style))
}
}
func (ptr *QPainter) FillRect9(rectangle core.QRectF_ITF, color core.Qt__GlobalColor) {
if ptr.Pointer() != nil {
C.QPainter_FillRect9(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.longlong(color))
}
}
func (ptr *QPainter) FillRect(rectangle core.QRectF_ITF, brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillRect(ptr.Pointer(), core.PointerFromQRectF(rectangle), PointerFromQBrush(brush))
}
}
func (ptr *QPainter) FillRect4(rectangle core.QRectF_ITF, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillRect4(ptr.Pointer(), core.PointerFromQRectF(rectangle), PointerFromQColor(color))
}
}
func (ptr *QPainter) FillRect10(x int, y int, width int, height int, style core.Qt__BrushStyle) {
if ptr.Pointer() != nil {
C.QPainter_FillRect10(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.longlong(style))
}
}
func (ptr *QPainter) FillRect7(x int, y int, width int, height int, color core.Qt__GlobalColor) {
if ptr.Pointer() != nil {
C.QPainter_FillRect7(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.longlong(color))
}
}
func (ptr *QPainter) FillRect2(x int, y int, width int, height int, brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillRect2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), PointerFromQBrush(brush))
}
}
func (ptr *QPainter) FillRect5(x int, y int, width int, height int, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPainter_FillRect5(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), PointerFromQColor(color))
}
}
func (ptr *QPainter) ResetTransform() {
if ptr.Pointer() != nil {
C.QPainter_ResetTransform(ptr.Pointer())
}
}
func (ptr *QPainter) Restore() {
if ptr.Pointer() != nil {
C.QPainter_Restore(ptr.Pointer())
}
}
func (ptr *QPainter) Rotate(angle float64) {
if ptr.Pointer() != nil {
C.QPainter_Rotate(ptr.Pointer(), C.double(angle))
}
}
func (ptr *QPainter) Save() {
if ptr.Pointer() != nil {
C.QPainter_Save(ptr.Pointer())
}
}
func (ptr *QPainter) Scale(sx float64, sy float64) {
if ptr.Pointer() != nil {
C.QPainter_Scale(ptr.Pointer(), C.double(sx), C.double(sy))
}
}
func (ptr *QPainter) SetBackground(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetBackground(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QPainter) SetBackgroundMode(mode core.Qt__BGMode) {
if ptr.Pointer() != nil {
C.QPainter_SetBackgroundMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QPainter) SetBrush2(style core.Qt__BrushStyle) {
if ptr.Pointer() != nil {
C.QPainter_SetBrush2(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPainter) SetBrush(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetBrush(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QPainter) SetBrushOrigin2(position core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetBrushOrigin2(ptr.Pointer(), core.PointerFromQPoint(position))
}
}
func (ptr *QPainter) SetBrushOrigin(position core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetBrushOrigin(ptr.Pointer(), core.PointerFromQPointF(position))
}
}
func (ptr *QPainter) SetBrushOrigin3(x int, y int) {
if ptr.Pointer() != nil {
C.QPainter_SetBrushOrigin3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QPainter) SetClipPath(path QPainterPath_ITF, operation core.Qt__ClipOperation) {
if ptr.Pointer() != nil {
C.QPainter_SetClipPath(ptr.Pointer(), PointerFromQPainterPath(path), C.longlong(operation))
}
}
func (ptr *QPainter) SetClipRect2(rectangle core.QRect_ITF, operation core.Qt__ClipOperation) {
if ptr.Pointer() != nil {
C.QPainter_SetClipRect2(ptr.Pointer(), core.PointerFromQRect(rectangle), C.longlong(operation))
}
}
func (ptr *QPainter) SetClipRect(rectangle core.QRectF_ITF, operation core.Qt__ClipOperation) {
if ptr.Pointer() != nil {
C.QPainter_SetClipRect(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.longlong(operation))
}
}
func (ptr *QPainter) SetClipRect3(x int, y int, width int, height int, operation core.Qt__ClipOperation) {
if ptr.Pointer() != nil {
C.QPainter_SetClipRect3(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), C.longlong(operation))
}
}
func (ptr *QPainter) SetClipRegion(region QRegion_ITF, operation core.Qt__ClipOperation) {
if ptr.Pointer() != nil {
C.QPainter_SetClipRegion(ptr.Pointer(), PointerFromQRegion(region), C.longlong(operation))
}
}
func (ptr *QPainter) SetClipping(enable bool) {
if ptr.Pointer() != nil {
C.QPainter_SetClipping(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QPainter) SetCompositionMode(mode QPainter__CompositionMode) {
if ptr.Pointer() != nil {
C.QPainter_SetCompositionMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QPainter) SetFont(font QFont_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetFont(ptr.Pointer(), PointerFromQFont(font))
}
}
func (ptr *QPainter) SetLayoutDirection(direction core.Qt__LayoutDirection) {
if ptr.Pointer() != nil {
C.QPainter_SetLayoutDirection(ptr.Pointer(), C.longlong(direction))
}
}
func (ptr *QPainter) SetOpacity(opacity float64) {
if ptr.Pointer() != nil {
C.QPainter_SetOpacity(ptr.Pointer(), C.double(opacity))
}
}
func (ptr *QPainter) SetPen3(style core.Qt__PenStyle) {
if ptr.Pointer() != nil {
C.QPainter_SetPen3(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPainter) SetPen2(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetPen2(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QPainter) SetPen(pen QPen_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetPen(ptr.Pointer(), PointerFromQPen(pen))
}
}
func (ptr *QPainter) SetRenderHint(hint QPainter__RenderHint, on bool) {
if ptr.Pointer() != nil {
C.QPainter_SetRenderHint(ptr.Pointer(), C.longlong(hint), C.char(int8(qt.GoBoolToInt(on))))
}
}
func (ptr *QPainter) SetRenderHints(hints QPainter__RenderHint, on bool) {
if ptr.Pointer() != nil {
C.QPainter_SetRenderHints(ptr.Pointer(), C.longlong(hints), C.char(int8(qt.GoBoolToInt(on))))
}
}
func (ptr *QPainter) SetTransform(transform QTransform_ITF, combine bool) {
if ptr.Pointer() != nil {
C.QPainter_SetTransform(ptr.Pointer(), PointerFromQTransform(transform), C.char(int8(qt.GoBoolToInt(combine))))
}
}
func (ptr *QPainter) SetViewTransformEnabled(enable bool) {
if ptr.Pointer() != nil {
C.QPainter_SetViewTransformEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QPainter) SetViewport(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetViewport(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
func (ptr *QPainter) SetViewport2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QPainter_SetViewport2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QPainter) SetWindow(rectangle core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter_SetWindow(ptr.Pointer(), core.PointerFromQRect(rectangle))
}
}
func (ptr *QPainter) SetWindow2(x int, y int, width int, height int) {
if ptr.Pointer() != nil {
C.QPainter_SetWindow2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)))
}
}
func (ptr *QPainter) SetWorldMatrixEnabled(enable bool) {
if ptr.Pointer() != nil {
C.QPainter_SetWorldMatrixEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QPainter) SetWorldTransform(matrix QTransform_ITF, combine bool) {
if ptr.Pointer() != nil {
C.QPainter_SetWorldTransform(ptr.Pointer(), PointerFromQTransform(matrix), C.char(int8(qt.GoBoolToInt(combine))))
}
}
func (ptr *QPainter) Shear(sh float64, sv float64) {
if ptr.Pointer() != nil {
C.QPainter_Shear(ptr.Pointer(), C.double(sh), C.double(sv))
}
}
func (ptr *QPainter) StrokePath(path QPainterPath_ITF, pen QPen_ITF) {
if ptr.Pointer() != nil {
C.QPainter_StrokePath(ptr.Pointer(), PointerFromQPainterPath(path), PointerFromQPen(pen))
}
}
func (ptr *QPainter) Translate2(offset core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPainter_Translate2(ptr.Pointer(), core.PointerFromQPoint(offset))
}
}
func (ptr *QPainter) Translate(offset core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainter_Translate(ptr.Pointer(), core.PointerFromQPointF(offset))
}
}
func (ptr *QPainter) Translate3(dx float64, dy float64) {
if ptr.Pointer() != nil {
C.QPainter_Translate3(ptr.Pointer(), C.double(dx), C.double(dy))
}
}
func (ptr *QPainter) DestroyQPainter() {
if ptr.Pointer() != nil {
C.QPainter_DestroyQPainter(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPainter) FontInfo() *QFontInfo {
if ptr.Pointer() != nil {
tmpValue := NewQFontInfoFromPointer(C.QPainter_FontInfo(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFontInfo).DestroyQFontInfo)
return tmpValue
}
return nil
}
func (ptr *QPainter) FontMetrics() *QFontMetrics {
if ptr.Pointer() != nil {
tmpValue := NewQFontMetricsFromPointer(C.QPainter_FontMetrics(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFontMetrics).DestroyQFontMetrics)
return tmpValue
}
return nil
}
func (ptr *QPainter) Device() *QPaintDevice {
if ptr.Pointer() != nil {
return NewQPaintDeviceFromPointer(C.QPainter_Device(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPainter_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) CompositionMode() QPainter__CompositionMode {
if ptr.Pointer() != nil {
return QPainter__CompositionMode(C.QPainter_CompositionMode(ptr.Pointer()))
}
return 0
}
func (ptr *QPainter) RenderHints() QPainter__RenderHint {
if ptr.Pointer() != nil {
return QPainter__RenderHint(C.QPainter_RenderHints(ptr.Pointer()))
}
return 0
}
func (ptr *QPainter) ClipPath() *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainter_ClipPath(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainter) BrushOrigin() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QPainter_BrushOrigin(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QPainter) Viewport() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPainter_Viewport(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPainter) Window() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPainter_Window(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPainter) ClipBoundingRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPainter_ClipBoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPainter) ClipRegion() *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QPainter_ClipRegion(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QPainter) CombinedTransform() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QPainter_CombinedTransform(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QPainter) BackgroundMode() core.Qt__BGMode {
if ptr.Pointer() != nil {
return core.Qt__BGMode(C.QPainter_BackgroundMode(ptr.Pointer()))
}
return 0
}
func (ptr *QPainter) LayoutDirection() core.Qt__LayoutDirection {
if ptr.Pointer() != nil {
return core.Qt__LayoutDirection(C.QPainter_LayoutDirection(ptr.Pointer()))
}
return 0
}
func (ptr *QPainter) HasClipping() bool {
if ptr.Pointer() != nil {
return C.QPainter_HasClipping(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPainter) IsActive() bool {
if ptr.Pointer() != nil {
return C.QPainter_IsActive(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPainter) TestRenderHint(hint QPainter__RenderHint) bool {
if ptr.Pointer() != nil {
return C.QPainter_TestRenderHint(ptr.Pointer(), C.longlong(hint)) != 0
}
return false
}
func (ptr *QPainter) ViewTransformEnabled() bool {
if ptr.Pointer() != nil {
return C.QPainter_ViewTransformEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPainter) WorldMatrixEnabled() bool {
if ptr.Pointer() != nil {
return C.QPainter_WorldMatrixEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPainter) Background() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPainter_Background(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) Brush() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPainter_Brush(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) Font() *QFont {
if ptr.Pointer() != nil {
return NewQFontFromPointer(C.QPainter_Font(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) Pen() *QPen {
if ptr.Pointer() != nil {
return NewQPenFromPointer(C.QPainter_Pen(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) DeviceTransform() *QTransform {
if ptr.Pointer() != nil {
return NewQTransformFromPointer(C.QPainter_DeviceTransform(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) Transform() *QTransform {
if ptr.Pointer() != nil {
return NewQTransformFromPointer(C.QPainter_Transform(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) WorldTransform() *QTransform {
if ptr.Pointer() != nil {
return NewQTransformFromPointer(C.QPainter_WorldTransform(ptr.Pointer()))
}
return nil
}
func (ptr *QPainter) Opacity() float64 {
if ptr.Pointer() != nil {
return float64(C.QPainter_Opacity(ptr.Pointer()))
}
return 0
}
func (ptr *QPainter) __drawLines_lines_atList6(i int) *core.QLine {
if ptr.Pointer() != nil {
tmpValue := core.NewQLineFromPointer(C.QPainter___drawLines_lines_atList6(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QLine).DestroyQLine)
return tmpValue
}
return nil
}
func (ptr *QPainter) __drawLines_lines_setList6(i core.QLine_ITF) {
if ptr.Pointer() != nil {
C.QPainter___drawLines_lines_setList6(ptr.Pointer(), core.PointerFromQLine(i))
}
}
func (ptr *QPainter) __drawLines_lines_newList6() unsafe.Pointer {
return C.QPainter___drawLines_lines_newList6(ptr.Pointer())
}
func (ptr *QPainter) __drawLines_lines_atList2(i int) *core.QLineF {
if ptr.Pointer() != nil {
tmpValue := core.NewQLineFFromPointer(C.QPainter___drawLines_lines_atList2(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QLineF).DestroyQLineF)
return tmpValue
}
return nil
}
func (ptr *QPainter) __drawLines_lines_setList2(i core.QLineF_ITF) {
if ptr.Pointer() != nil {
C.QPainter___drawLines_lines_setList2(ptr.Pointer(), core.PointerFromQLineF(i))
}
}
func (ptr *QPainter) __drawLines_lines_newList2() unsafe.Pointer {
return C.QPainter___drawLines_lines_newList2(ptr.Pointer())
}
func (ptr *QPainter) __drawLines_pointPairs_atList8(i int) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QPainter___drawLines_pointPairs_atList8(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QPainter) __drawLines_pointPairs_setList8(i core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPainter___drawLines_pointPairs_setList8(ptr.Pointer(), core.PointerFromQPoint(i))
}
}
func (ptr *QPainter) __drawLines_pointPairs_newList8() unsafe.Pointer {
return C.QPainter___drawLines_pointPairs_newList8(ptr.Pointer())
}
func (ptr *QPainter) __drawLines_pointPairs_atList4(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QPainter___drawLines_pointPairs_atList4(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QPainter) __drawLines_pointPairs_setList4(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainter___drawLines_pointPairs_setList4(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QPainter) __drawLines_pointPairs_newList4() unsafe.Pointer {
return C.QPainter___drawLines_pointPairs_newList4(ptr.Pointer())
}
func (ptr *QPainter) __drawRects_rectangles_atList4(i int) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPainter___drawRects_rectangles_atList4(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPainter) __drawRects_rectangles_setList4(i core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPainter___drawRects_rectangles_setList4(ptr.Pointer(), core.PointerFromQRect(i))
}
}
func (ptr *QPainter) __drawRects_rectangles_newList4() unsafe.Pointer {
return C.QPainter___drawRects_rectangles_newList4(ptr.Pointer())
}
func (ptr *QPainter) __drawRects_rectangles_atList2(i int) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPainter___drawRects_rectangles_atList2(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPainter) __drawRects_rectangles_setList2(i core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainter___drawRects_rectangles_setList2(ptr.Pointer(), core.PointerFromQRectF(i))
}
}
func (ptr *QPainter) __drawRects_rectangles_newList2() unsafe.Pointer {
return C.QPainter___drawRects_rectangles_newList2(ptr.Pointer())
}
type QPainterPath struct {
ptr unsafe.Pointer
}
type QPainterPath_ITF interface {
QPainterPath_PTR() *QPainterPath
}
func (ptr *QPainterPath) QPainterPath_PTR() *QPainterPath {
return ptr
}
func (ptr *QPainterPath) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPainterPath) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPainterPath(ptr QPainterPath_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPainterPath_PTR().Pointer()
}
return nil
}
func NewQPainterPathFromPointer(ptr unsafe.Pointer) (n *QPainterPath) {
n = new(QPainterPath)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPainterPath__ElementType
//QPainterPath::ElementType
type QPainterPath__ElementType int64
const (
QPainterPath__MoveToElement QPainterPath__ElementType = QPainterPath__ElementType(0)
QPainterPath__LineToElement QPainterPath__ElementType = QPainterPath__ElementType(1)
QPainterPath__CurveToElement QPainterPath__ElementType = QPainterPath__ElementType(2)
QPainterPath__CurveToDataElement QPainterPath__ElementType = QPainterPath__ElementType(3)
)
func NewQPainterPath() *QPainterPath {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_NewQPainterPath())
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
func NewQPainterPath3(path QPainterPath_ITF) *QPainterPath {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_NewQPainterPath3(PointerFromQPainterPath(path)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
func NewQPainterPath2(startPoint core.QPointF_ITF) *QPainterPath {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_NewQPainterPath2(core.PointerFromQPointF(startPoint)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
func (ptr *QPainterPath) AddEllipse3(center core.QPointF_ITF, rx float64, ry float64) {
if ptr.Pointer() != nil {
C.QPainterPath_AddEllipse3(ptr.Pointer(), core.PointerFromQPointF(center), C.double(rx), C.double(ry))
}
}
func (ptr *QPainterPath) AddEllipse(boundingRectangle core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_AddEllipse(ptr.Pointer(), core.PointerFromQRectF(boundingRectangle))
}
}
func (ptr *QPainterPath) AddEllipse2(x float64, y float64, width float64, height float64) {
if ptr.Pointer() != nil {
C.QPainterPath_AddEllipse2(ptr.Pointer(), C.double(x), C.double(y), C.double(width), C.double(height))
}
}
func (ptr *QPainterPath) AddPath(path QPainterPath_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_AddPath(ptr.Pointer(), PointerFromQPainterPath(path))
}
}
func (ptr *QPainterPath) AddPolygon(polygon QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_AddPolygon(ptr.Pointer(), PointerFromQPolygonF(polygon))
}
}
func (ptr *QPainterPath) AddRect(rectangle core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_AddRect(ptr.Pointer(), core.PointerFromQRectF(rectangle))
}
}
func (ptr *QPainterPath) AddRect2(x float64, y float64, width float64, height float64) {
if ptr.Pointer() != nil {
C.QPainterPath_AddRect2(ptr.Pointer(), C.double(x), C.double(y), C.double(width), C.double(height))
}
}
func (ptr *QPainterPath) AddRegion(region QRegion_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_AddRegion(ptr.Pointer(), PointerFromQRegion(region))
}
}
func (ptr *QPainterPath) AddRoundedRect(rect core.QRectF_ITF, xRadius float64, yRadius float64, mode core.Qt__SizeMode) {
if ptr.Pointer() != nil {
C.QPainterPath_AddRoundedRect(ptr.Pointer(), core.PointerFromQRectF(rect), C.double(xRadius), C.double(yRadius), C.longlong(mode))
}
}
func (ptr *QPainterPath) AddRoundedRect2(x float64, y float64, w float64, h float64, xRadius float64, yRadius float64, mode core.Qt__SizeMode) {
if ptr.Pointer() != nil {
C.QPainterPath_AddRoundedRect2(ptr.Pointer(), C.double(x), C.double(y), C.double(w), C.double(h), C.double(xRadius), C.double(yRadius), C.longlong(mode))
}
}
func (ptr *QPainterPath) AddText(point core.QPointF_ITF, font QFont_ITF, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainterPath_AddText(ptr.Pointer(), core.PointerFromQPointF(point), PointerFromQFont(font), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QPainterPath) AddText2(x float64, y float64, font QFont_ITF, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QPainterPath_AddText2(ptr.Pointer(), C.double(x), C.double(y), PointerFromQFont(font), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QPainterPath) ArcMoveTo(rectangle core.QRectF_ITF, angle float64) {
if ptr.Pointer() != nil {
C.QPainterPath_ArcMoveTo(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.double(angle))
}
}
func (ptr *QPainterPath) ArcMoveTo2(x float64, y float64, width float64, height float64, angle float64) {
if ptr.Pointer() != nil {
C.QPainterPath_ArcMoveTo2(ptr.Pointer(), C.double(x), C.double(y), C.double(width), C.double(height), C.double(angle))
}
}
func (ptr *QPainterPath) ArcTo(rectangle core.QRectF_ITF, startAngle float64, sweepLength float64) {
if ptr.Pointer() != nil {
C.QPainterPath_ArcTo(ptr.Pointer(), core.PointerFromQRectF(rectangle), C.double(startAngle), C.double(sweepLength))
}
}
func (ptr *QPainterPath) ArcTo2(x float64, y float64, width float64, height float64, startAngle float64, sweepLength float64) {
if ptr.Pointer() != nil {
C.QPainterPath_ArcTo2(ptr.Pointer(), C.double(x), C.double(y), C.double(width), C.double(height), C.double(startAngle), C.double(sweepLength))
}
}
func (ptr *QPainterPath) CloseSubpath() {
if ptr.Pointer() != nil {
C.QPainterPath_CloseSubpath(ptr.Pointer())
}
}
func (ptr *QPainterPath) ConnectPath(path QPainterPath_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_ConnectPath(ptr.Pointer(), PointerFromQPainterPath(path))
}
}
func (ptr *QPainterPath) CubicTo(c1 core.QPointF_ITF, c2 core.QPointF_ITF, endPoint core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_CubicTo(ptr.Pointer(), core.PointerFromQPointF(c1), core.PointerFromQPointF(c2), core.PointerFromQPointF(endPoint))
}
}
func (ptr *QPainterPath) CubicTo2(c1X float64, c1Y float64, c2X float64, c2Y float64, endPointX float64, endPointY float64) {
if ptr.Pointer() != nil {
C.QPainterPath_CubicTo2(ptr.Pointer(), C.double(c1X), C.double(c1Y), C.double(c2X), C.double(c2Y), C.double(endPointX), C.double(endPointY))
}
}
func (ptr *QPainterPath) LineTo(endPoint core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_LineTo(ptr.Pointer(), core.PointerFromQPointF(endPoint))
}
}
func (ptr *QPainterPath) LineTo2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QPainterPath_LineTo2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QPainterPath) MoveTo(point core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_MoveTo(ptr.Pointer(), core.PointerFromQPointF(point))
}
}
func (ptr *QPainterPath) MoveTo2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QPainterPath_MoveTo2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QPainterPath) QuadTo(c core.QPointF_ITF, endPoint core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_QuadTo(ptr.Pointer(), core.PointerFromQPointF(c), core.PointerFromQPointF(endPoint))
}
}
func (ptr *QPainterPath) QuadTo2(cx float64, cy float64, endPointX float64, endPointY float64) {
if ptr.Pointer() != nil {
C.QPainterPath_QuadTo2(ptr.Pointer(), C.double(cx), C.double(cy), C.double(endPointX), C.double(endPointY))
}
}
func (ptr *QPainterPath) SetElementPositionAt(index int, x float64, y float64) {
if ptr.Pointer() != nil {
C.QPainterPath_SetElementPositionAt(ptr.Pointer(), C.int(int32(index)), C.double(x), C.double(y))
}
}
func (ptr *QPainterPath) SetFillRule(fillRule core.Qt__FillRule) {
if ptr.Pointer() != nil {
C.QPainterPath_SetFillRule(ptr.Pointer(), C.longlong(fillRule))
}
}
func (ptr *QPainterPath) Swap(other QPainterPath_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_Swap(ptr.Pointer(), PointerFromQPainterPath(other))
}
}
func (ptr *QPainterPath) Translate2(offset core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath_Translate2(ptr.Pointer(), core.PointerFromQPointF(offset))
}
}
func (ptr *QPainterPath) Translate(dx float64, dy float64) {
if ptr.Pointer() != nil {
C.QPainterPath_Translate(ptr.Pointer(), C.double(dx), C.double(dy))
}
}
func (ptr *QPainterPath) DestroyQPainterPath() {
if ptr.Pointer() != nil {
C.QPainterPath_DestroyQPainterPath(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPainterPath) ToFillPolygons2(matrix QMatrix_ITF) []*QPolygonF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QPolygonF {
out := make([]*QPolygonF, int(l.len))
tmpList := NewQPainterPathFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__toFillPolygons_atList2(i)
}
return out
}(C.QPainterPath_ToFillPolygons2(ptr.Pointer(), PointerFromQMatrix(matrix)))
}
return make([]*QPolygonF, 0)
}
func (ptr *QPainterPath) ToFillPolygons(matrix QTransform_ITF) []*QPolygonF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QPolygonF {
out := make([]*QPolygonF, int(l.len))
tmpList := NewQPainterPathFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__toFillPolygons_atList(i)
}
return out
}(C.QPainterPath_ToFillPolygons(ptr.Pointer(), PointerFromQTransform(matrix)))
}
return make([]*QPolygonF, 0)
}
func (ptr *QPainterPath) ToSubpathPolygons2(matrix QMatrix_ITF) []*QPolygonF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QPolygonF {
out := make([]*QPolygonF, int(l.len))
tmpList := NewQPainterPathFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__toSubpathPolygons_atList2(i)
}
return out
}(C.QPainterPath_ToSubpathPolygons2(ptr.Pointer(), PointerFromQMatrix(matrix)))
}
return make([]*QPolygonF, 0)
}
func (ptr *QPainterPath) ToSubpathPolygons(matrix QTransform_ITF) []*QPolygonF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QPolygonF {
out := make([]*QPolygonF, int(l.len))
tmpList := NewQPainterPathFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__toSubpathPolygons_atList(i)
}
return out
}(C.QPainterPath_ToSubpathPolygons(ptr.Pointer(), PointerFromQTransform(matrix)))
}
return make([]*QPolygonF, 0)
}
func (ptr *QPainterPath) Intersected(p QPainterPath_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_Intersected(ptr.Pointer(), PointerFromQPainterPath(p)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) Simplified() *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_Simplified(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) Subtracted(p QPainterPath_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_Subtracted(ptr.Pointer(), PointerFromQPainterPath(p)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) ToReversed() *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_ToReversed(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) Translated2(offset core.QPointF_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_Translated2(ptr.Pointer(), core.PointerFromQPointF(offset)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) Translated(dx float64, dy float64) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_Translated(ptr.Pointer(), C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) United(p QPainterPath_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPath_United(ptr.Pointer(), PointerFromQPainterPath(p)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) CurrentPosition() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QPainterPath_CurrentPosition(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) PointAtPercent(t float64) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QPainterPath_PointAtPercent(ptr.Pointer(), C.double(t)))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) ToFillPolygon2(matrix QMatrix_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPainterPath_ToFillPolygon2(ptr.Pointer(), PointerFromQMatrix(matrix)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) ToFillPolygon(matrix QTransform_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPainterPath_ToFillPolygon(ptr.Pointer(), PointerFromQTransform(matrix)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) BoundingRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPainterPath_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) ControlPointRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPainterPath_ControlPointRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) FillRule() core.Qt__FillRule {
if ptr.Pointer() != nil {
return core.Qt__FillRule(C.QPainterPath_FillRule(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPath) Contains3(p QPainterPath_ITF) bool {
if ptr.Pointer() != nil {
return C.QPainterPath_Contains3(ptr.Pointer(), PointerFromQPainterPath(p)) != 0
}
return false
}
func (ptr *QPainterPath) Contains(point core.QPointF_ITF) bool {
if ptr.Pointer() != nil {
return C.QPainterPath_Contains(ptr.Pointer(), core.PointerFromQPointF(point)) != 0
}
return false
}
func (ptr *QPainterPath) Contains2(rectangle core.QRectF_ITF) bool {
if ptr.Pointer() != nil {
return C.QPainterPath_Contains2(ptr.Pointer(), core.PointerFromQRectF(rectangle)) != 0
}
return false
}
func (ptr *QPainterPath) Intersects2(p QPainterPath_ITF) bool {
if ptr.Pointer() != nil {
return C.QPainterPath_Intersects2(ptr.Pointer(), PointerFromQPainterPath(p)) != 0
}
return false
}
func (ptr *QPainterPath) Intersects(rectangle core.QRectF_ITF) bool {
if ptr.Pointer() != nil {
return C.QPainterPath_Intersects(ptr.Pointer(), core.PointerFromQRectF(rectangle)) != 0
}
return false
}
func (ptr *QPainterPath) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QPainterPath_IsEmpty(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPainterPath) ElementCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QPainterPath_ElementCount(ptr.Pointer())))
}
return 0
}
func (ptr *QPainterPath) AngleAtPercent(t float64) float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPath_AngleAtPercent(ptr.Pointer(), C.double(t)))
}
return 0
}
func (ptr *QPainterPath) Length() float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPath_Length(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPath) PercentAtLength(l float64) float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPath_PercentAtLength(ptr.Pointer(), C.double(l)))
}
return 0
}
func (ptr *QPainterPath) SlopeAtPercent(t float64) float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPath_SlopeAtPercent(ptr.Pointer(), C.double(t)))
}
return 0
}
func (ptr *QPainterPath) __toFillPolygons_atList2(i int) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPainterPath___toFillPolygons_atList2(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) __toFillPolygons_setList2(i QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath___toFillPolygons_setList2(ptr.Pointer(), PointerFromQPolygonF(i))
}
}
func (ptr *QPainterPath) __toFillPolygons_newList2() unsafe.Pointer {
return C.QPainterPath___toFillPolygons_newList2(ptr.Pointer())
}
func (ptr *QPainterPath) __toFillPolygons_atList(i int) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPainterPath___toFillPolygons_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) __toFillPolygons_setList(i QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath___toFillPolygons_setList(ptr.Pointer(), PointerFromQPolygonF(i))
}
}
func (ptr *QPainterPath) __toFillPolygons_newList() unsafe.Pointer {
return C.QPainterPath___toFillPolygons_newList(ptr.Pointer())
}
func (ptr *QPainterPath) __toSubpathPolygons_atList2(i int) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPainterPath___toSubpathPolygons_atList2(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) __toSubpathPolygons_setList2(i QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath___toSubpathPolygons_setList2(ptr.Pointer(), PointerFromQPolygonF(i))
}
}
func (ptr *QPainterPath) __toSubpathPolygons_newList2() unsafe.Pointer {
return C.QPainterPath___toSubpathPolygons_newList2(ptr.Pointer())
}
func (ptr *QPainterPath) __toSubpathPolygons_atList(i int) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPainterPath___toSubpathPolygons_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPainterPath) __toSubpathPolygons_setList(i QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPainterPath___toSubpathPolygons_setList(ptr.Pointer(), PointerFromQPolygonF(i))
}
}
func (ptr *QPainterPath) __toSubpathPolygons_newList() unsafe.Pointer {
return C.QPainterPath___toSubpathPolygons_newList(ptr.Pointer())
}
type QPainterPathStroker struct {
ptr unsafe.Pointer
}
type QPainterPathStroker_ITF interface {
QPainterPathStroker_PTR() *QPainterPathStroker
}
func (ptr *QPainterPathStroker) QPainterPathStroker_PTR() *QPainterPathStroker {
return ptr
}
func (ptr *QPainterPathStroker) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPainterPathStroker) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPainterPathStroker(ptr QPainterPathStroker_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPainterPathStroker_PTR().Pointer()
}
return nil
}
func NewQPainterPathStrokerFromPointer(ptr unsafe.Pointer) (n *QPainterPathStroker) {
n = new(QPainterPathStroker)
n.SetPointer(ptr)
return
}
func NewQPainterPathStroker() *QPainterPathStroker {
tmpValue := NewQPainterPathStrokerFromPointer(C.QPainterPathStroker_NewQPainterPathStroker())
runtime.SetFinalizer(tmpValue, (*QPainterPathStroker).DestroyQPainterPathStroker)
return tmpValue
}
func NewQPainterPathStroker2(pen QPen_ITF) *QPainterPathStroker {
tmpValue := NewQPainterPathStrokerFromPointer(C.QPainterPathStroker_NewQPainterPathStroker2(PointerFromQPen(pen)))
runtime.SetFinalizer(tmpValue, (*QPainterPathStroker).DestroyQPainterPathStroker)
return tmpValue
}
func (ptr *QPainterPathStroker) SetCapStyle(style core.Qt__PenCapStyle) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetCapStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPainterPathStroker) SetCurveThreshold(threshold float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetCurveThreshold(ptr.Pointer(), C.double(threshold))
}
}
func (ptr *QPainterPathStroker) SetDashOffset(offset float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetDashOffset(ptr.Pointer(), C.double(offset))
}
}
func (ptr *QPainterPathStroker) SetDashPattern(style core.Qt__PenStyle) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetDashPattern(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPainterPathStroker) SetDashPattern2(dashPattern []float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetDashPattern2(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPainterPathStrokerFromPointer(NewQPainterPathStrokerFromPointer(nil).__setDashPattern_dashPattern_newList2())
for _, v := range dashPattern {
tmpList.__setDashPattern_dashPattern_setList2(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPainterPathStroker) SetJoinStyle(style core.Qt__PenJoinStyle) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetJoinStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPainterPathStroker) SetMiterLimit(limit float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetMiterLimit(ptr.Pointer(), C.double(limit))
}
}
func (ptr *QPainterPathStroker) SetWidth(width float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker_SetWidth(ptr.Pointer(), C.double(width))
}
}
func (ptr *QPainterPathStroker) DestroyQPainterPathStroker() {
if ptr.Pointer() != nil {
C.QPainterPathStroker_DestroyQPainterPathStroker(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPainterPathStroker) CreateStroke(path QPainterPath_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QPainterPathStroker_CreateStroke(ptr.Pointer(), PointerFromQPainterPath(path)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QPainterPathStroker) DashPattern() []float64 {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []float64 {
out := make([]float64, int(l.len))
tmpList := NewQPainterPathStrokerFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__dashPattern_atList(i)
}
return out
}(C.QPainterPathStroker_DashPattern(ptr.Pointer()))
}
return make([]float64, 0)
}
func (ptr *QPainterPathStroker) CapStyle() core.Qt__PenCapStyle {
if ptr.Pointer() != nil {
return core.Qt__PenCapStyle(C.QPainterPathStroker_CapStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPathStroker) JoinStyle() core.Qt__PenJoinStyle {
if ptr.Pointer() != nil {
return core.Qt__PenJoinStyle(C.QPainterPathStroker_JoinStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPathStroker) CurveThreshold() float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPathStroker_CurveThreshold(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPathStroker) DashOffset() float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPathStroker_DashOffset(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPathStroker) MiterLimit() float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPathStroker_MiterLimit(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPathStroker) Width() float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPathStroker_Width(ptr.Pointer()))
}
return 0
}
func (ptr *QPainterPathStroker) __setDashPattern_dashPattern_atList2(i int) float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPathStroker___setDashPattern_dashPattern_atList2(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QPainterPathStroker) __setDashPattern_dashPattern_setList2(i float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker___setDashPattern_dashPattern_setList2(ptr.Pointer(), C.double(i))
}
}
func (ptr *QPainterPathStroker) __setDashPattern_dashPattern_newList2() unsafe.Pointer {
return C.QPainterPathStroker___setDashPattern_dashPattern_newList2(ptr.Pointer())
}
func (ptr *QPainterPathStroker) __dashPattern_atList(i int) float64 {
if ptr.Pointer() != nil {
return float64(C.QPainterPathStroker___dashPattern_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QPainterPathStroker) __dashPattern_setList(i float64) {
if ptr.Pointer() != nil {
C.QPainterPathStroker___dashPattern_setList(ptr.Pointer(), C.double(i))
}
}
func (ptr *QPainterPathStroker) __dashPattern_newList() unsafe.Pointer {
return C.QPainterPathStroker___dashPattern_newList(ptr.Pointer())
}
type QPalette struct {
ptr unsafe.Pointer
}
type QPalette_ITF interface {
QPalette_PTR() *QPalette
}
func (ptr *QPalette) QPalette_PTR() *QPalette {
return ptr
}
func (ptr *QPalette) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPalette) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPalette(ptr QPalette_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPalette_PTR().Pointer()
}
return nil
}
func NewQPaletteFromPointer(ptr unsafe.Pointer) (n *QPalette) {
n = new(QPalette)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QPalette__ColorGroup
//QPalette::ColorGroup
type QPalette__ColorGroup int64
const (
QPalette__Active QPalette__ColorGroup = QPalette__ColorGroup(0)
QPalette__Disabled QPalette__ColorGroup = QPalette__ColorGroup(1)
QPalette__Inactive QPalette__ColorGroup = QPalette__ColorGroup(2)
QPalette__NColorGroups QPalette__ColorGroup = QPalette__ColorGroup(3)
QPalette__Current QPalette__ColorGroup = QPalette__ColorGroup(4)
QPalette__All QPalette__ColorGroup = QPalette__ColorGroup(5)
QPalette__Normal QPalette__ColorGroup = QPalette__ColorGroup(QPalette__Active)
)
//go:generate stringer -type=QPalette__ColorRole
//QPalette::ColorRole
type QPalette__ColorRole int64
var (
QPalette__WindowText QPalette__ColorRole = QPalette__ColorRole(0)
QPalette__Button QPalette__ColorRole = QPalette__ColorRole(1)
QPalette__Light QPalette__ColorRole = QPalette__ColorRole(2)
QPalette__Midlight QPalette__ColorRole = QPalette__ColorRole(3)
QPalette__Dark QPalette__ColorRole = QPalette__ColorRole(4)
QPalette__Mid QPalette__ColorRole = QPalette__ColorRole(5)
QPalette__Text QPalette__ColorRole = QPalette__ColorRole(6)
QPalette__BrightText QPalette__ColorRole = QPalette__ColorRole(7)
QPalette__ButtonText QPalette__ColorRole = QPalette__ColorRole(8)
QPalette__Base QPalette__ColorRole = QPalette__ColorRole(9)
QPalette__Window QPalette__ColorRole = QPalette__ColorRole(10)
QPalette__Shadow QPalette__ColorRole = QPalette__ColorRole(11)
QPalette__Highlight QPalette__ColorRole = QPalette__ColorRole(12)
QPalette__HighlightedText QPalette__ColorRole = QPalette__ColorRole(13)
QPalette__Link QPalette__ColorRole = QPalette__ColorRole(14)
QPalette__LinkVisited QPalette__ColorRole = QPalette__ColorRole(15)
QPalette__AlternateBase QPalette__ColorRole = QPalette__ColorRole(16)
QPalette__NoRole QPalette__ColorRole = QPalette__ColorRole(17)
QPalette__ToolTipBase QPalette__ColorRole = QPalette__ColorRole(18)
QPalette__ToolTipText QPalette__ColorRole = QPalette__ColorRole(19)
QPalette__NColorRoles QPalette__ColorRole = QPalette__ColorRole(C.QPalette_NColorRoles_Type())
QPalette__Foreground QPalette__ColorRole = QPalette__ColorRole(QPalette__WindowText)
QPalette__Background QPalette__ColorRole = QPalette__ColorRole(QPalette__Window)
)
func NewQPalette() *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette())
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func NewQPalette8(other QPalette_ITF) *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette8(PointerFromQPalette(other)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func NewQPalette3(button core.Qt__GlobalColor) *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette3(C.longlong(button)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func NewQPalette5(windowText QBrush_ITF, button QBrush_ITF, light QBrush_ITF, dark QBrush_ITF, mid QBrush_ITF, text QBrush_ITF, bright_text QBrush_ITF, base QBrush_ITF, window QBrush_ITF) *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette5(PointerFromQBrush(windowText), PointerFromQBrush(button), PointerFromQBrush(light), PointerFromQBrush(dark), PointerFromQBrush(mid), PointerFromQBrush(text), PointerFromQBrush(bright_text), PointerFromQBrush(base), PointerFromQBrush(window)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func NewQPalette2(button QColor_ITF) *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette2(PointerFromQColor(button)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func NewQPalette4(button QColor_ITF, window QColor_ITF) *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette4(PointerFromQColor(button), PointerFromQColor(window)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func NewQPalette7(p QPalette_ITF) *QPalette {
tmpValue := NewQPaletteFromPointer(C.QPalette_NewQPalette7(PointerFromQPalette(p)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
func (ptr *QPalette) SetBrush2(group QPalette__ColorGroup, role QPalette__ColorRole, brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPalette_SetBrush2(ptr.Pointer(), C.longlong(group), C.longlong(role), PointerFromQBrush(brush))
}
}
func (ptr *QPalette) SetBrush(role QPalette__ColorRole, brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPalette_SetBrush(ptr.Pointer(), C.longlong(role), PointerFromQBrush(brush))
}
}
func (ptr *QPalette) SetColor(group QPalette__ColorGroup, role QPalette__ColorRole, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPalette_SetColor(ptr.Pointer(), C.longlong(group), C.longlong(role), PointerFromQColor(color))
}
}
func (ptr *QPalette) SetColor2(role QPalette__ColorRole, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPalette_SetColor2(ptr.Pointer(), C.longlong(role), PointerFromQColor(color))
}
}
func (ptr *QPalette) SetColorGroup(cg QPalette__ColorGroup, windowText QBrush_ITF, button QBrush_ITF, light QBrush_ITF, dark QBrush_ITF, mid QBrush_ITF, text QBrush_ITF, bright_text QBrush_ITF, base QBrush_ITF, window QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPalette_SetColorGroup(ptr.Pointer(), C.longlong(cg), PointerFromQBrush(windowText), PointerFromQBrush(button), PointerFromQBrush(light), PointerFromQBrush(dark), PointerFromQBrush(mid), PointerFromQBrush(text), PointerFromQBrush(bright_text), PointerFromQBrush(base), PointerFromQBrush(window))
}
}
func (ptr *QPalette) SetCurrentColorGroup(cg QPalette__ColorGroup) {
if ptr.Pointer() != nil {
C.QPalette_SetCurrentColorGroup(ptr.Pointer(), C.longlong(cg))
}
}
func (ptr *QPalette) Swap(other QPalette_ITF) {
if ptr.Pointer() != nil {
C.QPalette_Swap(ptr.Pointer(), PointerFromQPalette(other))
}
}
func (ptr *QPalette) DestroyQPalette() {
if ptr.Pointer() != nil {
C.QPalette_DestroyQPalette(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPalette) Resolve(other QPalette_ITF) *QPalette {
if ptr.Pointer() != nil {
tmpValue := NewQPaletteFromPointer(C.QPalette_Resolve(ptr.Pointer(), PointerFromQPalette(other)))
runtime.SetFinalizer(tmpValue, (*QPalette).DestroyQPalette)
return tmpValue
}
return nil
}
func (ptr *QPalette) CurrentColorGroup() QPalette__ColorGroup {
if ptr.Pointer() != nil {
return QPalette__ColorGroup(C.QPalette_CurrentColorGroup(ptr.Pointer()))
}
return 0
}
func (ptr *QPalette) IsBrushSet(cg QPalette__ColorGroup, cr QPalette__ColorRole) bool {
if ptr.Pointer() != nil {
return C.QPalette_IsBrushSet(ptr.Pointer(), C.longlong(cg), C.longlong(cr)) != 0
}
return false
}
func (ptr *QPalette) IsCopyOf(p QPalette_ITF) bool {
if ptr.Pointer() != nil {
return C.QPalette_IsCopyOf(ptr.Pointer(), PointerFromQPalette(p)) != 0
}
return false
}
func (ptr *QPalette) IsEqual(cg1 QPalette__ColorGroup, cg2 QPalette__ColorGroup) bool {
if ptr.Pointer() != nil {
return C.QPalette_IsEqual(ptr.Pointer(), C.longlong(cg1), C.longlong(cg2)) != 0
}
return false
}
func (ptr *QPalette) AlternateBase() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_AlternateBase(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Base() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Base(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) BrightText() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_BrightText(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Brush(group QPalette__ColorGroup, role QPalette__ColorRole) *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Brush(ptr.Pointer(), C.longlong(group), C.longlong(role)))
}
return nil
}
func (ptr *QPalette) Brush2(role QPalette__ColorRole) *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Brush2(ptr.Pointer(), C.longlong(role)))
}
return nil
}
func (ptr *QPalette) Button() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Button(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) ButtonText() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_ButtonText(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Dark() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Dark(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Highlight() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Highlight(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) HighlightedText() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_HighlightedText(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Light() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Light(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Link() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Link(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) LinkVisited() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_LinkVisited(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Mid() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Mid(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Midlight() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Midlight(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Shadow() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Shadow(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Text() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Text(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) ToolTipBase() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_ToolTipBase(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) ToolTipText() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_ToolTipText(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Window() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_Window(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) WindowText() *QBrush {
if ptr.Pointer() != nil {
return NewQBrushFromPointer(C.QPalette_WindowText(ptr.Pointer()))
}
return nil
}
func (ptr *QPalette) Color(group QPalette__ColorGroup, role QPalette__ColorRole) *QColor {
if ptr.Pointer() != nil {
return NewQColorFromPointer(C.QPalette_Color(ptr.Pointer(), C.longlong(group), C.longlong(role)))
}
return nil
}
func (ptr *QPalette) Color2(role QPalette__ColorRole) *QColor {
if ptr.Pointer() != nil {
return NewQColorFromPointer(C.QPalette_Color2(ptr.Pointer(), C.longlong(role)))
}
return nil
}
func (ptr *QPalette) CacheKey() int64 {
if ptr.Pointer() != nil {
return int64(C.QPalette_CacheKey(ptr.Pointer()))
}
return 0
}
type QPdf struct {
ptr unsafe.Pointer
}
type QPdf_ITF interface {
QPdf_PTR() *QPdf
}
func (ptr *QPdf) QPdf_PTR() *QPdf {
return ptr
}
func (ptr *QPdf) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPdf) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPdf(ptr QPdf_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPdf_PTR().Pointer()
}
return nil
}
func NewQPdfFromPointer(ptr unsafe.Pointer) (n *QPdf) {
n = new(QPdf)
n.SetPointer(ptr)
return
}
func (ptr *QPdf) DestroyQPdf() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QPdf__PathFlags
//QPdf::PathFlags
type QPdf__PathFlags int64
const (
QPdf__ClipPath QPdf__PathFlags = QPdf__PathFlags(0)
QPdf__FillPath QPdf__PathFlags = QPdf__PathFlags(1)
QPdf__StrokePath QPdf__PathFlags = QPdf__PathFlags(2)
QPdf__FillAndStrokePath QPdf__PathFlags = QPdf__PathFlags(3)
)
type QPdfWriter struct {
core.QObject
QPagedPaintDevice
}
type QPdfWriter_ITF interface {
core.QObject_ITF
QPagedPaintDevice_ITF
QPdfWriter_PTR() *QPdfWriter
}
func (ptr *QPdfWriter) QPdfWriter_PTR() *QPdfWriter {
return ptr
}
func (ptr *QPdfWriter) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QPdfWriter) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
ptr.QPagedPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQPdfWriter(ptr QPdfWriter_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPdfWriter_PTR().Pointer()
}
return nil
}
func NewQPdfWriterFromPointer(ptr unsafe.Pointer) (n *QPdfWriter) {
n = new(QPdfWriter)
n.SetPointer(ptr)
return
}
func NewQPdfWriter2(device core.QIODevice_ITF) *QPdfWriter {
tmpValue := NewQPdfWriterFromPointer(C.QPdfWriter_NewQPdfWriter2(core.PointerFromQIODevice(device)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQPdfWriter(filename string) *QPdfWriter {
var filenameC *C.char
if filename != "" {
filenameC = C.CString(filename)
defer C.free(unsafe.Pointer(filenameC))
}
tmpValue := NewQPdfWriterFromPointer(C.QPdfWriter_NewQPdfWriter(C.struct_QtGui_PackedString{data: filenameC, len: C.longlong(len(filename))}))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QPdfWriter_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPdfWriter_QPdfWriter_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QPdfWriter) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPdfWriter_QPdfWriter_Tr(sC, cC, C.int(int32(n))))
}
func QPdfWriter_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPdfWriter_QPdfWriter_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QPdfWriter) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPdfWriter_QPdfWriter_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQPdfWriter_NewPage
func callbackQPdfWriter_NewPage(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "newPage"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQPdfWriterFromPointer(ptr).NewPageDefault())))
}
func (ptr *QPdfWriter) ConnectNewPage(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "newPage"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "newPage", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "newPage", f)
}
}
}
func (ptr *QPdfWriter) DisconnectNewPage() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "newPage")
}
}
func (ptr *QPdfWriter) NewPage() bool {
if ptr.Pointer() != nil {
return C.QPdfWriter_NewPage(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPdfWriter) NewPageDefault() bool {
if ptr.Pointer() != nil {
return C.QPdfWriter_NewPageDefault(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPdfWriter) SetCreator(creator string) {
if ptr.Pointer() != nil {
var creatorC *C.char
if creator != "" {
creatorC = C.CString(creator)
defer C.free(unsafe.Pointer(creatorC))
}
C.QPdfWriter_SetCreator(ptr.Pointer(), C.struct_QtGui_PackedString{data: creatorC, len: C.longlong(len(creator))})
}
}
func (ptr *QPdfWriter) SetPdfVersion(version QPagedPaintDevice__PdfVersion) {
if ptr.Pointer() != nil {
C.QPdfWriter_SetPdfVersion(ptr.Pointer(), C.longlong(version))
}
}
func (ptr *QPdfWriter) SetResolution(resolution int) {
if ptr.Pointer() != nil {
C.QPdfWriter_SetResolution(ptr.Pointer(), C.int(int32(resolution)))
}
}
func (ptr *QPdfWriter) SetTitle(title string) {
if ptr.Pointer() != nil {
var titleC *C.char
if title != "" {
titleC = C.CString(title)
defer C.free(unsafe.Pointer(titleC))
}
C.QPdfWriter_SetTitle(ptr.Pointer(), C.struct_QtGui_PackedString{data: titleC, len: C.longlong(len(title))})
}
}
//export callbackQPdfWriter_DestroyQPdfWriter
func callbackQPdfWriter_DestroyQPdfWriter(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPdfWriter"); signal != nil {
signal.(func())()
} else {
NewQPdfWriterFromPointer(ptr).DestroyQPdfWriterDefault()
}
}
func (ptr *QPdfWriter) ConnectDestroyQPdfWriter(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPdfWriter"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPdfWriter", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPdfWriter", f)
}
}
}
func (ptr *QPdfWriter) DisconnectDestroyQPdfWriter() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPdfWriter")
}
}
func (ptr *QPdfWriter) DestroyQPdfWriter() {
if ptr.Pointer() != nil {
C.QPdfWriter_DestroyQPdfWriter(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPdfWriter) DestroyQPdfWriterDefault() {
if ptr.Pointer() != nil {
C.QPdfWriter_DestroyQPdfWriterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPdfWriter) PdfVersion() QPagedPaintDevice__PdfVersion {
if ptr.Pointer() != nil {
return QPagedPaintDevice__PdfVersion(C.QPdfWriter_PdfVersion(ptr.Pointer()))
}
return 0
}
//export callbackQPdfWriter_PaintEngine
func callbackQPdfWriter_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQPdfWriterFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QPdfWriter) ConnectPaintEngine(f func() *QPaintEngine) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "paintEngine"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "paintEngine", func() *QPaintEngine {
signal.(func() *QPaintEngine)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "paintEngine", f)
}
}
}
func (ptr *QPdfWriter) DisconnectPaintEngine() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "paintEngine")
}
}
func (ptr *QPdfWriter) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPdfWriter_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPdfWriter) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPdfWriter_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QPdfWriter) Creator() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPdfWriter_Creator(ptr.Pointer()))
}
return ""
}
func (ptr *QPdfWriter) Title() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPdfWriter_Title(ptr.Pointer()))
}
return ""
}
//export callbackQPdfWriter_MetaObject
func callbackQPdfWriter_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQPdfWriterFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QPdfWriter) ConnectMetaObject(f func() *core.QMetaObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "metaObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "metaObject", func() *core.QMetaObject {
signal.(func() *core.QMetaObject)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "metaObject", f)
}
}
}
func (ptr *QPdfWriter) DisconnectMetaObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "metaObject")
}
}
func (ptr *QPdfWriter) MetaObject() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QPdfWriter_MetaObject(ptr.Pointer()))
}
return nil
}
func (ptr *QPdfWriter) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QPdfWriter_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QPdfWriter) Resolution() int {
if ptr.Pointer() != nil {
return int(int32(C.QPdfWriter_Resolution(ptr.Pointer())))
}
return 0
}
func (ptr *QPdfWriter) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QPdfWriter___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QPdfWriter) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QPdfWriter) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QPdfWriter___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QPdfWriter) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPdfWriter___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPdfWriter) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPdfWriter) __findChildren_newList2() unsafe.Pointer {
return C.QPdfWriter___findChildren_newList2(ptr.Pointer())
}
func (ptr *QPdfWriter) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPdfWriter___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPdfWriter) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPdfWriter) __findChildren_newList3() unsafe.Pointer {
return C.QPdfWriter___findChildren_newList3(ptr.Pointer())
}
func (ptr *QPdfWriter) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPdfWriter___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPdfWriter) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPdfWriter) __findChildren_newList() unsafe.Pointer {
return C.QPdfWriter___findChildren_newList(ptr.Pointer())
}
func (ptr *QPdfWriter) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPdfWriter___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPdfWriter) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPdfWriter) __children_newList() unsafe.Pointer {
return C.QPdfWriter___children_newList(ptr.Pointer())
}
//export callbackQPdfWriter_Event
func callbackQPdfWriter_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQPdfWriterFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QPdfWriter) Event(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QPdfWriter_Event(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
func (ptr *QPdfWriter) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QPdfWriter_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQPdfWriter_EventFilter
func callbackQPdfWriter_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQPdfWriterFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QPdfWriter) EventFilter(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QPdfWriter_EventFilter(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
func (ptr *QPdfWriter) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QPdfWriter_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQPdfWriter_ChildEvent
func callbackQPdfWriter_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQPdfWriterFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QPdfWriter) ChildEvent(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_ChildEvent(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
func (ptr *QPdfWriter) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQPdfWriter_ConnectNotify
func callbackQPdfWriter_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQPdfWriterFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QPdfWriter) ConnectNotify(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_ConnectNotify(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
func (ptr *QPdfWriter) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQPdfWriter_CustomEvent
func callbackQPdfWriter_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQPdfWriterFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QPdfWriter) CustomEvent(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_CustomEvent(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
func (ptr *QPdfWriter) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQPdfWriter_DeleteLater
func callbackQPdfWriter_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQPdfWriterFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QPdfWriter) DeleteLater() {
if ptr.Pointer() != nil {
C.QPdfWriter_DeleteLater(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPdfWriter) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QPdfWriter_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQPdfWriter_Destroyed
func callbackQPdfWriter_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQPdfWriter_DisconnectNotify
func callbackQPdfWriter_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQPdfWriterFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QPdfWriter) DisconnectNotify(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_DisconnectNotify(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
func (ptr *QPdfWriter) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQPdfWriter_ObjectNameChanged
func callbackQPdfWriter_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQPdfWriter_TimerEvent
func callbackQPdfWriter_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQPdfWriterFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QPdfWriter) TimerEvent(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_TimerEvent(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
func (ptr *QPdfWriter) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QPdfWriter_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QPen struct {
ptr unsafe.Pointer
}
type QPen_ITF interface {
QPen_PTR() *QPen
}
func (ptr *QPen) QPen_PTR() *QPen {
return ptr
}
func (ptr *QPen) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPen) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPen(ptr QPen_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPen_PTR().Pointer()
}
return nil
}
func NewQPenFromPointer(ptr unsafe.Pointer) (n *QPen) {
n = new(QPen)
n.SetPointer(ptr)
return
}
func NewQPen() *QPen {
tmpValue := NewQPenFromPointer(C.QPen_NewQPen())
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
func NewQPen6(pen QPen_ITF) *QPen {
tmpValue := NewQPenFromPointer(C.QPen_NewQPen6(PointerFromQPen(pen)))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
func NewQPen2(style core.Qt__PenStyle) *QPen {
tmpValue := NewQPenFromPointer(C.QPen_NewQPen2(C.longlong(style)))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
func NewQPen4(brush QBrush_ITF, width float64, style core.Qt__PenStyle, cap core.Qt__PenCapStyle, join core.Qt__PenJoinStyle) *QPen {
tmpValue := NewQPenFromPointer(C.QPen_NewQPen4(PointerFromQBrush(brush), C.double(width), C.longlong(style), C.longlong(cap), C.longlong(join)))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
func NewQPen3(color QColor_ITF) *QPen {
tmpValue := NewQPenFromPointer(C.QPen_NewQPen3(PointerFromQColor(color)))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
func NewQPen5(pen QPen_ITF) *QPen {
tmpValue := NewQPenFromPointer(C.QPen_NewQPen5(PointerFromQPen(pen)))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
func (ptr *QPen) SetBrush(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QPen_SetBrush(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QPen) SetCapStyle(style core.Qt__PenCapStyle) {
if ptr.Pointer() != nil {
C.QPen_SetCapStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPen) SetColor(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPen_SetColor(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QPen) SetCosmetic(cosmetic bool) {
if ptr.Pointer() != nil {
C.QPen_SetCosmetic(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(cosmetic))))
}
}
func (ptr *QPen) SetDashOffset(offset float64) {
if ptr.Pointer() != nil {
C.QPen_SetDashOffset(ptr.Pointer(), C.double(offset))
}
}
func (ptr *QPen) SetDashPattern(pattern []float64) {
if ptr.Pointer() != nil {
C.QPen_SetDashPattern(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQPenFromPointer(NewQPenFromPointer(nil).__setDashPattern_pattern_newList())
for _, v := range pattern {
tmpList.__setDashPattern_pattern_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QPen) SetJoinStyle(style core.Qt__PenJoinStyle) {
if ptr.Pointer() != nil {
C.QPen_SetJoinStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPen) SetMiterLimit(limit float64) {
if ptr.Pointer() != nil {
C.QPen_SetMiterLimit(ptr.Pointer(), C.double(limit))
}
}
func (ptr *QPen) SetStyle(style core.Qt__PenStyle) {
if ptr.Pointer() != nil {
C.QPen_SetStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QPen) SetWidth(width int) {
if ptr.Pointer() != nil {
C.QPen_SetWidth(ptr.Pointer(), C.int(int32(width)))
}
}
func (ptr *QPen) SetWidthF(width float64) {
if ptr.Pointer() != nil {
C.QPen_SetWidthF(ptr.Pointer(), C.double(width))
}
}
func (ptr *QPen) Swap(other QPen_ITF) {
if ptr.Pointer() != nil {
C.QPen_Swap(ptr.Pointer(), PointerFromQPen(other))
}
}
func (ptr *QPen) DestroyQPen() {
if ptr.Pointer() != nil {
C.QPen_DestroyQPen(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPen) Brush() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QPen_Brush(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QPen) Color() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QPen_Color(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QPen) DashPattern() []float64 {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []float64 {
out := make([]float64, int(l.len))
tmpList := NewQPenFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__dashPattern_atList(i)
}
return out
}(C.QPen_DashPattern(ptr.Pointer()))
}
return make([]float64, 0)
}
func (ptr *QPen) CapStyle() core.Qt__PenCapStyle {
if ptr.Pointer() != nil {
return core.Qt__PenCapStyle(C.QPen_CapStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QPen) JoinStyle() core.Qt__PenJoinStyle {
if ptr.Pointer() != nil {
return core.Qt__PenJoinStyle(C.QPen_JoinStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QPen) Style() core.Qt__PenStyle {
if ptr.Pointer() != nil {
return core.Qt__PenStyle(C.QPen_Style(ptr.Pointer()))
}
return 0
}
func (ptr *QPen) IsCosmetic() bool {
if ptr.Pointer() != nil {
return C.QPen_IsCosmetic(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPen) IsSolid() bool {
if ptr.Pointer() != nil {
return C.QPen_IsSolid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPen) Width() int {
if ptr.Pointer() != nil {
return int(int32(C.QPen_Width(ptr.Pointer())))
}
return 0
}
func (ptr *QPen) DashOffset() float64 {
if ptr.Pointer() != nil {
return float64(C.QPen_DashOffset(ptr.Pointer()))
}
return 0
}
func (ptr *QPen) MiterLimit() float64 {
if ptr.Pointer() != nil {
return float64(C.QPen_MiterLimit(ptr.Pointer()))
}
return 0
}
func (ptr *QPen) WidthF() float64 {
if ptr.Pointer() != nil {
return float64(C.QPen_WidthF(ptr.Pointer()))
}
return 0
}
func (ptr *QPen) __setDashPattern_pattern_atList(i int) float64 {
if ptr.Pointer() != nil {
return float64(C.QPen___setDashPattern_pattern_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QPen) __setDashPattern_pattern_setList(i float64) {
if ptr.Pointer() != nil {
C.QPen___setDashPattern_pattern_setList(ptr.Pointer(), C.double(i))
}
}
func (ptr *QPen) __setDashPattern_pattern_newList() unsafe.Pointer {
return C.QPen___setDashPattern_pattern_newList(ptr.Pointer())
}
func (ptr *QPen) __dashPattern_atList(i int) float64 {
if ptr.Pointer() != nil {
return float64(C.QPen___dashPattern_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QPen) __dashPattern_setList(i float64) {
if ptr.Pointer() != nil {
C.QPen___dashPattern_setList(ptr.Pointer(), C.double(i))
}
}
func (ptr *QPen) __dashPattern_newList() unsafe.Pointer {
return C.QPen___dashPattern_newList(ptr.Pointer())
}
type QPicture struct {
QPaintDevice
}
type QPicture_ITF interface {
QPaintDevice_ITF
QPicture_PTR() *QPicture
}
func (ptr *QPicture) QPicture_PTR() *QPicture {
return ptr
}
func (ptr *QPicture) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDevice_PTR().Pointer()
}
return nil
}
func (ptr *QPicture) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQPicture(ptr QPicture_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPicture_PTR().Pointer()
}
return nil
}
func NewQPictureFromPointer(ptr unsafe.Pointer) (n *QPicture) {
n = new(QPicture)
n.SetPointer(ptr)
return
}
func NewQPicture2(pic QPicture_ITF) *QPicture {
return NewQPictureFromPointer(C.QPicture_NewQPicture2(PointerFromQPicture(pic)))
}
func NewQPicture(formatVersion int) *QPicture {
return NewQPictureFromPointer(C.QPicture_NewQPicture(C.int(int32(formatVersion))))
}
func (ptr *QPicture) Load2(dev core.QIODevice_ITF, format string) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPicture_Load2(ptr.Pointer(), core.PointerFromQIODevice(dev), formatC) != 0
}
return false
}
func (ptr *QPicture) Load(fileName string, format string) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPicture_Load(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC) != 0
}
return false
}
func (ptr *QPicture) Play(painter QPainter_ITF) bool {
if ptr.Pointer() != nil {
return C.QPicture_Play(ptr.Pointer(), PointerFromQPainter(painter)) != 0
}
return false
}
func (ptr *QPicture) Save2(dev core.QIODevice_ITF, format string) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPicture_Save2(ptr.Pointer(), core.PointerFromQIODevice(dev), formatC) != 0
}
return false
}
func (ptr *QPicture) Save(fileName string, format string) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPicture_Save(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC) != 0
}
return false
}
func (ptr *QPicture) SetBoundingRect(r core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QPicture_SetBoundingRect(ptr.Pointer(), core.PointerFromQRect(r))
}
}
//export callbackQPicture_SetData
func callbackQPicture_SetData(ptr unsafe.Pointer, data C.struct_QtGui_PackedString, size C.uint) {
if signal := qt.GetSignal(ptr, "setData"); signal != nil {
signal.(func(string, uint))(cGoUnpackString(data), uint(uint32(size)))
} else {
NewQPictureFromPointer(ptr).SetDataDefault(cGoUnpackString(data), uint(uint32(size)))
}
}
func (ptr *QPicture) ConnectSetData(f func(data string, size uint)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setData"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setData", func(data string, size uint) {
signal.(func(string, uint))(data, size)
f(data, size)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setData", f)
}
}
}
func (ptr *QPicture) DisconnectSetData() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setData")
}
}
func (ptr *QPicture) SetData(data string, size uint) {
if ptr.Pointer() != nil {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
C.QPicture_SetData(ptr.Pointer(), dataC, C.uint(uint32(size)))
}
}
func (ptr *QPicture) SetDataDefault(data string, size uint) {
if ptr.Pointer() != nil {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
C.QPicture_SetDataDefault(ptr.Pointer(), dataC, C.uint(uint32(size)))
}
}
func (ptr *QPicture) Swap(other QPicture_ITF) {
if ptr.Pointer() != nil {
C.QPicture_Swap(ptr.Pointer(), PointerFromQPicture(other))
}
}
//export callbackQPicture_DestroyQPicture
func callbackQPicture_DestroyQPicture(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPicture"); signal != nil {
signal.(func())()
} else {
NewQPictureFromPointer(ptr).DestroyQPictureDefault()
}
}
func (ptr *QPicture) ConnectDestroyQPicture(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPicture"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPicture", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPicture", f)
}
}
}
func (ptr *QPicture) DisconnectDestroyQPicture() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPicture")
}
}
func (ptr *QPicture) DestroyQPicture() {
if ptr.Pointer() != nil {
C.QPicture_DestroyQPicture(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPicture) DestroyQPictureDefault() {
if ptr.Pointer() != nil {
C.QPicture_DestroyQPictureDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPicture) BoundingRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPicture_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPicture) IsNull() bool {
if ptr.Pointer() != nil {
return C.QPicture_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPicture) Data() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPicture_Data(ptr.Pointer()))
}
return ""
}
func (ptr *QPicture) Size() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QPicture_Size(ptr.Pointer())))
}
return 0
}
func (ptr *QPicture) __inputFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QPicture___inputFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QPicture) __inputFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QPicture___inputFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QPicture) __inputFormats_newList() unsafe.Pointer {
return C.QPicture___inputFormats_newList(ptr.Pointer())
}
func (ptr *QPicture) __outputFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QPicture___outputFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QPicture) __outputFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QPicture___outputFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QPicture) __outputFormats_newList() unsafe.Pointer {
return C.QPicture___outputFormats_newList(ptr.Pointer())
}
//export callbackQPicture_PaintEngine
func callbackQPicture_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQPictureFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QPicture) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPicture_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPicture) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPicture_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
type QPictureFormatPlugin struct {
core.QObject
}
type QPictureFormatPlugin_ITF interface {
core.QObject_ITF
QPictureFormatPlugin_PTR() *QPictureFormatPlugin
}
func (ptr *QPictureFormatPlugin) QPictureFormatPlugin_PTR() *QPictureFormatPlugin {
return ptr
}
func (ptr *QPictureFormatPlugin) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QPictureFormatPlugin) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQPictureFormatPlugin(ptr QPictureFormatPlugin_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPictureFormatPlugin_PTR().Pointer()
}
return nil
}
func NewQPictureFormatPluginFromPointer(ptr unsafe.Pointer) (n *QPictureFormatPlugin) {
n = new(QPictureFormatPlugin)
n.SetPointer(ptr)
return
}
func NewQPictureFormatPlugin(parent core.QObject_ITF) *QPictureFormatPlugin {
tmpValue := NewQPictureFormatPluginFromPointer(C.QPictureFormatPlugin_NewQPictureFormatPlugin(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QPictureFormatPlugin_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPictureFormatPlugin_QPictureFormatPlugin_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QPictureFormatPlugin) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPictureFormatPlugin_QPictureFormatPlugin_Tr(sC, cC, C.int(int32(n))))
}
func QPictureFormatPlugin_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPictureFormatPlugin_QPictureFormatPlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QPictureFormatPlugin) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QPictureFormatPlugin_QPictureFormatPlugin_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQPictureFormatPlugin_InstallIOHandler
func callbackQPictureFormatPlugin_InstallIOHandler(ptr unsafe.Pointer, format C.struct_QtGui_PackedString) C.char {
if signal := qt.GetSignal(ptr, "installIOHandler"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(string) bool)(cGoUnpackString(format)))))
}
return C.char(int8(qt.GoBoolToInt(false)))
}
func (ptr *QPictureFormatPlugin) ConnectInstallIOHandler(f func(format string) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "installIOHandler"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "installIOHandler", func(format string) bool {
signal.(func(string) bool)(format)
return f(format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "installIOHandler", f)
}
}
}
func (ptr *QPictureFormatPlugin) DisconnectInstallIOHandler() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "installIOHandler")
}
}
func (ptr *QPictureFormatPlugin) InstallIOHandler(format string) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPictureFormatPlugin_InstallIOHandler(ptr.Pointer(), C.struct_QtGui_PackedString{data: formatC, len: C.longlong(len(format))}) != 0
}
return false
}
//export callbackQPictureFormatPlugin_LoadPicture
func callbackQPictureFormatPlugin_LoadPicture(ptr unsafe.Pointer, format C.struct_QtGui_PackedString, fileName C.struct_QtGui_PackedString, picture unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "loadPicture"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(string, string, *QPicture) bool)(cGoUnpackString(format), cGoUnpackString(fileName), NewQPictureFromPointer(picture)))))
}
return C.char(int8(qt.GoBoolToInt(NewQPictureFormatPluginFromPointer(ptr).LoadPictureDefault(cGoUnpackString(format), cGoUnpackString(fileName), NewQPictureFromPointer(picture)))))
}
func (ptr *QPictureFormatPlugin) ConnectLoadPicture(f func(format string, fileName string, picture *QPicture) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "loadPicture"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "loadPicture", func(format string, fileName string, picture *QPicture) bool {
signal.(func(string, string, *QPicture) bool)(format, fileName, picture)
return f(format, fileName, picture)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "loadPicture", f)
}
}
}
func (ptr *QPictureFormatPlugin) DisconnectLoadPicture() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "loadPicture")
}
}
func (ptr *QPictureFormatPlugin) LoadPicture(format string, fileName string, picture QPicture_ITF) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QPictureFormatPlugin_LoadPicture(ptr.Pointer(), C.struct_QtGui_PackedString{data: formatC, len: C.longlong(len(format))}, C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, PointerFromQPicture(picture)) != 0
}
return false
}
func (ptr *QPictureFormatPlugin) LoadPictureDefault(format string, fileName string, picture QPicture_ITF) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QPictureFormatPlugin_LoadPictureDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: formatC, len: C.longlong(len(format))}, C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, PointerFromQPicture(picture)) != 0
}
return false
}
//export callbackQPictureFormatPlugin_SavePicture
func callbackQPictureFormatPlugin_SavePicture(ptr unsafe.Pointer, format C.struct_QtGui_PackedString, fileName C.struct_QtGui_PackedString, picture unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "savePicture"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(string, string, *QPicture) bool)(cGoUnpackString(format), cGoUnpackString(fileName), NewQPictureFromPointer(picture)))))
}
return C.char(int8(qt.GoBoolToInt(NewQPictureFormatPluginFromPointer(ptr).SavePictureDefault(cGoUnpackString(format), cGoUnpackString(fileName), NewQPictureFromPointer(picture)))))
}
func (ptr *QPictureFormatPlugin) ConnectSavePicture(f func(format string, fileName string, picture *QPicture) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "savePicture"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "savePicture", func(format string, fileName string, picture *QPicture) bool {
signal.(func(string, string, *QPicture) bool)(format, fileName, picture)
return f(format, fileName, picture)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "savePicture", f)
}
}
}
func (ptr *QPictureFormatPlugin) DisconnectSavePicture() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "savePicture")
}
}
func (ptr *QPictureFormatPlugin) SavePicture(format string, fileName string, picture QPicture_ITF) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QPictureFormatPlugin_SavePicture(ptr.Pointer(), C.struct_QtGui_PackedString{data: formatC, len: C.longlong(len(format))}, C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, PointerFromQPicture(picture)) != 0
}
return false
}
func (ptr *QPictureFormatPlugin) SavePictureDefault(format string, fileName string, picture QPicture_ITF) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
return C.QPictureFormatPlugin_SavePictureDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: formatC, len: C.longlong(len(format))}, C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, PointerFromQPicture(picture)) != 0
}
return false
}
//export callbackQPictureFormatPlugin_DestroyQPictureFormatPlugin
func callbackQPictureFormatPlugin_DestroyQPictureFormatPlugin(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPictureFormatPlugin"); signal != nil {
signal.(func())()
} else {
NewQPictureFormatPluginFromPointer(ptr).DestroyQPictureFormatPluginDefault()
}
}
func (ptr *QPictureFormatPlugin) ConnectDestroyQPictureFormatPlugin(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPictureFormatPlugin"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPictureFormatPlugin", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPictureFormatPlugin", f)
}
}
}
func (ptr *QPictureFormatPlugin) DisconnectDestroyQPictureFormatPlugin() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPictureFormatPlugin")
}
}
func (ptr *QPictureFormatPlugin) DestroyQPictureFormatPlugin() {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_DestroyQPictureFormatPlugin(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPictureFormatPlugin) DestroyQPictureFormatPluginDefault() {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_DestroyQPictureFormatPluginDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQPictureFormatPlugin_MetaObject
func callbackQPictureFormatPlugin_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQPictureFormatPluginFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QPictureFormatPlugin) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QPictureFormatPlugin_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QPictureFormatPlugin) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QPictureFormatPlugin___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QPictureFormatPlugin) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QPictureFormatPlugin) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QPictureFormatPlugin___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QPictureFormatPlugin) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPictureFormatPlugin___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPictureFormatPlugin) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPictureFormatPlugin) __findChildren_newList2() unsafe.Pointer {
return C.QPictureFormatPlugin___findChildren_newList2(ptr.Pointer())
}
func (ptr *QPictureFormatPlugin) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPictureFormatPlugin___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPictureFormatPlugin) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPictureFormatPlugin) __findChildren_newList3() unsafe.Pointer {
return C.QPictureFormatPlugin___findChildren_newList3(ptr.Pointer())
}
func (ptr *QPictureFormatPlugin) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPictureFormatPlugin___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPictureFormatPlugin) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPictureFormatPlugin) __findChildren_newList() unsafe.Pointer {
return C.QPictureFormatPlugin___findChildren_newList(ptr.Pointer())
}
func (ptr *QPictureFormatPlugin) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPictureFormatPlugin___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPictureFormatPlugin) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPictureFormatPlugin) __children_newList() unsafe.Pointer {
return C.QPictureFormatPlugin___children_newList(ptr.Pointer())
}
//export callbackQPictureFormatPlugin_Event
func callbackQPictureFormatPlugin_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQPictureFormatPluginFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QPictureFormatPlugin) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QPictureFormatPlugin_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQPictureFormatPlugin_EventFilter
func callbackQPictureFormatPlugin_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQPictureFormatPluginFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QPictureFormatPlugin) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QPictureFormatPlugin_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQPictureFormatPlugin_ChildEvent
func callbackQPictureFormatPlugin_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQPictureFormatPluginFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QPictureFormatPlugin) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQPictureFormatPlugin_ConnectNotify
func callbackQPictureFormatPlugin_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQPictureFormatPluginFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QPictureFormatPlugin) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQPictureFormatPlugin_CustomEvent
func callbackQPictureFormatPlugin_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQPictureFormatPluginFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QPictureFormatPlugin) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQPictureFormatPlugin_DeleteLater
func callbackQPictureFormatPlugin_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQPictureFormatPluginFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QPictureFormatPlugin) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQPictureFormatPlugin_Destroyed
func callbackQPictureFormatPlugin_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQPictureFormatPlugin_DisconnectNotify
func callbackQPictureFormatPlugin_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQPictureFormatPluginFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QPictureFormatPlugin) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQPictureFormatPlugin_ObjectNameChanged
func callbackQPictureFormatPlugin_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQPictureFormatPlugin_TimerEvent
func callbackQPictureFormatPlugin_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQPictureFormatPluginFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QPictureFormatPlugin) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QPictureFormatPlugin_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QPictureIO struct {
ptr unsafe.Pointer
}
type QPictureIO_ITF interface {
QPictureIO_PTR() *QPictureIO
}
func (ptr *QPictureIO) QPictureIO_PTR() *QPictureIO {
return ptr
}
func (ptr *QPictureIO) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPictureIO) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPictureIO(ptr QPictureIO_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPictureIO_PTR().Pointer()
}
return nil
}
func NewQPictureIOFromPointer(ptr unsafe.Pointer) (n *QPictureIO) {
n = new(QPictureIO)
n.SetPointer(ptr)
return
}
func QPictureIO_PictureFormat2(d core.QIODevice_ITF) *core.QByteArray {
tmpValue := core.NewQByteArrayFromPointer(C.QPictureIO_QPictureIO_PictureFormat2(core.PointerFromQIODevice(d)))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func (ptr *QPictureIO) PictureFormat2(d core.QIODevice_ITF) *core.QByteArray {
tmpValue := core.NewQByteArrayFromPointer(C.QPictureIO_QPictureIO_PictureFormat2(core.PointerFromQIODevice(d)))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func QPictureIO_PictureFormat(fileName string) *core.QByteArray {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := core.NewQByteArrayFromPointer(C.QPictureIO_QPictureIO_PictureFormat(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func (ptr *QPictureIO) PictureFormat(fileName string) *core.QByteArray {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := core.NewQByteArrayFromPointer(C.QPictureIO_QPictureIO_PictureFormat(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
func QPictureIO_InputFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQPictureIOFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__inputFormats_atList(i)
}
return out
}(C.QPictureIO_QPictureIO_InputFormats())
}
func (ptr *QPictureIO) InputFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQPictureIOFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__inputFormats_atList(i)
}
return out
}(C.QPictureIO_QPictureIO_InputFormats())
}
func QPictureIO_OutputFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQPictureIOFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__outputFormats_atList(i)
}
return out
}(C.QPictureIO_QPictureIO_OutputFormats())
}
func (ptr *QPictureIO) OutputFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQPictureIOFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__outputFormats_atList(i)
}
return out
}(C.QPictureIO_QPictureIO_OutputFormats())
}
func NewQPictureIO() *QPictureIO {
tmpValue := NewQPictureIOFromPointer(C.QPictureIO_NewQPictureIO())
runtime.SetFinalizer(tmpValue, (*QPictureIO).DestroyQPictureIO)
return tmpValue
}
func NewQPictureIO2(ioDevice core.QIODevice_ITF, format string) *QPictureIO {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
tmpValue := NewQPictureIOFromPointer(C.QPictureIO_NewQPictureIO2(core.PointerFromQIODevice(ioDevice), formatC))
runtime.SetFinalizer(tmpValue, (*QPictureIO).DestroyQPictureIO)
return tmpValue
}
func NewQPictureIO3(fileName string, format string) *QPictureIO {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
tmpValue := NewQPictureIOFromPointer(C.QPictureIO_NewQPictureIO3(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC))
runtime.SetFinalizer(tmpValue, (*QPictureIO).DestroyQPictureIO)
return tmpValue
}
func (ptr *QPictureIO) Read() bool {
if ptr.Pointer() != nil {
return C.QPictureIO_Read(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPictureIO) Write() bool {
if ptr.Pointer() != nil {
return C.QPictureIO_Write(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPictureIO) SetDescription(description string) {
if ptr.Pointer() != nil {
var descriptionC *C.char
if description != "" {
descriptionC = C.CString(description)
defer C.free(unsafe.Pointer(descriptionC))
}
C.QPictureIO_SetDescription(ptr.Pointer(), C.struct_QtGui_PackedString{data: descriptionC, len: C.longlong(len(description))})
}
}
func (ptr *QPictureIO) SetFileName(fileName string) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QPictureIO_SetFileName(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})
}
}
func (ptr *QPictureIO) SetFormat(format string) {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
C.QPictureIO_SetFormat(ptr.Pointer(), formatC)
}
}
func (ptr *QPictureIO) SetGamma(gamma float32) {
if ptr.Pointer() != nil {
C.QPictureIO_SetGamma(ptr.Pointer(), C.float(gamma))
}
}
func (ptr *QPictureIO) SetIODevice(ioDevice core.QIODevice_ITF) {
if ptr.Pointer() != nil {
C.QPictureIO_SetIODevice(ptr.Pointer(), core.PointerFromQIODevice(ioDevice))
}
}
func (ptr *QPictureIO) SetParameters(parameters string) {
if ptr.Pointer() != nil {
var parametersC *C.char
if parameters != "" {
parametersC = C.CString(parameters)
defer C.free(unsafe.Pointer(parametersC))
}
C.QPictureIO_SetParameters(ptr.Pointer(), parametersC)
}
}
func (ptr *QPictureIO) SetPicture(picture QPicture_ITF) {
if ptr.Pointer() != nil {
C.QPictureIO_SetPicture(ptr.Pointer(), PointerFromQPicture(picture))
}
}
func (ptr *QPictureIO) SetQuality(q int) {
if ptr.Pointer() != nil {
C.QPictureIO_SetQuality(ptr.Pointer(), C.int(int32(q)))
}
}
func (ptr *QPictureIO) SetStatus(status int) {
if ptr.Pointer() != nil {
C.QPictureIO_SetStatus(ptr.Pointer(), C.int(int32(status)))
}
}
func (ptr *QPictureIO) DestroyQPictureIO() {
if ptr.Pointer() != nil {
C.QPictureIO_DestroyQPictureIO(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPictureIO) IoDevice() *core.QIODevice {
if ptr.Pointer() != nil {
tmpValue := core.NewQIODeviceFromPointer(C.QPictureIO_IoDevice(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPictureIO) Description() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPictureIO_Description(ptr.Pointer()))
}
return ""
}
func (ptr *QPictureIO) FileName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPictureIO_FileName(ptr.Pointer()))
}
return ""
}
func (ptr *QPictureIO) Picture() *QPicture {
if ptr.Pointer() != nil {
return NewQPictureFromPointer(C.QPictureIO_Picture(ptr.Pointer()))
}
return nil
}
func (ptr *QPictureIO) Format() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPictureIO_Format(ptr.Pointer()))
}
return ""
}
func (ptr *QPictureIO) Parameters() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPictureIO_Parameters(ptr.Pointer()))
}
return ""
}
func (ptr *QPictureIO) Gamma() float32 {
if ptr.Pointer() != nil {
return float32(C.QPictureIO_Gamma(ptr.Pointer()))
}
return 0
}
func (ptr *QPictureIO) Quality() int {
if ptr.Pointer() != nil {
return int(int32(C.QPictureIO_Quality(ptr.Pointer())))
}
return 0
}
func (ptr *QPictureIO) Status() int {
if ptr.Pointer() != nil {
return int(int32(C.QPictureIO_Status(ptr.Pointer())))
}
return 0
}
func (ptr *QPictureIO) __inputFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QPictureIO___inputFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QPictureIO) __inputFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QPictureIO___inputFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QPictureIO) __inputFormats_newList() unsafe.Pointer {
return C.QPictureIO___inputFormats_newList(ptr.Pointer())
}
func (ptr *QPictureIO) __outputFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QPictureIO___outputFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QPictureIO) __outputFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QPictureIO___outputFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QPictureIO) __outputFormats_newList() unsafe.Pointer {
return C.QPictureIO___outputFormats_newList(ptr.Pointer())
}
type QPixelFormat struct {
ptr unsafe.Pointer
}
type QPixelFormat_ITF interface {
QPixelFormat_PTR() *QPixelFormat
}
func (ptr *QPixelFormat) QPixelFormat_PTR() *QPixelFormat {
return ptr
}
func (ptr *QPixelFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPixelFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPixelFormat(ptr QPixelFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPixelFormat_PTR().Pointer()
}
return nil
}
func NewQPixelFormatFromPointer(ptr unsafe.Pointer) (n *QPixelFormat) {
n = new(QPixelFormat)
n.SetPointer(ptr)
return
}
func (ptr *QPixelFormat) DestroyQPixelFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QPixelFormat__AlphaPosition
//QPixelFormat::AlphaPosition
type QPixelFormat__AlphaPosition int64
const (
QPixelFormat__AtBeginning QPixelFormat__AlphaPosition = QPixelFormat__AlphaPosition(0)
QPixelFormat__AtEnd QPixelFormat__AlphaPosition = QPixelFormat__AlphaPosition(1)
)
//go:generate stringer -type=QPixelFormat__AlphaPremultiplied
//QPixelFormat::AlphaPremultiplied
type QPixelFormat__AlphaPremultiplied int64
