#ifdef __cplusplus extern "C" { #endif void* QQuickWindow_ActiveFocusItem(void* ptr); void* QQuickWindow_Color(void* ptr); void* QQuickWindow_ContentItem(void* ptr); void QQuickWindow_SetColor(void* ptr, void* color); void* QQuickWindow_NewQQuickWindow(void* parent); void* QQuickWindow_AccessibleRoot(void* ptr); void QQuickWindow_ConnectActiveFocusItemChanged(void* ptr); void QQuickWindow_DisconnectActiveFocusItemChanged(void* ptr); void QQuickWindow_ConnectAfterAnimating(void* ptr); void QQuickWindow_DisconnectAfterAnimating(void* ptr); void QQuickWindow_ConnectAfterRendering(void* ptr); void QQuickWindow_DisconnectAfterRendering(void* ptr); void QQuickWindow_ConnectAfterSynchronizing(void* ptr); void QQuickWindow_DisconnectAfterSynchronizing(void* ptr); void QQuickWindow_ConnectBeforeRendering(void* ptr); void QQuickWindow_DisconnectBeforeRendering(void* ptr); void QQuickWindow_ConnectBeforeSynchronizing(void* ptr); void QQuickWindow_DisconnectBeforeSynchronizing(void* ptr); int QQuickWindow_ClearBeforeRendering(void* ptr); void QQuickWindow_ConnectColorChanged(void* ptr); void QQuickWindow_DisconnectColorChanged(void* ptr); void* QQuickWindow_CreateTextureFromImage2(void* ptr, void* image); void* QQuickWindow_CreateTextureFromImage(void* ptr, void* image, int options); double QQuickWindow_EffectiveDevicePixelRatio(void* ptr); void QQuickWindow_ConnectFrameSwapped(void* ptr); void QQuickWindow_DisconnectFrameSwapped(void* ptr); int QQuickWindow_QQuickWindow_HasDefaultAlphaBuffer(); void* QQuickWindow_IncubationController(void* ptr); int QQuickWindow_IsPersistentOpenGLContext(void* ptr); int QQuickWindow_IsPersistentSceneGraph(void* ptr); int QQuickWindow_IsSceneGraphInitialized(void* ptr); void* QQuickWindow_MouseGrabberItem(void* ptr); void* QQuickWindow_OpenglContext(void* ptr); void QQuickWindow_ConnectOpenglContextCreated(void* ptr); void QQuickWindow_DisconnectOpenglContextCreated(void* ptr); void QQuickWindow_ReleaseResources(void* ptr); void* QQuickWindow_RenderTarget(void* ptr); void QQuickWindow_ResetOpenGLState(void* ptr); void QQuickWindow_ConnectSceneGraphAboutToStop(void* ptr); void QQuickWindow_DisconnectSceneGraphAboutToStop(void* ptr); void QQuickWindow_ConnectSceneGraphError(void* ptr); void QQuickWindow_DisconnectSceneGraphError(void* ptr); void QQuickWindow_ConnectSceneGraphInitialized(void* ptr); void QQuickWindow_DisconnectSceneGraphInitialized(void* ptr); void QQuickWindow_ConnectSceneGraphInvalidated(void* ptr); void QQuickWindow_DisconnectSceneGraphInvalidated(void* ptr); void QQuickWindow_ScheduleRenderJob(void* ptr, void* job, int stage); int QQuickWindow_SendEvent(void* ptr, void* item, void* e); void QQuickWindow_SetClearBeforeRendering(void* ptr, int enabled); void QQuickWindow_QQuickWindow_SetDefaultAlphaBuffer(int useAlpha); void QQuickWindow_SetPersistentOpenGLContext(void* ptr, int persistent); void QQuickWindow_SetPersistentSceneGraph(void* ptr, int persistent); void QQuickWindow_SetRenderTarget(void* ptr, void* fbo); void QQuickWindow_Update(void* ptr); void QQuickWindow_DestroyQQuickWindow(void* ptr); #ifdef __cplusplus } #endif