cutego/gui/qopenglfunctions_1_2.go
2015-10-24 17:18:24 +02:00

117 lines
2.8 KiB
Go
Executable file

package gui
//#include "qopenglfunctions_1_2.h"
import "C"
import (
"unsafe"
)
type QOpenGLFunctions_1_2 struct {
QAbstractOpenGLFunctions
}
type QOpenGLFunctions_1_2ITF interface {
QAbstractOpenGLFunctionsITF
QOpenGLFunctions_1_2PTR() *QOpenGLFunctions_1_2
}
func PointerFromQOpenGLFunctions_1_2(ptr QOpenGLFunctions_1_2ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLFunctions_1_2PTR().Pointer()
}
return nil
}
func QOpenGLFunctions_1_2FromPointer(ptr unsafe.Pointer) *QOpenGLFunctions_1_2 {
var n = new(QOpenGLFunctions_1_2)
n.SetPointer(ptr)
return n
}
func (ptr *QOpenGLFunctions_1_2) QOpenGLFunctions_1_2PTR() *QOpenGLFunctions_1_2 {
return ptr
}
func NewQOpenGLFunctions_1_2() *QOpenGLFunctions_1_2 {
return QOpenGLFunctions_1_2FromPointer(unsafe.Pointer(C.QOpenGLFunctions_1_2_NewQOpenGLFunctions_1_2()))
}
func (ptr *QOpenGLFunctions_1_2) InitializeOpenGLFunctions() bool {
if ptr.Pointer() != nil {
return C.QOpenGLFunctions_1_2_InitializeOpenGLFunctions(C.QtObjectPtr(ptr.Pointer())) != 0
}
return false
}
func (ptr *QOpenGLFunctions_1_2) DestroyQOpenGLFunctions_1_2() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_DestroyQOpenGLFunctions_1_2(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEnd() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEnd(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlEndList() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlEndList(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFinish() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFinish(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlFlush() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlFlush(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlInitNames() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlInitNames(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlLoadIdentity() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlLoadIdentity(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopAttrib() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopAttrib(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopClientAttrib() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopClientAttrib(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopMatrix() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopMatrix(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPopName() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPopName(C.QtObjectPtr(ptr.Pointer()))
}
}
func (ptr *QOpenGLFunctions_1_2) GlPushMatrix() {
if ptr.Pointer() != nil {
C.QOpenGLFunctions_1_2_GlPushMatrix(C.QtObjectPtr(ptr.Pointer()))
}
}