const (
QPixelFormat__NotPremultiplied QPixelFormat__AlphaPremultiplied = QPixelFormat__AlphaPremultiplied(0)
QPixelFormat__Premultiplied QPixelFormat__AlphaPremultiplied = QPixelFormat__AlphaPremultiplied(1)
)
//go:generate stringer -type=QPixelFormat__AlphaUsage
//QPixelFormat::AlphaUsage
type QPixelFormat__AlphaUsage int64
const (
QPixelFormat__UsesAlpha QPixelFormat__AlphaUsage = QPixelFormat__AlphaUsage(0)
QPixelFormat__IgnoresAlpha QPixelFormat__AlphaUsage = QPixelFormat__AlphaUsage(1)
)
//go:generate stringer -type=QPixelFormat__ByteOrder
//QPixelFormat::ByteOrder
type QPixelFormat__ByteOrder int64
const (
QPixelFormat__LittleEndian QPixelFormat__ByteOrder = QPixelFormat__ByteOrder(0)
QPixelFormat__BigEndian QPixelFormat__ByteOrder = QPixelFormat__ByteOrder(1)
QPixelFormat__CurrentSystemEndian QPixelFormat__ByteOrder = QPixelFormat__ByteOrder(2)
)
//go:generate stringer -type=QPixelFormat__ColorModel
//QPixelFormat::ColorModel
type QPixelFormat__ColorModel int64
const (
QPixelFormat__RGB QPixelFormat__ColorModel = QPixelFormat__ColorModel(0)
QPixelFormat__BGR QPixelFormat__ColorModel = QPixelFormat__ColorModel(1)
QPixelFormat__Indexed QPixelFormat__ColorModel = QPixelFormat__ColorModel(2)
QPixelFormat__Grayscale QPixelFormat__ColorModel = QPixelFormat__ColorModel(3)
QPixelFormat__CMYK QPixelFormat__ColorModel = QPixelFormat__ColorModel(4)
QPixelFormat__HSL QPixelFormat__ColorModel = QPixelFormat__ColorModel(5)
QPixelFormat__HSV QPixelFormat__ColorModel = QPixelFormat__ColorModel(6)
QPixelFormat__YUV QPixelFormat__ColorModel = QPixelFormat__ColorModel(7)
QPixelFormat__Alpha QPixelFormat__ColorModel = QPixelFormat__ColorModel(8)
)
//go:generate stringer -type=QPixelFormat__TypeInterpretation
//QPixelFormat::TypeInterpretation
type QPixelFormat__TypeInterpretation int64
const (
QPixelFormat__UnsignedInteger QPixelFormat__TypeInterpretation = QPixelFormat__TypeInterpretation(0)
QPixelFormat__UnsignedShort QPixelFormat__TypeInterpretation = QPixelFormat__TypeInterpretation(1)
QPixelFormat__UnsignedByte QPixelFormat__TypeInterpretation = QPixelFormat__TypeInterpretation(2)
QPixelFormat__FloatingPoint QPixelFormat__TypeInterpretation = QPixelFormat__TypeInterpretation(3)
)
//go:generate stringer -type=QPixelFormat__YUVLayout
//QPixelFormat::YUVLayout
type QPixelFormat__YUVLayout int64
const (
QPixelFormat__YUV444 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(0)
QPixelFormat__YUV422 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(1)
QPixelFormat__YUV411 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(2)
QPixelFormat__YUV420P QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(3)
QPixelFormat__YUV420SP QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(4)
QPixelFormat__YV12 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(5)
QPixelFormat__UYVY QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(6)
QPixelFormat__YUYV QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(7)
QPixelFormat__NV12 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(8)
QPixelFormat__NV21 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(9)
QPixelFormat__IMC1 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(10)
QPixelFormat__IMC2 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(11)
QPixelFormat__IMC3 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(12)
QPixelFormat__IMC4 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(13)
QPixelFormat__Y8 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(14)
QPixelFormat__Y16 QPixelFormat__YUVLayout = QPixelFormat__YUVLayout(15)
)
func NewQPixelFormat() *QPixelFormat {
tmpValue := NewQPixelFormatFromPointer(C.QPixelFormat_NewQPixelFormat())
runtime.SetFinalizer(tmpValue, (*QPixelFormat).DestroyQPixelFormat)
return tmpValue
}
func NewQPixelFormat2(colorModel QPixelFormat__ColorModel, firstSize string, secondSize string, thirdSize string, fourthSize string, fifthSize string, alphaSize string, alphaUsage QPixelFormat__AlphaUsage, alphaPosition QPixelFormat__AlphaPosition, premultiplied QPixelFormat__AlphaPremultiplied, typeInterpretation QPixelFormat__TypeInterpretation, byteOrder QPixelFormat__ByteOrder, subEnum string) *QPixelFormat {
var firstSizeC *C.char
if firstSize != "" {
firstSizeC = C.CString(firstSize)
defer C.free(unsafe.Pointer(firstSizeC))
}
var secondSizeC *C.char
if secondSize != "" {
secondSizeC = C.CString(secondSize)
defer C.free(unsafe.Pointer(secondSizeC))
}
var thirdSizeC *C.char
if thirdSize != "" {
thirdSizeC = C.CString(thirdSize)
defer C.free(unsafe.Pointer(thirdSizeC))
}
var fourthSizeC *C.char
if fourthSize != "" {
fourthSizeC = C.CString(fourthSize)
defer C.free(unsafe.Pointer(fourthSizeC))
}
var fifthSizeC *C.char
if fifthSize != "" {
fifthSizeC = C.CString(fifthSize)
defer C.free(unsafe.Pointer(fifthSizeC))
}
var alphaSizeC *C.char
if alphaSize != "" {
alphaSizeC = C.CString(alphaSize)
defer C.free(unsafe.Pointer(alphaSizeC))
}
var subEnumC *C.char
if subEnum != "" {
subEnumC = C.CString(subEnum)
defer C.free(unsafe.Pointer(subEnumC))
}
tmpValue := NewQPixelFormatFromPointer(C.QPixelFormat_NewQPixelFormat2(C.longlong(colorModel), firstSizeC, secondSizeC, thirdSizeC, fourthSizeC, fifthSizeC, alphaSizeC, C.longlong(alphaUsage), C.longlong(alphaPosition), C.longlong(premultiplied), C.longlong(typeInterpretation), C.longlong(byteOrder), subEnumC))
runtime.SetFinalizer(tmpValue, (*QPixelFormat).DestroyQPixelFormat)
return tmpValue
}
func (ptr *QPixelFormat) AlphaPosition() QPixelFormat__AlphaPosition {
if ptr.Pointer() != nil {
return QPixelFormat__AlphaPosition(C.QPixelFormat_AlphaPosition(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) Premultiplied() QPixelFormat__AlphaPremultiplied {
if ptr.Pointer() != nil {
return QPixelFormat__AlphaPremultiplied(C.QPixelFormat_Premultiplied(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) AlphaUsage() QPixelFormat__AlphaUsage {
if ptr.Pointer() != nil {
return QPixelFormat__AlphaUsage(C.QPixelFormat_AlphaUsage(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) ByteOrder() QPixelFormat__ByteOrder {
if ptr.Pointer() != nil {
return QPixelFormat__ByteOrder(C.QPixelFormat_ByteOrder(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) ColorModel() QPixelFormat__ColorModel {
if ptr.Pointer() != nil {
return QPixelFormat__ColorModel(C.QPixelFormat_ColorModel(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) TypeInterpretation() QPixelFormat__TypeInterpretation {
if ptr.Pointer() != nil {
return QPixelFormat__TypeInterpretation(C.QPixelFormat_TypeInterpretation(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) YuvLayout() QPixelFormat__YUVLayout {
if ptr.Pointer() != nil {
return QPixelFormat__YUVLayout(C.QPixelFormat_YuvLayout(ptr.Pointer()))
}
return 0
}
func (ptr *QPixelFormat) AlphaSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_AlphaSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) BitsPerPixel() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_BitsPerPixel(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) BlackSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_BlackSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) BlueSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_BlueSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) BrightnessSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_BrightnessSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) ChannelCount() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_ChannelCount(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) CyanSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_CyanSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) GreenSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_GreenSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) HueSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_HueSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) LightnessSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_LightnessSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) MagentaSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_MagentaSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) RedSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_RedSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) SaturationSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_SaturationSize(ptr.Pointer()))
}
return ""
}
func (ptr *QPixelFormat) YellowSize() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QPixelFormat_YellowSize(ptr.Pointer()))
}
return ""
}
type QPixmap struct {
QPaintDevice
}
type QPixmap_ITF interface {
QPaintDevice_ITF
QPixmap_PTR() *QPixmap
}
func (ptr *QPixmap) QPixmap_PTR() *QPixmap {
return ptr
}
func (ptr *QPixmap) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDevice_PTR().Pointer()
}
return nil
}
func (ptr *QPixmap) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDevice_PTR().SetPointer(p)
}
}
func PointerFromQPixmap(ptr QPixmap_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPixmap_PTR().Pointer()
}
return nil
}
func NewQPixmapFromPointer(ptr unsafe.Pointer) (n *QPixmap) {
n = new(QPixmap)
n.SetPointer(ptr)
return
}
func QPixmap_TrueMatrix2(m QMatrix_ITF, w int, h int) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QPixmap_QPixmap_TrueMatrix2(PointerFromQMatrix(m), C.int(int32(w)), C.int(int32(h))))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func (ptr *QPixmap) TrueMatrix2(m QMatrix_ITF, w int, h int) *QMatrix {
tmpValue := NewQMatrixFromPointer(C.QPixmap_QPixmap_TrueMatrix2(PointerFromQMatrix(m), C.int(int32(w)), C.int(int32(h))))
runtime.SetFinalizer(tmpValue, (*QMatrix).DestroyQMatrix)
return tmpValue
}
func QPixmap_FromImage2(image QImage_ITF, flags core.Qt__ImageConversionFlag) *QPixmap {
tmpValue := NewQPixmapFromPointer(C.QPixmap_QPixmap_FromImage2(PointerFromQImage(image), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
func (ptr *QPixmap) FromImage2(image QImage_ITF, flags core.Qt__ImageConversionFlag) *QPixmap {
tmpValue := NewQPixmapFromPointer(C.QPixmap_QPixmap_FromImage2(PointerFromQImage(image), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
func QPixmap_FromImage(image QImage_ITF, flags core.Qt__ImageConversionFlag) *QPixmap {
tmpValue := NewQPixmapFromPointer(C.QPixmap_QPixmap_FromImage(PointerFromQImage(image), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
func (ptr *QPixmap) FromImage(image QImage_ITF, flags core.Qt__ImageConversionFlag) *QPixmap {
tmpValue := NewQPixmapFromPointer(C.QPixmap_QPixmap_FromImage(PointerFromQImage(image), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
func QPixmap_FromImageReader(imageReader QImageReader_ITF, flags core.Qt__ImageConversionFlag) *QPixmap {
tmpValue := NewQPixmapFromPointer(C.QPixmap_QPixmap_FromImageReader(PointerFromQImageReader(imageReader), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
func (ptr *QPixmap) FromImageReader(imageReader QImageReader_ITF, flags core.Qt__ImageConversionFlag) *QPixmap {
tmpValue := NewQPixmapFromPointer(C.QPixmap_QPixmap_FromImageReader(PointerFromQImageReader(imageReader), C.longlong(flags)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
func NewQPixmap() *QPixmap {
return NewQPixmapFromPointer(C.QPixmap_NewQPixmap())
}
func NewQPixmap7(pixmap QPixmap_ITF) *QPixmap {
return NewQPixmapFromPointer(C.QPixmap_NewQPixmap7(PointerFromQPixmap(pixmap)))
}
func NewQPixmap4(size core.QSize_ITF) *QPixmap {
return NewQPixmapFromPointer(C.QPixmap_NewQPixmap4(core.PointerFromQSize(size)))
}
func NewQPixmap5(fileName string, format string, flags core.Qt__ImageConversionFlag) *QPixmap {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return NewQPixmapFromPointer(C.QPixmap_NewQPixmap5(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC, C.longlong(flags)))
}
func NewQPixmap3(width int, height int) *QPixmap {
return NewQPixmapFromPointer(C.QPixmap_NewQPixmap3(C.int(int32(width)), C.int(int32(height))))
}
func QPixmap_TrueMatrix(matrix QTransform_ITF, width int, height int) *QTransform {
tmpValue := NewQTransformFromPointer(C.QPixmap_QPixmap_TrueMatrix(PointerFromQTransform(matrix), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func (ptr *QPixmap) TrueMatrix(matrix QTransform_ITF, width int, height int) *QTransform {
tmpValue := NewQTransformFromPointer(C.QPixmap_QPixmap_TrueMatrix(PointerFromQTransform(matrix), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func (ptr *QPixmap) ConvertFromImage(image QImage_ITF, flags core.Qt__ImageConversionFlag) bool {
if ptr.Pointer() != nil {
return C.QPixmap_ConvertFromImage(ptr.Pointer(), PointerFromQImage(image), C.longlong(flags)) != 0
}
return false
}
func (ptr *QPixmap) Load(fileName string, format string, flags core.Qt__ImageConversionFlag) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPixmap_Load(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC, C.longlong(flags)) != 0
}
return false
}
func (ptr *QPixmap) LoadFromData2(data core.QByteArray_ITF, format string, flags core.Qt__ImageConversionFlag) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPixmap_LoadFromData2(ptr.Pointer(), core.PointerFromQByteArray(data), formatC, C.longlong(flags)) != 0
}
return false
}
func (ptr *QPixmap) LoadFromData(data string, l uint, format string, flags core.Qt__ImageConversionFlag) bool {
if ptr.Pointer() != nil {
var dataC *C.char
if data != "" {
dataC = C.CString(data)
defer C.free(unsafe.Pointer(dataC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPixmap_LoadFromData(ptr.Pointer(), dataC, C.uint(uint32(l)), formatC, C.longlong(flags)) != 0
}
return false
}
func QPixmap_DefaultDepth() int {
return int(int32(C.QPixmap_QPixmap_DefaultDepth()))
}
func (ptr *QPixmap) DefaultDepth() int {
return int(int32(C.QPixmap_QPixmap_DefaultDepth()))
}
func (ptr *QPixmap) Detach() {
if ptr.Pointer() != nil {
C.QPixmap_Detach(ptr.Pointer())
}
}
func (ptr *QPixmap) Fill(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QPixmap_Fill(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QPixmap) Scroll2(dx int, dy int, rect core.QRect_ITF, exposed QRegion_ITF) {
if ptr.Pointer() != nil {
C.QPixmap_Scroll2(ptr.Pointer(), C.int(int32(dx)), C.int(int32(dy)), core.PointerFromQRect(rect), PointerFromQRegion(exposed))
}
}
func (ptr *QPixmap) Scroll(dx int, dy int, x int, y int, width int, height int, exposed QRegion_ITF) {
if ptr.Pointer() != nil {
C.QPixmap_Scroll(ptr.Pointer(), C.int(int32(dx)), C.int(int32(dy)), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height)), PointerFromQRegion(exposed))
}
}
func (ptr *QPixmap) SetDevicePixelRatio(scaleFactor float64) {
if ptr.Pointer() != nil {
C.QPixmap_SetDevicePixelRatio(ptr.Pointer(), C.double(scaleFactor))
}
}
func (ptr *QPixmap) SetMask(mask QBitmap_ITF) {
if ptr.Pointer() != nil {
C.QPixmap_SetMask(ptr.Pointer(), PointerFromQBitmap(mask))
}
}
func (ptr *QPixmap) Swap(other QPixmap_ITF) {
if ptr.Pointer() != nil {
C.QPixmap_Swap(ptr.Pointer(), PointerFromQPixmap(other))
}
}
//export callbackQPixmap_DestroyQPixmap
func callbackQPixmap_DestroyQPixmap(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QPixmap"); signal != nil {
signal.(func())()
} else {
NewQPixmapFromPointer(ptr).DestroyQPixmapDefault()
}
}
func (ptr *QPixmap) ConnectDestroyQPixmap(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QPixmap"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QPixmap", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QPixmap", f)
}
}
}
func (ptr *QPixmap) DisconnectDestroyQPixmap() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QPixmap")
}
}
func (ptr *QPixmap) DestroyQPixmap() {
if ptr.Pointer() != nil {
C.QPixmap_DestroyQPixmap(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPixmap) DestroyQPixmapDefault() {
if ptr.Pointer() != nil {
C.QPixmap_DestroyQPixmapDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPixmap) CreateHeuristicMask(clipTight bool) *QBitmap {
if ptr.Pointer() != nil {
tmpValue := NewQBitmapFromPointer(C.QPixmap_CreateHeuristicMask(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(clipTight)))))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) CreateMaskFromColor(maskColor QColor_ITF, mode core.Qt__MaskMode) *QBitmap {
if ptr.Pointer() != nil {
tmpValue := NewQBitmapFromPointer(C.QPixmap_CreateMaskFromColor(ptr.Pointer(), PointerFromQColor(maskColor), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Mask() *QBitmap {
if ptr.Pointer() != nil {
tmpValue := NewQBitmapFromPointer(C.QPixmap_Mask(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBitmap).DestroyQBitmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) ToImage() *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QPixmap_ToImage(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Copy(rectangle core.QRect_ITF) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_Copy(ptr.Pointer(), core.PointerFromQRect(rectangle)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Copy2(x int, y int, width int, height int) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_Copy2(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Scaled(size core.QSize_ITF, aspectRatioMode core.Qt__AspectRatioMode, transformMode core.Qt__TransformationMode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_Scaled(ptr.Pointer(), core.PointerFromQSize(size), C.longlong(aspectRatioMode), C.longlong(transformMode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Scaled2(width int, height int, aspectRatioMode core.Qt__AspectRatioMode, transformMode core.Qt__TransformationMode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_Scaled2(ptr.Pointer(), C.int(int32(width)), C.int(int32(height)), C.longlong(aspectRatioMode), C.longlong(transformMode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) ScaledToHeight(height int, mode core.Qt__TransformationMode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_ScaledToHeight(ptr.Pointer(), C.int(int32(height)), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) ScaledToWidth(width int, mode core.Qt__TransformationMode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_ScaledToWidth(ptr.Pointer(), C.int(int32(width)), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Transformed2(matrix QMatrix_ITF, mode core.Qt__TransformationMode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_Transformed2(ptr.Pointer(), PointerFromQMatrix(matrix), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Transformed(transform QTransform_ITF, mode core.Qt__TransformationMode) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QPixmap_Transformed(ptr.Pointer(), PointerFromQTransform(transform), C.longlong(mode)))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Rect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPixmap_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPixmap) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QPixmap_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QPixmap) HasAlpha() bool {
if ptr.Pointer() != nil {
return C.QPixmap_HasAlpha(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPixmap) HasAlphaChannel() bool {
if ptr.Pointer() != nil {
return C.QPixmap_HasAlphaChannel(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPixmap) IsNull() bool {
if ptr.Pointer() != nil {
return C.QPixmap_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPixmap) IsQBitmap() bool {
if ptr.Pointer() != nil {
return C.QPixmap_IsQBitmap(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPixmap) Save2(device core.QIODevice_ITF, format string, quality int) bool {
if ptr.Pointer() != nil {
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPixmap_Save2(ptr.Pointer(), core.PointerFromQIODevice(device), formatC, C.int(int32(quality))) != 0
}
return false
}
func (ptr *QPixmap) Save(fileName string, format string, quality int) bool {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
var formatC *C.char
if format != "" {
formatC = C.CString(format)
defer C.free(unsafe.Pointer(formatC))
}
return C.QPixmap_Save(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, formatC, C.int(int32(quality))) != 0
}
return false
}
func (ptr *QPixmap) CacheKey() int64 {
if ptr.Pointer() != nil {
return int64(C.QPixmap_CacheKey(ptr.Pointer()))
}
return 0
}
func (ptr *QPixmap) DevicePixelRatio() float64 {
if ptr.Pointer() != nil {
return float64(C.QPixmap_DevicePixelRatio(ptr.Pointer()))
}
return 0
}
//export callbackQPixmap_PaintEngine
func callbackQPixmap_PaintEngine(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "paintEngine"); signal != nil {
return PointerFromQPaintEngine(signal.(func() *QPaintEngine)())
}
return PointerFromQPaintEngine(NewQPixmapFromPointer(ptr).PaintEngineDefault())
}
func (ptr *QPixmap) PaintEngine() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPixmap_PaintEngine(ptr.Pointer()))
}
return nil
}
func (ptr *QPixmap) PaintEngineDefault() *QPaintEngine {
if ptr.Pointer() != nil {
return NewQPaintEngineFromPointer(C.QPixmap_PaintEngineDefault(ptr.Pointer()))
}
return nil
}
type QPixmapCache struct {
ptr unsafe.Pointer
}
type QPixmapCache_ITF interface {
QPixmapCache_PTR() *QPixmapCache
}
func (ptr *QPixmapCache) QPixmapCache_PTR() *QPixmapCache {
return ptr
}
func (ptr *QPixmapCache) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPixmapCache) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPixmapCache(ptr QPixmapCache_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPixmapCache_PTR().Pointer()
}
return nil
}
func NewQPixmapCacheFromPointer(ptr unsafe.Pointer) (n *QPixmapCache) {
n = new(QPixmapCache)
n.SetPointer(ptr)
return
}
func (ptr *QPixmapCache) DestroyQPixmapCache() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QPixmapCache_Find(key string, pixmap QPixmap_ITF) bool {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return C.QPixmapCache_QPixmapCache_Find(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, PointerFromQPixmap(pixmap)) != 0
}
func (ptr *QPixmapCache) Find(key string, pixmap QPixmap_ITF) bool {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return C.QPixmapCache_QPixmapCache_Find(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, PointerFromQPixmap(pixmap)) != 0
}
func QPixmapCache_Insert(key string, pixmap QPixmap_ITF) bool {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return C.QPixmapCache_QPixmapCache_Insert(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, PointerFromQPixmap(pixmap)) != 0
}
func (ptr *QPixmapCache) Insert(key string, pixmap QPixmap_ITF) bool {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
return C.QPixmapCache_QPixmapCache_Insert(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))}, PointerFromQPixmap(pixmap)) != 0
}
func QPixmapCache_CacheLimit() int {
return int(int32(C.QPixmapCache_QPixmapCache_CacheLimit()))
}
func (ptr *QPixmapCache) CacheLimit() int {
return int(int32(C.QPixmapCache_QPixmapCache_CacheLimit()))
}
func QPixmapCache_Clear() {
C.QPixmapCache_QPixmapCache_Clear()
}
func (ptr *QPixmapCache) Clear() {
C.QPixmapCache_QPixmapCache_Clear()
}
func QPixmapCache_Remove(key string) {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
C.QPixmapCache_QPixmapCache_Remove(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))})
}
func (ptr *QPixmapCache) Remove(key string) {
var keyC *C.char
if key != "" {
keyC = C.CString(key)
defer C.free(unsafe.Pointer(keyC))
}
C.QPixmapCache_QPixmapCache_Remove(C.struct_QtGui_PackedString{data: keyC, len: C.longlong(len(key))})
}
func QPixmapCache_SetCacheLimit(n int) {
C.QPixmapCache_QPixmapCache_SetCacheLimit(C.int(int32(n)))
}
func (ptr *QPixmapCache) SetCacheLimit(n int) {
C.QPixmapCache_QPixmapCache_SetCacheLimit(C.int(int32(n)))
}
type QPlatformSurfaceEvent struct {
core.QEvent
}
type QPlatformSurfaceEvent_ITF interface {
core.QEvent_ITF
QPlatformSurfaceEvent_PTR() *QPlatformSurfaceEvent
}
func (ptr *QPlatformSurfaceEvent) QPlatformSurfaceEvent_PTR() *QPlatformSurfaceEvent {
return ptr
}
func (ptr *QPlatformSurfaceEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QPlatformSurfaceEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQPlatformSurfaceEvent(ptr QPlatformSurfaceEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPlatformSurfaceEvent_PTR().Pointer()
}
return nil
}
func NewQPlatformSurfaceEventFromPointer(ptr unsafe.Pointer) (n *QPlatformSurfaceEvent) {
n = new(QPlatformSurfaceEvent)
n.SetPointer(ptr)
return
}
func (ptr *QPlatformSurfaceEvent) DestroyQPlatformSurfaceEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QPlatformSurfaceEvent__SurfaceEventType
//QPlatformSurfaceEvent::SurfaceEventType
type QPlatformSurfaceEvent__SurfaceEventType int64
const (
QPlatformSurfaceEvent__SurfaceCreated QPlatformSurfaceEvent__SurfaceEventType = QPlatformSurfaceEvent__SurfaceEventType(0)
QPlatformSurfaceEvent__SurfaceAboutToBeDestroyed QPlatformSurfaceEvent__SurfaceEventType = QPlatformSurfaceEvent__SurfaceEventType(1)
)
func NewQPlatformSurfaceEvent(surfaceEventType QPlatformSurfaceEvent__SurfaceEventType) *QPlatformSurfaceEvent {
return NewQPlatformSurfaceEventFromPointer(C.QPlatformSurfaceEvent_NewQPlatformSurfaceEvent(C.longlong(surfaceEventType)))
}
func (ptr *QPlatformSurfaceEvent) SurfaceEventType() QPlatformSurfaceEvent__SurfaceEventType {
if ptr.Pointer() != nil {
return QPlatformSurfaceEvent__SurfaceEventType(C.QPlatformSurfaceEvent_SurfaceEventType(ptr.Pointer()))
}
return 0
}
func (ptr *QPlatformSurfaceEvent) M_surfaceEventType() QPlatformSurfaceEvent__SurfaceEventType {
if ptr.Pointer() != nil {
return QPlatformSurfaceEvent__SurfaceEventType(C.QPlatformSurfaceEvent_M_surfaceEventType(ptr.Pointer()))
}
return 0
}
func (ptr *QPlatformSurfaceEvent) SetM_surfaceEventType(vqp QPlatformSurfaceEvent__SurfaceEventType) {
if ptr.Pointer() != nil {
C.QPlatformSurfaceEvent_SetM_surfaceEventType(ptr.Pointer(), C.longlong(vqp))
}
}
type QPointingDeviceUniqueId struct {
ptr unsafe.Pointer
}
type QPointingDeviceUniqueId_ITF interface {
QPointingDeviceUniqueId_PTR() *QPointingDeviceUniqueId
}
func (ptr *QPointingDeviceUniqueId) QPointingDeviceUniqueId_PTR() *QPointingDeviceUniqueId {
return ptr
}
func (ptr *QPointingDeviceUniqueId) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QPointingDeviceUniqueId) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQPointingDeviceUniqueId(ptr QPointingDeviceUniqueId_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPointingDeviceUniqueId_PTR().Pointer()
}
return nil
}
func NewQPointingDeviceUniqueIdFromPointer(ptr unsafe.Pointer) (n *QPointingDeviceUniqueId) {
n = new(QPointingDeviceUniqueId)
n.SetPointer(ptr)
return
}
func (ptr *QPointingDeviceUniqueId) DestroyQPointingDeviceUniqueId() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QPointingDeviceUniqueId_FromNumericId(id int64) *QPointingDeviceUniqueId {
tmpValue := NewQPointingDeviceUniqueIdFromPointer(C.QPointingDeviceUniqueId_QPointingDeviceUniqueId_FromNumericId(C.longlong(id)))
runtime.SetFinalizer(tmpValue, (*QPointingDeviceUniqueId).DestroyQPointingDeviceUniqueId)
return tmpValue
}
func (ptr *QPointingDeviceUniqueId) FromNumericId(id int64) *QPointingDeviceUniqueId {
tmpValue := NewQPointingDeviceUniqueIdFromPointer(C.QPointingDeviceUniqueId_QPointingDeviceUniqueId_FromNumericId(C.longlong(id)))
runtime.SetFinalizer(tmpValue, (*QPointingDeviceUniqueId).DestroyQPointingDeviceUniqueId)
return tmpValue
}
func NewQPointingDeviceUniqueId() *QPointingDeviceUniqueId {
tmpValue := NewQPointingDeviceUniqueIdFromPointer(C.QPointingDeviceUniqueId_NewQPointingDeviceUniqueId())
runtime.SetFinalizer(tmpValue, (*QPointingDeviceUniqueId).DestroyQPointingDeviceUniqueId)
return tmpValue
}
func (ptr *QPointingDeviceUniqueId) IsValid() bool {
if ptr.Pointer() != nil {
return C.QPointingDeviceUniqueId_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPointingDeviceUniqueId) NumericId() int64 {
if ptr.Pointer() != nil {
return int64(C.QPointingDeviceUniqueId_NumericId(ptr.Pointer()))
}
return 0
}
type QPolygon struct {
core.QVector
}
type QPolygon_ITF interface {
core.QVector_ITF
QPolygon_PTR() *QPolygon
}
func (ptr *QPolygon) QPolygon_PTR() *QPolygon {
return ptr
}
func (ptr *QPolygon) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QVector_PTR().Pointer()
}
return nil
}
func (ptr *QPolygon) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QVector_PTR().SetPointer(p)
}
}
func PointerFromQPolygon(ptr QPolygon_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPolygon_PTR().Pointer()
}
return nil
}
func NewQPolygonFromPointer(ptr unsafe.Pointer) (n *QPolygon) {
n = new(QPolygon)
n.SetPointer(ptr)
return
}
func NewQPolygon() *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon())
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func NewQPolygon8(other QPolygon_ITF) *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon8(PointerFromQPolygon(other)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func NewQPolygon4(v []*core.QPoint) *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon4(func() unsafe.Pointer {
tmpList := NewQPolygonFromPointer(NewQPolygonFromPointer(nil).__QPolygon_v_newList4())
for _, v := range v {
tmpList.__QPolygon_v_setList4(v)
}
return tmpList.Pointer()
}()))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func NewQPolygon7(polygon QPolygon_ITF) *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon7(PointerFromQPolygon(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func NewQPolygon5(rectangle core.QRect_ITF, closed bool) *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon5(core.PointerFromQRect(rectangle), C.char(int8(qt.GoBoolToInt(closed)))))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func NewQPolygon3(points []*core.QPoint) *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon3(func() unsafe.Pointer {
tmpList := NewQPolygonFromPointer(NewQPolygonFromPointer(nil).__QPolygon_points_newList3())
for _, v := range points {
tmpList.__QPolygon_points_setList3(v)
}
return tmpList.Pointer()
}()))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func NewQPolygon2(size int) *QPolygon {
tmpValue := NewQPolygonFromPointer(C.QPolygon_NewQPolygon2(C.int(int32(size))))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
func (ptr *QPolygon) PutPoints3(index int, nPoints int, fromPolygon QPolygon_ITF, fromIndex int) {
if ptr.Pointer() != nil {
C.QPolygon_PutPoints3(ptr.Pointer(), C.int(int32(index)), C.int(int32(nPoints)), PointerFromQPolygon(fromPolygon), C.int(int32(fromIndex)))
}
}
func (ptr *QPolygon) SetPoint2(index int, point core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPolygon_SetPoint2(ptr.Pointer(), C.int(int32(index)), core.PointerFromQPoint(point))
}
}
func (ptr *QPolygon) SetPoint(index int, x int, y int) {
if ptr.Pointer() != nil {
C.QPolygon_SetPoint(ptr.Pointer(), C.int(int32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QPolygon) SetPoints(nPoints int, points int) {
if ptr.Pointer() != nil {
C.QPolygon_SetPoints(ptr.Pointer(), C.int(int32(nPoints)), C.int(int32(points)))
}
}
func (ptr *QPolygon) Swap(other QPolygon_ITF) {
if ptr.Pointer() != nil {
C.QPolygon_Swap(ptr.Pointer(), PointerFromQPolygon(other))
}
}
func (ptr *QPolygon) Translate2(offset core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPolygon_Translate2(ptr.Pointer(), core.PointerFromQPoint(offset))
}
}
func (ptr *QPolygon) Translate(dx int, dy int) {
if ptr.Pointer() != nil {
C.QPolygon_Translate(ptr.Pointer(), C.int(int32(dx)), C.int(int32(dy)))
}
}
func (ptr *QPolygon) DestroyQPolygon() {
if ptr.Pointer() != nil {
C.QPolygon_DestroyQPolygon(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPolygon) Point2(index int) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QPolygon_Point2(ptr.Pointer(), C.int(int32(index))))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QPolygon) Intersected(r QPolygon_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QPolygon_Intersected(ptr.Pointer(), PointerFromQPolygon(r)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QPolygon) Subtracted(r QPolygon_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QPolygon_Subtracted(ptr.Pointer(), PointerFromQPolygon(r)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QPolygon) Translated2(offset core.QPoint_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QPolygon_Translated2(ptr.Pointer(), core.PointerFromQPoint(offset)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QPolygon) Translated(dx int, dy int) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QPolygon_Translated(ptr.Pointer(), C.int(int32(dx)), C.int(int32(dy))))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QPolygon) United(r QPolygon_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QPolygon_United(ptr.Pointer(), PointerFromQPolygon(r)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QPolygon) BoundingRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QPolygon_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QPolygon) ContainsPoint(point core.QPoint_ITF, fillRule core.Qt__FillRule) bool {
if ptr.Pointer() != nil {
return C.QPolygon_ContainsPoint(ptr.Pointer(), core.PointerFromQPoint(point), C.longlong(fillRule)) != 0
}
return false
}
func (ptr *QPolygon) Intersects(p QPolygon_ITF) bool {
if ptr.Pointer() != nil {
return C.QPolygon_Intersects(ptr.Pointer(), PointerFromQPolygon(p)) != 0
}
return false
}
func (ptr *QPolygon) Point(index int, x int, y int) {
if ptr.Pointer() != nil {
C.QPolygon_Point(ptr.Pointer(), C.int(int32(index)), C.int(int32(x)), C.int(int32(y)))
}
}
func (ptr *QPolygon) __QPolygon_v_atList4(i int) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QPolygon___QPolygon_v_atList4(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QPolygon) __QPolygon_v_setList4(i core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___QPolygon_v_setList4(ptr.Pointer(), core.PointerFromQPoint(i))
}
}
func (ptr *QPolygon) __QPolygon_v_newList4() unsafe.Pointer {
return C.QPolygon___QPolygon_v_newList4(ptr.Pointer())
}
func (ptr *QPolygon) __QPolygon_points_atList3(i int) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QPolygon___QPolygon_points_atList3(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QPolygon) __QPolygon_points_setList3(i core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___QPolygon_points_setList3(ptr.Pointer(), core.PointerFromQPoint(i))
}
}
func (ptr *QPolygon) __QPolygon_points_newList3() unsafe.Pointer {
return C.QPolygon___QPolygon_points_newList3(ptr.Pointer())
}
func (ptr *QPolygon) __QVector_other_atList5(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___QVector_other_atList5(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __QVector_other_setList5(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___QVector_other_setList5(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __QVector_other_newList5() unsafe.Pointer {
return C.QPolygon___QVector_other_newList5(ptr.Pointer())
}
func (ptr *QPolygon) __QVector_other_atList4(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___QVector_other_atList4(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __QVector_other_setList4(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___QVector_other_setList4(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __QVector_other_newList4() unsafe.Pointer {
return C.QPolygon___QVector_other_newList4(ptr.Pointer())
}
func (ptr *QPolygon) __fill_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___fill_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __fill_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___fill_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __fill_newList() unsafe.Pointer {
return C.QPolygon___fill_newList(ptr.Pointer())
}
func (ptr *QPolygon) __fromList_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___fromList_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __fromList_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___fromList_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __fromList_newList() unsafe.Pointer {
return C.QPolygon___fromList_newList(ptr.Pointer())
}
func (ptr *QPolygon) __fromList_list_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___fromList_list_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __fromList_list_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___fromList_list_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __fromList_list_newList() unsafe.Pointer {
return C.QPolygon___fromList_list_newList(ptr.Pointer())
}
func (ptr *QPolygon) __fromStdVector_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___fromStdVector_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __fromStdVector_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___fromStdVector_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __fromStdVector_newList() unsafe.Pointer {
return C.QPolygon___fromStdVector_newList(ptr.Pointer())
}
func (ptr *QPolygon) __append_value_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___append_value_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __append_value_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___append_value_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __append_value_newList3() unsafe.Pointer {
return C.QPolygon___append_value_newList3(ptr.Pointer())
}
func (ptr *QPolygon) __swap_other_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___swap_other_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __swap_other_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___swap_other_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __swap_other_newList() unsafe.Pointer {
return C.QPolygon___swap_other_newList(ptr.Pointer())
}
func (ptr *QPolygon) __toList_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___toList_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __toList_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___toList_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __toList_newList() unsafe.Pointer {
return C.QPolygon___toList_newList(ptr.Pointer())
}
func (ptr *QPolygon) __mid_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygon___mid_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygon) __mid_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygon___mid_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygon) __mid_newList() unsafe.Pointer {
return C.QPolygon___mid_newList(ptr.Pointer())
}
type QPolygonF struct {
core.QVector
}
type QPolygonF_ITF interface {
core.QVector_ITF
QPolygonF_PTR() *QPolygonF
}
func (ptr *QPolygonF) QPolygonF_PTR() *QPolygonF {
return ptr
}
func (ptr *QPolygonF) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QVector_PTR().Pointer()
}
return nil
}
func (ptr *QPolygonF) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QVector_PTR().SetPointer(p)
}
}
func PointerFromQPolygonF(ptr QPolygonF_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QPolygonF_PTR().Pointer()
}
return nil
}
func NewQPolygonFFromPointer(ptr unsafe.Pointer) (n *QPolygonF) {
n = new(QPolygonF)
n.SetPointer(ptr)
return
}
func NewQPolygonF() *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF())
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF8(other QPolygonF_ITF) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF8(PointerFromQPolygonF(other)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF4(v []*core.QPointF) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF4(func() unsafe.Pointer {
tmpList := NewQPolygonFFromPointer(NewQPolygonFFromPointer(nil).__QPolygonF_v_newList4())
for _, v := range v {
tmpList.__QPolygonF_v_setList4(v)
}
return tmpList.Pointer()
}()))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF6(polygon QPolygon_ITF) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF6(PointerFromQPolygon(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF7(polygon QPolygonF_ITF) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF7(PointerFromQPolygonF(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF5(rectangle core.QRectF_ITF) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF5(core.PointerFromQRectF(rectangle)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF3(points []*core.QPointF) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF3(func() unsafe.Pointer {
tmpList := NewQPolygonFFromPointer(NewQPolygonFFromPointer(nil).__QPolygonF_points_newList3())
for _, v := range points {
tmpList.__QPolygonF_points_setList3(v)
}
return tmpList.Pointer()
}()))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func NewQPolygonF2(size int) *QPolygonF {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_NewQPolygonF2(C.int(int32(size))))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
func (ptr *QPolygonF) Swap(other QPolygonF_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF_Swap(ptr.Pointer(), PointerFromQPolygonF(other))
}
}
func (ptr *QPolygonF) Translate(offset core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF_Translate(ptr.Pointer(), core.PointerFromQPointF(offset))
}
}
func (ptr *QPolygonF) Translate2(dx float64, dy float64) {
if ptr.Pointer() != nil {
C.QPolygonF_Translate2(ptr.Pointer(), C.double(dx), C.double(dy))
}
}
func (ptr *QPolygonF) DestroyQPolygonF() {
if ptr.Pointer() != nil {
C.QPolygonF_DestroyQPolygonF(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QPolygonF) ToPolygon() *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QPolygonF_ToPolygon(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) Intersected(r QPolygonF_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_Intersected(ptr.Pointer(), PointerFromQPolygonF(r)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) Subtracted(r QPolygonF_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_Subtracted(ptr.Pointer(), PointerFromQPolygonF(r)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) Translated(offset core.QPointF_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_Translated(ptr.Pointer(), core.PointerFromQPointF(offset)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) Translated2(dx float64, dy float64) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_Translated2(ptr.Pointer(), C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) United(r QPolygonF_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QPolygonF_United(ptr.Pointer(), PointerFromQPolygonF(r)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) BoundingRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QPolygonF_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) ContainsPoint(point core.QPointF_ITF, fillRule core.Qt__FillRule) bool {
if ptr.Pointer() != nil {
return C.QPolygonF_ContainsPoint(ptr.Pointer(), core.PointerFromQPointF(point), C.longlong(fillRule)) != 0
}
return false
}
func (ptr *QPolygonF) Intersects(p QPolygonF_ITF) bool {
if ptr.Pointer() != nil {
return C.QPolygonF_Intersects(ptr.Pointer(), PointerFromQPolygonF(p)) != 0
}
return false
}
func (ptr *QPolygonF) IsClosed() bool {
if ptr.Pointer() != nil {
return C.QPolygonF_IsClosed(ptr.Pointer()) != 0
}
return false
}
func (ptr *QPolygonF) __QPolygonF_v_atList4(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QPolygonF___QPolygonF_v_atList4(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __QPolygonF_v_setList4(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___QPolygonF_v_setList4(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QPolygonF) __QPolygonF_v_newList4() unsafe.Pointer {
return C.QPolygonF___QPolygonF_v_newList4(ptr.Pointer())
}
func (ptr *QPolygonF) __QPolygonF_points_atList3(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QPolygonF___QPolygonF_points_atList3(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __QPolygonF_points_setList3(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___QPolygonF_points_setList3(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QPolygonF) __QPolygonF_points_newList3() unsafe.Pointer {
return C.QPolygonF___QPolygonF_points_newList3(ptr.Pointer())
}
func (ptr *QPolygonF) __QVector_other_atList5(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___QVector_other_atList5(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __QVector_other_setList5(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___QVector_other_setList5(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __QVector_other_newList5() unsafe.Pointer {
return C.QPolygonF___QVector_other_newList5(ptr.Pointer())
}
func (ptr *QPolygonF) __QVector_other_atList4(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___QVector_other_atList4(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __QVector_other_setList4(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___QVector_other_setList4(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __QVector_other_newList4() unsafe.Pointer {
return C.QPolygonF___QVector_other_newList4(ptr.Pointer())
}
func (ptr *QPolygonF) __fill_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___fill_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __fill_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___fill_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __fill_newList() unsafe.Pointer {
return C.QPolygonF___fill_newList(ptr.Pointer())
}
func (ptr *QPolygonF) __fromList_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___fromList_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __fromList_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___fromList_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __fromList_newList() unsafe.Pointer {
return C.QPolygonF___fromList_newList(ptr.Pointer())
}
func (ptr *QPolygonF) __fromList_list_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___fromList_list_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __fromList_list_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___fromList_list_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __fromList_list_newList() unsafe.Pointer {
return C.QPolygonF___fromList_list_newList(ptr.Pointer())
}
func (ptr *QPolygonF) __fromStdVector_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___fromStdVector_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __fromStdVector_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___fromStdVector_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __fromStdVector_newList() unsafe.Pointer {
return C.QPolygonF___fromStdVector_newList(ptr.Pointer())
}
func (ptr *QPolygonF) __append_value_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___append_value_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __append_value_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___append_value_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __append_value_newList3() unsafe.Pointer {
return C.QPolygonF___append_value_newList3(ptr.Pointer())
}
func (ptr *QPolygonF) __swap_other_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___swap_other_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __swap_other_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___swap_other_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __swap_other_newList() unsafe.Pointer {
return C.QPolygonF___swap_other_newList(ptr.Pointer())
}
func (ptr *QPolygonF) __toList_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___toList_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __toList_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___toList_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __toList_newList() unsafe.Pointer {
return C.QPolygonF___toList_newList(ptr.Pointer())
}
func (ptr *QPolygonF) __mid_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QPolygonF___mid_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QPolygonF) __mid_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QPolygonF___mid_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QPolygonF) __mid_newList() unsafe.Pointer {
return C.QPolygonF___mid_newList(ptr.Pointer())
}
type QQuaternion struct {
ptr unsafe.Pointer
}
type QQuaternion_ITF interface {
QQuaternion_PTR() *QQuaternion
}
func (ptr *QQuaternion) QQuaternion_PTR() *QQuaternion {
return ptr
}
func (ptr *QQuaternion) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QQuaternion) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQQuaternion(ptr QQuaternion_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QQuaternion_PTR().Pointer()
}
return nil
}
func NewQQuaternionFromPointer(ptr unsafe.Pointer) (n *QQuaternion) {
n = new(QQuaternion)
n.SetPointer(ptr)
return
}
func (ptr *QQuaternion) DestroyQQuaternion() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QQuaternion_FromAxes(xAxis QVector3D_ITF, yAxis QVector3D_ITF, zAxis QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromAxes(PointerFromQVector3D(xAxis), PointerFromQVector3D(yAxis), PointerFromQVector3D(zAxis)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) FromAxes(xAxis QVector3D_ITF, yAxis QVector3D_ITF, zAxis QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromAxes(PointerFromQVector3D(xAxis), PointerFromQVector3D(yAxis), PointerFromQVector3D(zAxis)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_FromAxisAndAngle(axis QVector3D_ITF, angle float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromAxisAndAngle(PointerFromQVector3D(axis), C.float(angle)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) FromAxisAndAngle(axis QVector3D_ITF, angle float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromAxisAndAngle(PointerFromQVector3D(axis), C.float(angle)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_FromAxisAndAngle2(x float32, y float32, z float32, angle float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromAxisAndAngle2(C.float(x), C.float(y), C.float(z), C.float(angle)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) FromAxisAndAngle2(x float32, y float32, z float32, angle float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromAxisAndAngle2(C.float(x), C.float(y), C.float(z), C.float(angle)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_FromDirection(direction QVector3D_ITF, up QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromDirection(PointerFromQVector3D(direction), PointerFromQVector3D(up)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) FromDirection(direction QVector3D_ITF, up QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromDirection(PointerFromQVector3D(direction), PointerFromQVector3D(up)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_FromEulerAngles2(eulerAngles QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromEulerAngles2(PointerFromQVector3D(eulerAngles)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) FromEulerAngles2(eulerAngles QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromEulerAngles2(PointerFromQVector3D(eulerAngles)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_FromEulerAngles(pitch float32, yaw float32, roll float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromEulerAngles(C.float(pitch), C.float(yaw), C.float(roll)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) FromEulerAngles(pitch float32, yaw float32, roll float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_FromEulerAngles(C.float(pitch), C.float(yaw), C.float(roll)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_Nlerp(q1 QQuaternion_ITF, q2 QQuaternion_ITF, t float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_Nlerp(PointerFromQQuaternion(q1), PointerFromQQuaternion(q2), C.float(t)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) Nlerp(q1 QQuaternion_ITF, q2 QQuaternion_ITF, t float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_Nlerp(PointerFromQQuaternion(q1), PointerFromQQuaternion(q2), C.float(t)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_RotationTo(from QVector3D_ITF, to QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_RotationTo(PointerFromQVector3D(from), PointerFromQVector3D(to)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) RotationTo(from QVector3D_ITF, to QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_RotationTo(PointerFromQVector3D(from), PointerFromQVector3D(to)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_Slerp(q1 QQuaternion_ITF, q2 QQuaternion_ITF, t float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_Slerp(PointerFromQQuaternion(q1), PointerFromQQuaternion(q2), C.float(t)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func (ptr *QQuaternion) Slerp(q1 QQuaternion_ITF, q2 QQuaternion_ITF, t float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_QQuaternion_Slerp(PointerFromQQuaternion(q1), PointerFromQQuaternion(q2), C.float(t)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func NewQQuaternion() *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_NewQQuaternion())
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func NewQQuaternion5(vector QVector4D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_NewQQuaternion5(PointerFromQVector4D(vector)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func NewQQuaternion4(scalar float32, vector QVector3D_ITF) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_NewQQuaternion4(C.float(scalar), PointerFromQVector3D(vector)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func NewQQuaternion3(scalar float32, xpos float32, ypos float32, zpos float32) *QQuaternion {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_NewQQuaternion3(C.float(scalar), C.float(xpos), C.float(ypos), C.float(zpos)))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
func QQuaternion_DotProduct(q1 QQuaternion_ITF, q2 QQuaternion_ITF) float32 {
return float32(C.QQuaternion_QQuaternion_DotProduct(PointerFromQQuaternion(q1), PointerFromQQuaternion(q2)))
}
func (ptr *QQuaternion) DotProduct(q1 QQuaternion_ITF, q2 QQuaternion_ITF) float32 {
return float32(C.QQuaternion_QQuaternion_DotProduct(PointerFromQQuaternion(q1), PointerFromQQuaternion(q2)))
}
func (ptr *QQuaternion) Normalize() {
if ptr.Pointer() != nil {
C.QQuaternion_Normalize(ptr.Pointer())
}
}
func (ptr *QQuaternion) SetScalar(scalar float32) {
if ptr.Pointer() != nil {
C.QQuaternion_SetScalar(ptr.Pointer(), C.float(scalar))
}
}
func (ptr *QQuaternion) SetVector(vector QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QQuaternion_SetVector(ptr.Pointer(), PointerFromQVector3D(vector))
}
}
func (ptr *QQuaternion) SetVector2(x float32, y float32, z float32) {
if ptr.Pointer() != nil {
C.QQuaternion_SetVector2(ptr.Pointer(), C.float(x), C.float(y), C.float(z))
}
}
func (ptr *QQuaternion) SetX(x float32) {
if ptr.Pointer() != nil {
C.QQuaternion_SetX(ptr.Pointer(), C.float(x))
}
}
func (ptr *QQuaternion) SetY(y float32) {
if ptr.Pointer() != nil {
C.QQuaternion_SetY(ptr.Pointer(), C.float(y))
}
}
func (ptr *QQuaternion) SetZ(z float32) {
if ptr.Pointer() != nil {
C.QQuaternion_SetZ(ptr.Pointer(), C.float(z))
}
}
func (ptr *QQuaternion) Conjugated() *QQuaternion {
if ptr.Pointer() != nil {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_Conjugated(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) Inverted() *QQuaternion {
if ptr.Pointer() != nil {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_Inverted(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) Normalized() *QQuaternion {
if ptr.Pointer() != nil {
tmpValue := NewQQuaternionFromPointer(C.QQuaternion_Normalized(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QQuaternion).DestroyQQuaternion)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) RotatedVector(vector QVector3D_ITF) *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QQuaternion_RotatedVector(ptr.Pointer(), PointerFromQVector3D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) ToEulerAngles() *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QQuaternion_ToEulerAngles(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) Vector() *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QQuaternion_Vector(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) ToVector4D() *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QQuaternion_ToVector4D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QQuaternion) IsIdentity() bool {
if ptr.Pointer() != nil {
return C.QQuaternion_IsIdentity(ptr.Pointer()) != 0
}
return false
}
func (ptr *QQuaternion) IsNull() bool {
if ptr.Pointer() != nil {
return C.QQuaternion_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QQuaternion) Length() float32 {
if ptr.Pointer() != nil {
return float32(C.QQuaternion_Length(ptr.Pointer()))
}
return 0
}
func (ptr *QQuaternion) LengthSquared() float32 {
if ptr.Pointer() != nil {
return float32(C.QQuaternion_LengthSquared(ptr.Pointer()))
}
return 0
}
func (ptr *QQuaternion) Scalar() float32 {
if ptr.Pointer() != nil {
return float32(C.QQuaternion_Scalar(ptr.Pointer()))
}
return 0
}
func (ptr *QQuaternion) X() float32 {
if ptr.Pointer() != nil {
return float32(C.QQuaternion_X(ptr.Pointer()))
}
return 0
}
func (ptr *QQuaternion) Y() float32 {
if ptr.Pointer() != nil {
return float32(C.QQuaternion_Y(ptr.Pointer()))
}
return 0
}
func (ptr *QQuaternion) Z() float32 {
if ptr.Pointer() != nil {
return float32(C.QQuaternion_Z(ptr.Pointer()))
}
return 0
}
func (ptr *QQuaternion) GetAxes(xAxis QVector3D_ITF, yAxis QVector3D_ITF, zAxis QVector3D_ITF) {
if ptr.Pointer() != nil {
C.QQuaternion_GetAxes(ptr.Pointer(), PointerFromQVector3D(xAxis), PointerFromQVector3D(yAxis), PointerFromQVector3D(zAxis))
}
}
func (ptr *QQuaternion) GetAxisAndAngle2(axis QVector3D_ITF, angle float32) {
if ptr.Pointer() != nil {
C.QQuaternion_GetAxisAndAngle2(ptr.Pointer(), PointerFromQVector3D(axis), C.float(angle))
}
}
func (ptr *QQuaternion) GetAxisAndAngle(x float32, y float32, z float32, angle float32) {
if ptr.Pointer() != nil {
C.QQuaternion_GetAxisAndAngle(ptr.Pointer(), C.float(x), C.float(y), C.float(z), C.float(angle))
}
}
func (ptr *QQuaternion) GetEulerAngles(pitch float32, yaw float32, roll float32) {
if ptr.Pointer() != nil {
C.QQuaternion_GetEulerAngles(ptr.Pointer(), C.float(pitch), C.float(yaw), C.float(roll))
}
}
type QRadialGradient struct {
QGradient
}
type QRadialGradient_ITF interface {
QGradient_ITF
QRadialGradient_PTR() *QRadialGradient
}
func (ptr *QRadialGradient) QRadialGradient_PTR() *QRadialGradient {
return ptr
}
func (ptr *QRadialGradient) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QGradient_PTR().Pointer()
}
return nil
}
func (ptr *QRadialGradient) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QGradient_PTR().SetPointer(p)
}
}
func PointerFromQRadialGradient(ptr QRadialGradient_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRadialGradient_PTR().Pointer()
}
return nil
}
func NewQRadialGradientFromPointer(ptr unsafe.Pointer) (n *QRadialGradient) {
n = new(QRadialGradient)
n.SetPointer(ptr)
return
}
func (ptr *QRadialGradient) DestroyQRadialGradient() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQRadialGradient() *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient())
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func NewQRadialGradient6(center core.QPointF_ITF, centerRadius float64, focalPoint core.QPointF_ITF, focalRadius float64) *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient6(core.PointerFromQPointF(center), C.double(centerRadius), core.PointerFromQPointF(focalPoint), C.double(focalRadius)))
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func NewQRadialGradient4(center core.QPointF_ITF, radius float64) *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient4(core.PointerFromQPointF(center), C.double(radius)))
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func NewQRadialGradient2(center core.QPointF_ITF, radius float64, focalPoint core.QPointF_ITF) *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient2(core.PointerFromQPointF(center), C.double(radius), core.PointerFromQPointF(focalPoint)))
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func NewQRadialGradient7(cx float64, cy float64, centerRadius float64, fx float64, fy float64, focalRadius float64) *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient7(C.double(cx), C.double(cy), C.double(centerRadius), C.double(fx), C.double(fy), C.double(focalRadius)))
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func NewQRadialGradient5(cx float64, cy float64, radius float64) *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient5(C.double(cx), C.double(cy), C.double(radius)))
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func NewQRadialGradient3(cx float64, cy float64, radius float64, fx float64, fy float64) *QRadialGradient {
tmpValue := NewQRadialGradientFromPointer(C.QRadialGradient_NewQRadialGradient3(C.double(cx), C.double(cy), C.double(radius), C.double(fx), C.double(fy)))
runtime.SetFinalizer(tmpValue, (*QRadialGradient).DestroyQRadialGradient)
return tmpValue
}
func (ptr *QRadialGradient) SetCenter(center core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetCenter(ptr.Pointer(), core.PointerFromQPointF(center))
}
}
func (ptr *QRadialGradient) SetCenter2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetCenter2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QRadialGradient) SetCenterRadius(radius float64) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetCenterRadius(ptr.Pointer(), C.double(radius))
}
}
func (ptr *QRadialGradient) SetFocalPoint(focalPoint core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetFocalPoint(ptr.Pointer(), core.PointerFromQPointF(focalPoint))
}
}
func (ptr *QRadialGradient) SetFocalPoint2(x float64, y float64) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetFocalPoint2(ptr.Pointer(), C.double(x), C.double(y))
}
}
func (ptr *QRadialGradient) SetFocalRadius(radius float64) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetFocalRadius(ptr.Pointer(), C.double(radius))
}
}
func (ptr *QRadialGradient) SetRadius(radius float64) {
if ptr.Pointer() != nil {
C.QRadialGradient_SetRadius(ptr.Pointer(), C.double(radius))
}
}
func (ptr *QRadialGradient) Center() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QRadialGradient_Center(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QRadialGradient) FocalPoint() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QRadialGradient_FocalPoint(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QRadialGradient) CenterRadius() float64 {
if ptr.Pointer() != nil {
return float64(C.QRadialGradient_CenterRadius(ptr.Pointer()))
}
return 0
}
func (ptr *QRadialGradient) FocalRadius() float64 {
if ptr.Pointer() != nil {
return float64(C.QRadialGradient_FocalRadius(ptr.Pointer()))
}
return 0
}
func (ptr *QRadialGradient) Radius() float64 {
if ptr.Pointer() != nil {
return float64(C.QRadialGradient_Radius(ptr.Pointer()))
}
return 0
}
type QRasterPaintEngine struct {
QPaintEngine
}
type QRasterPaintEngine_ITF interface {
QPaintEngine_ITF
QRasterPaintEngine_PTR() *QRasterPaintEngine
}
func (ptr *QRasterPaintEngine) QRasterPaintEngine_PTR() *QRasterPaintEngine {
return ptr
}
func (ptr *QRasterPaintEngine) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintEngine_PTR().Pointer()
}
return nil
}
func (ptr *QRasterPaintEngine) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintEngine_PTR().SetPointer(p)
}
}
func PointerFromQRasterPaintEngine(ptr QRasterPaintEngine_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRasterPaintEngine_PTR().Pointer()
}
return nil
}
func NewQRasterPaintEngineFromPointer(ptr unsafe.Pointer) (n *QRasterPaintEngine) {
n = new(QRasterPaintEngine)
n.SetPointer(ptr)
return
}
type QRasterWindow struct {
QPaintDeviceWindow
}
type QRasterWindow_ITF interface {
QPaintDeviceWindow_ITF
QRasterWindow_PTR() *QRasterWindow
}
func (ptr *QRasterWindow) QRasterWindow_PTR() *QRasterWindow {
return ptr
}
func (ptr *QRasterWindow) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QPaintDeviceWindow_PTR().Pointer()
}
return nil
}
func (ptr *QRasterWindow) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QPaintDeviceWindow_PTR().SetPointer(p)
}
}
func PointerFromQRasterWindow(ptr QRasterWindow_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRasterWindow_PTR().Pointer()
}
return nil
}
func NewQRasterWindowFromPointer(ptr unsafe.Pointer) (n *QRasterWindow) {
n = new(QRasterWindow)
n.SetPointer(ptr)
return
}
func NewQRasterWindow(parent QWindow_ITF) *QRasterWindow {
tmpValue := NewQRasterWindowFromPointer(C.QRasterWindow_NewQRasterWindow(PointerFromQWindow(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQRasterWindow_DestroyQRasterWindow
func callbackQRasterWindow_DestroyQRasterWindow(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QRasterWindow"); signal != nil {
signal.(func())()
} else {
NewQRasterWindowFromPointer(ptr).DestroyQRasterWindowDefault()
}
}
func (ptr *QRasterWindow) ConnectDestroyQRasterWindow(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QRasterWindow"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QRasterWindow", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QRasterWindow", f)
}
}
}
func (ptr *QRasterWindow) DisconnectDestroyQRasterWindow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QRasterWindow")
}
}
func (ptr *QRasterWindow) DestroyQRasterWindow() {
if ptr.Pointer() != nil {
C.QRasterWindow_DestroyQRasterWindow(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QRasterWindow) DestroyQRasterWindowDefault() {
if ptr.Pointer() != nil {
C.QRasterWindow_DestroyQRasterWindowDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QRawFont struct {
ptr unsafe.Pointer
}
type QRawFont_ITF interface {
QRawFont_PTR() *QRawFont
}
func (ptr *QRawFont) QRawFont_PTR() *QRawFont {
return ptr
}
func (ptr *QRawFont) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QRawFont) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQRawFont(ptr QRawFont_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRawFont_PTR().Pointer()
}
return nil
}
func NewQRawFontFromPointer(ptr unsafe.Pointer) (n *QRawFont) {
n = new(QRawFont)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QRawFont__AntialiasingType
//QRawFont::AntialiasingType
type QRawFont__AntialiasingType int64
const (
QRawFont__PixelAntialiasing QRawFont__AntialiasingType = QRawFont__AntialiasingType(0)
QRawFont__SubPixelAntialiasing QRawFont__AntialiasingType = QRawFont__AntialiasingType(1)
)
//go:generate stringer -type=QRawFont__LayoutFlag
//QRawFont::LayoutFlag
type QRawFont__LayoutFlag int64
const (
QRawFont__SeparateAdvances QRawFont__LayoutFlag = QRawFont__LayoutFlag(0)
QRawFont__KernedAdvances QRawFont__LayoutFlag = QRawFont__LayoutFlag(1)
QRawFont__UseDesignMetrics QRawFont__LayoutFlag = QRawFont__LayoutFlag(2)
)
func QRawFont_FromFont(font QFont_ITF, writingSystem QFontDatabase__WritingSystem) *QRawFont {
tmpValue := NewQRawFontFromPointer(C.QRawFont_QRawFont_FromFont(PointerFromQFont(font), C.longlong(writingSystem)))
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
func (ptr *QRawFont) FromFont(font QFont_ITF, writingSystem QFontDatabase__WritingSystem) *QRawFont {
tmpValue := NewQRawFontFromPointer(C.QRawFont_QRawFont_FromFont(PointerFromQFont(font), C.longlong(writingSystem)))
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
func NewQRawFont() *QRawFont {
tmpValue := NewQRawFontFromPointer(C.QRawFont_NewQRawFont())
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
func NewQRawFont3(fontData core.QByteArray_ITF, pixelSize float64, hintingPreference QFont__HintingPreference) *QRawFont {
tmpValue := NewQRawFontFromPointer(C.QRawFont_NewQRawFont3(core.PointerFromQByteArray(fontData), C.double(pixelSize), C.longlong(hintingPreference)))
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
func NewQRawFont4(other QRawFont_ITF) *QRawFont {
tmpValue := NewQRawFontFromPointer(C.QRawFont_NewQRawFont4(PointerFromQRawFont(other)))
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
func NewQRawFont2(fileName string, pixelSize float64, hintingPreference QFont__HintingPreference) *QRawFont {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := NewQRawFontFromPointer(C.QRawFont_NewQRawFont2(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, C.double(pixelSize), C.longlong(hintingPreference)))
runtime.SetFinalizer(tmpValue, (*QRawFont).DestroyQRawFont)
return tmpValue
}
func (ptr *QRawFont) LoadFromData(fontData core.QByteArray_ITF, pixelSize float64, hintingPreference QFont__HintingPreference) {
if ptr.Pointer() != nil {
C.QRawFont_LoadFromData(ptr.Pointer(), core.PointerFromQByteArray(fontData), C.double(pixelSize), C.longlong(hintingPreference))
}
}
func (ptr *QRawFont) LoadFromFile(fileName string, pixelSize float64, hintingPreference QFont__HintingPreference) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QRawFont_LoadFromFile(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, C.double(pixelSize), C.longlong(hintingPreference))
}
}
func (ptr *QRawFont) SetPixelSize(pixelSize float64) {
if ptr.Pointer() != nil {
C.QRawFont_SetPixelSize(ptr.Pointer(), C.double(pixelSize))
}
}
func (ptr *QRawFont) Swap(other QRawFont_ITF) {
if ptr.Pointer() != nil {
C.QRawFont_Swap(ptr.Pointer(), PointerFromQRawFont(other))
}
}
func (ptr *QRawFont) DestroyQRawFont() {
if ptr.Pointer() != nil {
C.QRawFont_DestroyQRawFont(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QRawFont) FontTable(tagName string) *core.QByteArray {
if ptr.Pointer() != nil {
var tagNameC *C.char
if tagName != "" {
tagNameC = C.CString(tagName)
defer C.free(unsafe.Pointer(tagNameC))
}
tmpValue := core.NewQByteArrayFromPointer(C.QRawFont_FontTable(ptr.Pointer(), tagNameC))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QRawFont) HintingPreference() QFont__HintingPreference {
if ptr.Pointer() != nil {
return QFont__HintingPreference(C.QRawFont_HintingPreference(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) Style() QFont__Style {
if ptr.Pointer() != nil {
return QFont__Style(C.QRawFont_Style(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) AlphaMapForGlyph(glyphIndex uint, antialiasingType QRawFont__AntialiasingType, transform QTransform_ITF) *QImage {
if ptr.Pointer() != nil {
tmpValue := NewQImageFromPointer(C.QRawFont_AlphaMapForGlyph(ptr.Pointer(), C.uint(uint32(glyphIndex)), C.longlong(antialiasingType), PointerFromQTransform(transform)))
runtime.SetFinalizer(tmpValue, (*QImage).DestroyQImage)
return tmpValue
}
return nil
}
func (ptr *QRawFont) SupportedWritingSystems() []QFontDatabase__WritingSystem {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []QFontDatabase__WritingSystem {
out := make([]QFontDatabase__WritingSystem, int(l.len))
tmpList := NewQRawFontFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedWritingSystems_atList(i)
}
return out
}(C.QRawFont_SupportedWritingSystems(ptr.Pointer()))
}
return make([]QFontDatabase__WritingSystem, 0)
}
func (ptr *QRawFont) PathForGlyph(glyphIndex uint) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QRawFont_PathForGlyph(ptr.Pointer(), C.uint(uint32(glyphIndex))))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QRawFont) BoundingRect(glyphIndex uint) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QRawFont_BoundingRect(ptr.Pointer(), C.uint(uint32(glyphIndex))))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QRawFont) FamilyName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QRawFont_FamilyName(ptr.Pointer()))
}
return ""
}
func (ptr *QRawFont) StyleName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QRawFont_StyleName(ptr.Pointer()))
}
return ""
}
func (ptr *QRawFont) AdvancesForGlyphIndexes2(glyphIndexes []uint) []*core.QPointF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QPointF {
out := make([]*core.QPointF, int(l.len))
tmpList := NewQRawFontFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__advancesForGlyphIndexes_atList2(i)
}
return out
}(C.QRawFont_AdvancesForGlyphIndexes2(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQRawFontFromPointer(NewQRawFontFromPointer(nil).__advancesForGlyphIndexes_glyphIndexes_newList2())
for _, v := range glyphIndexes {
tmpList.__advancesForGlyphIndexes_glyphIndexes_setList2(v)
}
return tmpList.Pointer()
}()))
}
return make([]*core.QPointF, 0)
}
func (ptr *QRawFont) AdvancesForGlyphIndexes(glyphIndexes []uint, layoutFlags QRawFont__LayoutFlag) []*core.QPointF {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QPointF {
out := make([]*core.QPointF, int(l.len))
tmpList := NewQRawFontFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__advancesForGlyphIndexes_atList(i)
}
return out
}(C.QRawFont_AdvancesForGlyphIndexes(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQRawFontFromPointer(NewQRawFontFromPointer(nil).__advancesForGlyphIndexes_glyphIndexes_newList())
for _, v := range glyphIndexes {
tmpList.__advancesForGlyphIndexes_glyphIndexes_setList(v)
}
return tmpList.Pointer()
}(), C.longlong(layoutFlags)))
}
return make([]*core.QPointF, 0)
}
func (ptr *QRawFont) GlyphIndexesForString(text string) []uint {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return func(l C.struct_QtGui_PackedList) []uint {
out := make([]uint, int(l.len))
tmpList := NewQRawFontFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__glyphIndexesForString_atList(i)
}
return out
}(C.QRawFont_GlyphIndexesForString(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
return make([]uint, 0)
}
func (ptr *QRawFont) AdvancesForGlyphIndexes3(glyphIndexes uint, advances core.QPointF_ITF, numGlyphs int) bool {
if ptr.Pointer() != nil {
return C.QRawFont_AdvancesForGlyphIndexes3(ptr.Pointer(), C.uint(uint32(glyphIndexes)), core.PointerFromQPointF(advances), C.int(int32(numGlyphs))) != 0
}
return false
}
func (ptr *QRawFont) AdvancesForGlyphIndexes4(glyphIndexes uint, advances core.QPointF_ITF, numGlyphs int, layoutFlags QRawFont__LayoutFlag) bool {
if ptr.Pointer() != nil {
return C.QRawFont_AdvancesForGlyphIndexes4(ptr.Pointer(), C.uint(uint32(glyphIndexes)), core.PointerFromQPointF(advances), C.int(int32(numGlyphs)), C.longlong(layoutFlags)) != 0
}
return false
}
func (ptr *QRawFont) GlyphIndexesForChars(chars core.QChar_ITF, numChars int, glyphIndexes uint, numGlyphs int) bool {
if ptr.Pointer() != nil {
return C.QRawFont_GlyphIndexesForChars(ptr.Pointer(), core.PointerFromQChar(chars), C.int(int32(numChars)), C.uint(uint32(glyphIndexes)), C.int(int32(numGlyphs))) != 0
}
return false
}
func (ptr *QRawFont) IsValid() bool {
if ptr.Pointer() != nil {
return C.QRawFont_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QRawFont) SupportsCharacter(character core.QChar_ITF) bool {
if ptr.Pointer() != nil {
return C.QRawFont_SupportsCharacter(ptr.Pointer(), core.PointerFromQChar(character)) != 0
}
return false
}
func (ptr *QRawFont) SupportsCharacter2(ucs4 uint) bool {
if ptr.Pointer() != nil {
return C.QRawFont_SupportsCharacter2(ptr.Pointer(), C.uint(uint32(ucs4))) != 0
}
return false
}
func (ptr *QRawFont) Weight() int {
if ptr.Pointer() != nil {
return int(int32(C.QRawFont_Weight(ptr.Pointer())))
}
return 0
}
func (ptr *QRawFont) Ascent() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_Ascent(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) AverageCharWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_AverageCharWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) CapHeight() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_CapHeight(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) Descent() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_Descent(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) Leading() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_Leading(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) LineThickness() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_LineThickness(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) MaxCharWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_MaxCharWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) PixelSize() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_PixelSize(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) UnderlinePosition() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_UnderlinePosition(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) UnitsPerEm() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_UnitsPerEm(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) XHeight() float64 {
if ptr.Pointer() != nil {
return float64(C.QRawFont_XHeight(ptr.Pointer()))
}
return 0
}
func (ptr *QRawFont) __supportedWritingSystems_atList(i int) QFontDatabase__WritingSystem {
if ptr.Pointer() != nil {
return QFontDatabase__WritingSystem(C.QRawFont___supportedWritingSystems_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QRawFont) __supportedWritingSystems_setList(i QFontDatabase__WritingSystem) {
if ptr.Pointer() != nil {
C.QRawFont___supportedWritingSystems_setList(ptr.Pointer(), C.longlong(i))
}
}
func (ptr *QRawFont) __supportedWritingSystems_newList() unsafe.Pointer {
return C.QRawFont___supportedWritingSystems_newList(ptr.Pointer())
}
func (ptr *QRawFont) __advancesForGlyphIndexes_atList2(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QRawFont___advancesForGlyphIndexes_atList2(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QRawFont) __advancesForGlyphIndexes_setList2(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QRawFont___advancesForGlyphIndexes_setList2(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QRawFont) __advancesForGlyphIndexes_newList2() unsafe.Pointer {
return C.QRawFont___advancesForGlyphIndexes_newList2(ptr.Pointer())
}
func (ptr *QRawFont) __advancesForGlyphIndexes_glyphIndexes_atList2(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QRawFont___advancesForGlyphIndexes_glyphIndexes_atList2(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QRawFont) __advancesForGlyphIndexes_glyphIndexes_setList2(i uint) {
if ptr.Pointer() != nil {
C.QRawFont___advancesForGlyphIndexes_glyphIndexes_setList2(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QRawFont) __advancesForGlyphIndexes_glyphIndexes_newList2() unsafe.Pointer {
return C.QRawFont___advancesForGlyphIndexes_glyphIndexes_newList2(ptr.Pointer())
}
func (ptr *QRawFont) __advancesForGlyphIndexes_atList(i int) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QRawFont___advancesForGlyphIndexes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QRawFont) __advancesForGlyphIndexes_setList(i core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QRawFont___advancesForGlyphIndexes_setList(ptr.Pointer(), core.PointerFromQPointF(i))
}
}
func (ptr *QRawFont) __advancesForGlyphIndexes_newList() unsafe.Pointer {
return C.QRawFont___advancesForGlyphIndexes_newList(ptr.Pointer())
}
func (ptr *QRawFont) __advancesForGlyphIndexes_glyphIndexes_atList(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QRawFont___advancesForGlyphIndexes_glyphIndexes_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QRawFont) __advancesForGlyphIndexes_glyphIndexes_setList(i uint) {
if ptr.Pointer() != nil {
C.QRawFont___advancesForGlyphIndexes_glyphIndexes_setList(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QRawFont) __advancesForGlyphIndexes_glyphIndexes_newList() unsafe.Pointer {
return C.QRawFont___advancesForGlyphIndexes_glyphIndexes_newList(ptr.Pointer())
}
func (ptr *QRawFont) __glyphIndexesForString_atList(i int) uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QRawFont___glyphIndexesForString_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QRawFont) __glyphIndexesForString_setList(i uint) {
if ptr.Pointer() != nil {
C.QRawFont___glyphIndexesForString_setList(ptr.Pointer(), C.uint(uint32(i)))
}
}
func (ptr *QRawFont) __glyphIndexesForString_newList() unsafe.Pointer {
return C.QRawFont___glyphIndexesForString_newList(ptr.Pointer())
}
type QRegExpValidator struct {
QValidator
}
type QRegExpValidator_ITF interface {
QValidator_ITF
QRegExpValidator_PTR() *QRegExpValidator
}
func (ptr *QRegExpValidator) QRegExpValidator_PTR() *QRegExpValidator {
return ptr
}
func (ptr *QRegExpValidator) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QValidator_PTR().Pointer()
}
return nil
}
func (ptr *QRegExpValidator) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QValidator_PTR().SetPointer(p)
}
}
func PointerFromQRegExpValidator(ptr QRegExpValidator_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRegExpValidator_PTR().Pointer()
}
return nil
}
func NewQRegExpValidatorFromPointer(ptr unsafe.Pointer) (n *QRegExpValidator) {
n = new(QRegExpValidator)
n.SetPointer(ptr)
return
}
func NewQRegExpValidator(parent core.QObject_ITF) *QRegExpValidator {
tmpValue := NewQRegExpValidatorFromPointer(C.QRegExpValidator_NewQRegExpValidator(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQRegExpValidator2(rx core.QRegExp_ITF, parent core.QObject_ITF) *QRegExpValidator {
tmpValue := NewQRegExpValidatorFromPointer(C.QRegExpValidator_NewQRegExpValidator2(core.PointerFromQRegExp(rx), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QRegExpValidator) SetRegExp(rx core.QRegExp_ITF) {
if ptr.Pointer() != nil {
C.QRegExpValidator_SetRegExp(ptr.Pointer(), core.PointerFromQRegExp(rx))
}
}
//export callbackQRegExpValidator_DestroyQRegExpValidator
func callbackQRegExpValidator_DestroyQRegExpValidator(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QRegExpValidator"); signal != nil {
signal.(func())()
} else {
NewQRegExpValidatorFromPointer(ptr).DestroyQRegExpValidatorDefault()
}
}
func (ptr *QRegExpValidator) ConnectDestroyQRegExpValidator(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QRegExpValidator"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QRegExpValidator", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QRegExpValidator", f)
}
}
}
func (ptr *QRegExpValidator) DisconnectDestroyQRegExpValidator() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QRegExpValidator")
}
}
func (ptr *QRegExpValidator) DestroyQRegExpValidator() {
if ptr.Pointer() != nil {
C.QRegExpValidator_DestroyQRegExpValidator(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QRegExpValidator) DestroyQRegExpValidatorDefault() {
if ptr.Pointer() != nil {
C.QRegExpValidator_DestroyQRegExpValidatorDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQRegExpValidator_Validate
func callbackQRegExpValidator_Validate(ptr unsafe.Pointer, input C.struct_QtGui_PackedString, pos C.int) C.longlong {
if signal := qt.GetSignal(ptr, "validate"); signal != nil {
return C.longlong(signal.(func(string, int) QValidator__State)(cGoUnpackString(input), int(int32(pos))))
}
return C.longlong(NewQRegExpValidatorFromPointer(ptr).ValidateDefault(cGoUnpackString(input), int(int32(pos))))
}
func (ptr *QRegExpValidator) ConnectValidate(f func(input string, pos int) QValidator__State) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "validate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "validate", func(input string, pos int) QValidator__State {
signal.(func(string, int) QValidator__State)(input, pos)
return f(input, pos)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "validate", f)
}
}
}
func (ptr *QRegExpValidator) DisconnectValidate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "validate")
}
}
func (ptr *QRegExpValidator) Validate(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QRegExpValidator_Validate(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QRegExpValidator) ValidateDefault(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QRegExpValidator_ValidateDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QRegExpValidator) RegExp() *core.QRegExp {
if ptr.Pointer() != nil {
return core.NewQRegExpFromPointer(C.QRegExpValidator_RegExp(ptr.Pointer()))
}
return nil
}
type QRegion struct {
ptr unsafe.Pointer
}
type QRegion_ITF interface {
QRegion_PTR() *QRegion
}
func (ptr *QRegion) QRegion_PTR() *QRegion {
return ptr
}
func (ptr *QRegion) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QRegion) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQRegion(ptr QRegion_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRegion_PTR().Pointer()
}
return nil
}
func NewQRegionFromPointer(ptr unsafe.Pointer) (n *QRegion) {
n = new(QRegion)
n.SetPointer(ptr)
return
}
func (ptr *QRegion) DestroyQRegion() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QRegion__RegionType
//QRegion::RegionType
type QRegion__RegionType int64
const (
QRegion__Rectangle QRegion__RegionType = QRegion__RegionType(0)
QRegion__Ellipse QRegion__RegionType = QRegion__RegionType(1)
)
func NewQRegion() *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion())
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func NewQRegion6(other QRegion_ITF) *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion6(PointerFromQRegion(other)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func NewQRegion7(bm QBitmap_ITF) *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion7(PointerFromQBitmap(bm)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func NewQRegion4(a QPolygon_ITF, fillRule core.Qt__FillRule) *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion4(PointerFromQPolygon(a), C.longlong(fillRule)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func NewQRegion3(r core.QRect_ITF, t QRegion__RegionType) *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion3(core.PointerFromQRect(r), C.longlong(t)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func NewQRegion5(r QRegion_ITF) *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion5(PointerFromQRegion(r)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func NewQRegion2(x int, y int, w int, h int, t QRegion__RegionType) *QRegion {
tmpValue := NewQRegionFromPointer(C.QRegion_NewQRegion2(C.int(int32(x)), C.int(int32(y)), C.int(int32(w)), C.int(int32(h)), C.longlong(t)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
func (ptr *QRegion) SetRects(rects core.QRect_ITF, number int) {
if ptr.Pointer() != nil {
C.QRegion_SetRects(ptr.Pointer(), core.PointerFromQRect(rects), C.int(int32(number)))
}
}
func (ptr *QRegion) Swap(other QRegion_ITF) {
if ptr.Pointer() != nil {
C.QRegion_Swap(ptr.Pointer(), PointerFromQRegion(other))
}
}
func (ptr *QRegion) Translate2(point core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QRegion_Translate2(ptr.Pointer(), core.PointerFromQPoint(point))
}
}
func (ptr *QRegion) Translate(dx int, dy int) {
if ptr.Pointer() != nil {
C.QRegion_Translate(ptr.Pointer(), C.int(int32(dx)), C.int(int32(dy)))
}
}
func (ptr *QRegion) BoundingRect() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QRegion_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QRegion) Intersected2(rect core.QRect_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_Intersected2(ptr.Pointer(), core.PointerFromQRect(rect)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) Intersected(r QRegion_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_Intersected(ptr.Pointer(), PointerFromQRegion(r)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) Subtracted(r QRegion_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_Subtracted(ptr.Pointer(), PointerFromQRegion(r)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) Translated2(p core.QPoint_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_Translated2(ptr.Pointer(), core.PointerFromQPoint(p)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) Translated(dx int, dy int) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_Translated(ptr.Pointer(), C.int(int32(dx)), C.int(int32(dy))))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) United2(rect core.QRect_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_United2(ptr.Pointer(), core.PointerFromQRect(rect)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) United(r QRegion_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_United(ptr.Pointer(), PointerFromQRegion(r)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) Xored(r QRegion_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QRegion_Xored(ptr.Pointer(), PointerFromQRegion(r)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QRegion) Contains(p core.QPoint_ITF) bool {
if ptr.Pointer() != nil {
return C.QRegion_Contains(ptr.Pointer(), core.PointerFromQPoint(p)) != 0
}
return false
}
func (ptr *QRegion) Contains2(r core.QRect_ITF) bool {
if ptr.Pointer() != nil {
return C.QRegion_Contains2(ptr.Pointer(), core.PointerFromQRect(r)) != 0
}
return false
}
func (ptr *QRegion) Intersects2(rect core.QRect_ITF) bool {
if ptr.Pointer() != nil {
return C.QRegion_Intersects2(ptr.Pointer(), core.PointerFromQRect(rect)) != 0
}
return false
}
func (ptr *QRegion) Intersects(region QRegion_ITF) bool {
if ptr.Pointer() != nil {
return C.QRegion_Intersects(ptr.Pointer(), PointerFromQRegion(region)) != 0
}
return false
}
func (ptr *QRegion) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QRegion_IsEmpty(ptr.Pointer()) != 0
}
return false
}
func (ptr *QRegion) IsNull() bool {
if ptr.Pointer() != nil {
return C.QRegion_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QRegion) RectCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QRegion_RectCount(ptr.Pointer())))
}
return 0
}
func (ptr *QRegion) __rects_atList(i int) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QRegion___rects_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QRegion) __rects_setList(i core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QRegion___rects_setList(ptr.Pointer(), core.PointerFromQRect(i))
}
}
func (ptr *QRegion) __rects_newList() unsafe.Pointer {
return C.QRegion___rects_newList(ptr.Pointer())
}
type QRegularExpressionValidator struct {
QValidator
}
type QRegularExpressionValidator_ITF interface {
QValidator_ITF
QRegularExpressionValidator_PTR() *QRegularExpressionValidator
}
func (ptr *QRegularExpressionValidator) QRegularExpressionValidator_PTR() *QRegularExpressionValidator {
return ptr
}
func (ptr *QRegularExpressionValidator) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QValidator_PTR().Pointer()
}
return nil
}
func (ptr *QRegularExpressionValidator) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QValidator_PTR().SetPointer(p)
}
}
func PointerFromQRegularExpressionValidator(ptr QRegularExpressionValidator_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRegularExpressionValidator_PTR().Pointer()
}
return nil
}
func NewQRegularExpressionValidatorFromPointer(ptr unsafe.Pointer) (n *QRegularExpressionValidator) {
n = new(QRegularExpressionValidator)
n.SetPointer(ptr)
return
}
func NewQRegularExpressionValidator(parent core.QObject_ITF) *QRegularExpressionValidator {
tmpValue := NewQRegularExpressionValidatorFromPointer(C.QRegularExpressionValidator_NewQRegularExpressionValidator(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQRegularExpressionValidator2(re core.QRegularExpression_ITF, parent core.QObject_ITF) *QRegularExpressionValidator {
tmpValue := NewQRegularExpressionValidatorFromPointer(C.QRegularExpressionValidator_NewQRegularExpressionValidator2(core.PointerFromQRegularExpression(re), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQRegularExpressionValidator_RegularExpressionChanged
func callbackQRegularExpressionValidator_RegularExpressionChanged(ptr unsafe.Pointer, re unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "regularExpressionChanged"); signal != nil {
signal.(func(*core.QRegularExpression))(core.NewQRegularExpressionFromPointer(re))
}
}
func (ptr *QRegularExpressionValidator) ConnectRegularExpressionChanged(f func(re *core.QRegularExpression)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "regularExpressionChanged") {
C.QRegularExpressionValidator_ConnectRegularExpressionChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "regularExpressionChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "regularExpressionChanged", func(re *core.QRegularExpression) {
signal.(func(*core.QRegularExpression))(re)
f(re)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "regularExpressionChanged", f)
}
}
}
func (ptr *QRegularExpressionValidator) DisconnectRegularExpressionChanged() {
if ptr.Pointer() != nil {
C.QRegularExpressionValidator_DisconnectRegularExpressionChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "regularExpressionChanged")
}
}
func (ptr *QRegularExpressionValidator) RegularExpressionChanged(re core.QRegularExpression_ITF) {
if ptr.Pointer() != nil {
C.QRegularExpressionValidator_RegularExpressionChanged(ptr.Pointer(), core.PointerFromQRegularExpression(re))
}
}
//export callbackQRegularExpressionValidator_SetRegularExpression
func callbackQRegularExpressionValidator_SetRegularExpression(ptr unsafe.Pointer, re unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "setRegularExpression"); signal != nil {
signal.(func(*core.QRegularExpression))(core.NewQRegularExpressionFromPointer(re))
} else {
NewQRegularExpressionValidatorFromPointer(ptr).SetRegularExpressionDefault(core.NewQRegularExpressionFromPointer(re))
}
}
func (ptr *QRegularExpressionValidator) ConnectSetRegularExpression(f func(re *core.QRegularExpression)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setRegularExpression"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setRegularExpression", func(re *core.QRegularExpression) {
signal.(func(*core.QRegularExpression))(re)
f(re)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setRegularExpression", f)
}
}
}
func (ptr *QRegularExpressionValidator) DisconnectSetRegularExpression() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setRegularExpression")
}
}
func (ptr *QRegularExpressionValidator) SetRegularExpression(re core.QRegularExpression_ITF) {
if ptr.Pointer() != nil {
C.QRegularExpressionValidator_SetRegularExpression(ptr.Pointer(), core.PointerFromQRegularExpression(re))
}
}
func (ptr *QRegularExpressionValidator) SetRegularExpressionDefault(re core.QRegularExpression_ITF) {
if ptr.Pointer() != nil {
C.QRegularExpressionValidator_SetRegularExpressionDefault(ptr.Pointer(), core.PointerFromQRegularExpression(re))
}
}
//export callbackQRegularExpressionValidator_DestroyQRegularExpressionValidator
func callbackQRegularExpressionValidator_DestroyQRegularExpressionValidator(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QRegularExpressionValidator"); signal != nil {
signal.(func())()
} else {
NewQRegularExpressionValidatorFromPointer(ptr).DestroyQRegularExpressionValidatorDefault()
}
}
func (ptr *QRegularExpressionValidator) ConnectDestroyQRegularExpressionValidator(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QRegularExpressionValidator"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QRegularExpressionValidator", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QRegularExpressionValidator", f)
}
}
}
func (ptr *QRegularExpressionValidator) DisconnectDestroyQRegularExpressionValidator() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QRegularExpressionValidator")
