bluetooth/adapter_hci_uart.go

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//go:build hci && hci_uart
package bluetooth
import (
"machine"
)
const maxConnections = 1
// Adapter represents the UART connection to the HCI controller.
type Adapter struct {
hciAdapter
// used for software flow control
cts, rts machine.Pin
}
// DefaultAdapter is the default adapter on the current system.
//
// Make sure to call Enable() before using it to initialize the adapter.
var DefaultAdapter = &Adapter{
isDefault: true,
connectHandler: func(device Device, connected bool) {
return
},
connectedDevices: make([]Device, 0, maxConnections),
}
// SetUART sets the UART to use for the HCI connection.
// It must be called before calling Enable().
// Note that the UART must be configured with hardware flow control, or
// SetSoftwareFlowControl() must be called.
func (a *Adapter) SetUART(uart *machine.UART) error {
a.uart = uart
return nil
}
// SetSoftwareFlowControl sets the pins to use for software flow control,
// if hardware flow control is not available.
func (a *Adapter) SetSoftwareFlowControl(cts, rts machine.Pin) error {
a.cts = cts
a.rts = rts
return nil
}
// Enable configures the BLE stack. It must be called before any
// Bluetooth-related calls (unless otherwise indicated).
func (a *Adapter) Enable() error {
a.hci, a.att = newBLEStack(a.uart)
if a.cts != 0 && a.rts != 0 {
a.hci.softRTS = a.rts
a.hci.softRTS.Configure(machine.PinConfig{Mode: machine.PinOutput})
a.hci.softRTS.High()
a.hci.softCTS = a.cts
a.cts.Configure(machine.PinConfig{Mode: machine.PinInput})
}
a.enable()
}