cutego/gui/qopenglshaderprogram.go
2015-11-19 19:29:30 +01:00

39 lines
821 B
Go
Executable file

package gui
//#include "qopenglshaderprogram.h"
import "C"
import (
"github.com/therecipe/qt"
"github.com/therecipe/qt/core"
"unsafe"
)
type QOpenGLShaderProgram struct {
core.QObject
}
type QOpenGLShaderProgram_ITF interface {
core.QObject_ITF
QOpenGLShaderProgram_PTR() *QOpenGLShaderProgram
}
func PointerFromQOpenGLShaderProgram(ptr QOpenGLShaderProgram_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLShaderProgram_PTR().Pointer()
}
return nil
}
func NewQOpenGLShaderProgramFromPointer(ptr unsafe.Pointer) *QOpenGLShaderProgram {
var n = new(QOpenGLShaderProgram)
n.SetPointer(ptr)
if n.ObjectName() == "" {
n.SetObjectName("QOpenGLShaderProgram_" + qt.RandomIdentifier())
}
return n
}
func (ptr *QOpenGLShaderProgram) QOpenGLShaderProgram_PTR() *QOpenGLShaderProgram {
return ptr
}