}
}
func (ptr *QRegularExpressionValidator) DestroyQRegularExpressionValidator() {
if ptr.Pointer() != nil {
C.QRegularExpressionValidator_DestroyQRegularExpressionValidator(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QRegularExpressionValidator) DestroyQRegularExpressionValidatorDefault() {
if ptr.Pointer() != nil {
C.QRegularExpressionValidator_DestroyQRegularExpressionValidatorDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QRegularExpressionValidator) RegularExpression() *core.QRegularExpression {
if ptr.Pointer() != nil {
tmpValue := core.NewQRegularExpressionFromPointer(C.QRegularExpressionValidator_RegularExpression(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRegularExpression).DestroyQRegularExpression)
return tmpValue
}
return nil
}
//export callbackQRegularExpressionValidator_Validate
func callbackQRegularExpressionValidator_Validate(ptr unsafe.Pointer, input C.struct_QtGui_PackedString, pos C.int) C.longlong {
if signal := qt.GetSignal(ptr, "validate"); signal != nil {
return C.longlong(signal.(func(string, int) QValidator__State)(cGoUnpackString(input), int(int32(pos))))
}
return C.longlong(NewQRegularExpressionValidatorFromPointer(ptr).ValidateDefault(cGoUnpackString(input), int(int32(pos))))
}
func (ptr *QRegularExpressionValidator) ConnectValidate(f func(input string, pos int) QValidator__State) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "validate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "validate", func(input string, pos int) QValidator__State {
signal.(func(string, int) QValidator__State)(input, pos)
return f(input, pos)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "validate", f)
}
}
}
func (ptr *QRegularExpressionValidator) DisconnectValidate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "validate")
}
}
func (ptr *QRegularExpressionValidator) Validate(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QRegularExpressionValidator_Validate(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
func (ptr *QRegularExpressionValidator) ValidateDefault(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QRegularExpressionValidator_ValidateDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
type QResizeEvent struct {
core.QEvent
}
type QResizeEvent_ITF interface {
core.QEvent_ITF
QResizeEvent_PTR() *QResizeEvent
}
func (ptr *QResizeEvent) QResizeEvent_PTR() *QResizeEvent {
return ptr
}
func (ptr *QResizeEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QResizeEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQResizeEvent(ptr QResizeEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QResizeEvent_PTR().Pointer()
}
return nil
}
func NewQResizeEventFromPointer(ptr unsafe.Pointer) (n *QResizeEvent) {
n = new(QResizeEvent)
n.SetPointer(ptr)
return
}
func (ptr *QResizeEvent) DestroyQResizeEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQResizeEvent(size core.QSize_ITF, oldSize core.QSize_ITF) *QResizeEvent {
return NewQResizeEventFromPointer(C.QResizeEvent_NewQResizeEvent(core.PointerFromQSize(size), core.PointerFromQSize(oldSize)))
}
func (ptr *QResizeEvent) OldSize() *core.QSize {
if ptr.Pointer() != nil {
return core.NewQSizeFromPointer(C.QResizeEvent_OldSize(ptr.Pointer()))
}
return nil
}
func (ptr *QResizeEvent) Size() *core.QSize {
if ptr.Pointer() != nil {
return core.NewQSizeFromPointer(C.QResizeEvent_Size(ptr.Pointer()))
}
return nil
}
func (ptr *QResizeEvent) Olds() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QResizeEvent_Olds(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QResizeEvent) SetOlds(vqs core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QResizeEvent_SetOlds(ptr.Pointer(), core.PointerFromQSize(vqs))
}
}
func (ptr *QResizeEvent) S() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QResizeEvent_S(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QResizeEvent) SetS(vqs core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QResizeEvent_SetS(ptr.Pointer(), core.PointerFromQSize(vqs))
}
}
type QRgba64 struct {
ptr unsafe.Pointer
}
type QRgba64_ITF interface {
QRgba64_PTR() *QRgba64
}
func (ptr *QRgba64) QRgba64_PTR() *QRgba64 {
return ptr
}
func (ptr *QRgba64) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QRgba64) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQRgba64(ptr QRgba64_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QRgba64_PTR().Pointer()
}
return nil
}
func NewQRgba64FromPointer(ptr unsafe.Pointer) (n *QRgba64) {
n = new(QRgba64)
n.SetPointer(ptr)
return
}
func (ptr *QRgba64) DestroyQRgba64() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QRgba64_FromArgb32(rgb uint) *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromArgb32(C.uint(uint32(rgb))))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func (ptr *QRgba64) FromArgb32(rgb uint) *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromArgb32(C.uint(uint32(rgb))))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func QRgba64_FromRgba(red string, green string, blue string, alpha string) *QRgba64 {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromRgba(redC, greenC, blueC, alphaC))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func (ptr *QRgba64) FromRgba(red string, green string, blue string, alpha string) *QRgba64 {
var redC *C.char
if red != "" {
redC = C.CString(red)
defer C.free(unsafe.Pointer(redC))
}
var greenC *C.char
if green != "" {
greenC = C.CString(green)
defer C.free(unsafe.Pointer(greenC))
}
var blueC *C.char
if blue != "" {
blueC = C.CString(blue)
defer C.free(unsafe.Pointer(blueC))
}
var alphaC *C.char
if alpha != "" {
alphaC = C.CString(alpha)
defer C.free(unsafe.Pointer(alphaC))
}
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromRgba(redC, greenC, blueC, alphaC))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func QRgba64_FromRgba642(r uint16, g uint16, b uint16, a uint16) *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromRgba642(C.ushort(r), C.ushort(g), C.ushort(b), C.ushort(a)))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func (ptr *QRgba64) FromRgba642(r uint16, g uint16, b uint16, a uint16) *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromRgba642(C.ushort(r), C.ushort(g), C.ushort(b), C.ushort(a)))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func QRgba64_FromRgba64(c uint64) *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromRgba64(C.ulonglong(c)))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func (ptr *QRgba64) FromRgba64(c uint64) *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_QRgba64_FromRgba64(C.ulonglong(c)))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func NewQRgba64() *QRgba64 {
tmpValue := NewQRgba64FromPointer(C.QRgba64_NewQRgba64())
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
func (ptr *QRgba64) SetAlpha(alpha uint16) {
if ptr.Pointer() != nil {
C.QRgba64_SetAlpha(ptr.Pointer(), C.ushort(alpha))
}
}
func (ptr *QRgba64) SetBlue(blue uint16) {
if ptr.Pointer() != nil {
C.QRgba64_SetBlue(ptr.Pointer(), C.ushort(blue))
}
}
func (ptr *QRgba64) SetGreen(green uint16) {
if ptr.Pointer() != nil {
C.QRgba64_SetGreen(ptr.Pointer(), C.ushort(green))
}
}
func (ptr *QRgba64) SetRed(red uint16) {
if ptr.Pointer() != nil {
C.QRgba64_SetRed(ptr.Pointer(), C.ushort(red))
}
}
func (ptr *QRgba64) Premultiplied() *QRgba64 {
if ptr.Pointer() != nil {
tmpValue := NewQRgba64FromPointer(C.QRgba64_Premultiplied(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
return nil
}
func (ptr *QRgba64) Unpremultiplied() *QRgba64 {
if ptr.Pointer() != nil {
tmpValue := NewQRgba64FromPointer(C.QRgba64_Unpremultiplied(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRgba64).DestroyQRgba64)
return tmpValue
}
return nil
}
func (ptr *QRgba64) IsOpaque() bool {
if ptr.Pointer() != nil {
return C.QRgba64_IsOpaque(ptr.Pointer()) != 0
}
return false
}
func (ptr *QRgba64) IsTransparent() bool {
if ptr.Pointer() != nil {
return C.QRgba64_IsTransparent(ptr.Pointer()) != 0
}
return false
}
func (ptr *QRgba64) Alpha() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QRgba64_Alpha(ptr.Pointer()))
}
return 0
}
func (ptr *QRgba64) Blue() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QRgba64_Blue(ptr.Pointer()))
}
return 0
}
func (ptr *QRgba64) Green() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QRgba64_Green(ptr.Pointer()))
}
return 0
}
func (ptr *QRgba64) Red() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QRgba64_Red(ptr.Pointer()))
}
return 0
}
func (ptr *QRgba64) Alpha8() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QRgba64_Alpha8(ptr.Pointer()))
}
return ""
}
func (ptr *QRgba64) Blue8() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QRgba64_Blue8(ptr.Pointer()))
}
return ""
}
func (ptr *QRgba64) Green8() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QRgba64_Green8(ptr.Pointer()))
}
return ""
}
func (ptr *QRgba64) Red8() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QRgba64_Red8(ptr.Pointer()))
}
return ""
}
func (ptr *QRgba64) ToArgb32() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QRgba64_ToArgb32(ptr.Pointer())))
}
return 0
}
func (ptr *QRgba64) ToRgb16() uint16 {
if ptr.Pointer() != nil {
return uint16(C.QRgba64_ToRgb16(ptr.Pointer()))
}
return 0
}
type QScreen struct {
core.QObject
}
type QScreen_ITF interface {
core.QObject_ITF
QScreen_PTR() *QScreen
}
func (ptr *QScreen) QScreen_PTR() *QScreen {
return ptr
}
func (ptr *QScreen) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QScreen) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQScreen(ptr QScreen_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QScreen_PTR().Pointer()
}
return nil
}
func NewQScreenFromPointer(ptr unsafe.Pointer) (n *QScreen) {
n = new(QScreen)
n.SetPointer(ptr)
return
}
func (ptr *QScreen) GrabWindow(window uintptr, x int, y int, width int, height int) *QPixmap {
if ptr.Pointer() != nil {
tmpValue := NewQPixmapFromPointer(C.QScreen_GrabWindow(ptr.Pointer(), C.uintptr_t(window), C.int(int32(x)), C.int(int32(y)), C.int(int32(width)), C.int(int32(height))))
runtime.SetFinalizer(tmpValue, (*QPixmap).DestroyQPixmap)
return tmpValue
}
return nil
}
func QScreen_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QScreen_QScreen_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QScreen) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QScreen_QScreen_Tr(sC, cC, C.int(int32(n))))
}
func QScreen_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QScreen_QScreen_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QScreen) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QScreen_QScreen_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQScreen_AvailableGeometryChanged
func callbackQScreen_AvailableGeometryChanged(ptr unsafe.Pointer, geometry unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "availableGeometryChanged"); signal != nil {
signal.(func(*core.QRect))(core.NewQRectFromPointer(geometry))
}
}
func (ptr *QScreen) ConnectAvailableGeometryChanged(f func(geometry *core.QRect)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "availableGeometryChanged") {
C.QScreen_ConnectAvailableGeometryChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "availableGeometryChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "availableGeometryChanged", func(geometry *core.QRect) {
signal.(func(*core.QRect))(geometry)
f(geometry)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "availableGeometryChanged", f)
}
}
}
func (ptr *QScreen) DisconnectAvailableGeometryChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectAvailableGeometryChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "availableGeometryChanged")
}
}
func (ptr *QScreen) AvailableGeometryChanged(geometry core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QScreen_AvailableGeometryChanged(ptr.Pointer(), core.PointerFromQRect(geometry))
}
}
//export callbackQScreen_GeometryChanged
func callbackQScreen_GeometryChanged(ptr unsafe.Pointer, geometry unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "geometryChanged"); signal != nil {
signal.(func(*core.QRect))(core.NewQRectFromPointer(geometry))
}
}
func (ptr *QScreen) ConnectGeometryChanged(f func(geometry *core.QRect)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "geometryChanged") {
C.QScreen_ConnectGeometryChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "geometryChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "geometryChanged", func(geometry *core.QRect) {
signal.(func(*core.QRect))(geometry)
f(geometry)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "geometryChanged", f)
}
}
}
func (ptr *QScreen) DisconnectGeometryChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectGeometryChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "geometryChanged")
}
}
func (ptr *QScreen) GeometryChanged(geometry core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QScreen_GeometryChanged(ptr.Pointer(), core.PointerFromQRect(geometry))
}
}
//export callbackQScreen_LogicalDotsPerInchChanged
func callbackQScreen_LogicalDotsPerInchChanged(ptr unsafe.Pointer, dpi C.double) {
if signal := qt.GetSignal(ptr, "logicalDotsPerInchChanged"); signal != nil {
signal.(func(float64))(float64(dpi))
}
}
func (ptr *QScreen) ConnectLogicalDotsPerInchChanged(f func(dpi float64)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "logicalDotsPerInchChanged") {
C.QScreen_ConnectLogicalDotsPerInchChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "logicalDotsPerInchChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "logicalDotsPerInchChanged", func(dpi float64) {
signal.(func(float64))(dpi)
f(dpi)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "logicalDotsPerInchChanged", f)
}
}
}
func (ptr *QScreen) DisconnectLogicalDotsPerInchChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectLogicalDotsPerInchChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "logicalDotsPerInchChanged")
}
}
func (ptr *QScreen) LogicalDotsPerInchChanged(dpi float64) {
if ptr.Pointer() != nil {
C.QScreen_LogicalDotsPerInchChanged(ptr.Pointer(), C.double(dpi))
}
}
//export callbackQScreen_OrientationChanged
func callbackQScreen_OrientationChanged(ptr unsafe.Pointer, orientation C.longlong) {
if signal := qt.GetSignal(ptr, "orientationChanged"); signal != nil {
signal.(func(core.Qt__ScreenOrientation))(core.Qt__ScreenOrientation(orientation))
}
}
func (ptr *QScreen) ConnectOrientationChanged(f func(orientation core.Qt__ScreenOrientation)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "orientationChanged") {
C.QScreen_ConnectOrientationChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "orientationChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "orientationChanged", func(orientation core.Qt__ScreenOrientation) {
signal.(func(core.Qt__ScreenOrientation))(orientation)
f(orientation)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "orientationChanged", f)
}
}
}
func (ptr *QScreen) DisconnectOrientationChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectOrientationChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "orientationChanged")
}
}
func (ptr *QScreen) OrientationChanged(orientation core.Qt__ScreenOrientation) {
if ptr.Pointer() != nil {
C.QScreen_OrientationChanged(ptr.Pointer(), C.longlong(orientation))
}
}
//export callbackQScreen_PhysicalDotsPerInchChanged
func callbackQScreen_PhysicalDotsPerInchChanged(ptr unsafe.Pointer, dpi C.double) {
if signal := qt.GetSignal(ptr, "physicalDotsPerInchChanged"); signal != nil {
signal.(func(float64))(float64(dpi))
}
}
func (ptr *QScreen) ConnectPhysicalDotsPerInchChanged(f func(dpi float64)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "physicalDotsPerInchChanged") {
C.QScreen_ConnectPhysicalDotsPerInchChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "physicalDotsPerInchChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "physicalDotsPerInchChanged", func(dpi float64) {
signal.(func(float64))(dpi)
f(dpi)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "physicalDotsPerInchChanged", f)
}
}
}
func (ptr *QScreen) DisconnectPhysicalDotsPerInchChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectPhysicalDotsPerInchChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "physicalDotsPerInchChanged")
}
}
func (ptr *QScreen) PhysicalDotsPerInchChanged(dpi float64) {
if ptr.Pointer() != nil {
C.QScreen_PhysicalDotsPerInchChanged(ptr.Pointer(), C.double(dpi))
}
}
//export callbackQScreen_PhysicalSizeChanged
func callbackQScreen_PhysicalSizeChanged(ptr unsafe.Pointer, size unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "physicalSizeChanged"); signal != nil {
signal.(func(*core.QSizeF))(core.NewQSizeFFromPointer(size))
}
}
func (ptr *QScreen) ConnectPhysicalSizeChanged(f func(size *core.QSizeF)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "physicalSizeChanged") {
C.QScreen_ConnectPhysicalSizeChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "physicalSizeChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "physicalSizeChanged", func(size *core.QSizeF) {
signal.(func(*core.QSizeF))(size)
f(size)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "physicalSizeChanged", f)
}
}
}
func (ptr *QScreen) DisconnectPhysicalSizeChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectPhysicalSizeChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "physicalSizeChanged")
}
}
func (ptr *QScreen) PhysicalSizeChanged(size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QScreen_PhysicalSizeChanged(ptr.Pointer(), core.PointerFromQSizeF(size))
}
}
//export callbackQScreen_PrimaryOrientationChanged
func callbackQScreen_PrimaryOrientationChanged(ptr unsafe.Pointer, orientation C.longlong) {
if signal := qt.GetSignal(ptr, "primaryOrientationChanged"); signal != nil {
signal.(func(core.Qt__ScreenOrientation))(core.Qt__ScreenOrientation(orientation))
}
}
func (ptr *QScreen) ConnectPrimaryOrientationChanged(f func(orientation core.Qt__ScreenOrientation)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "primaryOrientationChanged") {
C.QScreen_ConnectPrimaryOrientationChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "primaryOrientationChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "primaryOrientationChanged", func(orientation core.Qt__ScreenOrientation) {
signal.(func(core.Qt__ScreenOrientation))(orientation)
f(orientation)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "primaryOrientationChanged", f)
}
}
}
func (ptr *QScreen) DisconnectPrimaryOrientationChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectPrimaryOrientationChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "primaryOrientationChanged")
}
}
func (ptr *QScreen) PrimaryOrientationChanged(orientation core.Qt__ScreenOrientation) {
if ptr.Pointer() != nil {
C.QScreen_PrimaryOrientationChanged(ptr.Pointer(), C.longlong(orientation))
}
}
//export callbackQScreen_RefreshRateChanged
func callbackQScreen_RefreshRateChanged(ptr unsafe.Pointer, refreshRate C.double) {
if signal := qt.GetSignal(ptr, "refreshRateChanged"); signal != nil {
signal.(func(float64))(float64(refreshRate))
}
}
func (ptr *QScreen) ConnectRefreshRateChanged(f func(refreshRate float64)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "refreshRateChanged") {
C.QScreen_ConnectRefreshRateChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "refreshRateChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "refreshRateChanged", func(refreshRate float64) {
signal.(func(float64))(refreshRate)
f(refreshRate)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "refreshRateChanged", f)
}
}
}
func (ptr *QScreen) DisconnectRefreshRateChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectRefreshRateChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "refreshRateChanged")
}
}
func (ptr *QScreen) RefreshRateChanged(refreshRate float64) {
if ptr.Pointer() != nil {
C.QScreen_RefreshRateChanged(ptr.Pointer(), C.double(refreshRate))
}
}
func (ptr *QScreen) SetOrientationUpdateMask(mask core.Qt__ScreenOrientation) {
if ptr.Pointer() != nil {
C.QScreen_SetOrientationUpdateMask(ptr.Pointer(), C.longlong(mask))
}
}
//export callbackQScreen_VirtualGeometryChanged
func callbackQScreen_VirtualGeometryChanged(ptr unsafe.Pointer, rect unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "virtualGeometryChanged"); signal != nil {
signal.(func(*core.QRect))(core.NewQRectFromPointer(rect))
}
}
func (ptr *QScreen) ConnectVirtualGeometryChanged(f func(rect *core.QRect)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "virtualGeometryChanged") {
C.QScreen_ConnectVirtualGeometryChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "virtualGeometryChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "virtualGeometryChanged", func(rect *core.QRect) {
signal.(func(*core.QRect))(rect)
f(rect)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "virtualGeometryChanged", f)
}
}
}
func (ptr *QScreen) DisconnectVirtualGeometryChanged() {
if ptr.Pointer() != nil {
C.QScreen_DisconnectVirtualGeometryChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "virtualGeometryChanged")
}
}
func (ptr *QScreen) VirtualGeometryChanged(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QScreen_VirtualGeometryChanged(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
//export callbackQScreen_DestroyQScreen
func callbackQScreen_DestroyQScreen(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QScreen"); signal != nil {
signal.(func())()
} else {
NewQScreenFromPointer(ptr).DestroyQScreenDefault()
}
}
func (ptr *QScreen) ConnectDestroyQScreen(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QScreen"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QScreen", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QScreen", f)
}
}
}
func (ptr *QScreen) DisconnectDestroyQScreen() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QScreen")
}
}
func (ptr *QScreen) DestroyQScreen() {
if ptr.Pointer() != nil {
C.QScreen_DestroyQScreen(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QScreen) DestroyQScreenDefault() {
if ptr.Pointer() != nil {
C.QScreen_DestroyQScreenDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QScreen) VirtualSiblings() []*QScreen {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QScreen {
out := make([]*QScreen, int(l.len))
tmpList := NewQScreenFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__virtualSiblings_atList(i)
}
return out
}(C.QScreen_VirtualSiblings(ptr.Pointer()))
}
return make([]*QScreen, 0)
}
func (ptr *QScreen) AvailableGeometry() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QScreen_AvailableGeometry(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QScreen) AvailableVirtualGeometry() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QScreen_AvailableVirtualGeometry(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QScreen) Geometry() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QScreen_Geometry(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QScreen) MapBetween(a core.Qt__ScreenOrientation, b core.Qt__ScreenOrientation, rect core.QRect_ITF) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QScreen_MapBetween(ptr.Pointer(), C.longlong(a), C.longlong(b), core.PointerFromQRect(rect)))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QScreen) VirtualGeometry() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QScreen_VirtualGeometry(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QScreen) AvailableSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QScreen_AvailableSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QScreen) AvailableVirtualSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QScreen_AvailableVirtualSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QScreen) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QScreen_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QScreen) VirtualSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QScreen_VirtualSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QScreen) PhysicalSize() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QScreen_PhysicalSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QScreen) Manufacturer() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QScreen_Manufacturer(ptr.Pointer()))
}
return ""
}
func (ptr *QScreen) Model() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QScreen_Model(ptr.Pointer()))
}
return ""
}
func (ptr *QScreen) Name() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QScreen_Name(ptr.Pointer()))
}
return ""
}
func (ptr *QScreen) SerialNumber() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QScreen_SerialNumber(ptr.Pointer()))
}
return ""
}
func (ptr *QScreen) TransformBetween(a core.Qt__ScreenOrientation, b core.Qt__ScreenOrientation, target core.QRect_ITF) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QScreen_TransformBetween(ptr.Pointer(), C.longlong(a), C.longlong(b), core.PointerFromQRect(target)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QScreen) NativeOrientation() core.Qt__ScreenOrientation {
if ptr.Pointer() != nil {
return core.Qt__ScreenOrientation(C.QScreen_NativeOrientation(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) Orientation() core.Qt__ScreenOrientation {
if ptr.Pointer() != nil {
return core.Qt__ScreenOrientation(C.QScreen_Orientation(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) PrimaryOrientation() core.Qt__ScreenOrientation {
if ptr.Pointer() != nil {
return core.Qt__ScreenOrientation(C.QScreen_PrimaryOrientation(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) OrientationUpdateMask() core.Qt__ScreenOrientation {
if ptr.Pointer() != nil {
return core.Qt__ScreenOrientation(C.QScreen_OrientationUpdateMask(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) IsLandscape(o core.Qt__ScreenOrientation) bool {
if ptr.Pointer() != nil {
return C.QScreen_IsLandscape(ptr.Pointer(), C.longlong(o)) != 0
}
return false
}
func (ptr *QScreen) IsPortrait(o core.Qt__ScreenOrientation) bool {
if ptr.Pointer() != nil {
return C.QScreen_IsPortrait(ptr.Pointer(), C.longlong(o)) != 0
}
return false
}
//export callbackQScreen_MetaObject
func callbackQScreen_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQScreenFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QScreen) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QScreen_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QScreen) AngleBetween(a core.Qt__ScreenOrientation, b core.Qt__ScreenOrientation) int {
if ptr.Pointer() != nil {
return int(int32(C.QScreen_AngleBetween(ptr.Pointer(), C.longlong(a), C.longlong(b))))
}
return 0
}
func (ptr *QScreen) Depth() int {
if ptr.Pointer() != nil {
return int(int32(C.QScreen_Depth(ptr.Pointer())))
}
return 0
}
func (ptr *QScreen) DevicePixelRatio() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_DevicePixelRatio(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) LogicalDotsPerInch() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_LogicalDotsPerInch(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) LogicalDotsPerInchX() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_LogicalDotsPerInchX(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) LogicalDotsPerInchY() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_LogicalDotsPerInchY(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) PhysicalDotsPerInch() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_PhysicalDotsPerInch(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) PhysicalDotsPerInchX() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_PhysicalDotsPerInchX(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) PhysicalDotsPerInchY() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_PhysicalDotsPerInchY(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) RefreshRate() float64 {
if ptr.Pointer() != nil {
return float64(C.QScreen_RefreshRate(ptr.Pointer()))
}
return 0
}
func (ptr *QScreen) __virtualSiblings_atList(i int) *QScreen {
if ptr.Pointer() != nil {
tmpValue := NewQScreenFromPointer(C.QScreen___virtualSiblings_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QScreen) __virtualSiblings_setList(i QScreen_ITF) {
if ptr.Pointer() != nil {
C.QScreen___virtualSiblings_setList(ptr.Pointer(), PointerFromQScreen(i))
}
}
func (ptr *QScreen) __virtualSiblings_newList() unsafe.Pointer {
return C.QScreen___virtualSiblings_newList(ptr.Pointer())
}
func (ptr *QScreen) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QScreen___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QScreen) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QScreen___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QScreen) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QScreen___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QScreen) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QScreen___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QScreen) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QScreen___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QScreen) __findChildren_newList2() unsafe.Pointer {
return C.QScreen___findChildren_newList2(ptr.Pointer())
}
func (ptr *QScreen) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QScreen___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QScreen) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QScreen___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QScreen) __findChildren_newList3() unsafe.Pointer {
return C.QScreen___findChildren_newList3(ptr.Pointer())
}
func (ptr *QScreen) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QScreen___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QScreen) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QScreen___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QScreen) __findChildren_newList() unsafe.Pointer {
return C.QScreen___findChildren_newList(ptr.Pointer())
}
func (ptr *QScreen) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QScreen___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QScreen) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QScreen___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QScreen) __children_newList() unsafe.Pointer {
return C.QScreen___children_newList(ptr.Pointer())
}
//export callbackQScreen_Event
func callbackQScreen_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQScreenFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QScreen) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QScreen_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQScreen_EventFilter
func callbackQScreen_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQScreenFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QScreen) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QScreen_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQScreen_ChildEvent
func callbackQScreen_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQScreenFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QScreen) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QScreen_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQScreen_ConnectNotify
func callbackQScreen_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQScreenFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QScreen) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QScreen_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQScreen_CustomEvent
func callbackQScreen_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQScreenFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QScreen) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QScreen_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQScreen_DeleteLater
func callbackQScreen_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQScreenFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QScreen) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QScreen_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQScreen_Destroyed
func callbackQScreen_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQScreen_DisconnectNotify
func callbackQScreen_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQScreenFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QScreen) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QScreen_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQScreen_ObjectNameChanged
func callbackQScreen_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQScreen_TimerEvent
func callbackQScreen_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQScreenFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QScreen) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QScreen_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QScrollEvent struct {
core.QEvent
}
type QScrollEvent_ITF interface {
core.QEvent_ITF
QScrollEvent_PTR() *QScrollEvent
}
func (ptr *QScrollEvent) QScrollEvent_PTR() *QScrollEvent {
return ptr
}
func (ptr *QScrollEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QScrollEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQScrollEvent(ptr QScrollEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QScrollEvent_PTR().Pointer()
}
return nil
}
func NewQScrollEventFromPointer(ptr unsafe.Pointer) (n *QScrollEvent) {
n = new(QScrollEvent)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QScrollEvent__ScrollState
//QScrollEvent::ScrollState
type QScrollEvent__ScrollState int64
const (
QScrollEvent__ScrollStarted QScrollEvent__ScrollState = QScrollEvent__ScrollState(0)
QScrollEvent__ScrollUpdated QScrollEvent__ScrollState = QScrollEvent__ScrollState(1)
QScrollEvent__ScrollFinished QScrollEvent__ScrollState = QScrollEvent__ScrollState(2)
)
func NewQScrollEvent(contentPos core.QPointF_ITF, overshootDistance core.QPointF_ITF, scrollState QScrollEvent__ScrollState) *QScrollEvent {
return NewQScrollEventFromPointer(C.QScrollEvent_NewQScrollEvent(core.PointerFromQPointF(contentPos), core.PointerFromQPointF(overshootDistance), C.longlong(scrollState)))
}
//export callbackQScrollEvent_DestroyQScrollEvent
func callbackQScrollEvent_DestroyQScrollEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QScrollEvent"); signal != nil {
signal.(func())()
} else {
NewQScrollEventFromPointer(ptr).DestroyQScrollEventDefault()
}
}
func (ptr *QScrollEvent) ConnectDestroyQScrollEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QScrollEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QScrollEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QScrollEvent", f)
}
}
}
func (ptr *QScrollEvent) DisconnectDestroyQScrollEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QScrollEvent")
}
}
func (ptr *QScrollEvent) DestroyQScrollEvent() {
if ptr.Pointer() != nil {
C.QScrollEvent_DestroyQScrollEvent(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QScrollEvent) DestroyQScrollEventDefault() {
if ptr.Pointer() != nil {
C.QScrollEvent_DestroyQScrollEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QScrollEvent) ContentPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QScrollEvent_ContentPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QScrollEvent) OvershootDistance() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QScrollEvent_OvershootDistance(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QScrollEvent) ScrollState() QScrollEvent__ScrollState {
if ptr.Pointer() != nil {
return QScrollEvent__ScrollState(C.QScrollEvent_ScrollState(ptr.Pointer()))
}
return 0
}
type QScrollPrepareEvent struct {
core.QEvent
}
type QScrollPrepareEvent_ITF interface {
core.QEvent_ITF
QScrollPrepareEvent_PTR() *QScrollPrepareEvent
}
func (ptr *QScrollPrepareEvent) QScrollPrepareEvent_PTR() *QScrollPrepareEvent {
return ptr
}
func (ptr *QScrollPrepareEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QScrollPrepareEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQScrollPrepareEvent(ptr QScrollPrepareEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QScrollPrepareEvent_PTR().Pointer()
}
return nil
}
func NewQScrollPrepareEventFromPointer(ptr unsafe.Pointer) (n *QScrollPrepareEvent) {
n = new(QScrollPrepareEvent)
n.SetPointer(ptr)
return
}
func NewQScrollPrepareEvent(startPos core.QPointF_ITF) *QScrollPrepareEvent {
return NewQScrollPrepareEventFromPointer(C.QScrollPrepareEvent_NewQScrollPrepareEvent(core.PointerFromQPointF(startPos)))
}
func (ptr *QScrollPrepareEvent) SetContentPos(pos core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QScrollPrepareEvent_SetContentPos(ptr.Pointer(), core.PointerFromQPointF(pos))
}
}
func (ptr *QScrollPrepareEvent) SetContentPosRange(rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QScrollPrepareEvent_SetContentPosRange(ptr.Pointer(), core.PointerFromQRectF(rect))
}
}
func (ptr *QScrollPrepareEvent) SetViewportSize(size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QScrollPrepareEvent_SetViewportSize(ptr.Pointer(), core.PointerFromQSizeF(size))
}
}
//export callbackQScrollPrepareEvent_DestroyQScrollPrepareEvent
func callbackQScrollPrepareEvent_DestroyQScrollPrepareEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QScrollPrepareEvent"); signal != nil {
signal.(func())()
} else {
NewQScrollPrepareEventFromPointer(ptr).DestroyQScrollPrepareEventDefault()
}
}
func (ptr *QScrollPrepareEvent) ConnectDestroyQScrollPrepareEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QScrollPrepareEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QScrollPrepareEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QScrollPrepareEvent", f)
}
}
}
func (ptr *QScrollPrepareEvent) DisconnectDestroyQScrollPrepareEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QScrollPrepareEvent")
}
}
func (ptr *QScrollPrepareEvent) DestroyQScrollPrepareEvent() {
if ptr.Pointer() != nil {
C.QScrollPrepareEvent_DestroyQScrollPrepareEvent(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QScrollPrepareEvent) DestroyQScrollPrepareEventDefault() {
if ptr.Pointer() != nil {
C.QScrollPrepareEvent_DestroyQScrollPrepareEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QScrollPrepareEvent) ContentPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QScrollPrepareEvent_ContentPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QScrollPrepareEvent) StartPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QScrollPrepareEvent_StartPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QScrollPrepareEvent) ContentPosRange() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QScrollPrepareEvent_ContentPosRange(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QScrollPrepareEvent) ViewportSize() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QScrollPrepareEvent_ViewportSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
type QSessionManager struct {
core.QObject
}
type QSessionManager_ITF interface {
core.QObject_ITF
QSessionManager_PTR() *QSessionManager
}
func (ptr *QSessionManager) QSessionManager_PTR() *QSessionManager {
return ptr
}
func (ptr *QSessionManager) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QSessionManager) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQSessionManager(ptr QSessionManager_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QSessionManager_PTR().Pointer()
}
return nil
}
func NewQSessionManagerFromPointer(ptr unsafe.Pointer) (n *QSessionManager) {
n = new(QSessionManager)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QSessionManager__RestartHint
//QSessionManager::RestartHint
type QSessionManager__RestartHint int64
const (
QSessionManager__RestartIfRunning QSessionManager__RestartHint = QSessionManager__RestartHint(0)
QSessionManager__RestartAnyway QSessionManager__RestartHint = QSessionManager__RestartHint(1)
QSessionManager__RestartImmediately QSessionManager__RestartHint = QSessionManager__RestartHint(2)
QSessionManager__RestartNever QSessionManager__RestartHint = QSessionManager__RestartHint(3)
)
func QSessionManager_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSessionManager_QSessionManager_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QSessionManager) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSessionManager_QSessionManager_Tr(sC, cC, C.int(int32(n))))
}
func QSessionManager_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSessionManager_QSessionManager_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QSessionManager) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSessionManager_QSessionManager_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QSessionManager) AllowsErrorInteraction() bool {
if ptr.Pointer() != nil {
return C.QSessionManager_AllowsErrorInteraction(ptr.Pointer()) != 0
}
return false
}
func (ptr *QSessionManager) AllowsInteraction() bool {
if ptr.Pointer() != nil {
return C.QSessionManager_AllowsInteraction(ptr.Pointer()) != 0
}
return false
}
func (ptr *QSessionManager) Cancel() {
if ptr.Pointer() != nil {
C.QSessionManager_Cancel(ptr.Pointer())
}
}
func (ptr *QSessionManager) Release() {
if ptr.Pointer() != nil {
C.QSessionManager_Release(ptr.Pointer())
}
}
func (ptr *QSessionManager) RequestPhase2() {
if ptr.Pointer() != nil {
C.QSessionManager_RequestPhase2(ptr.Pointer())
}
}
func (ptr *QSessionManager) SetDiscardCommand(command []string) {
if ptr.Pointer() != nil {
commandC := C.CString(strings.Join(command, "|"))
defer C.free(unsafe.Pointer(commandC))
C.QSessionManager_SetDiscardCommand(ptr.Pointer(), C.struct_QtGui_PackedString{data: commandC, len: C.longlong(len(strings.Join(command, "|")))})
}
}
func (ptr *QSessionManager) SetManagerProperty2(name string, value string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
var valueC *C.char
if value != "" {
valueC = C.CString(value)
defer C.free(unsafe.Pointer(valueC))
}
C.QSessionManager_SetManagerProperty2(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, C.struct_QtGui_PackedString{data: valueC, len: C.longlong(len(value))})
}
}
func (ptr *QSessionManager) SetManagerProperty(name string, value []string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
valueC := C.CString(strings.Join(value, "|"))
defer C.free(unsafe.Pointer(valueC))
C.QSessionManager_SetManagerProperty(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))}, C.struct_QtGui_PackedString{data: valueC, len: C.longlong(len(strings.Join(value, "|")))})
}
}
func (ptr *QSessionManager) SetRestartCommand(command []string) {
if ptr.Pointer() != nil {
commandC := C.CString(strings.Join(command, "|"))
defer C.free(unsafe.Pointer(commandC))
C.QSessionManager_SetRestartCommand(ptr.Pointer(), C.struct_QtGui_PackedString{data: commandC, len: C.longlong(len(strings.Join(command, "|")))})
}
}
func (ptr *QSessionManager) SetRestartHint(hint QSessionManager__RestartHint) {
if ptr.Pointer() != nil {
C.QSessionManager_SetRestartHint(ptr.Pointer(), C.longlong(hint))
}
}
func (ptr *QSessionManager) RestartHint() QSessionManager__RestartHint {
if ptr.Pointer() != nil {
return QSessionManager__RestartHint(C.QSessionManager_RestartHint(ptr.Pointer()))
}
return 0
}
func (ptr *QSessionManager) SessionId() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QSessionManager_SessionId(ptr.Pointer()))
}
return ""
}
func (ptr *QSessionManager) SessionKey() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QSessionManager_SessionKey(ptr.Pointer()))
}
return ""
}
func (ptr *QSessionManager) DiscardCommand() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QSessionManager_DiscardCommand(ptr.Pointer())), "|")
}
return make([]string, 0)
}
func (ptr *QSessionManager) RestartCommand() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QSessionManager_RestartCommand(ptr.Pointer())), "|")
}
return make([]string, 0)
}
func (ptr *QSessionManager) IsPhase2() bool {
if ptr.Pointer() != nil {
return C.QSessionManager_IsPhase2(ptr.Pointer()) != 0
}
return false
}
//export callbackQSessionManager_MetaObject
func callbackQSessionManager_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQSessionManagerFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QSessionManager) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QSessionManager_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QSessionManager) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QSessionManager___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QSessionManager) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QSessionManager) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QSessionManager___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QSessionManager) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSessionManager___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSessionManager) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSessionManager) __findChildren_newList2() unsafe.Pointer {
return C.QSessionManager___findChildren_newList2(ptr.Pointer())
}
func (ptr *QSessionManager) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSessionManager___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSessionManager) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSessionManager) __findChildren_newList3() unsafe.Pointer {
return C.QSessionManager___findChildren_newList3(ptr.Pointer())
}
func (ptr *QSessionManager) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSessionManager___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSessionManager) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSessionManager) __findChildren_newList() unsafe.Pointer {
return C.QSessionManager___findChildren_newList(ptr.Pointer())
}
func (ptr *QSessionManager) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSessionManager___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSessionManager) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSessionManager) __children_newList() unsafe.Pointer {
return C.QSessionManager___children_newList(ptr.Pointer())
}
//export callbackQSessionManager_Event
func callbackQSessionManager_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQSessionManagerFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QSessionManager) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QSessionManager_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQSessionManager_EventFilter
func callbackQSessionManager_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQSessionManagerFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QSessionManager) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QSessionManager_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQSessionManager_ChildEvent
func callbackQSessionManager_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQSessionManagerFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QSessionManager) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQSessionManager_ConnectNotify
func callbackQSessionManager_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQSessionManagerFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QSessionManager) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQSessionManager_CustomEvent
func callbackQSessionManager_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQSessionManagerFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QSessionManager) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQSessionManager_DeleteLater
func callbackQSessionManager_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQSessionManagerFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QSessionManager) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QSessionManager_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQSessionManager_Destroyed
func callbackQSessionManager_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQSessionManager_DisconnectNotify
func callbackQSessionManager_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQSessionManagerFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QSessionManager) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQSessionManager_ObjectNameChanged
func callbackQSessionManager_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQSessionManager_TimerEvent
func callbackQSessionManager_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQSessionManagerFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QSessionManager) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QSessionManager_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QShaderLanguage struct {
ptr unsafe.Pointer
}
type QShaderLanguage_ITF interface {
QShaderLanguage_PTR() *QShaderLanguage
}
func (ptr *QShaderLanguage) QShaderLanguage_PTR() *QShaderLanguage {
return ptr
}
func (ptr *QShaderLanguage) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QShaderLanguage) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQShaderLanguage(ptr QShaderLanguage_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QShaderLanguage_PTR().Pointer()
}
return nil
}
func NewQShaderLanguageFromPointer(ptr unsafe.Pointer) (n *QShaderLanguage) {
n = new(QShaderLanguage)
n.SetPointer(ptr)
return
}
func (ptr *QShaderLanguage) DestroyQShaderLanguage() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QShaderLanguage__StorageQualifier
//QShaderLanguage::StorageQualifier
type QShaderLanguage__StorageQualifier int64
const (
QShaderLanguage__Const QShaderLanguage__StorageQualifier = QShaderLanguage__StorageQualifier(1)
QShaderLanguage__Input QShaderLanguage__StorageQualifier = QShaderLanguage__StorageQualifier(2)
QShaderLanguage__BuiltIn QShaderLanguage__StorageQualifier = QShaderLanguage__StorageQualifier(3)
QShaderLanguage__Output QShaderLanguage__StorageQualifier = QShaderLanguage__StorageQualifier(4)
QShaderLanguage__Uniform QShaderLanguage__StorageQualifier = QShaderLanguage__StorageQualifier(5)
)
//go:generate stringer -type=QShaderLanguage__VariableType
//QShaderLanguage::VariableType
type QShaderLanguage__VariableType int64
const (
QShaderLanguage__Bool QShaderLanguage__VariableType = QShaderLanguage__VariableType(1)
QShaderLanguage__Int QShaderLanguage__VariableType = QShaderLanguage__VariableType(2)
QShaderLanguage__Uint QShaderLanguage__VariableType = QShaderLanguage__VariableType(3)
QShaderLanguage__Float QShaderLanguage__VariableType = QShaderLanguage__VariableType(4)
QShaderLanguage__Double QShaderLanguage__VariableType = QShaderLanguage__VariableType(5)
QShaderLanguage__Vec2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(6)
QShaderLanguage__Vec3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(7)
QShaderLanguage__Vec4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(8)
QShaderLanguage__DVec2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(9)
QShaderLanguage__DVec3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(10)
QShaderLanguage__DVec4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(11)
QShaderLanguage__BVec2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(12)
QShaderLanguage__BVec3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(13)
QShaderLanguage__BVec4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(14)
QShaderLanguage__IVec2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(15)
QShaderLanguage__IVec3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(16)
QShaderLanguage__IVec4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(17)
QShaderLanguage__UVec2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(18)
QShaderLanguage__UVec3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(19)
QShaderLanguage__UVec4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(20)
QShaderLanguage__Mat2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(21)
QShaderLanguage__Mat3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(22)
QShaderLanguage__Mat4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(23)
QShaderLanguage__Mat2x2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(24)
QShaderLanguage__Mat2x3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(25)
QShaderLanguage__Mat2x4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(26)
QShaderLanguage__Mat3x2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(27)
QShaderLanguage__Mat3x3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(28)
QShaderLanguage__Mat3x4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(29)
QShaderLanguage__Mat4x2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(30)
QShaderLanguage__Mat4x3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(31)
QShaderLanguage__Mat4x4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(32)
QShaderLanguage__DMat2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(33)
QShaderLanguage__DMat3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(34)
QShaderLanguage__DMat4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(35)
QShaderLanguage__DMat2x2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(36)
QShaderLanguage__DMat2x3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(37)
QShaderLanguage__DMat2x4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(38)
QShaderLanguage__DMat3x2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(39)
QShaderLanguage__DMat3x3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(40)
QShaderLanguage__DMat3x4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(41)
QShaderLanguage__DMat4x2 QShaderLanguage__VariableType = QShaderLanguage__VariableType(42)
QShaderLanguage__DMat4x3 QShaderLanguage__VariableType = QShaderLanguage__VariableType(43)
QShaderLanguage__DMat4x4 QShaderLanguage__VariableType = QShaderLanguage__VariableType(44)
QShaderLanguage__Sampler1D QShaderLanguage__VariableType = QShaderLanguage__VariableType(45)
QShaderLanguage__Sampler2D QShaderLanguage__VariableType = QShaderLanguage__VariableType(46)
QShaderLanguage__Sampler3D QShaderLanguage__VariableType = QShaderLanguage__VariableType(47)
QShaderLanguage__SamplerCube QShaderLanguage__VariableType = QShaderLanguage__VariableType(48)
QShaderLanguage__Sampler2DRect QShaderLanguage__VariableType = QShaderLanguage__VariableType(49)
QShaderLanguage__Sampler2DMs QShaderLanguage__VariableType = QShaderLanguage__VariableType(50)
QShaderLanguage__SamplerBuffer QShaderLanguage__VariableType = QShaderLanguage__VariableType(51)
QShaderLanguage__Sampler1DArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(52)
QShaderLanguage__Sampler2DArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(53)
QShaderLanguage__Sampler2DMsArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(54)
QShaderLanguage__SamplerCubeArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(55)
QShaderLanguage__Sampler1DShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(56)
QShaderLanguage__Sampler2DShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(57)
QShaderLanguage__Sampler2DRectShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(58)
QShaderLanguage__Sampler1DArrayShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(59)
QShaderLanguage__Sampler2DArrayShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(60)
QShaderLanguage__SamplerCubeShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(61)
QShaderLanguage__SamplerCubeArrayShadow QShaderLanguage__VariableType = QShaderLanguage__VariableType(62)
QShaderLanguage__ISampler1D QShaderLanguage__VariableType = QShaderLanguage__VariableType(63)
QShaderLanguage__ISampler2D QShaderLanguage__VariableType = QShaderLanguage__VariableType(64)
QShaderLanguage__ISampler3D QShaderLanguage__VariableType = QShaderLanguage__VariableType(65)
QShaderLanguage__ISamplerCube QShaderLanguage__VariableType = QShaderLanguage__VariableType(66)
QShaderLanguage__ISampler2DRect QShaderLanguage__VariableType = QShaderLanguage__VariableType(67)
QShaderLanguage__ISampler2DMs QShaderLanguage__VariableType = QShaderLanguage__VariableType(68)
QShaderLanguage__ISamplerBuffer QShaderLanguage__VariableType = QShaderLanguage__VariableType(69)
QShaderLanguage__ISampler1DArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(70)
QShaderLanguage__ISampler2DArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(71)
QShaderLanguage__ISampler2DMsArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(72)
QShaderLanguage__ISamplerCubeArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(73)
QShaderLanguage__USampler1D QShaderLanguage__VariableType = QShaderLanguage__VariableType(74)
QShaderLanguage__USampler2D QShaderLanguage__VariableType = QShaderLanguage__VariableType(75)
QShaderLanguage__USampler3D QShaderLanguage__VariableType = QShaderLanguage__VariableType(76)
QShaderLanguage__USamplerCube QShaderLanguage__VariableType = QShaderLanguage__VariableType(77)
QShaderLanguage__USampler2DRect QShaderLanguage__VariableType = QShaderLanguage__VariableType(78)
QShaderLanguage__USampler2DMs QShaderLanguage__VariableType = QShaderLanguage__VariableType(79)
QShaderLanguage__USamplerBuffer QShaderLanguage__VariableType = QShaderLanguage__VariableType(80)
QShaderLanguage__USampler1DArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(81)
QShaderLanguage__USampler2DArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(82)
QShaderLanguage__USampler2DMsArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(83)
QShaderLanguage__USamplerCubeArray QShaderLanguage__VariableType = QShaderLanguage__VariableType(84)
)
type QShortcutEvent struct {
core.QEvent
}
type QShortcutEvent_ITF interface {
core.QEvent_ITF
QShortcutEvent_PTR() *QShortcutEvent
}
func (ptr *QShortcutEvent) QShortcutEvent_PTR() *QShortcutEvent {
return ptr
}
func (ptr *QShortcutEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QShortcutEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQShortcutEvent(ptr QShortcutEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QShortcutEvent_PTR().Pointer()
}
return nil
}
func NewQShortcutEventFromPointer(ptr unsafe.Pointer) (n *QShortcutEvent) {
n = new(QShortcutEvent)
n.SetPointer(ptr)
return
}
func NewQShortcutEvent(key QKeySequence_ITF, id int, ambiguous bool) *QShortcutEvent {
return NewQShortcutEventFromPointer(C.QShortcutEvent_NewQShortcutEvent(PointerFromQKeySequence(key), C.int(int32(id)), C.char(int8(qt.GoBoolToInt(ambiguous)))))
}
//export callbackQShortcutEvent_DestroyQShortcutEvent
func callbackQShortcutEvent_DestroyQShortcutEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QShortcutEvent"); signal != nil {
signal.(func())()
} else {
NewQShortcutEventFromPointer(ptr).DestroyQShortcutEventDefault()
}
}
func (ptr *QShortcutEvent) ConnectDestroyQShortcutEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QShortcutEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QShortcutEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QShortcutEvent", f)
}
}
}
func (ptr *QShortcutEvent) DisconnectDestroyQShortcutEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QShortcutEvent")
}
}
func (ptr *QShortcutEvent) DestroyQShortcutEvent() {
if ptr.Pointer() != nil {
C.QShortcutEvent_DestroyQShortcutEvent(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QShortcutEvent) DestroyQShortcutEventDefault() {
if ptr.Pointer() != nil {
C.QShortcutEvent_DestroyQShortcutEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QShortcutEvent) IsAmbiguous() bool {
if ptr.Pointer() != nil {
return C.QShortcutEvent_IsAmbiguous(ptr.Pointer()) != 0
}
return false
}
func (ptr *QShortcutEvent) Key() *QKeySequence {
if ptr.Pointer() != nil {
return NewQKeySequenceFromPointer(C.QShortcutEvent_Key(ptr.Pointer()))
}
return nil
}
func (ptr *QShortcutEvent) ShortcutId() int {
if ptr.Pointer() != nil {
return int(int32(C.QShortcutEvent_ShortcutId(ptr.Pointer())))
}
return 0
}
func (ptr *QShortcutEvent) Ambig() bool {
if ptr.Pointer() != nil {
return C.QShortcutEvent_Ambig(ptr.Pointer()) != 0
}
return false
}
func (ptr *QShortcutEvent) SetAmbig(vbo bool) {
if ptr.Pointer() != nil {
C.QShortcutEvent_SetAmbig(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(vbo))))
}
}
func (ptr *QShortcutEvent) Sequence() *QKeySequence {
if ptr.Pointer() != nil {
tmpValue := NewQKeySequenceFromPointer(C.QShortcutEvent_Sequence(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QKeySequence).DestroyQKeySequence)
return tmpValue
}
return nil
}
func (ptr *QShortcutEvent) SetSequence(vqk QKeySequence_ITF) {
if ptr.Pointer() != nil {
C.QShortcutEvent_SetSequence(ptr.Pointer(), PointerFromQKeySequence(vqk))
}
}
func (ptr *QShortcutEvent) Sid() int {
if ptr.Pointer() != nil {
return int(int32(C.QShortcutEvent_Sid(ptr.Pointer())))
}
return 0
}
func (ptr *QShortcutEvent) SetSid(vin int) {
if ptr.Pointer() != nil {
C.QShortcutEvent_SetSid(ptr.Pointer(), C.int(int32(vin)))
}
}
type QShowEvent struct {
core.QEvent
}
type QShowEvent_ITF interface {
core.QEvent_ITF
QShowEvent_PTR() *QShowEvent
}
func (ptr *QShowEvent) QShowEvent_PTR() *QShowEvent {
return ptr
}
func (ptr *QShowEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QShowEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQShowEvent(ptr QShowEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QShowEvent_PTR().Pointer()
}
return nil
}
func NewQShowEventFromPointer(ptr unsafe.Pointer) (n *QShowEvent) {
n = new(QShowEvent)
n.SetPointer(ptr)
return
}
func (ptr *QShowEvent) DestroyQShowEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQShowEvent() *QShowEvent {
return NewQShowEventFromPointer(C.QShowEvent_NewQShowEvent())
}
type QStandardItem struct {
ptr unsafe.Pointer
}
type QStandardItem_ITF interface {
QStandardItem_PTR() *QStandardItem
}
func (ptr *QStandardItem) QStandardItem_PTR() *QStandardItem {
return ptr
}
func (ptr *QStandardItem) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QStandardItem) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQStandardItem(ptr QStandardItem_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QStandardItem_PTR().Pointer()
}
return nil
}
func NewQStandardItemFromPointer(ptr unsafe.Pointer) (n *QStandardItem) {
n = new(QStandardItem)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QStandardItem__ItemType
//QStandardItem::ItemType
type QStandardItem__ItemType int64
const (
QStandardItem__Type QStandardItem__ItemType = QStandardItem__ItemType(0)
QStandardItem__UserType QStandardItem__ItemType = QStandardItem__ItemType(1000)
)
func (ptr *QStandardItem) TakeColumn(column int) []*QStandardItem {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QStandardItem {
out := make([]*QStandardItem, int(l.len))
tmpList := NewQStandardItemFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__takeColumn_atList(i)
}
return out
}(C.QStandardItem_TakeColumn(ptr.Pointer(), C.int(int32(column))))
}
return make([]*QStandardItem, 0)
}
func (ptr *QStandardItem) TakeRow(row int) []*QStandardItem {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QStandardItem {
out := make([]*QStandardItem, int(l.len))
tmpList := NewQStandardItemFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__takeRow_atList(i)
}
return out
}(C.QStandardItem_TakeRow(ptr.Pointer(), C.int(int32(row))))
}
return make([]*QStandardItem, 0)
}
func (ptr *QStandardItem) TakeChild(row int, column int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem_TakeChild(ptr.Pointer(), C.int(int32(row)), C.int(int32(column))))
}
return nil
}
func NewQStandardItem() *QStandardItem {
return NewQStandardItemFromPointer(C.QStandardItem_NewQStandardItem())
}
func NewQStandardItem3(icon QIcon_ITF, text string) *QStandardItem {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQStandardItemFromPointer(C.QStandardItem_NewQStandardItem3(PointerFromQIcon(icon), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func NewQStandardItem5(other QStandardItem_ITF) *QStandardItem {
return NewQStandardItemFromPointer(C.QStandardItem_NewQStandardItem5(PointerFromQStandardItem(other)))
}
func NewQStandardItem2(text string) *QStandardItem {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return NewQStandardItemFromPointer(C.QStandardItem_NewQStandardItem2(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
}
func NewQStandardItem4(rows int, columns int) *QStandardItem {
return NewQStandardItemFromPointer(C.QStandardItem_NewQStandardItem4(C.int(int32(rows)), C.int(int32(columns))))
}
func (ptr *QStandardItem) AppendColumn(items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItem_AppendColumn(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemFromPointer(NewQStandardItemFromPointer(nil).__appendColumn_items_newList())
for _, v := range items {
tmpList.__appendColumn_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItem) AppendRow2(item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_AppendRow2(ptr.Pointer(), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItem) AppendRow(items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItem_AppendRow(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemFromPointer(NewQStandardItemFromPointer(nil).__appendRow_items_newList())
for _, v := range items {
tmpList.__appendRow_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItem) AppendRows(items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItem_AppendRows(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemFromPointer(NewQStandardItemFromPointer(nil).__appendRows_items_newList())
for _, v := range items {
tmpList.__appendRows_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItem) EmitDataChanged() {
if ptr.Pointer() != nil {
C.QStandardItem_EmitDataChanged(ptr.Pointer())
}
}
func (ptr *QStandardItem) InsertColumn(column int, items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItem_InsertColumn(ptr.Pointer(), C.int(int32(column)), func() unsafe.Pointer {
tmpList := NewQStandardItemFromPointer(NewQStandardItemFromPointer(nil).__insertColumn_items_newList())
for _, v := range items {
tmpList.__insertColumn_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItem) InsertColumns(column int, count int) {
if ptr.Pointer() != nil {
C.QStandardItem_InsertColumns(ptr.Pointer(), C.int(int32(column)), C.int(int32(count)))
}
}
func (ptr *QStandardItem) InsertRow2(row int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_InsertRow2(ptr.Pointer(), C.int(int32(row)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItem) InsertRow(row int, items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItem_InsertRow(ptr.Pointer(), C.int(int32(row)), func() unsafe.Pointer {
tmpList := NewQStandardItemFromPointer(NewQStandardItemFromPointer(nil).__insertRow_items_newList())
for _, v := range items {
tmpList.__insertRow_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItem) InsertRows(row int, items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItem_InsertRows(ptr.Pointer(), C.int(int32(row)), func() unsafe.Pointer {
tmpList := NewQStandardItemFromPointer(NewQStandardItemFromPointer(nil).__insertRows_items_newList())
for _, v := range items {
tmpList.__insertRows_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItem) InsertRows2(row int, count int) {
if ptr.Pointer() != nil {
C.QStandardItem_InsertRows2(ptr.Pointer(), C.int(int32(row)), C.int(int32(count)))
}
}
//export callbackQStandardItem_Read
func callbackQStandardItem_Read(ptr unsafe.Pointer, in unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "read"); signal != nil {
signal.(func(*core.QDataStream))(core.NewQDataStreamFromPointer(in))
} else {
NewQStandardItemFromPointer(ptr).ReadDefault(core.NewQDataStreamFromPointer(in))
}
}
func (ptr *QStandardItem) ConnectRead(f func(in *core.QDataStream)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "read"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "read", func(in *core.QDataStream) {
signal.(func(*core.QDataStream))(in)
f(in)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "read", f)
}
}
}
func (ptr *QStandardItem) DisconnectRead() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "read")
}
}
func (ptr *QStandardItem) Read(in core.QDataStream_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_Read(ptr.Pointer(), core.PointerFromQDataStream(in))
}
}
func (ptr *QStandardItem) ReadDefault(in core.QDataStream_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_ReadDefault(ptr.Pointer(), core.PointerFromQDataStream(in))
}
}
func (ptr *QStandardItem) RemoveColumn(column int) {
if ptr.Pointer() != nil {
C.QStandardItem_RemoveColumn(ptr.Pointer(), C.int(int32(column)))
}
}
func (ptr *QStandardItem) RemoveColumns(column int, count int) {
if ptr.Pointer() != nil {
C.QStandardItem_RemoveColumns(ptr.Pointer(), C.int(int32(column)), C.int(int32(count)))
}
}
func (ptr *QStandardItem) RemoveRow(row int) {
if ptr.Pointer() != nil {
C.QStandardItem_RemoveRow(ptr.Pointer(), C.int(int32(row)))
}
}
func (ptr *QStandardItem) RemoveRows(row int, count int) {
if ptr.Pointer() != nil {
C.QStandardItem_RemoveRows(ptr.Pointer(), C.int(int32(row)), C.int(int32(count)))
}
}
func (ptr *QStandardItem) SetAccessibleDescription(accessibleDescription string) {
if ptr.Pointer() != nil {
var accessibleDescriptionC *C.char
if accessibleDescription != "" {
accessibleDescriptionC = C.CString(accessibleDescription)
defer C.free(unsafe.Pointer(accessibleDescriptionC))
}
C.QStandardItem_SetAccessibleDescription(ptr.Pointer(), C.struct_QtGui_PackedString{data: accessibleDescriptionC, len: C.longlong(len(accessibleDescription))})
}
}
func (ptr *QStandardItem) SetAccessibleText(accessibleText string) {
if ptr.Pointer() != nil {
var accessibleTextC *C.char
if accessibleText != "" {
accessibleTextC = C.CString(accessibleText)
defer C.free(unsafe.Pointer(accessibleTextC))
}
C.QStandardItem_SetAccessibleText(ptr.Pointer(), C.struct_QtGui_PackedString{data: accessibleTextC, len: C.longlong(len(accessibleText))})
}
}
func (ptr *QStandardItem) SetAutoTristate(tristate bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetAutoTristate(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(tristate))))
}
}
func (ptr *QStandardItem) SetBackground(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetBackground(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QStandardItem) SetCheckState(state core.Qt__CheckState) {
if ptr.Pointer() != nil {
C.QStandardItem_SetCheckState(ptr.Pointer(), C.longlong(state))
}
}
func (ptr *QStandardItem) SetCheckable(checkable bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetCheckable(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(checkable))))
}
}
func (ptr *QStandardItem) SetChild2(row int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetChild2(ptr.Pointer(), C.int(int32(row)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItem) SetChild(row int, column int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetChild(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItem) SetColumnCount(columns int) {
if ptr.Pointer() != nil {
C.QStandardItem_SetColumnCount(ptr.Pointer(), C.int(int32(columns)))
}
}
//export callbackQStandardItem_SetData
func callbackQStandardItem_SetData(ptr unsafe.Pointer, value unsafe.Pointer, role C.int) {
if signal := qt.GetSignal(ptr, "setData"); signal != nil {
signal.(func(*core.QVariant, int))(core.NewQVariantFromPointer(value), int(int32(role)))
} else {
NewQStandardItemFromPointer(ptr).SetDataDefault(core.NewQVariantFromPointer(value), int(int32(role)))
}
}
func (ptr *QStandardItem) ConnectSetData(f func(value *core.QVariant, role int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setData"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setData", func(value *core.QVariant, role int) {
signal.(func(*core.QVariant, int))(value, role)
f(value, role)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setData", f)
}
}
}
func (ptr *QStandardItem) DisconnectSetData() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setData")
}
}
func (ptr *QStandardItem) SetData(value core.QVariant_ITF, role int) {
if ptr.Pointer() != nil {
C.QStandardItem_SetData(ptr.Pointer(), core.PointerFromQVariant(value), C.int(int32(role)))
}
}
func (ptr *QStandardItem) SetDataDefault(value core.QVariant_ITF, role int) {
if ptr.Pointer() != nil {
C.QStandardItem_SetDataDefault(ptr.Pointer(), core.PointerFromQVariant(value), C.int(int32(role)))
}
}
func (ptr *QStandardItem) SetDragEnabled(dragEnabled bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetDragEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(dragEnabled))))
}
}
func (ptr *QStandardItem) SetDropEnabled(dropEnabled bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetDropEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(dropEnabled))))
}
}
func (ptr *QStandardItem) SetEditable(editable bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetEditable(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(editable))))
}
}
func (ptr *QStandardItem) SetEnabled(enabled bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enabled))))
}
}
func (ptr *QStandardItem) SetFlags(flags core.Qt__ItemFlag) {
if ptr.Pointer() != nil {
C.QStandardItem_SetFlags(ptr.Pointer(), C.longlong(flags))
}
}
func (ptr *QStandardItem) SetFont(font QFont_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetFont(ptr.Pointer(), PointerFromQFont(font))
}
}
func (ptr *QStandardItem) SetForeground(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetForeground(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QStandardItem) SetIcon(icon QIcon_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetIcon(ptr.Pointer(), PointerFromQIcon(icon))
}
}
func (ptr *QStandardItem) SetRowCount(rows int) {
if ptr.Pointer() != nil {
C.QStandardItem_SetRowCount(ptr.Pointer(), C.int(int32(rows)))
}
}
func (ptr *QStandardItem) SetSelectable(selectable bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetSelectable(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(selectable))))
}
}
func (ptr *QStandardItem) SetSizeHint(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_SetSizeHint(ptr.Pointer(), core.PointerFromQSize(size))
}
}
func (ptr *QStandardItem) SetStatusTip(statusTip string) {
if ptr.Pointer() != nil {
var statusTipC *C.char
if statusTip != "" {
statusTipC = C.CString(statusTip)
defer C.free(unsafe.Pointer(statusTipC))
}
C.QStandardItem_SetStatusTip(ptr.Pointer(), C.struct_QtGui_PackedString{data: statusTipC, len: C.longlong(len(statusTip))})
}
}
func (ptr *QStandardItem) SetText(text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QStandardItem_SetText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QStandardItem) SetTextAlignment(alignment core.Qt__AlignmentFlag) {
if ptr.Pointer() != nil {
C.QStandardItem_SetTextAlignment(ptr.Pointer(), C.longlong(alignment))
}
}
func (ptr *QStandardItem) SetToolTip(toolTip string) {
if ptr.Pointer() != nil {
var toolTipC *C.char
if toolTip != "" {
toolTipC = C.CString(toolTip)
defer C.free(unsafe.Pointer(toolTipC))
}
C.QStandardItem_SetToolTip(ptr.Pointer(), C.struct_QtGui_PackedString{data: toolTipC, len: C.longlong(len(toolTip))})
}
}
func (ptr *QStandardItem) SetUserTristate(tristate bool) {
if ptr.Pointer() != nil {
C.QStandardItem_SetUserTristate(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(tristate))))
}
}
func (ptr *QStandardItem) SetWhatsThis(whatsThis string) {
if ptr.Pointer() != nil {
var whatsThisC *C.char
if whatsThis != "" {
whatsThisC = C.CString(whatsThis)
defer C.free(unsafe.Pointer(whatsThisC))
}
C.QStandardItem_SetWhatsThis(ptr.Pointer(), C.struct_QtGui_PackedString{data: whatsThisC, len: C.longlong(len(whatsThis))})
}
}
func (ptr *QStandardItem) SortChildren(column int, order core.Qt__SortOrder) {
if ptr.Pointer() != nil {
C.QStandardItem_SortChildren(ptr.Pointer(), C.int(int32(column)), C.longlong(order))
}
}
//export callbackQStandardItem_DestroyQStandardItem
func callbackQStandardItem_DestroyQStandardItem(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QStandardItem"); signal != nil {
signal.(func())()
} else {
NewQStandardItemFromPointer(ptr).DestroyQStandardItemDefault()
}
}
func (ptr *QStandardItem) ConnectDestroyQStandardItem(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QStandardItem"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QStandardItem", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QStandardItem", f)
}
}
}
func (ptr *QStandardItem) DisconnectDestroyQStandardItem() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QStandardItem")
}
}
func (ptr *QStandardItem) DestroyQStandardItem() {
if ptr.Pointer() != nil {
C.QStandardItem_DestroyQStandardItem(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QStandardItem) DestroyQStandardItemDefault() {
if ptr.Pointer() != nil {
C.QStandardItem_DestroyQStandardItemDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QStandardItem) Background() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QStandardItem_Background(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) Foreground() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QStandardItem_Foreground(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) Font() *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QStandardItem_Font(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) Icon() *QIcon {
if ptr.Pointer() != nil {
tmpValue := NewQIconFromPointer(C.QStandardItem_Icon(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) Index() *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItem_Index(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) SizeHint() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QStandardItem_SizeHint(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) Child(row int, column int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem_Child(ptr.Pointer(), C.int(int32(row)), C.int(int32(column))))
}
return nil
}
//export callbackQStandardItem_Clone
func callbackQStandardItem_Clone(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "clone"); signal != nil {
return PointerFromQStandardItem(signal.(func() *QStandardItem)())
}
return PointerFromQStandardItem(NewQStandardItemFromPointer(ptr).CloneDefault())
}
func (ptr *QStandardItem) ConnectClone(f func() *QStandardItem) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "clone"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "clone", func() *QStandardItem {
signal.(func() *QStandardItem)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "clone", f)
}
}
}
func (ptr *QStandardItem) DisconnectClone() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "clone")
}
}
func (ptr *QStandardItem) Clone() *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem_Clone(ptr.Pointer()))
}
return nil
}
func (ptr *QStandardItem) CloneDefault() *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem_CloneDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QStandardItem) Parent() *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem_Parent(ptr.Pointer()))
}
return nil
}
func (ptr *QStandardItem) Model() *QStandardItemModel {
if ptr.Pointer() != nil {
tmpValue := NewQStandardItemModelFromPointer(C.QStandardItem_Model(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStandardItem) AccessibleDescription() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStandardItem_AccessibleDescription(ptr.Pointer()))
}
return ""
}
func (ptr *QStandardItem) AccessibleText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStandardItem_AccessibleText(ptr.Pointer()))
}
return ""
}
func (ptr *QStandardItem) StatusTip() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStandardItem_StatusTip(ptr.Pointer()))
}
return ""
}
func (ptr *QStandardItem) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStandardItem_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QStandardItem) ToolTip() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStandardItem_ToolTip(ptr.Pointer()))
}
return ""
}
func (ptr *QStandardItem) WhatsThis() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStandardItem_WhatsThis(ptr.Pointer()))
}
return ""
}
//export callbackQStandardItem_Data
func callbackQStandardItem_Data(ptr unsafe.Pointer, role C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "data"); signal != nil {
return core.PointerFromQVariant(signal.(func(int) *core.QVariant)(int(int32(role))))
}
return core.PointerFromQVariant(NewQStandardItemFromPointer(ptr).DataDefault(int(int32(role))))
}
func (ptr *QStandardItem) ConnectData(f func(role int) *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "data"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "data", func(role int) *core.QVariant {
signal.(func(int) *core.QVariant)(role)
return f(role)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "data", f)
}
}
}
func (ptr *QStandardItem) DisconnectData() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "data")
}
}
func (ptr *QStandardItem) Data(role int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItem_Data(ptr.Pointer(), C.int(int32(role))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) DataDefault(role int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItem_DataDefault(ptr.Pointer(), C.int(int32(role))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QStandardItem) TextAlignment() core.Qt__AlignmentFlag {
if ptr.Pointer() != nil {
return core.Qt__AlignmentFlag(C.QStandardItem_TextAlignment(ptr.Pointer()))
}
return 0
}
func (ptr *QStandardItem) CheckState() core.Qt__CheckState {
if ptr.Pointer() != nil {
return core.Qt__CheckState(C.QStandardItem_CheckState(ptr.Pointer()))
}
return 0
}
func (ptr *QStandardItem) Flags() core.Qt__ItemFlag {
if ptr.Pointer() != nil {
return core.Qt__ItemFlag(C.QStandardItem_Flags(ptr.Pointer()))
}
return 0
}
func (ptr *QStandardItem) HasChildren() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_HasChildren(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsAutoTristate() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsAutoTristate(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsCheckable() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsCheckable(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsDragEnabled() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsDragEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsDropEnabled() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsDropEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsEditable() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsEditable(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsEnabled() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsSelectable() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsSelectable(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) IsUserTristate() bool {
if ptr.Pointer() != nil {
return C.QStandardItem_IsUserTristate(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStandardItem) Column() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItem_Column(ptr.Pointer())))
}
return 0
}
func (ptr *QStandardItem) ColumnCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItem_ColumnCount(ptr.Pointer())))
}
return 0
}
func (ptr *QStandardItem) Row() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItem_Row(ptr.Pointer())))
}
return 0
}
func (ptr *QStandardItem) RowCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItem_RowCount(ptr.Pointer())))
}
return 0
}
//export callbackQStandardItem_Type
func callbackQStandardItem_Type(ptr unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "type"); signal != nil {
return C.int(int32(signal.(func() int)()))
}
return C.int(int32(NewQStandardItemFromPointer(ptr).TypeDefault()))
}
func (ptr *QStandardItem) ConnectType(f func() int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "type"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "type", func() int {
signal.(func() int)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "type", f)
}
}
}
func (ptr *QStandardItem) DisconnectType() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "type")
}
}
func (ptr *QStandardItem) Type() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItem_Type(ptr.Pointer())))
}
return 0
}
func (ptr *QStandardItem) TypeDefault() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItem_TypeDefault(ptr.Pointer())))
}
return 0
}
//export callbackQStandardItem_Write
func callbackQStandardItem_Write(ptr unsafe.Pointer, out unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "write"); signal != nil {
signal.(func(*core.QDataStream))(core.NewQDataStreamFromPointer(out))
} else {
NewQStandardItemFromPointer(ptr).WriteDefault(core.NewQDataStreamFromPointer(out))
}
}
func (ptr *QStandardItem) ConnectWrite(f func(out *core.QDataStream)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "write"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "write", func(out *core.QDataStream) {
signal.(func(*core.QDataStream))(out)
f(out)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "write", f)
}
}
}
func (ptr *QStandardItem) DisconnectWrite() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "write")
}
}
func (ptr *QStandardItem) Write(out core.QDataStream_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_Write(ptr.Pointer(), core.PointerFromQDataStream(out))
}
}
func (ptr *QStandardItem) WriteDefault(out core.QDataStream_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem_WriteDefault(ptr.Pointer(), core.PointerFromQDataStream(out))
}
}
func (ptr *QStandardItem) __takeColumn_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___takeColumn_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __takeColumn_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___takeColumn_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __takeColumn_newList() unsafe.Pointer {
return C.QStandardItem___takeColumn_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __takeRow_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___takeRow_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __takeRow_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___takeRow_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __takeRow_newList() unsafe.Pointer {
return C.QStandardItem___takeRow_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __appendColumn_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___appendColumn_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __appendColumn_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___appendColumn_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __appendColumn_items_newList() unsafe.Pointer {
return C.QStandardItem___appendColumn_items_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __appendRow_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___appendRow_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __appendRow_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___appendRow_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __appendRow_items_newList() unsafe.Pointer {
return C.QStandardItem___appendRow_items_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __appendRows_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___appendRows_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __appendRows_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___appendRows_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __appendRows_items_newList() unsafe.Pointer {
return C.QStandardItem___appendRows_items_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __insertColumn_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___insertColumn_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __insertColumn_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___insertColumn_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __insertColumn_items_newList() unsafe.Pointer {
return C.QStandardItem___insertColumn_items_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __insertRow_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___insertRow_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __insertRow_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___insertRow_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __insertRow_items_newList() unsafe.Pointer {
return C.QStandardItem___insertRow_items_newList(ptr.Pointer())
}
func (ptr *QStandardItem) __insertRows_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItem___insertRows_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItem) __insertRows_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItem___insertRows_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItem) __insertRows_items_newList() unsafe.Pointer {
return C.QStandardItem___insertRows_items_newList(ptr.Pointer())
}
type QStandardItemModel struct {
core.QAbstractItemModel
}
type QStandardItemModel_ITF interface {
core.QAbstractItemModel_ITF
QStandardItemModel_PTR() *QStandardItemModel
}
func (ptr *QStandardItemModel) QStandardItemModel_PTR() *QStandardItemModel {
return ptr
}
func (ptr *QStandardItemModel) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QAbstractItemModel_PTR().Pointer()
}
return nil
}
func (ptr *QStandardItemModel) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QAbstractItemModel_PTR().SetPointer(p)
}
}
func PointerFromQStandardItemModel(ptr QStandardItemModel_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QStandardItemModel_PTR().Pointer()
}
return nil
}
func NewQStandardItemModelFromPointer(ptr unsafe.Pointer) (n *QStandardItemModel) {
n = new(QStandardItemModel)
n.SetPointer(ptr)
return
}
func (ptr *QStandardItemModel) TakeColumn(column int) []*QStandardItem {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QStandardItem {
out := make([]*QStandardItem, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__takeColumn_atList(i)
}
return out
}(C.QStandardItemModel_TakeColumn(ptr.Pointer(), C.int(int32(column))))
}
return make([]*QStandardItem, 0)
}
func (ptr *QStandardItemModel) TakeRow(row int) []*QStandardItem {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QStandardItem {
out := make([]*QStandardItem, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__takeRow_atList(i)
}
return out
}(C.QStandardItemModel_TakeRow(ptr.Pointer(), C.int(int32(row))))
}
return make([]*QStandardItem, 0)
}
func (ptr *QStandardItemModel) TakeHorizontalHeaderItem(column int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_TakeHorizontalHeaderItem(ptr.Pointer(), C.int(int32(column))))
}
return nil
}
func (ptr *QStandardItemModel) TakeItem(row int, column int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_TakeItem(ptr.Pointer(), C.int(int32(row)), C.int(int32(column))))
}
return nil
}
func (ptr *QStandardItemModel) TakeVerticalHeaderItem(row int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_TakeVerticalHeaderItem(ptr.Pointer(), C.int(int32(row))))
}
return nil
}
func NewQStandardItemModel(parent core.QObject_ITF) *QStandardItemModel {
tmpValue := NewQStandardItemModelFromPointer(C.QStandardItemModel_NewQStandardItemModel(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQStandardItemModel2(rows int, columns int, parent core.QObject_ITF) *QStandardItemModel {
tmpValue := NewQStandardItemModelFromPointer(C.QStandardItemModel_NewQStandardItemModel2(C.int(int32(rows)), C.int(int32(columns)), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func QStandardItemModel_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStandardItemModel_QStandardItemModel_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QStandardItemModel) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStandardItemModel_QStandardItemModel_Tr(sC, cC, C.int(int32(n))))
}
func QStandardItemModel_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStandardItemModel_QStandardItemModel_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QStandardItemModel) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStandardItemModel_QStandardItemModel_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQStandardItemModel_DropMimeData
func callbackQStandardItemModel_DropMimeData(ptr unsafe.Pointer, data unsafe.Pointer, action C.longlong, row C.int, column C.int, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "dropMimeData"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QMimeData, core.Qt__DropAction, int, int, *core.QModelIndex) bool)(core.NewQMimeDataFromPointer(data), core.Qt__DropAction(action), int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).DropMimeDataDefault(core.NewQMimeDataFromPointer(data), core.Qt__DropAction(action), int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) DropMimeDataDefault(data core.QMimeData_ITF, action core.Qt__DropAction, row int, column int, parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_DropMimeDataDefault(ptr.Pointer(), core.PointerFromQMimeData(data), C.longlong(action), C.int(int32(row)), C.int(int32(column)), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_InsertColumns
func callbackQStandardItemModel_InsertColumns(ptr unsafe.Pointer, column C.int, count C.int, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "insertColumns"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int, int, *core.QModelIndex) bool)(int(int32(column)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).InsertColumnsDefault(int(int32(column)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) InsertColumnsDefault(column int, count int, parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_InsertColumnsDefault(ptr.Pointer(), C.int(int32(column)), C.int(int32(count)), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_InsertRows
func callbackQStandardItemModel_InsertRows(ptr unsafe.Pointer, row C.int, count C.int, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "insertRows"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int, int, *core.QModelIndex) bool)(int(int32(row)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).InsertRowsDefault(int(int32(row)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) InsertRowsDefault(row int, count int, parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_InsertRowsDefault(ptr.Pointer(), C.int(int32(row)), C.int(int32(count)), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_RemoveColumns
func callbackQStandardItemModel_RemoveColumns(ptr unsafe.Pointer, column C.int, count C.int, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "removeColumns"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int, int, *core.QModelIndex) bool)(int(int32(column)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).RemoveColumnsDefault(int(int32(column)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) RemoveColumnsDefault(column int, count int, parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_RemoveColumnsDefault(ptr.Pointer(), C.int(int32(column)), C.int(int32(count)), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_RemoveRows
