2015-10-24 18:18:24 +03:00
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package quick
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//#include "qsggeometrynode.h"
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import "C"
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import (
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"unsafe"
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)
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type QSGGeometryNode struct {
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QSGBasicGeometryNode
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}
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2015-11-09 20:23:42 +03:00
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type QSGGeometryNode_ITF interface {
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QSGBasicGeometryNode_ITF
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QSGGeometryNode_PTR() *QSGGeometryNode
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2015-10-24 18:18:24 +03:00
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}
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2015-11-09 20:23:42 +03:00
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func PointerFromQSGGeometryNode(ptr QSGGeometryNode_ITF) unsafe.Pointer {
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if ptr != nil {
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return ptr.QSGGeometryNode_PTR().Pointer()
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}
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return nil
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}
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2015-11-09 20:23:42 +03:00
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func NewQSGGeometryNodeFromPointer(ptr unsafe.Pointer) *QSGGeometryNode {
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2015-10-24 18:18:24 +03:00
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var n = new(QSGGeometryNode)
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n.SetPointer(ptr)
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return n
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}
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2015-11-09 20:23:42 +03:00
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func (ptr *QSGGeometryNode) QSGGeometryNode_PTR() *QSGGeometryNode {
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return ptr
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}
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func NewQSGGeometryNode() *QSGGeometryNode {
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return NewQSGGeometryNodeFromPointer(C.QSGGeometryNode_NewQSGGeometryNode())
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}
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func (ptr *QSGGeometryNode) Material() *QSGMaterial {
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if ptr.Pointer() != nil {
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return NewQSGMaterialFromPointer(C.QSGGeometryNode_Material(ptr.Pointer()))
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}
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return nil
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}
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func (ptr *QSGGeometryNode) OpaqueMaterial() *QSGMaterial {
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if ptr.Pointer() != nil {
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return NewQSGMaterialFromPointer(C.QSGGeometryNode_OpaqueMaterial(ptr.Pointer()))
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}
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return nil
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}
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2015-11-09 20:23:42 +03:00
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func (ptr *QSGGeometryNode) SetMaterial(material QSGMaterial_ITF) {
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if ptr.Pointer() != nil {
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C.QSGGeometryNode_SetMaterial(ptr.Pointer(), PointerFromQSGMaterial(material))
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}
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}
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func (ptr *QSGGeometryNode) SetOpaqueMaterial(material QSGMaterial_ITF) {
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if ptr.Pointer() != nil {
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C.QSGGeometryNode_SetOpaqueMaterial(ptr.Pointer(), PointerFromQSGMaterial(material))
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}
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}
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func (ptr *QSGGeometryNode) DestroyQSGGeometryNode() {
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if ptr.Pointer() != nil {
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C.QSGGeometryNode_DestroyQSGGeometryNode(ptr.Pointer())
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}
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}
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