aaac60a78d
BufView returns not only the buffer's width and height but also its x,y position. It may be useful e.g. for checking if a mouse click was on the actual buffer or ourside it, e.g. on the gutter.
38 lines
774 B
Go
38 lines
774 B
Go
package display
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import (
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"github.com/zyedidia/micro/v2/internal/buffer"
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)
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type View struct {
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X, Y int // X,Y location of the view
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Width, Height int // Width and height of the view
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// Start line of the view (for vertical scroll)
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StartLine SLoc
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// Start column of the view (for horizontal scroll)
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// note that since the starting column of every line is different if the view
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// is scrolled, StartCol is a visual index (will be the same for every line)
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StartCol int
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}
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type Window interface {
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Display()
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Clear()
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Relocate() bool
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GetView() *View
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SetView(v *View)
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LocFromVisual(vloc buffer.Loc) buffer.Loc
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Resize(w, h int)
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SetActive(b bool)
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IsActive() bool
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}
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type BWindow interface {
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Window
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SoftWrap
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SetBuffer(b *buffer.Buffer)
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BufView() View
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}
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