func callbackQStandardItemModel_RemoveRows(ptr unsafe.Pointer, row C.int, count C.int, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "removeRows"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int, int, *core.QModelIndex) bool)(int(int32(row)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).RemoveRowsDefault(int(int32(row)), int(int32(count)), core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) RemoveRowsDefault(row int, count int, parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_RemoveRowsDefault(ptr.Pointer(), C.int(int32(row)), C.int(int32(count)), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_SetData
func callbackQStandardItemModel_SetData(ptr unsafe.Pointer, index unsafe.Pointer, value unsafe.Pointer, role C.int) C.char {
if signal := qt.GetSignal(ptr, "setData"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QModelIndex, *core.QVariant, int) bool)(core.NewQModelIndexFromPointer(index), core.NewQVariantFromPointer(value), int(int32(role))))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).SetDataDefault(core.NewQModelIndexFromPointer(index), core.NewQVariantFromPointer(value), int(int32(role))))))
}
func (ptr *QStandardItemModel) SetDataDefault(index core.QModelIndex_ITF, value core.QVariant_ITF, role int) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_SetDataDefault(ptr.Pointer(), core.PointerFromQModelIndex(index), core.PointerFromQVariant(value), C.int(int32(role))) != 0
}
return false
}
//export callbackQStandardItemModel_SetHeaderData
func callbackQStandardItemModel_SetHeaderData(ptr unsafe.Pointer, section C.int, orientation C.longlong, value unsafe.Pointer, role C.int) C.char {
if signal := qt.GetSignal(ptr, "setHeaderData"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(int, core.Qt__Orientation, *core.QVariant, int) bool)(int(int32(section)), core.Qt__Orientation(orientation), core.NewQVariantFromPointer(value), int(int32(role))))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).SetHeaderDataDefault(int(int32(section)), core.Qt__Orientation(orientation), core.NewQVariantFromPointer(value), int(int32(role))))))
}
func (ptr *QStandardItemModel) SetHeaderDataDefault(section int, orientation core.Qt__Orientation, value core.QVariant_ITF, role int) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_SetHeaderDataDefault(ptr.Pointer(), C.int(int32(section)), C.longlong(orientation), core.PointerFromQVariant(value), C.int(int32(role))) != 0
}
return false
}
//export callbackQStandardItemModel_SetItemData
func callbackQStandardItemModel_SetItemData(ptr unsafe.Pointer, index unsafe.Pointer, roles C.struct_QtGui_PackedList) C.char {
if signal := qt.GetSignal(ptr, "setItemData"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QModelIndex, map[int]*core.QVariant) bool)(core.NewQModelIndexFromPointer(index), func(l C.struct_QtGui_PackedList) map[int]*core.QVariant {
out := make(map[int]*core.QVariant, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i, v := range tmpList.__setItemData_keyList() {
out[v] = tmpList.__setItemData_roles_atList(v, i)
}
return out
}(roles)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).SetItemDataDefault(core.NewQModelIndexFromPointer(index), func(l C.struct_QtGui_PackedList) map[int]*core.QVariant {
out := make(map[int]*core.QVariant, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i, v := range tmpList.__setItemData_keyList() {
out[v] = tmpList.__setItemData_roles_atList(v, i)
}
return out
}(roles)))))
}
func (ptr *QStandardItemModel) SetItemDataDefault(index core.QModelIndex_ITF, roles map[int]*core.QVariant) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_SetItemDataDefault(ptr.Pointer(), core.PointerFromQModelIndex(index), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__setItemData_roles_newList())
for k, v := range roles {
tmpList.__setItemData_roles_setList(k, v)
}
return tmpList.Pointer()
}()) != 0
}
return false
}
func (ptr *QStandardItemModel) AppendColumn(items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItemModel_AppendColumn(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__appendColumn_items_newList())
for _, v := range items {
tmpList.__appendColumn_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItemModel) AppendRow2(item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_AppendRow2(ptr.Pointer(), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) AppendRow(items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItemModel_AppendRow(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__appendRow_items_newList())
for _, v := range items {
tmpList.__appendRow_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItemModel) Clear() {
if ptr.Pointer() != nil {
C.QStandardItemModel_Clear(ptr.Pointer())
}
}
func (ptr *QStandardItemModel) InsertColumn(column int, items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItemModel_InsertColumn(ptr.Pointer(), C.int(int32(column)), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__insertColumn_items_newList())
for _, v := range items {
tmpList.__insertColumn_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItemModel) InsertRow2(row int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_InsertRow2(ptr.Pointer(), C.int(int32(row)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) InsertRow(row int, items []*QStandardItem) {
if ptr.Pointer() != nil {
C.QStandardItemModel_InsertRow(ptr.Pointer(), C.int(int32(row)), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__insertRow_items_newList())
for _, v := range items {
tmpList.__insertRow_items_setList(v)
}
return tmpList.Pointer()
}())
}
}
//export callbackQStandardItemModel_ItemChanged
func callbackQStandardItemModel_ItemChanged(ptr unsafe.Pointer, item unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "itemChanged"); signal != nil {
signal.(func(*QStandardItem))(NewQStandardItemFromPointer(item))
}
}
func (ptr *QStandardItemModel) ConnectItemChanged(f func(item *QStandardItem)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "itemChanged") {
C.QStandardItemModel_ConnectItemChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "itemChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "itemChanged", func(item *QStandardItem) {
signal.(func(*QStandardItem))(item)
f(item)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "itemChanged", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectItemChanged() {
if ptr.Pointer() != nil {
C.QStandardItemModel_DisconnectItemChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "itemChanged")
}
}
func (ptr *QStandardItemModel) ItemChanged(item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_ItemChanged(ptr.Pointer(), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) SetColumnCount(columns int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetColumnCount(ptr.Pointer(), C.int(int32(columns)))
}
}
func (ptr *QStandardItemModel) SetHorizontalHeaderItem(column int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetHorizontalHeaderItem(ptr.Pointer(), C.int(int32(column)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) SetHorizontalHeaderLabels(labels []string) {
if ptr.Pointer() != nil {
labelsC := C.CString(strings.Join(labels, "|"))
defer C.free(unsafe.Pointer(labelsC))
C.QStandardItemModel_SetHorizontalHeaderLabels(ptr.Pointer(), C.struct_QtGui_PackedString{data: labelsC, len: C.longlong(len(strings.Join(labels, "|")))})
}
}
func (ptr *QStandardItemModel) SetItem2(row int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetItem2(ptr.Pointer(), C.int(int32(row)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) SetItem(row int, column int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetItem(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) SetItemPrototype(item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetItemPrototype(ptr.Pointer(), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) SetItemRoleNames(roleNames map[int]*core.QByteArray) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetItemRoleNames(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__setItemRoleNames_roleNames_newList())
for k, v := range roleNames {
tmpList.__setItemRoleNames_roleNames_setList(k, v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QStandardItemModel) SetRowCount(rows int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetRowCount(ptr.Pointer(), C.int(int32(rows)))
}
}
func (ptr *QStandardItemModel) SetSortRole(role int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetSortRole(ptr.Pointer(), C.int(int32(role)))
}
}
func (ptr *QStandardItemModel) SetVerticalHeaderItem(row int, item QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SetVerticalHeaderItem(ptr.Pointer(), C.int(int32(row)), PointerFromQStandardItem(item))
}
}
func (ptr *QStandardItemModel) SetVerticalHeaderLabels(labels []string) {
if ptr.Pointer() != nil {
labelsC := C.CString(strings.Join(labels, "|"))
defer C.free(unsafe.Pointer(labelsC))
C.QStandardItemModel_SetVerticalHeaderLabels(ptr.Pointer(), C.struct_QtGui_PackedString{data: labelsC, len: C.longlong(len(strings.Join(labels, "|")))})
}
}
//export callbackQStandardItemModel_Sort
func callbackQStandardItemModel_Sort(ptr unsafe.Pointer, column C.int, order C.longlong) {
if signal := qt.GetSignal(ptr, "sort"); signal != nil {
signal.(func(int, core.Qt__SortOrder))(int(int32(column)), core.Qt__SortOrder(order))
} else {
NewQStandardItemModelFromPointer(ptr).SortDefault(int(int32(column)), core.Qt__SortOrder(order))
}
}
func (ptr *QStandardItemModel) SortDefault(column int, order core.Qt__SortOrder) {
if ptr.Pointer() != nil {
C.QStandardItemModel_SortDefault(ptr.Pointer(), C.int(int32(column)), C.longlong(order))
}
}
//export callbackQStandardItemModel_DestroyQStandardItemModel
func callbackQStandardItemModel_DestroyQStandardItemModel(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QStandardItemModel"); signal != nil {
signal.(func())()
} else {
NewQStandardItemModelFromPointer(ptr).DestroyQStandardItemModelDefault()
}
}
func (ptr *QStandardItemModel) ConnectDestroyQStandardItemModel(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QStandardItemModel"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QStandardItemModel", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QStandardItemModel", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectDestroyQStandardItemModel() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QStandardItemModel")
}
}
func (ptr *QStandardItemModel) DestroyQStandardItemModel() {
if ptr.Pointer() != nil {
C.QStandardItemModel_DestroyQStandardItemModel(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QStandardItemModel) DestroyQStandardItemModelDefault() {
if ptr.Pointer() != nil {
C.QStandardItemModel_DestroyQStandardItemModelDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QStandardItemModel) FindItems(text string, flags core.Qt__MatchFlag, column int) []*QStandardItem {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
return func(l C.struct_QtGui_PackedList) []*QStandardItem {
out := make([]*QStandardItem, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__findItems_atList(i)
}
return out
}(C.QStandardItemModel_FindItems(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, C.longlong(flags), C.int(int32(column))))
}
return make([]*QStandardItem, 0)
}
//export callbackQStandardItemModel_ItemData
func callbackQStandardItemModel_ItemData(ptr unsafe.Pointer, index unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "itemData"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__itemData_newList())
for k, v := range signal.(func(*core.QModelIndex) map[int]*core.QVariant)(core.NewQModelIndexFromPointer(index)) {
tmpList.__itemData_setList(k, v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__itemData_newList())
for k, v := range NewQStandardItemModelFromPointer(ptr).ItemDataDefault(core.NewQModelIndexFromPointer(index)) {
tmpList.__itemData_setList(k, v)
}
return tmpList.Pointer()
}()
}
func (ptr *QStandardItemModel) ItemDataDefault(index core.QModelIndex_ITF) map[int]*core.QVariant {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) map[int]*core.QVariant {
out := make(map[int]*core.QVariant, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i, v := range tmpList.__itemData_keyList() {
out[v] = tmpList.__itemData_atList(v, i)
}
return out
}(C.QStandardItemModel_ItemDataDefault(ptr.Pointer(), core.PointerFromQModelIndex(index)))
}
return make(map[int]*core.QVariant, 0)
}
//export callbackQStandardItemModel_MimeData
func callbackQStandardItemModel_MimeData(ptr unsafe.Pointer, indexes C.struct_QtGui_PackedList) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "mimeData"); signal != nil {
return core.PointerFromQMimeData(signal.(func([]*core.QModelIndex) *core.QMimeData)(func(l C.struct_QtGui_PackedList) []*core.QModelIndex {
out := make([]*core.QModelIndex, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__mimeData_indexes_atList(i)
}
return out
}(indexes)))
}
return core.PointerFromQMimeData(NewQStandardItemModelFromPointer(ptr).MimeDataDefault(func(l C.struct_QtGui_PackedList) []*core.QModelIndex {
out := make([]*core.QModelIndex, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__mimeData_indexes_atList(i)
}
return out
}(indexes)))
}
func (ptr *QStandardItemModel) MimeDataDefault(indexes []*core.QModelIndex) *core.QMimeData {
if ptr.Pointer() != nil {
tmpValue := core.NewQMimeDataFromPointer(C.QStandardItemModel_MimeDataDefault(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__mimeData_indexes_newList())
for _, v := range indexes {
tmpList.__mimeData_indexes_setList(v)
}
return tmpList.Pointer()
}()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_Index
func callbackQStandardItemModel_Index(ptr unsafe.Pointer, row C.int, column C.int, parent unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "index"); signal != nil {
return core.PointerFromQModelIndex(signal.(func(int, int, *core.QModelIndex) *core.QModelIndex)(int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(parent)))
}
return core.PointerFromQModelIndex(NewQStandardItemModelFromPointer(ptr).IndexDefault(int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(parent)))
}
func (ptr *QStandardItemModel) ConnectIndex(f func(row int, column int, parent *core.QModelIndex) *core.QModelIndex) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "index"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "index", func(row int, column int, parent *core.QModelIndex) *core.QModelIndex {
signal.(func(int, int, *core.QModelIndex) *core.QModelIndex)(row, column, parent)
return f(row, column, parent)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "index", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectIndex() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "index")
}
}
func (ptr *QStandardItemModel) Index(row int, column int, parent core.QModelIndex_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_Index(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), core.PointerFromQModelIndex(parent)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) IndexDefault(row int, column int, parent core.QModelIndex_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_IndexDefault(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), core.PointerFromQModelIndex(parent)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) IndexFromItem(item QStandardItem_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_IndexFromItem(ptr.Pointer(), PointerFromQStandardItem(item)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_Parent
func callbackQStandardItemModel_Parent(ptr unsafe.Pointer, child unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "parent"); signal != nil {
return core.PointerFromQModelIndex(signal.(func(*core.QModelIndex) *core.QModelIndex)(core.NewQModelIndexFromPointer(child)))
}
return core.PointerFromQModelIndex(NewQStandardItemModelFromPointer(ptr).ParentDefault(core.NewQModelIndexFromPointer(child)))
}
func (ptr *QStandardItemModel) ConnectParent(f func(child *core.QModelIndex) *core.QModelIndex) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "parent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "parent", func(child *core.QModelIndex) *core.QModelIndex {
signal.(func(*core.QModelIndex) *core.QModelIndex)(child)
return f(child)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "parent", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectParent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "parent")
}
}
func (ptr *QStandardItemModel) Parent(child core.QModelIndex_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_Parent(ptr.Pointer(), core.PointerFromQModelIndex(child)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) ParentDefault(child core.QModelIndex_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_ParentDefault(ptr.Pointer(), core.PointerFromQModelIndex(child)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_Sibling
func callbackQStandardItemModel_Sibling(ptr unsafe.Pointer, row C.int, column C.int, idx unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "sibling"); signal != nil {
return core.PointerFromQModelIndex(signal.(func(int, int, *core.QModelIndex) *core.QModelIndex)(int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(idx)))
}
return core.PointerFromQModelIndex(NewQStandardItemModelFromPointer(ptr).SiblingDefault(int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(idx)))
}
func (ptr *QStandardItemModel) SiblingDefault(row int, column int, idx core.QModelIndex_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_SiblingDefault(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), core.PointerFromQModelIndex(idx)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) HorizontalHeaderItem(column int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_HorizontalHeaderItem(ptr.Pointer(), C.int(int32(column))))
}
return nil
}
func (ptr *QStandardItemModel) InvisibleRootItem() *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_InvisibleRootItem(ptr.Pointer()))
}
return nil
}
func (ptr *QStandardItemModel) Item(row int, column int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_Item(ptr.Pointer(), C.int(int32(row)), C.int(int32(column))))
}
return nil
}
func (ptr *QStandardItemModel) ItemFromIndex(index core.QModelIndex_ITF) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_ItemFromIndex(ptr.Pointer(), core.PointerFromQModelIndex(index)))
}
return nil
}
func (ptr *QStandardItemModel) VerticalHeaderItem(row int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_VerticalHeaderItem(ptr.Pointer(), C.int(int32(row))))
}
return nil
}
//export callbackQStandardItemModel_MimeTypes
func callbackQStandardItemModel_MimeTypes(ptr unsafe.Pointer) C.struct_QtGui_PackedString {
if signal := qt.GetSignal(ptr, "mimeTypes"); signal != nil {
tempVal := signal.(func() []string)()
return C.struct_QtGui_PackedString{data: C.CString(strings.Join(tempVal, "|")), len: C.longlong(len(strings.Join(tempVal, "|")))}
}
tempVal := NewQStandardItemModelFromPointer(ptr).MimeTypesDefault()
return C.struct_QtGui_PackedString{data: C.CString(strings.Join(tempVal, "|")), len: C.longlong(len(strings.Join(tempVal, "|")))}
}
func (ptr *QStandardItemModel) MimeTypesDefault() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QStandardItemModel_MimeTypesDefault(ptr.Pointer())), "|")
}
return make([]string, 0)
}
//export callbackQStandardItemModel_Data
func callbackQStandardItemModel_Data(ptr unsafe.Pointer, index unsafe.Pointer, role C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "data"); signal != nil {
return core.PointerFromQVariant(signal.(func(*core.QModelIndex, int) *core.QVariant)(core.NewQModelIndexFromPointer(index), int(int32(role))))
}
return core.PointerFromQVariant(NewQStandardItemModelFromPointer(ptr).DataDefault(core.NewQModelIndexFromPointer(index), int(int32(role))))
}
func (ptr *QStandardItemModel) ConnectData(f func(index *core.QModelIndex, role int) *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "data"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "data", func(index *core.QModelIndex, role int) *core.QVariant {
signal.(func(*core.QModelIndex, int) *core.QVariant)(index, role)
return f(index, role)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "data", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectData() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "data")
}
}
func (ptr *QStandardItemModel) Data(index core.QModelIndex_ITF, role int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItemModel_Data(ptr.Pointer(), core.PointerFromQModelIndex(index), C.int(int32(role))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) DataDefault(index core.QModelIndex_ITF, role int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItemModel_DataDefault(ptr.Pointer(), core.PointerFromQModelIndex(index), C.int(int32(role))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_HeaderData
func callbackQStandardItemModel_HeaderData(ptr unsafe.Pointer, section C.int, orientation C.longlong, role C.int) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "headerData"); signal != nil {
return core.PointerFromQVariant(signal.(func(int, core.Qt__Orientation, int) *core.QVariant)(int(int32(section)), core.Qt__Orientation(orientation), int(int32(role))))
}
return core.PointerFromQVariant(NewQStandardItemModelFromPointer(ptr).HeaderDataDefault(int(int32(section)), core.Qt__Orientation(orientation), int(int32(role))))
}
func (ptr *QStandardItemModel) HeaderDataDefault(section int, orientation core.Qt__Orientation, role int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItemModel_HeaderDataDefault(ptr.Pointer(), C.int(int32(section)), C.longlong(orientation), C.int(int32(role))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_SupportedDropActions
func callbackQStandardItemModel_SupportedDropActions(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "supportedDropActions"); signal != nil {
return C.longlong(signal.(func() core.Qt__DropAction)())
}
return C.longlong(NewQStandardItemModelFromPointer(ptr).SupportedDropActionsDefault())
}
func (ptr *QStandardItemModel) SupportedDropActionsDefault() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QStandardItemModel_SupportedDropActionsDefault(ptr.Pointer()))
}
return 0
}
//export callbackQStandardItemModel_Flags
func callbackQStandardItemModel_Flags(ptr unsafe.Pointer, index unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "flags"); signal != nil {
return C.longlong(signal.(func(*core.QModelIndex) core.Qt__ItemFlag)(core.NewQModelIndexFromPointer(index)))
}
return C.longlong(NewQStandardItemModelFromPointer(ptr).FlagsDefault(core.NewQModelIndexFromPointer(index)))
}
func (ptr *QStandardItemModel) FlagsDefault(index core.QModelIndex_ITF) core.Qt__ItemFlag {
if ptr.Pointer() != nil {
return core.Qt__ItemFlag(C.QStandardItemModel_FlagsDefault(ptr.Pointer(), core.PointerFromQModelIndex(index)))
}
return 0
}
//export callbackQStandardItemModel_HasChildren
func callbackQStandardItemModel_HasChildren(ptr unsafe.Pointer, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "hasChildren"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QModelIndex) bool)(core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).HasChildrenDefault(core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) HasChildrenDefault(parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_HasChildrenDefault(ptr.Pointer(), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_MetaObject
func callbackQStandardItemModel_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQStandardItemModelFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QStandardItemModel) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QStandardItemModel_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QStandardItemModel) ItemPrototype() *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel_ItemPrototype(ptr.Pointer()))
}
return nil
}
//export callbackQStandardItemModel_ColumnCount
func callbackQStandardItemModel_ColumnCount(ptr unsafe.Pointer, parent unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "columnCount"); signal != nil {
return C.int(int32(signal.(func(*core.QModelIndex) int)(core.NewQModelIndexFromPointer(parent))))
}
return C.int(int32(NewQStandardItemModelFromPointer(ptr).ColumnCountDefault(core.NewQModelIndexFromPointer(parent))))
}
func (ptr *QStandardItemModel) ConnectColumnCount(f func(parent *core.QModelIndex) int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "columnCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "columnCount", func(parent *core.QModelIndex) int {
signal.(func(*core.QModelIndex) int)(parent)
return f(parent)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "columnCount", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectColumnCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "columnCount")
}
}
func (ptr *QStandardItemModel) ColumnCount(parent core.QModelIndex_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_ColumnCount(ptr.Pointer(), core.PointerFromQModelIndex(parent))))
}
return 0
}
func (ptr *QStandardItemModel) ColumnCountDefault(parent core.QModelIndex_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_ColumnCountDefault(ptr.Pointer(), core.PointerFromQModelIndex(parent))))
}
return 0
}
//export callbackQStandardItemModel_RowCount
func callbackQStandardItemModel_RowCount(ptr unsafe.Pointer, parent unsafe.Pointer) C.int {
if signal := qt.GetSignal(ptr, "rowCount"); signal != nil {
return C.int(int32(signal.(func(*core.QModelIndex) int)(core.NewQModelIndexFromPointer(parent))))
}
return C.int(int32(NewQStandardItemModelFromPointer(ptr).RowCountDefault(core.NewQModelIndexFromPointer(parent))))
}
func (ptr *QStandardItemModel) ConnectRowCount(f func(parent *core.QModelIndex) int) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rowCount"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rowCount", func(parent *core.QModelIndex) int {
signal.(func(*core.QModelIndex) int)(parent)
return f(parent)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rowCount", f)
}
}
}
func (ptr *QStandardItemModel) DisconnectRowCount() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rowCount")
}
}
func (ptr *QStandardItemModel) RowCount(parent core.QModelIndex_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_RowCount(ptr.Pointer(), core.PointerFromQModelIndex(parent))))
}
return 0
}
func (ptr *QStandardItemModel) RowCountDefault(parent core.QModelIndex_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_RowCountDefault(ptr.Pointer(), core.PointerFromQModelIndex(parent))))
}
return 0
}
func (ptr *QStandardItemModel) SortRole() int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_SortRole(ptr.Pointer())))
}
return 0
}
func (ptr *QStandardItemModel) __takeColumn_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___takeColumn_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __takeColumn_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___takeColumn_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __takeColumn_newList() unsafe.Pointer {
return C.QStandardItemModel___takeColumn_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __takeRow_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___takeRow_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __takeRow_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___takeRow_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __takeRow_newList() unsafe.Pointer {
return C.QStandardItemModel___takeRow_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __setItemData_roles_atList(v int, i int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItemModel___setItemData_roles_atList(ptr.Pointer(), C.int(int32(v)), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __setItemData_roles_setList(key int, i core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___setItemData_roles_setList(ptr.Pointer(), C.int(int32(key)), core.PointerFromQVariant(i))
}
}
func (ptr *QStandardItemModel) __setItemData_roles_newList() unsafe.Pointer {
return C.QStandardItemModel___setItemData_roles_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __setItemData_keyList() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.____setItemData_keyList_atList(i)
}
return out
}(C.QStandardItemModel___setItemData_keyList(ptr.Pointer()))
}
return make([]int, 0)
}
func (ptr *QStandardItemModel) __appendColumn_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___appendColumn_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __appendColumn_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___appendColumn_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __appendColumn_items_newList() unsafe.Pointer {
return C.QStandardItemModel___appendColumn_items_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __appendRow_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___appendRow_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __appendRow_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___appendRow_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __appendRow_items_newList() unsafe.Pointer {
return C.QStandardItemModel___appendRow_items_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __insertColumn_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___insertColumn_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __insertColumn_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___insertColumn_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __insertColumn_items_newList() unsafe.Pointer {
return C.QStandardItemModel___insertColumn_items_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __insertRow_items_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___insertRow_items_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __insertRow_items_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___insertRow_items_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __insertRow_items_newList() unsafe.Pointer {
return C.QStandardItemModel___insertRow_items_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __setItemRoleNames_roleNames_atList(v int, i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QStandardItemModel___setItemRoleNames_roleNames_atList(ptr.Pointer(), C.int(int32(v)), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __setItemRoleNames_roleNames_setList(key int, i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___setItemRoleNames_roleNames_setList(ptr.Pointer(), C.int(int32(key)), core.PointerFromQByteArray(i))
}
}
func (ptr *QStandardItemModel) __setItemRoleNames_roleNames_newList() unsafe.Pointer {
return C.QStandardItemModel___setItemRoleNames_roleNames_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __setItemRoleNames_keyList() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.____setItemRoleNames_keyList_atList(i)
}
return out
}(C.QStandardItemModel___setItemRoleNames_keyList(ptr.Pointer()))
}
return make([]int, 0)
}
func (ptr *QStandardItemModel) __findItems_atList(i int) *QStandardItem {
if ptr.Pointer() != nil {
return NewQStandardItemFromPointer(C.QStandardItemModel___findItems_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QStandardItemModel) __findItems_setList(i QStandardItem_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___findItems_setList(ptr.Pointer(), PointerFromQStandardItem(i))
}
}
func (ptr *QStandardItemModel) __findItems_newList() unsafe.Pointer {
return C.QStandardItemModel___findItems_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __itemData_atList(v int, i int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QStandardItemModel___itemData_atList(ptr.Pointer(), C.int(int32(v)), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __itemData_setList(key int, i core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___itemData_setList(ptr.Pointer(), C.int(int32(key)), core.PointerFromQVariant(i))
}
}
func (ptr *QStandardItemModel) __itemData_newList() unsafe.Pointer {
return C.QStandardItemModel___itemData_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __itemData_keyList() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.____itemData_keyList_atList(i)
}
return out
}(C.QStandardItemModel___itemData_keyList(ptr.Pointer()))
}
return make([]int, 0)
}
func (ptr *QStandardItemModel) __mimeData_indexes_atList(i int) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel___mimeData_indexes_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __mimeData_indexes_setList(i core.QModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___mimeData_indexes_setList(ptr.Pointer(), core.PointerFromQModelIndex(i))
}
}
func (ptr *QStandardItemModel) __mimeData_indexes_newList() unsafe.Pointer {
return C.QStandardItemModel___mimeData_indexes_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) ____setItemData_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_____setItemData_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) ____setItemData_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_____setItemData_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) ____setItemData_keyList_newList() unsafe.Pointer {
return C.QStandardItemModel_____setItemData_keyList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) ____setItemRoleNames_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_____setItemRoleNames_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) ____setItemRoleNames_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_____setItemRoleNames_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) ____setItemRoleNames_keyList_newList() unsafe.Pointer {
return C.QStandardItemModel_____setItemRoleNames_keyList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) ____itemData_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_____itemData_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) ____itemData_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_____itemData_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) ____itemData_keyList_newList() unsafe.Pointer {
return C.QStandardItemModel_____itemData_keyList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __changePersistentIndexList_from_atList(i int) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel___changePersistentIndexList_from_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __changePersistentIndexList_from_setList(i core.QModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___changePersistentIndexList_from_setList(ptr.Pointer(), core.PointerFromQModelIndex(i))
}
}
func (ptr *QStandardItemModel) __changePersistentIndexList_from_newList() unsafe.Pointer {
return C.QStandardItemModel___changePersistentIndexList_from_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __changePersistentIndexList_to_atList(i int) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel___changePersistentIndexList_to_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __changePersistentIndexList_to_setList(i core.QModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___changePersistentIndexList_to_setList(ptr.Pointer(), core.PointerFromQModelIndex(i))
}
}
func (ptr *QStandardItemModel) __changePersistentIndexList_to_newList() unsafe.Pointer {
return C.QStandardItemModel___changePersistentIndexList_to_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __dataChanged_roles_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel___dataChanged_roles_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) __dataChanged_roles_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel___dataChanged_roles_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) __dataChanged_roles_newList() unsafe.Pointer {
return C.QStandardItemModel___dataChanged_roles_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __layoutAboutToBeChanged_parents_atList(i int) *core.QPersistentModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQPersistentModelIndexFromPointer(C.QStandardItemModel___layoutAboutToBeChanged_parents_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPersistentModelIndex).DestroyQPersistentModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __layoutAboutToBeChanged_parents_setList(i core.QPersistentModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___layoutAboutToBeChanged_parents_setList(ptr.Pointer(), core.PointerFromQPersistentModelIndex(i))
}
}
func (ptr *QStandardItemModel) __layoutAboutToBeChanged_parents_newList() unsafe.Pointer {
return C.QStandardItemModel___layoutAboutToBeChanged_parents_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __layoutChanged_parents_atList(i int) *core.QPersistentModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQPersistentModelIndexFromPointer(C.QStandardItemModel___layoutChanged_parents_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QPersistentModelIndex).DestroyQPersistentModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __layoutChanged_parents_setList(i core.QPersistentModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___layoutChanged_parents_setList(ptr.Pointer(), core.PointerFromQPersistentModelIndex(i))
}
}
func (ptr *QStandardItemModel) __layoutChanged_parents_newList() unsafe.Pointer {
return C.QStandardItemModel___layoutChanged_parents_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __roleNames_atList(v int, i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QStandardItemModel___roleNames_atList(ptr.Pointer(), C.int(int32(v)), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __roleNames_setList(key int, i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___roleNames_setList(ptr.Pointer(), C.int(int32(key)), core.PointerFromQByteArray(i))
}
}
func (ptr *QStandardItemModel) __roleNames_newList() unsafe.Pointer {
return C.QStandardItemModel___roleNames_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __roleNames_keyList() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.____roleNames_keyList_atList(i)
}
return out
}(C.QStandardItemModel___roleNames_keyList(ptr.Pointer()))
}
return make([]int, 0)
}
func (ptr *QStandardItemModel) __match_atList(i int) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel___match_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __match_setList(i core.QModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___match_setList(ptr.Pointer(), core.PointerFromQModelIndex(i))
}
}
func (ptr *QStandardItemModel) __match_newList() unsafe.Pointer {
return C.QStandardItemModel___match_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __persistentIndexList_atList(i int) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel___persistentIndexList_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __persistentIndexList_setList(i core.QModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___persistentIndexList_setList(ptr.Pointer(), core.PointerFromQModelIndex(i))
}
}
func (ptr *QStandardItemModel) __persistentIndexList_newList() unsafe.Pointer {
return C.QStandardItemModel___persistentIndexList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) ____doSetRoleNames_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_____doSetRoleNames_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) ____doSetRoleNames_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_____doSetRoleNames_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) ____doSetRoleNames_keyList_newList() unsafe.Pointer {
return C.QStandardItemModel_____doSetRoleNames_keyList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) ____setRoleNames_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_____setRoleNames_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) ____setRoleNames_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_____setRoleNames_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) ____setRoleNames_keyList_newList() unsafe.Pointer {
return C.QStandardItemModel_____setRoleNames_keyList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) ____roleNames_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QStandardItemModel_____roleNames_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QStandardItemModel) ____roleNames_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QStandardItemModel_____roleNames_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QStandardItemModel) ____roleNames_keyList_newList() unsafe.Pointer {
return C.QStandardItemModel_____roleNames_keyList_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QStandardItemModel___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QStandardItemModel) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QStandardItemModel___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStandardItemModel___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStandardItemModel) __findChildren_newList2() unsafe.Pointer {
return C.QStandardItemModel___findChildren_newList2(ptr.Pointer())
}
func (ptr *QStandardItemModel) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStandardItemModel___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStandardItemModel) __findChildren_newList3() unsafe.Pointer {
return C.QStandardItemModel___findChildren_newList3(ptr.Pointer())
}
func (ptr *QStandardItemModel) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStandardItemModel___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStandardItemModel) __findChildren_newList() unsafe.Pointer {
return C.QStandardItemModel___findChildren_newList(ptr.Pointer())
}
func (ptr *QStandardItemModel) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStandardItemModel___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStandardItemModel) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStandardItemModel) __children_newList() unsafe.Pointer {
return C.QStandardItemModel___children_newList(ptr.Pointer())
}
//export callbackQStandardItemModel_MoveColumns
func callbackQStandardItemModel_MoveColumns(ptr unsafe.Pointer, sourceParent unsafe.Pointer, sourceColumn C.int, count C.int, destinationParent unsafe.Pointer, destinationChild C.int) C.char {
if signal := qt.GetSignal(ptr, "moveColumns"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QModelIndex, int, int, *core.QModelIndex, int) bool)(core.NewQModelIndexFromPointer(sourceParent), int(int32(sourceColumn)), int(int32(count)), core.NewQModelIndexFromPointer(destinationParent), int(int32(destinationChild))))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).MoveColumnsDefault(core.NewQModelIndexFromPointer(sourceParent), int(int32(sourceColumn)), int(int32(count)), core.NewQModelIndexFromPointer(destinationParent), int(int32(destinationChild))))))
}
func (ptr *QStandardItemModel) MoveColumnsDefault(sourceParent core.QModelIndex_ITF, sourceColumn int, count int, destinationParent core.QModelIndex_ITF, destinationChild int) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_MoveColumnsDefault(ptr.Pointer(), core.PointerFromQModelIndex(sourceParent), C.int(int32(sourceColumn)), C.int(int32(count)), core.PointerFromQModelIndex(destinationParent), C.int(int32(destinationChild))) != 0
}
return false
}
//export callbackQStandardItemModel_MoveRows
func callbackQStandardItemModel_MoveRows(ptr unsafe.Pointer, sourceParent unsafe.Pointer, sourceRow C.int, count C.int, destinationParent unsafe.Pointer, destinationChild C.int) C.char {
if signal := qt.GetSignal(ptr, "moveRows"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QModelIndex, int, int, *core.QModelIndex, int) bool)(core.NewQModelIndexFromPointer(sourceParent), int(int32(sourceRow)), int(int32(count)), core.NewQModelIndexFromPointer(destinationParent), int(int32(destinationChild))))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).MoveRowsDefault(core.NewQModelIndexFromPointer(sourceParent), int(int32(sourceRow)), int(int32(count)), core.NewQModelIndexFromPointer(destinationParent), int(int32(destinationChild))))))
}
func (ptr *QStandardItemModel) MoveRowsDefault(sourceParent core.QModelIndex_ITF, sourceRow int, count int, destinationParent core.QModelIndex_ITF, destinationChild int) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_MoveRowsDefault(ptr.Pointer(), core.PointerFromQModelIndex(sourceParent), C.int(int32(sourceRow)), C.int(int32(count)), core.PointerFromQModelIndex(destinationParent), C.int(int32(destinationChild))) != 0
}
return false
}
//export callbackQStandardItemModel_Submit
func callbackQStandardItemModel_Submit(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "submit"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).SubmitDefault())))
}
func (ptr *QStandardItemModel) SubmitDefault() bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_SubmitDefault(ptr.Pointer()) != 0
}
return false
}
//export callbackQStandardItemModel_ColumnsAboutToBeInserted
func callbackQStandardItemModel_ColumnsAboutToBeInserted(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "columnsAboutToBeInserted"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_ColumnsAboutToBeMoved
func callbackQStandardItemModel_ColumnsAboutToBeMoved(ptr unsafe.Pointer, sourceParent unsafe.Pointer, sourceStart C.int, sourceEnd C.int, destinationParent unsafe.Pointer, destinationColumn C.int) {
if signal := qt.GetSignal(ptr, "columnsAboutToBeMoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int, *core.QModelIndex, int))(core.NewQModelIndexFromPointer(sourceParent), int(int32(sourceStart)), int(int32(sourceEnd)), core.NewQModelIndexFromPointer(destinationParent), int(int32(destinationColumn)))
}
}
//export callbackQStandardItemModel_ColumnsAboutToBeRemoved
func callbackQStandardItemModel_ColumnsAboutToBeRemoved(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "columnsAboutToBeRemoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_ColumnsInserted
func callbackQStandardItemModel_ColumnsInserted(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "columnsInserted"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_ColumnsMoved
func callbackQStandardItemModel_ColumnsMoved(ptr unsafe.Pointer, parent unsafe.Pointer, start C.int, end C.int, destination unsafe.Pointer, column C.int) {
if signal := qt.GetSignal(ptr, "columnsMoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int, *core.QModelIndex, int))(core.NewQModelIndexFromPointer(parent), int(int32(start)), int(int32(end)), core.NewQModelIndexFromPointer(destination), int(int32(column)))
}
}
//export callbackQStandardItemModel_ColumnsRemoved
func callbackQStandardItemModel_ColumnsRemoved(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "columnsRemoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_DataChanged
func callbackQStandardItemModel_DataChanged(ptr unsafe.Pointer, topLeft unsafe.Pointer, bottomRight unsafe.Pointer, roles C.struct_QtGui_PackedList) {
if signal := qt.GetSignal(ptr, "dataChanged"); signal != nil {
signal.(func(*core.QModelIndex, *core.QModelIndex, []int))(core.NewQModelIndexFromPointer(topLeft), core.NewQModelIndexFromPointer(bottomRight), func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__dataChanged_roles_atList(i)
}
return out
}(roles))
}
}
//export callbackQStandardItemModel_FetchMore
func callbackQStandardItemModel_FetchMore(ptr unsafe.Pointer, parent unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "fetchMore"); signal != nil {
signal.(func(*core.QModelIndex))(core.NewQModelIndexFromPointer(parent))
} else {
NewQStandardItemModelFromPointer(ptr).FetchMoreDefault(core.NewQModelIndexFromPointer(parent))
}
}
func (ptr *QStandardItemModel) FetchMoreDefault(parent core.QModelIndex_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_FetchMoreDefault(ptr.Pointer(), core.PointerFromQModelIndex(parent))
}
}
//export callbackQStandardItemModel_HeaderDataChanged
func callbackQStandardItemModel_HeaderDataChanged(ptr unsafe.Pointer, orientation C.longlong, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "headerDataChanged"); signal != nil {
signal.(func(core.Qt__Orientation, int, int))(core.Qt__Orientation(orientation), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_LayoutAboutToBeChanged
func callbackQStandardItemModel_LayoutAboutToBeChanged(ptr unsafe.Pointer, parents C.struct_QtGui_PackedList, hint C.longlong) {
if signal := qt.GetSignal(ptr, "layoutAboutToBeChanged"); signal != nil {
signal.(func([]*core.QPersistentModelIndex, core.QAbstractItemModel__LayoutChangeHint))(func(l C.struct_QtGui_PackedList) []*core.QPersistentModelIndex {
out := make([]*core.QPersistentModelIndex, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__layoutAboutToBeChanged_parents_atList(i)
}
return out
}(parents), core.QAbstractItemModel__LayoutChangeHint(hint))
}
}
//export callbackQStandardItemModel_LayoutChanged
func callbackQStandardItemModel_LayoutChanged(ptr unsafe.Pointer, parents C.struct_QtGui_PackedList, hint C.longlong) {
if signal := qt.GetSignal(ptr, "layoutChanged"); signal != nil {
signal.(func([]*core.QPersistentModelIndex, core.QAbstractItemModel__LayoutChangeHint))(func(l C.struct_QtGui_PackedList) []*core.QPersistentModelIndex {
out := make([]*core.QPersistentModelIndex, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__layoutChanged_parents_atList(i)
}
return out
}(parents), core.QAbstractItemModel__LayoutChangeHint(hint))
}
}
//export callbackQStandardItemModel_ModelAboutToBeReset
func callbackQStandardItemModel_ModelAboutToBeReset(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "modelAboutToBeReset"); signal != nil {
signal.(func())()
}
}
//export callbackQStandardItemModel_ModelReset
func callbackQStandardItemModel_ModelReset(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "modelReset"); signal != nil {
signal.(func())()
}
}
//export callbackQStandardItemModel_ResetInternalData
func callbackQStandardItemModel_ResetInternalData(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "resetInternalData"); signal != nil {
signal.(func())()
} else {
NewQStandardItemModelFromPointer(ptr).ResetInternalDataDefault()
}
}
func (ptr *QStandardItemModel) ResetInternalDataDefault() {
if ptr.Pointer() != nil {
C.QStandardItemModel_ResetInternalDataDefault(ptr.Pointer())
}
}
//export callbackQStandardItemModel_Revert
func callbackQStandardItemModel_Revert(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "revert"); signal != nil {
signal.(func())()
} else {
NewQStandardItemModelFromPointer(ptr).RevertDefault()
}
}
func (ptr *QStandardItemModel) RevertDefault() {
if ptr.Pointer() != nil {
C.QStandardItemModel_RevertDefault(ptr.Pointer())
}
}
//export callbackQStandardItemModel_RowsAboutToBeInserted
func callbackQStandardItemModel_RowsAboutToBeInserted(ptr unsafe.Pointer, parent unsafe.Pointer, start C.int, end C.int) {
if signal := qt.GetSignal(ptr, "rowsAboutToBeInserted"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(start)), int(int32(end)))
}
}
//export callbackQStandardItemModel_RowsAboutToBeMoved
func callbackQStandardItemModel_RowsAboutToBeMoved(ptr unsafe.Pointer, sourceParent unsafe.Pointer, sourceStart C.int, sourceEnd C.int, destinationParent unsafe.Pointer, destinationRow C.int) {
if signal := qt.GetSignal(ptr, "rowsAboutToBeMoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int, *core.QModelIndex, int))(core.NewQModelIndexFromPointer(sourceParent), int(int32(sourceStart)), int(int32(sourceEnd)), core.NewQModelIndexFromPointer(destinationParent), int(int32(destinationRow)))
}
}
//export callbackQStandardItemModel_RowsAboutToBeRemoved
func callbackQStandardItemModel_RowsAboutToBeRemoved(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "rowsAboutToBeRemoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_RowsInserted
func callbackQStandardItemModel_RowsInserted(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "rowsInserted"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_RowsMoved
func callbackQStandardItemModel_RowsMoved(ptr unsafe.Pointer, parent unsafe.Pointer, start C.int, end C.int, destination unsafe.Pointer, row C.int) {
if signal := qt.GetSignal(ptr, "rowsMoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int, *core.QModelIndex, int))(core.NewQModelIndexFromPointer(parent), int(int32(start)), int(int32(end)), core.NewQModelIndexFromPointer(destination), int(int32(row)))
}
}
//export callbackQStandardItemModel_RowsRemoved
func callbackQStandardItemModel_RowsRemoved(ptr unsafe.Pointer, parent unsafe.Pointer, first C.int, last C.int) {
if signal := qt.GetSignal(ptr, "rowsRemoved"); signal != nil {
signal.(func(*core.QModelIndex, int, int))(core.NewQModelIndexFromPointer(parent), int(int32(first)), int(int32(last)))
}
}
//export callbackQStandardItemModel_RoleNames
func callbackQStandardItemModel_RoleNames(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "roleNames"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__roleNames_newList())
for k, v := range signal.(func() map[int]*core.QByteArray)() {
tmpList.__roleNames_setList(k, v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__roleNames_newList())
for k, v := range NewQStandardItemModelFromPointer(ptr).RoleNamesDefault() {
tmpList.__roleNames_setList(k, v)
}
return tmpList.Pointer()
}()
}
func (ptr *QStandardItemModel) RoleNamesDefault() map[int]*core.QByteArray {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) map[int]*core.QByteArray {
out := make(map[int]*core.QByteArray, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i, v := range tmpList.__roleNames_keyList() {
out[v] = tmpList.__roleNames_atList(v, i)
}
return out
}(C.QStandardItemModel_RoleNamesDefault(ptr.Pointer()))
}
return make(map[int]*core.QByteArray, 0)
}
//export callbackQStandardItemModel_Buddy
func callbackQStandardItemModel_Buddy(ptr unsafe.Pointer, index unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "buddy"); signal != nil {
return core.PointerFromQModelIndex(signal.(func(*core.QModelIndex) *core.QModelIndex)(core.NewQModelIndexFromPointer(index)))
}
return core.PointerFromQModelIndex(NewQStandardItemModelFromPointer(ptr).BuddyDefault(core.NewQModelIndexFromPointer(index)))
}
func (ptr *QStandardItemModel) BuddyDefault(index core.QModelIndex_ITF) *core.QModelIndex {
if ptr.Pointer() != nil {
tmpValue := core.NewQModelIndexFromPointer(C.QStandardItemModel_BuddyDefault(ptr.Pointer(), core.PointerFromQModelIndex(index)))
runtime.SetFinalizer(tmpValue, (*core.QModelIndex).DestroyQModelIndex)
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_Match
func callbackQStandardItemModel_Match(ptr unsafe.Pointer, start unsafe.Pointer, role C.int, value unsafe.Pointer, hits C.int, flags C.longlong) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "match"); signal != nil {
return func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__match_newList())
for _, v := range signal.(func(*core.QModelIndex, int, *core.QVariant, int, core.Qt__MatchFlag) []*core.QModelIndex)(core.NewQModelIndexFromPointer(start), int(int32(role)), core.NewQVariantFromPointer(value), int(int32(hits)), core.Qt__MatchFlag(flags)) {
tmpList.__match_setList(v)
}
return tmpList.Pointer()
}()
}
return func() unsafe.Pointer {
tmpList := NewQStandardItemModelFromPointer(NewQStandardItemModelFromPointer(nil).__match_newList())
for _, v := range NewQStandardItemModelFromPointer(ptr).MatchDefault(core.NewQModelIndexFromPointer(start), int(int32(role)), core.NewQVariantFromPointer(value), int(int32(hits)), core.Qt__MatchFlag(flags)) {
tmpList.__match_setList(v)
}
return tmpList.Pointer()
}()
}
func (ptr *QStandardItemModel) MatchDefault(start core.QModelIndex_ITF, role int, value core.QVariant_ITF, hits int, flags core.Qt__MatchFlag) []*core.QModelIndex {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*core.QModelIndex {
out := make([]*core.QModelIndex, int(l.len))
tmpList := NewQStandardItemModelFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__match_atList(i)
}
return out
}(C.QStandardItemModel_MatchDefault(ptr.Pointer(), core.PointerFromQModelIndex(start), C.int(int32(role)), core.PointerFromQVariant(value), C.int(int32(hits)), C.longlong(flags)))
}
return make([]*core.QModelIndex, 0)
}
//export callbackQStandardItemModel_Span
func callbackQStandardItemModel_Span(ptr unsafe.Pointer, index unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "span"); signal != nil {
return core.PointerFromQSize(signal.(func(*core.QModelIndex) *core.QSize)(core.NewQModelIndexFromPointer(index)))
}
return core.PointerFromQSize(NewQStandardItemModelFromPointer(ptr).SpanDefault(core.NewQModelIndexFromPointer(index)))
}
func (ptr *QStandardItemModel) SpanDefault(index core.QModelIndex_ITF) *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QStandardItemModel_SpanDefault(ptr.Pointer(), core.PointerFromQModelIndex(index)))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
//export callbackQStandardItemModel_SupportedDragActions
func callbackQStandardItemModel_SupportedDragActions(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "supportedDragActions"); signal != nil {
return C.longlong(signal.(func() core.Qt__DropAction)())
}
return C.longlong(NewQStandardItemModelFromPointer(ptr).SupportedDragActionsDefault())
}
func (ptr *QStandardItemModel) SupportedDragActionsDefault() core.Qt__DropAction {
if ptr.Pointer() != nil {
return core.Qt__DropAction(C.QStandardItemModel_SupportedDragActionsDefault(ptr.Pointer()))
}
return 0
}
//export callbackQStandardItemModel_CanDropMimeData
func callbackQStandardItemModel_CanDropMimeData(ptr unsafe.Pointer, data unsafe.Pointer, action C.longlong, row C.int, column C.int, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "canDropMimeData"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QMimeData, core.Qt__DropAction, int, int, *core.QModelIndex) bool)(core.NewQMimeDataFromPointer(data), core.Qt__DropAction(action), int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).CanDropMimeDataDefault(core.NewQMimeDataFromPointer(data), core.Qt__DropAction(action), int(int32(row)), int(int32(column)), core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) CanDropMimeDataDefault(data core.QMimeData_ITF, action core.Qt__DropAction, row int, column int, parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_CanDropMimeDataDefault(ptr.Pointer(), core.PointerFromQMimeData(data), C.longlong(action), C.int(int32(row)), C.int(int32(column)), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_CanFetchMore
func callbackQStandardItemModel_CanFetchMore(ptr unsafe.Pointer, parent unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "canFetchMore"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QModelIndex) bool)(core.NewQModelIndexFromPointer(parent)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).CanFetchMoreDefault(core.NewQModelIndexFromPointer(parent)))))
}
func (ptr *QStandardItemModel) CanFetchMoreDefault(parent core.QModelIndex_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_CanFetchMoreDefault(ptr.Pointer(), core.PointerFromQModelIndex(parent)) != 0
}
return false
}
//export callbackQStandardItemModel_Event
func callbackQStandardItemModel_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QStandardItemModel) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQStandardItemModel_EventFilter
func callbackQStandardItemModel_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStandardItemModelFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QStandardItemModel) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QStandardItemModel_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQStandardItemModel_ChildEvent
func callbackQStandardItemModel_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQStandardItemModelFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QStandardItemModel) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQStandardItemModel_ConnectNotify
func callbackQStandardItemModel_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQStandardItemModelFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QStandardItemModel) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQStandardItemModel_CustomEvent
func callbackQStandardItemModel_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQStandardItemModelFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QStandardItemModel) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQStandardItemModel_DeleteLater
func callbackQStandardItemModel_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQStandardItemModelFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QStandardItemModel) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QStandardItemModel_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQStandardItemModel_Destroyed
func callbackQStandardItemModel_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQStandardItemModel_DisconnectNotify
func callbackQStandardItemModel_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQStandardItemModelFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QStandardItemModel) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQStandardItemModel_ObjectNameChanged
func callbackQStandardItemModel_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQStandardItemModel_TimerEvent
func callbackQStandardItemModel_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQStandardItemModelFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QStandardItemModel) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QStandardItemModel_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QStaticText struct {
ptr unsafe.Pointer
}
type QStaticText_ITF interface {
QStaticText_PTR() *QStaticText
}
func (ptr *QStaticText) QStaticText_PTR() *QStaticText {
return ptr
}
func (ptr *QStaticText) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QStaticText) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQStaticText(ptr QStaticText_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QStaticText_PTR().Pointer()
}
return nil
}
func NewQStaticTextFromPointer(ptr unsafe.Pointer) (n *QStaticText) {
n = new(QStaticText)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QStaticText__PerformanceHint
//QStaticText::PerformanceHint
type QStaticText__PerformanceHint int64
const (
QStaticText__ModerateCaching QStaticText__PerformanceHint = QStaticText__PerformanceHint(0)
QStaticText__AggressiveCaching QStaticText__PerformanceHint = QStaticText__PerformanceHint(1)
)
func NewQStaticText() *QStaticText {
tmpValue := NewQStaticTextFromPointer(C.QStaticText_NewQStaticText())
runtime.SetFinalizer(tmpValue, (*QStaticText).DestroyQStaticText)
return tmpValue
}
func NewQStaticText3(other QStaticText_ITF) *QStaticText {
tmpValue := NewQStaticTextFromPointer(C.QStaticText_NewQStaticText3(PointerFromQStaticText(other)))
runtime.SetFinalizer(tmpValue, (*QStaticText).DestroyQStaticText)
return tmpValue
}
func NewQStaticText2(text string) *QStaticText {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQStaticTextFromPointer(C.QStaticText_NewQStaticText2(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*QStaticText).DestroyQStaticText)
return tmpValue
}
func (ptr *QStaticText) Prepare(matrix QTransform_ITF, font QFont_ITF) {
if ptr.Pointer() != nil {
C.QStaticText_Prepare(ptr.Pointer(), PointerFromQTransform(matrix), PointerFromQFont(font))
}
}
func (ptr *QStaticText) SetPerformanceHint(performanceHint QStaticText__PerformanceHint) {
if ptr.Pointer() != nil {
C.QStaticText_SetPerformanceHint(ptr.Pointer(), C.longlong(performanceHint))
}
}
func (ptr *QStaticText) SetText(text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QStaticText_SetText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QStaticText) SetTextFormat(textFormat core.Qt__TextFormat) {
if ptr.Pointer() != nil {
C.QStaticText_SetTextFormat(ptr.Pointer(), C.longlong(textFormat))
}
}
func (ptr *QStaticText) SetTextOption(textOption QTextOption_ITF) {
if ptr.Pointer() != nil {
C.QStaticText_SetTextOption(ptr.Pointer(), PointerFromQTextOption(textOption))
}
}
func (ptr *QStaticText) SetTextWidth(textWidth float64) {
if ptr.Pointer() != nil {
C.QStaticText_SetTextWidth(ptr.Pointer(), C.double(textWidth))
}
}
func (ptr *QStaticText) Swap(other QStaticText_ITF) {
if ptr.Pointer() != nil {
C.QStaticText_Swap(ptr.Pointer(), PointerFromQStaticText(other))
}
}
func (ptr *QStaticText) DestroyQStaticText() {
if ptr.Pointer() != nil {
C.QStaticText_DestroyQStaticText(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QStaticText) Size() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QStaticText_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QStaticText) PerformanceHint() QStaticText__PerformanceHint {
if ptr.Pointer() != nil {
return QStaticText__PerformanceHint(C.QStaticText_PerformanceHint(ptr.Pointer()))
}
return 0
}
func (ptr *QStaticText) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStaticText_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QStaticText) TextOption() *QTextOption {
if ptr.Pointer() != nil {
tmpValue := NewQTextOptionFromPointer(C.QStaticText_TextOption(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextOption).DestroyQTextOption)
return tmpValue
}
return nil
}
func (ptr *QStaticText) TextFormat() core.Qt__TextFormat {
if ptr.Pointer() != nil {
return core.Qt__TextFormat(C.QStaticText_TextFormat(ptr.Pointer()))
}
return 0
}
func (ptr *QStaticText) TextWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QStaticText_TextWidth(ptr.Pointer()))
}
return 0
}
type QStatusTipEvent struct {
core.QEvent
}
type QStatusTipEvent_ITF interface {
core.QEvent_ITF
QStatusTipEvent_PTR() *QStatusTipEvent
}
func (ptr *QStatusTipEvent) QStatusTipEvent_PTR() *QStatusTipEvent {
return ptr
}
func (ptr *QStatusTipEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QStatusTipEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQStatusTipEvent(ptr QStatusTipEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QStatusTipEvent_PTR().Pointer()
}
return nil
}
func NewQStatusTipEventFromPointer(ptr unsafe.Pointer) (n *QStatusTipEvent) {
n = new(QStatusTipEvent)
n.SetPointer(ptr)
return
}
func (ptr *QStatusTipEvent) DestroyQStatusTipEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQStatusTipEvent(tip string) *QStatusTipEvent {
var tipC *C.char
if tip != "" {
tipC = C.CString(tip)
defer C.free(unsafe.Pointer(tipC))
}
return NewQStatusTipEventFromPointer(C.QStatusTipEvent_NewQStatusTipEvent(C.struct_QtGui_PackedString{data: tipC, len: C.longlong(len(tip))}))
}
func (ptr *QStatusTipEvent) Tip() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QStatusTipEvent_Tip(ptr.Pointer()))
}
return ""
}
type QStyleHints struct {
core.QObject
}
type QStyleHints_ITF interface {
core.QObject_ITF
QStyleHints_PTR() *QStyleHints
}
func (ptr *QStyleHints) QStyleHints_PTR() *QStyleHints {
return ptr
}
func (ptr *QStyleHints) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QStyleHints) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQStyleHints(ptr QStyleHints_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QStyleHints_PTR().Pointer()
}
return nil
}
func NewQStyleHintsFromPointer(ptr unsafe.Pointer) (n *QStyleHints) {
n = new(QStyleHints)
n.SetPointer(ptr)
return
}
func QStyleHints_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStyleHints_QStyleHints_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QStyleHints) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStyleHints_QStyleHints_Tr(sC, cC, C.int(int32(n))))
}
func QStyleHints_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStyleHints_QStyleHints_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QStyleHints) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QStyleHints_QStyleHints_TrUtf8(sC, cC, C.int(int32(n))))
}
//export callbackQStyleHints_CursorFlashTimeChanged
func callbackQStyleHints_CursorFlashTimeChanged(ptr unsafe.Pointer, cursorFlashTime C.int) {
if signal := qt.GetSignal(ptr, "cursorFlashTimeChanged"); signal != nil {
signal.(func(int))(int(int32(cursorFlashTime)))
}
}
func (ptr *QStyleHints) ConnectCursorFlashTimeChanged(f func(cursorFlashTime int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "cursorFlashTimeChanged") {
C.QStyleHints_ConnectCursorFlashTimeChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "cursorFlashTimeChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "cursorFlashTimeChanged", func(cursorFlashTime int) {
signal.(func(int))(cursorFlashTime)
f(cursorFlashTime)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "cursorFlashTimeChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectCursorFlashTimeChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectCursorFlashTimeChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "cursorFlashTimeChanged")
}
}
func (ptr *QStyleHints) CursorFlashTimeChanged(cursorFlashTime int) {
if ptr.Pointer() != nil {
C.QStyleHints_CursorFlashTimeChanged(ptr.Pointer(), C.int(int32(cursorFlashTime)))
}
}
//export callbackQStyleHints_KeyboardInputIntervalChanged
func callbackQStyleHints_KeyboardInputIntervalChanged(ptr unsafe.Pointer, keyboardInputInterval C.int) {
if signal := qt.GetSignal(ptr, "keyboardInputIntervalChanged"); signal != nil {
signal.(func(int))(int(int32(keyboardInputInterval)))
}
}
func (ptr *QStyleHints) ConnectKeyboardInputIntervalChanged(f func(keyboardInputInterval int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "keyboardInputIntervalChanged") {
C.QStyleHints_ConnectKeyboardInputIntervalChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "keyboardInputIntervalChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "keyboardInputIntervalChanged", func(keyboardInputInterval int) {
signal.(func(int))(keyboardInputInterval)
f(keyboardInputInterval)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "keyboardInputIntervalChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectKeyboardInputIntervalChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectKeyboardInputIntervalChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "keyboardInputIntervalChanged")
}
}
func (ptr *QStyleHints) KeyboardInputIntervalChanged(keyboardInputInterval int) {
if ptr.Pointer() != nil {
C.QStyleHints_KeyboardInputIntervalChanged(ptr.Pointer(), C.int(int32(keyboardInputInterval)))
}
}
//export callbackQStyleHints_MouseDoubleClickIntervalChanged
func callbackQStyleHints_MouseDoubleClickIntervalChanged(ptr unsafe.Pointer, mouseDoubleClickInterval C.int) {
if signal := qt.GetSignal(ptr, "mouseDoubleClickIntervalChanged"); signal != nil {
signal.(func(int))(int(int32(mouseDoubleClickInterval)))
}
}
func (ptr *QStyleHints) ConnectMouseDoubleClickIntervalChanged(f func(mouseDoubleClickInterval int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "mouseDoubleClickIntervalChanged") {
C.QStyleHints_ConnectMouseDoubleClickIntervalChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "mouseDoubleClickIntervalChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mouseDoubleClickIntervalChanged", func(mouseDoubleClickInterval int) {
signal.(func(int))(mouseDoubleClickInterval)
f(mouseDoubleClickInterval)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mouseDoubleClickIntervalChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectMouseDoubleClickIntervalChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectMouseDoubleClickIntervalChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "mouseDoubleClickIntervalChanged")
}
}
func (ptr *QStyleHints) MouseDoubleClickIntervalChanged(mouseDoubleClickInterval int) {
if ptr.Pointer() != nil {
C.QStyleHints_MouseDoubleClickIntervalChanged(ptr.Pointer(), C.int(int32(mouseDoubleClickInterval)))
}
}
//export callbackQStyleHints_MousePressAndHoldIntervalChanged
func callbackQStyleHints_MousePressAndHoldIntervalChanged(ptr unsafe.Pointer, mousePressAndHoldInterval C.int) {
if signal := qt.GetSignal(ptr, "mousePressAndHoldIntervalChanged"); signal != nil {
signal.(func(int))(int(int32(mousePressAndHoldInterval)))
}
}
func (ptr *QStyleHints) ConnectMousePressAndHoldIntervalChanged(f func(mousePressAndHoldInterval int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "mousePressAndHoldIntervalChanged") {
C.QStyleHints_ConnectMousePressAndHoldIntervalChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "mousePressAndHoldIntervalChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mousePressAndHoldIntervalChanged", func(mousePressAndHoldInterval int) {
signal.(func(int))(mousePressAndHoldInterval)
f(mousePressAndHoldInterval)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mousePressAndHoldIntervalChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectMousePressAndHoldIntervalChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectMousePressAndHoldIntervalChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "mousePressAndHoldIntervalChanged")
}
}
func (ptr *QStyleHints) MousePressAndHoldIntervalChanged(mousePressAndHoldInterval int) {
if ptr.Pointer() != nil {
C.QStyleHints_MousePressAndHoldIntervalChanged(ptr.Pointer(), C.int(int32(mousePressAndHoldInterval)))
}
}
//export callbackQStyleHints_MouseQuickSelectionThresholdChanged
func callbackQStyleHints_MouseQuickSelectionThresholdChanged(ptr unsafe.Pointer, threshold C.int) {
if signal := qt.GetSignal(ptr, "mouseQuickSelectionThresholdChanged"); signal != nil {
signal.(func(int))(int(int32(threshold)))
}
}
func (ptr *QStyleHints) ConnectMouseQuickSelectionThresholdChanged(f func(threshold int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "mouseQuickSelectionThresholdChanged") {
C.QStyleHints_ConnectMouseQuickSelectionThresholdChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "mouseQuickSelectionThresholdChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mouseQuickSelectionThresholdChanged", func(threshold int) {
signal.(func(int))(threshold)
f(threshold)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mouseQuickSelectionThresholdChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectMouseQuickSelectionThresholdChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectMouseQuickSelectionThresholdChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "mouseQuickSelectionThresholdChanged")
}
}
func (ptr *QStyleHints) MouseQuickSelectionThresholdChanged(threshold int) {
if ptr.Pointer() != nil {
C.QStyleHints_MouseQuickSelectionThresholdChanged(ptr.Pointer(), C.int(int32(threshold)))
}
}
func (ptr *QStyleHints) SetUseHoverEffects(useHoverEffects bool) {
if ptr.Pointer() != nil {
C.QStyleHints_SetUseHoverEffects(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(useHoverEffects))))
}
}
//export callbackQStyleHints_StartDragDistanceChanged
func callbackQStyleHints_StartDragDistanceChanged(ptr unsafe.Pointer, startDragDistance C.int) {
if signal := qt.GetSignal(ptr, "startDragDistanceChanged"); signal != nil {
signal.(func(int))(int(int32(startDragDistance)))
}
}
func (ptr *QStyleHints) ConnectStartDragDistanceChanged(f func(startDragDistance int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "startDragDistanceChanged") {
C.QStyleHints_ConnectStartDragDistanceChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "startDragDistanceChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "startDragDistanceChanged", func(startDragDistance int) {
signal.(func(int))(startDragDistance)
f(startDragDistance)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "startDragDistanceChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectStartDragDistanceChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectStartDragDistanceChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "startDragDistanceChanged")
}
}
func (ptr *QStyleHints) StartDragDistanceChanged(startDragDistance int) {
if ptr.Pointer() != nil {
C.QStyleHints_StartDragDistanceChanged(ptr.Pointer(), C.int(int32(startDragDistance)))
}
}
//export callbackQStyleHints_StartDragTimeChanged
func callbackQStyleHints_StartDragTimeChanged(ptr unsafe.Pointer, startDragTime C.int) {
if signal := qt.GetSignal(ptr, "startDragTimeChanged"); signal != nil {
signal.(func(int))(int(int32(startDragTime)))
}
}
func (ptr *QStyleHints) ConnectStartDragTimeChanged(f func(startDragTime int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "startDragTimeChanged") {
C.QStyleHints_ConnectStartDragTimeChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "startDragTimeChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "startDragTimeChanged", func(startDragTime int) {
signal.(func(int))(startDragTime)
f(startDragTime)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "startDragTimeChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectStartDragTimeChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectStartDragTimeChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "startDragTimeChanged")
}
}
func (ptr *QStyleHints) StartDragTimeChanged(startDragTime int) {
if ptr.Pointer() != nil {
C.QStyleHints_StartDragTimeChanged(ptr.Pointer(), C.int(int32(startDragTime)))
}
}
//export callbackQStyleHints_TabFocusBehaviorChanged
func callbackQStyleHints_TabFocusBehaviorChanged(ptr unsafe.Pointer, tabFocusBehavior C.longlong) {
if signal := qt.GetSignal(ptr, "tabFocusBehaviorChanged"); signal != nil {
signal.(func(core.Qt__TabFocusBehavior))(core.Qt__TabFocusBehavior(tabFocusBehavior))
}
}
func (ptr *QStyleHints) ConnectTabFocusBehaviorChanged(f func(tabFocusBehavior core.Qt__TabFocusBehavior)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "tabFocusBehaviorChanged") {
C.QStyleHints_ConnectTabFocusBehaviorChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "tabFocusBehaviorChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "tabFocusBehaviorChanged", func(tabFocusBehavior core.Qt__TabFocusBehavior) {
signal.(func(core.Qt__TabFocusBehavior))(tabFocusBehavior)
f(tabFocusBehavior)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "tabFocusBehaviorChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectTabFocusBehaviorChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectTabFocusBehaviorChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "tabFocusBehaviorChanged")
}
}
func (ptr *QStyleHints) TabFocusBehaviorChanged(tabFocusBehavior core.Qt__TabFocusBehavior) {
if ptr.Pointer() != nil {
C.QStyleHints_TabFocusBehaviorChanged(ptr.Pointer(), C.longlong(tabFocusBehavior))
}
}
//export callbackQStyleHints_UseHoverEffectsChanged
func callbackQStyleHints_UseHoverEffectsChanged(ptr unsafe.Pointer, useHoverEffects C.char) {
if signal := qt.GetSignal(ptr, "useHoverEffectsChanged"); signal != nil {
signal.(func(bool))(int8(useHoverEffects) != 0)
}
}
func (ptr *QStyleHints) ConnectUseHoverEffectsChanged(f func(useHoverEffects bool)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "useHoverEffectsChanged") {
C.QStyleHints_ConnectUseHoverEffectsChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "useHoverEffectsChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "useHoverEffectsChanged", func(useHoverEffects bool) {
signal.(func(bool))(useHoverEffects)
f(useHoverEffects)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "useHoverEffectsChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectUseHoverEffectsChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectUseHoverEffectsChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "useHoverEffectsChanged")
}
}
func (ptr *QStyleHints) UseHoverEffectsChanged(useHoverEffects bool) {
if ptr.Pointer() != nil {
C.QStyleHints_UseHoverEffectsChanged(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(useHoverEffects))))
}
}
//export callbackQStyleHints_WheelScrollLinesChanged
func callbackQStyleHints_WheelScrollLinesChanged(ptr unsafe.Pointer, scrollLines C.int) {
if signal := qt.GetSignal(ptr, "wheelScrollLinesChanged"); signal != nil {
signal.(func(int))(int(int32(scrollLines)))
}
}
func (ptr *QStyleHints) ConnectWheelScrollLinesChanged(f func(scrollLines int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "wheelScrollLinesChanged") {
C.QStyleHints_ConnectWheelScrollLinesChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "wheelScrollLinesChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "wheelScrollLinesChanged", func(scrollLines int) {
signal.(func(int))(scrollLines)
f(scrollLines)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "wheelScrollLinesChanged", f)
}
}
}
func (ptr *QStyleHints) DisconnectWheelScrollLinesChanged() {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectWheelScrollLinesChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "wheelScrollLinesChanged")
}
}
func (ptr *QStyleHints) WheelScrollLinesChanged(scrollLines int) {
if ptr.Pointer() != nil {
C.QStyleHints_WheelScrollLinesChanged(ptr.Pointer(), C.int(int32(scrollLines)))
}
}
func (ptr *QStyleHints) PasswordMaskCharacter() *core.QChar {
if ptr.Pointer() != nil {
tmpValue := core.NewQCharFromPointer(C.QStyleHints_PasswordMaskCharacter(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QChar).DestroyQChar)
return tmpValue
}
return nil
}
func (ptr *QStyleHints) TabFocusBehavior() core.Qt__TabFocusBehavior {
if ptr.Pointer() != nil {
return core.Qt__TabFocusBehavior(C.QStyleHints_TabFocusBehavior(ptr.Pointer()))
}
return 0
}
func (ptr *QStyleHints) SetFocusOnTouchRelease() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_SetFocusOnTouchRelease(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStyleHints) ShowIsFullScreen() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_ShowIsFullScreen(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStyleHints) ShowIsMaximized() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_ShowIsMaximized(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStyleHints) ShowShortcutsInContextMenus() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_ShowShortcutsInContextMenus(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStyleHints) SingleClickActivation() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_SingleClickActivation(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStyleHints) UseHoverEffects() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_UseHoverEffects(ptr.Pointer()) != 0
}
return false
}
func (ptr *QStyleHints) UseRtlExtensions() bool {
if ptr.Pointer() != nil {
return C.QStyleHints_UseRtlExtensions(ptr.Pointer()) != 0
}
return false
}
//export callbackQStyleHints_MetaObject
func callbackQStyleHints_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQStyleHintsFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QStyleHints) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QStyleHints_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QStyleHints) CursorFlashTime() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_CursorFlashTime(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) KeyboardAutoRepeatRate() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_KeyboardAutoRepeatRate(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) KeyboardInputInterval() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_KeyboardInputInterval(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) MouseDoubleClickInterval() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_MouseDoubleClickInterval(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) MousePressAndHoldInterval() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_MousePressAndHoldInterval(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) MouseQuickSelectionThreshold() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_MouseQuickSelectionThreshold(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) PasswordMaskDelay() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_PasswordMaskDelay(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) StartDragDistance() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_StartDragDistance(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) StartDragTime() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_StartDragTime(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) StartDragVelocity() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_StartDragVelocity(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) WheelScrollLines() int {
if ptr.Pointer() != nil {
return int(int32(C.QStyleHints_WheelScrollLines(ptr.Pointer())))
}
return 0
}
func (ptr *QStyleHints) FontSmoothingGamma() float64 {
if ptr.Pointer() != nil {
return float64(C.QStyleHints_FontSmoothingGamma(ptr.Pointer()))
}
return 0
}
func (ptr *QStyleHints) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QStyleHints___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QStyleHints) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QStyleHints) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QStyleHints___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QStyleHints) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStyleHints___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStyleHints) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStyleHints) __findChildren_newList2() unsafe.Pointer {
return C.QStyleHints___findChildren_newList2(ptr.Pointer())
}
func (ptr *QStyleHints) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStyleHints___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStyleHints) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStyleHints) __findChildren_newList3() unsafe.Pointer {
return C.QStyleHints___findChildren_newList3(ptr.Pointer())
}
func (ptr *QStyleHints) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStyleHints___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStyleHints) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStyleHints) __findChildren_newList() unsafe.Pointer {
return C.QStyleHints___findChildren_newList(ptr.Pointer())
}
func (ptr *QStyleHints) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QStyleHints___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QStyleHints) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QStyleHints) __children_newList() unsafe.Pointer {
return C.QStyleHints___children_newList(ptr.Pointer())
}
//export callbackQStyleHints_Event
func callbackQStyleHints_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStyleHintsFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QStyleHints) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QStyleHints_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQStyleHints_EventFilter
func callbackQStyleHints_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQStyleHintsFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QStyleHints) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QStyleHints_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQStyleHints_ChildEvent
func callbackQStyleHints_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQStyleHintsFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QStyleHints) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQStyleHints_ConnectNotify
func callbackQStyleHints_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQStyleHintsFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QStyleHints) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQStyleHints_CustomEvent
func callbackQStyleHints_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQStyleHintsFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QStyleHints) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQStyleHints_DeleteLater
func callbackQStyleHints_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQStyleHintsFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QStyleHints) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QStyleHints_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQStyleHints_Destroyed
func callbackQStyleHints_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQStyleHints_DisconnectNotify
func callbackQStyleHints_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQStyleHintsFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QStyleHints) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQStyleHints_ObjectNameChanged
func callbackQStyleHints_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQStyleHints_TimerEvent
func callbackQStyleHints_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQStyleHintsFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QStyleHints) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QStyleHints_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QSupportedWritingSystems struct {
ptr unsafe.Pointer
}
type QSupportedWritingSystems_ITF interface {
QSupportedWritingSystems_PTR() *QSupportedWritingSystems
}
func (ptr *QSupportedWritingSystems) QSupportedWritingSystems_PTR() *QSupportedWritingSystems {
return ptr
}
func (ptr *QSupportedWritingSystems) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QSupportedWritingSystems) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQSupportedWritingSystems(ptr QSupportedWritingSystems_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QSupportedWritingSystems_PTR().Pointer()
}
return nil
}
func NewQSupportedWritingSystemsFromPointer(ptr unsafe.Pointer) (n *QSupportedWritingSystems) {
n = new(QSupportedWritingSystems)
n.SetPointer(ptr)
return
}
type QSurface struct {
ptr unsafe.Pointer
}
type QSurface_ITF interface {
QSurface_PTR() *QSurface
}
func (ptr *QSurface) QSurface_PTR() *QSurface {
return ptr
}
func (ptr *QSurface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QSurface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQSurface(ptr QSurface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QSurface_PTR().Pointer()
}
return nil
}
func NewQSurfaceFromPointer(ptr unsafe.Pointer) (n *QSurface) {
n = new(QSurface)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QSurface__SurfaceClass
//QSurface::SurfaceClass
type QSurface__SurfaceClass int64
const (
QSurface__Window QSurface__SurfaceClass = QSurface__SurfaceClass(0)
QSurface__Offscreen QSurface__SurfaceClass = QSurface__SurfaceClass(1)
)
//go:generate stringer -type=QSurface__SurfaceType
//QSurface::SurfaceType
type QSurface__SurfaceType int64
const (
QSurface__RasterSurface QSurface__SurfaceType = QSurface__SurfaceType(0)
QSurface__OpenGLSurface QSurface__SurfaceType = QSurface__SurfaceType(1)
QSurface__RasterGLSurface QSurface__SurfaceType = QSurface__SurfaceType(2)
QSurface__OpenVGSurface QSurface__SurfaceType = QSurface__SurfaceType(3)
QSurface__VulkanSurface QSurface__SurfaceType = QSurface__SurfaceType(4)
)
//export callbackQSurface_DestroyQSurface
func callbackQSurface_DestroyQSurface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QSurface"); signal != nil {
signal.(func())()
} else {
NewQSurfaceFromPointer(ptr).DestroyQSurfaceDefault()
}
}
func (ptr *QSurface) ConnectDestroyQSurface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QSurface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QSurface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QSurface", f)
}
}
}
func (ptr *QSurface) DisconnectDestroyQSurface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QSurface")
}
}
func (ptr *QSurface) DestroyQSurface() {
if ptr.Pointer() != nil {
C.QSurface_DestroyQSurface(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QSurface) DestroyQSurfaceDefault() {
if ptr.Pointer() != nil {
C.QSurface_DestroyQSurfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQSurface_Size
func callbackQSurface_Size(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "size"); signal != nil {
return core.PointerFromQSize(signal.(func() *core.QSize)())
}
return core.PointerFromQSize(core.NewQSize())
}
func (ptr *QSurface) ConnectSize(f func() *core.QSize) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "size"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "size", func() *core.QSize {
signal.(func() *core.QSize)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "size", f)
}
}
}
func (ptr *QSurface) DisconnectSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "size")
}
}
func (ptr *QSurface) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QSurface_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QSurface) SurfaceClass() QSurface__SurfaceClass {
if ptr.Pointer() != nil {
return QSurface__SurfaceClass(C.QSurface_SurfaceClass(ptr.Pointer()))
}
return 0
}
//export callbackQSurface_SurfaceType
func callbackQSurface_SurfaceType(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "surfaceType"); signal != nil {
return C.longlong(signal.(func() QSurface__SurfaceType)())
}
return C.longlong(0)
}
func (ptr *QSurface) ConnectSurfaceType(f func() QSurface__SurfaceType) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "surfaceType"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "surfaceType", func() QSurface__SurfaceType {
signal.(func() QSurface__SurfaceType)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "surfaceType", f)
}
}
}
func (ptr *QSurface) DisconnectSurfaceType() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "surfaceType")
}
}
func (ptr *QSurface) SurfaceType() QSurface__SurfaceType {
if ptr.Pointer() != nil {
return QSurface__SurfaceType(C.QSurface_SurfaceType(ptr.Pointer()))
}
return 0
}
//export callbackQSurface_Format
func callbackQSurface_Format(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "format"); signal != nil {
return PointerFromQSurfaceFormat(signal.(func() *QSurfaceFormat)())
}
return PointerFromQSurfaceFormat(NewQSurfaceFormat())
}
func (ptr *QSurface) ConnectFormat(f func() *QSurfaceFormat) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "format"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "format", func() *QSurfaceFormat {
signal.(func() *QSurfaceFormat)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "format", f)
}
}
}
func (ptr *QSurface) DisconnectFormat() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "format")
}
}
func (ptr *QSurface) Format() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QSurface_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QSurface) SupportsOpenGL() bool {
if ptr.Pointer() != nil {
return C.QSurface_SupportsOpenGL(ptr.Pointer()) != 0
}
return false
}
func (ptr *QSurface) M_type() QSurface__SurfaceClass {
if ptr.Pointer() != nil {
return QSurface__SurfaceClass(C.QSurface_M_type(ptr.Pointer()))
}
return 0
}
func (ptr *QSurface) SetM_type(vqs QSurface__SurfaceClass) {
if ptr.Pointer() != nil {
C.QSurface_SetM_type(ptr.Pointer(), C.longlong(vqs))
}
}
type QSurfaceFormat struct {
ptr unsafe.Pointer
}
type QSurfaceFormat_ITF interface {
QSurfaceFormat_PTR() *QSurfaceFormat
}
func (ptr *QSurfaceFormat) QSurfaceFormat_PTR() *QSurfaceFormat {
return ptr
}
func (ptr *QSurfaceFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QSurfaceFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQSurfaceFormat(ptr QSurfaceFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QSurfaceFormat_PTR().Pointer()
}
return nil
}
func NewQSurfaceFormatFromPointer(ptr unsafe.Pointer) (n *QSurfaceFormat) {
n = new(QSurfaceFormat)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QSurfaceFormat__ColorSpace
//QSurfaceFormat::ColorSpace
type QSurfaceFormat__ColorSpace int64
const (
