cutego/gui/qopenglcontext.go

47 lines
956 B
Go
Executable file

package gui
//#include "gui.h"
import "C"
import (
"github.com/therecipe/qt"
"github.com/therecipe/qt/core"
"unsafe"
)
type QOpenGLContext struct {
core.QObject
}
type QOpenGLContext_ITF interface {
core.QObject_ITF
QOpenGLContext_PTR() *QOpenGLContext
}
func PointerFromQOpenGLContext(ptr QOpenGLContext_ITF) unsafe.Pointer {
if ptr != nil {
return ptr.QOpenGLContext_PTR().Pointer()
}
return nil
}
func NewQOpenGLContextFromPointer(ptr unsafe.Pointer) *QOpenGLContext {
var n = new(QOpenGLContext)
n.SetPointer(ptr)
for len(n.ObjectName()) < len("QOpenGLContext_") {
n.SetObjectName("QOpenGLContext_" + qt.Identifier())
}
return n
}
func (ptr *QOpenGLContext) QOpenGLContext_PTR() *QOpenGLContext {
return ptr
}
//QOpenGLContext::OpenGLModuleType
type QOpenGLContext__OpenGLModuleType int64
const (
QOpenGLContext__LibGL = QOpenGLContext__OpenGLModuleType(0)
QOpenGLContext__LibGLES = QOpenGLContext__OpenGLModuleType(1)
)