diff --git a/cmd/micro/tab.go b/cmd/micro/tab.go index 885867c2..f1744b6d 100644 --- a/cmd/micro/tab.go +++ b/cmd/micro/tab.go @@ -6,6 +6,8 @@ import ( "github.com/zyedidia/tcell" ) +var tabBarOffset int + type Tab struct { // This contains all the views in this tab // There is generally only one view per tab, but you can have @@ -118,7 +120,7 @@ func TabbarHandleMouseEvent(event tcell.Event) bool { return false } str, indicies := TabbarString() - if x >= len(str) { + if x + tabBarOffset >= len(str) { return false } var tabnum int @@ -128,7 +130,7 @@ func TabbarHandleMouseEvent(event tcell.Event) bool { } sort.Ints(keys) for _, k := range keys { - if x <= k { + if x + tabBarOffset <= k { tabnum = indicies[k] - 1 break } @@ -147,7 +149,7 @@ func DisplayTabs() { return } - str, _ := TabbarString() + str, indicies := TabbarString() tabBarStyle := defStyle.Reverse(true) if style, ok := colorscheme["tabbar"]; ok { @@ -157,6 +159,96 @@ func DisplayTabs() { // Maybe there is a unicode filename? fileRunes := []rune(str) w, _ := screen.Size() + tooWide := (w < len(fileRunes)) + + // if the entire tab-bar is longer than the screen is wide, + // then it should be truncated appropriately to keep the + // active tab visible on the UI. + if tooWide == true { + // first we have to work out where the selected tab is + // out of the total length of the tab bar. this is done + // by extracting the hit-areas from the indicies map + // that was constructed by `TabbarString()` + var keys []int + for offset := range indicies { + keys = append(keys, offset) + } + // sort them to be in ascending order so that values will + // correctly reflect the displayed ordering of the tabs + sort.Ints(keys) + // record the offset of each tab and the previous tab so + // we can find the position of the tab's hit-box. + previousTabOffset := 0 + currentTabOffset := 0 + for _, k := range keys { + tabIndex := indicies[k] - 1 + if tabIndex == curTab { + currentTabOffset = k + break + } + // this is +2 because there are two padding spaces that aren't accounted + // for in the display. please note that this is for cosmetic purposes only. + previousTabOffset = k + 2 + } + // get the width of the hitbox of the active tab, from there calculate the offsets + // to the left and right of it to approximately center it on the tab bar display. + centeringOffset := (w - (currentTabOffset - previousTabOffset)) + leftBuffer := previousTabOffset - (centeringOffset / 2) + rightBuffer := currentTabOffset + (centeringOffset / 2) + + // check to make sure we haven't overshot the bounds of the string, + // if we have, then take that remainder and put it on the left side + overshotRight := rightBuffer - len(fileRunes) + if overshotRight > 0 { + leftBuffer = leftBuffer + overshotRight + } + + overshotLeft := leftBuffer - 0 + if overshotLeft < 0 { + leftBuffer = 0 + rightBuffer = leftBuffer + (w - 1) + } else { + rightBuffer = leftBuffer + (w - 2) + } + + if rightBuffer > len(fileRunes) - 1 { + rightBuffer = len(fileRunes) - 1 + } + + // construct a new buffer of text to put the + // newly formatted tab bar text into. + var displayText []rune + + // if the left-side of the tab bar isn't at the start + // of the constructed tab bar text, then show that are + // more tabs to the left by displaying a "+" + if leftBuffer != 0 { + displayText = append(displayText, '+') + } + // copy the runes in from the original tab bar text string + // into the new display buffer + for x := leftBuffer; x < rightBuffer; x++ { + displayText = append(displayText, fileRunes[x]) + } + // if there is more text to the right of the right-most + // column in the tab bar text, then indicate there are more + // tabs to ther right by displaying a "+" + if rightBuffer < len(fileRunes) - 1 { + displayText = append(displayText, '+') + } + + // now store the offset from zero of the left-most text + // that is being displayed. This is to ensure that when + // clicking on the tab bar, the correct tab gets selected. + tabBarOffset = leftBuffer + + // use the constructed buffer as the display buffer to print + // onscreen. + fileRunes = displayText + } + + // iterate over the width of the terminal display and for each column, + // write a character into the tab display area with the appropraite style. for x := 0; x < w; x++ { if x < len(fileRunes) { screen.SetContent(x, 0, fileRunes[x], nil, tabBarStyle)