QSurfaceFormat__DefaultColorSpace QSurfaceFormat__ColorSpace = QSurfaceFormat__ColorSpace(0)
QSurfaceFormat__sRGBColorSpace QSurfaceFormat__ColorSpace = QSurfaceFormat__ColorSpace(1)
)
//go:generate stringer -type=QSurfaceFormat__FormatOption
//QSurfaceFormat::FormatOption
type QSurfaceFormat__FormatOption int64
const (
QSurfaceFormat__StereoBuffers QSurfaceFormat__FormatOption = QSurfaceFormat__FormatOption(0x0001)
QSurfaceFormat__DebugContext QSurfaceFormat__FormatOption = QSurfaceFormat__FormatOption(0x0002)
QSurfaceFormat__DeprecatedFunctions QSurfaceFormat__FormatOption = QSurfaceFormat__FormatOption(0x0004)
QSurfaceFormat__ResetNotification QSurfaceFormat__FormatOption = QSurfaceFormat__FormatOption(0x0008)
)
//go:generate stringer -type=QSurfaceFormat__OpenGLContextProfile
//QSurfaceFormat::OpenGLContextProfile
type QSurfaceFormat__OpenGLContextProfile int64
const (
QSurfaceFormat__NoProfile QSurfaceFormat__OpenGLContextProfile = QSurfaceFormat__OpenGLContextProfile(0)
QSurfaceFormat__CoreProfile QSurfaceFormat__OpenGLContextProfile = QSurfaceFormat__OpenGLContextProfile(1)
QSurfaceFormat__CompatibilityProfile QSurfaceFormat__OpenGLContextProfile = QSurfaceFormat__OpenGLContextProfile(2)
)
//go:generate stringer -type=QSurfaceFormat__RenderableType
//QSurfaceFormat::RenderableType
type QSurfaceFormat__RenderableType int64
const (
QSurfaceFormat__DefaultRenderableType QSurfaceFormat__RenderableType = QSurfaceFormat__RenderableType(0x0)
QSurfaceFormat__OpenGL QSurfaceFormat__RenderableType = QSurfaceFormat__RenderableType(0x1)
QSurfaceFormat__OpenGLES QSurfaceFormat__RenderableType = QSurfaceFormat__RenderableType(0x2)
QSurfaceFormat__OpenVG QSurfaceFormat__RenderableType = QSurfaceFormat__RenderableType(0x4)
)
//go:generate stringer -type=QSurfaceFormat__SwapBehavior
//QSurfaceFormat::SwapBehavior
type QSurfaceFormat__SwapBehavior int64
const (
QSurfaceFormat__DefaultSwapBehavior QSurfaceFormat__SwapBehavior = QSurfaceFormat__SwapBehavior(0)
QSurfaceFormat__SingleBuffer QSurfaceFormat__SwapBehavior = QSurfaceFormat__SwapBehavior(1)
QSurfaceFormat__DoubleBuffer QSurfaceFormat__SwapBehavior = QSurfaceFormat__SwapBehavior(2)
QSurfaceFormat__TripleBuffer QSurfaceFormat__SwapBehavior = QSurfaceFormat__SwapBehavior(3)
)
func QSurfaceFormat_DefaultFormat() *QSurfaceFormat {
tmpValue := NewQSurfaceFormatFromPointer(C.QSurfaceFormat_QSurfaceFormat_DefaultFormat())
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
func (ptr *QSurfaceFormat) DefaultFormat() *QSurfaceFormat {
tmpValue := NewQSurfaceFormatFromPointer(C.QSurfaceFormat_QSurfaceFormat_DefaultFormat())
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
func NewQSurfaceFormat() *QSurfaceFormat {
tmpValue := NewQSurfaceFormatFromPointer(C.QSurfaceFormat_NewQSurfaceFormat())
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
func NewQSurfaceFormat2(options QSurfaceFormat__FormatOption) *QSurfaceFormat {
tmpValue := NewQSurfaceFormatFromPointer(C.QSurfaceFormat_NewQSurfaceFormat2(C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
func NewQSurfaceFormat3(other QSurfaceFormat_ITF) *QSurfaceFormat {
tmpValue := NewQSurfaceFormatFromPointer(C.QSurfaceFormat_NewQSurfaceFormat3(PointerFromQSurfaceFormat(other)))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
func (ptr *QSurfaceFormat) SetAlphaBufferSize(size int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetAlphaBufferSize(ptr.Pointer(), C.int(int32(size)))
}
}
func (ptr *QSurfaceFormat) SetBlueBufferSize(size int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetBlueBufferSize(ptr.Pointer(), C.int(int32(size)))
}
}
func (ptr *QSurfaceFormat) SetColorSpace(colorSpace QSurfaceFormat__ColorSpace) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetColorSpace(ptr.Pointer(), C.longlong(colorSpace))
}
}
func QSurfaceFormat_SetDefaultFormat(format QSurfaceFormat_ITF) {
C.QSurfaceFormat_QSurfaceFormat_SetDefaultFormat(PointerFromQSurfaceFormat(format))
}
func (ptr *QSurfaceFormat) SetDefaultFormat(format QSurfaceFormat_ITF) {
C.QSurfaceFormat_QSurfaceFormat_SetDefaultFormat(PointerFromQSurfaceFormat(format))
}
func (ptr *QSurfaceFormat) SetDepthBufferSize(size int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetDepthBufferSize(ptr.Pointer(), C.int(int32(size)))
}
}
func (ptr *QSurfaceFormat) SetGreenBufferSize(size int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetGreenBufferSize(ptr.Pointer(), C.int(int32(size)))
}
}
func (ptr *QSurfaceFormat) SetMajorVersion(major int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetMajorVersion(ptr.Pointer(), C.int(int32(major)))
}
}
func (ptr *QSurfaceFormat) SetMinorVersion(minor int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetMinorVersion(ptr.Pointer(), C.int(int32(minor)))
}
}
func (ptr *QSurfaceFormat) SetOption(option QSurfaceFormat__FormatOption, on bool) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetOption(ptr.Pointer(), C.longlong(option), C.char(int8(qt.GoBoolToInt(on))))
}
}
func (ptr *QSurfaceFormat) SetOptions(options QSurfaceFormat__FormatOption) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetOptions(ptr.Pointer(), C.longlong(options))
}
}
func (ptr *QSurfaceFormat) SetProfile(profile QSurfaceFormat__OpenGLContextProfile) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetProfile(ptr.Pointer(), C.longlong(profile))
}
}
func (ptr *QSurfaceFormat) SetRedBufferSize(size int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetRedBufferSize(ptr.Pointer(), C.int(int32(size)))
}
}
func (ptr *QSurfaceFormat) SetRenderableType(ty QSurfaceFormat__RenderableType) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetRenderableType(ptr.Pointer(), C.longlong(ty))
}
}
func (ptr *QSurfaceFormat) SetSamples(numSamples int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetSamples(ptr.Pointer(), C.int(int32(numSamples)))
}
}
func (ptr *QSurfaceFormat) SetStencilBufferSize(size int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetStencilBufferSize(ptr.Pointer(), C.int(int32(size)))
}
}
func (ptr *QSurfaceFormat) SetStereo(enable bool) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetStereo(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QSurfaceFormat) SetSwapBehavior(behavior QSurfaceFormat__SwapBehavior) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetSwapBehavior(ptr.Pointer(), C.longlong(behavior))
}
}
func (ptr *QSurfaceFormat) SetSwapInterval(interval int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetSwapInterval(ptr.Pointer(), C.int(int32(interval)))
}
}
func (ptr *QSurfaceFormat) SetVersion(major int, minor int) {
if ptr.Pointer() != nil {
C.QSurfaceFormat_SetVersion(ptr.Pointer(), C.int(int32(major)), C.int(int32(minor)))
}
}
func (ptr *QSurfaceFormat) DestroyQSurfaceFormat() {
if ptr.Pointer() != nil {
C.QSurfaceFormat_DestroyQSurfaceFormat(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QSurfaceFormat) ColorSpace() QSurfaceFormat__ColorSpace {
if ptr.Pointer() != nil {
return QSurfaceFormat__ColorSpace(C.QSurfaceFormat_ColorSpace(ptr.Pointer()))
}
return 0
}
func (ptr *QSurfaceFormat) Options() QSurfaceFormat__FormatOption {
if ptr.Pointer() != nil {
return QSurfaceFormat__FormatOption(C.QSurfaceFormat_Options(ptr.Pointer()))
}
return 0
}
func (ptr *QSurfaceFormat) Profile() QSurfaceFormat__OpenGLContextProfile {
if ptr.Pointer() != nil {
return QSurfaceFormat__OpenGLContextProfile(C.QSurfaceFormat_Profile(ptr.Pointer()))
}
return 0
}
func (ptr *QSurfaceFormat) RenderableType() QSurfaceFormat__RenderableType {
if ptr.Pointer() != nil {
return QSurfaceFormat__RenderableType(C.QSurfaceFormat_RenderableType(ptr.Pointer()))
}
return 0
}
func (ptr *QSurfaceFormat) SwapBehavior() QSurfaceFormat__SwapBehavior {
if ptr.Pointer() != nil {
return QSurfaceFormat__SwapBehavior(C.QSurfaceFormat_SwapBehavior(ptr.Pointer()))
}
return 0
}
func (ptr *QSurfaceFormat) HasAlpha() bool {
if ptr.Pointer() != nil {
return C.QSurfaceFormat_HasAlpha(ptr.Pointer()) != 0
}
return false
}
func (ptr *QSurfaceFormat) Stereo() bool {
if ptr.Pointer() != nil {
return C.QSurfaceFormat_Stereo(ptr.Pointer()) != 0
}
return false
}
func (ptr *QSurfaceFormat) TestOption(option QSurfaceFormat__FormatOption) bool {
if ptr.Pointer() != nil {
return C.QSurfaceFormat_TestOption(ptr.Pointer(), C.longlong(option)) != 0
}
return false
}
func (ptr *QSurfaceFormat) AlphaBufferSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_AlphaBufferSize(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) BlueBufferSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_BlueBufferSize(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) DepthBufferSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_DepthBufferSize(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) GreenBufferSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_GreenBufferSize(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) MajorVersion() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_MajorVersion(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) MinorVersion() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_MinorVersion(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) RedBufferSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_RedBufferSize(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) Samples() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_Samples(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) StencilBufferSize() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_StencilBufferSize(ptr.Pointer())))
}
return 0
}
func (ptr *QSurfaceFormat) SwapInterval() int {
if ptr.Pointer() != nil {
return int(int32(C.QSurfaceFormat_SwapInterval(ptr.Pointer())))
}
return 0
}
type QSyntaxHighlighter struct {
core.QObject
}
type QSyntaxHighlighter_ITF interface {
core.QObject_ITF
QSyntaxHighlighter_PTR() *QSyntaxHighlighter
}
func (ptr *QSyntaxHighlighter) QSyntaxHighlighter_PTR() *QSyntaxHighlighter {
return ptr
}
func (ptr *QSyntaxHighlighter) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QSyntaxHighlighter) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQSyntaxHighlighter(ptr QSyntaxHighlighter_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QSyntaxHighlighter_PTR().Pointer()
}
return nil
}
func NewQSyntaxHighlighterFromPointer(ptr unsafe.Pointer) (n *QSyntaxHighlighter) {
n = new(QSyntaxHighlighter)
n.SetPointer(ptr)
return
}
func QSyntaxHighlighter_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSyntaxHighlighter_QSyntaxHighlighter_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QSyntaxHighlighter) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSyntaxHighlighter_QSyntaxHighlighter_Tr(sC, cC, C.int(int32(n))))
}
func QSyntaxHighlighter_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSyntaxHighlighter_QSyntaxHighlighter_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QSyntaxHighlighter) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QSyntaxHighlighter_QSyntaxHighlighter_TrUtf8(sC, cC, C.int(int32(n))))
}
func NewQSyntaxHighlighter(parent core.QObject_ITF) *QSyntaxHighlighter {
tmpValue := NewQSyntaxHighlighterFromPointer(C.QSyntaxHighlighter_NewQSyntaxHighlighter(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQSyntaxHighlighter2(parent QTextDocument_ITF) *QSyntaxHighlighter {
tmpValue := NewQSyntaxHighlighterFromPointer(C.QSyntaxHighlighter_NewQSyntaxHighlighter2(PointerFromQTextDocument(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQSyntaxHighlighter_HighlightBlock
func callbackQSyntaxHighlighter_HighlightBlock(ptr unsafe.Pointer, text C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "highlightBlock"); signal != nil {
signal.(func(string))(cGoUnpackString(text))
}
}
func (ptr *QSyntaxHighlighter) ConnectHighlightBlock(f func(text string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "highlightBlock"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "highlightBlock", func(text string) {
signal.(func(string))(text)
f(text)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "highlightBlock", f)
}
}
}
func (ptr *QSyntaxHighlighter) DisconnectHighlightBlock() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "highlightBlock")
}
}
func (ptr *QSyntaxHighlighter) HighlightBlock(text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QSyntaxHighlighter_HighlightBlock(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
//export callbackQSyntaxHighlighter_Rehighlight
func callbackQSyntaxHighlighter_Rehighlight(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "rehighlight"); signal != nil {
signal.(func())()
} else {
NewQSyntaxHighlighterFromPointer(ptr).RehighlightDefault()
}
}
func (ptr *QSyntaxHighlighter) ConnectRehighlight(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rehighlight"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rehighlight", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rehighlight", f)
}
}
}
func (ptr *QSyntaxHighlighter) DisconnectRehighlight() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rehighlight")
}
}
func (ptr *QSyntaxHighlighter) Rehighlight() {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_Rehighlight(ptr.Pointer())
}
}
func (ptr *QSyntaxHighlighter) RehighlightDefault() {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_RehighlightDefault(ptr.Pointer())
}
}
//export callbackQSyntaxHighlighter_RehighlightBlock
func callbackQSyntaxHighlighter_RehighlightBlock(ptr unsafe.Pointer, block unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "rehighlightBlock"); signal != nil {
signal.(func(*QTextBlock))(NewQTextBlockFromPointer(block))
} else {
NewQSyntaxHighlighterFromPointer(ptr).RehighlightBlockDefault(NewQTextBlockFromPointer(block))
}
}
func (ptr *QSyntaxHighlighter) ConnectRehighlightBlock(f func(block *QTextBlock)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "rehighlightBlock"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "rehighlightBlock", func(block *QTextBlock) {
signal.(func(*QTextBlock))(block)
f(block)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "rehighlightBlock", f)
}
}
}
func (ptr *QSyntaxHighlighter) DisconnectRehighlightBlock() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "rehighlightBlock")
}
}
func (ptr *QSyntaxHighlighter) RehighlightBlock(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_RehighlightBlock(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QSyntaxHighlighter) RehighlightBlockDefault(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_RehighlightBlockDefault(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QSyntaxHighlighter) SetCurrentBlockState(newState int) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_SetCurrentBlockState(ptr.Pointer(), C.int(int32(newState)))
}
}
func (ptr *QSyntaxHighlighter) SetCurrentBlockUserData(data QTextBlockUserData_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_SetCurrentBlockUserData(ptr.Pointer(), PointerFromQTextBlockUserData(data))
}
}
func (ptr *QSyntaxHighlighter) SetDocument(doc QTextDocument_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_SetDocument(ptr.Pointer(), PointerFromQTextDocument(doc))
}
}
func (ptr *QSyntaxHighlighter) SetFormat2(start int, count int, color QColor_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_SetFormat2(ptr.Pointer(), C.int(int32(start)), C.int(int32(count)), PointerFromQColor(color))
}
}
func (ptr *QSyntaxHighlighter) SetFormat3(start int, count int, font QFont_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_SetFormat3(ptr.Pointer(), C.int(int32(start)), C.int(int32(count)), PointerFromQFont(font))
}
}
func (ptr *QSyntaxHighlighter) SetFormat(start int, count int, format QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_SetFormat(ptr.Pointer(), C.int(int32(start)), C.int(int32(count)), PointerFromQTextCharFormat(format))
}
}
//export callbackQSyntaxHighlighter_DestroyQSyntaxHighlighter
func callbackQSyntaxHighlighter_DestroyQSyntaxHighlighter(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QSyntaxHighlighter"); signal != nil {
signal.(func())()
} else {
NewQSyntaxHighlighterFromPointer(ptr).DestroyQSyntaxHighlighterDefault()
}
}
func (ptr *QSyntaxHighlighter) ConnectDestroyQSyntaxHighlighter(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QSyntaxHighlighter"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QSyntaxHighlighter", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QSyntaxHighlighter", f)
}
}
}
func (ptr *QSyntaxHighlighter) DisconnectDestroyQSyntaxHighlighter() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QSyntaxHighlighter")
}
}
func (ptr *QSyntaxHighlighter) DestroyQSyntaxHighlighter() {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_DestroyQSyntaxHighlighter(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QSyntaxHighlighter) DestroyQSyntaxHighlighterDefault() {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_DestroyQSyntaxHighlighterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QSyntaxHighlighter) CurrentBlock() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QSyntaxHighlighter_CurrentBlock(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) CurrentBlockUserData() *QTextBlockUserData {
if ptr.Pointer() != nil {
return NewQTextBlockUserDataFromPointer(C.QSyntaxHighlighter_CurrentBlockUserData(ptr.Pointer()))
}
return nil
}
func (ptr *QSyntaxHighlighter) Format(position int) *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QSyntaxHighlighter_Format(ptr.Pointer(), C.int(int32(position))))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) Document() *QTextDocument {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFromPointer(C.QSyntaxHighlighter_Document(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQSyntaxHighlighter_MetaObject
func callbackQSyntaxHighlighter_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQSyntaxHighlighterFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QSyntaxHighlighter) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QSyntaxHighlighter_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QSyntaxHighlighter) CurrentBlockState() int {
if ptr.Pointer() != nil {
return int(int32(C.QSyntaxHighlighter_CurrentBlockState(ptr.Pointer())))
}
return 0
}
func (ptr *QSyntaxHighlighter) PreviousBlockState() int {
if ptr.Pointer() != nil {
return int(int32(C.QSyntaxHighlighter_PreviousBlockState(ptr.Pointer())))
}
return 0
}
func (ptr *QSyntaxHighlighter) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QSyntaxHighlighter___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QSyntaxHighlighter) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QSyntaxHighlighter___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QSyntaxHighlighter) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSyntaxHighlighter___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSyntaxHighlighter) __findChildren_newList2() unsafe.Pointer {
return C.QSyntaxHighlighter___findChildren_newList2(ptr.Pointer())
}
func (ptr *QSyntaxHighlighter) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSyntaxHighlighter___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSyntaxHighlighter) __findChildren_newList3() unsafe.Pointer {
return C.QSyntaxHighlighter___findChildren_newList3(ptr.Pointer())
}
func (ptr *QSyntaxHighlighter) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSyntaxHighlighter___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSyntaxHighlighter) __findChildren_newList() unsafe.Pointer {
return C.QSyntaxHighlighter___findChildren_newList(ptr.Pointer())
}
func (ptr *QSyntaxHighlighter) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QSyntaxHighlighter___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QSyntaxHighlighter) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QSyntaxHighlighter) __children_newList() unsafe.Pointer {
return C.QSyntaxHighlighter___children_newList(ptr.Pointer())
}
//export callbackQSyntaxHighlighter_Event
func callbackQSyntaxHighlighter_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQSyntaxHighlighterFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QSyntaxHighlighter) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QSyntaxHighlighter_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQSyntaxHighlighter_EventFilter
func callbackQSyntaxHighlighter_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQSyntaxHighlighterFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QSyntaxHighlighter) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QSyntaxHighlighter_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQSyntaxHighlighter_ChildEvent
func callbackQSyntaxHighlighter_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQSyntaxHighlighterFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QSyntaxHighlighter) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQSyntaxHighlighter_ConnectNotify
func callbackQSyntaxHighlighter_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQSyntaxHighlighterFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QSyntaxHighlighter) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQSyntaxHighlighter_CustomEvent
func callbackQSyntaxHighlighter_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQSyntaxHighlighterFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QSyntaxHighlighter) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQSyntaxHighlighter_DeleteLater
func callbackQSyntaxHighlighter_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQSyntaxHighlighterFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QSyntaxHighlighter) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQSyntaxHighlighter_Destroyed
func callbackQSyntaxHighlighter_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQSyntaxHighlighter_DisconnectNotify
func callbackQSyntaxHighlighter_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQSyntaxHighlighterFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QSyntaxHighlighter) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQSyntaxHighlighter_ObjectNameChanged
func callbackQSyntaxHighlighter_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQSyntaxHighlighter_TimerEvent
func callbackQSyntaxHighlighter_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQSyntaxHighlighterFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QSyntaxHighlighter) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QSyntaxHighlighter_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QTabletEvent struct {
QInputEvent
}
type QTabletEvent_ITF interface {
QInputEvent_ITF
QTabletEvent_PTR() *QTabletEvent
}
func (ptr *QTabletEvent) QTabletEvent_PTR() *QTabletEvent {
return ptr
}
func (ptr *QTabletEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QTabletEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQTabletEvent(ptr QTabletEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTabletEvent_PTR().Pointer()
}
return nil
}
func NewQTabletEventFromPointer(ptr unsafe.Pointer) (n *QTabletEvent) {
n = new(QTabletEvent)
n.SetPointer(ptr)
return
}
func (ptr *QTabletEvent) DestroyQTabletEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTabletEvent__PointerType
//QTabletEvent::PointerType
type QTabletEvent__PointerType int64
const (
QTabletEvent__UnknownPointer QTabletEvent__PointerType = QTabletEvent__PointerType(0)
QTabletEvent__Pen QTabletEvent__PointerType = QTabletEvent__PointerType(1)
QTabletEvent__Cursor QTabletEvent__PointerType = QTabletEvent__PointerType(2)
QTabletEvent__Eraser QTabletEvent__PointerType = QTabletEvent__PointerType(3)
)
//go:generate stringer -type=QTabletEvent__TabletDevice
//QTabletEvent::TabletDevice
type QTabletEvent__TabletDevice int64
const (
QTabletEvent__NoDevice QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(0)
QTabletEvent__Puck QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(1)
QTabletEvent__Stylus QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(2)
QTabletEvent__Airbrush QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(3)
QTabletEvent__FourDMouse QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(4)
QTabletEvent__XFreeEraser QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(5)
QTabletEvent__RotationStylus QTabletEvent__TabletDevice = QTabletEvent__TabletDevice(6)
)
func NewQTabletEvent(ty core.QEvent__Type, pos core.QPointF_ITF, globalPos core.QPointF_ITF, device int, pointerType int, pressure float64, xTilt int, yTilt int, tangentialPressure float64, rotation float64, z int, keyState core.Qt__KeyboardModifier, uniqueID int64, button core.Qt__MouseButton, buttons core.Qt__MouseButton) *QTabletEvent {
return NewQTabletEventFromPointer(C.QTabletEvent_NewQTabletEvent(C.longlong(ty), core.PointerFromQPointF(pos), core.PointerFromQPointF(globalPos), C.int(int32(device)), C.int(int32(pointerType)), C.double(pressure), C.int(int32(xTilt)), C.int(int32(yTilt)), C.double(tangentialPressure), C.double(rotation), C.int(int32(z)), C.longlong(keyState), C.longlong(uniqueID), C.longlong(button), C.longlong(buttons)))
}
func (ptr *QTabletEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QTabletEvent_GlobalPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QTabletEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QTabletEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QTabletEvent) PointerType() QTabletEvent__PointerType {
if ptr.Pointer() != nil {
return QTabletEvent__PointerType(C.QTabletEvent_PointerType(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) Device() QTabletEvent__TabletDevice {
if ptr.Pointer() != nil {
return QTabletEvent__TabletDevice(C.QTabletEvent_Device(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) Button() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QTabletEvent_Button(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) Buttons() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QTabletEvent_Buttons(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) GlobalPosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QTabletEvent_GlobalPosF(ptr.Pointer()))
}
return nil
}
func (ptr *QTabletEvent) PosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QTabletEvent_PosF(ptr.Pointer()))
}
return nil
}
func (ptr *QTabletEvent) GlobalX() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_GlobalX(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) GlobalY() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_GlobalY(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_X(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) XTilt() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_XTilt(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_Y(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) YTilt() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_YTilt(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) Z() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_Z(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) UniqueId() int64 {
if ptr.Pointer() != nil {
return int64(C.QTabletEvent_UniqueId(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) HiResGlobalX() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_HiResGlobalX(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) HiResGlobalY() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_HiResGlobalY(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) Pressure() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_Pressure(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) Rotation() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_Rotation(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) TangentialPressure() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_TangentialPressure(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) MDev() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_MDev(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) SetMDev(vin int) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMDev(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QTabletEvent) MExtra() unsafe.Pointer {
if ptr.Pointer() != nil {
return C.QTabletEvent_MExtra(ptr.Pointer())
}
return nil
}
func (ptr *QTabletEvent) SetMExtra(vvo unsafe.Pointer) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMExtra(ptr.Pointer(), vvo)
}
}
func (ptr *QTabletEvent) MGPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QTabletEvent_MGPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QTabletEvent) SetMGPos(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMGPos(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QTabletEvent) MPointerType() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_MPointerType(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) SetMPointerType(vin int) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMPointerType(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QTabletEvent) MPos() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QTabletEvent_MPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QTabletEvent) SetMPos(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMPos(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QTabletEvent) MPress() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_MPress(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) SetMPress(vqr float64) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMPress(ptr.Pointer(), C.double(vqr))
}
}
func (ptr *QTabletEvent) MRot() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_MRot(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) SetMRot(vqr float64) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMRot(ptr.Pointer(), C.double(vqr))
}
}
func (ptr *QTabletEvent) MTangential() float64 {
if ptr.Pointer() != nil {
return float64(C.QTabletEvent_MTangential(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) SetMTangential(vqr float64) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMTangential(ptr.Pointer(), C.double(vqr))
}
}
func (ptr *QTabletEvent) MUnique() int64 {
if ptr.Pointer() != nil {
return int64(C.QTabletEvent_MUnique(ptr.Pointer()))
}
return 0
}
func (ptr *QTabletEvent) SetMUnique(vqi int64) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMUnique(ptr.Pointer(), C.longlong(vqi))
}
}
func (ptr *QTabletEvent) MXT() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_MXT(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) SetMXT(vin int) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMXT(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QTabletEvent) MYT() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_MYT(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) SetMYT(vin int) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMYT(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QTabletEvent) MZ() int {
if ptr.Pointer() != nil {
return int(int32(C.QTabletEvent_MZ(ptr.Pointer())))
}
return 0
}
func (ptr *QTabletEvent) SetMZ(vin int) {
if ptr.Pointer() != nil {
C.QTabletEvent_SetMZ(ptr.Pointer(), C.int(int32(vin)))
}
}
type QTextBlock struct {
ptr unsafe.Pointer
}
type QTextBlock_ITF interface {
QTextBlock_PTR() *QTextBlock
}
func (ptr *QTextBlock) QTextBlock_PTR() *QTextBlock {
return ptr
}
func (ptr *QTextBlock) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextBlock) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextBlock(ptr QTextBlock_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextBlock_PTR().Pointer()
}
return nil
}
func NewQTextBlockFromPointer(ptr unsafe.Pointer) (n *QTextBlock) {
n = new(QTextBlock)
n.SetPointer(ptr)
return
}
func (ptr *QTextBlock) DestroyQTextBlock() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQTextBlock(other QTextBlock_ITF) *QTextBlock {
tmpValue := NewQTextBlockFromPointer(C.QTextBlock_NewQTextBlock(PointerFromQTextBlock(other)))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
func (ptr *QTextBlock) ClearLayout() {
if ptr.Pointer() != nil {
C.QTextBlock_ClearLayout(ptr.Pointer())
}
}
func (ptr *QTextBlock) SetLineCount(count int) {
if ptr.Pointer() != nil {
C.QTextBlock_SetLineCount(ptr.Pointer(), C.int(int32(count)))
}
}
func (ptr *QTextBlock) SetRevision(rev int) {
if ptr.Pointer() != nil {
C.QTextBlock_SetRevision(ptr.Pointer(), C.int(int32(rev)))
}
}
func (ptr *QTextBlock) SetUserData(data QTextBlockUserData_ITF) {
if ptr.Pointer() != nil {
C.QTextBlock_SetUserData(ptr.Pointer(), PointerFromQTextBlockUserData(data))
}
}
func (ptr *QTextBlock) SetUserState(state int) {
if ptr.Pointer() != nil {
C.QTextBlock_SetUserState(ptr.Pointer(), C.int(int32(state)))
}
}
func (ptr *QTextBlock) SetVisible(visible bool) {
if ptr.Pointer() != nil {
C.QTextBlock_SetVisible(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(visible))))
}
}
func (ptr *QTextBlock) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextBlock_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QTextBlock) Next() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextBlock_Next(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextBlock) Previous() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextBlock_Previous(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextBlock) BlockFormat() *QTextBlockFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFormatFromPointer(C.QTextBlock_BlockFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlockFormat).DestroyQTextBlockFormat)
return tmpValue
}
return nil
}
func (ptr *QTextBlock) UserData() *QTextBlockUserData {
if ptr.Pointer() != nil {
return NewQTextBlockUserDataFromPointer(C.QTextBlock_UserData(ptr.Pointer()))
}
return nil
}
func (ptr *QTextBlock) CharFormat() *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QTextBlock_CharFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QTextBlock) Layout() *QTextLayout {
if ptr.Pointer() != nil {
return NewQTextLayoutFromPointer(C.QTextBlock_Layout(ptr.Pointer()))
}
return nil
}
func (ptr *QTextBlock) TextDirection() core.Qt__LayoutDirection {
if ptr.Pointer() != nil {
return core.Qt__LayoutDirection(C.QTextBlock_TextDirection(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlock) Contains(position int) bool {
if ptr.Pointer() != nil {
return C.QTextBlock_Contains(ptr.Pointer(), C.int(int32(position))) != 0
}
return false
}
func (ptr *QTextBlock) IsValid() bool {
if ptr.Pointer() != nil {
return C.QTextBlock_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextBlock) IsVisible() bool {
if ptr.Pointer() != nil {
return C.QTextBlock_IsVisible(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextBlock) Document() *QTextDocument {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFromPointer(C.QTextBlock_Document(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextBlock) BlockFormatIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_BlockFormatIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) BlockNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_BlockNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) CharFormatIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_CharFormatIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) FirstLineNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_FirstLineNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) Length() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_Length(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) LineCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_LineCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) Position() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_Position(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) Revision() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_Revision(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) UserState() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlock_UserState(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlock) __textFormats_newList() unsafe.Pointer {
return C.QTextBlock___textFormats_newList(ptr.Pointer())
}
type QTextBlockFormat struct {
QTextFormat
}
type QTextBlockFormat_ITF interface {
QTextFormat_ITF
QTextBlockFormat_PTR() *QTextBlockFormat
}
func (ptr *QTextBlockFormat) QTextBlockFormat_PTR() *QTextBlockFormat {
return ptr
}
func (ptr *QTextBlockFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextBlockFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextBlockFormat(ptr QTextBlockFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextBlockFormat_PTR().Pointer()
}
return nil
}
func NewQTextBlockFormatFromPointer(ptr unsafe.Pointer) (n *QTextBlockFormat) {
n = new(QTextBlockFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextBlockFormat) DestroyQTextBlockFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextBlockFormat__LineHeightTypes
//QTextBlockFormat::LineHeightTypes
type QTextBlockFormat__LineHeightTypes int64
const (
QTextBlockFormat__SingleHeight QTextBlockFormat__LineHeightTypes = QTextBlockFormat__LineHeightTypes(0)
QTextBlockFormat__ProportionalHeight QTextBlockFormat__LineHeightTypes = QTextBlockFormat__LineHeightTypes(1)
QTextBlockFormat__FixedHeight QTextBlockFormat__LineHeightTypes = QTextBlockFormat__LineHeightTypes(2)
QTextBlockFormat__MinimumHeight QTextBlockFormat__LineHeightTypes = QTextBlockFormat__LineHeightTypes(3)
QTextBlockFormat__LineDistanceHeight QTextBlockFormat__LineHeightTypes = QTextBlockFormat__LineHeightTypes(4)
)
func NewQTextBlockFormat() *QTextBlockFormat {
tmpValue := NewQTextBlockFormatFromPointer(C.QTextBlockFormat_NewQTextBlockFormat())
runtime.SetFinalizer(tmpValue, (*QTextBlockFormat).DestroyQTextBlockFormat)
return tmpValue
}
func (ptr *QTextBlockFormat) SetAlignment(alignment core.Qt__AlignmentFlag) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetAlignment(ptr.Pointer(), C.longlong(alignment))
}
}
func (ptr *QTextBlockFormat) SetBottomMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetBottomMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextBlockFormat) SetIndent(indentation int) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetIndent(ptr.Pointer(), C.int(int32(indentation)))
}
}
func (ptr *QTextBlockFormat) SetLeftMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetLeftMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextBlockFormat) SetLineHeight(height float64, heightType int) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetLineHeight(ptr.Pointer(), C.double(height), C.int(int32(heightType)))
}
}
func (ptr *QTextBlockFormat) SetNonBreakableLines(b bool) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetNonBreakableLines(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(b))))
}
}
func (ptr *QTextBlockFormat) SetPageBreakPolicy(policy QTextFormat__PageBreakFlag) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetPageBreakPolicy(ptr.Pointer(), C.longlong(policy))
}
}
func (ptr *QTextBlockFormat) SetRightMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetRightMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextBlockFormat) SetTextIndent(indent float64) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetTextIndent(ptr.Pointer(), C.double(indent))
}
}
func (ptr *QTextBlockFormat) SetTopMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextBlockFormat_SetTopMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextBlockFormat) PageBreakPolicy() QTextFormat__PageBreakFlag {
if ptr.Pointer() != nil {
return QTextFormat__PageBreakFlag(C.QTextBlockFormat_PageBreakPolicy(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) Alignment() core.Qt__AlignmentFlag {
if ptr.Pointer() != nil {
return core.Qt__AlignmentFlag(C.QTextBlockFormat_Alignment(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) NonBreakableLines() bool {
if ptr.Pointer() != nil {
return C.QTextBlockFormat_NonBreakableLines(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextBlockFormat) Indent() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlockFormat_Indent(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlockFormat) LineHeightType() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextBlockFormat_LineHeightType(ptr.Pointer())))
}
return 0
}
func (ptr *QTextBlockFormat) BottomMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_BottomMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) LeftMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_LeftMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) LineHeight2() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_LineHeight2(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) LineHeight(scriptLineHeight float64, scaling float64) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_LineHeight(ptr.Pointer(), C.double(scriptLineHeight), C.double(scaling)))
}
return 0
}
func (ptr *QTextBlockFormat) RightMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_RightMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) TextIndent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_TextIndent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) TopMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextBlockFormat_TopMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextBlockFormat) __setTabPositions_tabs_newList() unsafe.Pointer {
return C.QTextBlockFormat___setTabPositions_tabs_newList(ptr.Pointer())
}
func (ptr *QTextBlockFormat) __tabPositions_newList() unsafe.Pointer {
return C.QTextBlockFormat___tabPositions_newList(ptr.Pointer())
}
type QTextBlockGroup struct {
QTextObject
}
type QTextBlockGroup_ITF interface {
QTextObject_ITF
QTextBlockGroup_PTR() *QTextBlockGroup
}
func (ptr *QTextBlockGroup) QTextBlockGroup_PTR() *QTextBlockGroup {
return ptr
}
func (ptr *QTextBlockGroup) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextObject_PTR().Pointer()
}
return nil
}
func (ptr *QTextBlockGroup) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextObject_PTR().SetPointer(p)
}
}
func PointerFromQTextBlockGroup(ptr QTextBlockGroup_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextBlockGroup_PTR().Pointer()
}
return nil
}
func NewQTextBlockGroupFromPointer(ptr unsafe.Pointer) (n *QTextBlockGroup) {
n = new(QTextBlockGroup)
n.SetPointer(ptr)
return
}
func NewQTextBlockGroup(document QTextDocument_ITF) *QTextBlockGroup {
tmpValue := NewQTextBlockGroupFromPointer(C.QTextBlockGroup_NewQTextBlockGroup(PointerFromQTextDocument(document)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQTextBlockGroup_BlockFormatChanged
func callbackQTextBlockGroup_BlockFormatChanged(ptr unsafe.Pointer, block unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "blockFormatChanged"); signal != nil {
signal.(func(*QTextBlock))(NewQTextBlockFromPointer(block))
} else {
NewQTextBlockGroupFromPointer(ptr).BlockFormatChangedDefault(NewQTextBlockFromPointer(block))
}
}
func (ptr *QTextBlockGroup) ConnectBlockFormatChanged(f func(block *QTextBlock)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "blockFormatChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "blockFormatChanged", func(block *QTextBlock) {
signal.(func(*QTextBlock))(block)
f(block)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "blockFormatChanged", f)
}
}
}
func (ptr *QTextBlockGroup) DisconnectBlockFormatChanged() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "blockFormatChanged")
}
}
func (ptr *QTextBlockGroup) BlockFormatChanged(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup_BlockFormatChanged(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QTextBlockGroup) BlockFormatChangedDefault(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup_BlockFormatChangedDefault(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
//export callbackQTextBlockGroup_BlockInserted
func callbackQTextBlockGroup_BlockInserted(ptr unsafe.Pointer, block unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "blockInserted"); signal != nil {
signal.(func(*QTextBlock))(NewQTextBlockFromPointer(block))
} else {
NewQTextBlockGroupFromPointer(ptr).BlockInsertedDefault(NewQTextBlockFromPointer(block))
}
}
func (ptr *QTextBlockGroup) ConnectBlockInserted(f func(block *QTextBlock)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "blockInserted"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "blockInserted", func(block *QTextBlock) {
signal.(func(*QTextBlock))(block)
f(block)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "blockInserted", f)
}
}
}
func (ptr *QTextBlockGroup) DisconnectBlockInserted() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "blockInserted")
}
}
func (ptr *QTextBlockGroup) BlockInserted(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup_BlockInserted(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QTextBlockGroup) BlockInsertedDefault(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup_BlockInsertedDefault(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
//export callbackQTextBlockGroup_BlockRemoved
func callbackQTextBlockGroup_BlockRemoved(ptr unsafe.Pointer, block unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "blockRemoved"); signal != nil {
signal.(func(*QTextBlock))(NewQTextBlockFromPointer(block))
} else {
NewQTextBlockGroupFromPointer(ptr).BlockRemovedDefault(NewQTextBlockFromPointer(block))
}
}
func (ptr *QTextBlockGroup) ConnectBlockRemoved(f func(block *QTextBlock)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "blockRemoved"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "blockRemoved", func(block *QTextBlock) {
signal.(func(*QTextBlock))(block)
f(block)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "blockRemoved", f)
}
}
}
func (ptr *QTextBlockGroup) DisconnectBlockRemoved() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "blockRemoved")
}
}
func (ptr *QTextBlockGroup) BlockRemoved(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup_BlockRemoved(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QTextBlockGroup) BlockRemovedDefault(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup_BlockRemovedDefault(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
//export callbackQTextBlockGroup_DestroyQTextBlockGroup
func callbackQTextBlockGroup_DestroyQTextBlockGroup(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTextBlockGroup"); signal != nil {
signal.(func())()
} else {
NewQTextBlockGroupFromPointer(ptr).DestroyQTextBlockGroupDefault()
}
}
func (ptr *QTextBlockGroup) ConnectDestroyQTextBlockGroup(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTextBlockGroup"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTextBlockGroup", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTextBlockGroup", f)
}
}
}
func (ptr *QTextBlockGroup) DisconnectDestroyQTextBlockGroup() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTextBlockGroup")
}
}
func (ptr *QTextBlockGroup) DestroyQTextBlockGroup() {
if ptr.Pointer() != nil {
C.QTextBlockGroup_DestroyQTextBlockGroup(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextBlockGroup) DestroyQTextBlockGroupDefault() {
if ptr.Pointer() != nil {
C.QTextBlockGroup_DestroyQTextBlockGroupDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextBlockGroup) BlockList() []*QTextBlock {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QTextBlock {
out := make([]*QTextBlock, int(l.len))
tmpList := NewQTextBlockGroupFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__blockList_atList(i)
}
return out
}(C.QTextBlockGroup_BlockList(ptr.Pointer()))
}
return make([]*QTextBlock, 0)
}
func (ptr *QTextBlockGroup) __blockList_atList(i int) *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextBlockGroup___blockList_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextBlockGroup) __blockList_setList(i QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextBlockGroup___blockList_setList(ptr.Pointer(), PointerFromQTextBlock(i))
}
}
func (ptr *QTextBlockGroup) __blockList_newList() unsafe.Pointer {
return C.QTextBlockGroup___blockList_newList(ptr.Pointer())
}
type QTextBlockUserData struct {
ptr unsafe.Pointer
}
type QTextBlockUserData_ITF interface {
QTextBlockUserData_PTR() *QTextBlockUserData
}
func (ptr *QTextBlockUserData) QTextBlockUserData_PTR() *QTextBlockUserData {
return ptr
}
func (ptr *QTextBlockUserData) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextBlockUserData) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextBlockUserData(ptr QTextBlockUserData_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextBlockUserData_PTR().Pointer()
}
return nil
}
func NewQTextBlockUserDataFromPointer(ptr unsafe.Pointer) (n *QTextBlockUserData) {
n = new(QTextBlockUserData)
n.SetPointer(ptr)
return
}
//export callbackQTextBlockUserData_DestroyQTextBlockUserData
func callbackQTextBlockUserData_DestroyQTextBlockUserData(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTextBlockUserData"); signal != nil {
signal.(func())()
} else {
NewQTextBlockUserDataFromPointer(ptr).DestroyQTextBlockUserDataDefault()
}
}
func (ptr *QTextBlockUserData) ConnectDestroyQTextBlockUserData(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTextBlockUserData"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTextBlockUserData", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTextBlockUserData", f)
}
}
}
func (ptr *QTextBlockUserData) DisconnectDestroyQTextBlockUserData() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTextBlockUserData")
}
}
func (ptr *QTextBlockUserData) DestroyQTextBlockUserData() {
if ptr.Pointer() != nil {
C.QTextBlockUserData_DestroyQTextBlockUserData(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QTextBlockUserData) DestroyQTextBlockUserDataDefault() {
if ptr.Pointer() != nil {
C.QTextBlockUserData_DestroyQTextBlockUserDataDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
type QTextCharFormat struct {
QTextFormat
}
type QTextCharFormat_ITF interface {
QTextFormat_ITF
QTextCharFormat_PTR() *QTextCharFormat
}
func (ptr *QTextCharFormat) QTextCharFormat_PTR() *QTextCharFormat {
return ptr
}
func (ptr *QTextCharFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextCharFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextCharFormat(ptr QTextCharFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextCharFormat_PTR().Pointer()
}
return nil
}
func NewQTextCharFormatFromPointer(ptr unsafe.Pointer) (n *QTextCharFormat) {
n = new(QTextCharFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextCharFormat) DestroyQTextCharFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextCharFormat__FontPropertiesInheritanceBehavior
//QTextCharFormat::FontPropertiesInheritanceBehavior
type QTextCharFormat__FontPropertiesInheritanceBehavior int64
const (
QTextCharFormat__FontPropertiesSpecifiedOnly QTextCharFormat__FontPropertiesInheritanceBehavior = QTextCharFormat__FontPropertiesInheritanceBehavior(0)
QTextCharFormat__FontPropertiesAll QTextCharFormat__FontPropertiesInheritanceBehavior = QTextCharFormat__FontPropertiesInheritanceBehavior(1)
)
//go:generate stringer -type=QTextCharFormat__UnderlineStyle
//QTextCharFormat::UnderlineStyle
type QTextCharFormat__UnderlineStyle int64
var (
QTextCharFormat__NoUnderline QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(0)
QTextCharFormat__SingleUnderline QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(1)
QTextCharFormat__DashUnderline QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(2)
QTextCharFormat__DotLine QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(3)
QTextCharFormat__DashDotLine QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(4)
QTextCharFormat__DashDotDotLine QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(5)
QTextCharFormat__WaveUnderline QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(6)
QTextCharFormat__SpellCheckUnderline QTextCharFormat__UnderlineStyle = QTextCharFormat__UnderlineStyle(7)
)
//go:generate stringer -type=QTextCharFormat__VerticalAlignment
//QTextCharFormat::VerticalAlignment
type QTextCharFormat__VerticalAlignment int64
const (
QTextCharFormat__AlignNormal QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(0)
QTextCharFormat__AlignSuperScript QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(1)
QTextCharFormat__AlignSubScript QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(2)
QTextCharFormat__AlignMiddle QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(3)
QTextCharFormat__AlignTop QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(4)
QTextCharFormat__AlignBottom QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(5)
QTextCharFormat__AlignBaseline QTextCharFormat__VerticalAlignment = QTextCharFormat__VerticalAlignment(6)
)
func NewQTextCharFormat() *QTextCharFormat {
tmpValue := NewQTextCharFormatFromPointer(C.QTextCharFormat_NewQTextCharFormat())
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
func (ptr *QTextCharFormat) SetAnchor(anchor bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetAnchor(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(anchor))))
}
}
func (ptr *QTextCharFormat) SetAnchorHref(value string) {
if ptr.Pointer() != nil {
var valueC *C.char
if value != "" {
valueC = C.CString(value)
defer C.free(unsafe.Pointer(valueC))
}
C.QTextCharFormat_SetAnchorHref(ptr.Pointer(), C.struct_QtGui_PackedString{data: valueC, len: C.longlong(len(value))})
}
}
func (ptr *QTextCharFormat) SetAnchorNames(names []string) {
if ptr.Pointer() != nil {
namesC := C.CString(strings.Join(names, "|"))
defer C.free(unsafe.Pointer(namesC))
C.QTextCharFormat_SetAnchorNames(ptr.Pointer(), C.struct_QtGui_PackedString{data: namesC, len: C.longlong(len(strings.Join(names, "|")))})
}
}
func (ptr *QTextCharFormat) SetFont2(font QFont_ITF) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFont2(ptr.Pointer(), PointerFromQFont(font))
}
}
func (ptr *QTextCharFormat) SetFont(font QFont_ITF, behavior QTextCharFormat__FontPropertiesInheritanceBehavior) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFont(ptr.Pointer(), PointerFromQFont(font), C.longlong(behavior))
}
}
func (ptr *QTextCharFormat) SetFontCapitalization(capitalization QFont__Capitalization) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontCapitalization(ptr.Pointer(), C.longlong(capitalization))
}
}
func (ptr *QTextCharFormat) SetFontFamily(family string) {
if ptr.Pointer() != nil {
var familyC *C.char
if family != "" {
familyC = C.CString(family)
defer C.free(unsafe.Pointer(familyC))
}
C.QTextCharFormat_SetFontFamily(ptr.Pointer(), C.struct_QtGui_PackedString{data: familyC, len: C.longlong(len(family))})
}
}
func (ptr *QTextCharFormat) SetFontFixedPitch(fixedPitch bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontFixedPitch(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(fixedPitch))))
}
}
func (ptr *QTextCharFormat) SetFontHintingPreference(hintingPreference QFont__HintingPreference) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontHintingPreference(ptr.Pointer(), C.longlong(hintingPreference))
}
}
func (ptr *QTextCharFormat) SetFontItalic(italic bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontItalic(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(italic))))
}
}
func (ptr *QTextCharFormat) SetFontKerning(enable bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontKerning(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QTextCharFormat) SetFontLetterSpacing(spacing float64) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontLetterSpacing(ptr.Pointer(), C.double(spacing))
}
}
func (ptr *QTextCharFormat) SetFontLetterSpacingType(letterSpacingType QFont__SpacingType) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontLetterSpacingType(ptr.Pointer(), C.longlong(letterSpacingType))
}
}
func (ptr *QTextCharFormat) SetFontOverline(overline bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontOverline(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(overline))))
}
}
func (ptr *QTextCharFormat) SetFontPointSize(size float64) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontPointSize(ptr.Pointer(), C.double(size))
}
}
func (ptr *QTextCharFormat) SetFontStretch(factor int) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontStretch(ptr.Pointer(), C.int(int32(factor)))
}
}
func (ptr *QTextCharFormat) SetFontStrikeOut(strikeOut bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontStrikeOut(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(strikeOut))))
}
}
func (ptr *QTextCharFormat) SetFontStyleHint(hint QFont__StyleHint, strategy QFont__StyleStrategy) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontStyleHint(ptr.Pointer(), C.longlong(hint), C.longlong(strategy))
}
}
func (ptr *QTextCharFormat) SetFontStyleStrategy(strategy QFont__StyleStrategy) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontStyleStrategy(ptr.Pointer(), C.longlong(strategy))
}
}
func (ptr *QTextCharFormat) SetFontUnderline(underline bool) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontUnderline(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(underline))))
}
}
func (ptr *QTextCharFormat) SetFontWeight(weight int) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontWeight(ptr.Pointer(), C.int(int32(weight)))
}
}
func (ptr *QTextCharFormat) SetFontWordSpacing(spacing float64) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetFontWordSpacing(ptr.Pointer(), C.double(spacing))
}
}
func (ptr *QTextCharFormat) SetTextOutline(pen QPen_ITF) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetTextOutline(ptr.Pointer(), PointerFromQPen(pen))
}
}
func (ptr *QTextCharFormat) SetToolTip(text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QTextCharFormat_SetToolTip(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QTextCharFormat) SetUnderlineColor(color QColor_ITF) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetUnderlineColor(ptr.Pointer(), PointerFromQColor(color))
}
}
func (ptr *QTextCharFormat) SetUnderlineStyle(style QTextCharFormat__UnderlineStyle) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetUnderlineStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QTextCharFormat) SetVerticalAlignment(alignment QTextCharFormat__VerticalAlignment) {
if ptr.Pointer() != nil {
C.QTextCharFormat_SetVerticalAlignment(ptr.Pointer(), C.longlong(alignment))
}
}
func (ptr *QTextCharFormat) UnderlineColor() *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QTextCharFormat_UnderlineColor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QTextCharFormat) Font() *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QTextCharFormat_Font(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QTextCharFormat) FontCapitalization() QFont__Capitalization {
if ptr.Pointer() != nil {
return QFont__Capitalization(C.QTextCharFormat_FontCapitalization(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontHintingPreference() QFont__HintingPreference {
if ptr.Pointer() != nil {
return QFont__HintingPreference(C.QTextCharFormat_FontHintingPreference(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontLetterSpacingType() QFont__SpacingType {
if ptr.Pointer() != nil {
return QFont__SpacingType(C.QTextCharFormat_FontLetterSpacingType(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontStyleHint() QFont__StyleHint {
if ptr.Pointer() != nil {
return QFont__StyleHint(C.QTextCharFormat_FontStyleHint(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontStyleStrategy() QFont__StyleStrategy {
if ptr.Pointer() != nil {
return QFont__StyleStrategy(C.QTextCharFormat_FontStyleStrategy(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) TextOutline() *QPen {
if ptr.Pointer() != nil {
tmpValue := NewQPenFromPointer(C.QTextCharFormat_TextOutline(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
return nil
}
func (ptr *QTextCharFormat) AnchorHref() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextCharFormat_AnchorHref(ptr.Pointer()))
}
return ""
}
func (ptr *QTextCharFormat) FontFamily() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextCharFormat_FontFamily(ptr.Pointer()))
}
return ""
}
func (ptr *QTextCharFormat) ToolTip() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextCharFormat_ToolTip(ptr.Pointer()))
}
return ""
}
func (ptr *QTextCharFormat) AnchorNames() []string {
if ptr.Pointer() != nil {
return strings.Split(cGoUnpackString(C.QTextCharFormat_AnchorNames(ptr.Pointer())), "|")
}
return make([]string, 0)
}
func (ptr *QTextCharFormat) UnderlineStyle() QTextCharFormat__UnderlineStyle {
if ptr.Pointer() != nil {
return QTextCharFormat__UnderlineStyle(C.QTextCharFormat_UnderlineStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) VerticalAlignment() QTextCharFormat__VerticalAlignment {
if ptr.Pointer() != nil {
return QTextCharFormat__VerticalAlignment(C.QTextCharFormat_VerticalAlignment(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontFixedPitch() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_FontFixedPitch(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) FontItalic() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_FontItalic(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) FontKerning() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_FontKerning(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) FontOverline() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_FontOverline(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) FontStrikeOut() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_FontStrikeOut(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) FontUnderline() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_FontUnderline(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) IsAnchor() bool {
if ptr.Pointer() != nil {
return C.QTextCharFormat_IsAnchor(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCharFormat) FontStretch() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCharFormat_FontStretch(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCharFormat) FontWeight() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCharFormat_FontWeight(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCharFormat) FontLetterSpacing() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextCharFormat_FontLetterSpacing(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontPointSize() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextCharFormat_FontPointSize(ptr.Pointer()))
}
return 0
}
func (ptr *QTextCharFormat) FontWordSpacing() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextCharFormat_FontWordSpacing(ptr.Pointer()))
}
return 0
}
type QTextCursor struct {
ptr unsafe.Pointer
}
type QTextCursor_ITF interface {
QTextCursor_PTR() *QTextCursor
}
func (ptr *QTextCursor) QTextCursor_PTR() *QTextCursor {
return ptr
}
func (ptr *QTextCursor) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextCursor) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextCursor(ptr QTextCursor_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextCursor_PTR().Pointer()
}
return nil
}
func NewQTextCursorFromPointer(ptr unsafe.Pointer) (n *QTextCursor) {
n = new(QTextCursor)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QTextCursor__MoveMode
//QTextCursor::MoveMode
type QTextCursor__MoveMode int64
const (
QTextCursor__MoveAnchor QTextCursor__MoveMode = QTextCursor__MoveMode(0)
QTextCursor__KeepAnchor QTextCursor__MoveMode = QTextCursor__MoveMode(1)
)
//go:generate stringer -type=QTextCursor__MoveOperation
//QTextCursor::MoveOperation
type QTextCursor__MoveOperation int64
const (
QTextCursor__NoMove QTextCursor__MoveOperation = QTextCursor__MoveOperation(0)
QTextCursor__Start QTextCursor__MoveOperation = QTextCursor__MoveOperation(1)
QTextCursor__Up QTextCursor__MoveOperation = QTextCursor__MoveOperation(2)
QTextCursor__StartOfLine QTextCursor__MoveOperation = QTextCursor__MoveOperation(3)
QTextCursor__StartOfBlock QTextCursor__MoveOperation = QTextCursor__MoveOperation(4)
QTextCursor__StartOfWord QTextCursor__MoveOperation = QTextCursor__MoveOperation(5)
QTextCursor__PreviousBlock QTextCursor__MoveOperation = QTextCursor__MoveOperation(6)
QTextCursor__PreviousCharacter QTextCursor__MoveOperation = QTextCursor__MoveOperation(7)
QTextCursor__PreviousWord QTextCursor__MoveOperation = QTextCursor__MoveOperation(8)
QTextCursor__Left QTextCursor__MoveOperation = QTextCursor__MoveOperation(9)
QTextCursor__WordLeft QTextCursor__MoveOperation = QTextCursor__MoveOperation(10)
QTextCursor__End QTextCursor__MoveOperation = QTextCursor__MoveOperation(11)
QTextCursor__Down QTextCursor__MoveOperation = QTextCursor__MoveOperation(12)
QTextCursor__EndOfLine QTextCursor__MoveOperation = QTextCursor__MoveOperation(13)
QTextCursor__EndOfWord QTextCursor__MoveOperation = QTextCursor__MoveOperation(14)
QTextCursor__EndOfBlock QTextCursor__MoveOperation = QTextCursor__MoveOperation(15)
QTextCursor__NextBlock QTextCursor__MoveOperation = QTextCursor__MoveOperation(16)
QTextCursor__NextCharacter QTextCursor__MoveOperation = QTextCursor__MoveOperation(17)
QTextCursor__NextWord QTextCursor__MoveOperation = QTextCursor__MoveOperation(18)
QTextCursor__Right QTextCursor__MoveOperation = QTextCursor__MoveOperation(19)
QTextCursor__WordRight QTextCursor__MoveOperation = QTextCursor__MoveOperation(20)
QTextCursor__NextCell QTextCursor__MoveOperation = QTextCursor__MoveOperation(21)
QTextCursor__PreviousCell QTextCursor__MoveOperation = QTextCursor__MoveOperation(22)
QTextCursor__NextRow QTextCursor__MoveOperation = QTextCursor__MoveOperation(23)
QTextCursor__PreviousRow QTextCursor__MoveOperation = QTextCursor__MoveOperation(24)
)
//go:generate stringer -type=QTextCursor__SelectionType
//QTextCursor::SelectionType
type QTextCursor__SelectionType int64
const (
QTextCursor__WordUnderCursor QTextCursor__SelectionType = QTextCursor__SelectionType(0)
QTextCursor__LineUnderCursor QTextCursor__SelectionType = QTextCursor__SelectionType(1)
QTextCursor__BlockUnderCursor QTextCursor__SelectionType = QTextCursor__SelectionType(2)
QTextCursor__Document QTextCursor__SelectionType = QTextCursor__SelectionType(3)
)
func NewQTextCursor() *QTextCursor {
tmpValue := NewQTextCursorFromPointer(C.QTextCursor_NewQTextCursor())
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
func NewQTextCursor2(document QTextDocument_ITF) *QTextCursor {
tmpValue := NewQTextCursorFromPointer(C.QTextCursor_NewQTextCursor2(PointerFromQTextDocument(document)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
func NewQTextCursor5(frame QTextFrame_ITF) *QTextCursor {
tmpValue := NewQTextCursorFromPointer(C.QTextCursor_NewQTextCursor5(PointerFromQTextFrame(frame)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
func NewQTextCursor6(block QTextBlock_ITF) *QTextCursor {
tmpValue := NewQTextCursorFromPointer(C.QTextCursor_NewQTextCursor6(PointerFromQTextBlock(block)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
func NewQTextCursor7(cursor QTextCursor_ITF) *QTextCursor {
tmpValue := NewQTextCursorFromPointer(C.QTextCursor_NewQTextCursor7(PointerFromQTextCursor(cursor)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
func (ptr *QTextCursor) InsertFrame(format QTextFrameFormat_ITF) *QTextFrame {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFromPointer(C.QTextCursor_InsertFrame(ptr.Pointer(), PointerFromQTextFrameFormat(format)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) CreateList2(style QTextListFormat__Style) *QTextList {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFromPointer(C.QTextCursor_CreateList2(ptr.Pointer(), C.longlong(style)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) CreateList(format QTextListFormat_ITF) *QTextList {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFromPointer(C.QTextCursor_CreateList(ptr.Pointer(), PointerFromQTextListFormat(format)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) InsertList2(style QTextListFormat__Style) *QTextList {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFromPointer(C.QTextCursor_InsertList2(ptr.Pointer(), C.longlong(style)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) InsertList(format QTextListFormat_ITF) *QTextList {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFromPointer(C.QTextCursor_InsertList(ptr.Pointer(), PointerFromQTextListFormat(format)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) InsertTable2(rows int, columns int) *QTextTable {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableFromPointer(C.QTextCursor_InsertTable2(ptr.Pointer(), C.int(int32(rows)), C.int(int32(columns))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) InsertTable(rows int, columns int, format QTextTableFormat_ITF) *QTextTable {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableFromPointer(C.QTextCursor_InsertTable(ptr.Pointer(), C.int(int32(rows)), C.int(int32(columns)), PointerFromQTextTableFormat(format)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) MovePosition(operation QTextCursor__MoveOperation, mode QTextCursor__MoveMode, n int) bool {
if ptr.Pointer() != nil {
return C.QTextCursor_MovePosition(ptr.Pointer(), C.longlong(operation), C.longlong(mode), C.int(int32(n))) != 0
}
return false
}
func (ptr *QTextCursor) BeginEditBlock() {
if ptr.Pointer() != nil {
C.QTextCursor_BeginEditBlock(ptr.Pointer())
}
}
func (ptr *QTextCursor) ClearSelection() {
if ptr.Pointer() != nil {
C.QTextCursor_ClearSelection(ptr.Pointer())
}
}
func (ptr *QTextCursor) DeleteChar() {
if ptr.Pointer() != nil {
C.QTextCursor_DeleteChar(ptr.Pointer())
}
}
func (ptr *QTextCursor) DeletePreviousChar() {
if ptr.Pointer() != nil {
C.QTextCursor_DeletePreviousChar(ptr.Pointer())
}
}
func (ptr *QTextCursor) EndEditBlock() {
if ptr.Pointer() != nil {
C.QTextCursor_EndEditBlock(ptr.Pointer())
}
}
func (ptr *QTextCursor) InsertBlock() {
if ptr.Pointer() != nil {
C.QTextCursor_InsertBlock(ptr.Pointer())
}
}
func (ptr *QTextCursor) InsertBlock2(format QTextBlockFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_InsertBlock2(ptr.Pointer(), PointerFromQTextBlockFormat(format))
}
}
func (ptr *QTextCursor) InsertBlock3(format QTextBlockFormat_ITF, charFormat QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_InsertBlock3(ptr.Pointer(), PointerFromQTextBlockFormat(format), PointerFromQTextCharFormat(charFormat))
}
}
func (ptr *QTextCursor) InsertFragment(fragment QTextDocumentFragment_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_InsertFragment(ptr.Pointer(), PointerFromQTextDocumentFragment(fragment))
}
}
func (ptr *QTextCursor) InsertHtml(html string) {
if ptr.Pointer() != nil {
var htmlC *C.char
if html != "" {
htmlC = C.CString(html)
defer C.free(unsafe.Pointer(htmlC))
}
C.QTextCursor_InsertHtml(ptr.Pointer(), C.struct_QtGui_PackedString{data: htmlC, len: C.longlong(len(html))})
}
}
func (ptr *QTextCursor) InsertImage4(image QImage_ITF, name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QTextCursor_InsertImage4(ptr.Pointer(), PointerFromQImage(image), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
}
func (ptr *QTextCursor) InsertImage3(name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QTextCursor_InsertImage3(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
}
func (ptr *QTextCursor) InsertImage(format QTextImageFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_InsertImage(ptr.Pointer(), PointerFromQTextImageFormat(format))
}
}
func (ptr *QTextCursor) InsertImage2(format QTextImageFormat_ITF, alignment QTextFrameFormat__Position) {
if ptr.Pointer() != nil {
C.QTextCursor_InsertImage2(ptr.Pointer(), PointerFromQTextImageFormat(format), C.longlong(alignment))
}
}
func (ptr *QTextCursor) InsertText(text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QTextCursor_InsertText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QTextCursor) InsertText2(text string, format QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QTextCursor_InsertText2(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, PointerFromQTextCharFormat(format))
}
}
func (ptr *QTextCursor) JoinPreviousEditBlock() {
if ptr.Pointer() != nil {
C.QTextCursor_JoinPreviousEditBlock(ptr.Pointer())
}
}
func (ptr *QTextCursor) MergeBlockCharFormat(modifier QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_MergeBlockCharFormat(ptr.Pointer(), PointerFromQTextCharFormat(modifier))
}
}
func (ptr *QTextCursor) MergeBlockFormat(modifier QTextBlockFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_MergeBlockFormat(ptr.Pointer(), PointerFromQTextBlockFormat(modifier))
}
}
func (ptr *QTextCursor) MergeCharFormat(modifier QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_MergeCharFormat(ptr.Pointer(), PointerFromQTextCharFormat(modifier))
}
}
func (ptr *QTextCursor) RemoveSelectedText() {
if ptr.Pointer() != nil {
C.QTextCursor_RemoveSelectedText(ptr.Pointer())
}
}
func (ptr *QTextCursor) Select(selection QTextCursor__SelectionType) {
if ptr.Pointer() != nil {
C.QTextCursor_Select(ptr.Pointer(), C.longlong(selection))
}
}
func (ptr *QTextCursor) SetBlockCharFormat(format QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_SetBlockCharFormat(ptr.Pointer(), PointerFromQTextCharFormat(format))
}
}
func (ptr *QTextCursor) SetBlockFormat(format QTextBlockFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_SetBlockFormat(ptr.Pointer(), PointerFromQTextBlockFormat(format))
}
}
func (ptr *QTextCursor) SetCharFormat(format QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_SetCharFormat(ptr.Pointer(), PointerFromQTextCharFormat(format))
}
}
func (ptr *QTextCursor) SetKeepPositionOnInsert(b bool) {
if ptr.Pointer() != nil {
C.QTextCursor_SetKeepPositionOnInsert(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(b))))
}
}
func (ptr *QTextCursor) SetPosition(pos int, m QTextCursor__MoveMode) {
if ptr.Pointer() != nil {
C.QTextCursor_SetPosition(ptr.Pointer(), C.int(int32(pos)), C.longlong(m))
}
}
func (ptr *QTextCursor) SetVerticalMovementX(x int) {
if ptr.Pointer() != nil {
C.QTextCursor_SetVerticalMovementX(ptr.Pointer(), C.int(int32(x)))
}
}
func (ptr *QTextCursor) SetVisualNavigation(b bool) {
if ptr.Pointer() != nil {
C.QTextCursor_SetVisualNavigation(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(b))))
}
}
func (ptr *QTextCursor) Swap(other QTextCursor_ITF) {
if ptr.Pointer() != nil {
C.QTextCursor_Swap(ptr.Pointer(), PointerFromQTextCursor(other))
}
}
func (ptr *QTextCursor) DestroyQTextCursor() {
if ptr.Pointer() != nil {
C.QTextCursor_DestroyQTextCursor(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextCursor) SelectedText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextCursor_SelectedText(ptr.Pointer()))
}
return ""
}
func (ptr *QTextCursor) Block() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextCursor_Block(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextCursor) BlockFormat() *QTextBlockFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFormatFromPointer(C.QTextCursor_BlockFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlockFormat).DestroyQTextBlockFormat)
return tmpValue
}
return nil
}
func (ptr *QTextCursor) BlockCharFormat() *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QTextCursor_BlockCharFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QTextCursor) CharFormat() *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QTextCursor_CharFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QTextCursor) Document() *QTextDocument {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFromPointer(C.QTextCursor_Document(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) Selection() *QTextDocumentFragment {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextCursor_Selection(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
return nil
}
func (ptr *QTextCursor) CurrentFrame() *QTextFrame {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFromPointer(C.QTextCursor_CurrentFrame(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) CurrentList() *QTextList {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFromPointer(C.QTextCursor_CurrentList(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) CurrentTable() *QTextTable {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableFromPointer(C.QTextCursor_CurrentTable(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextCursor) AtBlockEnd() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_AtBlockEnd(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) AtBlockStart() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_AtBlockStart(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) AtEnd() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_AtEnd(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) AtStart() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_AtStart(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) HasComplexSelection() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_HasComplexSelection(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) HasSelection() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_HasSelection(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) IsCopyOf(other QTextCursor_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextCursor_IsCopyOf(ptr.Pointer(), PointerFromQTextCursor(other)) != 0
}
return false
}
func (ptr *QTextCursor) IsNull() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) KeepPositionOnInsert() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_KeepPositionOnInsert(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) VisualNavigation() bool {
if ptr.Pointer() != nil {
return C.QTextCursor_VisualNavigation(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextCursor) Anchor() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_Anchor(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) BlockNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_BlockNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) ColumnNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_ColumnNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) Position() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_Position(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) PositionInBlock() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_PositionInBlock(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) SelectionEnd() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_SelectionEnd(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) SelectionStart() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_SelectionStart(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) VerticalMovementX() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextCursor_VerticalMovementX(ptr.Pointer())))
}
return 0
}
func (ptr *QTextCursor) SelectedTableCells(firstRow int, numRows int, firstColumn int, numColumns int) {
if ptr.Pointer() != nil {
C.QTextCursor_SelectedTableCells(ptr.Pointer(), C.int(int32(firstRow)), C.int(int32(numRows)), C.int(int32(firstColumn)), C.int(int32(numColumns)))
}
}
type QTextDocument struct {
core.QObject
}
type QTextDocument_ITF interface {
core.QObject_ITF
QTextDocument_PTR() *QTextDocument
}
func (ptr *QTextDocument) QTextDocument_PTR() *QTextDocument {
return ptr
}
func (ptr *QTextDocument) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QTextDocument) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQTextDocument(ptr QTextDocument_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextDocument_PTR().Pointer()
}
return nil
}
func NewQTextDocumentFromPointer(ptr unsafe.Pointer) (n *QTextDocument) {
n = new(QTextDocument)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QTextDocument__FindFlag
//QTextDocument::FindFlag
type QTextDocument__FindFlag int64
const (
QTextDocument__FindBackward QTextDocument__FindFlag = QTextDocument__FindFlag(0x00001)
QTextDocument__FindCaseSensitively QTextDocument__FindFlag = QTextDocument__FindFlag(0x00002)
QTextDocument__FindWholeWords QTextDocument__FindFlag = QTextDocument__FindFlag(0x00004)
)
//go:generate stringer -type=QTextDocument__MetaInformation
//QTextDocument::MetaInformation
type QTextDocument__MetaInformation int64
const (
QTextDocument__DocumentTitle QTextDocument__MetaInformation = QTextDocument__MetaInformation(0)
QTextDocument__DocumentUrl QTextDocument__MetaInformation = QTextDocument__MetaInformation(1)
)
//go:generate stringer -type=QTextDocument__ResourceType
//QTextDocument::ResourceType
type QTextDocument__ResourceType int64
const (
QTextDocument__HtmlResource QTextDocument__ResourceType = QTextDocument__ResourceType(1)
QTextDocument__ImageResource QTextDocument__ResourceType = QTextDocument__ResourceType(2)
QTextDocument__StyleSheetResource QTextDocument__ResourceType = QTextDocument__ResourceType(3)
QTextDocument__UserResource QTextDocument__ResourceType = QTextDocument__ResourceType(100)
)
//go:generate stringer -type=QTextDocument__Stacks
//QTextDocument::Stacks
type QTextDocument__Stacks int64
const (
QTextDocument__UndoStack QTextDocument__Stacks = QTextDocument__Stacks(0x01)
QTextDocument__RedoStack QTextDocument__Stacks = QTextDocument__Stacks(0x02)
QTextDocument__UndoAndRedoStacks QTextDocument__Stacks = QTextDocument__Stacks(QTextDocument__UndoStack | QTextDocument__RedoStack)
)
func QTextDocument_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextDocument_QTextDocument_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QTextDocument) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextDocument_QTextDocument_Tr(sC, cC, C.int(int32(n))))
}
func QTextDocument_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextDocument_QTextDocument_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QTextDocument) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextDocument_QTextDocument_TrUtf8(sC, cC, C.int(int32(n))))
}
func NewQTextDocument(parent core.QObject_ITF) *QTextDocument {
tmpValue := NewQTextDocumentFromPointer(C.QTextDocument_NewQTextDocument(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQTextDocument2(text string, parent core.QObject_ITF) *QTextDocument {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextDocumentFromPointer(C.QTextDocument_NewQTextDocument2(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQTextDocument_CreateObject
func callbackQTextDocument_CreateObject(ptr unsafe.Pointer, format unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "createObject"); signal != nil {
return PointerFromQTextObject(signal.(func(*QTextFormat) *QTextObject)(NewQTextFormatFromPointer(format)))
}
return PointerFromQTextObject(NewQTextDocumentFromPointer(ptr).CreateObjectDefault(NewQTextFormatFromPointer(format)))
}
func (ptr *QTextDocument) ConnectCreateObject(f func(format *QTextFormat) *QTextObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "createObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "createObject", func(format *QTextFormat) *QTextObject {
signal.(func(*QTextFormat) *QTextObject)(format)
return f(format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "createObject", f)
}
}
}
func (ptr *QTextDocument) DisconnectCreateObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "createObject")
}
}
func (ptr *QTextDocument) CreateObject(format QTextFormat_ITF) *QTextObject {
if ptr.Pointer() != nil {
tmpValue := NewQTextObjectFromPointer(C.QTextDocument_CreateObject(ptr.Pointer(), PointerFromQTextFormat(format)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) CreateObjectDefault(format QTextFormat_ITF) *QTextObject {
if ptr.Pointer() != nil {
tmpValue := NewQTextObjectFromPointer(C.QTextDocument_CreateObjectDefault(ptr.Pointer(), PointerFromQTextFormat(format)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
//export callbackQTextDocument_LoadResource
func callbackQTextDocument_LoadResource(ptr unsafe.Pointer, ty C.int, name unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "loadResource"); signal != nil {
return core.PointerFromQVariant(signal.(func(int, *core.QUrl) *core.QVariant)(int(int32(ty)), core.NewQUrlFromPointer(name)))
}
return core.PointerFromQVariant(NewQTextDocumentFromPointer(ptr).LoadResourceDefault(int(int32(ty)), core.NewQUrlFromPointer(name)))
}
func (ptr *QTextDocument) ConnectLoadResource(f func(ty int, name *core.QUrl) *core.QVariant) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "loadResource"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "loadResource", func(ty int, name *core.QUrl) *core.QVariant {
signal.(func(int, *core.QUrl) *core.QVariant)(ty, name)
return f(ty, name)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "loadResource", f)
}
}
}
func (ptr *QTextDocument) DisconnectLoadResource() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "loadResource")
}
}
func (ptr *QTextDocument) LoadResource(ty int, name core.QUrl_ITF) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QTextDocument_LoadResource(ptr.Pointer(), C.int(int32(ty)), core.PointerFromQUrl(name)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) LoadResourceDefault(ty int, name core.QUrl_ITF) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QTextDocument_LoadResourceDefault(ptr.Pointer(), C.int(int32(ty)), core.PointerFromQUrl(name)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) AddResource(ty int, name core.QUrl_ITF, resource core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_AddResource(ptr.Pointer(), C.int(int32(ty)), core.PointerFromQUrl(name), core.PointerFromQVariant(resource))
}
}
func (ptr *QTextDocument) AdjustSize() {
if ptr.Pointer() != nil {
C.QTextDocument_AdjustSize(ptr.Pointer())
}
}
//export callbackQTextDocument_BaseUrlChanged
func callbackQTextDocument_BaseUrlChanged(ptr unsafe.Pointer, url unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "baseUrlChanged"); signal != nil {
signal.(func(*core.QUrl))(core.NewQUrlFromPointer(url))
}
}
func (ptr *QTextDocument) ConnectBaseUrlChanged(f func(url *core.QUrl)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "baseUrlChanged") {
C.QTextDocument_ConnectBaseUrlChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "baseUrlChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "baseUrlChanged", func(url *core.QUrl) {
signal.(func(*core.QUrl))(url)
f(url)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "baseUrlChanged", f)
}
}
}
func (ptr *QTextDocument) DisconnectBaseUrlChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectBaseUrlChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "baseUrlChanged")
}
}
func (ptr *QTextDocument) BaseUrlChanged(url core.QUrl_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_BaseUrlChanged(ptr.Pointer(), core.PointerFromQUrl(url))
}
}
//export callbackQTextDocument_BlockCountChanged
func callbackQTextDocument_BlockCountChanged(ptr unsafe.Pointer, newBlockCount C.int) {
if signal := qt.GetSignal(ptr, "blockCountChanged"); signal != nil {
signal.(func(int))(int(int32(newBlockCount)))
}
}
func (ptr *QTextDocument) ConnectBlockCountChanged(f func(newBlockCount int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "blockCountChanged") {
C.QTextDocument_ConnectBlockCountChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "blockCountChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "blockCountChanged", func(newBlockCount int) {
signal.(func(int))(newBlockCount)
f(newBlockCount)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "blockCountChanged", f)
}
}
}
func (ptr *QTextDocument) DisconnectBlockCountChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectBlockCountChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "blockCountChanged")
}
}
func (ptr *QTextDocument) BlockCountChanged(newBlockCount int) {
if ptr.Pointer() != nil {
C.QTextDocument_BlockCountChanged(ptr.Pointer(), C.int(int32(newBlockCount)))
}
}
//export callbackQTextDocument_Clear
func callbackQTextDocument_Clear(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "clear"); signal != nil {
signal.(func())()
} else {
NewQTextDocumentFromPointer(ptr).ClearDefault()
}
}
func (ptr *QTextDocument) ConnectClear(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "clear"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "clear", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "clear", f)
}
}
}
func (ptr *QTextDocument) DisconnectClear() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "clear")
}
}
func (ptr *QTextDocument) Clear() {
if ptr.Pointer() != nil {
C.QTextDocument_Clear(ptr.Pointer())
}
}
func (ptr *QTextDocument) ClearDefault() {
if ptr.Pointer() != nil {
C.QTextDocument_ClearDefault(ptr.Pointer())
}
}
func (ptr *QTextDocument) ClearUndoRedoStacks(stacksToClear QTextDocument__Stacks) {
if ptr.Pointer() != nil {
C.QTextDocument_ClearUndoRedoStacks(ptr.Pointer(), C.longlong(stacksToClear))
}
}
//export callbackQTextDocument_ContentsChange
func callbackQTextDocument_ContentsChange(ptr unsafe.Pointer, position C.int, charsRemoved C.int, charsAdded C.int) {
if signal := qt.GetSignal(ptr, "contentsChange"); signal != nil {
signal.(func(int, int, int))(int(int32(position)), int(int32(charsRemoved)), int(int32(charsAdded)))
}
}
func (ptr *QTextDocument) ConnectContentsChange(f func(position int, charsRemoved int, charsAdded int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "contentsChange") {
C.QTextDocument_ConnectContentsChange(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "contentsChange"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "contentsChange", func(position int, charsRemoved int, charsAdded int) {
signal.(func(int, int, int))(position, charsRemoved, charsAdded)
f(position, charsRemoved, charsAdded)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "contentsChange", f)
}
}
}
func (ptr *QTextDocument) DisconnectContentsChange() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectContentsChange(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "contentsChange")
}
}
func (ptr *QTextDocument) ContentsChange(position int, charsRemoved int, charsAdded int) {
if ptr.Pointer() != nil {
C.QTextDocument_ContentsChange(ptr.Pointer(), C.int(int32(position)), C.int(int32(charsRemoved)), C.int(int32(charsAdded)))
}
}
//export callbackQTextDocument_ContentsChanged
func callbackQTextDocument_ContentsChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "contentsChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QTextDocument) ConnectContentsChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "contentsChanged") {
C.QTextDocument_ConnectContentsChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "contentsChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "contentsChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "contentsChanged", f)
}
}
}
func (ptr *QTextDocument) DisconnectContentsChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectContentsChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "contentsChanged")
}
}
func (ptr *QTextDocument) ContentsChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_ContentsChanged(ptr.Pointer())
}
}
//export callbackQTextDocument_CursorPositionChanged
func callbackQTextDocument_CursorPositionChanged(ptr unsafe.Pointer, cursor unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "cursorPositionChanged"); signal != nil {
signal.(func(*QTextCursor))(NewQTextCursorFromPointer(cursor))
}
}
func (ptr *QTextDocument) ConnectCursorPositionChanged(f func(cursor *QTextCursor)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "cursorPositionChanged") {
C.QTextDocument_ConnectCursorPositionChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "cursorPositionChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "cursorPositionChanged", func(cursor *QTextCursor) {
signal.(func(*QTextCursor))(cursor)
f(cursor)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "cursorPositionChanged", f)
}
}
}
func (ptr *QTextDocument) DisconnectCursorPositionChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectCursorPositionChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "cursorPositionChanged")
}
}
func (ptr *QTextDocument) CursorPositionChanged(cursor QTextCursor_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_CursorPositionChanged(ptr.Pointer(), PointerFromQTextCursor(cursor))
}
}
//export callbackQTextDocument_DocumentLayoutChanged
func callbackQTextDocument_DocumentLayoutChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "documentLayoutChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QTextDocument) ConnectDocumentLayoutChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "documentLayoutChanged") {
C.QTextDocument_ConnectDocumentLayoutChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "documentLayoutChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "documentLayoutChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "documentLayoutChanged", f)
}
}
}
func (ptr *QTextDocument) DisconnectDocumentLayoutChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectDocumentLayoutChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "documentLayoutChanged")
}
}
func (ptr *QTextDocument) DocumentLayoutChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DocumentLayoutChanged(ptr.Pointer())
}
}
func (ptr *QTextDocument) DrawContents(p QPainter_ITF, rect core.QRectF_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_DrawContents(ptr.Pointer(), PointerFromQPainter(p), core.PointerFromQRectF(rect))
}
}
func (ptr *QTextDocument) MarkContentsDirty(position int, length int) {
if ptr.Pointer() != nil {
C.QTextDocument_MarkContentsDirty(ptr.Pointer(), C.int(int32(position)), C.int(int32(length)))
}
}
//export callbackQTextDocument_ModificationChanged
func callbackQTextDocument_ModificationChanged(ptr unsafe.Pointer, changed C.char) {
if signal := qt.GetSignal(ptr, "modificationChanged"); signal != nil {
signal.(func(bool))(int8(changed) != 0)
}
}
func (ptr *QTextDocument) ConnectModificationChanged(f func(changed bool)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "modificationChanged") {
C.QTextDocument_ConnectModificationChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "modificationChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "modificationChanged", func(changed bool) {
signal.(func(bool))(changed)
f(changed)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "modificationChanged", f)
}
}
}
func (ptr *QTextDocument) DisconnectModificationChanged() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectModificationChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "modificationChanged")
}
}
func (ptr *QTextDocument) ModificationChanged(changed bool) {
if ptr.Pointer() != nil {
C.QTextDocument_ModificationChanged(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(changed))))
}
}
//export callbackQTextDocument_Redo2
func callbackQTextDocument_Redo2(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "redo2"); signal != nil {
signal.(func())()
} else {
NewQTextDocumentFromPointer(ptr).Redo2Default()
}
}
