Fix movelinesup when selection is not complete

This commit is contained in:
Zachary Yedidia 2020-05-07 19:39:17 -04:00
parent 66dc48ce9b
commit 55e97596d3

View file

@ -1027,15 +1027,26 @@ func (h *BufPane) MoveLinesUp() bool {
}
start := h.Cursor.CurSelection[0].Y
end := h.Cursor.CurSelection[1].Y
sel := 1
if start > end {
end, start = start, end
sel = 0
}
compensate := false
if h.Cursor.CurSelection[sel].X != 0 {
end++
} else {
compensate = true
}
h.Buf.MoveLinesUp(
start,
end,
)
h.Cursor.CurSelection[1].Y -= 1
if compensate {
h.Cursor.CurSelection[sel].Y -= 1
}
} else {
if h.Cursor.Loc.Y == 0 {
InfoBar.Message("Cannot move further up")
@ -1060,8 +1071,14 @@ func (h *BufPane) MoveLinesDown() bool {
}
start := h.Cursor.CurSelection[0].Y
end := h.Cursor.CurSelection[1].Y
sel := 1
if start > end {
end, start = start, end
sel = 0
}
if h.Cursor.CurSelection[sel].X != 0 {
end++
}
h.Buf.MoveLinesDown(