Don't initialize plugins in buffer test and rtfiles test
Adding InitPlugins() to tests has caused noisy error logs when running the buffer_test.go test (although the test result is still PASS): 2024/03/23 15:14:30 Plugin does not exist: autoclose at autoclose : &{autoclose autoclose <nil> [runtime/plugins/autoclose/autoclose.lua] false true} 2024/03/23 15:14:30 Plugin does not exist: comment at comment : &{comment comment <nil> [runtime/plugins/comment/comment.lua] false true} 2024/03/23 15:14:30 Plugin does not exist: diff at diff : &{diff diff <nil> [runtime/plugins/diff/diff.lua] false true} 2024/03/23 15:14:30 Plugin does not exist: ftoptions at ftoptions : &{ftoptions ftoptions <nil> [runtime/plugins/ftoptions/ftoptions.lua] false true} ... These errors are caused simply by the fact that plugins are initialized but not loaded. Adding config.LoadAllPlugins() to buffer_test.go "fixes" this problem. However, at the moment it doesn't seem a good idea to load plugins in buffer_test.go, since buffer_test.go doesn't properly initialize Lua. It only does ulua.L = lua.NewState() but doesn't do the other stuff that init() in cmd/micro/initlua.go does. As a result, plugins will not be able to do anything correctly. So in order to initialize Lua correctly we need to be inside cmd/micro/, so we cannot do it in buffer_test.go or any other tests except micro_test.go.
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@ -21,7 +21,6 @@ type operation struct {
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func init() {
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ulua.L = lua.NewState()
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config.InitRuntimeFiles()
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config.InitPlugins()
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config.InitGlobalSettings()
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config.GlobalSettings["backup"] = false
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config.GlobalSettings["fastdirty"] = true
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@ -8,7 +8,6 @@ import (
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func init() {
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InitRuntimeFiles()
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InitPlugins()
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}
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func TestAddFile(t *testing.T) {
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