func (ptr *QTextDocument) ConnectRedo2(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "redo2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "redo2", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "redo2", f)
}
}
}
func (ptr *QTextDocument) DisconnectRedo2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "redo2")
}
}
func (ptr *QTextDocument) Redo2() {
if ptr.Pointer() != nil {
C.QTextDocument_Redo2(ptr.Pointer())
}
}
func (ptr *QTextDocument) Redo2Default() {
if ptr.Pointer() != nil {
C.QTextDocument_Redo2Default(ptr.Pointer())
}
}
func (ptr *QTextDocument) Redo(cursor QTextCursor_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_Redo(ptr.Pointer(), PointerFromQTextCursor(cursor))
}
}
//export callbackQTextDocument_RedoAvailable
func callbackQTextDocument_RedoAvailable(ptr unsafe.Pointer, available C.char) {
if signal := qt.GetSignal(ptr, "redoAvailable"); signal != nil {
signal.(func(bool))(int8(available) != 0)
}
}
func (ptr *QTextDocument) ConnectRedoAvailable(f func(available bool)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "redoAvailable") {
C.QTextDocument_ConnectRedoAvailable(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "redoAvailable"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "redoAvailable", func(available bool) {
signal.(func(bool))(available)
f(available)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "redoAvailable", f)
}
}
}
func (ptr *QTextDocument) DisconnectRedoAvailable() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectRedoAvailable(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "redoAvailable")
}
}
func (ptr *QTextDocument) RedoAvailable(available bool) {
if ptr.Pointer() != nil {
C.QTextDocument_RedoAvailable(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(available))))
}
}
func (ptr *QTextDocument) SetBaseUrl(url core.QUrl_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_SetBaseUrl(ptr.Pointer(), core.PointerFromQUrl(url))
}
}
func (ptr *QTextDocument) SetDefaultCursorMoveStyle(style core.Qt__CursorMoveStyle) {
if ptr.Pointer() != nil {
C.QTextDocument_SetDefaultCursorMoveStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QTextDocument) SetDefaultFont(font QFont_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_SetDefaultFont(ptr.Pointer(), PointerFromQFont(font))
}
}
func (ptr *QTextDocument) SetDefaultStyleSheet(sheet string) {
if ptr.Pointer() != nil {
var sheetC *C.char
if sheet != "" {
sheetC = C.CString(sheet)
defer C.free(unsafe.Pointer(sheetC))
}
C.QTextDocument_SetDefaultStyleSheet(ptr.Pointer(), C.struct_QtGui_PackedString{data: sheetC, len: C.longlong(len(sheet))})
}
}
func (ptr *QTextDocument) SetDefaultTextOption(option QTextOption_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_SetDefaultTextOption(ptr.Pointer(), PointerFromQTextOption(option))
}
}
func (ptr *QTextDocument) SetDocumentLayout(layout QAbstractTextDocumentLayout_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_SetDocumentLayout(ptr.Pointer(), PointerFromQAbstractTextDocumentLayout(layout))
}
}
func (ptr *QTextDocument) SetDocumentMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextDocument_SetDocumentMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextDocument) SetHtml(html string) {
if ptr.Pointer() != nil {
var htmlC *C.char
if html != "" {
htmlC = C.CString(html)
defer C.free(unsafe.Pointer(htmlC))
}
C.QTextDocument_SetHtml(ptr.Pointer(), C.struct_QtGui_PackedString{data: htmlC, len: C.longlong(len(html))})
}
}
func (ptr *QTextDocument) SetIndentWidth(width float64) {
if ptr.Pointer() != nil {
C.QTextDocument_SetIndentWidth(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextDocument) SetMaximumBlockCount(maximum int) {
if ptr.Pointer() != nil {
C.QTextDocument_SetMaximumBlockCount(ptr.Pointer(), C.int(int32(maximum)))
}
}
func (ptr *QTextDocument) SetMetaInformation(info QTextDocument__MetaInformation, stri string) {
if ptr.Pointer() != nil {
var striC *C.char
if stri != "" {
striC = C.CString(stri)
defer C.free(unsafe.Pointer(striC))
}
C.QTextDocument_SetMetaInformation(ptr.Pointer(), C.longlong(info), C.struct_QtGui_PackedString{data: striC, len: C.longlong(len(stri))})
}
}
//export callbackQTextDocument_SetModified
func callbackQTextDocument_SetModified(ptr unsafe.Pointer, m C.char) {
if signal := qt.GetSignal(ptr, "setModified"); signal != nil {
signal.(func(bool))(int8(m) != 0)
} else {
NewQTextDocumentFromPointer(ptr).SetModifiedDefault(int8(m) != 0)
}
}
func (ptr *QTextDocument) ConnectSetModified(f func(m bool)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setModified"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setModified", func(m bool) {
signal.(func(bool))(m)
f(m)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setModified", f)
}
}
}
func (ptr *QTextDocument) DisconnectSetModified() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setModified")
}
}
func (ptr *QTextDocument) SetModified(m bool) {
if ptr.Pointer() != nil {
C.QTextDocument_SetModified(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(m))))
}
}
func (ptr *QTextDocument) SetModifiedDefault(m bool) {
if ptr.Pointer() != nil {
C.QTextDocument_SetModifiedDefault(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(m))))
}
}
func (ptr *QTextDocument) SetPageSize(size core.QSizeF_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_SetPageSize(ptr.Pointer(), core.PointerFromQSizeF(size))
}
}
func (ptr *QTextDocument) SetPlainText(text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QTextDocument_SetPlainText(ptr.Pointer(), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QTextDocument) SetTextWidth(width float64) {
if ptr.Pointer() != nil {
C.QTextDocument_SetTextWidth(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextDocument) SetUndoRedoEnabled(enable bool) {
if ptr.Pointer() != nil {
C.QTextDocument_SetUndoRedoEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QTextDocument) SetUseDesignMetrics(b bool) {
if ptr.Pointer() != nil {
C.QTextDocument_SetUseDesignMetrics(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(b))))
}
}
//export callbackQTextDocument_Undo2
func callbackQTextDocument_Undo2(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "undo2"); signal != nil {
signal.(func())()
} else {
NewQTextDocumentFromPointer(ptr).Undo2Default()
}
}
func (ptr *QTextDocument) ConnectUndo2(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "undo2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "undo2", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "undo2", f)
}
}
}
func (ptr *QTextDocument) DisconnectUndo2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "undo2")
}
}
func (ptr *QTextDocument) Undo2() {
if ptr.Pointer() != nil {
C.QTextDocument_Undo2(ptr.Pointer())
}
}
func (ptr *QTextDocument) Undo2Default() {
if ptr.Pointer() != nil {
C.QTextDocument_Undo2Default(ptr.Pointer())
}
}
func (ptr *QTextDocument) Undo(cursor QTextCursor_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_Undo(ptr.Pointer(), PointerFromQTextCursor(cursor))
}
}
//export callbackQTextDocument_UndoAvailable
func callbackQTextDocument_UndoAvailable(ptr unsafe.Pointer, available C.char) {
if signal := qt.GetSignal(ptr, "undoAvailable"); signal != nil {
signal.(func(bool))(int8(available) != 0)
}
}
func (ptr *QTextDocument) ConnectUndoAvailable(f func(available bool)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "undoAvailable") {
C.QTextDocument_ConnectUndoAvailable(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "undoAvailable"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "undoAvailable", func(available bool) {
signal.(func(bool))(available)
f(available)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "undoAvailable", f)
}
}
}
func (ptr *QTextDocument) DisconnectUndoAvailable() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectUndoAvailable(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "undoAvailable")
}
}
func (ptr *QTextDocument) UndoAvailable(available bool) {
if ptr.Pointer() != nil {
C.QTextDocument_UndoAvailable(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(available))))
}
}
//export callbackQTextDocument_UndoCommandAdded
func callbackQTextDocument_UndoCommandAdded(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "undoCommandAdded"); signal != nil {
signal.(func())()
}
}
func (ptr *QTextDocument) ConnectUndoCommandAdded(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "undoCommandAdded") {
C.QTextDocument_ConnectUndoCommandAdded(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "undoCommandAdded"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "undoCommandAdded", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "undoCommandAdded", f)
}
}
}
func (ptr *QTextDocument) DisconnectUndoCommandAdded() {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectUndoCommandAdded(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "undoCommandAdded")
}
}
func (ptr *QTextDocument) UndoCommandAdded() {
if ptr.Pointer() != nil {
C.QTextDocument_UndoCommandAdded(ptr.Pointer())
}
}
//export callbackQTextDocument_DestroyQTextDocument
func callbackQTextDocument_DestroyQTextDocument(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTextDocument"); signal != nil {
signal.(func())()
} else {
NewQTextDocumentFromPointer(ptr).DestroyQTextDocumentDefault()
}
}
func (ptr *QTextDocument) ConnectDestroyQTextDocument(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTextDocument"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTextDocument", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTextDocument", f)
}
}
}
func (ptr *QTextDocument) DisconnectDestroyQTextDocument() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTextDocument")
}
}
func (ptr *QTextDocument) DestroyQTextDocument() {
if ptr.Pointer() != nil {
C.QTextDocument_DestroyQTextDocument(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextDocument) DestroyQTextDocumentDefault() {
if ptr.Pointer() != nil {
C.QTextDocument_DestroyQTextDocumentDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextDocument) DocumentLayout() *QAbstractTextDocumentLayout {
if ptr.Pointer() != nil {
tmpValue := NewQAbstractTextDocumentLayoutFromPointer(C.QTextDocument_DocumentLayout(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) CharacterAt(pos int) *core.QChar {
if ptr.Pointer() != nil {
tmpValue := core.NewQCharFromPointer(C.QTextDocument_CharacterAt(ptr.Pointer(), C.int(int32(pos))))
runtime.SetFinalizer(tmpValue, (*core.QChar).DestroyQChar)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) DefaultFont() *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QTextDocument_DefaultFont(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) PageSize() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QTextDocument_PageSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Size() *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QTextDocument_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) DefaultStyleSheet() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocument_DefaultStyleSheet(ptr.Pointer()))
}
return ""
}
func (ptr *QTextDocument) MetaInformation(info QTextDocument__MetaInformation) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocument_MetaInformation(ptr.Pointer(), C.longlong(info)))
}
return ""
}
func (ptr *QTextDocument) ToHtml(encoding core.QByteArray_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocument_ToHtml(ptr.Pointer(), core.PointerFromQByteArray(encoding)))
}
return ""
}
func (ptr *QTextDocument) ToPlainText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocument_ToPlainText(ptr.Pointer()))
}
return ""
}
func (ptr *QTextDocument) ToRawText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocument_ToRawText(ptr.Pointer()))
}
return ""
}
func (ptr *QTextDocument) Begin() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_Begin(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) End() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_End(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) FindBlock(pos int) *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_FindBlock(ptr.Pointer(), C.int(int32(pos))))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) FindBlockByLineNumber(lineNumber int) *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_FindBlockByLineNumber(ptr.Pointer(), C.int(int32(lineNumber))))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) FindBlockByNumber(blockNumber int) *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_FindBlockByNumber(ptr.Pointer(), C.int(int32(blockNumber))))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) FirstBlock() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_FirstBlock(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) LastBlock() *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextDocument_LastBlock(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Find4(expr core.QRegExp_ITF, cursor QTextCursor_ITF, options QTextDocument__FindFlag) *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextDocument_Find4(ptr.Pointer(), core.PointerFromQRegExp(expr), PointerFromQTextCursor(cursor), C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Find3(expr core.QRegExp_ITF, from int, options QTextDocument__FindFlag) *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextDocument_Find3(ptr.Pointer(), core.PointerFromQRegExp(expr), C.int(int32(from)), C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Find6(expr core.QRegularExpression_ITF, cursor QTextCursor_ITF, options QTextDocument__FindFlag) *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextDocument_Find6(ptr.Pointer(), core.PointerFromQRegularExpression(expr), PointerFromQTextCursor(cursor), C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Find5(expr core.QRegularExpression_ITF, from int, options QTextDocument__FindFlag) *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextDocument_Find5(ptr.Pointer(), core.PointerFromQRegularExpression(expr), C.int(int32(from)), C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Find(subString string, cursor QTextCursor_ITF, options QTextDocument__FindFlag) *QTextCursor {
if ptr.Pointer() != nil {
var subStringC *C.char
if subString != "" {
subStringC = C.CString(subString)
defer C.free(unsafe.Pointer(subStringC))
}
tmpValue := NewQTextCursorFromPointer(C.QTextDocument_Find(ptr.Pointer(), C.struct_QtGui_PackedString{data: subStringC, len: C.longlong(len(subString))}, PointerFromQTextCursor(cursor), C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Find2(subString string, position int, options QTextDocument__FindFlag) *QTextCursor {
if ptr.Pointer() != nil {
var subStringC *C.char
if subString != "" {
subStringC = C.CString(subString)
defer C.free(unsafe.Pointer(subStringC))
}
tmpValue := NewQTextCursorFromPointer(C.QTextDocument_Find2(ptr.Pointer(), C.struct_QtGui_PackedString{data: subStringC, len: C.longlong(len(subString))}, C.int(int32(position)), C.longlong(options)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Clone(parent core.QObject_ITF) *QTextDocument {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFromPointer(C.QTextDocument_Clone(ptr.Pointer(), core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) RootFrame() *QTextFrame {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFromPointer(C.QTextDocument_RootFrame(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Object(objectIndex int) *QTextObject {
if ptr.Pointer() != nil {
tmpValue := NewQTextObjectFromPointer(C.QTextDocument_Object(ptr.Pointer(), C.int(int32(objectIndex))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) ObjectForFormat(fo QTextFormat_ITF) *QTextObject {
if ptr.Pointer() != nil {
tmpValue := NewQTextObjectFromPointer(C.QTextDocument_ObjectForFormat(ptr.Pointer(), PointerFromQTextFormat(fo)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) DefaultTextOption() *QTextOption {
if ptr.Pointer() != nil {
tmpValue := NewQTextOptionFromPointer(C.QTextDocument_DefaultTextOption(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextOption).DestroyQTextOption)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) BaseUrl() *core.QUrl {
if ptr.Pointer() != nil {
tmpValue := core.NewQUrlFromPointer(C.QTextDocument_BaseUrl(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QUrl).DestroyQUrl)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) Resource(ty int, name core.QUrl_ITF) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QTextDocument_Resource(ptr.Pointer(), C.int(int32(ty)), core.PointerFromQUrl(name)))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) AllFormats() []*QTextFormat {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QTextFormat {
out := make([]*QTextFormat, int(l.len))
tmpList := NewQTextDocumentFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__allFormats_atList(i)
}
return out
}(C.QTextDocument_AllFormats(ptr.Pointer()))
}
return make([]*QTextFormat, 0)
}
func (ptr *QTextDocument) DefaultCursorMoveStyle() core.Qt__CursorMoveStyle {
if ptr.Pointer() != nil {
return core.Qt__CursorMoveStyle(C.QTextDocument_DefaultCursorMoveStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QTextDocument) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QTextDocument_IsEmpty(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextDocument) IsModified() bool {
if ptr.Pointer() != nil {
return C.QTextDocument_IsModified(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextDocument) IsRedoAvailable() bool {
if ptr.Pointer() != nil {
return C.QTextDocument_IsRedoAvailable(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextDocument) IsUndoAvailable() bool {
if ptr.Pointer() != nil {
return C.QTextDocument_IsUndoAvailable(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextDocument) IsUndoRedoEnabled() bool {
if ptr.Pointer() != nil {
return C.QTextDocument_IsUndoRedoEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextDocument) UseDesignMetrics() bool {
if ptr.Pointer() != nil {
return C.QTextDocument_UseDesignMetrics(ptr.Pointer()) != 0
}
return false
}
//export callbackQTextDocument_MetaObject
func callbackQTextDocument_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQTextDocumentFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QTextDocument) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QTextDocument_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QTextDocument) AvailableRedoSteps() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_AvailableRedoSteps(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) AvailableUndoSteps() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_AvailableUndoSteps(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) BlockCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_BlockCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) CharacterCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_CharacterCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) LineCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_LineCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) MaximumBlockCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_MaximumBlockCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) PageCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_PageCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) Revision() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextDocument_Revision(ptr.Pointer())))
}
return 0
}
func (ptr *QTextDocument) DocumentMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextDocument_DocumentMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextDocument) IdealWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextDocument_IdealWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QTextDocument) IndentWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextDocument_IndentWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QTextDocument) TextWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextDocument_TextWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QTextDocument) Print(printer QPagedPaintDevice_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_Print(ptr.Pointer(), PointerFromQPagedPaintDevice(printer))
}
}
func (ptr *QTextDocument) __allFormats_atList(i int) *QTextFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextFormatFromPointer(C.QTextDocument___allFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) __allFormats_setList(i QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument___allFormats_setList(ptr.Pointer(), PointerFromQTextFormat(i))
}
}
func (ptr *QTextDocument) __allFormats_newList() unsafe.Pointer {
return C.QTextDocument___allFormats_newList(ptr.Pointer())
}
func (ptr *QTextDocument) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QTextDocument___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QTextDocument) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QTextDocument) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QTextDocument___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QTextDocument) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextDocument___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextDocument) __findChildren_newList2() unsafe.Pointer {
return C.QTextDocument___findChildren_newList2(ptr.Pointer())
}
func (ptr *QTextDocument) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextDocument___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextDocument) __findChildren_newList3() unsafe.Pointer {
return C.QTextDocument___findChildren_newList3(ptr.Pointer())
}
func (ptr *QTextDocument) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextDocument___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextDocument) __findChildren_newList() unsafe.Pointer {
return C.QTextDocument___findChildren_newList(ptr.Pointer())
}
func (ptr *QTextDocument) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextDocument___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocument) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextDocument) __children_newList() unsafe.Pointer {
return C.QTextDocument___children_newList(ptr.Pointer())
}
//export callbackQTextDocument_Event
func callbackQTextDocument_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQTextDocumentFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QTextDocument) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextDocument_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQTextDocument_EventFilter
func callbackQTextDocument_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQTextDocumentFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QTextDocument) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextDocument_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQTextDocument_ChildEvent
func callbackQTextDocument_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQTextDocumentFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QTextDocument) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQTextDocument_ConnectNotify
func callbackQTextDocument_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQTextDocumentFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QTextDocument) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQTextDocument_CustomEvent
func callbackQTextDocument_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQTextDocumentFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QTextDocument) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQTextDocument_DeleteLater
func callbackQTextDocument_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQTextDocumentFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QTextDocument) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QTextDocument_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQTextDocument_Destroyed
func callbackQTextDocument_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQTextDocument_DisconnectNotify
func callbackQTextDocument_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQTextDocumentFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QTextDocument) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQTextDocument_ObjectNameChanged
func callbackQTextDocument_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQTextDocument_TimerEvent
func callbackQTextDocument_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQTextDocumentFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QTextDocument) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QTextDocument_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QTextDocumentFragment struct {
ptr unsafe.Pointer
}
type QTextDocumentFragment_ITF interface {
QTextDocumentFragment_PTR() *QTextDocumentFragment
}
func (ptr *QTextDocumentFragment) QTextDocumentFragment_PTR() *QTextDocumentFragment {
return ptr
}
func (ptr *QTextDocumentFragment) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextDocumentFragment) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextDocumentFragment(ptr QTextDocumentFragment_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextDocumentFragment_PTR().Pointer()
}
return nil
}
func NewQTextDocumentFragmentFromPointer(ptr unsafe.Pointer) (n *QTextDocumentFragment) {
n = new(QTextDocumentFragment)
n.SetPointer(ptr)
return
}
func QTextDocumentFragment_FromHtml(text string) *QTextDocumentFragment {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_QTextDocumentFragment_FromHtml(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func (ptr *QTextDocumentFragment) FromHtml(text string) *QTextDocumentFragment {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_QTextDocumentFragment_FromHtml(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func QTextDocumentFragment_FromHtml2(text string, resourceProvider QTextDocument_ITF) *QTextDocumentFragment {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_QTextDocumentFragment_FromHtml2(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, PointerFromQTextDocument(resourceProvider)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func (ptr *QTextDocumentFragment) FromHtml2(text string, resourceProvider QTextDocument_ITF) *QTextDocumentFragment {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_QTextDocumentFragment_FromHtml2(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, PointerFromQTextDocument(resourceProvider)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func QTextDocumentFragment_FromPlainText(plainText string) *QTextDocumentFragment {
var plainTextC *C.char
if plainText != "" {
plainTextC = C.CString(plainText)
defer C.free(unsafe.Pointer(plainTextC))
}
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_QTextDocumentFragment_FromPlainText(C.struct_QtGui_PackedString{data: plainTextC, len: C.longlong(len(plainText))}))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func (ptr *QTextDocumentFragment) FromPlainText(plainText string) *QTextDocumentFragment {
var plainTextC *C.char
if plainText != "" {
plainTextC = C.CString(plainText)
defer C.free(unsafe.Pointer(plainTextC))
}
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_QTextDocumentFragment_FromPlainText(C.struct_QtGui_PackedString{data: plainTextC, len: C.longlong(len(plainText))}))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func NewQTextDocumentFragment() *QTextDocumentFragment {
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_NewQTextDocumentFragment())
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func NewQTextDocumentFragment3(cursor QTextCursor_ITF) *QTextDocumentFragment {
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_NewQTextDocumentFragment3(PointerFromQTextCursor(cursor)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func NewQTextDocumentFragment2(document QTextDocument_ITF) *QTextDocumentFragment {
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_NewQTextDocumentFragment2(PointerFromQTextDocument(document)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func NewQTextDocumentFragment4(other QTextDocumentFragment_ITF) *QTextDocumentFragment {
tmpValue := NewQTextDocumentFragmentFromPointer(C.QTextDocumentFragment_NewQTextDocumentFragment4(PointerFromQTextDocumentFragment(other)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentFragment).DestroyQTextDocumentFragment)
return tmpValue
}
func (ptr *QTextDocumentFragment) DestroyQTextDocumentFragment() {
if ptr.Pointer() != nil {
C.QTextDocumentFragment_DestroyQTextDocumentFragment(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextDocumentFragment) ToHtml(encoding core.QByteArray_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocumentFragment_ToHtml(ptr.Pointer(), core.PointerFromQByteArray(encoding)))
}
return ""
}
func (ptr *QTextDocumentFragment) ToPlainText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocumentFragment_ToPlainText(ptr.Pointer()))
}
return ""
}
func (ptr *QTextDocumentFragment) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QTextDocumentFragment_IsEmpty(ptr.Pointer()) != 0
}
return false
}
type QTextDocumentWriter struct {
ptr unsafe.Pointer
}
type QTextDocumentWriter_ITF interface {
QTextDocumentWriter_PTR() *QTextDocumentWriter
}
func (ptr *QTextDocumentWriter) QTextDocumentWriter_PTR() *QTextDocumentWriter {
return ptr
}
func (ptr *QTextDocumentWriter) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextDocumentWriter) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextDocumentWriter(ptr QTextDocumentWriter_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextDocumentWriter_PTR().Pointer()
}
return nil
}
func NewQTextDocumentWriterFromPointer(ptr unsafe.Pointer) (n *QTextDocumentWriter) {
n = new(QTextDocumentWriter)
n.SetPointer(ptr)
return
}
func QTextDocumentWriter_SupportedDocumentFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQTextDocumentWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedDocumentFormats_atList(i)
}
return out
}(C.QTextDocumentWriter_QTextDocumentWriter_SupportedDocumentFormats())
}
func (ptr *QTextDocumentWriter) SupportedDocumentFormats() []*core.QByteArray {
return func(l C.struct_QtGui_PackedList) []*core.QByteArray {
out := make([]*core.QByteArray, int(l.len))
tmpList := NewQTextDocumentWriterFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__supportedDocumentFormats_atList(i)
}
return out
}(C.QTextDocumentWriter_QTextDocumentWriter_SupportedDocumentFormats())
}
func NewQTextDocumentWriter() *QTextDocumentWriter {
tmpValue := NewQTextDocumentWriterFromPointer(C.QTextDocumentWriter_NewQTextDocumentWriter())
runtime.SetFinalizer(tmpValue, (*QTextDocumentWriter).DestroyQTextDocumentWriter)
return tmpValue
}
func NewQTextDocumentWriter2(device core.QIODevice_ITF, format core.QByteArray_ITF) *QTextDocumentWriter {
tmpValue := NewQTextDocumentWriterFromPointer(C.QTextDocumentWriter_NewQTextDocumentWriter2(core.PointerFromQIODevice(device), core.PointerFromQByteArray(format)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentWriter).DestroyQTextDocumentWriter)
return tmpValue
}
func NewQTextDocumentWriter3(fileName string, format core.QByteArray_ITF) *QTextDocumentWriter {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
tmpValue := NewQTextDocumentWriterFromPointer(C.QTextDocumentWriter_NewQTextDocumentWriter3(C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))}, core.PointerFromQByteArray(format)))
runtime.SetFinalizer(tmpValue, (*QTextDocumentWriter).DestroyQTextDocumentWriter)
return tmpValue
}
func (ptr *QTextDocumentWriter) Write(document QTextDocument_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextDocumentWriter_Write(ptr.Pointer(), PointerFromQTextDocument(document)) != 0
}
return false
}
func (ptr *QTextDocumentWriter) Write2(fragment QTextDocumentFragment_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextDocumentWriter_Write2(ptr.Pointer(), PointerFromQTextDocumentFragment(fragment)) != 0
}
return false
}
func (ptr *QTextDocumentWriter) SetCodec(codec core.QTextCodec_ITF) {
if ptr.Pointer() != nil {
C.QTextDocumentWriter_SetCodec(ptr.Pointer(), core.PointerFromQTextCodec(codec))
}
}
func (ptr *QTextDocumentWriter) SetDevice(device core.QIODevice_ITF) {
if ptr.Pointer() != nil {
C.QTextDocumentWriter_SetDevice(ptr.Pointer(), core.PointerFromQIODevice(device))
}
}
func (ptr *QTextDocumentWriter) SetFileName(fileName string) {
if ptr.Pointer() != nil {
var fileNameC *C.char
if fileName != "" {
fileNameC = C.CString(fileName)
defer C.free(unsafe.Pointer(fileNameC))
}
C.QTextDocumentWriter_SetFileName(ptr.Pointer(), C.struct_QtGui_PackedString{data: fileNameC, len: C.longlong(len(fileName))})
}
}
func (ptr *QTextDocumentWriter) SetFormat(format core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QTextDocumentWriter_SetFormat(ptr.Pointer(), core.PointerFromQByteArray(format))
}
}
func (ptr *QTextDocumentWriter) DestroyQTextDocumentWriter() {
if ptr.Pointer() != nil {
C.QTextDocumentWriter_DestroyQTextDocumentWriter(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextDocumentWriter) Format() *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QTextDocumentWriter_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QTextDocumentWriter) Device() *core.QIODevice {
if ptr.Pointer() != nil {
tmpValue := core.NewQIODeviceFromPointer(C.QTextDocumentWriter_Device(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextDocumentWriter) FileName() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextDocumentWriter_FileName(ptr.Pointer()))
}
return ""
}
func (ptr *QTextDocumentWriter) Codec() *core.QTextCodec {
if ptr.Pointer() != nil {
return core.NewQTextCodecFromPointer(C.QTextDocumentWriter_Codec(ptr.Pointer()))
}
return nil
}
func (ptr *QTextDocumentWriter) __supportedDocumentFormats_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QTextDocumentWriter___supportedDocumentFormats_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QTextDocumentWriter) __supportedDocumentFormats_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QTextDocumentWriter___supportedDocumentFormats_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QTextDocumentWriter) __supportedDocumentFormats_newList() unsafe.Pointer {
return C.QTextDocumentWriter___supportedDocumentFormats_newList(ptr.Pointer())
}
type QTextFormat struct {
ptr unsafe.Pointer
}
type QTextFormat_ITF interface {
QTextFormat_PTR() *QTextFormat
}
func (ptr *QTextFormat) QTextFormat_PTR() *QTextFormat {
return ptr
}
func (ptr *QTextFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextFormat(ptr QTextFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextFormat_PTR().Pointer()
}
return nil
}
func NewQTextFormatFromPointer(ptr unsafe.Pointer) (n *QTextFormat) {
n = new(QTextFormat)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QTextFormat__FormatType
//QTextFormat::FormatType
type QTextFormat__FormatType int64
const (
QTextFormat__InvalidFormat QTextFormat__FormatType = QTextFormat__FormatType(-1)
QTextFormat__BlockFormat QTextFormat__FormatType = QTextFormat__FormatType(1)
QTextFormat__CharFormat QTextFormat__FormatType = QTextFormat__FormatType(2)
QTextFormat__ListFormat QTextFormat__FormatType = QTextFormat__FormatType(3)
QTextFormat__TableFormat QTextFormat__FormatType = QTextFormat__FormatType(4)
QTextFormat__FrameFormat QTextFormat__FormatType = QTextFormat__FormatType(5)
QTextFormat__UserFormat QTextFormat__FormatType = QTextFormat__FormatType(100)
)
//go:generate stringer -type=QTextFormat__ObjectTypes
//QTextFormat::ObjectTypes
type QTextFormat__ObjectTypes int64
const (
QTextFormat__NoObject QTextFormat__ObjectTypes = QTextFormat__ObjectTypes(0)
QTextFormat__ImageObject QTextFormat__ObjectTypes = QTextFormat__ObjectTypes(1)
QTextFormat__TableObject QTextFormat__ObjectTypes = QTextFormat__ObjectTypes(2)
QTextFormat__TableCellObject QTextFormat__ObjectTypes = QTextFormat__ObjectTypes(3)
QTextFormat__UserObject QTextFormat__ObjectTypes = QTextFormat__ObjectTypes(0x1000)
)
//go:generate stringer -type=QTextFormat__PageBreakFlag
//QTextFormat::PageBreakFlag
type QTextFormat__PageBreakFlag int64
const (
QTextFormat__PageBreak_Auto QTextFormat__PageBreakFlag = QTextFormat__PageBreakFlag(0)
QTextFormat__PageBreak_AlwaysBefore QTextFormat__PageBreakFlag = QTextFormat__PageBreakFlag(0x001)
QTextFormat__PageBreak_AlwaysAfter QTextFormat__PageBreakFlag = QTextFormat__PageBreakFlag(0x010)
)
//go:generate stringer -type=QTextFormat__Property
//QTextFormat::Property
type QTextFormat__Property int64
const (
QTextFormat__ObjectIndex QTextFormat__Property = QTextFormat__Property(0x0)
QTextFormat__CssFloat QTextFormat__Property = QTextFormat__Property(0x0800)
QTextFormat__LayoutDirection QTextFormat__Property = QTextFormat__Property(0x0801)
QTextFormat__OutlinePen QTextFormat__Property = QTextFormat__Property(0x810)
QTextFormat__BackgroundBrush QTextFormat__Property = QTextFormat__Property(0x820)
QTextFormat__ForegroundBrush QTextFormat__Property = QTextFormat__Property(0x821)
QTextFormat__BackgroundImageUrl QTextFormat__Property = QTextFormat__Property(0x823)
QTextFormat__BlockAlignment QTextFormat__Property = QTextFormat__Property(0x1010)
QTextFormat__BlockTopMargin QTextFormat__Property = QTextFormat__Property(0x1030)
QTextFormat__BlockBottomMargin QTextFormat__Property = QTextFormat__Property(0x1031)
QTextFormat__BlockLeftMargin QTextFormat__Property = QTextFormat__Property(0x1032)
QTextFormat__BlockRightMargin QTextFormat__Property = QTextFormat__Property(0x1033)
QTextFormat__TextIndent QTextFormat__Property = QTextFormat__Property(0x1034)
QTextFormat__TabPositions QTextFormat__Property = QTextFormat__Property(0x1035)
QTextFormat__BlockIndent QTextFormat__Property = QTextFormat__Property(0x1040)
QTextFormat__LineHeight QTextFormat__Property = QTextFormat__Property(0x1048)
QTextFormat__LineHeightType QTextFormat__Property = QTextFormat__Property(0x1049)
QTextFormat__BlockNonBreakableLines QTextFormat__Property = QTextFormat__Property(0x1050)
QTextFormat__BlockTrailingHorizontalRulerWidth QTextFormat__Property = QTextFormat__Property(0x1060)
QTextFormat__FirstFontProperty QTextFormat__Property = QTextFormat__Property(0x1FE0)
QTextFormat__FontCapitalization QTextFormat__Property = QTextFormat__Property(QTextFormat__FirstFontProperty)
QTextFormat__FontLetterSpacingType QTextFormat__Property = QTextFormat__Property(0x2033)
QTextFormat__FontLetterSpacing QTextFormat__Property = QTextFormat__Property(0x1FE1)
QTextFormat__FontWordSpacing QTextFormat__Property = QTextFormat__Property(0x1FE2)
QTextFormat__FontStretch QTextFormat__Property = QTextFormat__Property(0x2034)
QTextFormat__FontStyleHint QTextFormat__Property = QTextFormat__Property(0x1FE3)
QTextFormat__FontStyleStrategy QTextFormat__Property = QTextFormat__Property(0x1FE4)
QTextFormat__FontKerning QTextFormat__Property = QTextFormat__Property(0x1FE5)
QTextFormat__FontHintingPreference QTextFormat__Property = QTextFormat__Property(0x1FE6)
QTextFormat__FontFamily QTextFormat__Property = QTextFormat__Property(0x2000)
QTextFormat__FontPointSize QTextFormat__Property = QTextFormat__Property(0x2001)
QTextFormat__FontSizeAdjustment QTextFormat__Property = QTextFormat__Property(0x2002)
QTextFormat__FontSizeIncrement QTextFormat__Property = QTextFormat__Property(QTextFormat__FontSizeAdjustment)
QTextFormat__FontWeight QTextFormat__Property = QTextFormat__Property(0x2003)
QTextFormat__FontItalic QTextFormat__Property = QTextFormat__Property(0x2004)
QTextFormat__FontUnderline QTextFormat__Property = QTextFormat__Property(0x2005)
QTextFormat__FontOverline QTextFormat__Property = QTextFormat__Property(0x2006)
QTextFormat__FontStrikeOut QTextFormat__Property = QTextFormat__Property(0x2007)
QTextFormat__FontFixedPitch QTextFormat__Property = QTextFormat__Property(0x2008)
QTextFormat__FontPixelSize QTextFormat__Property = QTextFormat__Property(0x2009)
QTextFormat__LastFontProperty QTextFormat__Property = QTextFormat__Property(QTextFormat__FontPixelSize)
QTextFormat__TextUnderlineColor QTextFormat__Property = QTextFormat__Property(0x2010)
QTextFormat__TextVerticalAlignment QTextFormat__Property = QTextFormat__Property(0x2021)
QTextFormat__TextOutline QTextFormat__Property = QTextFormat__Property(0x2022)
QTextFormat__TextUnderlineStyle QTextFormat__Property = QTextFormat__Property(0x2023)
QTextFormat__TextToolTip QTextFormat__Property = QTextFormat__Property(0x2024)
QTextFormat__IsAnchor QTextFormat__Property = QTextFormat__Property(0x2030)
QTextFormat__AnchorHref QTextFormat__Property = QTextFormat__Property(0x2031)
QTextFormat__AnchorName QTextFormat__Property = QTextFormat__Property(0x2032)
QTextFormat__ObjectType QTextFormat__Property = QTextFormat__Property(0x2f00)
QTextFormat__ListStyle QTextFormat__Property = QTextFormat__Property(0x3000)
QTextFormat__ListIndent QTextFormat__Property = QTextFormat__Property(0x3001)
QTextFormat__ListNumberPrefix QTextFormat__Property = QTextFormat__Property(0x3002)
QTextFormat__ListNumberSuffix QTextFormat__Property = QTextFormat__Property(0x3003)
QTextFormat__FrameBorder QTextFormat__Property = QTextFormat__Property(0x4000)
QTextFormat__FrameMargin QTextFormat__Property = QTextFormat__Property(0x4001)
QTextFormat__FramePadding QTextFormat__Property = QTextFormat__Property(0x4002)
QTextFormat__FrameWidth QTextFormat__Property = QTextFormat__Property(0x4003)
QTextFormat__FrameHeight QTextFormat__Property = QTextFormat__Property(0x4004)
QTextFormat__FrameTopMargin QTextFormat__Property = QTextFormat__Property(0x4005)
QTextFormat__FrameBottomMargin QTextFormat__Property = QTextFormat__Property(0x4006)
QTextFormat__FrameLeftMargin QTextFormat__Property = QTextFormat__Property(0x4007)
QTextFormat__FrameRightMargin QTextFormat__Property = QTextFormat__Property(0x4008)
QTextFormat__FrameBorderBrush QTextFormat__Property = QTextFormat__Property(0x4009)
QTextFormat__FrameBorderStyle QTextFormat__Property = QTextFormat__Property(0x4010)
QTextFormat__TableColumns QTextFormat__Property = QTextFormat__Property(0x4100)
QTextFormat__TableColumnWidthConstraints QTextFormat__Property = QTextFormat__Property(0x4101)
QTextFormat__TableCellSpacing QTextFormat__Property = QTextFormat__Property(0x4102)
QTextFormat__TableCellPadding QTextFormat__Property = QTextFormat__Property(0x4103)
QTextFormat__TableHeaderRowCount QTextFormat__Property = QTextFormat__Property(0x4104)
QTextFormat__TableCellRowSpan QTextFormat__Property = QTextFormat__Property(0x4810)
QTextFormat__TableCellColumnSpan QTextFormat__Property = QTextFormat__Property(0x4811)
QTextFormat__TableCellTopPadding QTextFormat__Property = QTextFormat__Property(0x4812)
QTextFormat__TableCellBottomPadding QTextFormat__Property = QTextFormat__Property(0x4813)
QTextFormat__TableCellLeftPadding QTextFormat__Property = QTextFormat__Property(0x4814)
QTextFormat__TableCellRightPadding QTextFormat__Property = QTextFormat__Property(0x4815)
QTextFormat__ImageName QTextFormat__Property = QTextFormat__Property(0x5000)
QTextFormat__ImageWidth QTextFormat__Property = QTextFormat__Property(0x5010)
QTextFormat__ImageHeight QTextFormat__Property = QTextFormat__Property(0x5011)
QTextFormat__FullWidthSelection QTextFormat__Property = QTextFormat__Property(0x06000)
QTextFormat__PageBreakPolicy QTextFormat__Property = QTextFormat__Property(0x7000)
QTextFormat__UserProperty QTextFormat__Property = QTextFormat__Property(0x100000)
)
func NewQTextFormat() *QTextFormat {
tmpValue := NewQTextFormatFromPointer(C.QTextFormat_NewQTextFormat())
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
func NewQTextFormat3(other QTextFormat_ITF) *QTextFormat {
tmpValue := NewQTextFormatFromPointer(C.QTextFormat_NewQTextFormat3(PointerFromQTextFormat(other)))
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
func NewQTextFormat2(ty int) *QTextFormat {
tmpValue := NewQTextFormatFromPointer(C.QTextFormat_NewQTextFormat2(C.int(int32(ty))))
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
func (ptr *QTextFormat) ClearBackground() {
if ptr.Pointer() != nil {
C.QTextFormat_ClearBackground(ptr.Pointer())
}
}
func (ptr *QTextFormat) ClearForeground() {
if ptr.Pointer() != nil {
C.QTextFormat_ClearForeground(ptr.Pointer())
}
}
func (ptr *QTextFormat) ClearProperty(propertyId int) {
if ptr.Pointer() != nil {
C.QTextFormat_ClearProperty(ptr.Pointer(), C.int(int32(propertyId)))
}
}
func (ptr *QTextFormat) Merge(other QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat_Merge(ptr.Pointer(), PointerFromQTextFormat(other))
}
}
func (ptr *QTextFormat) SetBackground(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat_SetBackground(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QTextFormat) SetForeground(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat_SetForeground(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QTextFormat) SetLayoutDirection(direction core.Qt__LayoutDirection) {
if ptr.Pointer() != nil {
C.QTextFormat_SetLayoutDirection(ptr.Pointer(), C.longlong(direction))
}
}
func (ptr *QTextFormat) SetObjectIndex(index int) {
if ptr.Pointer() != nil {
C.QTextFormat_SetObjectIndex(ptr.Pointer(), C.int(int32(index)))
}
}
func (ptr *QTextFormat) SetObjectType(ty int) {
if ptr.Pointer() != nil {
C.QTextFormat_SetObjectType(ptr.Pointer(), C.int(int32(ty)))
}
}
func (ptr *QTextFormat) SetProperty(propertyId int, value core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat_SetProperty(ptr.Pointer(), C.int(int32(propertyId)), core.PointerFromQVariant(value))
}
}
func (ptr *QTextFormat) SetProperty2(propertyId int, value []*QTextLength) {
if ptr.Pointer() != nil {
C.QTextFormat_SetProperty2(ptr.Pointer(), C.int(int32(propertyId)), func() unsafe.Pointer {
tmpList := NewQTextFormatFromPointer(NewQTextFormatFromPointer(nil).__setProperty_value_newList2())
for _, v := range value {
tmpList.__setProperty_value_setList2(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QTextFormat) Swap(other QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat_Swap(ptr.Pointer(), PointerFromQTextFormat(other))
}
}
func (ptr *QTextFormat) DestroyQTextFormat() {
if ptr.Pointer() != nil {
C.QTextFormat_DestroyQTextFormat(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextFormat) Background() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QTextFormat_Background(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) BrushProperty(propertyId int) *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QTextFormat_BrushProperty(ptr.Pointer(), C.int(int32(propertyId))))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) Foreground() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QTextFormat_Foreground(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ColorProperty(propertyId int) *QColor {
if ptr.Pointer() != nil {
tmpValue := NewQColorFromPointer(C.QTextFormat_ColorProperty(ptr.Pointer(), C.int(int32(propertyId))))
runtime.SetFinalizer(tmpValue, (*QColor).DestroyQColor)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) Properties() map[int]*core.QVariant {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) map[int]*core.QVariant {
out := make(map[int]*core.QVariant, int(l.len))
tmpList := NewQTextFormatFromPointer(l.data)
for i, v := range tmpList.__properties_keyList() {
out[v] = tmpList.__properties_atList(v, i)
}
return out
}(C.QTextFormat_Properties(ptr.Pointer()))
}
return make(map[int]*core.QVariant, 0)
}
func (ptr *QTextFormat) PenProperty(propertyId int) *QPen {
if ptr.Pointer() != nil {
tmpValue := NewQPenFromPointer(C.QTextFormat_PenProperty(ptr.Pointer(), C.int(int32(propertyId))))
runtime.SetFinalizer(tmpValue, (*QPen).DestroyQPen)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) StringProperty(propertyId int) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextFormat_StringProperty(ptr.Pointer(), C.int(int32(propertyId))))
}
return ""
}
func (ptr *QTextFormat) ToBlockFormat() *QTextBlockFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFormatFromPointer(C.QTextFormat_ToBlockFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextBlockFormat).DestroyQTextBlockFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ToCharFormat() *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QTextFormat_ToCharFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ToFrameFormat() *QTextFrameFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFormatFromPointer(C.QTextFormat_ToFrameFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextFrameFormat).DestroyQTextFrameFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ToImageFormat() *QTextImageFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextImageFormatFromPointer(C.QTextFormat_ToImageFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextImageFormat).DestroyQTextImageFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) LengthProperty(propertyId int) *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextFormat_LengthProperty(ptr.Pointer(), C.int(int32(propertyId))))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ToListFormat() *QTextListFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFormatFromPointer(C.QTextFormat_ToListFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextListFormat).DestroyQTextListFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ToTableCellFormat() *QTextTableCellFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableCellFormatFromPointer(C.QTextFormat_ToTableCellFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextTableCellFormat).DestroyQTextTableCellFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) ToTableFormat() *QTextTableFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableFormatFromPointer(C.QTextFormat_ToTableFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextTableFormat).DestroyQTextTableFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) Property(propertyId int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QTextFormat_Property(ptr.Pointer(), C.int(int32(propertyId))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) LayoutDirection() core.Qt__LayoutDirection {
if ptr.Pointer() != nil {
return core.Qt__LayoutDirection(C.QTextFormat_LayoutDirection(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFormat) BoolProperty(propertyId int) bool {
if ptr.Pointer() != nil {
return C.QTextFormat_BoolProperty(ptr.Pointer(), C.int(int32(propertyId))) != 0
}
return false
}
func (ptr *QTextFormat) HasProperty(propertyId int) bool {
if ptr.Pointer() != nil {
return C.QTextFormat_HasProperty(ptr.Pointer(), C.int(int32(propertyId))) != 0
}
return false
}
func (ptr *QTextFormat) IsBlockFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsBlockFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsCharFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsCharFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsEmpty() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsEmpty(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsFrameFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsFrameFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsImageFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsImageFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsListFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsListFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsTableCellFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsTableCellFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsTableFormat() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsTableFormat(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IsValid() bool {
if ptr.Pointer() != nil {
return C.QTextFormat_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFormat) IntProperty(propertyId int) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFormat_IntProperty(ptr.Pointer(), C.int(int32(propertyId)))))
}
return 0
}
func (ptr *QTextFormat) ObjectIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFormat_ObjectIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFormat) ObjectType() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFormat_ObjectType(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFormat) PropertyCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFormat_PropertyCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFormat) Type() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFormat_Type(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFormat) DoubleProperty(propertyId int) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFormat_DoubleProperty(ptr.Pointer(), C.int(int32(propertyId))))
}
return 0
}
func (ptr *QTextFormat) __setProperty_value_atList2(i int) *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextFormat___setProperty_value_atList2(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) __setProperty_value_setList2(i QTextLength_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat___setProperty_value_setList2(ptr.Pointer(), PointerFromQTextLength(i))
}
}
func (ptr *QTextFormat) __setProperty_value_newList2() unsafe.Pointer {
return C.QTextFormat___setProperty_value_newList2(ptr.Pointer())
}
func (ptr *QTextFormat) __properties_atList(v int, i int) *core.QVariant {
if ptr.Pointer() != nil {
tmpValue := core.NewQVariantFromPointer(C.QTextFormat___properties_atList(ptr.Pointer(), C.int(int32(v)), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QVariant).DestroyQVariant)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) __properties_setList(key int, i core.QVariant_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat___properties_setList(ptr.Pointer(), C.int(int32(key)), core.PointerFromQVariant(i))
}
}
func (ptr *QTextFormat) __properties_newList() unsafe.Pointer {
return C.QTextFormat___properties_newList(ptr.Pointer())
}
func (ptr *QTextFormat) __properties_keyList() []int {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []int {
out := make([]int, int(l.len))
tmpList := NewQTextFormatFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.____properties_keyList_atList(i)
}
return out
}(C.QTextFormat___properties_keyList(ptr.Pointer()))
}
return make([]int, 0)
}
func (ptr *QTextFormat) __lengthVectorProperty_atList(i int) *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextFormat___lengthVectorProperty_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextFormat) __lengthVectorProperty_setList(i QTextLength_ITF) {
if ptr.Pointer() != nil {
C.QTextFormat___lengthVectorProperty_setList(ptr.Pointer(), PointerFromQTextLength(i))
}
}
func (ptr *QTextFormat) __lengthVectorProperty_newList() unsafe.Pointer {
return C.QTextFormat___lengthVectorProperty_newList(ptr.Pointer())
}
func (ptr *QTextFormat) ____properties_keyList_atList(i int) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFormat_____properties_keyList_atList(ptr.Pointer(), C.int(int32(i)))))
}
return 0
}
func (ptr *QTextFormat) ____properties_keyList_setList(i int) {
if ptr.Pointer() != nil {
C.QTextFormat_____properties_keyList_setList(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QTextFormat) ____properties_keyList_newList() unsafe.Pointer {
return C.QTextFormat_____properties_keyList_newList(ptr.Pointer())
}
type QTextFragment struct {
ptr unsafe.Pointer
}
type QTextFragment_ITF interface {
QTextFragment_PTR() *QTextFragment
}
func (ptr *QTextFragment) QTextFragment_PTR() *QTextFragment {
return ptr
}
func (ptr *QTextFragment) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextFragment) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextFragment(ptr QTextFragment_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextFragment_PTR().Pointer()
}
return nil
}
func NewQTextFragmentFromPointer(ptr unsafe.Pointer) (n *QTextFragment) {
n = new(QTextFragment)
n.SetPointer(ptr)
return
}
func (ptr *QTextFragment) DestroyQTextFragment() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQTextFragment() *QTextFragment {
tmpValue := NewQTextFragmentFromPointer(C.QTextFragment_NewQTextFragment())
runtime.SetFinalizer(tmpValue, (*QTextFragment).DestroyQTextFragment)
return tmpValue
}
func NewQTextFragment3(other QTextFragment_ITF) *QTextFragment {
tmpValue := NewQTextFragmentFromPointer(C.QTextFragment_NewQTextFragment3(PointerFromQTextFragment(other)))
runtime.SetFinalizer(tmpValue, (*QTextFragment).DestroyQTextFragment)
return tmpValue
}
func (ptr *QTextFragment) GlyphRuns(pos int, l int) []*QGlyphRun {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QGlyphRun {
out := make([]*QGlyphRun, int(l.len))
tmpList := NewQTextFragmentFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__glyphRuns_atList(i)
}
return out
}(C.QTextFragment_GlyphRuns(ptr.Pointer(), C.int(int32(pos)), C.int(int32(l))))
}
return make([]*QGlyphRun, 0)
}
func (ptr *QTextFragment) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextFragment_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QTextFragment) CharFormat() *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QTextFragment_CharFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFragment) Contains(position int) bool {
if ptr.Pointer() != nil {
return C.QTextFragment_Contains(ptr.Pointer(), C.int(int32(position))) != 0
}
return false
}
func (ptr *QTextFragment) IsValid() bool {
if ptr.Pointer() != nil {
return C.QTextFragment_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextFragment) CharFormatIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFragment_CharFormatIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFragment) Length() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFragment_Length(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFragment) Position() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFragment_Position(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFragment) __glyphRuns_atList(i int) *QGlyphRun {
if ptr.Pointer() != nil {
tmpValue := NewQGlyphRunFromPointer(C.QTextFragment___glyphRuns_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QGlyphRun).DestroyQGlyphRun)
return tmpValue
}
return nil
}
func (ptr *QTextFragment) __glyphRuns_setList(i QGlyphRun_ITF) {
if ptr.Pointer() != nil {
C.QTextFragment___glyphRuns_setList(ptr.Pointer(), PointerFromQGlyphRun(i))
}
}
func (ptr *QTextFragment) __glyphRuns_newList() unsafe.Pointer {
return C.QTextFragment___glyphRuns_newList(ptr.Pointer())
}
type QTextFrame struct {
QTextObject
}
type QTextFrame_ITF interface {
QTextObject_ITF
QTextFrame_PTR() *QTextFrame
}
func (ptr *QTextFrame) QTextFrame_PTR() *QTextFrame {
return ptr
}
func (ptr *QTextFrame) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextObject_PTR().Pointer()
}
return nil
}
func (ptr *QTextFrame) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextObject_PTR().SetPointer(p)
}
}
func PointerFromQTextFrame(ptr QTextFrame_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextFrame_PTR().Pointer()
}
return nil
}
func NewQTextFrameFromPointer(ptr unsafe.Pointer) (n *QTextFrame) {
n = new(QTextFrame)
n.SetPointer(ptr)
return
}
func NewQTextFrame(document QTextDocument_ITF) *QTextFrame {
tmpValue := NewQTextFrameFromPointer(C.QTextFrame_NewQTextFrame(PointerFromQTextDocument(document)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QTextFrame) SetFrameFormat(format QTextFrameFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextFrame_SetFrameFormat(ptr.Pointer(), PointerFromQTextFrameFormat(format))
}
}
//export callbackQTextFrame_DestroyQTextFrame
func callbackQTextFrame_DestroyQTextFrame(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTextFrame"); signal != nil {
signal.(func())()
} else {
NewQTextFrameFromPointer(ptr).DestroyQTextFrameDefault()
}
}
func (ptr *QTextFrame) ConnectDestroyQTextFrame(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTextFrame"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTextFrame", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTextFrame", f)
}
}
}
func (ptr *QTextFrame) DisconnectDestroyQTextFrame() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTextFrame")
}
}
func (ptr *QTextFrame) DestroyQTextFrame() {
if ptr.Pointer() != nil {
C.QTextFrame_DestroyQTextFrame(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextFrame) DestroyQTextFrameDefault() {
if ptr.Pointer() != nil {
C.QTextFrame_DestroyQTextFrameDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextFrame) ChildFrames() []*QTextFrame {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QTextFrame {
out := make([]*QTextFrame, int(l.len))
tmpList := NewQTextFrameFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__childFrames_atList(i)
}
return out
}(C.QTextFrame_ChildFrames(ptr.Pointer()))
}
return make([]*QTextFrame, 0)
}
func (ptr *QTextFrame) FirstCursorPosition() *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextFrame_FirstCursorPosition(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextFrame) LastCursorPosition() *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextFrame_LastCursorPosition(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextFrame) ParentFrame() *QTextFrame {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFromPointer(C.QTextFrame_ParentFrame(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextFrame) FrameFormat() *QTextFrameFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFormatFromPointer(C.QTextFrame_FrameFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextFrameFormat).DestroyQTextFrameFormat)
return tmpValue
}
return nil
}
func (ptr *QTextFrame) FirstPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFrame_FirstPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFrame) LastPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextFrame_LastPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QTextFrame) __childFrames_atList(i int) *QTextFrame {
if ptr.Pointer() != nil {
tmpValue := NewQTextFrameFromPointer(C.QTextFrame___childFrames_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextFrame) __childFrames_setList(i QTextFrame_ITF) {
if ptr.Pointer() != nil {
C.QTextFrame___childFrames_setList(ptr.Pointer(), PointerFromQTextFrame(i))
}
}
func (ptr *QTextFrame) __childFrames_newList() unsafe.Pointer {
return C.QTextFrame___childFrames_newList(ptr.Pointer())
}
type QTextFrameFormat struct {
QTextFormat
}
type QTextFrameFormat_ITF interface {
QTextFormat_ITF
QTextFrameFormat_PTR() *QTextFrameFormat
}
func (ptr *QTextFrameFormat) QTextFrameFormat_PTR() *QTextFrameFormat {
return ptr
}
func (ptr *QTextFrameFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextFrameFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextFrameFormat(ptr QTextFrameFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextFrameFormat_PTR().Pointer()
}
return nil
}
func NewQTextFrameFormatFromPointer(ptr unsafe.Pointer) (n *QTextFrameFormat) {
n = new(QTextFrameFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextFrameFormat) DestroyQTextFrameFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextFrameFormat__BorderStyle
//QTextFrameFormat::BorderStyle
type QTextFrameFormat__BorderStyle int64
var (
QTextFrameFormat__BorderStyle_None QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(0)
QTextFrameFormat__BorderStyle_Dotted QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(1)
QTextFrameFormat__BorderStyle_Dashed QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(2)
QTextFrameFormat__BorderStyle_Solid QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(3)
QTextFrameFormat__BorderStyle_Double QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(4)
QTextFrameFormat__BorderStyle_DotDash QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(5)
QTextFrameFormat__BorderStyle_DotDotDash QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(6)
QTextFrameFormat__BorderStyle_Groove QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(7)
QTextFrameFormat__BorderStyle_Ridge QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(8)
QTextFrameFormat__BorderStyle_Inset QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(9)
QTextFrameFormat__BorderStyle_Outset QTextFrameFormat__BorderStyle = QTextFrameFormat__BorderStyle(10)
)
//go:generate stringer -type=QTextFrameFormat__Position
//QTextFrameFormat::Position
type QTextFrameFormat__Position int64
const (
QTextFrameFormat__InFlow QTextFrameFormat__Position = QTextFrameFormat__Position(0)
QTextFrameFormat__FloatLeft QTextFrameFormat__Position = QTextFrameFormat__Position(1)
QTextFrameFormat__FloatRight QTextFrameFormat__Position = QTextFrameFormat__Position(2)
)
func NewQTextFrameFormat() *QTextFrameFormat {
tmpValue := NewQTextFrameFormatFromPointer(C.QTextFrameFormat_NewQTextFrameFormat())
runtime.SetFinalizer(tmpValue, (*QTextFrameFormat).DestroyQTextFrameFormat)
return tmpValue
}
func (ptr *QTextFrameFormat) SetBorder(width float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetBorder(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextFrameFormat) SetBorderBrush(brush QBrush_ITF) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetBorderBrush(ptr.Pointer(), PointerFromQBrush(brush))
}
}
func (ptr *QTextFrameFormat) SetBorderStyle(style QTextFrameFormat__BorderStyle) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetBorderStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QTextFrameFormat) SetBottomMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetBottomMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextFrameFormat) SetHeight(height QTextLength_ITF) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetHeight(ptr.Pointer(), PointerFromQTextLength(height))
}
}
func (ptr *QTextFrameFormat) SetHeight2(height float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetHeight2(ptr.Pointer(), C.double(height))
}
}
func (ptr *QTextFrameFormat) SetLeftMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetLeftMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextFrameFormat) SetMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextFrameFormat) SetPadding(width float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetPadding(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextFrameFormat) SetPageBreakPolicy(policy QTextFormat__PageBreakFlag) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetPageBreakPolicy(ptr.Pointer(), C.longlong(policy))
}
}
func (ptr *QTextFrameFormat) SetPosition(policy QTextFrameFormat__Position) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetPosition(ptr.Pointer(), C.longlong(policy))
}
}
func (ptr *QTextFrameFormat) SetRightMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetRightMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextFrameFormat) SetTopMargin(margin float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetTopMargin(ptr.Pointer(), C.double(margin))
}
}
func (ptr *QTextFrameFormat) SetWidth(width QTextLength_ITF) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetWidth(ptr.Pointer(), PointerFromQTextLength(width))
}
}
func (ptr *QTextFrameFormat) SetWidth2(width float64) {
if ptr.Pointer() != nil {
C.QTextFrameFormat_SetWidth2(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextFrameFormat) BorderBrush() *QBrush {
if ptr.Pointer() != nil {
tmpValue := NewQBrushFromPointer(C.QTextFrameFormat_BorderBrush(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QBrush).DestroyQBrush)
return tmpValue
}
return nil
}
func (ptr *QTextFrameFormat) PageBreakPolicy() QTextFormat__PageBreakFlag {
if ptr.Pointer() != nil {
return QTextFormat__PageBreakFlag(C.QTextFrameFormat_PageBreakPolicy(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) BorderStyle() QTextFrameFormat__BorderStyle {
if ptr.Pointer() != nil {
return QTextFrameFormat__BorderStyle(C.QTextFrameFormat_BorderStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) Position() QTextFrameFormat__Position {
if ptr.Pointer() != nil {
return QTextFrameFormat__Position(C.QTextFrameFormat_Position(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) Height() *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextFrameFormat_Height(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextFrameFormat) Width() *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextFrameFormat_Width(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextFrameFormat) Border() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_Border(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) BottomMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_BottomMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) LeftMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_LeftMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) Margin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_Margin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) Padding() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_Padding(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) RightMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_RightMargin(ptr.Pointer()))
}
return 0
}
func (ptr *QTextFrameFormat) TopMargin() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextFrameFormat_TopMargin(ptr.Pointer()))
}
return 0
}
type QTextImageFormat struct {
QTextCharFormat
}
type QTextImageFormat_ITF interface {
QTextCharFormat_ITF
QTextImageFormat_PTR() *QTextImageFormat
}
func (ptr *QTextImageFormat) QTextImageFormat_PTR() *QTextImageFormat {
return ptr
}
func (ptr *QTextImageFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextCharFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextImageFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextCharFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextImageFormat(ptr QTextImageFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextImageFormat_PTR().Pointer()
}
return nil
}
func NewQTextImageFormatFromPointer(ptr unsafe.Pointer) (n *QTextImageFormat) {
n = new(QTextImageFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextImageFormat) DestroyQTextImageFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQTextImageFormat() *QTextImageFormat {
tmpValue := NewQTextImageFormatFromPointer(C.QTextImageFormat_NewQTextImageFormat())
runtime.SetFinalizer(tmpValue, (*QTextImageFormat).DestroyQTextImageFormat)
return tmpValue
}
func (ptr *QTextImageFormat) SetHeight(height float64) {
if ptr.Pointer() != nil {
C.QTextImageFormat_SetHeight(ptr.Pointer(), C.double(height))
}
}
func (ptr *QTextImageFormat) SetName(name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QTextImageFormat_SetName(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
}
func (ptr *QTextImageFormat) SetWidth(width float64) {
if ptr.Pointer() != nil {
C.QTextImageFormat_SetWidth(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextImageFormat) Name() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextImageFormat_Name(ptr.Pointer()))
}
return ""
}
func (ptr *QTextImageFormat) Height() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextImageFormat_Height(ptr.Pointer()))
}
return 0
}
func (ptr *QTextImageFormat) Width() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextImageFormat_Width(ptr.Pointer()))
}
return 0
}
type QTextInlineObject struct {
ptr unsafe.Pointer
}
type QTextInlineObject_ITF interface {
QTextInlineObject_PTR() *QTextInlineObject
}
func (ptr *QTextInlineObject) QTextInlineObject_PTR() *QTextInlineObject {
return ptr
}
func (ptr *QTextInlineObject) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextInlineObject) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextInlineObject(ptr QTextInlineObject_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextInlineObject_PTR().Pointer()
}
return nil
}
func NewQTextInlineObjectFromPointer(ptr unsafe.Pointer) (n *QTextInlineObject) {
n = new(QTextInlineObject)
n.SetPointer(ptr)
return
}
func (ptr *QTextInlineObject) DestroyQTextInlineObject() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextInlineObject) SetAscent(a float64) {
if ptr.Pointer() != nil {
C.QTextInlineObject_SetAscent(ptr.Pointer(), C.double(a))
}
}
func (ptr *QTextInlineObject) SetDescent(d float64) {
if ptr.Pointer() != nil {
C.QTextInlineObject_SetDescent(ptr.Pointer(), C.double(d))
}
}
func (ptr *QTextInlineObject) SetWidth(w float64) {
if ptr.Pointer() != nil {
C.QTextInlineObject_SetWidth(ptr.Pointer(), C.double(w))
}
}
func (ptr *QTextInlineObject) Rect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QTextInlineObject_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QTextInlineObject) Format() *QTextFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextFormatFromPointer(C.QTextInlineObject_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
return nil
}
func (ptr *QTextInlineObject) TextDirection() core.Qt__LayoutDirection {
if ptr.Pointer() != nil {
return core.Qt__LayoutDirection(C.QTextInlineObject_TextDirection(ptr.Pointer()))
}
return 0
}
func (ptr *QTextInlineObject) IsValid() bool {
if ptr.Pointer() != nil {
return C.QTextInlineObject_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextInlineObject) FormatIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextInlineObject_FormatIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextInlineObject) TextPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextInlineObject_TextPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QTextInlineObject) Ascent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextInlineObject_Ascent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextInlineObject) Descent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextInlineObject_Descent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextInlineObject) Height() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextInlineObject_Height(ptr.Pointer()))
}
return 0
}
func (ptr *QTextInlineObject) Width() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextInlineObject_Width(ptr.Pointer()))
}
return 0
}
type QTextItem struct {
ptr unsafe.Pointer
}
type QTextItem_ITF interface {
QTextItem_PTR() *QTextItem
}
func (ptr *QTextItem) QTextItem_PTR() *QTextItem {
return ptr
}
func (ptr *QTextItem) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextItem) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextItem(ptr QTextItem_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextItem_PTR().Pointer()
}
return nil
}
func NewQTextItemFromPointer(ptr unsafe.Pointer) (n *QTextItem) {
n = new(QTextItem)
n.SetPointer(ptr)
return
}
func (ptr *QTextItem) DestroyQTextItem() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextItem__RenderFlag
//QTextItem::RenderFlag
type QTextItem__RenderFlag int64
const (
QTextItem__RightToLeft QTextItem__RenderFlag = QTextItem__RenderFlag(0x1)
QTextItem__Overline QTextItem__RenderFlag = QTextItem__RenderFlag(0x10)
QTextItem__Underline QTextItem__RenderFlag = QTextItem__RenderFlag(0x20)
QTextItem__StrikeOut QTextItem__RenderFlag = QTextItem__RenderFlag(0x40)
QTextItem__Dummy QTextItem__RenderFlag = QTextItem__RenderFlag(0xffffffff)
)
func (ptr *QTextItem) Font() *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QTextItem_Font(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QTextItem) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextItem_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QTextItem) RenderFlags() QTextItem__RenderFlag {
if ptr.Pointer() != nil {
return QTextItem__RenderFlag(C.QTextItem_RenderFlags(ptr.Pointer()))
}
return 0
}
func (ptr *QTextItem) Ascent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextItem_Ascent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextItem) Descent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextItem_Descent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextItem) Width() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextItem_Width(ptr.Pointer()))
}
return 0
}
type QTextLayout struct {
ptr unsafe.Pointer
}
type QTextLayout_ITF interface {
QTextLayout_PTR() *QTextLayout
}
func (ptr *QTextLayout) QTextLayout_PTR() *QTextLayout {
return ptr
}
func (ptr *QTextLayout) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextLayout) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextLayout(ptr QTextLayout_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextLayout_PTR().Pointer()
}
return nil
}
func NewQTextLayoutFromPointer(ptr unsafe.Pointer) (n *QTextLayout) {
n = new(QTextLayout)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QTextLayout__CursorMode
//QTextLayout::CursorMode
type QTextLayout__CursorMode int64
const (
QTextLayout__SkipCharacters QTextLayout__CursorMode = QTextLayout__CursorMode(0)
QTextLayout__SkipWords QTextLayout__CursorMode = QTextLayout__CursorMode(1)
)
func NewQTextLayout() *QTextLayout {
tmpValue := NewQTextLayoutFromPointer(C.QTextLayout_NewQTextLayout())
runtime.SetFinalizer(tmpValue, (*QTextLayout).DestroyQTextLayout)
return tmpValue
}
func NewQTextLayout2(text string) *QTextLayout {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextLayoutFromPointer(C.QTextLayout_NewQTextLayout2(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}))
runtime.SetFinalizer(tmpValue, (*QTextLayout).DestroyQTextLayout)
return tmpValue
}
func NewQTextLayout3(text string, font QFont_ITF, paintdevice QPaintDevice_ITF) *QTextLayout {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
tmpValue := NewQTextLayoutFromPointer(C.QTextLayout_NewQTextLayout3(C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))}, PointerFromQFont(font), PointerFromQPaintDevice(paintdevice)))
runtime.SetFinalizer(tmpValue, (*QTextLayout).DestroyQTextLayout)
return tmpValue
}
func (ptr *QTextLayout) CreateLine() *QTextLine {
if ptr.Pointer() != nil {
tmpValue := NewQTextLineFromPointer(C.QTextLayout_CreateLine(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextLine).DestroyQTextLine)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) BeginLayout() {
if ptr.Pointer() != nil {
C.QTextLayout_BeginLayout(ptr.Pointer())
}
}
func (ptr *QTextLayout) ClearFormats() {
if ptr.Pointer() != nil {
C.QTextLayout_ClearFormats(ptr.Pointer())
}
}
func (ptr *QTextLayout) ClearLayout() {
if ptr.Pointer() != nil {
C.QTextLayout_ClearLayout(ptr.Pointer())
}
}
func (ptr *QTextLayout) EndLayout() {
if ptr.Pointer() != nil {
C.QTextLayout_EndLayout(ptr.Pointer())
}
}
func (ptr *QTextLayout) SetCacheEnabled(enable bool) {
if ptr.Pointer() != nil {
C.QTextLayout_SetCacheEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QTextLayout) SetCursorMoveStyle(style core.Qt__CursorMoveStyle) {
if ptr.Pointer() != nil {
C.QTextLayout_SetCursorMoveStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QTextLayout) SetFont(font QFont_ITF) {
if ptr.Pointer() != nil {
C.QTextLayout_SetFont(ptr.Pointer(), PointerFromQFont(font))
}
}
func (ptr *QTextLayout) SetPosition(p core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QTextLayout_SetPosition(ptr.Pointer(), core.PointerFromQPointF(p))
}
}
func (ptr *QTextLayout) SetPreeditArea(position int, text string) {
if ptr.Pointer() != nil {
var textC *C.char
if text != "" {
textC = C.CString(text)
defer C.free(unsafe.Pointer(textC))
}
C.QTextLayout_SetPreeditArea(ptr.Pointer(), C.int(int32(position)), C.struct_QtGui_PackedString{data: textC, len: C.longlong(len(text))})
}
}
func (ptr *QTextLayout) SetText(stri string) {
if ptr.Pointer() != nil {
var striC *C.char
if stri != "" {
striC = C.CString(stri)
defer C.free(unsafe.Pointer(striC))
}
C.QTextLayout_SetText(ptr.Pointer(), C.struct_QtGui_PackedString{data: striC, len: C.longlong(len(stri))})
}
}
func (ptr *QTextLayout) SetTextOption(option QTextOption_ITF) {
if ptr.Pointer() != nil {
C.QTextLayout_SetTextOption(ptr.Pointer(), PointerFromQTextOption(option))
}
}
func (ptr *QTextLayout) DestroyQTextLayout() {
if ptr.Pointer() != nil {
C.QTextLayout_DestroyQTextLayout(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextLayout) Font() *QFont {
if ptr.Pointer() != nil {
tmpValue := NewQFontFromPointer(C.QTextLayout_Font(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QFont).DestroyQFont)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) GlyphRuns(from int, length int) []*QGlyphRun {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QGlyphRun {
out := make([]*QGlyphRun, int(l.len))
tmpList := NewQTextLayoutFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__glyphRuns_atList(i)
}
return out
}(C.QTextLayout_GlyphRuns(ptr.Pointer(), C.int(int32(from)), C.int(int32(length))))
}
return make([]*QGlyphRun, 0)
}
func (ptr *QTextLayout) Position() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QTextLayout_Position(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) BoundingRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QTextLayout_BoundingRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) PreeditAreaText() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextLayout_PreeditAreaText(ptr.Pointer()))
}
return ""
}
func (ptr *QTextLayout) Text() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextLayout_Text(ptr.Pointer()))
}
return ""
}
func (ptr *QTextLayout) LineAt(i int) *QTextLine {
if ptr.Pointer() != nil {
tmpValue := NewQTextLineFromPointer(C.QTextLayout_LineAt(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextLine).DestroyQTextLine)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) LineForTextPosition(pos int) *QTextLine {
if ptr.Pointer() != nil {
tmpValue := NewQTextLineFromPointer(C.QTextLayout_LineForTextPosition(ptr.Pointer(), C.int(int32(pos))))
runtime.SetFinalizer(tmpValue, (*QTextLine).DestroyQTextLine)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) CursorMoveStyle() core.Qt__CursorMoveStyle {
if ptr.Pointer() != nil {
return core.Qt__CursorMoveStyle(C.QTextLayout_CursorMoveStyle(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLayout) CacheEnabled() bool {
if ptr.Pointer() != nil {
return C.QTextLayout_CacheEnabled(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextLayout) IsValidCursorPosition(pos int) bool {
if ptr.Pointer() != nil {
return C.QTextLayout_IsValidCursorPosition(ptr.Pointer(), C.int(int32(pos))) != 0
}
return false
}
func (ptr *QTextLayout) TextOption() *QTextOption {
if ptr.Pointer() != nil {
return NewQTextOptionFromPointer(C.QTextLayout_TextOption(ptr.Pointer()))
}
return nil
}
func (ptr *QTextLayout) LeftCursorPosition(oldPos int) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLayout_LeftCursorPosition(ptr.Pointer(), C.int(int32(oldPos)))))
}
return 0
}
func (ptr *QTextLayout) LineCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLayout_LineCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextLayout) NextCursorPosition(oldPos int, mode QTextLayout__CursorMode) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLayout_NextCursorPosition(ptr.Pointer(), C.int(int32(oldPos)), C.longlong(mode))))
}
return 0
}
func (ptr *QTextLayout) PreeditAreaPosition() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLayout_PreeditAreaPosition(ptr.Pointer())))
}
return 0
}
func (ptr *QTextLayout) PreviousCursorPosition(oldPos int, mode QTextLayout__CursorMode) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLayout_PreviousCursorPosition(ptr.Pointer(), C.int(int32(oldPos)), C.longlong(mode))))
}
return 0
}
func (ptr *QTextLayout) RightCursorPosition(oldPos int) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLayout_RightCursorPosition(ptr.Pointer(), C.int(int32(oldPos)))))
}
return 0
}
func (ptr *QTextLayout) MaximumWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLayout_MaximumWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLayout) MinimumWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLayout_MinimumWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLayout) DrawCursor2(painter QPainter_ITF, position core.QPointF_ITF, cursorPosition int) {
if ptr.Pointer() != nil {
C.QTextLayout_DrawCursor2(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQPointF(position), C.int(int32(cursorPosition)))
}
}
func (ptr *QTextLayout) DrawCursor(painter QPainter_ITF, position core.QPointF_ITF, cursorPosition int, width int) {
if ptr.Pointer() != nil {
C.QTextLayout_DrawCursor(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQPointF(position), C.int(int32(cursorPosition)), C.int(int32(width)))
}
}
func (ptr *QTextLayout) __glyphRuns_atList(i int) *QGlyphRun {
if ptr.Pointer() != nil {
tmpValue := NewQGlyphRunFromPointer(C.QTextLayout___glyphRuns_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QGlyphRun).DestroyQGlyphRun)
return tmpValue
}
return nil
}
func (ptr *QTextLayout) __glyphRuns_setList(i QGlyphRun_ITF) {
if ptr.Pointer() != nil {
C.QTextLayout___glyphRuns_setList(ptr.Pointer(), PointerFromQGlyphRun(i))
}
}
func (ptr *QTextLayout) __glyphRuns_newList() unsafe.Pointer {
return C.QTextLayout___glyphRuns_newList(ptr.Pointer())
}
type QTextLength struct {
ptr unsafe.Pointer
}
type QTextLength_ITF interface {
QTextLength_PTR() *QTextLength
}
func (ptr *QTextLength) QTextLength_PTR() *QTextLength {
return ptr
}
func (ptr *QTextLength) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextLength) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextLength(ptr QTextLength_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextLength_PTR().Pointer()
}
return nil
}
func NewQTextLengthFromPointer(ptr unsafe.Pointer) (n *QTextLength) {
n = new(QTextLength)
n.SetPointer(ptr)
return
}
func (ptr *QTextLength) DestroyQTextLength() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextLength__Type
//QTextLength::Type
type QTextLength__Type int64
const (
QTextLength__VariableLength QTextLength__Type = QTextLength__Type(0)
QTextLength__FixedLength QTextLength__Type = QTextLength__Type(1)
QTextLength__PercentageLength QTextLength__Type = QTextLength__Type(2)
)
func NewQTextLength() *QTextLength {
tmpValue := NewQTextLengthFromPointer(C.QTextLength_NewQTextLength())
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
func NewQTextLength2(ty QTextLength__Type, value float64) *QTextLength {
tmpValue := NewQTextLengthFromPointer(C.QTextLength_NewQTextLength2(C.longlong(ty), C.double(value)))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
func (ptr *QTextLength) Type() QTextLength__Type {
if ptr.Pointer() != nil {
return QTextLength__Type(C.QTextLength_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLength) RawValue() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLength_RawValue(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLength) Value(maximumLength float64) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLength_Value(ptr.Pointer(), C.double(maximumLength)))
}
return 0
}
type QTextLine struct {
ptr unsafe.Pointer
}
type QTextLine_ITF interface {
QTextLine_PTR() *QTextLine
}
func (ptr *QTextLine) QTextLine_PTR() *QTextLine {
return ptr
}
func (ptr *QTextLine) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextLine) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextLine(ptr QTextLine_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextLine_PTR().Pointer()
}
return nil
}
func NewQTextLineFromPointer(ptr unsafe.Pointer) (n *QTextLine) {
n = new(QTextLine)
n.SetPointer(ptr)
return
}
func (ptr *QTextLine) DestroyQTextLine() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextLine__CursorPosition
//QTextLine::CursorPosition
type QTextLine__CursorPosition int64
const (
QTextLine__CursorBetweenCharacters QTextLine__CursorPosition = QTextLine__CursorPosition(0)
QTextLine__CursorOnCharacter QTextLine__CursorPosition = QTextLine__CursorPosition(1)
)
//go:generate stringer -type=QTextLine__Edge
//QTextLine::Edge
type QTextLine__Edge int64
const (
QTextLine__Leading QTextLine__Edge = QTextLine__Edge(0)
QTextLine__Trailing QTextLine__Edge = QTextLine__Edge(1)
)
func NewQTextLine() *QTextLine {
tmpValue := NewQTextLineFromPointer(C.QTextLine_NewQTextLine())
runtime.SetFinalizer(tmpValue, (*QTextLine).DestroyQTextLine)
return tmpValue
}
func (ptr *QTextLine) SetLeadingIncluded(included bool) {
if ptr.Pointer() != nil {
C.QTextLine_SetLeadingIncluded(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(included))))
}
}
func (ptr *QTextLine) SetLineWidth(width float64) {
if ptr.Pointer() != nil {
C.QTextLine_SetLineWidth(ptr.Pointer(), C.double(width))
}
}
func (ptr *QTextLine) SetNumColumns(numColumns int) {
if ptr.Pointer() != nil {
C.QTextLine_SetNumColumns(ptr.Pointer(), C.int(int32(numColumns)))
}
}
func (ptr *QTextLine) SetNumColumns2(numColumns int, alignmentWidth float64) {
if ptr.Pointer() != nil {
C.QTextLine_SetNumColumns2(ptr.Pointer(), C.int(int32(numColumns)), C.double(alignmentWidth))
}
}
func (ptr *QTextLine) SetPosition(pos core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QTextLine_SetPosition(ptr.Pointer(), core.PointerFromQPointF(pos))
}
}
func (ptr *QTextLine) GlyphRuns(from int, length int) []*QGlyphRun {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []*QGlyphRun {
out := make([]*QGlyphRun, int(l.len))
tmpList := NewQTextLineFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__glyphRuns_atList(i)
}
return out
}(C.QTextLine_GlyphRuns(ptr.Pointer(), C.int(int32(from)), C.int(int32(length))))
}
return make([]*QGlyphRun, 0)
}
func (ptr *QTextLine) Position() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QTextLine_Position(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QTextLine) NaturalTextRect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QTextLine_NaturalTextRect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QTextLine) Rect() *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QTextLine_Rect(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QTextLine) IsValid() bool {
if ptr.Pointer() != nil {
return C.QTextLine_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextLine) LeadingIncluded() bool {
if ptr.Pointer() != nil {
return C.QTextLine_LeadingIncluded(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextLine) LineNumber() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLine_LineNumber(ptr.Pointer())))
}
return 0
}
func (ptr *QTextLine) TextLength() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLine_TextLength(ptr.Pointer())))
}
return 0
}
func (ptr *QTextLine) TextStart() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLine_TextStart(ptr.Pointer())))
}
return 0
}
func (ptr *QTextLine) XToCursor(x float64, cpos QTextLine__CursorPosition) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextLine_XToCursor(ptr.Pointer(), C.double(x), C.longlong(cpos))))
}
return 0
}
func (ptr *QTextLine) Ascent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_Ascent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) CursorToX(cursorPos int, edge QTextLine__Edge) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_CursorToX(ptr.Pointer(), C.int(int32(cursorPos)), C.longlong(edge)))
}
return 0
}
func (ptr *QTextLine) CursorToX2(cursorPos int, edge QTextLine__Edge) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_CursorToX2(ptr.Pointer(), C.int(int32(cursorPos)), C.longlong(edge)))
}
return 0
}
func (ptr *QTextLine) Descent() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_Descent(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) Height() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_Height(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) HorizontalAdvance() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_HorizontalAdvance(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) Leading() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_Leading(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) NaturalTextWidth() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_NaturalTextWidth(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) Width() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_Width(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) X() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_X(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) Y() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextLine_Y(ptr.Pointer()))
}
return 0
}
func (ptr *QTextLine) __glyphRuns_atList(i int) *QGlyphRun {
if ptr.Pointer() != nil {
tmpValue := NewQGlyphRunFromPointer(C.QTextLine___glyphRuns_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QGlyphRun).DestroyQGlyphRun)
return tmpValue
}
return nil
}
func (ptr *QTextLine) __glyphRuns_setList(i QGlyphRun_ITF) {
if ptr.Pointer() != nil {
C.QTextLine___glyphRuns_setList(ptr.Pointer(), PointerFromQGlyphRun(i))
}
}
func (ptr *QTextLine) __glyphRuns_newList() unsafe.Pointer {
return C.QTextLine___glyphRuns_newList(ptr.Pointer())
}
type QTextList struct {
QTextBlockGroup
}
type QTextList_ITF interface {
QTextBlockGroup_ITF
QTextList_PTR() *QTextList
}
func (ptr *QTextList) QTextList_PTR() *QTextList {
return ptr
}
func (ptr *QTextList) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextBlockGroup_PTR().Pointer()
}
return nil
}
func (ptr *QTextList) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextBlockGroup_PTR().SetPointer(p)
}
}
func PointerFromQTextList(ptr QTextList_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextList_PTR().Pointer()
}
return nil
}
func NewQTextListFromPointer(ptr unsafe.Pointer) (n *QTextList) {
n = new(QTextList)
n.SetPointer(ptr)
return
}
func (ptr *QTextList) Add(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextList_Add(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QTextList) Remove(block QTextBlock_ITF) {
if ptr.Pointer() != nil {
C.QTextList_Remove(ptr.Pointer(), PointerFromQTextBlock(block))
}
}
func (ptr *QTextList) RemoveItem(i int) {
if ptr.Pointer() != nil {
C.QTextList_RemoveItem(ptr.Pointer(), C.int(int32(i)))
}
}
func (ptr *QTextList) SetFormat(format QTextListFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextList_SetFormat(ptr.Pointer(), PointerFromQTextListFormat(format))
}
}
func (ptr *QTextList) ItemText(block QTextBlock_ITF) string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextList_ItemText(ptr.Pointer(), PointerFromQTextBlock(block)))
}
return ""
}
func (ptr *QTextList) Item(i int) *QTextBlock {
if ptr.Pointer() != nil {
tmpValue := NewQTextBlockFromPointer(C.QTextList_Item(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextBlock).DestroyQTextBlock)
return tmpValue
}
return nil
}
func (ptr *QTextList) Format() *QTextListFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextListFormatFromPointer(C.QTextList_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextListFormat).DestroyQTextListFormat)
return tmpValue
}
return nil
}
func (ptr *QTextList) Count() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextList_Count(ptr.Pointer())))
}
return 0
}
func (ptr *QTextList) ItemNumber(block QTextBlock_ITF) int {
if ptr.Pointer() != nil {
return int(int32(C.QTextList_ItemNumber(ptr.Pointer(), PointerFromQTextBlock(block))))
}
return 0
}
type QTextListFormat struct {
QTextFormat
}
type QTextListFormat_ITF interface {
QTextFormat_ITF
QTextListFormat_PTR() *QTextListFormat
}
func (ptr *QTextListFormat) QTextListFormat_PTR() *QTextListFormat {
return ptr
}
func (ptr *QTextListFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextListFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextListFormat(ptr QTextListFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextListFormat_PTR().Pointer()
}
return nil
}
func NewQTextListFormatFromPointer(ptr unsafe.Pointer) (n *QTextListFormat) {
n = new(QTextListFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextListFormat) DestroyQTextListFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTextListFormat__Style
//QTextListFormat::Style
type QTextListFormat__Style int64
var (
QTextListFormat__ListDisc QTextListFormat__Style = QTextListFormat__Style(-1)
QTextListFormat__ListCircle QTextListFormat__Style = QTextListFormat__Style(-2)
QTextListFormat__ListSquare QTextListFormat__Style = QTextListFormat__Style(-3)
QTextListFormat__ListDecimal QTextListFormat__Style = QTextListFormat__Style(-4)
QTextListFormat__ListLowerAlpha QTextListFormat__Style = QTextListFormat__Style(-5)
QTextListFormat__ListUpperAlpha QTextListFormat__Style = QTextListFormat__Style(-6)
QTextListFormat__ListLowerRoman QTextListFormat__Style = QTextListFormat__Style(-7)
QTextListFormat__ListUpperRoman QTextListFormat__Style = QTextListFormat__Style(-8)
QTextListFormat__ListStyleUndefined QTextListFormat__Style = QTextListFormat__Style(0)
)
func NewQTextListFormat() *QTextListFormat {
tmpValue := NewQTextListFormatFromPointer(C.QTextListFormat_NewQTextListFormat())
runtime.SetFinalizer(tmpValue, (*QTextListFormat).DestroyQTextListFormat)
return tmpValue
}
func (ptr *QTextListFormat) SetIndent(indentation int) {
if ptr.Pointer() != nil {
C.QTextListFormat_SetIndent(ptr.Pointer(), C.int(int32(indentation)))
}
}
func (ptr *QTextListFormat) SetNumberPrefix(numberPrefix string) {
if ptr.Pointer() != nil {
var numberPrefixC *C.char
if numberPrefix != "" {
numberPrefixC = C.CString(numberPrefix)
defer C.free(unsafe.Pointer(numberPrefixC))
}
C.QTextListFormat_SetNumberPrefix(ptr.Pointer(), C.struct_QtGui_PackedString{data: numberPrefixC, len: C.longlong(len(numberPrefix))})
}
}
func (ptr *QTextListFormat) SetNumberSuffix(numberSuffix string) {
if ptr.Pointer() != nil {
var numberSuffixC *C.char
if numberSuffix != "" {
numberSuffixC = C.CString(numberSuffix)
defer C.free(unsafe.Pointer(numberSuffixC))
}
C.QTextListFormat_SetNumberSuffix(ptr.Pointer(), C.struct_QtGui_PackedString{data: numberSuffixC, len: C.longlong(len(numberSuffix))})
}
}
func (ptr *QTextListFormat) SetStyle(style QTextListFormat__Style) {
if ptr.Pointer() != nil {
C.QTextListFormat_SetStyle(ptr.Pointer(), C.longlong(style))
}
}
func (ptr *QTextListFormat) NumberPrefix() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextListFormat_NumberPrefix(ptr.Pointer()))
}
return ""
}
func (ptr *QTextListFormat) NumberSuffix() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTextListFormat_NumberSuffix(ptr.Pointer()))
}
return ""
}
func (ptr *QTextListFormat) Style() QTextListFormat__Style {
if ptr.Pointer() != nil {
return QTextListFormat__Style(C.QTextListFormat_Style(ptr.Pointer()))
}
return 0
}
func (ptr *QTextListFormat) Indent() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextListFormat_Indent(ptr.Pointer())))
}
return 0
}
type QTextObject struct {
core.QObject
}
type QTextObject_ITF interface {
core.QObject_ITF
QTextObject_PTR() *QTextObject
}
func (ptr *QTextObject) QTextObject_PTR() *QTextObject {
return ptr
}
func (ptr *QTextObject) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QTextObject) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQTextObject(ptr QTextObject_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextObject_PTR().Pointer()
}
return nil
}
func NewQTextObjectFromPointer(ptr unsafe.Pointer) (n *QTextObject) {
n = new(QTextObject)
n.SetPointer(ptr)
return
}
func QTextObject_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextObject_QTextObject_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QTextObject) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextObject_QTextObject_Tr(sC, cC, C.int(int32(n))))
}
func QTextObject_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextObject_QTextObject_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QTextObject) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QTextObject_QTextObject_TrUtf8(sC, cC, C.int(int32(n))))
}
func NewQTextObject(document QTextDocument_ITF) *QTextObject {
tmpValue := NewQTextObjectFromPointer(C.QTextObject_NewQTextObject(PointerFromQTextDocument(document)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QTextObject) SetFormat(format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextObject_SetFormat(ptr.Pointer(), PointerFromQTextFormat(format))
}
}
//export callbackQTextObject_DestroyQTextObject
func callbackQTextObject_DestroyQTextObject(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTextObject"); signal != nil {
signal.(func())()
} else {
NewQTextObjectFromPointer(ptr).DestroyQTextObjectDefault()
}
}
func (ptr *QTextObject) ConnectDestroyQTextObject(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTextObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTextObject", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTextObject", f)
}
}
}
func (ptr *QTextObject) DisconnectDestroyQTextObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTextObject")
}
}
func (ptr *QTextObject) DestroyQTextObject() {
if ptr.Pointer() != nil {
C.QTextObject_DestroyQTextObject(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextObject) DestroyQTextObjectDefault() {
if ptr.Pointer() != nil {
C.QTextObject_DestroyQTextObjectDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextObject) Document() *QTextDocument {
if ptr.Pointer() != nil {
tmpValue := NewQTextDocumentFromPointer(C.QTextObject_Document(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextObject) Format() *QTextFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextFormatFromPointer(C.QTextObject_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextFormat).DestroyQTextFormat)
return tmpValue
}
return nil
}
//export callbackQTextObject_MetaObject
func callbackQTextObject_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQTextObjectFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QTextObject) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QTextObject_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QTextObject) FormatIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextObject_FormatIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextObject) ObjectIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextObject_ObjectIndex(ptr.Pointer())))
}
return 0
}
func (ptr *QTextObject) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QTextObject___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QTextObject) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QTextObject___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QTextObject) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QTextObject___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QTextObject) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextObject___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextObject) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextObject___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextObject) __findChildren_newList2() unsafe.Pointer {
return C.QTextObject___findChildren_newList2(ptr.Pointer())
}
func (ptr *QTextObject) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextObject___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextObject) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextObject___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextObject) __findChildren_newList3() unsafe.Pointer {
return C.QTextObject___findChildren_newList3(ptr.Pointer())
}
func (ptr *QTextObject) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextObject___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextObject) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextObject___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextObject) __findChildren_newList() unsafe.Pointer {
return C.QTextObject___findChildren_newList(ptr.Pointer())
}
func (ptr *QTextObject) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTextObject___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTextObject) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTextObject___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QTextObject) __children_newList() unsafe.Pointer {
return C.QTextObject___children_newList(ptr.Pointer())
}
//export callbackQTextObject_Event
func callbackQTextObject_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQTextObjectFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QTextObject) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextObject_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQTextObject_EventFilter
func callbackQTextObject_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQTextObjectFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QTextObject) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QTextObject_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQTextObject_ChildEvent
func callbackQTextObject_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQTextObjectFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QTextObject) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QTextObject_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQTextObject_ConnectNotify
func callbackQTextObject_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQTextObjectFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QTextObject) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QTextObject_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQTextObject_CustomEvent
func callbackQTextObject_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQTextObjectFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QTextObject) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QTextObject_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQTextObject_DeleteLater
func callbackQTextObject_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQTextObjectFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QTextObject) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QTextObject_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQTextObject_Destroyed
func callbackQTextObject_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQTextObject_DisconnectNotify
func callbackQTextObject_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQTextObjectFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QTextObject) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QTextObject_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQTextObject_ObjectNameChanged
func callbackQTextObject_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQTextObject_TimerEvent
func callbackQTextObject_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQTextObjectFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QTextObject) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QTextObject_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QTextObjectInterface struct {
ptr unsafe.Pointer
}
type QTextObjectInterface_ITF interface {
QTextObjectInterface_PTR() *QTextObjectInterface
}
func (ptr *QTextObjectInterface) QTextObjectInterface_PTR() *QTextObjectInterface {
return ptr
}
func (ptr *QTextObjectInterface) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextObjectInterface) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextObjectInterface(ptr QTextObjectInterface_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextObjectInterface_PTR().Pointer()
}
return nil
}
func NewQTextObjectInterfaceFromPointer(ptr unsafe.Pointer) (n *QTextObjectInterface) {
n = new(QTextObjectInterface)
n.SetPointer(ptr)
return
}
//export callbackQTextObjectInterface_IntrinsicSize
func callbackQTextObjectInterface_IntrinsicSize(ptr unsafe.Pointer, doc unsafe.Pointer, posInDocument C.int, format unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "intrinsicSize"); signal != nil {
return core.PointerFromQSizeF(signal.(func(*QTextDocument, int, *QTextFormat) *core.QSizeF)(NewQTextDocumentFromPointer(doc), int(int32(posInDocument)), NewQTextFormatFromPointer(format)))
}
return core.PointerFromQSizeF(core.NewQSizeF())
}
func (ptr *QTextObjectInterface) ConnectIntrinsicSize(f func(doc *QTextDocument, posInDocument int, format *QTextFormat) *core.QSizeF) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "intrinsicSize"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "intrinsicSize", func(doc *QTextDocument, posInDocument int, format *QTextFormat) *core.QSizeF {
signal.(func(*QTextDocument, int, *QTextFormat) *core.QSizeF)(doc, posInDocument, format)
return f(doc, posInDocument, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "intrinsicSize", f)
}
}
}
func (ptr *QTextObjectInterface) DisconnectIntrinsicSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "intrinsicSize")
}
}
func (ptr *QTextObjectInterface) IntrinsicSize(doc QTextDocument_ITF, posInDocument int, format QTextFormat_ITF) *core.QSizeF {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFFromPointer(C.QTextObjectInterface_IntrinsicSize(ptr.Pointer(), PointerFromQTextDocument(doc), C.int(int32(posInDocument)), PointerFromQTextFormat(format)))
runtime.SetFinalizer(tmpValue, (*core.QSizeF).DestroyQSizeF)
return tmpValue
}
return nil
}
//export callbackQTextObjectInterface_DrawObject
func callbackQTextObjectInterface_DrawObject(ptr unsafe.Pointer, painter unsafe.Pointer, rect unsafe.Pointer, doc unsafe.Pointer, posInDocument C.int, format unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "drawObject"); signal != nil {
signal.(func(*QPainter, *core.QRectF, *QTextDocument, int, *QTextFormat))(NewQPainterFromPointer(painter), core.NewQRectFFromPointer(rect), NewQTextDocumentFromPointer(doc), int(int32(posInDocument)), NewQTextFormatFromPointer(format))
}
}
func (ptr *QTextObjectInterface) ConnectDrawObject(f func(painter *QPainter, rect *core.QRectF, doc *QTextDocument, posInDocument int, format *QTextFormat)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "drawObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "drawObject", func(painter *QPainter, rect *core.QRectF, doc *QTextDocument, posInDocument int, format *QTextFormat) {
signal.(func(*QPainter, *core.QRectF, *QTextDocument, int, *QTextFormat))(painter, rect, doc, posInDocument, format)
f(painter, rect, doc, posInDocument, format)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "drawObject", f)
}
}
}
func (ptr *QTextObjectInterface) DisconnectDrawObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "drawObject")
}
}
func (ptr *QTextObjectInterface) DrawObject(painter QPainter_ITF, rect core.QRectF_ITF, doc QTextDocument_ITF, posInDocument int, format QTextFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextObjectInterface_DrawObject(ptr.Pointer(), PointerFromQPainter(painter), core.PointerFromQRectF(rect), PointerFromQTextDocument(doc), C.int(int32(posInDocument)), PointerFromQTextFormat(format))
}
}
//export callbackQTextObjectInterface_DestroyQTextObjectInterface
func callbackQTextObjectInterface_DestroyQTextObjectInterface(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTextObjectInterface"); signal != nil {
signal.(func())()
} else {
NewQTextObjectInterfaceFromPointer(ptr).DestroyQTextObjectInterfaceDefault()
}
}
func (ptr *QTextObjectInterface) ConnectDestroyQTextObjectInterface(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTextObjectInterface"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTextObjectInterface", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTextObjectInterface", f)
}
}
}
func (ptr *QTextObjectInterface) DisconnectDestroyQTextObjectInterface() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTextObjectInterface")
}
}
func (ptr *QTextObjectInterface) DestroyQTextObjectInterface() {
if ptr.Pointer() != nil {
C.QTextObjectInterface_DestroyQTextObjectInterface(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextObjectInterface) DestroyQTextObjectInterfaceDefault() {
if ptr.Pointer() != nil {
C.QTextObjectInterface_DestroyQTextObjectInterfaceDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QTextOption struct {
ptr unsafe.Pointer
}
type QTextOption_ITF interface {
QTextOption_PTR() *QTextOption
}
func (ptr *QTextOption) QTextOption_PTR() *QTextOption {
return ptr
}
func (ptr *QTextOption) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextOption) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextOption(ptr QTextOption_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextOption_PTR().Pointer()
}
return nil
}
func NewQTextOptionFromPointer(ptr unsafe.Pointer) (n *QTextOption) {
n = new(QTextOption)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QTextOption__Flag
//QTextOption::Flag
type QTextOption__Flag int64
const (
QTextOption__ShowTabsAndSpaces QTextOption__Flag = QTextOption__Flag(0x1)
QTextOption__ShowLineAndParagraphSeparators QTextOption__Flag = QTextOption__Flag(0x2)
QTextOption__AddSpaceForLineAndParagraphSeparators QTextOption__Flag = QTextOption__Flag(0x4)
QTextOption__SuppressColors QTextOption__Flag = QTextOption__Flag(0x8)
QTextOption__ShowDocumentTerminator QTextOption__Flag = QTextOption__Flag(0x10)
QTextOption__IncludeTrailingSpaces QTextOption__Flag = QTextOption__Flag(0x80000000)
)
//go:generate stringer -type=QTextOption__TabType
//QTextOption::TabType
type QTextOption__TabType int64
const (
QTextOption__LeftTab QTextOption__TabType = QTextOption__TabType(0)
QTextOption__RightTab QTextOption__TabType = QTextOption__TabType(1)
QTextOption__CenterTab QTextOption__TabType = QTextOption__TabType(2)
QTextOption__DelimiterTab QTextOption__TabType = QTextOption__TabType(3)
)
//go:generate stringer -type=QTextOption__WrapMode
//QTextOption::WrapMode
type QTextOption__WrapMode int64
const (
QTextOption__NoWrap QTextOption__WrapMode = QTextOption__WrapMode(0)
QTextOption__WordWrap QTextOption__WrapMode = QTextOption__WrapMode(1)
QTextOption__ManualWrap QTextOption__WrapMode = QTextOption__WrapMode(2)
QTextOption__WrapAnywhere QTextOption__WrapMode = QTextOption__WrapMode(3)
QTextOption__WrapAtWordBoundaryOrAnywhere QTextOption__WrapMode = QTextOption__WrapMode(4)
)
func NewQTextOption() *QTextOption {
tmpValue := NewQTextOptionFromPointer(C.QTextOption_NewQTextOption())
runtime.SetFinalizer(tmpValue, (*QTextOption).DestroyQTextOption)
return tmpValue
}
func NewQTextOption2(alignment core.Qt__AlignmentFlag) *QTextOption {
tmpValue := NewQTextOptionFromPointer(C.QTextOption_NewQTextOption2(C.longlong(alignment)))
runtime.SetFinalizer(tmpValue, (*QTextOption).DestroyQTextOption)
return tmpValue
}
func NewQTextOption3(other QTextOption_ITF) *QTextOption {
tmpValue := NewQTextOptionFromPointer(C.QTextOption_NewQTextOption3(PointerFromQTextOption(other)))
runtime.SetFinalizer(tmpValue, (*QTextOption).DestroyQTextOption)
return tmpValue
}
func (ptr *QTextOption) SetAlignment(alignment core.Qt__AlignmentFlag) {
if ptr.Pointer() != nil {
C.QTextOption_SetAlignment(ptr.Pointer(), C.longlong(alignment))
}
}
func (ptr *QTextOption) SetFlags(flags QTextOption__Flag) {
if ptr.Pointer() != nil {
C.QTextOption_SetFlags(ptr.Pointer(), C.longlong(flags))
}
}
func (ptr *QTextOption) SetTabArray(tabStops []float64) {
if ptr.Pointer() != nil {
C.QTextOption_SetTabArray(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQTextOptionFromPointer(NewQTextOptionFromPointer(nil).__setTabArray_tabStops_newList())
for _, v := range tabStops {
tmpList.__setTabArray_tabStops_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QTextOption) SetTabStopDistance(tabStopDistance float64) {
if ptr.Pointer() != nil {
C.QTextOption_SetTabStopDistance(ptr.Pointer(), C.double(tabStopDistance))
}
}
func (ptr *QTextOption) SetTextDirection(direction core.Qt__LayoutDirection) {
if ptr.Pointer() != nil {
C.QTextOption_SetTextDirection(ptr.Pointer(), C.longlong(direction))
}
}
func (ptr *QTextOption) SetUseDesignMetrics(enable bool) {
if ptr.Pointer() != nil {
C.QTextOption_SetUseDesignMetrics(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(enable))))
}
}
func (ptr *QTextOption) SetWrapMode(mode QTextOption__WrapMode) {
if ptr.Pointer() != nil {
C.QTextOption_SetWrapMode(ptr.Pointer(), C.longlong(mode))
}
}
func (ptr *QTextOption) DestroyQTextOption() {
if ptr.Pointer() != nil {
C.QTextOption_DestroyQTextOption(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextOption) TabArray() []float64 {
if ptr.Pointer() != nil {
return func(l C.struct_QtGui_PackedList) []float64 {
out := make([]float64, int(l.len))
tmpList := NewQTextOptionFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__tabArray_atList(i)
}
return out
}(C.QTextOption_TabArray(ptr.Pointer()))
}
return make([]float64, 0)
}
func (ptr *QTextOption) Flags() QTextOption__Flag {
if ptr.Pointer() != nil {
return QTextOption__Flag(C.QTextOption_Flags(ptr.Pointer()))
}
return 0
}
func (ptr *QTextOption) WrapMode() QTextOption__WrapMode {
if ptr.Pointer() != nil {
return QTextOption__WrapMode(C.QTextOption_WrapMode(ptr.Pointer()))
}
return 0
}
func (ptr *QTextOption) Alignment() core.Qt__AlignmentFlag {
if ptr.Pointer() != nil {
return core.Qt__AlignmentFlag(C.QTextOption_Alignment(ptr.Pointer()))
}
return 0
}
func (ptr *QTextOption) TextDirection() core.Qt__LayoutDirection {
if ptr.Pointer() != nil {
return core.Qt__LayoutDirection(C.QTextOption_TextDirection(ptr.Pointer()))
}
return 0
}
func (ptr *QTextOption) UseDesignMetrics() bool {
if ptr.Pointer() != nil {
return C.QTextOption_UseDesignMetrics(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextOption) TabStopDistance() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextOption_TabStopDistance(ptr.Pointer()))
}
return 0
}
func (ptr *QTextOption) __setTabArray_tabStops_atList(i int) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextOption___setTabArray_tabStops_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QTextOption) __setTabArray_tabStops_setList(i float64) {
if ptr.Pointer() != nil {
C.QTextOption___setTabArray_tabStops_setList(ptr.Pointer(), C.double(i))
}
}
func (ptr *QTextOption) __setTabArray_tabStops_newList() unsafe.Pointer {
return C.QTextOption___setTabArray_tabStops_newList(ptr.Pointer())
}
func (ptr *QTextOption) __tabArray_atList(i int) float64 {
if ptr.Pointer() != nil {
return float64(C.QTextOption___tabArray_atList(ptr.Pointer(), C.int(int32(i))))
}
return 0
}
func (ptr *QTextOption) __tabArray_setList(i float64) {
if ptr.Pointer() != nil {
C.QTextOption___tabArray_setList(ptr.Pointer(), C.double(i))
}
}
func (ptr *QTextOption) __tabArray_newList() unsafe.Pointer {
return C.QTextOption___tabArray_newList(ptr.Pointer())
}
type QTextTable struct {
QTextFrame
}
type QTextTable_ITF interface {
QTextFrame_ITF
QTextTable_PTR() *QTextTable
}
func (ptr *QTextTable) QTextTable_PTR() *QTextTable {
return ptr
}
func (ptr *QTextTable) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextFrame_PTR().Pointer()
}
return nil
}
func (ptr *QTextTable) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextFrame_PTR().SetPointer(p)
}
}
func PointerFromQTextTable(ptr QTextTable_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextTable_PTR().Pointer()
}
return nil
}
func NewQTextTableFromPointer(ptr unsafe.Pointer) (n *QTextTable) {
n = new(QTextTable)
n.SetPointer(ptr)
return
}
func (ptr *QTextTable) AppendColumns(count int) {
if ptr.Pointer() != nil {
C.QTextTable_AppendColumns(ptr.Pointer(), C.int(int32(count)))
}
}
func (ptr *QTextTable) AppendRows(count int) {
if ptr.Pointer() != nil {
C.QTextTable_AppendRows(ptr.Pointer(), C.int(int32(count)))
}
}
func (ptr *QTextTable) InsertColumns(index int, columns int) {
if ptr.Pointer() != nil {
C.QTextTable_InsertColumns(ptr.Pointer(), C.int(int32(index)), C.int(int32(columns)))
}
}
func (ptr *QTextTable) InsertRows(index int, rows int) {
if ptr.Pointer() != nil {
C.QTextTable_InsertRows(ptr.Pointer(), C.int(int32(index)), C.int(int32(rows)))
}
}
func (ptr *QTextTable) MergeCells2(cursor QTextCursor_ITF) {
if ptr.Pointer() != nil {
C.QTextTable_MergeCells2(ptr.Pointer(), PointerFromQTextCursor(cursor))
}
}
func (ptr *QTextTable) MergeCells(row int, column int, numRows int, numCols int) {
if ptr.Pointer() != nil {
C.QTextTable_MergeCells(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), C.int(int32(numRows)), C.int(int32(numCols)))
}
}
func (ptr *QTextTable) RemoveColumns(index int, columns int) {
if ptr.Pointer() != nil {
C.QTextTable_RemoveColumns(ptr.Pointer(), C.int(int32(index)), C.int(int32(columns)))
}
}
func (ptr *QTextTable) RemoveRows(index int, rows int) {
if ptr.Pointer() != nil {
C.QTextTable_RemoveRows(ptr.Pointer(), C.int(int32(index)), C.int(int32(rows)))
}
}
func (ptr *QTextTable) Resize(rows int, columns int) {
if ptr.Pointer() != nil {
C.QTextTable_Resize(ptr.Pointer(), C.int(int32(rows)), C.int(int32(columns)))
}
}
func (ptr *QTextTable) SetFormat(format QTextTableFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextTable_SetFormat(ptr.Pointer(), PointerFromQTextTableFormat(format))
}
}
func (ptr *QTextTable) SplitCell(row int, column int, numRows int, numCols int) {
if ptr.Pointer() != nil {
C.QTextTable_SplitCell(ptr.Pointer(), C.int(int32(row)), C.int(int32(column)), C.int(int32(numRows)), C.int(int32(numCols)))
}
}
func (ptr *QTextTable) RowEnd(cursor QTextCursor_ITF) *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextTable_RowEnd(ptr.Pointer(), PointerFromQTextCursor(cursor)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextTable) RowStart(cursor QTextCursor_ITF) *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextTable_RowStart(ptr.Pointer(), PointerFromQTextCursor(cursor)))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextTable) CellAt3(cursor QTextCursor_ITF) *QTextTableCell {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableCellFromPointer(C.QTextTable_CellAt3(ptr.Pointer(), PointerFromQTextCursor(cursor)))
runtime.SetFinalizer(tmpValue, (*QTextTableCell).DestroyQTextTableCell)
return tmpValue
}
return nil
}
func (ptr *QTextTable) CellAt2(position int) *QTextTableCell {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableCellFromPointer(C.QTextTable_CellAt2(ptr.Pointer(), C.int(int32(position))))
runtime.SetFinalizer(tmpValue, (*QTextTableCell).DestroyQTextTableCell)
return tmpValue
}
return nil
}
func (ptr *QTextTable) CellAt(row int, column int) *QTextTableCell {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableCellFromPointer(C.QTextTable_CellAt(ptr.Pointer(), C.int(int32(row)), C.int(int32(column))))
runtime.SetFinalizer(tmpValue, (*QTextTableCell).DestroyQTextTableCell)
return tmpValue
}
return nil
}
func (ptr *QTextTable) Format() *QTextTableFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextTableFormatFromPointer(C.QTextTable_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextTableFormat).DestroyQTextTableFormat)
return tmpValue
}
return nil
}
func (ptr *QTextTable) Columns() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTable_Columns(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTable) Rows() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTable_Rows(ptr.Pointer())))
}
return 0
}
type QTextTableCell struct {
ptr unsafe.Pointer
}
type QTextTableCell_ITF interface {
QTextTableCell_PTR() *QTextTableCell
}
func (ptr *QTextTableCell) QTextTableCell_PTR() *QTextTableCell {
return ptr
}
func (ptr *QTextTableCell) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTextTableCell) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTextTableCell(ptr QTextTableCell_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextTableCell_PTR().Pointer()
}
return nil
}
func NewQTextTableCellFromPointer(ptr unsafe.Pointer) (n *QTextTableCell) {
n = new(QTextTableCell)
n.SetPointer(ptr)
return
}
func NewQTextTableCell() *QTextTableCell {
tmpValue := NewQTextTableCellFromPointer(C.QTextTableCell_NewQTextTableCell())
runtime.SetFinalizer(tmpValue, (*QTextTableCell).DestroyQTextTableCell)
return tmpValue
}
func NewQTextTableCell2(other QTextTableCell_ITF) *QTextTableCell {
tmpValue := NewQTextTableCellFromPointer(C.QTextTableCell_NewQTextTableCell2(PointerFromQTextTableCell(other)))
runtime.SetFinalizer(tmpValue, (*QTextTableCell).DestroyQTextTableCell)
return tmpValue
}
func (ptr *QTextTableCell) SetFormat(format QTextCharFormat_ITF) {
if ptr.Pointer() != nil {
C.QTextTableCell_SetFormat(ptr.Pointer(), PointerFromQTextCharFormat(format))
}
}
func (ptr *QTextTableCell) DestroyQTextTableCell() {
if ptr.Pointer() != nil {
C.QTextTableCell_DestroyQTextTableCell(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTextTableCell) Format() *QTextCharFormat {
if ptr.Pointer() != nil {
tmpValue := NewQTextCharFormatFromPointer(C.QTextTableCell_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCharFormat).DestroyQTextCharFormat)
return tmpValue
}
return nil
}
func (ptr *QTextTableCell) FirstCursorPosition() *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextTableCell_FirstCursorPosition(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextTableCell) LastCursorPosition() *QTextCursor {
if ptr.Pointer() != nil {
tmpValue := NewQTextCursorFromPointer(C.QTextTableCell_LastCursorPosition(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTextCursor).DestroyQTextCursor)
return tmpValue
}
return nil
}
func (ptr *QTextTableCell) IsValid() bool {
if ptr.Pointer() != nil {
return C.QTextTableCell_IsValid(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTextTableCell) Column() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableCell_Column(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTableCell) ColumnSpan() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableCell_ColumnSpan(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTableCell) Row() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableCell_Row(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTableCell) RowSpan() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableCell_RowSpan(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTableCell) TableCellFormatIndex() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableCell_TableCellFormatIndex(ptr.Pointer())))
}
return 0
}
type QTextTableCellFormat struct {
QTextCharFormat
}
type QTextTableCellFormat_ITF interface {
QTextCharFormat_ITF
QTextTableCellFormat_PTR() *QTextTableCellFormat
}
func (ptr *QTextTableCellFormat) QTextTableCellFormat_PTR() *QTextTableCellFormat {
return ptr
}
func (ptr *QTextTableCellFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextCharFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextTableCellFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextCharFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextTableCellFormat(ptr QTextTableCellFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextTableCellFormat_PTR().Pointer()
}
return nil
}
func NewQTextTableCellFormatFromPointer(ptr unsafe.Pointer) (n *QTextTableCellFormat) {
n = new(QTextTableCellFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextTableCellFormat) DestroyQTextTableCellFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQTextTableCellFormat() *QTextTableCellFormat {
tmpValue := NewQTextTableCellFormatFromPointer(C.QTextTableCellFormat_NewQTextTableCellFormat())
runtime.SetFinalizer(tmpValue, (*QTextTableCellFormat).DestroyQTextTableCellFormat)
return tmpValue
}
func (ptr *QTextTableCellFormat) SetBottomPadding(padding float64) {
if ptr.Pointer() != nil {
C.QTextTableCellFormat_SetBottomPadding(ptr.Pointer(), C.double(padding))
}
}
func (ptr *QTextTableCellFormat) SetLeftPadding(padding float64) {
if ptr.Pointer() != nil {
C.QTextTableCellFormat_SetLeftPadding(ptr.Pointer(), C.double(padding))
}
}
func (ptr *QTextTableCellFormat) SetPadding(padding float64) {
if ptr.Pointer() != nil {
C.QTextTableCellFormat_SetPadding(ptr.Pointer(), C.double(padding))
}
}
func (ptr *QTextTableCellFormat) SetRightPadding(padding float64) {
if ptr.Pointer() != nil {
C.QTextTableCellFormat_SetRightPadding(ptr.Pointer(), C.double(padding))
}
}
func (ptr *QTextTableCellFormat) SetTopPadding(padding float64) {
if ptr.Pointer() != nil {
C.QTextTableCellFormat_SetTopPadding(ptr.Pointer(), C.double(padding))
}
}
func (ptr *QTextTableCellFormat) BottomPadding() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextTableCellFormat_BottomPadding(ptr.Pointer()))
}
return 0
}
func (ptr *QTextTableCellFormat) LeftPadding() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextTableCellFormat_LeftPadding(ptr.Pointer()))
}
return 0
}
func (ptr *QTextTableCellFormat) RightPadding() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextTableCellFormat_RightPadding(ptr.Pointer()))
}
return 0
}
func (ptr *QTextTableCellFormat) TopPadding() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextTableCellFormat_TopPadding(ptr.Pointer()))
}
return 0
}
type QTextTableFormat struct {
QTextFrameFormat
}
type QTextTableFormat_ITF interface {
QTextFrameFormat_ITF
QTextTableFormat_PTR() *QTextTableFormat
}
func (ptr *QTextTableFormat) QTextTableFormat_PTR() *QTextTableFormat {
return ptr
}
func (ptr *QTextTableFormat) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QTextFrameFormat_PTR().Pointer()
}
return nil
}
func (ptr *QTextTableFormat) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QTextFrameFormat_PTR().SetPointer(p)
}
}
func PointerFromQTextTableFormat(ptr QTextTableFormat_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTextTableFormat_PTR().Pointer()
}
return nil
}
func NewQTextTableFormatFromPointer(ptr unsafe.Pointer) (n *QTextTableFormat) {
n = new(QTextTableFormat)
n.SetPointer(ptr)
return
}
func (ptr *QTextTableFormat) DestroyQTextTableFormat() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQTextTableFormat() *QTextTableFormat {
tmpValue := NewQTextTableFormatFromPointer(C.QTextTableFormat_NewQTextTableFormat())
runtime.SetFinalizer(tmpValue, (*QTextTableFormat).DestroyQTextTableFormat)
return tmpValue
}
func (ptr *QTextTableFormat) ClearColumnWidthConstraints() {
if ptr.Pointer() != nil {
C.QTextTableFormat_ClearColumnWidthConstraints(ptr.Pointer())
}
}
func (ptr *QTextTableFormat) SetAlignment(alignment core.Qt__AlignmentFlag) {
if ptr.Pointer() != nil {
C.QTextTableFormat_SetAlignment(ptr.Pointer(), C.longlong(alignment))
}
}
func (ptr *QTextTableFormat) SetCellPadding(padding float64) {
if ptr.Pointer() != nil {
C.QTextTableFormat_SetCellPadding(ptr.Pointer(), C.double(padding))
}
}
func (ptr *QTextTableFormat) SetCellSpacing(spacing float64) {
if ptr.Pointer() != nil {
C.QTextTableFormat_SetCellSpacing(ptr.Pointer(), C.double(spacing))
}
}
func (ptr *QTextTableFormat) SetColumnWidthConstraints(constraints []*QTextLength) {
if ptr.Pointer() != nil {
C.QTextTableFormat_SetColumnWidthConstraints(ptr.Pointer(), func() unsafe.Pointer {
tmpList := NewQTextTableFormatFromPointer(NewQTextTableFormatFromPointer(nil).__setColumnWidthConstraints_constraints_newList())
for _, v := range constraints {
tmpList.__setColumnWidthConstraints_constraints_setList(v)
}
return tmpList.Pointer()
}())
}
}
func (ptr *QTextTableFormat) SetHeaderRowCount(count int) {
if ptr.Pointer() != nil {
C.QTextTableFormat_SetHeaderRowCount(ptr.Pointer(), C.int(int32(count)))
}
}
func (ptr *QTextTableFormat) Alignment() core.Qt__AlignmentFlag {
if ptr.Pointer() != nil {
return core.Qt__AlignmentFlag(C.QTextTableFormat_Alignment(ptr.Pointer()))
}
return 0
}
func (ptr *QTextTableFormat) Columns() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableFormat_Columns(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTableFormat) HeaderRowCount() int {
if ptr.Pointer() != nil {
return int(int32(C.QTextTableFormat_HeaderRowCount(ptr.Pointer())))
}
return 0
}
func (ptr *QTextTableFormat) CellPadding() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextTableFormat_CellPadding(ptr.Pointer()))
}
return 0
}
func (ptr *QTextTableFormat) CellSpacing() float64 {
if ptr.Pointer() != nil {
return float64(C.QTextTableFormat_CellSpacing(ptr.Pointer()))
}
return 0
}
func (ptr *QTextTableFormat) __setColumnWidthConstraints_constraints_atList(i int) *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextTableFormat___setColumnWidthConstraints_constraints_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextTableFormat) __setColumnWidthConstraints_constraints_setList(i QTextLength_ITF) {
if ptr.Pointer() != nil {
C.QTextTableFormat___setColumnWidthConstraints_constraints_setList(ptr.Pointer(), PointerFromQTextLength(i))
}
}
func (ptr *QTextTableFormat) __setColumnWidthConstraints_constraints_newList() unsafe.Pointer {
return C.QTextTableFormat___setColumnWidthConstraints_constraints_newList(ptr.Pointer())
}
func (ptr *QTextTableFormat) __columnWidthConstraints_atList(i int) *QTextLength {
if ptr.Pointer() != nil {
tmpValue := NewQTextLengthFromPointer(C.QTextTableFormat___columnWidthConstraints_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*QTextLength).DestroyQTextLength)
return tmpValue
}
return nil
}
func (ptr *QTextTableFormat) __columnWidthConstraints_setList(i QTextLength_ITF) {
if ptr.Pointer() != nil {
C.QTextTableFormat___columnWidthConstraints_setList(ptr.Pointer(), PointerFromQTextLength(i))
}
}
func (ptr *QTextTableFormat) __columnWidthConstraints_newList() unsafe.Pointer {
return C.QTextTableFormat___columnWidthConstraints_newList(ptr.Pointer())
}
type QTouchDevice struct {
ptr unsafe.Pointer
}
type QTouchDevice_ITF interface {
QTouchDevice_PTR() *QTouchDevice
}
func (ptr *QTouchDevice) QTouchDevice_PTR() *QTouchDevice {
return ptr
}
func (ptr *QTouchDevice) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTouchDevice) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTouchDevice(ptr QTouchDevice_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTouchDevice_PTR().Pointer()
}
return nil
}
func NewQTouchDeviceFromPointer(ptr unsafe.Pointer) (n *QTouchDevice) {
n = new(QTouchDevice)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QTouchDevice__CapabilityFlag
//QTouchDevice::CapabilityFlag
type QTouchDevice__CapabilityFlag int64
const (
QTouchDevice__Position QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0001)
QTouchDevice__Area QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0002)
QTouchDevice__Pressure QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0004)
QTouchDevice__Velocity QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0008)
QTouchDevice__RawPositions QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0010)
QTouchDevice__NormalizedPosition QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0020)
QTouchDevice__MouseEmulation QTouchDevice__CapabilityFlag = QTouchDevice__CapabilityFlag(0x0040)
)
//go:generate stringer -type=QTouchDevice__DeviceType
//QTouchDevice::DeviceType
type QTouchDevice__DeviceType int64
const (
QTouchDevice__TouchScreen QTouchDevice__DeviceType = QTouchDevice__DeviceType(0)
QTouchDevice__TouchPad QTouchDevice__DeviceType = QTouchDevice__DeviceType(1)
)
func QTouchDevice_Devices() []*QTouchDevice {
return func(l C.struct_QtGui_PackedList) []*QTouchDevice {
out := make([]*QTouchDevice, int(l.len))
tmpList := NewQTouchDeviceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__devices_atList(i)
}
return out
}(C.QTouchDevice_QTouchDevice_Devices())
}
func (ptr *QTouchDevice) Devices() []*QTouchDevice {
return func(l C.struct_QtGui_PackedList) []*QTouchDevice {
out := make([]*QTouchDevice, int(l.len))
tmpList := NewQTouchDeviceFromPointer(l.data)
for i := 0; i < len(out); i++ {
out[i] = tmpList.__devices_atList(i)
}
return out
}(C.QTouchDevice_QTouchDevice_Devices())
}
func NewQTouchDevice() *QTouchDevice {
tmpValue := NewQTouchDeviceFromPointer(C.QTouchDevice_NewQTouchDevice())
runtime.SetFinalizer(tmpValue, (*QTouchDevice).DestroyQTouchDevice)
return tmpValue
}
func (ptr *QTouchDevice) SetCapabilities(caps QTouchDevice__CapabilityFlag) {
if ptr.Pointer() != nil {
C.QTouchDevice_SetCapabilities(ptr.Pointer(), C.longlong(caps))
}
}
func (ptr *QTouchDevice) SetMaximumTouchPoints(max int) {
if ptr.Pointer() != nil {
C.QTouchDevice_SetMaximumTouchPoints(ptr.Pointer(), C.int(int32(max)))
}
}
func (ptr *QTouchDevice) SetName(name string) {
if ptr.Pointer() != nil {
var nameC *C.char
if name != "" {
nameC = C.CString(name)
defer C.free(unsafe.Pointer(nameC))
}
C.QTouchDevice_SetName(ptr.Pointer(), C.struct_QtGui_PackedString{data: nameC, len: C.longlong(len(name))})
}
}
func (ptr *QTouchDevice) SetType(devType QTouchDevice__DeviceType) {
if ptr.Pointer() != nil {
C.QTouchDevice_SetType(ptr.Pointer(), C.longlong(devType))
}
}
func (ptr *QTouchDevice) DestroyQTouchDevice() {
if ptr.Pointer() != nil {
C.QTouchDevice_DestroyQTouchDevice(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QTouchDevice) Name() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QTouchDevice_Name(ptr.Pointer()))
}
return ""
}
func (ptr *QTouchDevice) Capabilities() QTouchDevice__CapabilityFlag {
if ptr.Pointer() != nil {
return QTouchDevice__CapabilityFlag(C.QTouchDevice_Capabilities(ptr.Pointer()))
}
return 0
}
func (ptr *QTouchDevice) Type() QTouchDevice__DeviceType {
if ptr.Pointer() != nil {
return QTouchDevice__DeviceType(C.QTouchDevice_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QTouchDevice) MaximumTouchPoints() int {
if ptr.Pointer() != nil {
return int(int32(C.QTouchDevice_MaximumTouchPoints(ptr.Pointer())))
}
return 0
}
func (ptr *QTouchDevice) __devices_atList(i int) *QTouchDevice {
if ptr.Pointer() != nil {
return NewQTouchDeviceFromPointer(C.QTouchDevice___devices_atList(ptr.Pointer(), C.int(int32(i))))
}
return nil
}
func (ptr *QTouchDevice) __devices_setList(i QTouchDevice_ITF) {
if ptr.Pointer() != nil {
C.QTouchDevice___devices_setList(ptr.Pointer(), PointerFromQTouchDevice(i))
}
}
func (ptr *QTouchDevice) __devices_newList() unsafe.Pointer {
return C.QTouchDevice___devices_newList(ptr.Pointer())
}
type QTouchEvent struct {
QInputEvent
}
type QTouchEvent_ITF interface {
QInputEvent_ITF
QTouchEvent_PTR() *QTouchEvent
}
func (ptr *QTouchEvent) QTouchEvent_PTR() *QTouchEvent {
return ptr
}
func (ptr *QTouchEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QTouchEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQTouchEvent(ptr QTouchEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTouchEvent_PTR().Pointer()
}
return nil
}
func NewQTouchEventFromPointer(ptr unsafe.Pointer) (n *QTouchEvent) {
n = new(QTouchEvent)
n.SetPointer(ptr)
return
}
//export callbackQTouchEvent_DestroyQTouchEvent
func callbackQTouchEvent_DestroyQTouchEvent(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QTouchEvent"); signal != nil {
signal.(func())()
} else {
NewQTouchEventFromPointer(ptr).DestroyQTouchEventDefault()
}
}
func (ptr *QTouchEvent) ConnectDestroyQTouchEvent(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QTouchEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QTouchEvent", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QTouchEvent", f)
}
}
}
func (ptr *QTouchEvent) DisconnectDestroyQTouchEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QTouchEvent")
}
}
func (ptr *QTouchEvent) DestroyQTouchEvent() {
if ptr.Pointer() != nil {
C.QTouchEvent_DestroyQTouchEvent(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QTouchEvent) DestroyQTouchEventDefault() {
if ptr.Pointer() != nil {
C.QTouchEvent_DestroyQTouchEventDefault(ptr.Pointer())
ptr.SetPointer(nil)
}
}
func (ptr *QTouchEvent) Target() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTouchEvent_Target(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTouchEvent) Device() *QTouchDevice {
if ptr.Pointer() != nil {
return NewQTouchDeviceFromPointer(C.QTouchEvent_Device(ptr.Pointer()))
}
return nil
}
func (ptr *QTouchEvent) Window() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QTouchEvent_Window(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTouchEvent) TouchPointStates() core.Qt__TouchPointState {
if ptr.Pointer() != nil {
return core.Qt__TouchPointState(C.QTouchEvent_TouchPointStates(ptr.Pointer()))
}
return 0
}
func (ptr *QTouchEvent) _device() *QTouchDevice {
if ptr.Pointer() != nil {
return NewQTouchDeviceFromPointer(C.QTouchEvent__device(ptr.Pointer()))
}
return nil
}
func (ptr *QTouchEvent) Set_device(vqt QTouchDevice_ITF) {
if ptr.Pointer() != nil {
C.QTouchEvent_Set_device(ptr.Pointer(), PointerFromQTouchDevice(vqt))
}
}
func (ptr *QTouchEvent) _target() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QTouchEvent__target(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTouchEvent) Set_target(vqo core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QTouchEvent_Set_target(ptr.Pointer(), core.PointerFromQObject(vqo))
}
}
func (ptr *QTouchEvent) _touchPointStates() core.Qt__TouchPointState {
if ptr.Pointer() != nil {
return core.Qt__TouchPointState(C.QTouchEvent__touchPointStates(ptr.Pointer()))
}
return 0
}
func (ptr *QTouchEvent) Set_touchPointStates(vqt core.Qt__TouchPointState) {
if ptr.Pointer() != nil {
C.QTouchEvent_Set_touchPointStates(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QTouchEvent) _window() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QTouchEvent__window(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QTouchEvent) Set_window(vqw QWindow_ITF) {
if ptr.Pointer() != nil {
C.QTouchEvent_Set_window(ptr.Pointer(), PointerFromQWindow(vqw))
}
}
func (ptr *QTouchEvent) __QTouchEvent_touchPoints_newList() unsafe.Pointer {
return C.QTouchEvent___QTouchEvent_touchPoints_newList(ptr.Pointer())
}
func (ptr *QTouchEvent) __setTouchPoints_touchPoints_newList() unsafe.Pointer {
return C.QTouchEvent___setTouchPoints_touchPoints_newList(ptr.Pointer())
}
func (ptr *QTouchEvent) __touchPoints_newList() unsafe.Pointer {
return C.QTouchEvent___touchPoints_newList(ptr.Pointer())
}
func (ptr *QTouchEvent) ___touchPoints_newList() unsafe.Pointer {
return C.QTouchEvent____touchPoints_newList(ptr.Pointer())
}
func (ptr *QTouchEvent) __set_touchPoints__newList() unsafe.Pointer {
return C.QTouchEvent___set_touchPoints__newList(ptr.Pointer())
}
type QTransform struct {
ptr unsafe.Pointer
}
type QTransform_ITF interface {
QTransform_PTR() *QTransform
}
func (ptr *QTransform) QTransform_PTR() *QTransform {
return ptr
}
func (ptr *QTransform) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QTransform) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQTransform(ptr QTransform_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QTransform_PTR().Pointer()
}
return nil
}
func NewQTransformFromPointer(ptr unsafe.Pointer) (n *QTransform) {
n = new(QTransform)
n.SetPointer(ptr)
return
}
func (ptr *QTransform) DestroyQTransform() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//go:generate stringer -type=QTransform__TransformationType
//QTransform::TransformationType
type QTransform__TransformationType int64
const (
QTransform__TxNone QTransform__TransformationType = QTransform__TransformationType(0x00)
QTransform__TxTranslate QTransform__TransformationType = QTransform__TransformationType(0x01)
QTransform__TxScale QTransform__TransformationType = QTransform__TransformationType(0x02)
QTransform__TxRotate QTransform__TransformationType = QTransform__TransformationType(0x04)
QTransform__TxShear QTransform__TransformationType = QTransform__TransformationType(0x08)
QTransform__TxProject QTransform__TransformationType = QTransform__TransformationType(0x10)
)
func (ptr *QTransform) Rotate(angle float64, axis core.Qt__Axis) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Rotate(ptr.Pointer(), C.double(angle), C.longlong(axis)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) RotateRadians(angle float64, axis core.Qt__Axis) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_RotateRadians(ptr.Pointer(), C.double(angle), C.longlong(axis)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) Scale(sx float64, sy float64) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Scale(ptr.Pointer(), C.double(sx), C.double(sy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) Shear(sh float64, sv float64) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Shear(ptr.Pointer(), C.double(sh), C.double(sv)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) Translate(dx float64, dy float64) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Translate(ptr.Pointer(), C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func QTransform_FromScale(sx float64, sy float64) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_QTransform_FromScale(C.double(sx), C.double(sy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func (ptr *QTransform) FromScale(sx float64, sy float64) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_QTransform_FromScale(C.double(sx), C.double(sy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func QTransform_FromTranslate(dx float64, dy float64) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_QTransform_FromTranslate(C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func (ptr *QTransform) FromTranslate(dx float64, dy float64) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_QTransform_FromTranslate(C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func NewQTransform() *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_NewQTransform())
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func NewQTransform6(other QTransform_ITF) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_NewQTransform6(PointerFromQTransform(other)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func NewQTransform5(matrix QMatrix_ITF) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_NewQTransform5(PointerFromQMatrix(matrix)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func NewQTransform7(other QTransform_ITF) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_NewQTransform7(PointerFromQTransform(other)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func NewQTransform3(m11 float64, m12 float64, m13 float64, m21 float64, m22 float64, m23 float64, m31 float64, m32 float64, m33 float64) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_NewQTransform3(C.double(m11), C.double(m12), C.double(m13), C.double(m21), C.double(m22), C.double(m23), C.double(m31), C.double(m32), C.double(m33)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func NewQTransform4(m11 float64, m12 float64, m21 float64, m22 float64, dx float64, dy float64) *QTransform {
tmpValue := NewQTransformFromPointer(C.QTransform_NewQTransform4(C.double(m11), C.double(m12), C.double(m21), C.double(m22), C.double(dx), C.double(dy)))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
func QTransform_QuadToQuad(one QPolygonF_ITF, two QPolygonF_ITF, trans QTransform_ITF) bool {
return C.QTransform_QTransform_QuadToQuad(PointerFromQPolygonF(one), PointerFromQPolygonF(two), PointerFromQTransform(trans)) != 0
}
func (ptr *QTransform) QuadToQuad(one QPolygonF_ITF, two QPolygonF_ITF, trans QTransform_ITF) bool {
return C.QTransform_QTransform_QuadToQuad(PointerFromQPolygonF(one), PointerFromQPolygonF(two), PointerFromQTransform(trans)) != 0
}
func QTransform_QuadToSquare(quad QPolygonF_ITF, trans QTransform_ITF) bool {
return C.QTransform_QTransform_QuadToSquare(PointerFromQPolygonF(quad), PointerFromQTransform(trans)) != 0
}
func (ptr *QTransform) QuadToSquare(quad QPolygonF_ITF, trans QTransform_ITF) bool {
return C.QTransform_QTransform_QuadToSquare(PointerFromQPolygonF(quad), PointerFromQTransform(trans)) != 0
}
func QTransform_SquareToQuad(quad QPolygonF_ITF, trans QTransform_ITF) bool {
return C.QTransform_QTransform_SquareToQuad(PointerFromQPolygonF(quad), PointerFromQTransform(trans)) != 0
}
func (ptr *QTransform) SquareToQuad(quad QPolygonF_ITF, trans QTransform_ITF) bool {
return C.QTransform_QTransform_SquareToQuad(PointerFromQPolygonF(quad), PointerFromQTransform(trans)) != 0
}
func (ptr *QTransform) Reset() {
if ptr.Pointer() != nil {
C.QTransform_Reset(ptr.Pointer())
}
}
func (ptr *QTransform) SetMatrix(m11 float64, m12 float64, m13 float64, m21 float64, m22 float64, m23 float64, m31 float64, m32 float64, m33 float64) {
if ptr.Pointer() != nil {
C.QTransform_SetMatrix(ptr.Pointer(), C.double(m11), C.double(m12), C.double(m13), C.double(m21), C.double(m22), C.double(m23), C.double(m31), C.double(m32), C.double(m33))
}
}
func (ptr *QTransform) Map3(l core.QLine_ITF) *core.QLine {
if ptr.Pointer() != nil {
tmpValue := core.NewQLineFromPointer(C.QTransform_Map3(ptr.Pointer(), core.PointerFromQLine(l)))
runtime.SetFinalizer(tmpValue, (*core.QLine).DestroyQLine)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map4(line core.QLineF_ITF) *core.QLineF {
if ptr.Pointer() != nil {
tmpValue := core.NewQLineFFromPointer(C.QTransform_Map4(ptr.Pointer(), core.PointerFromQLineF(line)))
runtime.SetFinalizer(tmpValue, (*core.QLineF).DestroyQLineF)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map8(path QPainterPath_ITF) *QPainterPath {
if ptr.Pointer() != nil {
tmpValue := NewQPainterPathFromPointer(C.QTransform_Map8(ptr.Pointer(), PointerFromQPainterPath(path)))
runtime.SetFinalizer(tmpValue, (*QPainterPath).DestroyQPainterPath)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map10(point core.QPoint_ITF) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QTransform_Map10(ptr.Pointer(), core.PointerFromQPoint(point)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map2(p core.QPointF_ITF) *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QTransform_Map2(ptr.Pointer(), core.PointerFromQPointF(p)))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map6(polygon QPolygon_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QTransform_Map6(ptr.Pointer(), PointerFromQPolygon(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QTransform) MapToPolygon(rectangle core.QRect_ITF) *QPolygon {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFromPointer(C.QTransform_MapToPolygon(ptr.Pointer(), core.PointerFromQRect(rectangle)))
runtime.SetFinalizer(tmpValue, (*QPolygon).DestroyQPolygon)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map5(polygon QPolygonF_ITF) *QPolygonF {
if ptr.Pointer() != nil {
tmpValue := NewQPolygonFFromPointer(C.QTransform_Map5(ptr.Pointer(), PointerFromQPolygonF(polygon)))
runtime.SetFinalizer(tmpValue, (*QPolygonF).DestroyQPolygonF)
return tmpValue
}
return nil
}
func (ptr *QTransform) MapRect2(rectangle core.QRect_ITF) *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QTransform_MapRect2(ptr.Pointer(), core.PointerFromQRect(rectangle)))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QTransform) MapRect(rectangle core.QRectF_ITF) *core.QRectF {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFFromPointer(C.QTransform_MapRect(ptr.Pointer(), core.PointerFromQRectF(rectangle)))
runtime.SetFinalizer(tmpValue, (*core.QRectF).DestroyQRectF)
return tmpValue
}
return nil
}
func (ptr *QTransform) Map7(region QRegion_ITF) *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QTransform_Map7(ptr.Pointer(), PointerFromQRegion(region)))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QTransform) Adjoint() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Adjoint(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) Inverted(invertible bool) *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Inverted(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(invertible)))))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) Transposed() *QTransform {
if ptr.Pointer() != nil {
tmpValue := NewQTransformFromPointer(C.QTransform_Transposed(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QTransform).DestroyQTransform)
return tmpValue
}
return nil
}
func (ptr *QTransform) Type() QTransform__TransformationType {
if ptr.Pointer() != nil {
return QTransform__TransformationType(C.QTransform_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) IsAffine() bool {
if ptr.Pointer() != nil {
return C.QTransform_IsAffine(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTransform) IsIdentity() bool {
if ptr.Pointer() != nil {
return C.QTransform_IsIdentity(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTransform) IsInvertible() bool {
if ptr.Pointer() != nil {
return C.QTransform_IsInvertible(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTransform) IsRotating() bool {
if ptr.Pointer() != nil {
return C.QTransform_IsRotating(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTransform) IsScaling() bool {
if ptr.Pointer() != nil {
return C.QTransform_IsScaling(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTransform) IsTranslating() bool {
if ptr.Pointer() != nil {
return C.QTransform_IsTranslating(ptr.Pointer()) != 0
}
return false
}
func (ptr *QTransform) ToAffine() *QMatrix {
if ptr.Pointer() != nil {
return NewQMatrixFromPointer(C.QTransform_ToAffine(ptr.Pointer()))
}
return nil
}
func (ptr *QTransform) Determinant() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_Determinant(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) Dx() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_Dx(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) Dy() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_Dy(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M11() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M11(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M12() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M12(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M13() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M13(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M21() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M21(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M22() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M22(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M23() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M23(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M31() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M31(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M32() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M32(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) M33() float64 {
if ptr.Pointer() != nil {
return float64(C.QTransform_M33(ptr.Pointer()))
}
return 0
}
func (ptr *QTransform) Map9(x int, y int, tx int, ty int) {
if ptr.Pointer() != nil {
C.QTransform_Map9(ptr.Pointer(), C.int(int32(x)), C.int(int32(y)), C.int(int32(tx)), C.int(int32(ty)))
}
}
func (ptr *QTransform) Map(x float64, y float64, tx float64, ty float64) {
if ptr.Pointer() != nil {
C.QTransform_Map(ptr.Pointer(), C.double(x), C.double(y), C.double(tx), C.double(ty))
}
}
type QValidator struct {
core.QObject
}
type QValidator_ITF interface {
core.QObject_ITF
QValidator_PTR() *QValidator
}
func (ptr *QValidator) QValidator_PTR() *QValidator {
return ptr
}
func (ptr *QValidator) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QValidator) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
}
}
func PointerFromQValidator(ptr QValidator_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QValidator_PTR().Pointer()
}
return nil
}
func NewQValidatorFromPointer(ptr unsafe.Pointer) (n *QValidator) {
n = new(QValidator)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QValidator__State
//QValidator::State
type QValidator__State int64
const (
QValidator__Invalid QValidator__State = QValidator__State(0)
QValidator__Intermediate QValidator__State = QValidator__State(1)
QValidator__Acceptable QValidator__State = QValidator__State(2)
)
func QValidator_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QValidator_QValidator_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QValidator) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QValidator_QValidator_Tr(sC, cC, C.int(int32(n))))
}
func QValidator_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QValidator_QValidator_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QValidator) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QValidator_QValidator_TrUtf8(sC, cC, C.int(int32(n))))
}
func NewQValidator(parent core.QObject_ITF) *QValidator {
tmpValue := NewQValidatorFromPointer(C.QValidator_NewQValidator(core.PointerFromQObject(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQValidator_Changed
func callbackQValidator_Changed(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "changed"); signal != nil {
signal.(func())()
}
}
func (ptr *QValidator) ConnectChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "changed") {
C.QValidator_ConnectChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "changed"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "changed", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "changed", f)
}
}
}
func (ptr *QValidator) DisconnectChanged() {
if ptr.Pointer() != nil {
C.QValidator_DisconnectChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "changed")
}
}
func (ptr *QValidator) Changed() {
if ptr.Pointer() != nil {
C.QValidator_Changed(ptr.Pointer())
}
}
func (ptr *QValidator) SetLocale(locale core.QLocale_ITF) {
if ptr.Pointer() != nil {
C.QValidator_SetLocale(ptr.Pointer(), core.PointerFromQLocale(locale))
}
}
//export callbackQValidator_DestroyQValidator
func callbackQValidator_DestroyQValidator(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QValidator"); signal != nil {
signal.(func())()
} else {
NewQValidatorFromPointer(ptr).DestroyQValidatorDefault()
}
}
func (ptr *QValidator) ConnectDestroyQValidator(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QValidator"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QValidator", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QValidator", f)
}
}
}
func (ptr *QValidator) DisconnectDestroyQValidator() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QValidator")
}
}
func (ptr *QValidator) DestroyQValidator() {
if ptr.Pointer() != nil {
C.QValidator_DestroyQValidator(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QValidator) DestroyQValidatorDefault() {
if ptr.Pointer() != nil {
C.QValidator_DestroyQValidatorDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QValidator) Locale() *core.QLocale {
if ptr.Pointer() != nil {
tmpValue := core.NewQLocaleFromPointer(C.QValidator_Locale(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QLocale).DestroyQLocale)
return tmpValue
}
return nil
}
//export callbackQValidator_Validate
func callbackQValidator_Validate(ptr unsafe.Pointer, input C.struct_QtGui_PackedString, pos C.int) C.longlong {
if signal := qt.GetSignal(ptr, "validate"); signal != nil {
return C.longlong(signal.(func(string, int) QValidator__State)(cGoUnpackString(input), int(int32(pos))))
}
return C.longlong(0)
}
func (ptr *QValidator) ConnectValidate(f func(input string, pos int) QValidator__State) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "validate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "validate", func(input string, pos int) QValidator__State {
signal.(func(string, int) QValidator__State)(input, pos)
return f(input, pos)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "validate", f)
}
}
}
func (ptr *QValidator) DisconnectValidate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "validate")
}
}
func (ptr *QValidator) Validate(input string, pos int) QValidator__State {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
return QValidator__State(C.QValidator_Validate(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))}, C.int(int32(pos))))
}
return 0
}
//export callbackQValidator_MetaObject
func callbackQValidator_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQValidatorFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QValidator) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QValidator_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
//export callbackQValidator_Fixup
func callbackQValidator_Fixup(ptr unsafe.Pointer, input C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "fixup"); signal != nil {
signal.(func(string))(cGoUnpackString(input))
} else {
NewQValidatorFromPointer(ptr).FixupDefault(cGoUnpackString(input))
}
}
func (ptr *QValidator) ConnectFixup(f func(input string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "fixup"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "fixup", func(input string) {
signal.(func(string))(input)
f(input)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "fixup", f)
}
}
}
func (ptr *QValidator) DisconnectFixup() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "fixup")
}
}
func (ptr *QValidator) Fixup(input string) {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
C.QValidator_Fixup(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))})
}
}
func (ptr *QValidator) FixupDefault(input string) {
if ptr.Pointer() != nil {
var inputC *C.char
if input != "" {
inputC = C.CString(input)
defer C.free(unsafe.Pointer(inputC))
}
C.QValidator_FixupDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: inputC, len: C.longlong(len(input))})
}
}
func (ptr *QValidator) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QValidator___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QValidator) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QValidator___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QValidator) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QValidator___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QValidator) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QValidator___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QValidator) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QValidator___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QValidator) __findChildren_newList2() unsafe.Pointer {
return C.QValidator___findChildren_newList2(ptr.Pointer())
}
func (ptr *QValidator) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QValidator___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QValidator) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QValidator___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QValidator) __findChildren_newList3() unsafe.Pointer {
return C.QValidator___findChildren_newList3(ptr.Pointer())
}
func (ptr *QValidator) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QValidator___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QValidator) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QValidator___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QValidator) __findChildren_newList() unsafe.Pointer {
return C.QValidator___findChildren_newList(ptr.Pointer())
}
func (ptr *QValidator) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QValidator___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QValidator) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QValidator___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QValidator) __children_newList() unsafe.Pointer {
return C.QValidator___children_newList(ptr.Pointer())
}
//export callbackQValidator_Event
func callbackQValidator_Event(ptr unsafe.Pointer, e unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(e)))))
}
return C.char(int8(qt.GoBoolToInt(NewQValidatorFromPointer(ptr).EventDefault(core.NewQEventFromPointer(e)))))
}
func (ptr *QValidator) EventDefault(e core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QValidator_EventDefault(ptr.Pointer(), core.PointerFromQEvent(e)) != 0
}
return false
}
//export callbackQValidator_EventFilter
func callbackQValidator_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQValidatorFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QValidator) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QValidator_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQValidator_ChildEvent
func callbackQValidator_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQValidatorFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QValidator) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QValidator_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQValidator_ConnectNotify
func callbackQValidator_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQValidatorFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QValidator) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QValidator_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQValidator_CustomEvent
func callbackQValidator_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQValidatorFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QValidator) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QValidator_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQValidator_DeleteLater
func callbackQValidator_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQValidatorFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QValidator) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QValidator_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQValidator_Destroyed
func callbackQValidator_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQValidator_DisconnectNotify
func callbackQValidator_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQValidatorFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QValidator) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QValidator_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQValidator_ObjectNameChanged
func callbackQValidator_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQValidator_TimerEvent
func callbackQValidator_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQValidatorFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QValidator) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QValidator_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QVector2D struct {
ptr unsafe.Pointer
}
type QVector2D_ITF interface {
QVector2D_PTR() *QVector2D
}
func (ptr *QVector2D) QVector2D_PTR() *QVector2D {
return ptr
}
func (ptr *QVector2D) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVector2D) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVector2D(ptr QVector2D_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVector2D_PTR().Pointer()
}
return nil
}
func NewQVector2DFromPointer(ptr unsafe.Pointer) (n *QVector2D) {
n = new(QVector2D)
n.SetPointer(ptr)
return
}
func (ptr *QVector2D) DestroyQVector2D() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQVector2D() *QVector2D {
tmpValue := NewQVector2DFromPointer(C.QVector2D_NewQVector2D())
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
func NewQVector2D4(point core.QPoint_ITF) *QVector2D {
tmpValue := NewQVector2DFromPointer(C.QVector2D_NewQVector2D4(core.PointerFromQPoint(point)))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
func NewQVector2D5(point core.QPointF_ITF) *QVector2D {
tmpValue := NewQVector2DFromPointer(C.QVector2D_NewQVector2D5(core.PointerFromQPointF(point)))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
func NewQVector2D6(vector QVector3D_ITF) *QVector2D {
tmpValue := NewQVector2DFromPointer(C.QVector2D_NewQVector2D6(PointerFromQVector3D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
func NewQVector2D7(vector QVector4D_ITF) *QVector2D {
tmpValue := NewQVector2DFromPointer(C.QVector2D_NewQVector2D7(PointerFromQVector4D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
func NewQVector2D3(xpos float32, ypos float32) *QVector2D {
tmpValue := NewQVector2DFromPointer(C.QVector2D_NewQVector2D3(C.float(xpos), C.float(ypos)))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
func QVector2D_DotProduct(v1 QVector2D_ITF, v2 QVector2D_ITF) float32 {
return float32(C.QVector2D_QVector2D_DotProduct(PointerFromQVector2D(v1), PointerFromQVector2D(v2)))
}
func (ptr *QVector2D) DotProduct(v1 QVector2D_ITF, v2 QVector2D_ITF) float32 {
return float32(C.QVector2D_QVector2D_DotProduct(PointerFromQVector2D(v1), PointerFromQVector2D(v2)))
}
func (ptr *QVector2D) Normalize() {
if ptr.Pointer() != nil {
C.QVector2D_Normalize(ptr.Pointer())
}
}
func (ptr *QVector2D) SetX(x float32) {
if ptr.Pointer() != nil {
C.QVector2D_SetX(ptr.Pointer(), C.float(x))
}
}
func (ptr *QVector2D) SetY(y float32) {
if ptr.Pointer() != nil {
C.QVector2D_SetY(ptr.Pointer(), C.float(y))
}
}
func (ptr *QVector2D) ToPoint() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QVector2D_ToPoint(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QVector2D) ToPointF() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QVector2D_ToPointF(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QVector2D) Normalized() *QVector2D {
if ptr.Pointer() != nil {
tmpValue := NewQVector2DFromPointer(C.QVector2D_Normalized(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
return nil
}
func (ptr *QVector2D) ToVector3D() *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QVector2D_ToVector3D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QVector2D) ToVector4D() *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QVector2D_ToVector4D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QVector2D) IsNull() bool {
if ptr.Pointer() != nil {
return C.QVector2D_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QVector2D) DistanceToLine(point QVector2D_ITF, direction QVector2D_ITF) float32 {
if ptr.Pointer() != nil {
return float32(C.QVector2D_DistanceToLine(ptr.Pointer(), PointerFromQVector2D(point), PointerFromQVector2D(direction)))
}
return 0
}
func (ptr *QVector2D) DistanceToPoint(point QVector2D_ITF) float32 {
if ptr.Pointer() != nil {
return float32(C.QVector2D_DistanceToPoint(ptr.Pointer(), PointerFromQVector2D(point)))
}
return 0
}
func (ptr *QVector2D) Length() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector2D_Length(ptr.Pointer()))
}
return 0
}
func (ptr *QVector2D) LengthSquared() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector2D_LengthSquared(ptr.Pointer()))
}
return 0
}
func (ptr *QVector2D) X() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector2D_X(ptr.Pointer()))
}
return 0
}
func (ptr *QVector2D) Y() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector2D_Y(ptr.Pointer()))
}
return 0
}
type QVector3D struct {
ptr unsafe.Pointer
}
type QVector3D_ITF interface {
QVector3D_PTR() *QVector3D
}
func (ptr *QVector3D) QVector3D_PTR() *QVector3D {
return ptr
}
func (ptr *QVector3D) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVector3D) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVector3D(ptr QVector3D_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVector3D_PTR().Pointer()
}
return nil
}
func NewQVector3DFromPointer(ptr unsafe.Pointer) (n *QVector3D) {
n = new(QVector3D)
n.SetPointer(ptr)
return
}
func (ptr *QVector3D) DestroyQVector3D() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func QVector3D_CrossProduct(v1 QVector3D_ITF, v2 QVector3D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_QVector3D_CrossProduct(PointerFromQVector3D(v1), PointerFromQVector3D(v2)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func (ptr *QVector3D) CrossProduct(v1 QVector3D_ITF, v2 QVector3D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_QVector3D_CrossProduct(PointerFromQVector3D(v1), PointerFromQVector3D(v2)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func QVector3D_Normal(v1 QVector3D_ITF, v2 QVector3D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_QVector3D_Normal(PointerFromQVector3D(v1), PointerFromQVector3D(v2)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func (ptr *QVector3D) Normal(v1 QVector3D_ITF, v2 QVector3D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_QVector3D_Normal(PointerFromQVector3D(v1), PointerFromQVector3D(v2)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func QVector3D_Normal2(v1 QVector3D_ITF, v2 QVector3D_ITF, v3 QVector3D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_QVector3D_Normal2(PointerFromQVector3D(v1), PointerFromQVector3D(v2), PointerFromQVector3D(v3)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func (ptr *QVector3D) Normal2(v1 QVector3D_ITF, v2 QVector3D_ITF, v3 QVector3D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_QVector3D_Normal2(PointerFromQVector3D(v1), PointerFromQVector3D(v2), PointerFromQVector3D(v3)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D() *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D())
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D4(point core.QPoint_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D4(core.PointerFromQPoint(point)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D5(point core.QPointF_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D5(core.PointerFromQPointF(point)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D6(vector QVector2D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D6(PointerFromQVector2D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D7(vector QVector2D_ITF, zpos float32) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D7(PointerFromQVector2D(vector), C.float(zpos)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D8(vector QVector4D_ITF) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D8(PointerFromQVector4D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func NewQVector3D3(xpos float32, ypos float32, zpos float32) *QVector3D {
tmpValue := NewQVector3DFromPointer(C.QVector3D_NewQVector3D3(C.float(xpos), C.float(ypos), C.float(zpos)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
func QVector3D_DotProduct(v1 QVector3D_ITF, v2 QVector3D_ITF) float32 {
return float32(C.QVector3D_QVector3D_DotProduct(PointerFromQVector3D(v1), PointerFromQVector3D(v2)))
}
func (ptr *QVector3D) DotProduct(v1 QVector3D_ITF, v2 QVector3D_ITF) float32 {
return float32(C.QVector3D_QVector3D_DotProduct(PointerFromQVector3D(v1), PointerFromQVector3D(v2)))
}
func (ptr *QVector3D) Normalize() {
if ptr.Pointer() != nil {
C.QVector3D_Normalize(ptr.Pointer())
}
}
func (ptr *QVector3D) SetX(x float32) {
if ptr.Pointer() != nil {
C.QVector3D_SetX(ptr.Pointer(), C.float(x))
}
}
func (ptr *QVector3D) SetY(y float32) {
if ptr.Pointer() != nil {
C.QVector3D_SetY(ptr.Pointer(), C.float(y))
}
}
func (ptr *QVector3D) SetZ(z float32) {
if ptr.Pointer() != nil {
C.QVector3D_SetZ(ptr.Pointer(), C.float(z))
}
}
func (ptr *QVector3D) ToPoint() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QVector3D_ToPoint(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QVector3D) ToPointF() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QVector3D_ToPointF(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QVector3D) ToVector2D() *QVector2D {
if ptr.Pointer() != nil {
tmpValue := NewQVector2DFromPointer(C.QVector3D_ToVector2D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
return nil
}
func (ptr *QVector3D) Normalized() *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QVector3D_Normalized(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QVector3D) Project(modelView QMatrix4x4_ITF, projection QMatrix4x4_ITF, viewport core.QRect_ITF) *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QVector3D_Project(ptr.Pointer(), PointerFromQMatrix4x4(modelView), PointerFromQMatrix4x4(projection), core.PointerFromQRect(viewport)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QVector3D) Unproject(modelView QMatrix4x4_ITF, projection QMatrix4x4_ITF, viewport core.QRect_ITF) *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QVector3D_Unproject(ptr.Pointer(), PointerFromQMatrix4x4(modelView), PointerFromQMatrix4x4(projection), core.PointerFromQRect(viewport)))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QVector3D) ToVector4D() *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QVector3D_ToVector4D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QVector3D) IsNull() bool {
if ptr.Pointer() != nil {
return C.QVector3D_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QVector3D) DistanceToLine(point QVector3D_ITF, direction QVector3D_ITF) float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_DistanceToLine(ptr.Pointer(), PointerFromQVector3D(point), PointerFromQVector3D(direction)))
}
return 0
}
func (ptr *QVector3D) DistanceToPlane(plane QVector3D_ITF, normal QVector3D_ITF) float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_DistanceToPlane(ptr.Pointer(), PointerFromQVector3D(plane), PointerFromQVector3D(normal)))
}
return 0
}
func (ptr *QVector3D) DistanceToPlane2(plane1 QVector3D_ITF, plane2 QVector3D_ITF, plane3 QVector3D_ITF) float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_DistanceToPlane2(ptr.Pointer(), PointerFromQVector3D(plane1), PointerFromQVector3D(plane2), PointerFromQVector3D(plane3)))
}
return 0
}
func (ptr *QVector3D) DistanceToPoint(point QVector3D_ITF) float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_DistanceToPoint(ptr.Pointer(), PointerFromQVector3D(point)))
}
return 0
}
func (ptr *QVector3D) Length() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_Length(ptr.Pointer()))
}
return 0
}
func (ptr *QVector3D) LengthSquared() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_LengthSquared(ptr.Pointer()))
}
return 0
}
func (ptr *QVector3D) X() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_X(ptr.Pointer()))
}
return 0
}
func (ptr *QVector3D) Y() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_Y(ptr.Pointer()))
}
return 0
}
func (ptr *QVector3D) Z() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector3D_Z(ptr.Pointer()))
}
return 0
}
type QVector4D struct {
ptr unsafe.Pointer
}
type QVector4D_ITF interface {
QVector4D_PTR() *QVector4D
}
func (ptr *QVector4D) QVector4D_PTR() *QVector4D {
return ptr
}
func (ptr *QVector4D) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVector4D) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVector4D(ptr QVector4D_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVector4D_PTR().Pointer()
}
return nil
}
func NewQVector4DFromPointer(ptr unsafe.Pointer) (n *QVector4D) {
n = new(QVector4D)
n.SetPointer(ptr)
return
}
func (ptr *QVector4D) DestroyQVector4D() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQVector4D() *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D())
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D4(point core.QPoint_ITF) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D4(core.PointerFromQPoint(point)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D5(point core.QPointF_ITF) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D5(core.PointerFromQPointF(point)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D6(vector QVector2D_ITF) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D6(PointerFromQVector2D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D7(vector QVector2D_ITF, zpos float32, wpos float32) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D7(PointerFromQVector2D(vector), C.float(zpos), C.float(wpos)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D8(vector QVector3D_ITF) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D8(PointerFromQVector3D(vector)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D9(vector QVector3D_ITF, wpos float32) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D9(PointerFromQVector3D(vector), C.float(wpos)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func NewQVector4D3(xpos float32, ypos float32, zpos float32, wpos float32) *QVector4D {
tmpValue := NewQVector4DFromPointer(C.QVector4D_NewQVector4D3(C.float(xpos), C.float(ypos), C.float(zpos), C.float(wpos)))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
func QVector4D_DotProduct(v1 QVector4D_ITF, v2 QVector4D_ITF) float32 {
return float32(C.QVector4D_QVector4D_DotProduct(PointerFromQVector4D(v1), PointerFromQVector4D(v2)))
}
func (ptr *QVector4D) DotProduct(v1 QVector4D_ITF, v2 QVector4D_ITF) float32 {
return float32(C.QVector4D_QVector4D_DotProduct(PointerFromQVector4D(v1), PointerFromQVector4D(v2)))
}
func (ptr *QVector4D) Normalize() {
if ptr.Pointer() != nil {
C.QVector4D_Normalize(ptr.Pointer())
}
}
func (ptr *QVector4D) SetW(w float32) {
if ptr.Pointer() != nil {
C.QVector4D_SetW(ptr.Pointer(), C.float(w))
}
}
func (ptr *QVector4D) SetX(x float32) {
if ptr.Pointer() != nil {
C.QVector4D_SetX(ptr.Pointer(), C.float(x))
}
}
func (ptr *QVector4D) SetY(y float32) {
if ptr.Pointer() != nil {
C.QVector4D_SetY(ptr.Pointer(), C.float(y))
}
}
func (ptr *QVector4D) SetZ(z float32) {
if ptr.Pointer() != nil {
C.QVector4D_SetZ(ptr.Pointer(), C.float(z))
}
}
func (ptr *QVector4D) ToPoint() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QVector4D_ToPoint(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QVector4D) ToPointF() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QVector4D_ToPointF(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QVector4D) ToVector2D() *QVector2D {
if ptr.Pointer() != nil {
tmpValue := NewQVector2DFromPointer(C.QVector4D_ToVector2D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
return nil
}
func (ptr *QVector4D) ToVector2DAffine() *QVector2D {
if ptr.Pointer() != nil {
tmpValue := NewQVector2DFromPointer(C.QVector4D_ToVector2DAffine(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector2D).DestroyQVector2D)
return tmpValue
}
return nil
}
func (ptr *QVector4D) ToVector3D() *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QVector4D_ToVector3D(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QVector4D) ToVector3DAffine() *QVector3D {
if ptr.Pointer() != nil {
tmpValue := NewQVector3DFromPointer(C.QVector4D_ToVector3DAffine(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector3D).DestroyQVector3D)
return tmpValue
}
return nil
}
func (ptr *QVector4D) Normalized() *QVector4D {
if ptr.Pointer() != nil {
tmpValue := NewQVector4DFromPointer(C.QVector4D_Normalized(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QVector4D).DestroyQVector4D)
return tmpValue
}
return nil
}
func (ptr *QVector4D) IsNull() bool {
if ptr.Pointer() != nil {
return C.QVector4D_IsNull(ptr.Pointer()) != 0
}
return false
}
func (ptr *QVector4D) Length() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector4D_Length(ptr.Pointer()))
}
return 0
}
func (ptr *QVector4D) LengthSquared() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector4D_LengthSquared(ptr.Pointer()))
}
return 0
}
func (ptr *QVector4D) W() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector4D_W(ptr.Pointer()))
}
return 0
}
func (ptr *QVector4D) X() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector4D_X(ptr.Pointer()))
}
return 0
}
func (ptr *QVector4D) Y() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector4D_Y(ptr.Pointer()))
}
return 0
}
func (ptr *QVector4D) Z() float32 {
if ptr.Pointer() != nil {
return float32(C.QVector4D_Z(ptr.Pointer()))
}
return 0
}
type QVulkanExtension struct {
ptr unsafe.Pointer
}
type QVulkanExtension_ITF interface {
QVulkanExtension_PTR() *QVulkanExtension
}
func (ptr *QVulkanExtension) QVulkanExtension_PTR() *QVulkanExtension {
return ptr
}
func (ptr *QVulkanExtension) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVulkanExtension) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVulkanExtension(ptr QVulkanExtension_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVulkanExtension_PTR().Pointer()
}
return nil
}
func NewQVulkanExtensionFromPointer(ptr unsafe.Pointer) (n *QVulkanExtension) {
n = new(QVulkanExtension)
n.SetPointer(ptr)
return
}
func (ptr *QVulkanExtension) DestroyQVulkanExtension() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QVulkanInfoVector struct {
core.QVector
}
type QVulkanInfoVector_ITF interface {
core.QVector_ITF
QVulkanInfoVector_PTR() *QVulkanInfoVector
}
func (ptr *QVulkanInfoVector) QVulkanInfoVector_PTR() *QVulkanInfoVector {
return ptr
}
func (ptr *QVulkanInfoVector) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QVector_PTR().Pointer()
}
return nil
}
func (ptr *QVulkanInfoVector) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QVector_PTR().SetPointer(p)
}
}
func PointerFromQVulkanInfoVector(ptr QVulkanInfoVector_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVulkanInfoVector_PTR().Pointer()
}
return nil
}
func NewQVulkanInfoVectorFromPointer(ptr unsafe.Pointer) (n *QVulkanInfoVector) {
n = new(QVulkanInfoVector)
n.SetPointer(ptr)
return
}
func (ptr *QVulkanInfoVector) DestroyQVulkanInfoVector() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QVulkanInstance struct {
ptr unsafe.Pointer
}
type QVulkanInstance_ITF interface {
QVulkanInstance_PTR() *QVulkanInstance
}
func (ptr *QVulkanInstance) QVulkanInstance_PTR() *QVulkanInstance {
return ptr
}
func (ptr *QVulkanInstance) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVulkanInstance) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVulkanInstance(ptr QVulkanInstance_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVulkanInstance_PTR().Pointer()
}
return nil
}
func NewQVulkanInstanceFromPointer(ptr unsafe.Pointer) (n *QVulkanInstance) {
n = new(QVulkanInstance)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QVulkanInstance__Flag
//QVulkanInstance::Flag
type QVulkanInstance__Flag int64
const (
QVulkanInstance__NoDebugOutputRedirect QVulkanInstance__Flag = QVulkanInstance__Flag(0x01)
)
type QVulkanLayer struct {
ptr unsafe.Pointer
}
type QVulkanLayer_ITF interface {
QVulkanLayer_PTR() *QVulkanLayer
}
func (ptr *QVulkanLayer) QVulkanLayer_PTR() *QVulkanLayer {
return ptr
}
func (ptr *QVulkanLayer) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVulkanLayer) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVulkanLayer(ptr QVulkanLayer_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVulkanLayer_PTR().Pointer()
}
return nil
}
func NewQVulkanLayerFromPointer(ptr unsafe.Pointer) (n *QVulkanLayer) {
n = new(QVulkanLayer)
n.SetPointer(ptr)
return
}
func (ptr *QVulkanLayer) DestroyQVulkanLayer() {
if ptr != nil {
C.free(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
type QVulkanWindow struct {
QWindow
}
type QVulkanWindow_ITF interface {
QWindow_ITF
QVulkanWindow_PTR() *QVulkanWindow
}
func (ptr *QVulkanWindow) QVulkanWindow_PTR() *QVulkanWindow {
return ptr
}
func (ptr *QVulkanWindow) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QWindow_PTR().Pointer()
}
return nil
}
func (ptr *QVulkanWindow) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QWindow_PTR().SetPointer(p)
}
}
func PointerFromQVulkanWindow(ptr QVulkanWindow_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVulkanWindow_PTR().Pointer()
}
return nil
}
func NewQVulkanWindowFromPointer(ptr unsafe.Pointer) (n *QVulkanWindow) {
n = new(QVulkanWindow)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QVulkanWindow__Flag
//QVulkanWindow::Flag
type QVulkanWindow__Flag int64
const (
QVulkanWindow__PersistentResources QVulkanWindow__Flag = QVulkanWindow__Flag(0x01)
)
type QVulkanWindowRenderer struct {
ptr unsafe.Pointer
}
type QVulkanWindowRenderer_ITF interface {
QVulkanWindowRenderer_PTR() *QVulkanWindowRenderer
}
func (ptr *QVulkanWindowRenderer) QVulkanWindowRenderer_PTR() *QVulkanWindowRenderer {
return ptr
}
func (ptr *QVulkanWindowRenderer) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.ptr
}
return nil
}
func (ptr *QVulkanWindowRenderer) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.ptr = p
}
}
func PointerFromQVulkanWindowRenderer(ptr QVulkanWindowRenderer_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QVulkanWindowRenderer_PTR().Pointer()
}
return nil
}
func NewQVulkanWindowRendererFromPointer(ptr unsafe.Pointer) (n *QVulkanWindowRenderer) {
n = new(QVulkanWindowRenderer)
n.SetPointer(ptr)
return
}
type QWhatsThisClickedEvent struct {
core.QEvent
}
type QWhatsThisClickedEvent_ITF interface {
core.QEvent_ITF
QWhatsThisClickedEvent_PTR() *QWhatsThisClickedEvent
}
func (ptr *QWhatsThisClickedEvent) QWhatsThisClickedEvent_PTR() *QWhatsThisClickedEvent {
return ptr
}
func (ptr *QWhatsThisClickedEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QWhatsThisClickedEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQWhatsThisClickedEvent(ptr QWhatsThisClickedEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QWhatsThisClickedEvent_PTR().Pointer()
}
return nil
}
func NewQWhatsThisClickedEventFromPointer(ptr unsafe.Pointer) (n *QWhatsThisClickedEvent) {
n = new(QWhatsThisClickedEvent)
n.SetPointer(ptr)
return
}
func (ptr *QWhatsThisClickedEvent) DestroyQWhatsThisClickedEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQWhatsThisClickedEvent(href string) *QWhatsThisClickedEvent {
var hrefC *C.char
if href != "" {
hrefC = C.CString(href)
defer C.free(unsafe.Pointer(hrefC))
}
return NewQWhatsThisClickedEventFromPointer(C.QWhatsThisClickedEvent_NewQWhatsThisClickedEvent(C.struct_QtGui_PackedString{data: hrefC, len: C.longlong(len(href))}))
}
func (ptr *QWhatsThisClickedEvent) Href() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QWhatsThisClickedEvent_Href(ptr.Pointer()))
}
return ""
}
type QWheelEvent struct {
QInputEvent
}
type QWheelEvent_ITF interface {
QInputEvent_ITF
QWheelEvent_PTR() *QWheelEvent
}
func (ptr *QWheelEvent) QWheelEvent_PTR() *QWheelEvent {
return ptr
}
func (ptr *QWheelEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QInputEvent_PTR().Pointer()
}
return nil
}
func (ptr *QWheelEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QInputEvent_PTR().SetPointer(p)
}
}
func PointerFromQWheelEvent(ptr QWheelEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QWheelEvent_PTR().Pointer()
}
return nil
}
func NewQWheelEventFromPointer(ptr unsafe.Pointer) (n *QWheelEvent) {
n = new(QWheelEvent)
n.SetPointer(ptr)
return
}
func (ptr *QWheelEvent) DestroyQWheelEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func NewQWheelEvent(pos core.QPointF_ITF, globalPos core.QPointF_ITF, pixelDelta core.QPoint_ITF, angleDelta core.QPoint_ITF, qt4Delta int, qt4Orientation core.Qt__Orientation, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier) *QWheelEvent {
return NewQWheelEventFromPointer(C.QWheelEvent_NewQWheelEvent(core.PointerFromQPointF(pos), core.PointerFromQPointF(globalPos), core.PointerFromQPoint(pixelDelta), core.PointerFromQPoint(angleDelta), C.int(int32(qt4Delta)), C.longlong(qt4Orientation), C.longlong(buttons), C.longlong(modifiers)))
}
func NewQWheelEvent4(pos core.QPointF_ITF, globalPos core.QPointF_ITF, pixelDelta core.QPoint_ITF, angleDelta core.QPoint_ITF, qt4Delta int, qt4Orientation core.Qt__Orientation, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier, phase core.Qt__ScrollPhase) *QWheelEvent {
return NewQWheelEventFromPointer(C.QWheelEvent_NewQWheelEvent4(core.PointerFromQPointF(pos), core.PointerFromQPointF(globalPos), core.PointerFromQPoint(pixelDelta), core.PointerFromQPoint(angleDelta), C.int(int32(qt4Delta)), C.longlong(qt4Orientation), C.longlong(buttons), C.longlong(modifiers), C.longlong(phase)))
}
func NewQWheelEvent5(pos core.QPointF_ITF, globalPos core.QPointF_ITF, pixelDelta core.QPoint_ITF, angleDelta core.QPoint_ITF, qt4Delta int, qt4Orientation core.Qt__Orientation, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier, phase core.Qt__ScrollPhase, source core.Qt__MouseEventSource) *QWheelEvent {
return NewQWheelEventFromPointer(C.QWheelEvent_NewQWheelEvent5(core.PointerFromQPointF(pos), core.PointerFromQPointF(globalPos), core.PointerFromQPoint(pixelDelta), core.PointerFromQPoint(angleDelta), C.int(int32(qt4Delta)), C.longlong(qt4Orientation), C.longlong(buttons), C.longlong(modifiers), C.longlong(phase), C.longlong(source)))
}
func NewQWheelEvent6(pos core.QPointF_ITF, globalPos core.QPointF_ITF, pixelDelta core.QPoint_ITF, angleDelta core.QPoint_ITF, qt4Delta int, qt4Orientation core.Qt__Orientation, buttons core.Qt__MouseButton, modifiers core.Qt__KeyboardModifier, phase core.Qt__ScrollPhase, source core.Qt__MouseEventSource, inverted bool) *QWheelEvent {
return NewQWheelEventFromPointer(C.QWheelEvent_NewQWheelEvent6(core.PointerFromQPointF(pos), core.PointerFromQPointF(globalPos), core.PointerFromQPoint(pixelDelta), core.PointerFromQPoint(angleDelta), C.int(int32(qt4Delta)), C.longlong(qt4Orientation), C.longlong(buttons), C.longlong(modifiers), C.longlong(phase), C.longlong(source), C.char(int8(qt.GoBoolToInt(inverted)))))
}
func (ptr *QWheelEvent) AngleDelta() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWheelEvent_AngleDelta(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) GlobalPos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWheelEvent_GlobalPos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) PixelDelta() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWheelEvent_PixelDelta(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) Pos() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWheelEvent_Pos(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) Buttons() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QWheelEvent_Buttons(ptr.Pointer()))
}
return 0
}
func (ptr *QWheelEvent) Source() core.Qt__MouseEventSource {
if ptr.Pointer() != nil {
return core.Qt__MouseEventSource(C.QWheelEvent_Source(ptr.Pointer()))
}
return 0
}
func (ptr *QWheelEvent) Phase() core.Qt__ScrollPhase {
if ptr.Pointer() != nil {
return core.Qt__ScrollPhase(C.QWheelEvent_Phase(ptr.Pointer()))
}
return 0
}
func (ptr *QWheelEvent) Inverted() bool {
if ptr.Pointer() != nil {
return C.QWheelEvent_Inverted(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWheelEvent) GlobalPosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QWheelEvent_GlobalPosF(ptr.Pointer()))
}
return nil
}
func (ptr *QWheelEvent) PosF() *core.QPointF {
if ptr.Pointer() != nil {
return core.NewQPointFFromPointer(C.QWheelEvent_PosF(ptr.Pointer()))
}
return nil
}
func (ptr *QWheelEvent) GlobalX() int {
if ptr.Pointer() != nil {
return int(int32(C.QWheelEvent_GlobalX(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) GlobalY() int {
if ptr.Pointer() != nil {
return int(int32(C.QWheelEvent_GlobalY(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QWheelEvent_X(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QWheelEvent_Y(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) AngleD() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWheelEvent_AngleD(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) SetAngleD(vqp core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetAngleD(ptr.Pointer(), core.PointerFromQPoint(vqp))
}
}
func (ptr *QWheelEvent) G() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QWheelEvent_G(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) SetG(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetG(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QWheelEvent) InvertedScrolling() bool {
if ptr.Pointer() != nil {
return C.QWheelEvent_InvertedScrolling(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWheelEvent) SetInvertedScrolling(vbo bool) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetInvertedScrolling(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(vbo))))
}
}
func (ptr *QWheelEvent) MouseState() core.Qt__MouseButton {
if ptr.Pointer() != nil {
return core.Qt__MouseButton(C.QWheelEvent_MouseState(ptr.Pointer()))
}
return 0
}
func (ptr *QWheelEvent) SetMouseState(vqt core.Qt__MouseButton) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetMouseState(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QWheelEvent) P() *core.QPointF {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFFromPointer(C.QWheelEvent_P(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPointF).DestroyQPointF)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) SetP(vqp core.QPointF_ITF) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetP(ptr.Pointer(), core.PointerFromQPointF(vqp))
}
}
func (ptr *QWheelEvent) Ph() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QWheelEvent_Ph(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) SetPh(vui uint) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetPh(ptr.Pointer(), C.uint(uint32(vui)))
}
}
func (ptr *QWheelEvent) PixelD() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWheelEvent_PixelD(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWheelEvent) SetPixelD(vqp core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetPixelD(ptr.Pointer(), core.PointerFromQPoint(vqp))
}
}
func (ptr *QWheelEvent) Qt4D() int {
if ptr.Pointer() != nil {
return int(int32(C.QWheelEvent_Qt4D(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) SetQt4D(vin int) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetQt4D(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QWheelEvent) Qt4O() core.Qt__Orientation {
if ptr.Pointer() != nil {
return core.Qt__Orientation(C.QWheelEvent_Qt4O(ptr.Pointer()))
}
return 0
}
func (ptr *QWheelEvent) SetQt4O(vqt core.Qt__Orientation) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetQt4O(ptr.Pointer(), C.longlong(vqt))
}
}
func (ptr *QWheelEvent) Reserved() int {
if ptr.Pointer() != nil {
return int(int32(C.QWheelEvent_Reserved(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) SetReserved(vin int) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetReserved(ptr.Pointer(), C.int(int32(vin)))
}
}
func (ptr *QWheelEvent) Src() uint {
if ptr.Pointer() != nil {
return uint(uint32(C.QWheelEvent_Src(ptr.Pointer())))
}
return 0
}
func (ptr *QWheelEvent) SetSrc(vui uint) {
if ptr.Pointer() != nil {
C.QWheelEvent_SetSrc(ptr.Pointer(), C.uint(uint32(vui)))
}
}
type QWindow struct {
core.QObject
QSurface
}
type QWindow_ITF interface {
core.QObject_ITF
QSurface_ITF
QWindow_PTR() *QWindow
}
func (ptr *QWindow) QWindow_PTR() *QWindow {
return ptr
}
func (ptr *QWindow) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QObject_PTR().Pointer()
}
return nil
}
func (ptr *QWindow) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QObject_PTR().SetPointer(p)
ptr.QSurface_PTR().SetPointer(p)
}
}
func PointerFromQWindow(ptr QWindow_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QWindow_PTR().Pointer()
}
return nil
}
func NewQWindowFromPointer(ptr unsafe.Pointer) (n *QWindow) {
n = new(QWindow)
n.SetPointer(ptr)
return
}
//go:generate stringer -type=QWindow__AncestorMode
//QWindow::AncestorMode
type QWindow__AncestorMode int64
const (
QWindow__ExcludeTransients QWindow__AncestorMode = QWindow__AncestorMode(0)
QWindow__IncludeTransients QWindow__AncestorMode = QWindow__AncestorMode(1)
)
//go:generate stringer -type=QWindow__Visibility
//QWindow::Visibility
type QWindow__Visibility int64
const (
QWindow__Hidden QWindow__Visibility = QWindow__Visibility(0)
QWindow__AutomaticVisibility QWindow__Visibility = QWindow__Visibility(1)
QWindow__Windowed QWindow__Visibility = QWindow__Visibility(2)
QWindow__Minimized QWindow__Visibility = QWindow__Visibility(3)
QWindow__Maximized QWindow__Visibility = QWindow__Visibility(4)
QWindow__FullScreen QWindow__Visibility = QWindow__Visibility(5)
)
func QWindow_Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QWindow_QWindow_Tr(sC, cC, C.int(int32(n))))
}
func (ptr *QWindow) Tr(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QWindow_QWindow_Tr(sC, cC, C.int(int32(n))))
}
func QWindow_TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QWindow_QWindow_TrUtf8(sC, cC, C.int(int32(n))))
}
func (ptr *QWindow) TrUtf8(s string, c string, n int) string {
var sC *C.char
if s != "" {
sC = C.CString(s)
defer C.free(unsafe.Pointer(sC))
}
var cC *C.char
if c != "" {
cC = C.CString(c)
defer C.free(unsafe.Pointer(cC))
}
return cGoUnpackString(C.QWindow_QWindow_TrUtf8(sC, cC, C.int(int32(n))))
}
func QWindow_FromWinId(id uintptr) *QWindow {
tmpValue := NewQWindowFromPointer(C.QWindow_QWindow_FromWinId(C.uintptr_t(id)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func (ptr *QWindow) FromWinId(id uintptr) *QWindow {
tmpValue := NewQWindowFromPointer(C.QWindow_QWindow_FromWinId(C.uintptr_t(id)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQWindow(targetScreen QScreen_ITF) *QWindow {
tmpValue := NewQWindowFromPointer(C.QWindow_NewQWindow(PointerFromQScreen(targetScreen)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
func NewQWindow2(parent QWindow_ITF) *QWindow {
tmpValue := NewQWindowFromPointer(C.QWindow_NewQWindow2(PointerFromQWindow(parent)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
//export callbackQWindow_Close
func callbackQWindow_Close(ptr unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "close"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func() bool)())))
}
return C.char(int8(qt.GoBoolToInt(NewQWindowFromPointer(ptr).CloseDefault())))
}
func (ptr *QWindow) ConnectClose(f func() bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "close"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "close", func() bool {
signal.(func() bool)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "close", f)
}
}
}
func (ptr *QWindow) DisconnectClose() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "close")
}
}
func (ptr *QWindow) Close() bool {
if ptr.Pointer() != nil {
return C.QWindow_Close(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWindow) CloseDefault() bool {
if ptr.Pointer() != nil {
return C.QWindow_CloseDefault(ptr.Pointer()) != 0
}
return false
}
//export callbackQWindow_Event
func callbackQWindow_Event(ptr unsafe.Pointer, ev unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "event"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QEvent) bool)(core.NewQEventFromPointer(ev)))))
}
return C.char(int8(qt.GoBoolToInt(NewQWindowFromPointer(ptr).EventDefault(core.NewQEventFromPointer(ev)))))
}
func (ptr *QWindow) ConnectEvent(f func(ev *core.QEvent) bool) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "event"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "event", func(ev *core.QEvent) bool {
signal.(func(*core.QEvent) bool)(ev)
return f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "event", f)
}
}
}
func (ptr *QWindow) DisconnectEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "event")
}
}
func (ptr *QWindow) Event(ev core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QWindow_Event(ptr.Pointer(), core.PointerFromQEvent(ev)) != 0
}
return false
}
func (ptr *QWindow) EventDefault(ev core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QWindow_EventDefault(ptr.Pointer(), core.PointerFromQEvent(ev)) != 0
}
return false
}
func (ptr *QWindow) SetKeyboardGrabEnabled(grab bool) bool {
if ptr.Pointer() != nil {
return C.QWindow_SetKeyboardGrabEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(grab)))) != 0
}
return false
}
func (ptr *QWindow) SetMouseGrabEnabled(grab bool) bool {
if ptr.Pointer() != nil {
return C.QWindow_SetMouseGrabEnabled(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(grab)))) != 0
}
return false
}
//export callbackQWindow_ActiveChanged
func callbackQWindow_ActiveChanged(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "activeChanged"); signal != nil {
signal.(func())()
}
}
func (ptr *QWindow) ConnectActiveChanged(f func()) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "activeChanged") {
C.QWindow_ConnectActiveChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "activeChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "activeChanged", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "activeChanged", f)
}
}
}
func (ptr *QWindow) DisconnectActiveChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectActiveChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "activeChanged")
}
}
func (ptr *QWindow) ActiveChanged() {
if ptr.Pointer() != nil {
C.QWindow_ActiveChanged(ptr.Pointer())
}
}
//export callbackQWindow_Alert
func callbackQWindow_Alert(ptr unsafe.Pointer, msec C.int) {
if signal := qt.GetSignal(ptr, "alert"); signal != nil {
signal.(func(int))(int(int32(msec)))
} else {
NewQWindowFromPointer(ptr).AlertDefault(int(int32(msec)))
}
}
func (ptr *QWindow) ConnectAlert(f func(msec int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "alert"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "alert", func(msec int) {
signal.(func(int))(msec)
f(msec)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "alert", f)
}
}
}
func (ptr *QWindow) DisconnectAlert() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "alert")
}
}
func (ptr *QWindow) Alert(msec int) {
if ptr.Pointer() != nil {
C.QWindow_Alert(ptr.Pointer(), C.int(int32(msec)))
}
}
func (ptr *QWindow) AlertDefault(msec int) {
if ptr.Pointer() != nil {
C.QWindow_AlertDefault(ptr.Pointer(), C.int(int32(msec)))
}
}
//export callbackQWindow_ContentOrientationChanged
func callbackQWindow_ContentOrientationChanged(ptr unsafe.Pointer, orientation C.longlong) {
if signal := qt.GetSignal(ptr, "contentOrientationChanged"); signal != nil {
signal.(func(core.Qt__ScreenOrientation))(core.Qt__ScreenOrientation(orientation))
}
}
func (ptr *QWindow) ConnectContentOrientationChanged(f func(orientation core.Qt__ScreenOrientation)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "contentOrientationChanged") {
C.QWindow_ConnectContentOrientationChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "contentOrientationChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "contentOrientationChanged", func(orientation core.Qt__ScreenOrientation) {
signal.(func(core.Qt__ScreenOrientation))(orientation)
f(orientation)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "contentOrientationChanged", f)
}
}
}
func (ptr *QWindow) DisconnectContentOrientationChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectContentOrientationChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "contentOrientationChanged")
}
}
func (ptr *QWindow) ContentOrientationChanged(orientation core.Qt__ScreenOrientation) {
if ptr.Pointer() != nil {
C.QWindow_ContentOrientationChanged(ptr.Pointer(), C.longlong(orientation))
}
}
func (ptr *QWindow) Create() {
if ptr.Pointer() != nil {
C.QWindow_Create(ptr.Pointer())
}
}
func (ptr *QWindow) Destroy() {
if ptr.Pointer() != nil {
C.QWindow_Destroy(ptr.Pointer())
}
}
//export callbackQWindow_ExposeEvent
func callbackQWindow_ExposeEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "exposeEvent"); signal != nil {
signal.(func(*QExposeEvent))(NewQExposeEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).ExposeEventDefault(NewQExposeEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectExposeEvent(f func(ev *QExposeEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "exposeEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "exposeEvent", func(ev *QExposeEvent) {
signal.(func(*QExposeEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "exposeEvent", f)
}
}
}
func (ptr *QWindow) DisconnectExposeEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "exposeEvent")
}
}
func (ptr *QWindow) ExposeEvent(ev QExposeEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ExposeEvent(ptr.Pointer(), PointerFromQExposeEvent(ev))
}
}
func (ptr *QWindow) ExposeEventDefault(ev QExposeEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ExposeEventDefault(ptr.Pointer(), PointerFromQExposeEvent(ev))
}
}
//export callbackQWindow_FocusInEvent
func callbackQWindow_FocusInEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "focusInEvent"); signal != nil {
signal.(func(*QFocusEvent))(NewQFocusEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).FocusInEventDefault(NewQFocusEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectFocusInEvent(f func(ev *QFocusEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "focusInEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusInEvent", func(ev *QFocusEvent) {
signal.(func(*QFocusEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusInEvent", f)
}
}
}
func (ptr *QWindow) DisconnectFocusInEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "focusInEvent")
}
}
func (ptr *QWindow) FocusInEvent(ev QFocusEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_FocusInEvent(ptr.Pointer(), PointerFromQFocusEvent(ev))
}
}
func (ptr *QWindow) FocusInEventDefault(ev QFocusEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_FocusInEventDefault(ptr.Pointer(), PointerFromQFocusEvent(ev))
}
}
//export callbackQWindow_FocusObjectChanged
func callbackQWindow_FocusObjectChanged(ptr unsafe.Pointer, object unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "focusObjectChanged"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(object))
}
}
func (ptr *QWindow) ConnectFocusObjectChanged(f func(object *core.QObject)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "focusObjectChanged") {
C.QWindow_ConnectFocusObjectChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "focusObjectChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusObjectChanged", func(object *core.QObject) {
signal.(func(*core.QObject))(object)
f(object)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusObjectChanged", f)
}
}
}
func (ptr *QWindow) DisconnectFocusObjectChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectFocusObjectChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "focusObjectChanged")
}
}
func (ptr *QWindow) FocusObjectChanged(object core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QWindow_FocusObjectChanged(ptr.Pointer(), core.PointerFromQObject(object))
}
}
//export callbackQWindow_FocusOutEvent
func callbackQWindow_FocusOutEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "focusOutEvent"); signal != nil {
signal.(func(*QFocusEvent))(NewQFocusEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).FocusOutEventDefault(NewQFocusEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectFocusOutEvent(f func(ev *QFocusEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "focusOutEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusOutEvent", func(ev *QFocusEvent) {
signal.(func(*QFocusEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusOutEvent", f)
}
}
}
func (ptr *QWindow) DisconnectFocusOutEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "focusOutEvent")
}
}
func (ptr *QWindow) FocusOutEvent(ev QFocusEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_FocusOutEvent(ptr.Pointer(), PointerFromQFocusEvent(ev))
}
}
func (ptr *QWindow) FocusOutEventDefault(ev QFocusEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_FocusOutEventDefault(ptr.Pointer(), PointerFromQFocusEvent(ev))
}
}
//export callbackQWindow_HeightChanged
func callbackQWindow_HeightChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "heightChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectHeightChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "heightChanged") {
C.QWindow_ConnectHeightChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "heightChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "heightChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "heightChanged", f)
}
}
}
func (ptr *QWindow) DisconnectHeightChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectHeightChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "heightChanged")
}
}
func (ptr *QWindow) HeightChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_HeightChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_Hide
func callbackQWindow_Hide(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "hide"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).HideDefault()
}
}
func (ptr *QWindow) ConnectHide(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "hide"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "hide", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "hide", f)
}
}
}
func (ptr *QWindow) DisconnectHide() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "hide")
}
}
func (ptr *QWindow) Hide() {
if ptr.Pointer() != nil {
C.QWindow_Hide(ptr.Pointer())
}
}
func (ptr *QWindow) HideDefault() {
if ptr.Pointer() != nil {
C.QWindow_HideDefault(ptr.Pointer())
}
}
//export callbackQWindow_HideEvent
func callbackQWindow_HideEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "hideEvent"); signal != nil {
signal.(func(*QHideEvent))(NewQHideEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).HideEventDefault(NewQHideEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectHideEvent(f func(ev *QHideEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "hideEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "hideEvent", func(ev *QHideEvent) {
signal.(func(*QHideEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "hideEvent", f)
}
}
}
func (ptr *QWindow) DisconnectHideEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "hideEvent")
}
}
func (ptr *QWindow) HideEvent(ev QHideEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_HideEvent(ptr.Pointer(), PointerFromQHideEvent(ev))
}
}
func (ptr *QWindow) HideEventDefault(ev QHideEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_HideEventDefault(ptr.Pointer(), PointerFromQHideEvent(ev))
}
}
//export callbackQWindow_KeyPressEvent
func callbackQWindow_KeyPressEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "keyPressEvent"); signal != nil {
signal.(func(*QKeyEvent))(NewQKeyEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).KeyPressEventDefault(NewQKeyEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectKeyPressEvent(f func(ev *QKeyEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "keyPressEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "keyPressEvent", func(ev *QKeyEvent) {
signal.(func(*QKeyEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "keyPressEvent", f)
}
}
}
func (ptr *QWindow) DisconnectKeyPressEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "keyPressEvent")
}
}
func (ptr *QWindow) KeyPressEvent(ev QKeyEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_KeyPressEvent(ptr.Pointer(), PointerFromQKeyEvent(ev))
}
}
func (ptr *QWindow) KeyPressEventDefault(ev QKeyEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_KeyPressEventDefault(ptr.Pointer(), PointerFromQKeyEvent(ev))
}
}
//export callbackQWindow_KeyReleaseEvent
func callbackQWindow_KeyReleaseEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "keyReleaseEvent"); signal != nil {
signal.(func(*QKeyEvent))(NewQKeyEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).KeyReleaseEventDefault(NewQKeyEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectKeyReleaseEvent(f func(ev *QKeyEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "keyReleaseEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "keyReleaseEvent", func(ev *QKeyEvent) {
signal.(func(*QKeyEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "keyReleaseEvent", f)
}
}
}
func (ptr *QWindow) DisconnectKeyReleaseEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "keyReleaseEvent")
}
}
func (ptr *QWindow) KeyReleaseEvent(ev QKeyEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_KeyReleaseEvent(ptr.Pointer(), PointerFromQKeyEvent(ev))
}
}
func (ptr *QWindow) KeyReleaseEventDefault(ev QKeyEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_KeyReleaseEventDefault(ptr.Pointer(), PointerFromQKeyEvent(ev))
}
}
//export callbackQWindow_Lower
func callbackQWindow_Lower(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "lower"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).LowerDefault()
}
}
func (ptr *QWindow) ConnectLower(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "lower"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "lower", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "lower", f)
}
}
}
func (ptr *QWindow) DisconnectLower() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "lower")
}
}
func (ptr *QWindow) Lower() {
if ptr.Pointer() != nil {
C.QWindow_Lower(ptr.Pointer())
}
}
func (ptr *QWindow) LowerDefault() {
if ptr.Pointer() != nil {
C.QWindow_LowerDefault(ptr.Pointer())
}
}
//export callbackQWindow_MaximumHeightChanged
func callbackQWindow_MaximumHeightChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "maximumHeightChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectMaximumHeightChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "maximumHeightChanged") {
C.QWindow_ConnectMaximumHeightChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "maximumHeightChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "maximumHeightChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "maximumHeightChanged", f)
}
}
}
func (ptr *QWindow) DisconnectMaximumHeightChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectMaximumHeightChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "maximumHeightChanged")
}
}
func (ptr *QWindow) MaximumHeightChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_MaximumHeightChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_MaximumWidthChanged
func callbackQWindow_MaximumWidthChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "maximumWidthChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectMaximumWidthChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "maximumWidthChanged") {
C.QWindow_ConnectMaximumWidthChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "maximumWidthChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "maximumWidthChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "maximumWidthChanged", f)
}
}
}
func (ptr *QWindow) DisconnectMaximumWidthChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectMaximumWidthChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "maximumWidthChanged")
}
}
func (ptr *QWindow) MaximumWidthChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_MaximumWidthChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_MinimumHeightChanged
func callbackQWindow_MinimumHeightChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "minimumHeightChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectMinimumHeightChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "minimumHeightChanged") {
C.QWindow_ConnectMinimumHeightChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "minimumHeightChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "minimumHeightChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "minimumHeightChanged", f)
}
}
}
func (ptr *QWindow) DisconnectMinimumHeightChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectMinimumHeightChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "minimumHeightChanged")
}
}
func (ptr *QWindow) MinimumHeightChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_MinimumHeightChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_MinimumWidthChanged
func callbackQWindow_MinimumWidthChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "minimumWidthChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectMinimumWidthChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "minimumWidthChanged") {
C.QWindow_ConnectMinimumWidthChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "minimumWidthChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "minimumWidthChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "minimumWidthChanged", f)
}
}
}
func (ptr *QWindow) DisconnectMinimumWidthChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectMinimumWidthChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "minimumWidthChanged")
}
}
func (ptr *QWindow) MinimumWidthChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_MinimumWidthChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_ModalityChanged
func callbackQWindow_ModalityChanged(ptr unsafe.Pointer, modality C.longlong) {
if signal := qt.GetSignal(ptr, "modalityChanged"); signal != nil {
signal.(func(core.Qt__WindowModality))(core.Qt__WindowModality(modality))
}
}
func (ptr *QWindow) ConnectModalityChanged(f func(modality core.Qt__WindowModality)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "modalityChanged") {
C.QWindow_ConnectModalityChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "modalityChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "modalityChanged", func(modality core.Qt__WindowModality) {
signal.(func(core.Qt__WindowModality))(modality)
f(modality)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "modalityChanged", f)
}
}
}
func (ptr *QWindow) DisconnectModalityChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectModalityChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "modalityChanged")
}
}
func (ptr *QWindow) ModalityChanged(modality core.Qt__WindowModality) {
if ptr.Pointer() != nil {
C.QWindow_ModalityChanged(ptr.Pointer(), C.longlong(modality))
}
}
//export callbackQWindow_MouseDoubleClickEvent
func callbackQWindow_MouseDoubleClickEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "mouseDoubleClickEvent"); signal != nil {
signal.(func(*QMouseEvent))(NewQMouseEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).MouseDoubleClickEventDefault(NewQMouseEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectMouseDoubleClickEvent(f func(ev *QMouseEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "mouseDoubleClickEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mouseDoubleClickEvent", func(ev *QMouseEvent) {
signal.(func(*QMouseEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mouseDoubleClickEvent", f)
}
}
}
func (ptr *QWindow) DisconnectMouseDoubleClickEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "mouseDoubleClickEvent")
}
}
func (ptr *QWindow) MouseDoubleClickEvent(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MouseDoubleClickEvent(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
func (ptr *QWindow) MouseDoubleClickEventDefault(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MouseDoubleClickEventDefault(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
//export callbackQWindow_MouseMoveEvent
func callbackQWindow_MouseMoveEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "mouseMoveEvent"); signal != nil {
signal.(func(*QMouseEvent))(NewQMouseEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).MouseMoveEventDefault(NewQMouseEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectMouseMoveEvent(f func(ev *QMouseEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "mouseMoveEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mouseMoveEvent", func(ev *QMouseEvent) {
signal.(func(*QMouseEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mouseMoveEvent", f)
}
}
}
func (ptr *QWindow) DisconnectMouseMoveEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "mouseMoveEvent")
}
}
func (ptr *QWindow) MouseMoveEvent(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MouseMoveEvent(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
func (ptr *QWindow) MouseMoveEventDefault(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MouseMoveEventDefault(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
//export callbackQWindow_MousePressEvent
func callbackQWindow_MousePressEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "mousePressEvent"); signal != nil {
signal.(func(*QMouseEvent))(NewQMouseEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).MousePressEventDefault(NewQMouseEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectMousePressEvent(f func(ev *QMouseEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "mousePressEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mousePressEvent", func(ev *QMouseEvent) {
signal.(func(*QMouseEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mousePressEvent", f)
}
}
}
func (ptr *QWindow) DisconnectMousePressEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "mousePressEvent")
}
}
func (ptr *QWindow) MousePressEvent(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MousePressEvent(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
func (ptr *QWindow) MousePressEventDefault(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MousePressEventDefault(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
//export callbackQWindow_MouseReleaseEvent
func callbackQWindow_MouseReleaseEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "mouseReleaseEvent"); signal != nil {
signal.(func(*QMouseEvent))(NewQMouseEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).MouseReleaseEventDefault(NewQMouseEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectMouseReleaseEvent(f func(ev *QMouseEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "mouseReleaseEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "mouseReleaseEvent", func(ev *QMouseEvent) {
signal.(func(*QMouseEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "mouseReleaseEvent", f)
}
}
}
func (ptr *QWindow) DisconnectMouseReleaseEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "mouseReleaseEvent")
}
}
func (ptr *QWindow) MouseReleaseEvent(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MouseReleaseEvent(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
func (ptr *QWindow) MouseReleaseEventDefault(ev QMouseEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MouseReleaseEventDefault(ptr.Pointer(), PointerFromQMouseEvent(ev))
}
}
//export callbackQWindow_MoveEvent
func callbackQWindow_MoveEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "moveEvent"); signal != nil {
signal.(func(*QMoveEvent))(NewQMoveEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).MoveEventDefault(NewQMoveEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectMoveEvent(f func(ev *QMoveEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "moveEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "moveEvent", func(ev *QMoveEvent) {
signal.(func(*QMoveEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "moveEvent", f)
}
}
}
func (ptr *QWindow) DisconnectMoveEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "moveEvent")
}
}
func (ptr *QWindow) MoveEvent(ev QMoveEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MoveEvent(ptr.Pointer(), PointerFromQMoveEvent(ev))
}
}
func (ptr *QWindow) MoveEventDefault(ev QMoveEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_MoveEventDefault(ptr.Pointer(), PointerFromQMoveEvent(ev))
}
}
//export callbackQWindow_OpacityChanged
func callbackQWindow_OpacityChanged(ptr unsafe.Pointer, opacity C.double) {
if signal := qt.GetSignal(ptr, "opacityChanged"); signal != nil {
signal.(func(float64))(float64(opacity))
}
}
func (ptr *QWindow) ConnectOpacityChanged(f func(opacity float64)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "opacityChanged") {
C.QWindow_ConnectOpacityChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "opacityChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "opacityChanged", func(opacity float64) {
signal.(func(float64))(opacity)
f(opacity)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "opacityChanged", f)
}
}
}
func (ptr *QWindow) DisconnectOpacityChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectOpacityChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "opacityChanged")
}
}
func (ptr *QWindow) OpacityChanged(opacity float64) {
if ptr.Pointer() != nil {
C.QWindow_OpacityChanged(ptr.Pointer(), C.double(opacity))
}
}
//export callbackQWindow_Raise
func callbackQWindow_Raise(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "raise"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).RaiseDefault()
}
}
func (ptr *QWindow) ConnectRaise(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "raise"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "raise", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "raise", f)
}
}
}
func (ptr *QWindow) DisconnectRaise() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "raise")
}
}
func (ptr *QWindow) Raise() {
if ptr.Pointer() != nil {
C.QWindow_Raise(ptr.Pointer())
}
}
func (ptr *QWindow) RaiseDefault() {
if ptr.Pointer() != nil {
C.QWindow_RaiseDefault(ptr.Pointer())
}
}
func (ptr *QWindow) ReportContentOrientationChange(orientation core.Qt__ScreenOrientation) {
if ptr.Pointer() != nil {
C.QWindow_ReportContentOrientationChange(ptr.Pointer(), C.longlong(orientation))
}
}
//export callbackQWindow_RequestActivate
func callbackQWindow_RequestActivate(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "requestActivate"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).RequestActivateDefault()
}
}
func (ptr *QWindow) ConnectRequestActivate(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "requestActivate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "requestActivate", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "requestActivate", f)
}
}
}
func (ptr *QWindow) DisconnectRequestActivate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "requestActivate")
}
}
func (ptr *QWindow) RequestActivate() {
if ptr.Pointer() != nil {
C.QWindow_RequestActivate(ptr.Pointer())
}
}
func (ptr *QWindow) RequestActivateDefault() {
if ptr.Pointer() != nil {
C.QWindow_RequestActivateDefault(ptr.Pointer())
}
}
//export callbackQWindow_RequestUpdate
func callbackQWindow_RequestUpdate(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "requestUpdate"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).RequestUpdateDefault()
}
}
func (ptr *QWindow) ConnectRequestUpdate(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "requestUpdate"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "requestUpdate", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "requestUpdate", f)
}
}
}
func (ptr *QWindow) DisconnectRequestUpdate() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "requestUpdate")
}
}
func (ptr *QWindow) RequestUpdate() {
if ptr.Pointer() != nil {
C.QWindow_RequestUpdate(ptr.Pointer())
}
}
func (ptr *QWindow) RequestUpdateDefault() {
if ptr.Pointer() != nil {
C.QWindow_RequestUpdateDefault(ptr.Pointer())
}
}
func (ptr *QWindow) Resize(newSize core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QWindow_Resize(ptr.Pointer(), core.PointerFromQSize(newSize))
}
}
func (ptr *QWindow) Resize2(w int, h int) {
if ptr.Pointer() != nil {
C.QWindow_Resize2(ptr.Pointer(), C.int(int32(w)), C.int(int32(h)))
}
}
//export callbackQWindow_ResizeEvent
func callbackQWindow_ResizeEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "resizeEvent"); signal != nil {
signal.(func(*QResizeEvent))(NewQResizeEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).ResizeEventDefault(NewQResizeEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectResizeEvent(f func(ev *QResizeEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "resizeEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "resizeEvent", func(ev *QResizeEvent) {
signal.(func(*QResizeEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "resizeEvent", f)
}
}
}
func (ptr *QWindow) DisconnectResizeEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "resizeEvent")
}
}
func (ptr *QWindow) ResizeEvent(ev QResizeEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ResizeEvent(ptr.Pointer(), PointerFromQResizeEvent(ev))
}
}
func (ptr *QWindow) ResizeEventDefault(ev QResizeEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ResizeEventDefault(ptr.Pointer(), PointerFromQResizeEvent(ev))
}
}
//export callbackQWindow_ScreenChanged
func callbackQWindow_ScreenChanged(ptr unsafe.Pointer, screen unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "screenChanged"); signal != nil {
signal.(func(*QScreen))(NewQScreenFromPointer(screen))
}
}
func (ptr *QWindow) ConnectScreenChanged(f func(screen *QScreen)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "screenChanged") {
C.QWindow_ConnectScreenChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "screenChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "screenChanged", func(screen *QScreen) {
signal.(func(*QScreen))(screen)
f(screen)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "screenChanged", f)
}
}
}
func (ptr *QWindow) DisconnectScreenChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectScreenChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "screenChanged")
}
}
func (ptr *QWindow) ScreenChanged(screen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ScreenChanged(ptr.Pointer(), PointerFromQScreen(screen))
}
}
func (ptr *QWindow) SetBaseSize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetBaseSize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
func (ptr *QWindow) SetCursor(cursor QCursor_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetCursor(ptr.Pointer(), PointerFromQCursor(cursor))
}
}
func (ptr *QWindow) SetFilePath(filePath string) {
if ptr.Pointer() != nil {
var filePathC *C.char
if filePath != "" {
filePathC = C.CString(filePath)
defer C.free(unsafe.Pointer(filePathC))
}
C.QWindow_SetFilePath(ptr.Pointer(), C.struct_QtGui_PackedString{data: filePathC, len: C.longlong(len(filePath))})
}
}
func (ptr *QWindow) SetFlag(flag core.Qt__WindowType, on bool) {
if ptr.Pointer() != nil {
C.QWindow_SetFlag(ptr.Pointer(), C.longlong(flag), C.char(int8(qt.GoBoolToInt(on))))
}
}
func (ptr *QWindow) SetFlags(flags core.Qt__WindowType) {
if ptr.Pointer() != nil {
C.QWindow_SetFlags(ptr.Pointer(), C.longlong(flags))
}
}
func (ptr *QWindow) SetFormat(format QSurfaceFormat_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetFormat(ptr.Pointer(), PointerFromQSurfaceFormat(format))
}
}
func (ptr *QWindow) SetFramePosition(point core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetFramePosition(ptr.Pointer(), core.PointerFromQPoint(point))
}
}
//export callbackQWindow_SetGeometry2
func callbackQWindow_SetGeometry2(ptr unsafe.Pointer, rect unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "setGeometry2"); signal != nil {
signal.(func(*core.QRect))(core.NewQRectFromPointer(rect))
} else {
NewQWindowFromPointer(ptr).SetGeometry2Default(core.NewQRectFromPointer(rect))
}
}
func (ptr *QWindow) ConnectSetGeometry2(f func(rect *core.QRect)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setGeometry2"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setGeometry2", func(rect *core.QRect) {
signal.(func(*core.QRect))(rect)
f(rect)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setGeometry2", f)
}
}
}
func (ptr *QWindow) DisconnectSetGeometry2() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setGeometry2")
}
}
func (ptr *QWindow) SetGeometry2(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetGeometry2(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
func (ptr *QWindow) SetGeometry2Default(rect core.QRect_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetGeometry2Default(ptr.Pointer(), core.PointerFromQRect(rect))
}
}
//export callbackQWindow_SetGeometry
func callbackQWindow_SetGeometry(ptr unsafe.Pointer, posx C.int, posy C.int, w C.int, h C.int) {
if signal := qt.GetSignal(ptr, "setGeometry"); signal != nil {
signal.(func(int, int, int, int))(int(int32(posx)), int(int32(posy)), int(int32(w)), int(int32(h)))
} else {
NewQWindowFromPointer(ptr).SetGeometryDefault(int(int32(posx)), int(int32(posy)), int(int32(w)), int(int32(h)))
}
}
func (ptr *QWindow) ConnectSetGeometry(f func(posx int, posy int, w int, h int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setGeometry"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setGeometry", func(posx int, posy int, w int, h int) {
signal.(func(int, int, int, int))(posx, posy, w, h)
f(posx, posy, w, h)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setGeometry", f)
}
}
}
func (ptr *QWindow) DisconnectSetGeometry() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setGeometry")
}
}
func (ptr *QWindow) SetGeometry(posx int, posy int, w int, h int) {
if ptr.Pointer() != nil {
C.QWindow_SetGeometry(ptr.Pointer(), C.int(int32(posx)), C.int(int32(posy)), C.int(int32(w)), C.int(int32(h)))
}
}
func (ptr *QWindow) SetGeometryDefault(posx int, posy int, w int, h int) {
if ptr.Pointer() != nil {
C.QWindow_SetGeometryDefault(ptr.Pointer(), C.int(int32(posx)), C.int(int32(posy)), C.int(int32(w)), C.int(int32(h)))
}
}
//export callbackQWindow_SetHeight
func callbackQWindow_SetHeight(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "setHeight"); signal != nil {
signal.(func(int))(int(int32(arg)))
} else {
NewQWindowFromPointer(ptr).SetHeightDefault(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectSetHeight(f func(arg int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setHeight"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setHeight", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setHeight", f)
}
}
}
func (ptr *QWindow) DisconnectSetHeight() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setHeight")
}
}
func (ptr *QWindow) SetHeight(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetHeight(ptr.Pointer(), C.int(int32(arg)))
}
}
func (ptr *QWindow) SetHeightDefault(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetHeightDefault(ptr.Pointer(), C.int(int32(arg)))
}
}
func (ptr *QWindow) SetIcon(icon QIcon_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetIcon(ptr.Pointer(), PointerFromQIcon(icon))
}
}
func (ptr *QWindow) SetMask(region QRegion_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetMask(ptr.Pointer(), PointerFromQRegion(region))
}
}
//export callbackQWindow_SetMaximumHeight
func callbackQWindow_SetMaximumHeight(ptr unsafe.Pointer, h C.int) {
if signal := qt.GetSignal(ptr, "setMaximumHeight"); signal != nil {
signal.(func(int))(int(int32(h)))
} else {
NewQWindowFromPointer(ptr).SetMaximumHeightDefault(int(int32(h)))
}
}
func (ptr *QWindow) ConnectSetMaximumHeight(f func(h int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setMaximumHeight"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setMaximumHeight", func(h int) {
signal.(func(int))(h)
f(h)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setMaximumHeight", f)
}
}
}
func (ptr *QWindow) DisconnectSetMaximumHeight() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setMaximumHeight")
}
}
func (ptr *QWindow) SetMaximumHeight(h int) {
if ptr.Pointer() != nil {
C.QWindow_SetMaximumHeight(ptr.Pointer(), C.int(int32(h)))
}
}
func (ptr *QWindow) SetMaximumHeightDefault(h int) {
if ptr.Pointer() != nil {
C.QWindow_SetMaximumHeightDefault(ptr.Pointer(), C.int(int32(h)))
}
}
func (ptr *QWindow) SetMaximumSize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetMaximumSize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
//export callbackQWindow_SetMaximumWidth
func callbackQWindow_SetMaximumWidth(ptr unsafe.Pointer, w C.int) {
if signal := qt.GetSignal(ptr, "setMaximumWidth"); signal != nil {
signal.(func(int))(int(int32(w)))
} else {
NewQWindowFromPointer(ptr).SetMaximumWidthDefault(int(int32(w)))
}
}
func (ptr *QWindow) ConnectSetMaximumWidth(f func(w int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setMaximumWidth"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setMaximumWidth", func(w int) {
signal.(func(int))(w)
f(w)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setMaximumWidth", f)
}
}
}
func (ptr *QWindow) DisconnectSetMaximumWidth() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setMaximumWidth")
}
}
func (ptr *QWindow) SetMaximumWidth(w int) {
if ptr.Pointer() != nil {
C.QWindow_SetMaximumWidth(ptr.Pointer(), C.int(int32(w)))
}
}
func (ptr *QWindow) SetMaximumWidthDefault(w int) {
if ptr.Pointer() != nil {
C.QWindow_SetMaximumWidthDefault(ptr.Pointer(), C.int(int32(w)))
}
}
//export callbackQWindow_SetMinimumHeight
func callbackQWindow_SetMinimumHeight(ptr unsafe.Pointer, h C.int) {
if signal := qt.GetSignal(ptr, "setMinimumHeight"); signal != nil {
signal.(func(int))(int(int32(h)))
} else {
NewQWindowFromPointer(ptr).SetMinimumHeightDefault(int(int32(h)))
}
}
func (ptr *QWindow) ConnectSetMinimumHeight(f func(h int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setMinimumHeight"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setMinimumHeight", func(h int) {
signal.(func(int))(h)
f(h)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setMinimumHeight", f)
}
}
}
func (ptr *QWindow) DisconnectSetMinimumHeight() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setMinimumHeight")
}
}
func (ptr *QWindow) SetMinimumHeight(h int) {
if ptr.Pointer() != nil {
C.QWindow_SetMinimumHeight(ptr.Pointer(), C.int(int32(h)))
}
}
func (ptr *QWindow) SetMinimumHeightDefault(h int) {
if ptr.Pointer() != nil {
C.QWindow_SetMinimumHeightDefault(ptr.Pointer(), C.int(int32(h)))
}
}
func (ptr *QWindow) SetMinimumSize(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetMinimumSize(ptr.Pointer(), core.PointerFromQSize(size))
}
}
//export callbackQWindow_SetMinimumWidth
func callbackQWindow_SetMinimumWidth(ptr unsafe.Pointer, w C.int) {
if signal := qt.GetSignal(ptr, "setMinimumWidth"); signal != nil {
signal.(func(int))(int(int32(w)))
} else {
NewQWindowFromPointer(ptr).SetMinimumWidthDefault(int(int32(w)))
}
}
func (ptr *QWindow) ConnectSetMinimumWidth(f func(w int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setMinimumWidth"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setMinimumWidth", func(w int) {
signal.(func(int))(w)
f(w)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setMinimumWidth", f)
}
}
}
func (ptr *QWindow) DisconnectSetMinimumWidth() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setMinimumWidth")
}
}
func (ptr *QWindow) SetMinimumWidth(w int) {
if ptr.Pointer() != nil {
C.QWindow_SetMinimumWidth(ptr.Pointer(), C.int(int32(w)))
}
}
func (ptr *QWindow) SetMinimumWidthDefault(w int) {
if ptr.Pointer() != nil {
C.QWindow_SetMinimumWidthDefault(ptr.Pointer(), C.int(int32(w)))
}
}
func (ptr *QWindow) SetModality(modality core.Qt__WindowModality) {
if ptr.Pointer() != nil {
C.QWindow_SetModality(ptr.Pointer(), C.longlong(modality))
}
}
func (ptr *QWindow) SetOpacity(level float64) {
if ptr.Pointer() != nil {
C.QWindow_SetOpacity(ptr.Pointer(), C.double(level))
}
}
func (ptr *QWindow) SetParent(parent QWindow_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetParent(ptr.Pointer(), PointerFromQWindow(parent))
}
}
func (ptr *QWindow) SetPosition(pt core.QPoint_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetPosition(ptr.Pointer(), core.PointerFromQPoint(pt))
}
}
func (ptr *QWindow) SetPosition2(posx int, posy int) {
if ptr.Pointer() != nil {
C.QWindow_SetPosition2(ptr.Pointer(), C.int(int32(posx)), C.int(int32(posy)))
}
}
func (ptr *QWindow) SetScreen(newScreen QScreen_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetScreen(ptr.Pointer(), PointerFromQScreen(newScreen))
}
}
func (ptr *QWindow) SetSizeIncrement(size core.QSize_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetSizeIncrement(ptr.Pointer(), core.PointerFromQSize(size))
}
}
func (ptr *QWindow) SetSurfaceType(surfaceType QSurface__SurfaceType) {
if ptr.Pointer() != nil {
C.QWindow_SetSurfaceType(ptr.Pointer(), C.longlong(surfaceType))
}
}
//export callbackQWindow_SetTitle
func callbackQWindow_SetTitle(ptr unsafe.Pointer, vqs C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "setTitle"); signal != nil {
signal.(func(string))(cGoUnpackString(vqs))
} else {
NewQWindowFromPointer(ptr).SetTitleDefault(cGoUnpackString(vqs))
}
}
func (ptr *QWindow) ConnectSetTitle(f func(vqs string)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setTitle"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setTitle", func(vqs string) {
signal.(func(string))(vqs)
f(vqs)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setTitle", f)
}
}
}
func (ptr *QWindow) DisconnectSetTitle() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setTitle")
}
}
func (ptr *QWindow) SetTitle(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QWindow_SetTitle(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
func (ptr *QWindow) SetTitleDefault(vqs string) {
if ptr.Pointer() != nil {
var vqsC *C.char
if vqs != "" {
vqsC = C.CString(vqs)
defer C.free(unsafe.Pointer(vqsC))
}
C.QWindow_SetTitleDefault(ptr.Pointer(), C.struct_QtGui_PackedString{data: vqsC, len: C.longlong(len(vqs))})
}
}
func (ptr *QWindow) SetTransientParent(parent QWindow_ITF) {
if ptr.Pointer() != nil {
C.QWindow_SetTransientParent(ptr.Pointer(), PointerFromQWindow(parent))
}
}
func (ptr *QWindow) SetVisibility(v QWindow__Visibility) {
if ptr.Pointer() != nil {
C.QWindow_SetVisibility(ptr.Pointer(), C.longlong(v))
}
}
//export callbackQWindow_SetVisible
func callbackQWindow_SetVisible(ptr unsafe.Pointer, visible C.char) {
if signal := qt.GetSignal(ptr, "setVisible"); signal != nil {
signal.(func(bool))(int8(visible) != 0)
} else {
NewQWindowFromPointer(ptr).SetVisibleDefault(int8(visible) != 0)
}
}
func (ptr *QWindow) ConnectSetVisible(f func(visible bool)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setVisible"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setVisible", func(visible bool) {
signal.(func(bool))(visible)
f(visible)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setVisible", f)
}
}
}
func (ptr *QWindow) DisconnectSetVisible() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setVisible")
}
}
func (ptr *QWindow) SetVisible(visible bool) {
if ptr.Pointer() != nil {
C.QWindow_SetVisible(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(visible))))
}
}
func (ptr *QWindow) SetVisibleDefault(visible bool) {
if ptr.Pointer() != nil {
C.QWindow_SetVisibleDefault(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(visible))))
}
}
//export callbackQWindow_SetWidth
func callbackQWindow_SetWidth(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "setWidth"); signal != nil {
signal.(func(int))(int(int32(arg)))
} else {
NewQWindowFromPointer(ptr).SetWidthDefault(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectSetWidth(f func(arg int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setWidth"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setWidth", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setWidth", f)
}
}
}
func (ptr *QWindow) DisconnectSetWidth() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setWidth")
}
}
func (ptr *QWindow) SetWidth(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetWidth(ptr.Pointer(), C.int(int32(arg)))
}
}
func (ptr *QWindow) SetWidthDefault(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetWidthDefault(ptr.Pointer(), C.int(int32(arg)))
}
}
func (ptr *QWindow) SetWindowState(state core.Qt__WindowState) {
if ptr.Pointer() != nil {
C.QWindow_SetWindowState(ptr.Pointer(), C.longlong(state))
}
}
func (ptr *QWindow) SetWindowStates(state core.Qt__WindowState) {
if ptr.Pointer() != nil {
C.QWindow_SetWindowStates(ptr.Pointer(), C.longlong(state))
}
}
//export callbackQWindow_SetX
func callbackQWindow_SetX(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "setX"); signal != nil {
signal.(func(int))(int(int32(arg)))
} else {
NewQWindowFromPointer(ptr).SetXDefault(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectSetX(f func(arg int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setX"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setX", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setX", f)
}
}
}
func (ptr *QWindow) DisconnectSetX() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setX")
}
}
func (ptr *QWindow) SetX(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetX(ptr.Pointer(), C.int(int32(arg)))
}
}
func (ptr *QWindow) SetXDefault(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetXDefault(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_SetY
func callbackQWindow_SetY(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "setY"); signal != nil {
signal.(func(int))(int(int32(arg)))
} else {
NewQWindowFromPointer(ptr).SetYDefault(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectSetY(f func(arg int)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "setY"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "setY", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "setY", f)
}
}
}
func (ptr *QWindow) DisconnectSetY() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "setY")
}
}
func (ptr *QWindow) SetY(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetY(ptr.Pointer(), C.int(int32(arg)))
}
}
func (ptr *QWindow) SetYDefault(arg int) {
if ptr.Pointer() != nil {
C.QWindow_SetYDefault(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_Show
func callbackQWindow_Show(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "show"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).ShowDefault()
}
}
func (ptr *QWindow) ConnectShow(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "show"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "show", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "show", f)
}
}
}
func (ptr *QWindow) DisconnectShow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "show")
}
}
func (ptr *QWindow) Show() {
if ptr.Pointer() != nil {
C.QWindow_Show(ptr.Pointer())
}
}
func (ptr *QWindow) ShowDefault() {
if ptr.Pointer() != nil {
C.QWindow_ShowDefault(ptr.Pointer())
}
}
//export callbackQWindow_ShowEvent
func callbackQWindow_ShowEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "showEvent"); signal != nil {
signal.(func(*QShowEvent))(NewQShowEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).ShowEventDefault(NewQShowEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectShowEvent(f func(ev *QShowEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "showEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "showEvent", func(ev *QShowEvent) {
signal.(func(*QShowEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "showEvent", f)
}
}
}
func (ptr *QWindow) DisconnectShowEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "showEvent")
}
}
func (ptr *QWindow) ShowEvent(ev QShowEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ShowEvent(ptr.Pointer(), PointerFromQShowEvent(ev))
}
}
func (ptr *QWindow) ShowEventDefault(ev QShowEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ShowEventDefault(ptr.Pointer(), PointerFromQShowEvent(ev))
}
}
//export callbackQWindow_ShowFullScreen
func callbackQWindow_ShowFullScreen(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "showFullScreen"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).ShowFullScreenDefault()
}
}
func (ptr *QWindow) ConnectShowFullScreen(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "showFullScreen"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "showFullScreen", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "showFullScreen", f)
}
}
}
func (ptr *QWindow) DisconnectShowFullScreen() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "showFullScreen")
}
}
func (ptr *QWindow) ShowFullScreen() {
if ptr.Pointer() != nil {
C.QWindow_ShowFullScreen(ptr.Pointer())
}
}
func (ptr *QWindow) ShowFullScreenDefault() {
if ptr.Pointer() != nil {
C.QWindow_ShowFullScreenDefault(ptr.Pointer())
}
}
//export callbackQWindow_ShowMaximized
func callbackQWindow_ShowMaximized(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "showMaximized"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).ShowMaximizedDefault()
}
}
func (ptr *QWindow) ConnectShowMaximized(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "showMaximized"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "showMaximized", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "showMaximized", f)
}
}
}
func (ptr *QWindow) DisconnectShowMaximized() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "showMaximized")
}
}
func (ptr *QWindow) ShowMaximized() {
if ptr.Pointer() != nil {
C.QWindow_ShowMaximized(ptr.Pointer())
}
}
func (ptr *QWindow) ShowMaximizedDefault() {
if ptr.Pointer() != nil {
C.QWindow_ShowMaximizedDefault(ptr.Pointer())
}
}
//export callbackQWindow_ShowMinimized
func callbackQWindow_ShowMinimized(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "showMinimized"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).ShowMinimizedDefault()
}
}
func (ptr *QWindow) ConnectShowMinimized(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "showMinimized"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "showMinimized", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "showMinimized", f)
}
}
}
func (ptr *QWindow) DisconnectShowMinimized() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "showMinimized")
}
}
func (ptr *QWindow) ShowMinimized() {
if ptr.Pointer() != nil {
C.QWindow_ShowMinimized(ptr.Pointer())
}
}
func (ptr *QWindow) ShowMinimizedDefault() {
if ptr.Pointer() != nil {
C.QWindow_ShowMinimizedDefault(ptr.Pointer())
}
}
//export callbackQWindow_ShowNormal
func callbackQWindow_ShowNormal(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "showNormal"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).ShowNormalDefault()
}
}
func (ptr *QWindow) ConnectShowNormal(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "showNormal"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "showNormal", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "showNormal", f)
}
}
}
func (ptr *QWindow) DisconnectShowNormal() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "showNormal")
}
}
func (ptr *QWindow) ShowNormal() {
if ptr.Pointer() != nil {
C.QWindow_ShowNormal(ptr.Pointer())
}
}
func (ptr *QWindow) ShowNormalDefault() {
if ptr.Pointer() != nil {
C.QWindow_ShowNormalDefault(ptr.Pointer())
}
}
//export callbackQWindow_TabletEvent
func callbackQWindow_TabletEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "tabletEvent"); signal != nil {
signal.(func(*QTabletEvent))(NewQTabletEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).TabletEventDefault(NewQTabletEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectTabletEvent(f func(ev *QTabletEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "tabletEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "tabletEvent", func(ev *QTabletEvent) {
signal.(func(*QTabletEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "tabletEvent", f)
}
}
}
func (ptr *QWindow) DisconnectTabletEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "tabletEvent")
}
}
func (ptr *QWindow) TabletEvent(ev QTabletEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_TabletEvent(ptr.Pointer(), PointerFromQTabletEvent(ev))
}
}
func (ptr *QWindow) TabletEventDefault(ev QTabletEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_TabletEventDefault(ptr.Pointer(), PointerFromQTabletEvent(ev))
}
}
//export callbackQWindow_TouchEvent
func callbackQWindow_TouchEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "touchEvent"); signal != nil {
signal.(func(*QTouchEvent))(NewQTouchEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).TouchEventDefault(NewQTouchEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectTouchEvent(f func(ev *QTouchEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "touchEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "touchEvent", func(ev *QTouchEvent) {
signal.(func(*QTouchEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "touchEvent", f)
}
}
}
func (ptr *QWindow) DisconnectTouchEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "touchEvent")
}
}
func (ptr *QWindow) TouchEvent(ev QTouchEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_TouchEvent(ptr.Pointer(), PointerFromQTouchEvent(ev))
}
}
func (ptr *QWindow) TouchEventDefault(ev QTouchEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_TouchEventDefault(ptr.Pointer(), PointerFromQTouchEvent(ev))
}
}
func (ptr *QWindow) UnsetCursor() {
if ptr.Pointer() != nil {
C.QWindow_UnsetCursor(ptr.Pointer())
}
}
//export callbackQWindow_VisibilityChanged
func callbackQWindow_VisibilityChanged(ptr unsafe.Pointer, visibility C.longlong) {
if signal := qt.GetSignal(ptr, "visibilityChanged"); signal != nil {
signal.(func(QWindow__Visibility))(QWindow__Visibility(visibility))
}
}
func (ptr *QWindow) ConnectVisibilityChanged(f func(visibility QWindow__Visibility)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "visibilityChanged") {
C.QWindow_ConnectVisibilityChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "visibilityChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "visibilityChanged", func(visibility QWindow__Visibility) {
signal.(func(QWindow__Visibility))(visibility)
f(visibility)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "visibilityChanged", f)
}
}
}
func (ptr *QWindow) DisconnectVisibilityChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectVisibilityChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "visibilityChanged")
}
}
func (ptr *QWindow) VisibilityChanged(visibility QWindow__Visibility) {
if ptr.Pointer() != nil {
C.QWindow_VisibilityChanged(ptr.Pointer(), C.longlong(visibility))
}
}
//export callbackQWindow_VisibleChanged
func callbackQWindow_VisibleChanged(ptr unsafe.Pointer, arg C.char) {
if signal := qt.GetSignal(ptr, "visibleChanged"); signal != nil {
signal.(func(bool))(int8(arg) != 0)
}
}
func (ptr *QWindow) ConnectVisibleChanged(f func(arg bool)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "visibleChanged") {
C.QWindow_ConnectVisibleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "visibleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "visibleChanged", func(arg bool) {
signal.(func(bool))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "visibleChanged", f)
}
}
}
func (ptr *QWindow) DisconnectVisibleChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectVisibleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "visibleChanged")
}
}
func (ptr *QWindow) VisibleChanged(arg bool) {
if ptr.Pointer() != nil {
C.QWindow_VisibleChanged(ptr.Pointer(), C.char(int8(qt.GoBoolToInt(arg))))
}
}
//export callbackQWindow_WheelEvent
func callbackQWindow_WheelEvent(ptr unsafe.Pointer, ev unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "wheelEvent"); signal != nil {
signal.(func(*QWheelEvent))(NewQWheelEventFromPointer(ev))
} else {
NewQWindowFromPointer(ptr).WheelEventDefault(NewQWheelEventFromPointer(ev))
}
}
func (ptr *QWindow) ConnectWheelEvent(f func(ev *QWheelEvent)) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "wheelEvent"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "wheelEvent", func(ev *QWheelEvent) {
signal.(func(*QWheelEvent))(ev)
f(ev)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "wheelEvent", f)
}
}
}
func (ptr *QWindow) DisconnectWheelEvent() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "wheelEvent")
}
}
func (ptr *QWindow) WheelEvent(ev QWheelEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_WheelEvent(ptr.Pointer(), PointerFromQWheelEvent(ev))
}
}
func (ptr *QWindow) WheelEventDefault(ev QWheelEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_WheelEventDefault(ptr.Pointer(), PointerFromQWheelEvent(ev))
}
}
//export callbackQWindow_WidthChanged
func callbackQWindow_WidthChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "widthChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectWidthChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "widthChanged") {
C.QWindow_ConnectWidthChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "widthChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "widthChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "widthChanged", f)
}
}
}
func (ptr *QWindow) DisconnectWidthChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectWidthChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "widthChanged")
}
}
func (ptr *QWindow) WidthChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_WidthChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_WindowStateChanged
func callbackQWindow_WindowStateChanged(ptr unsafe.Pointer, windowState C.longlong) {
if signal := qt.GetSignal(ptr, "windowStateChanged"); signal != nil {
signal.(func(core.Qt__WindowState))(core.Qt__WindowState(windowState))
}
}
func (ptr *QWindow) ConnectWindowStateChanged(f func(windowState core.Qt__WindowState)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "windowStateChanged") {
C.QWindow_ConnectWindowStateChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "windowStateChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "windowStateChanged", func(windowState core.Qt__WindowState) {
signal.(func(core.Qt__WindowState))(windowState)
f(windowState)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "windowStateChanged", f)
}
}
}
func (ptr *QWindow) DisconnectWindowStateChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectWindowStateChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "windowStateChanged")
}
}
func (ptr *QWindow) WindowStateChanged(windowState core.Qt__WindowState) {
if ptr.Pointer() != nil {
C.QWindow_WindowStateChanged(ptr.Pointer(), C.longlong(windowState))
}
}
//export callbackQWindow_WindowTitleChanged
func callbackQWindow_WindowTitleChanged(ptr unsafe.Pointer, title C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "windowTitleChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(title))
}
}
func (ptr *QWindow) ConnectWindowTitleChanged(f func(title string)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "windowTitleChanged") {
C.QWindow_ConnectWindowTitleChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "windowTitleChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "windowTitleChanged", func(title string) {
signal.(func(string))(title)
f(title)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "windowTitleChanged", f)
}
}
}
func (ptr *QWindow) DisconnectWindowTitleChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectWindowTitleChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "windowTitleChanged")
}
}
func (ptr *QWindow) WindowTitleChanged(title string) {
if ptr.Pointer() != nil {
var titleC *C.char
if title != "" {
titleC = C.CString(title)
defer C.free(unsafe.Pointer(titleC))
}
C.QWindow_WindowTitleChanged(ptr.Pointer(), C.struct_QtGui_PackedString{data: titleC, len: C.longlong(len(title))})
}
}
//export callbackQWindow_XChanged
func callbackQWindow_XChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "xChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectXChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "xChanged") {
C.QWindow_ConnectXChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "xChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "xChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "xChanged", f)
}
}
}
func (ptr *QWindow) DisconnectXChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectXChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "xChanged")
}
}
func (ptr *QWindow) XChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_XChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_YChanged
func callbackQWindow_YChanged(ptr unsafe.Pointer, arg C.int) {
if signal := qt.GetSignal(ptr, "yChanged"); signal != nil {
signal.(func(int))(int(int32(arg)))
}
}
func (ptr *QWindow) ConnectYChanged(f func(arg int)) {
if ptr.Pointer() != nil {
if !qt.ExistsSignal(ptr.Pointer(), "yChanged") {
C.QWindow_ConnectYChanged(ptr.Pointer())
}
if signal := qt.LendSignal(ptr.Pointer(), "yChanged"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "yChanged", func(arg int) {
signal.(func(int))(arg)
f(arg)
})
} else {
qt.ConnectSignal(ptr.Pointer(), "yChanged", f)
}
}
}
func (ptr *QWindow) DisconnectYChanged() {
if ptr.Pointer() != nil {
C.QWindow_DisconnectYChanged(ptr.Pointer())
qt.DisconnectSignal(ptr.Pointer(), "yChanged")
}
}
func (ptr *QWindow) YChanged(arg int) {
if ptr.Pointer() != nil {
C.QWindow_YChanged(ptr.Pointer(), C.int(int32(arg)))
}
}
//export callbackQWindow_DestroyQWindow
func callbackQWindow_DestroyQWindow(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "~QWindow"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).DestroyQWindowDefault()
}
}
func (ptr *QWindow) ConnectDestroyQWindow(f func()) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "~QWindow"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "~QWindow", func() {
signal.(func())()
f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "~QWindow", f)
}
}
}
func (ptr *QWindow) DisconnectDestroyQWindow() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "~QWindow")
}
}
func (ptr *QWindow) DestroyQWindow() {
if ptr.Pointer() != nil {
C.QWindow_DestroyQWindow(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QWindow) DestroyQWindowDefault() {
if ptr.Pointer() != nil {
C.QWindow_DestroyQWindowDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QWindow) Cursor() *QCursor {
if ptr.Pointer() != nil {
tmpValue := NewQCursorFromPointer(C.QWindow_Cursor(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QCursor).DestroyQCursor)
return tmpValue
}
return nil
}
func (ptr *QWindow) Icon() *QIcon {
if ptr.Pointer() != nil {
tmpValue := NewQIconFromPointer(C.QWindow_Icon(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QIcon).DestroyQIcon)
return tmpValue
}
return nil
}
func (ptr *QWindow) FrameMargins() *core.QMargins {
if ptr.Pointer() != nil {
tmpValue := core.NewQMarginsFromPointer(C.QWindow_FrameMargins(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QMargins).DestroyQMargins)
return tmpValue
}
return nil
}
//export callbackQWindow_FocusObject
func callbackQWindow_FocusObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "focusObject"); signal != nil {
return core.PointerFromQObject(signal.(func() *core.QObject)())
}
return core.PointerFromQObject(NewQWindowFromPointer(ptr).FocusObjectDefault())
}
func (ptr *QWindow) ConnectFocusObject(f func() *core.QObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "focusObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "focusObject", func() *core.QObject {
signal.(func() *core.QObject)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "focusObject", f)
}
}
}
func (ptr *QWindow) DisconnectFocusObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "focusObject")
}
}
func (ptr *QWindow) FocusObject() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QWindow_FocusObject(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) FocusObjectDefault() *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QWindow_FocusObjectDefault(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) FramePosition() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWindow_FramePosition(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWindow) MapFromGlobal(pos core.QPoint_ITF) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWindow_MapFromGlobal(ptr.Pointer(), core.PointerFromQPoint(pos)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWindow) MapToGlobal(pos core.QPoint_ITF) *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWindow_MapToGlobal(ptr.Pointer(), core.PointerFromQPoint(pos)))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWindow) Position() *core.QPoint {
if ptr.Pointer() != nil {
tmpValue := core.NewQPointFromPointer(C.QWindow_Position(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QPoint).DestroyQPoint)
return tmpValue
}
return nil
}
func (ptr *QWindow) FrameGeometry() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QWindow_FrameGeometry(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QWindow) Geometry() *core.QRect {
if ptr.Pointer() != nil {
tmpValue := core.NewQRectFromPointer(C.QWindow_Geometry(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QRect).DestroyQRect)
return tmpValue
}
return nil
}
func (ptr *QWindow) Mask() *QRegion {
if ptr.Pointer() != nil {
tmpValue := NewQRegionFromPointer(C.QWindow_Mask(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QRegion).DestroyQRegion)
return tmpValue
}
return nil
}
func (ptr *QWindow) Screen() *QScreen {
if ptr.Pointer() != nil {
tmpValue := NewQScreenFromPointer(C.QWindow_Screen(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) BaseSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QWindow_BaseSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QWindow) MaximumSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QWindow_MaximumSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QWindow) MinimumSize() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QWindow_MinimumSize(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
//export callbackQWindow_Size
func callbackQWindow_Size(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "size"); signal != nil {
return core.PointerFromQSize(signal.(func() *core.QSize)())
}
return core.PointerFromQSize(NewQWindowFromPointer(ptr).SizeDefault())
}
func (ptr *QWindow) ConnectSize(f func() *core.QSize) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "size"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "size", func() *core.QSize {
signal.(func() *core.QSize)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "size", f)
}
}
}
func (ptr *QWindow) DisconnectSize() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "size")
}
}
func (ptr *QWindow) Size() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QWindow_Size(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QWindow) SizeDefault() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QWindow_SizeDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QWindow) SizeIncrement() *core.QSize {
if ptr.Pointer() != nil {
tmpValue := core.NewQSizeFromPointer(C.QWindow_SizeIncrement(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*core.QSize).DestroyQSize)
return tmpValue
}
return nil
}
func (ptr *QWindow) FilePath() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QWindow_FilePath(ptr.Pointer()))
}
return ""
}
func (ptr *QWindow) Title() string {
if ptr.Pointer() != nil {
return cGoUnpackString(C.QWindow_Title(ptr.Pointer()))
}
return ""
}
//export callbackQWindow_SurfaceType
func callbackQWindow_SurfaceType(ptr unsafe.Pointer) C.longlong {
if signal := qt.GetSignal(ptr, "surfaceType"); signal != nil {
return C.longlong(signal.(func() QSurface__SurfaceType)())
}
return C.longlong(NewQWindowFromPointer(ptr).SurfaceTypeDefault())
}
func (ptr *QWindow) ConnectSurfaceType(f func() QSurface__SurfaceType) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "surfaceType"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "surfaceType", func() QSurface__SurfaceType {
signal.(func() QSurface__SurfaceType)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "surfaceType", f)
}
}
}
func (ptr *QWindow) DisconnectSurfaceType() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "surfaceType")
}
}
func (ptr *QWindow) SurfaceType() QSurface__SurfaceType {
if ptr.Pointer() != nil {
return QSurface__SurfaceType(C.QWindow_SurfaceType(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) SurfaceTypeDefault() QSurface__SurfaceType {
if ptr.Pointer() != nil {
return QSurface__SurfaceType(C.QWindow_SurfaceTypeDefault(ptr.Pointer()))
}
return 0
}
//export callbackQWindow_Format
func callbackQWindow_Format(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "format"); signal != nil {
return PointerFromQSurfaceFormat(signal.(func() *QSurfaceFormat)())
}
return PointerFromQSurfaceFormat(NewQWindowFromPointer(ptr).FormatDefault())
}
func (ptr *QWindow) ConnectFormat(f func() *QSurfaceFormat) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "format"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "format", func() *QSurfaceFormat {
signal.(func() *QSurfaceFormat)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "format", f)
}
}
}
func (ptr *QWindow) DisconnectFormat() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "format")
}
}
func (ptr *QWindow) Format() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QWindow_Format(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QWindow) FormatDefault() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QWindow_FormatDefault(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QWindow) RequestedFormat() *QSurfaceFormat {
if ptr.Pointer() != nil {
tmpValue := NewQSurfaceFormatFromPointer(C.QWindow_RequestedFormat(ptr.Pointer()))
runtime.SetFinalizer(tmpValue, (*QSurfaceFormat).DestroyQSurfaceFormat)
return tmpValue
}
return nil
}
func (ptr *QWindow) Parent2() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QWindow_Parent2(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) Parent(mode QWindow__AncestorMode) *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QWindow_Parent(ptr.Pointer(), C.longlong(mode)))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) TransientParent() *QWindow {
if ptr.Pointer() != nil {
tmpValue := NewQWindowFromPointer(C.QWindow_TransientParent(ptr.Pointer()))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) Visibility() QWindow__Visibility {
if ptr.Pointer() != nil {
return QWindow__Visibility(C.QWindow_Visibility(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) ContentOrientation() core.Qt__ScreenOrientation {
if ptr.Pointer() != nil {
return core.Qt__ScreenOrientation(C.QWindow_ContentOrientation(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) Flags() core.Qt__WindowType {
if ptr.Pointer() != nil {
return core.Qt__WindowType(C.QWindow_Flags(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) Modality() core.Qt__WindowModality {
if ptr.Pointer() != nil {
return core.Qt__WindowModality(C.QWindow_Modality(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) WindowState() core.Qt__WindowState {
if ptr.Pointer() != nil {
return core.Qt__WindowState(C.QWindow_WindowState(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) WindowStates() core.Qt__WindowState {
if ptr.Pointer() != nil {
return core.Qt__WindowState(C.QWindow_WindowStates(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) Type() core.Qt__WindowType {
if ptr.Pointer() != nil {
return core.Qt__WindowType(C.QWindow_Type(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) WinId() uintptr {
if ptr.Pointer() != nil {
return uintptr(C.QWindow_WinId(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) IsActive() bool {
if ptr.Pointer() != nil {
return C.QWindow_IsActive(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWindow) IsAncestorOf(child QWindow_ITF, mode QWindow__AncestorMode) bool {
if ptr.Pointer() != nil {
return C.QWindow_IsAncestorOf(ptr.Pointer(), PointerFromQWindow(child), C.longlong(mode)) != 0
}
return false
}
func (ptr *QWindow) IsExposed() bool {
if ptr.Pointer() != nil {
return C.QWindow_IsExposed(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWindow) IsModal() bool {
if ptr.Pointer() != nil {
return C.QWindow_IsModal(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWindow) IsTopLevel() bool {
if ptr.Pointer() != nil {
return C.QWindow_IsTopLevel(ptr.Pointer()) != 0
}
return false
}
func (ptr *QWindow) IsVisible() bool {
if ptr.Pointer() != nil {
return C.QWindow_IsVisible(ptr.Pointer()) != 0
}
return false
}
//export callbackQWindow_MetaObject
func callbackQWindow_MetaObject(ptr unsafe.Pointer) unsafe.Pointer {
if signal := qt.GetSignal(ptr, "metaObject"); signal != nil {
return core.PointerFromQMetaObject(signal.(func() *core.QMetaObject)())
}
return core.PointerFromQMetaObject(NewQWindowFromPointer(ptr).MetaObjectDefault())
}
func (ptr *QWindow) ConnectMetaObject(f func() *core.QMetaObject) {
if ptr.Pointer() != nil {
if signal := qt.LendSignal(ptr.Pointer(), "metaObject"); signal != nil {
qt.ConnectSignal(ptr.Pointer(), "metaObject", func() *core.QMetaObject {
signal.(func() *core.QMetaObject)()
return f()
})
} else {
qt.ConnectSignal(ptr.Pointer(), "metaObject", f)
}
}
}
func (ptr *QWindow) DisconnectMetaObject() {
if ptr.Pointer() != nil {
qt.DisconnectSignal(ptr.Pointer(), "metaObject")
}
}
func (ptr *QWindow) MetaObject() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QWindow_MetaObject(ptr.Pointer()))
}
return nil
}
func (ptr *QWindow) MetaObjectDefault() *core.QMetaObject {
if ptr.Pointer() != nil {
return core.NewQMetaObjectFromPointer(C.QWindow_MetaObjectDefault(ptr.Pointer()))
}
return nil
}
func (ptr *QWindow) Height() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_Height(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) MaximumHeight() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_MaximumHeight(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) MaximumWidth() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_MaximumWidth(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) MinimumHeight() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_MinimumHeight(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) MinimumWidth() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_MinimumWidth(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) Width() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_Width(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) X() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_X(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) Y() int {
if ptr.Pointer() != nil {
return int(int32(C.QWindow_Y(ptr.Pointer())))
}
return 0
}
func (ptr *QWindow) DevicePixelRatio() float64 {
if ptr.Pointer() != nil {
return float64(C.QWindow_DevicePixelRatio(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) Opacity() float64 {
if ptr.Pointer() != nil {
return float64(C.QWindow_Opacity(ptr.Pointer()))
}
return 0
}
func (ptr *QWindow) __dynamicPropertyNames_atList(i int) *core.QByteArray {
if ptr.Pointer() != nil {
tmpValue := core.NewQByteArrayFromPointer(C.QWindow___dynamicPropertyNames_atList(ptr.Pointer(), C.int(int32(i))))
runtime.SetFinalizer(tmpValue, (*core.QByteArray).DestroyQByteArray)
return tmpValue
}
return nil
}
func (ptr *QWindow) __dynamicPropertyNames_setList(i core.QByteArray_ITF) {
if ptr.Pointer() != nil {
C.QWindow___dynamicPropertyNames_setList(ptr.Pointer(), core.PointerFromQByteArray(i))
}
}
func (ptr *QWindow) __dynamicPropertyNames_newList() unsafe.Pointer {
return C.QWindow___dynamicPropertyNames_newList(ptr.Pointer())
}
func (ptr *QWindow) __findChildren_atList2(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QWindow___findChildren_atList2(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) __findChildren_setList2(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QWindow___findChildren_setList2(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QWindow) __findChildren_newList2() unsafe.Pointer {
return C.QWindow___findChildren_newList2(ptr.Pointer())
}
func (ptr *QWindow) __findChildren_atList3(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QWindow___findChildren_atList3(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) __findChildren_setList3(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QWindow___findChildren_setList3(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QWindow) __findChildren_newList3() unsafe.Pointer {
return C.QWindow___findChildren_newList3(ptr.Pointer())
}
func (ptr *QWindow) __findChildren_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QWindow___findChildren_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) __findChildren_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QWindow___findChildren_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QWindow) __findChildren_newList() unsafe.Pointer {
return C.QWindow___findChildren_newList(ptr.Pointer())
}
func (ptr *QWindow) __children_atList(i int) *core.QObject {
if ptr.Pointer() != nil {
tmpValue := core.NewQObjectFromPointer(C.QWindow___children_atList(ptr.Pointer(), C.int(int32(i))))
if !qt.ExistsSignal(tmpValue.Pointer(), "destroyed") {
tmpValue.ConnectDestroyed(func(*core.QObject) { tmpValue.SetPointer(nil) })
}
return tmpValue
}
return nil
}
func (ptr *QWindow) __children_setList(i core.QObject_ITF) {
if ptr.Pointer() != nil {
C.QWindow___children_setList(ptr.Pointer(), core.PointerFromQObject(i))
}
}
func (ptr *QWindow) __children_newList() unsafe.Pointer {
return C.QWindow___children_newList(ptr.Pointer())
}
//export callbackQWindow_EventFilter
func callbackQWindow_EventFilter(ptr unsafe.Pointer, watched unsafe.Pointer, event unsafe.Pointer) C.char {
if signal := qt.GetSignal(ptr, "eventFilter"); signal != nil {
return C.char(int8(qt.GoBoolToInt(signal.(func(*core.QObject, *core.QEvent) bool)(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
return C.char(int8(qt.GoBoolToInt(NewQWindowFromPointer(ptr).EventFilterDefault(core.NewQObjectFromPointer(watched), core.NewQEventFromPointer(event)))))
}
func (ptr *QWindow) EventFilter(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QWindow_EventFilter(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
func (ptr *QWindow) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool {
if ptr.Pointer() != nil {
return C.QWindow_EventFilterDefault(ptr.Pointer(), core.PointerFromQObject(watched), core.PointerFromQEvent(event)) != 0
}
return false
}
//export callbackQWindow_ChildEvent
func callbackQWindow_ChildEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "childEvent"); signal != nil {
signal.(func(*core.QChildEvent))(core.NewQChildEventFromPointer(event))
} else {
NewQWindowFromPointer(ptr).ChildEventDefault(core.NewQChildEventFromPointer(event))
}
}
func (ptr *QWindow) ChildEvent(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ChildEvent(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
func (ptr *QWindow) ChildEventDefault(event core.QChildEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ChildEventDefault(ptr.Pointer(), core.PointerFromQChildEvent(event))
}
}
//export callbackQWindow_ConnectNotify
func callbackQWindow_ConnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "connectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQWindowFromPointer(ptr).ConnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QWindow) ConnectNotify(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ConnectNotify(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
func (ptr *QWindow) ConnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QWindow_ConnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQWindow_CustomEvent
func callbackQWindow_CustomEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "customEvent"); signal != nil {
signal.(func(*core.QEvent))(core.NewQEventFromPointer(event))
} else {
NewQWindowFromPointer(ptr).CustomEventDefault(core.NewQEventFromPointer(event))
}
}
func (ptr *QWindow) CustomEvent(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_CustomEvent(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
func (ptr *QWindow) CustomEventDefault(event core.QEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_CustomEventDefault(ptr.Pointer(), core.PointerFromQEvent(event))
}
}
//export callbackQWindow_DeleteLater
func callbackQWindow_DeleteLater(ptr unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "deleteLater"); signal != nil {
signal.(func())()
} else {
NewQWindowFromPointer(ptr).DeleteLaterDefault()
}
}
func (ptr *QWindow) DeleteLater() {
if ptr.Pointer() != nil {
C.QWindow_DeleteLater(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QWindow) DeleteLaterDefault() {
if ptr.Pointer() != nil {
C.QWindow_DeleteLaterDefault(ptr.Pointer())
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
//export callbackQWindow_Destroyed
func callbackQWindow_Destroyed(ptr unsafe.Pointer, obj unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "destroyed"); signal != nil {
signal.(func(*core.QObject))(core.NewQObjectFromPointer(obj))
}
}
//export callbackQWindow_DisconnectNotify
func callbackQWindow_DisconnectNotify(ptr unsafe.Pointer, sign unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "disconnectNotify"); signal != nil {
signal.(func(*core.QMetaMethod))(core.NewQMetaMethodFromPointer(sign))
} else {
NewQWindowFromPointer(ptr).DisconnectNotifyDefault(core.NewQMetaMethodFromPointer(sign))
}
}
func (ptr *QWindow) DisconnectNotify(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QWindow_DisconnectNotify(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
func (ptr *QWindow) DisconnectNotifyDefault(sign core.QMetaMethod_ITF) {
if ptr.Pointer() != nil {
C.QWindow_DisconnectNotifyDefault(ptr.Pointer(), core.PointerFromQMetaMethod(sign))
}
}
//export callbackQWindow_ObjectNameChanged
func callbackQWindow_ObjectNameChanged(ptr unsafe.Pointer, objectName C.struct_QtGui_PackedString) {
if signal := qt.GetSignal(ptr, "objectNameChanged"); signal != nil {
signal.(func(string))(cGoUnpackString(objectName))
}
}
//export callbackQWindow_TimerEvent
func callbackQWindow_TimerEvent(ptr unsafe.Pointer, event unsafe.Pointer) {
if signal := qt.GetSignal(ptr, "timerEvent"); signal != nil {
signal.(func(*core.QTimerEvent))(core.NewQTimerEventFromPointer(event))
} else {
NewQWindowFromPointer(ptr).TimerEventDefault(core.NewQTimerEventFromPointer(event))
}
}
func (ptr *QWindow) TimerEvent(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_TimerEvent(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
func (ptr *QWindow) TimerEventDefault(event core.QTimerEvent_ITF) {
if ptr.Pointer() != nil {
C.QWindow_TimerEventDefault(ptr.Pointer(), core.PointerFromQTimerEvent(event))
}
}
type QWindowStateChangeEvent struct {
core.QEvent
}
type QWindowStateChangeEvent_ITF interface {
core.QEvent_ITF
QWindowStateChangeEvent_PTR() *QWindowStateChangeEvent
}
func (ptr *QWindowStateChangeEvent) QWindowStateChangeEvent_PTR() *QWindowStateChangeEvent {
return ptr
}
func (ptr *QWindowStateChangeEvent) Pointer() unsafe.Pointer {
if ptr != nil {
return ptr.QEvent_PTR().Pointer()
}
return nil
}
func (ptr *QWindowStateChangeEvent) SetPointer(p unsafe.Pointer) {
if ptr != nil {
ptr.QEvent_PTR().SetPointer(p)
}
}
func PointerFromQWindowStateChangeEvent(ptr QWindowStateChangeEvent_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QWindowStateChangeEvent_PTR().Pointer()
}
return nil
}
func NewQWindowStateChangeEventFromPointer(ptr unsafe.Pointer) (n *QWindowStateChangeEvent) {
n = new(QWindowStateChangeEvent)
n.SetPointer(ptr)
return
}
func (ptr *QWindowStateChangeEvent) DestroyQWindowStateChangeEvent() {
if ptr != nil {
C.free(ptr.Pointer())
qt.DisconnectAllSignals(ptr.Pointer(), "")
ptr.SetPointer(nil)
runtime.SetFinalizer(ptr, nil)
}
}
func (ptr *QWindowStateChangeEvent) OldState() core.Qt__WindowState {
if ptr.Pointer() != nil {
return core.Qt__WindowState(C.QWindowStateChangeEvent_OldState(ptr.Pointer()))
}
return 0
}